///
/// MotionReading.swift
/// This file was generated by nitrogen. DO NOT MODIFY THIS FILE.
/// https://github.com/mrousavy/nitro
/// Copyright © Marc Rousavy @ Margelo
///

import NitroModules

/**
 * Represents an instance of `MotionReading`, backed by a C++ struct.
 */
public typealias MotionReading = margelo.nitro.one.MotionReading

public extension MotionReading {
  private typealias bridge = margelo.nitro.one.bridge.swift

  /**
   * Create a new instance of `MotionReading`.
   */
  init(sensor: MotionSensor, timestampMs: Double, value: MotionVector, gravity: MotionVector?, userAcceleration: MotionVector?, rotationRate: MotionVector?, attitude: MotionVector?) {
    self.init(sensor, timestampMs, value, { () -> bridge.std__optional_MotionVector_ in
      if let __unwrappedValue = gravity {
        return bridge.create_std__optional_MotionVector_(__unwrappedValue)
      } else {
        return .init()
      }
    }(), { () -> bridge.std__optional_MotionVector_ in
      if let __unwrappedValue = userAcceleration {
        return bridge.create_std__optional_MotionVector_(__unwrappedValue)
      } else {
        return .init()
      }
    }(), { () -> bridge.std__optional_MotionVector_ in
      if let __unwrappedValue = rotationRate {
        return bridge.create_std__optional_MotionVector_(__unwrappedValue)
      } else {
        return .init()
      }
    }(), { () -> bridge.std__optional_MotionVector_ in
      if let __unwrappedValue = attitude {
        return bridge.create_std__optional_MotionVector_(__unwrappedValue)
      } else {
        return .init()
      }
    }())
  }

  @inline(__always)
  var sensor: MotionSensor {
    return self.__sensor
  }

  @inline(__always)
  var timestampMs: Double {
    return self.__timestampMs
  }

  @inline(__always)
  var value: MotionVector {
    return self.__value
  }

  @inline(__always)
  var gravity: MotionVector? {
    return self.__gravity.value
  }

  @inline(__always)
  var userAcceleration: MotionVector? {
    return self.__userAcceleration.value
  }

  @inline(__always)
  var rotationRate: MotionVector? {
    return self.__rotationRate.value
  }

  @inline(__always)
  var attitude: MotionVector? {
    return self.__attitude.value
  }
}
