{
  "vertex": "shaders/color.vert",
  "fragment": "shaders/color.frag",
  "layout": {
    "aPosition": {
      "size": 2,
      "stride": 2,
      "offset": 0
    }
  },
  "uniforms": {
    "uModel": "model-matrix",
    "uView": "view-matrix",
    "uProjection": "projection-matrix",
    "uColor": [1, 1, 1, 1]
  }
}
