/* GENERATED FILE */
import { useContext } from "solid-js";
import { IconContext } from "../lib";
const renderPathFor = (weight, color) => {
    switch (weight) {
        case "bold":
            return (<>
          <circle cx="128" cy="128" r="88" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="24"/>
  <line x1="128" y1="20" x2="128" y2="56" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="24"/>
  <line x1="20" y1="128" x2="56" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="24"/>
  <line x1="128" y1="236" x2="128" y2="200" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="24"/>
  <line x1="236" y1="128" x2="200" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="24"/>
  <circle cx="128" cy="128" r="32" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="24"/>
        </>);
        case "duotone":
            return (<>
          <circle cx="128" cy="128" r="32" opacity="0.2"/>
  <circle cx="128" cy="128" r="88" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <line x1="128" y1="20" x2="128" y2="60" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <line x1="20" y1="128" x2="60" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <line x1="128" y1="236" x2="128" y2="196" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <line x1="236" y1="128" x2="196" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <circle cx="128" cy="128" r="32" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
        </>);
        case "fill":
            return (<>
          <g>
    <path d="M236,120H223.66406A96.15352,96.15352,0,0,0,136,32.33618V20a8,8,0,0,0-16,0V32.33618A96.15352,96.15352,0,0,0,32.33594,120H20a8,8,0,0,0,0,16H32.33594A96.15352,96.15352,0,0,0,120,223.66382V236a8,8,0,0,0,16,0V223.66382A96.15352,96.15352,0,0,0,223.66406,136H236a8,8,0,0,0,0-16Zm-40,16h11.59912A80.14164,80.14164,0,0,1,136,207.59912V196a8,8,0,0,0-16,0v11.59912A80.14164,80.14164,0,0,1,48.40088,136H60a8,8,0,0,0,0-16H48.40088A80.14164,80.14164,0,0,1,120,48.40088V60a8,8,0,0,0,16,0V48.40088A80.14164,80.14164,0,0,1,207.59912,120H196a8,8,0,0,0,0,16Z"/>
    <circle cx="128" cy="128" r="40"/>
  </g>
        </>);
        case "light":
            return (<>
          <circle cx="128" cy="128" r="88" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="12"/>
  <line x1="128" y1="20" x2="128" y2="60" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="12"/>
  <line x1="20" y1="128" x2="60" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="12"/>
  <line x1="128" y1="236" x2="128" y2="196" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="12"/>
  <line x1="236" y1="128" x2="196" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="12"/>
  <circle cx="128" cy="128" r="32" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="12"/>
        </>);
        case "thin":
            return (<>
          <circle cx="128" cy="128" r="88" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="8"/>
  <line x1="128" y1="20" x2="128" y2="60" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="8"/>
  <line x1="20" y1="128" x2="60" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="8"/>
  <line x1="128" y1="236" x2="128" y2="196" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="8"/>
  <line x1="236" y1="128" x2="196" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="8"/>
  <circle cx="128" cy="128" r="32" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="8"/>
        </>);
        case "regular":
            return (<>
          <circle cx="128" cy="128" r="88" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <line x1="128" y1="20" x2="128" y2="60" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <line x1="20" y1="128" x2="60" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <line x1="128" y1="236" x2="128" y2="196" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <line x1="236" y1="128" x2="196" y2="128" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
  <circle cx="128" cy="128" r="32" fill="none" stroke={color} stroke-linecap="round" stroke-linejoin="round" stroke-width="16"/>
        </>);
        default:
            console.error('Unsupported icon weight. Choose from "thin", "light", "regular", "bold", "fill", or "duotone".');
            return null;
    }
};
const Crosshair = (props, ref) => {
    const { color, size, weight, mirrored, children, ...restProps } = props;
    const { color: contextColor, size: contextSize, weight: contextWeight, mirrored: contextMirrored, ...restContext } = useContext(IconContext);
    return (<svg ref={ref} xmlns="http://www.w3.org/2000/svg" width={size ?? contextSize} height={size ?? contextSize} fill={color ?? contextColor} viewBox="0 0 256 256" transform={mirrored || contextMirrored ? "scale(-1, 1)" : undefined} {...restContext} {...restProps}>
      {children}
      <rect width="256" height="256" fill="none"/>
      {renderPathFor(weight ?? contextWeight, color ?? contextColor)}
    </svg>);
};
export default Crosshair;
