declare const _default: "\n    #ifdef SSAO\n        #define SSAO_TEXTURE\n    #endif\n\n    #if DEBUG_COMPOSE == ssao\n        #define SSAO_TEXTURE\n    #endif\n\n    #ifdef SSAO_TEXTURE\n        var ssaoTexture: texture_2d<f32>;\n        var ssaoTextureSampler: sampler;\n        \n        // Global variable for debug\n        var<private> dSsao: f32;\n        \n        fn applySsao(color: vec3f, uv: vec2f) -> vec3f {\n            dSsao = textureSampleLevel(ssaoTexture, ssaoTextureSampler, uv, 0.0).r;\n            \n            #ifdef SSAO\n                return color * dSsao;\n            #else\n                return color;\n            #endif\n        }\n    #endif\n";
export default _default;
