import { Boundary } from '../data';
declare const TerrainDefaults: {
    tileset: string;
    customTileset: boolean;
    tilePalette: never[];
    cliffTilePalette: never[];
    map: {
        offsetX: number;
        offsetY: number;
    };
    groundTexture: number;
    groundVariation: number;
    groundHeight: number;
    waterHeight: number;
    cliffTexture: number;
    cliffVariation: number;
    cliffLevel: number;
    ramp: boolean;
    blight: boolean;
    water: boolean;
    boundary: Boundary;
};
export { TerrainDefaults };
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