{
  "sweep": {
    "displayedname": "Sweep",
    "description":
      "Swings a two handed melee weapon in a circle, knocking back some monsters around the character."
  },
  "vaal_sweep": {
    "displayedname": "Vaal Sweep",
    "description":
      "Repeatedly swings a staff or a two-handed axe or mace in a circle, knocking back monsters away from the character."
  },
  "ground_slam": {
    "displayedname": "Ground Slam",
    "description":
      "The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. Only works with Staves or Maces."
  },
  "vaal_ground_slam": {
    "displayedname": "Vaal Ground Slam",
    "description":
      "The character slams the ground with their main hand weapon, creating a wave that travels in all directions and damages enemies. Only works with Staves or Maces."
  },
  "distance_scaled_ground_slam": {
    "displayedname": "Ground Slam",
    "description":
      "The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Only works with Staves, Axes or Maces."
  },
  "vaal_ground_slam_spiked": {
    "displayedname": "Vaal Ground Slam",
    "description":
      "The character slams the ground in front of them with their main hand weapon, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Only works with Staves, Axes or Maces."
  },
  "cleave": {
    "displayedname": "Cleave",
    "description":
      "The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. Also does damage to other nearby monsters. Only works with Axes and Swords."
  },
  "shield_charge": {
    "displayedname": "Shield Charge",
    "description":
      "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike."
  },
  "new_shield_charge": {
    "displayedname": "Shield Charge",
    "description":
      "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike."
  },
  "enduring_cry": {
    "displayedname": "Enduring Cry",
    "description":
      "Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills."
  },
  "enduring_cry_repeatable": { "displayedname": "", "description": "" },
  "inspiring_cry": {
    "displayedname": "Rallying Cry",
    "description":
      "Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills."
  },
  "abyssal_cry": {
    "displayedname": "Abyssal Cry",
    "description":
      "Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills."
  },
  "leap_slam": {
    "displayedname": "Leap Slam",
    "description":
      "Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike."
  },
  "leap_slam_behind": { "displayedname": "Leap Slam", "description": "" },
  "double_strike": {
    "displayedname": "Double Strike",
    "description":
      "Performs two fast attacks on target enemy with your main hand melee weapon."
  },
  "vaal_double_strike_two": {
    "displayedname": "Vaal Double Strike",
    "description":
      "Performs two fast attacks on target enemy with your main hand melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion."
  },
  "vaal_double_strike": {
    "displayedname": "Vaal Double Strike",
    "description":
      "Performs two fast attacks on target enemy with your main hand melee weapon, and summons your double for a duration to continuously attack monsters in this fashion."
  },
  "elemental_hit": {
    "displayedname": "Elemental Hit",
    "description":
      "Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row."
  },
  "immortal_call": {
    "displayedname": "Immortal Call",
    "description":
      "Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended."
  },
  "vaal_immortal_call": {
    "displayedname": "Vaal Immortal Call",
    "description":
      "Discharges Endurance Charges, making the character unable to die for a short time, proportional to how many endurance charges were expended."
  },
  "dual_strike": {
    "displayedname": "Dual Strike",
    "description":
      "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands."
  },
  "blade_flurry": {
    "displayedname": "Whirling Blades",
    "description":
      "Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike."
  },
  "frenzy": {
    "displayedname": "Frenzy",
    "description":
      "Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed."
  },
  "caustic_arrow": {
    "displayedname": "Caustic Arrow",
    "description":
      "Fires an arrow which deals additional chaos damage to enemies it hits, and creates a caustic cloud. Enemies in the cloud take chaos damage over time."
  },
  "backstab": {
    "displayedname": "Backstab",
    "description":
      "A dagger skill that deals a critical strike and additional damage to an enemy if the attack is made from behind the enemy. Has high mana cost and cooldown"
  },
  "detonate_dead_old_monster": { "displayedname": "", "description": "" },
  "detonate_dead": {
    "displayedname": "Detonate Dead",
    "description":
      "Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected."
  },
  "repeating_vaal_detonate_dead": {
    "displayedname": "Vaal Detonate Dead",
    "description":
      "Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses."
  },
  "vaal_detonate_dead": {
    "displayedname": "Vaal Detonate Dead",
    "description":
      "Explodes an unused corpse, dealing fire damage to nearby enemies. Nearby corpses will also explode in a chain reaction. The explosions are not affected by modifiers to spell damage."
