export declare type MESSAGE_TYPE_FROM_SERVER = "alreadyRoom" | "startGame" | "pong" | "rooms" | "players" | "info" | "genericAlert" | "turn" | "questions" | "playStatus" | "loseGame" | "winGame" | "tieGame" | "chat" | "abandonGame" | "updateState";
export interface IMsgFromServer {
    type: MESSAGE_TYPE_FROM_SERVER;
    [others: string]: any;
}
