{
  "name": "phaser-arcade-slopes",
  "version": "0.3.2",
  "description": "A Phaser CE plugin that brings sloped tile collision handling to Phaser's Arcade Physics engine",
  "main": "dist/phaser-arcade-slopes.js",
  "scripts": {
    "build": "gulp build",
    "watch": "gulp watch"
  },
  "repository": "hexus/phaser-arcade-slopes",
  "keywords": [
    "phaser",
    "plugin",
    "arcade",
    "physics",
    "slopes",
    "tiles",
    "sloped",
    "tiles",
    "tile slopes",
    "slopes tiles",
    "collision",
    "collisions",
    "collision handling",
    "collision detection",
    "games"
  ],
  "author": "Chris Andrew <chris@hexus.io>",
  "license": "MIT",
  "homepage": "https://github.com/hexus/phaser-arcade-slopes",
  "dependencies": {
    "sat": "0.6.0"
  },
  "devDependencies": {
    "gulp": "^3.9.1",
    "gulp-banner": "^0.1.3",
    "gulp-concat": "^2.6.0",
    "gulp-rename": "^1.2.2",
    "gulp-uglify": "^1.5.3",
    "gulp-util": "^3.0.7"
  }
}
