export declare enum BlendModes {
    Add = 0,
    AddNpm = 1,
    Color = 2,
    ColorBurn = 3,
    ColorDodge = 4,
    Darken = 5,
    Difference = 6,
    DstAtop = 7,
    DstIn = 8,
    DstOut = 9,
    DstOver = 10,
    Erase = 11,
    Exclusion = 12,
    HardLight = 13,
    Hue = 14,
    Lighten = 15,
    Luminosity = 16,
    Multiply = 17,
    None = 18,
    Normal = 19,
    NormalNpm = 20,
    Overlay = 21,
    Saturation = 22,
    Screen = 23,
    ScreenNpm = 24,
    SoftLight = 25,
    SrcAtop = 26,
    SrcIn = 27,
    SrcOut = 28,
    SrcOver = 29,
    Subtract = 30,
    Xor = 31
}
export declare const BlendModesMap: Map<BlendModes, number>;
