declare enum EngineState {
    SRC_SET = "engine-state/src-set",
    LOAD_STARTED = "engine-state/load-started",
    METADATA_LOADED = "engine-state/metadata-loaded",
    READY_TO_PLAY = "engine-state/ready-to-play",
    SEEK_IN_PROGRESS = "engine-state/seek-in-progress",
    PLAY_REQUESTED = "engine-state/play-requested",
    WAITING = "engine-state/waiting",
    PLAYING = "engine-state/playing",
    PAUSED = "engine-state/paused",
    ENDED = "engine-state/ended"
}
export default EngineState;
