{
  "{RANGE1} to {RANGE2}": "{RANGE1} bis {RANGE2}",
  "Armour": "Rüstung",
  "Attacks per Second": "Angriffe pro Sekunde",
  "Bow": "Bogen",
  "Chaos Damage": "Chaosschaden",
  "Claw": "Klaue",
  "Corrupted": "Verderbt",
  "Critical Strike Chance": "Kritische Trefferchance",
  "Dagger": "Dolch",
  "Dex": "Ges",
  "Elemental Damage": "Elementarschaden",
  "Energy Shield": "Energieschild",
  "Evasion Rating": "Ausweichwert",
  "Int": "Int",
  "Level": "Stufe",
  "Mirrored": "Gespiegelt",
  "One Handed Axe": "Einhandaxt",
  "One Handed Mace": "Einhandstreitkolben",
  "One Handed Sword": "Einhandschwert",
  "Physical Damage": "Physischer Schaden",
  "Requires": "Erfordert",
  "Staff": "Stab",
  "Str": "Str",
  "Two Handed Axe": "Zweihandaxt",
  "Two Handed Mace": "Zweihandstreitkolben",
  "Two Handed Sword": "Zweihandschwert",
  "Unidentified": "Nicht identifiziert",
  "Wand": "Zauberstab",
  "Weapon Range": "Waffenreichweite"
}