  },
  "snipe": {
    "displayedname": "Snipe",
    "description":
      "Fires an arrow at a target which deals high damage and always hits. The attack is slow and interruptable. It discharges frenzy charges by increasing the attack speed."
  },
  "flicker_strike": {
    "displayedname": "Flicker Strike",
    "description":
      "Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge."
  },
  "throw_skill": {
    "displayedname": "Throw",
    "description":
      "Throws a projectile version of the character's current weapon."
  },
  "blood_rage": {
    "displayedname": "Blood Rage",
    "description":
      "Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge."
  },
  "split_arrow": {
    "displayedname": "Split Arrow",
    "description": "Fires multiple arrows at different targets."
  },
  "cold_snap": {
    "displayedname": "Cold Snap",
    "description":
      "Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge."
  },
  "vaal_cold_snap": {
    "displayedname": "Vaal Cold Snap",
    "description":
      "A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled."
  },
  "new_cold_snap": {
    "displayedname": "Cold Snap",
    "description":
      "Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge."
  },
  "new_vaal_cold_snap": {
    "displayedname": "Vaal Cold Snap",
    "description":
      "Creates a sudden burst of cold around you, damaging enemies. This also creates an expanding area around you which chills surrounding enemies and deals cold damage over time to them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area."
  },
  "ice_nova": {
    "displayedname": "Ice Nova",
    "description":
      "A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead."
  },
  "vaal_ice_nova": {
    "displayedname": "Vaal Ice Nova",
    "description":
      "A chilling circle of ice expands from the caster, repeating from every enemy it hits. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead."
  },
  "ignite": {
    "displayedname": "Ignite",
    "description": "Sets an enemy on fire from a distance."
  },
  "fireball": {
    "displayedname": "Fireball",
    "description":
      "Unleashes a ball of fire towards a target which explodes, damaging nearby foes."
  },
  "vaal_fireball": {
    "displayedname": "Vaal Fireball",
    "description":
      "Launches a series of fireballs in all directions around the caster."
  },
  "arc": {
    "displayedname": "Arc",
    "description":
      "An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further."
  },
  "vaal_arc": {
    "displayedname": "Vaal Arc",
    "description":
      "A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration."
  },
  "raise_zombie": {
    "displayedname": "Raise Zombie",
    "description":
      "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded."
  },
  "righteous_fire": {
    "displayedname": "Righteous Fire",
    "description":
      "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining."
  },
  "vaal_righteous_fire_duration": {
    "displayedname": "Vaal Righteous Fire",
    "description":
      "Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect."
  },
  "vaal_righteous_fire": {
    "displayedname": "Vaal Righteous Fire",
    "description":
      "A fiery blast removes your energy shield and all but 1 life, exploding outwards to deal fire damage to nearby enemies based on the life and energy shield lost."
  },
  "fire_weapon": {
    "displayedname": "Fire Weapon",
    "description":
      "Infuse the player's current weapon with additional fire damage for a short time."
  },
  "damage_infusion": {
    "displayedname": "Damage Infusion",
    "description":
      "Moves damage from nearby enemies to the target enemy. They are healed for the amount of damage moved."
  },
  "discharge": {
    "displayedname": "Discharge",
    "description":
      "Discharge all the character's charges to deal elemental damage to all nearby monsters."
  },
  "town_portal": {
    "displayedname": "Portal",
    "description": "Creates a portal to the current area's town."
  },
  "vaal_breach": {
    "displayedname": "Vaal Breach",
    "description":
      "Creates a breach, making you vulnerable to its powerful inhabitants."
  },
  "melee": {
    "displayedname": "Default Attack",
    "description": "Strike your foes down with a powerful blow."
  },
  "sandspitter_projectile": { "displayedname": "", "description": "" },
  "seawitch_wave": { "displayedname": "", "description": "" },
  "monster_projectile_weapon": { "displayedname": "", "description": "" },
  "monster_projectile_weapon_cast_triggerable": {
    "displayedname": "",
    "description": ""
  },
  "bloodchieftain_summonmonkeys": { "displayedname": "", "description": "" },
  "blood_chieftain_summon_ghost_monkeys": {
    "displayedname": "",
    "description": ""
  },
  "skeleton_projectile_fire": { "displayedname": "", "description": "" },
  "skeleton_projectile_cold": { "displayedname": "", "description": "" },
  "skeleton_projectile_lightning": { "displayedname": "", "description": "" },
  "spark": {
    "displayedname": "Spark",
    "description":
      "Launches unpredictable sparks that move randomly until they hit an enemy or expire."
