export interface NpcModel {
    actions: {
        fight: boolean;
        "join party": boolean;
        "run away": boolean;
        trade: boolean;
    };
    attributes: {
        anger: number;
        fear: number;
        seduced: number;
        trust: number;
    };
    player: {
        A: string;
        B: string;
        D: string;
        C: string;
    };
    info: {
        name: string | null;
    };
    creature: string;
}
