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| /*
* Copyright (c) AXA Shared Services Spain S.A.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
const Vector = require('./vector');
/**
* Class representing a Matrix and some of the possible operations.
*/
class Matrix {
/**
* Constructor of the class
* @param {Number[][] | Matrix} elements Elements for initializing the matrix.
* @param {boolean} useClone If true, the input array is cloned. If false, it uses
* the elements input directly by reference.
*/
constructor(elements, useClone = true) {
if (useClone) {
this.setElements(elements);
} else {
this.elements = elements.elements || elements;
}
}
/**
* Clone the input elemnts and assign to this instance elements.
* @param {Number[][] | Matrix} els Input elements.
*/
setElements(els) {
if (!els) {
return this;
}
const elements = els.elements || els;
Iif (!elements || elements.length === 0) {
return this;
}
this.elements = [];
if (elements[0][0] !== undefined) {
for (let i = 0; i < elements.length; i += 1) {
this.elements.push(elements[i].slice());
}
return this;
}
for (let i = 0; i < elements.length; i += 1) {
this.elements.push([elements[i]]);
}
return this;
}
/**
* Return a row of the matrix as a vector.
* @param {Number} i Row number.
* @returns {Vector} Row of the matrix as a vector.
*/
row(i) {
if (i < 0 || i >= this.elements.length) {
return undefined;
}
return new Vector(this.elements[i]);
}
/**
* Return a column of the matrix as a vector.
* @param {Number} j Column number.
* @returns {Vector} Column of the matrix as a vector.
*/
column(j) {
if (j < 0 || j >= this.elements[0].length) {
return undefined;
}
const result = [];
for (let i = 0; i < this.elements.length; i += 1) {
result.push(this.elements[i][j]);
}
return new Vector(result);
}
/**
* Return the amount of rows of the matrix.
* @returns {Number} Amount of rows of the matrix.
*/
rowCount() {
return this.elements.length;
}
/**
* Creates a new Matrix with given dimensions and filled with the cell value.
* @param {Number} n Amount of rows.
* @param {Number} m Amount of columns.
* @param {Number} v Cell value.
* @returns {Number[][] | Matrix} Matrix with given dimensions and cell value.
*/
static fill(n, m, v) {
const elements = [];
for (let i = 0; i < n; i += 1) {
elements.push(Vector.createArray(m, v));
}
return new Matrix(elements, false);
}
/**
* Creates a new Matrix with given dimensions and filled with 0.
* @param {Number} n Amount of rows.
* @param {Number} m Amount of columns.
* @returns {Matrix} Matrix with given dimensions filled with 0.
*/
static zero(n, m) {
return Matrix.fill(n, m, 0);
}
/**
* Creates a new Matrix with given dimensions and filled with 1.
* @param {Number} n Amount of rows.
* @param {Number} m Amount of columns.
* @returns {Matrix} Matrix with given dimensions filled with 1.
*/
static one(n, m) {
return Matrix.fill(n, m, 1);
}
/**
* Creates a new Matrix that is the transposed of this one
* (rows become columns).
* @returns {Matrix} Matrix that is transposed of this one.
*/
transpose() {
const numRows = this.elements.length;
const numColumns = this.elements[0].length;
const elements = [];
for (let i = 0; i < numColumns; i += 1) {
elements.push([]);
for (let j = 0; j < numRows; j += 1) {
elements[i][j] = this.elements[j][i];
}
}
return new Matrix(elements, false);
}
/**
* Creates a new matrix where each element is the result of executiong
* the provided function with signature (element, i, j).
* @param {Function} fn Function for calculating each element.
* @returns {Matrix} Resulting mapped matrix.
*/
map(fn) {
const numRows = this.elements.length;
const numColumns = this.elements[0].length;
const elements = [];
for (let i = 0; i < numRows; i += 1) {
elements.push([]);
for (let j = 0; j < numColumns; j += 1) {
elements[i][j] = fn(this.elements[i][j], i, j);
}
}
return new Matrix(elements, false);
}
/**
* Returns a new matrix where each cell is the natural logarithm
* of the input element.
* @returns {Matrix} Logarithm matrix.
*/
log() {
return this.map(x => Math.log(x));
}
/**
* Return a matrix where is row is augmented with the corresponding
* row of the input matrix.
* @param {Number[][] | Matrix} matrix Input matrix.
* @returns {Matrix} Matrix that is this one augmented with the input one.
