import type { ObservablePoint } from '../../maths/point/ObservablePoint';
import type { Texture } from '../../rendering/renderers/shared/texture/Texture';
import type { BoundsData } from '../../scene/container/bounds/Bounds';
export declare function updateQuadBounds(bounds: BoundsData, anchor: ObservablePoint, texture: Texture, padding: number): void;
