import { member } from "../../../core";
export interface LightTipInput {
    id?: string;
    persistentId?: string;
    updateOrder?: member<number>;
    Enabled?: member<boolean>;
    TipReference?: member<any>;
    BlockGripEquip?: member<boolean>;
    BlockRemoteEquip?: member<boolean>;
    EquipName?: member<any>;
    _overrideActiveTool?: member<any>;
    _gripPosesGenerated?: member<boolean>;
    LightMode?: member<any>;
    Color?: member<[number, number, number, number]>;
    Intensity?: member<number>;
    ShadowType?: member<any>;
    ShadowStrength?: member<number>;
    Range?: member<number>;
    SpotAngle?: member<number>;
    PointLightVisual?: member<any>;
    SpotlightVisual?: member<any>;
    DirectionalLightVisual?: member<any>;
    ColorIndicators?: member<any>;
    ShowGizmo?: member<boolean>;
    _pointLightItem?: member<any>;
    _spotLightItem?: member<any>;
    _directionalLightItem?: member<any>;
    _shadowsItem?: member<any>;
    _colorPicker?: member<any>;
}
export declare function LightTip(props: LightTipInput): any;
//# sourceMappingURL=LightTip.d.ts.map