/******************************************************************************
 * Spine Runtimes License Agreement
 * Last updated May 1, 2019. Replaces all prior versions.
 *
 * Copyright (c) 2013-2019, Esoteric Software LLC
 *
 * Integration of the Spine Runtimes into software or otherwise creating
 * derivative works of the Spine Runtimes is permitted under the terms and
 * conditions of Section 2 of the Spine Editor License Agreement:
 * http://esotericsoftware.com/spine-editor-license
 *
 * Otherwise, it is permitted to integrate the Spine Runtimes into software
 * or otherwise create derivative works of the Spine Runtimes (collectively,
 * "Products"), provided that each user of the Products must obtain their own
 * Spine Editor license and redistribution of the Products in any form must
 * include this license and copyright notice.
 *
 * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
 * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
 * NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
 * INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *****************************************************************************/
export declare abstract class Texture {
    protected _image: HTMLImageElement;
    constructor(image: HTMLImageElement);
    getImage(): HTMLImageElement;
    abstract setFilters(minFilter: TextureFilter, magFilter: TextureFilter): void;
    abstract setWraps(uWrap: TextureWrap, vWrap: TextureWrap): void;
    abstract dispose(): void;
    static filterFromString(text: string): TextureFilter;
    static wrapFromString(text: string): TextureWrap;
}
export declare enum TextureFilter {
    Nearest = 9728,
    Linear = 9729,
    MipMap = 9987,
    MipMapNearestNearest = 9984,
    MipMapLinearNearest = 9985,
    MipMapNearestLinear = 9986,
    MipMapLinearLinear = 9987
}
export declare enum TextureWrap {
    MirroredRepeat = 33648,
    ClampToEdge = 33071,
    Repeat = 10497
}
export declare class TextureRegion {
    renderObject: any;
    u: number;
    v: number;
    u2: number;
    v2: number;
    width: number;
    height: number;
    rotate: boolean;
    offsetX: number;
    offsetY: number;
    originalWidth: number;
    originalHeight: number;
}
export declare class FakeTexture extends Texture {
    setFilters(minFilter: TextureFilter, magFilter: TextureFilter): void;
    setWraps(uWrap: TextureWrap, vWrap: TextureWrap): void;
    dispose(): void;
}
