{
  "name": "patchwire",
  "version": "0.5.0",
  "description": "Multiplayer game server framework for Node.js",
  "engines": {
    "node": "^12.18.3",
    "npm": "^6.4.1"
  },
  "main": "index.js",
  "scripts": {
    "lint": "semistandard",
    "test": "mocha --exit",
    "ci": "npm run lint && npm run test"
  },
  "keywords": [
    "server",
    "socket",
    "multiplayer",
    "game"
  ],
  "repository": {
    "type": "git",
    "url": "https://github.com/twisterghost/patchwire.git"
  },
  "bugs": {
    "url": "https://github.com/twisterghost/patchwire/issues"
  },
  "files": [
    "index.js",
    "lib"
  ],
  "author": "Michael Barrett <michaelbarrett@hey.com> (https://mjb.im/)",
  "license": "MIT",
  "dependencies": {
    "lodash": "^4.17.20"
  },
  "devDependencies": {
    "chai": "4.2.0",
    "mocha": "^8.1.3",
    "sinon": "^9.0.3"
  }
}
