/**
 * The MIT License (MIT)
 *
 * Copyright (c) 2012-2018 DragonBones team and other contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of
 * this software and associated documentation files (the "Software"), to deal in
 * the Software without restriction, including without limitation the rights to
 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
 * the Software, and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
 * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
 * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
import { EventObject } from "./EventObject.js";
/**
 * @private
 */
export type EventStringType = "start" | "loopComplete" | "complete" | "fadeIn" | "fadeInComplete" | "fadeOut" | "fadeOutComplete" | "frameEvent" | "soundEvent";
/**
 * [en] The event dispatcher interface.
 * Dragonbones event dispatch usually relies on docking engine to implement, which defines the event method to be implemented when docking the engine.
 *
 * [zh] 事件派发接口。
 * DragonBones 的事件派发通常依赖于对接的引擎来实现，该接口定义了对接引擎时需要实现的事件方法。
 *
 * @version DragonBones 4.5
 */
export interface IEventDispatcher {
    /**
     * [en] Checks whether the object has any listeners registered for a specific type of event。
     *
     * [zh] 检查是否为特定的事件类型注册了任何侦听器。
     *
     * @param type - Event type.
     * @version DragonBones 4.5
     */
    hasDBEventListener(type: EventStringType): boolean;
    /**
     * [en] Dispatches an event into the event flow.
     *
     * [zh] 分派特定的事件到事件流中。
     *
     * @param type - [en] Event type.
     * @param type - [zh] 事件类型。
     *
     * @param eventObject - [en] Event object.
     * @param eventObject - [zh] 事件数据。
     *
     * @see EventObject
     * @version DragonBones 4.5
     */
    dispatchDBEvent(type: EventStringType, eventObject: EventObject): void;
    /**
     * [en] Add an event listener object so that the listener receives notification of an event.
     *
     * [zh] 添加特定事件类型的事件侦听器，以使侦听器能够接收事件通知。
     *
     * @param type - [en] Event type.
     * @param type - [zh] 事件类型。
     *
     * @param listener - [en] Event listener.
     * @param listener - [zh] 事件侦听器。
     *
     * @param thisObject - [en] The listener function's "this".
     * @param thisObject - [zh] 侦听函数绑定的 this 对象。
     *
     * @version DragonBones 4.5
     */
    addDBEventListener(type: EventStringType, listener: Function, thisObject: any): void;
    /**
     * [en] Removes a listener from the object.
     *
     * [zh] 删除特定事件类型的侦听器。
     *
     * @param type - [en] Event type.
     * @param type - [zh] 事件类型。
     *
     * @param listener - [en] Event listener.
     * @param listener - [zh] 事件侦听器。
     *
     * @param thisObject - [en] The listener function's "this".
     * @param thisObject - [zh] 侦听函数绑定的 this 对象。
     *
     * @version DragonBones 4.5
     */
    removeDBEventListener(type: EventStringType, listener: Function, thisObject: any): void;
}
