one song · fourteen interface cues · 72 bpm

ok, cuelume

Every sound on this page is a Cuelume UI cue, synthesized live by the library’s own recipes and repitched like a sampler. A minor, mostly. Press play.

0:00 / 2:43
idle — tap a pad below to audition a raw cue
the palette — lights as it plays

What this is. Cuelume is a tiny library of interaction sounds — fourteen cues, no audio files, all synthesized the moment they play. This page treats that palette as a record crate. Each voice below is the library’s exact recipe, retriggered on a timeline and pitch-shifted tape-style: pitch a cue down and its envelope stretches, the way a sample slows on an SP-404.

droplet −25the kick. the water drop’s glide becomes an 808 fall. tick / togglehi-hats and the snare’s click-clack, with a whisper for body. bloom −27stretched two octaves down into a swelling sub bass. droplet, repitchedthe lead — pentatonic plinks with long delay (the C418 part). success vs chimethe chorus argument: success insists on C♯, chime answers with C natural (the Radiohead part). errorA falling to F — the turnaround was in the palette all along. toggle + pagegranular stutter rolls in the breakdown (the Amon Tobin part). loading → readythe riser, and the last word.

Credits. Sound design and synthesis engine from cuelume v0.1.2, MIT © Daniel White. Recipes reproduced verbatim; playback engine extended with scheduling, repitch, and shared delay/reverb buses for this piece. Arrangement after Radiohead, C418, Shlohmo, and Amon Tobin.