syntax = "proto3";
package POGOProtos.Settings.Master.Pokemon;

import public "POGOProtos.Enums.proto";

message CameraAttributes {
	float disk_radius_m = 1;
	float cylinder_radius_m = 2;
	float cylinder_height_m = 3;
	float cylinder_ground_m = 4;
	float shoulder_mode_scale = 5;
}
message EncounterAttributes {
	float base_capture_rate = 1;
	float base_flee_rate = 2;
	float collision_radius_m = 3;
	float collision_height_m = 4;
	float collision_head_radius_m = 5;
	.POGOProtos.Enums.PokemonMovementType movement_type = 6;
	float movement_timer_s = 7;
	float jump_time_s = 8;
	float attack_timer_s = 9;
}
message StatsAttributes {
	int32 base_stamina = 1;
	int32 base_attack = 2;
	int32 base_defense = 3;
	int32 dodge_energy_delta = 8;
}
