/**
 * During bddgen phase there is env variable PLAYWRIGHT_BDD_GEN set to '1'.
 * Keep this file separate as it is imported in workers -> no unneeded dependencies.
 * @public
 */
export declare function isBddGenPhase(): boolean;
export declare function setBddGenPhase(): void;
//# sourceMappingURL=bddgenPhase.d.ts.map