/// <reference types="@webgpu/types" />
import type { TextureSource } from '../../../shared/texture/sources/TextureSource';
import type { GPU } from '../../GpuDeviceSystem';
export interface GpuTextureUploader<T extends TextureSource = TextureSource> {
    type: string;
    upload(source: T, gpuTexture: GPUTexture, gpu: GPU): void;
}
