import type { ReactNode, RefObject } from 'react';
import type { Events, GameObject, InputConfiguration, RecursivePartial } from '.';
type RefCallback<Type> = (gameObject: Type) => void;
interface ObjectProps<Type> extends Partial<Events> {
    children?: ReactNode;
    ref?: RefCallback<Type> | RefObject<Type | null>;
    /**
     * Input configuration for the GameObject.
     * This is passed to `setInteractive()` at runtime.
     */
    input?: InputConfiguration | null;
}
export type GameObjectProps<Type = GameObject> = Omit<RecursivePartial<Type>, 'input'> & ObjectProps<Type>;
export type Props = Record<string, unknown>;
export {};
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