declare const _default: "\n\n// Surface albedo absorbance\nvar<private> litArgs_albedo: vec3f;\n\n// Transparency\nvar<private> litArgs_opacity: f32;\n\n// Emission color\nvar<private> litArgs_emission: vec3f;\n\n// Normal direction in world space\nvar<private> litArgs_worldNormal: vec3f;\n\n// Ambient occlusion amount, range [0..1]\nvar<private> litArgs_ao: f32;\n\n// Light map color\nvar<private> litArgs_lightmap: vec3f;\n\n// Light map direction\nvar<private> litArgs_lightmapDir: vec3f;\n\n// Surface metalness factor, range [0..1]\nvar<private> litArgs_metalness: f32;\n\n// The f0 specularity factor\nvar<private> litArgs_specularity: vec3f;\n\n// Specularity intensity factor, range [0..1]\nvar<private> litArgs_specularityFactor: f32;\n\n// The microfacet glossiness factor, range [0..1]\nvar<private> litArgs_gloss: f32;\n\n// Glossiness of the sheen layer, range [0..1]\nvar<private> litArgs_sheen_gloss: f32;\n\n// The color of the f0 specularity factor for the sheen layer\nvar<private> litArgs_sheen_specularity: vec3f;\n\n// Transmission factor (refraction), range [0..1]\nvar<private> litArgs_transmission: f32;\n\n// Uniform thickness of medium, used by transmission, range [0..inf]\nvar<private> litArgs_thickness: f32;\n\n// Index of refraction\nvar<private> litArgs_ior: f32;\n\n// Dispersion, range [0..1] typically, but can be higher\nvar<private> litArgs_dispersion: f32;\n\n// Iridescence effect intensity, range [0..1]\nvar<private> litArgs_iridescence_intensity: f32;\n\n// Thickness of the iridescent microfilm layer, value is in nanometers, range [0..1000]\nvar<private> litArgs_iridescence_thickness: f32;\n\n// The normal used for the clearcoat layer\nvar<private> litArgs_clearcoat_worldNormal: vec3f;\n\n// Intensity of the clearcoat layer, range [0..1]\nvar<private> litArgs_clearcoat_specularity: f32;\n\n// Glossiness of clearcoat layer, range [0..1]\nvar<private> litArgs_clearcoat_gloss: f32;\n\n";
export default _default;