  },
  "vaal_spark": {
    "displayedname": "Vaal Spark",
    "description":
      "Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire."
  },
  "root_spider_spit": { "displayedname": "", "description": "" },
  "ice_spear": {
    "displayedname": "Ice Spear",
    "description":
      "Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance."
  },
  "raise_spectre": {
    "displayedname": "Raise Spectre",
    "description":
      "Raises a spectral version of a defeated foe as a minion to fight for you in battle."
  },
  "infernal_blow": {
    "displayedname": "Infernal Blow",
    "description":
      "Hits the enemy, converting some of your physical damage to fire damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. The damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed."
  },
  "infernal_blow_new": {
    "displayedname": "Infernal Blow",
    "description":
      "Hit the target enemy, applying a charged debuff to it, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed."
  },
  "glacial_hammer": {
    "displayedname": "Glacial Hammer",
    "description":
      "Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff."
  },
  "vaal_glacial_hammer": {
    "displayedname": "Vaal Glacial Hammer",
    "description":
      "Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff."
  },
  "frost_wall": {
    "displayedname": "Frost Wall",
    "description":
      "Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back."
  },
  "frost_wall_behind_target": { "displayedname": "", "description": "" },
  "freezing_pulse": {
    "displayedname": "Freezing Pulse",
    "description":
      "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates."
  },
  "shock_nova": {
    "displayedname": "Shock Nova",
    "description":
      "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage."
  },
  "viper_strike": {
    "displayedname": "Viper Strike",
    "description":
      "Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword."
  },
  "phase_run": {
    "displayedname": "Phase Run",
    "description":
      "Gain a buff that makes you move faster, become harder to detect, and no longer have your movement impeded by enemies. Your next attack also deals extra damage. Performing any skill removes this buff but grants a new buff that increases the damage of your attacks for a short time. Consumes Frenzy Charges to increase duration."
  },
  "explosive_arrow": {
    "displayedname": "Explosive Arrow",
    "description":
      "Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death."
  },
  "inca_boss_explosion": { "displayedname": "", "description": "" },
  "inca_boss_summon": { "displayedname": "", "description": "" },
  "inca_boss_laser": { "displayedname": "", "description": "" },
  "inca_boss_travel": { "displayedname": "", "description": "" },
  "inca_boss_spray": { "displayedname": "", "description": "" },
  "inca_boss_rocks": { "displayedname": "", "description": "" },
  "inca_boss_ball_lightning": { "displayedname": "", "description": "" },
  "inca_boss_icestorm": { "displayedname": "", "description": "" },
  "temporal_chains": {
    "displayedname": "Temporal Chains",
    "description":
      "Curses all targets in an area, Slowing them, and making effects on them expire more slowly."
  },
  "elemental_weakness": {
    "displayedname": "Elemental Weakness",
    "description":
      "Curses all targets in an area, making them less resistant to elemental damage."
  },
  "warlords_mark": {
    "displayedname": "Warlord's Mark",
    "description":
      "Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge."
  },
  "punishment": {
    "displayedname": "Punishment",
    "description":
      "Curses all targets in an area, causing them to suffer some of the physical damage they deal with their attacks."
  },
  "enfeeble": {
    "displayedname": "Enfeeble",
    "description":
      "Curses all targets in an area, making their attacks and spells less effective."
  },
  "assassins_mark": {
    "displayedname": "Assassin's Mark",
    "description":
      "Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge."
  },
  "projectile_weakness": {
    "displayedname": "Projectile Weakness",
    "description":
      "Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles."
  },
  "vulnerability": {
    "displayedname": "Vulnerability",
    "description":
      "Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim."
  },
  "inca_minion_projectile": { "displayedname": "", "description": "" },
  "teleport_ball": {
    "displayedname": "Lightning Warp",
    "description":
      "Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to."
