import type { HighShaderBit } from '../compiler/types';
/**
 * @param maxTextures
 * @internal
 */
export declare function generateTextureBatchBit(maxTextures: number): HighShaderBit;
/**
 * @param maxTextures
 * @internal
 */
export declare function generateTextureBatchBitGl(maxTextures: number): HighShaderBit;
