import { member } from "../../core";
export interface SkinnedMeshRendererInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    Mesh?: member<any>;
    Materials?: member<Array<{
        ID: string;
        Data: string;
    }>>;
    MaterialPropertyBlocks?: member<any>;
    ShadowCastMode?: member<any>;
    MotionVectorMode?: member<any>;
    SortingOrder?: member<number>;
    BoundsComputeMethod?: member<any>;
    ProxyBoundsSource?: member<any>;
    ExplicitLocalBounds?: member<any>;
    Bones?: member<any>;
    BlendShapeWeights?: member<any>;
}
export declare function SkinnedMeshRenderer(props: SkinnedMeshRendererInput): any;
//# sourceMappingURL=SkinnedMeshRenderer.d.ts.map