/**
 * A curve set is a collection of curves.
 *
 * @category Math
 */
export class CurveSet {
    /**
     * Creates a new CurveSet instance.
     *
     * @param {...*} args - Variable arguments with several possible formats:
     * - No arguments: Creates a CurveSet with a single default curve.
     * - Single number argument: Creates a CurveSet with the specified number of default curves.
     * - Single array argument: An array of arrays, where each sub-array contains keys (pairs of
     * numbers with the time first and value second).
     * - Multiple arguments: Each argument becomes a separate curve.
     * @example
     * // Create from an array of arrays of keys
     * const curveSet = new pc.CurveSet([
     *     [
     *         0, 0,        // At 0 time, value of 0
     *         0.33, 2,     // At 0.33 time, value of 2
     *         0.66, 2.6,   // At 0.66 time, value of 2.6
     *         1, 3         // At 1 time, value of 3
     *     ],
     *     [
     *         0, 34,
     *         0.33, 35,
     *         0.66, 36,
     *         1, 37
     *     ]
     * ]);
     */
    constructor(...args: any[]);
    /**
     * The array of curves in the set.
     *
     * @type {Curve[]}
     */
    curves: Curve[];
    /**
     * @type {number}
     * @private
     */
    private _type;
    /**
     * Gets the number of curves in the curve set.
     *
     * @type {number}
     */
    get length(): number;
    /**
     * Sets the interpolation scheme applied to all curves in the curve set. Can be:
     *
     * - {@link CURVE_LINEAR}
     * - {@link CURVE_SMOOTHSTEP}
     * - {@link CURVE_SPLINE}
     * - {@link CURVE_STEP}
     *
     * Defaults to {@link CURVE_SMOOTHSTEP}.
     *
     * @type {number}
     */
    set type(value: number);
    /**
     * Gets the interpolation scheme applied to all curves in the curve set.
     *
     * @type {number}
     */
    get type(): number;
    /**
     * Return a specific curve in the curve set.
     *
     * @param {number} index - The index of the curve to return.
     * @returns {Curve} The curve at the specified index.
     * @example
     * const curveSet = new pc.CurveSet([[0, 0, 1, 1], [0, 0, 1, 0.5]]);
     * const curve = curveSet.get(0); // returns the first curve
     */
    get(index: number): Curve;
    /**
     * Returns the interpolated value of all curves in the curve set at the specified time.
     *
     * @param {number} time - The time at which to calculate the value.
     * @param {number[]} [result] - The interpolated curve values at the specified time. If this
     * parameter is not supplied, the function allocates a new array internally to return the
     * result.
     * @returns {number[]} The interpolated curve values at the specified time.
     * @example
     * const curveSet = new pc.CurveSet([[0, 0, 1, 1], [0, 0, 1, 0.5]]);
     * const values = curveSet.value(0.5); // returns interpolated values for all curves at time 0.5
     */
    value(time: number, result?: number[]): number[];
    /**
     * Returns a clone of the specified curve set object.
     *
     * @returns {this} A clone of the specified curve set.
     * @example
     * const curveSet = new pc.CurveSet([[0, 0, 1, 1]]);
     * const clonedCurveSet = curveSet.clone();
     */
    clone(): this;
    /**
     * Sample the curveset at regular intervals over the range [0..1].
     *
     * @param {number} precision - The number of samples to return.
     * @returns {Float32Array} The set of quantized values.
     * @ignore
     */
    quantize(precision: number): Float32Array;
    /**
     * Sample the curveset at regular intervals over the range [0..1] and clamp the result to min
     * and max.
     *
     * @param {number} precision - The number of samples to return.
     * @param {number} min - The minimum output value.
     * @param {number} max - The maximum output value.
     * @returns {Float32Array} The set of quantized values.
     * @ignore
     */
    quantizeClamped(precision: number, min: number, max: number): Float32Array;
}
import { Curve } from './curve.js';
