/**
 * @import { AssetRegistry } from '../../asset/asset-registry.js'
 */
/**
 * A utility class for programmatically loading and unloading gsplat resources. This class provides
 * a simple interface for loading gsplat assets dynamically and manages their lifecycle, including
 * keeping track of loaded assets for efficient unloading.
 *
 * @category Asset
 * @ignore
 */
export class GSplatAssetLoader extends GSplatAssetLoaderBase {
    /**
     * Create a new GSplatAssetLoader.
     *
     * @param {AssetRegistry} registry - The asset registry to use for loading assets.
     */
    constructor(registry: AssetRegistry);
    /**
     * Map of URL to Asset instances that this loader has created.
     *
     * @type {Map<string, Asset>}
     * @private
     */
    private _urlToAsset;
    /**
     * The asset registry to use for loading assets.
     *
     * @type {AssetRegistry}
     * @private
     */
    private _registry;
}
import { GSplatAssetLoaderBase } from '../../../scene/gsplat-unified/gsplat-asset-loader-base.js';
import type { AssetRegistry } from '../../asset/asset-registry.js';
