/* ***** BEGIN LICENSE BLOCK *****
 * Distributed under the BSD license:
 *
 * Copyright (c) 2015, xuewen.chu
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of xuewen.chu nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL xuewen.chu BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * ***** END LICENSE BLOCK ***** */

#ifndef __ngui__image__
#define __ngui__image__

#include "div.h"

/**
 * @ns ngui
 */

XX_NS(ngui)

using value::Repeat;

/**
 * @class Image
 */
class XX_EXPORT Image: public Div {
 public:
  XX_DEFINE_GUI_VIEW(IMAGE, Image, image);
  
  Image();
  
  virtual ~Image();
  
  /**
   * @fuc create
   */
  static Image* create(cString& src);
  
  /**
   * @func source_width
   */
  uint source_width() const;
  
  /**
   * @func source_width
   */
  uint source_height() const;
  
  /**
   * @func src 图像路径
   */
  String src() const;
  
  /**
   * @func set_src
   */
  void set_src(cString& value);
  
  /**
   * @func texture get 图像纹理数据
   */
  inline Texture* texture() { return m_texture; }
  
  /**
   * @func set_texture
   */
  virtual void set_texture(Texture* value);
  
 protected:
  
  /**
   * @func source
   */
  virtual String source() const;
  
  /**
   * @func source
   */
  virtual void set_source(cString& value);
  
  /**
   * @overwrite
   */
  virtual void draw(Draw* draw);
  virtual void set_layout_explicit_size();
  virtual void set_layout_content_offset();
  virtual void set_screen_visible();
  
 private:
  int       m_tex_level;
  Texture*  m_texture; // 图像纹理数据
  
  XX_DEFINE_INLINE_CLASS(Inl);
};

XX_END
#endif