*/
augment(matrix) {
let elements = matrix.elements || matrix;
if (!elements[0][0]) {
({ elements } = new Matrix(elements));
}
const clone = new Matrix(this.elements);
const numColumns = clone.elements[0].length;
const numRows = clone.elements.length;
const elementColumns = elements[0].length;
if (numRows !== elements.length) {
throw new Error(
'Cannot operate two matrix with different amount of rows.'
);
}
for (let i = 0; i < numRows; i += 1) {
for (let j = 0; j < elementColumns; j += 1) {
clone.elements[i][numColumns + j] = elements[i][j];
}
}
return clone;
}
/**
* Indicates if another matrix has exactly same dimensions as this one.
* @param {Number[][] | Number[] | Matrix | Vector} matrix Input matrix.
* @returns {boolean} True if both have same number of rows and columns.
*/
isSameSizeAs(matrix) {
let elements = matrix.elements || matrix;
if (!elements[0][0]) {
({ elements } = new Matrix(elements));
}
return (
this.elements.length === elements.length &&
this.elements[0].length === elements[0].length
);
}
/**
* Indicates if another matrix has exactly same amount of rows as this
* matrix amount of columns.
* @param {Number[][] | Number[] | Matrix | Vector} matrix Input matrix.
* @returns {boolean} True if this one column count equals input row count.
*/
isSameColumnToRowSize(matrix) {
let elements = matrix.elements || matrix;
if (!elements[0][0]) {
({ elements } = new Matrix(elements));
}
return this.elements[0].length === elements.length;
}
/**
* Performs a substraction element by element between two matrix.
* @param {Matrix} matrix Input matrix.
*/
subtract(matrix) {
if (typeof matrix === 'number') {
return this.map(x => x - matrix);
}
let elements = matrix.elements || matrix;
if (!elements[0][0]) {
({ elements } = new Matrix(elements));
}
if (!this.isSameSizeAs(elements)) {
throw new Error('Cannot operate two matrix with different dimensions.');
}
return this.map((x, i, j) => x - elements[i][j]);
}
/**
* Given a matrix an an operation function, applies this operation
* multiplying this matrix with the provided one.
* @param {Matrix} matrix Matrix to operate with this.
* @param {Function} op Multiply operation.
* @returns {Matrix} Result matrix of multiplying both matrix.
*/
mulOp(matrix, op) {
if (typeof matrix === 'number') {
return this.map((x, i, j) => op(x, matrix, i, j));
}
let inputElements = matrix.elements || matrix;
if (!inputElements[0][0]) {
inputElements = new Matrix(inputElements).elements;
}
if (!this.isSameColumnToRowSize(inputElements)) {
throw new Error('Number of rows of A should match number of cols of B.');
}
const result = [];
for (let i = 0; i < this.elements.length; i += 1) {
const currentRow = [];
for (let j = 0; j < inputElements[0].length; j += 1) {
let sum = 0;
for (let k = this.elements[0].length - 1; k >= 0; k -= 1) {
sum += op(this.elements[i][k], inputElements[k][j]);
}
currentRow[j] = sum;
}
result[i] = currentRow;
}
return new Matrix(result);
}
/**
* Multiply two matrix.
* @param {Matrix} matrix Input matrix.
* @param {Function} activation Optional activation fucntion.
* @returns {Matrix} Multiplication of the matrix.
*/
multiply(matrix, activation) {
if (typeof matrix === 'number') {
const result = new Matrix(this.elements, true);
for (let i = 0, li = result.elements.length; i < li; i += 1) {
for (let j = 0, lj = result.elements[0].length; j < lj; j += 1) {
result.elements[i][j] *= matrix;
}
}
return result;
}
let inputElements = matrix.elements || matrix;
if (!inputElements[0][0]) {
inputElements = new Matrix(inputElements).elements;
}
if (this.elements[0].length !== inputElements.length) {
throw new Error('Number of rows of A should match number of cols of B.');
}
const li = this.elements.length;
const lj = inputElements[0].length;
const lk = this.elements[0].length - 1;
const result = [];
for (let i = 0; i < li; i += 1) {
const currentRow = [];
for (let j = 0; j < lj; j += 1) {
let sum = 0;
for (let k = lk; k >= 0; k -= 1) {
sum += this.elements[i][k] * inputElements[k][j];
}
if (activation) {
sum = activation(sum);
}
currentRow[j] = sum;
}
result[i] = currentRow;
}
return new Matrix(result);
}
}
module.exports = Matrix;
|