/************************************************************************************Filename    :   Util_LatencyTest2Reader.cppContent     :   Shared functionality for the DK2 latency testerCreated     :   July 8, 2014Authors     :   Volga Aksoy, Chris TaylorCopyright   :   Copyright 2014 Oculus VR, Inc. All Rights reserved.Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form.You may obtain a copy of the License athttp://www.oculusvr.com/licenses/LICENSE-3.1 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS,WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.See the License for the specific language governing permissions andlimitations under the License.*************************************************************************************/#include "Util_LatencyTest2Reader.h"namespace OVR { namespace Util {//// FrameTimeRecordbool FrameTimeRecord::ColorToReadbackIndex(int *readbackIndex, unsigned char color){    int compareColor = color - LT2_ColorIncrement/2;    int index        = color / LT2_ColorIncrement;  // Use color without subtraction due to rounding.    int delta        = compareColor - index * LT2_ColorIncrement;    if ((delta < LT2_PixelTestThreshold) && (delta > -LT2_PixelTestThreshold))    {        *readbackIndex = index;        return true;    }    return false;}unsigned char FrameTimeRecord::ReadbackIndexToColor(int readbackIndex){    OVR_ASSERT(readbackIndex < LT2_IncrementCount);    return (unsigned char)(readbackIndex * LT2_ColorIncrement + LT2_ColorIncrement/2);}//// FrameTimeRecordSetFrameTimeRecordSet::FrameTimeRecordSet(){    NextWriteIndex = 0;    memset(this, 0, sizeof(FrameTimeRecordSet));}void FrameTimeRecordSet::AddValue(int readValue, double timeSeconds){    Records[NextWriteIndex].ReadbackIndex = readValue;    Records[NextWriteIndex].TimeSeconds = timeSeconds;    NextWriteIndex++;    if (NextWriteIndex == RecordCount)        NextWriteIndex = 0;}// Matching should be done starting from NextWrite index // until wrap-aroundconst FrameTimeRecord& FrameTimeRecordSet::operator [] (int i) const{    return Records[(NextWriteIndex + i) & RecordMask];}const FrameTimeRecord& FrameTimeRecordSet::GetMostRecentFrame(){    return Records[(NextWriteIndex - 1) & RecordMask];}// Advances I to  absolute color indexbool FrameTimeRecordSet::FindReadbackIndex(int* i, int readbackIndex) const{    for (; *i < RecordCount; (*i)++)    {        if ((*this)[*i].ReadbackIndex == readbackIndex)            return true;    }    return false;}bool FrameTimeRecordSet::IsAllZeroes() const{    for (int i = 0; i < RecordCount; i++)        if (Records[i].ReadbackIndex != 0)            return false;    return true;}//// RecordStateReadervoid RecordStateReader::GetRecordSet(FrameTimeRecordSet& recordset){    if(!Updater)    {        return;    }            recordset = Updater->SharedLatencyTestState.GetState();    return;}}} // namespace OVR::Util