import { member } from "../../../core";
export interface ParticleSystemInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    MaxParticles?: member<number>;
    Style?: member<any>;
    SimulationSpace?: member<any>;
}
export declare function ParticleSystem(props: ParticleSystemInput): any;
//# sourceMappingURL=ParticleSystem.d.ts.map