declare const _default: "\n\n#ifdef PICK_PASS\n    #include \"pickPS\"\n#endif\n\n#ifdef PREPASS_PASS\n    #include \"floatAsUintPS\"\n#endif\n\n@fragment\nfn fragmentMain(input: FragmentInput) -> FragmentOutput {\n\n    #include \"litUserMainStartPS\"\n\n    var output: FragmentOutput;\n    \n    evaluateFrontend();\n\n    #ifdef PICK_PASS\n        output.color = getPickOutput();\n        #ifdef DEPTH_PICK_PASS\n            output.color1 = getPickDepth();\n        #endif\n    #endif\n\n    #ifdef PREPASS_PASS\n        output.color = float2vec4(vLinearDepth);\n    #endif\n\n    #include \"litUserMainEndPS\"\n\n    return output;\n}\n";
export default _default;
