{"version":3,"file":"init.mjs","sources":["../../../src/scene/particle-container/init.ts"],"sourcesContent":["import { extensions } from '../../extensions/Extensions';\nimport { CanvasParticleContainerPipe } from './canvas/CanvasParticleContainerPipe';\nimport { GlParticleContainerPipe } from './gl/GlParticleContainerPipe';\nimport { GpuParticleContainerPipe } from './gpu/GpuParticleContainerPipe';\n\n// NOTE: this is the first occurrence of needing both gl and gpu pipes in the same file\n// This could cause some issues with tree shaking in the future.\n// Right now these two files do not import anything specific for a renderer, so is not an issue for now.\nextensions.add(GlParticleContainerPipe);\nextensions.add(GpuParticleContainerPipe);\nextensions.add(CanvasParticleContainerPipe);\n"],"names":[],"mappings":";;;;;;AAQA,UAAA,CAAW,IAAI,uBAAuB,CAAA;AACtC,UAAA,CAAW,IAAI,wBAAwB,CAAA;AACvC,UAAA,CAAW,IAAI,2BAA2B,CAAA"}