/**
 * @author Theodore Kruczek.
 * @license MIT
 * @copyright (c) 2022-2025 Theodore Kruczek Permission is
 * hereby granted, free of charge, to any person obtaining a copy of this
 * software and associated documentation files (the "Software"), to deal in the
 * Software without restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
 * the Software, and to permit persons to whom the Software is furnished to do
 * so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
import { Kilometers, KilometersPerSecond } from '../main.js';
import { Matrix } from '../operations/Matrix.js';
import { Vector3D } from '../operations/Vector3D.js';
import { J2000 } from './J2000.js';
/**
 * Represents the relative state of an object in 3D space.
 */
export declare abstract class RelativeState {
    position: Vector3D<Kilometers>;
    velocity: Vector3D<KilometersPerSecond>;
    constructor(position: Vector3D<Kilometers>, velocity: Vector3D<KilometersPerSecond>);
    /**
     * Gets the name of the coordinate system.
     * @returns The name of the coordinate system.
     */
    abstract get name(): string;
    /**
     * Returns a string representation of the RelativeState object. The string includes the name, position, and velocity
     * of the object.
     * @returns A string representation of the RelativeState object.
     */
    toString(): string;
    /**
     * Transforms the current RelativeState coordinate to the J2000 coordinate
     * @param origin The origin J2000 coordinate.
     * @returns The transformed J2000 coordinate.
     */
    abstract toJ2000(origin: J2000): J2000;
    /**
     * Creates a matrix based on the given position and velocity vectors. The matrix represents the relative state of an
     * object in 3D space.
     * @param position - The position vector.
     * @param velocity - The velocity vector.
     * @returns The matrix representing the relative state.
     */
    static createMatrix(position: Vector3D, velocity: Vector3D): Matrix;
    /**
     * Calculates the range of the relative state.
     * @returns The range in kilometers.
     */
    get range(): Kilometers;
    /**
     * Calculates the range rate of the relative state. Range rate is the dot product of the position and velocity divided
     * by the range.
     * @returns The range rate in Kilometers per second.
     */
    get rangeRate(): number;
}
