/**
 * Expand wrapped text behavior with a minimum width constraint.
 *
 * @param textObject - The text-like game object to configure.
 * @param minWidth - The minimum target width for wrapped layout.
 * @returns The same game object after applying wrap expansion behavior.
 */
export default function (
    textObject: Phaser.GameObjects.GameObject,
    minWidth?: number
): Phaser.GameObjects.GameObject;