  },
  "vaal_lightning_warp": {
    "displayedname": "Vaal Lightning Warp",
    "description":
      "Casts a delayed teleport for nearby enemies to a target destination. When the teleport occurs, lightning damage is dealt to the enemies both before and after they teleport."
  },
  "gladiator_boss_vaal_lightning_warp": {
    "displayedname": "Vaal Lightning Warp",
    "description":
      "Casts a delayed teleport for nearby enemies to a target destination. When the teleport occurs, lightning damage is dealt to the enemies both before and after they teleport."
  },
  "summon_skeletons": {
    "displayedname": "Summon Skeleton",
    "description":
      "Summons a slow moving skeletal minion that dies after a duration. Does not require a corpse to be consumed."
  },
  "vaal_summon_skeletons": {
    "displayedname": "Vaal Summon Skeletons",
    "description":
      "Summons an army of skeletal warriors, archers and mages, led by a powerful general."
  },
  "summon_skeletons_on_self": { "displayedname": "", "description": "." },
  "vaal_summon_skeletons_on_self": { "displayedname": "", "description": "" },
  "heavy_strike": {
    "displayedname": "Heavy Strike",
    "description":
      "Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon."
  },
  "vaal_heavy_strike": {
    "displayedname": "Vaal Heavy Strike",
    "description":
      "Attacks the enemy with a forceful blow, sending them flying backwards. Requires a Mace, Axe, Sword or Two-Handed Weapon."
  },
  "conversion_strike": {
    "displayedname": "Dominating Blow",
    "description":
      "Attacks the enemy with a melee strike. If a non-unique enemy is killed shortly after being hit by Dominating Blow, that enemy is revived as a minion until the skill duration ends."
  },
  "alira_rain_of_arrows": { "displayedname": "", "description": "" },
  "oak_rain_of_arrows": { "displayedname": "", "description": "" },
  "rain_of_arrows": {
    "displayedname": "Rain of Arrows",
    "description":
      "Fires a large number of arrows into the air, to land at the target after a short delay."
  },
  "vaal_rain_of_arrows": {
    "displayedname": "Vaal Rain of Arrows",
    "description":
      "Fires a large number of arrows into the air, to land at the target after a short delay. Enemies hit by the arrows are pinned in place, unable to move for a time."
  },
  "expanding_rain_of_arrows": {
    "displayedname": "Rain of Arrows",
    "description":
      "Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range."
  },
  "vaal_expanding_rain_of_arrows": {
    "displayedname": "Vaal Rain of Arrows",
    "description":
      "Fires multiple arrows into the air, to land in mutliple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range."
  },
  "fire_storm": {
    "displayedname": "Firestorm",
    "description":
      "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies."
  },
  "fire_storm_ignore_los": { "displayedname": "", "description": "" },
  "ice_storm": {
    "displayedname": "Icestorm",
    "description":
      "Icy bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies and chilling them, as well as causing patches of chilled ground. Skill damage is based on Intelligence."
  },
  "lightning_strike": {
    "displayedname": "Lightning Strike",
    "description":
      "Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target."
  },
  "vaal_new_lightning_strike": {
    "displayedname": "Vaal Lightning Strike",
    "description":
      "Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to."
  },
  "vaal_lightning_strike": {
    "displayedname": "Vaal Lightning Strike",
    "description":
      "Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is forced into the enemy as you strike, electrically charging them for a duration, during which lightning will arc between them and other nearby enemies, dealing damage. This occurs even if the attack is dodged."
  },
  "tempest_shield": {
    "displayedname": "Tempest Shield",
    "description":
      "Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield."
  },
  "molten_shell": {
    "displayedname": "Molten Shell",
    "description":
      "Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies."
  },
  "vaal_molten_shell": {
    "displayedname": "Vaal Molten Shell",
    "description":
      "Summons fiery elemental shields providing additional armour for a short duration. Whenever you prevent any amount of physical damage from a hit, the shields cause a burst of flame, dealing fire damage to surrounding enemies."
  },
  "monster_vaal_molten_shell": {
    "displayedname": "Vaal Molten Shell",
    "description": ""
  },
  "power_siphon": {
    "displayedname": "Power Siphon",
    "description":
      "Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit."
  },
  "vaal_power_siphon": {
    "displayedname": "Vaal Power Siphon",
    "description":
      "Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley."
  },
  "mass_frenzy": { "displayedname": "", "description": "" },
  "mass_endurance": { "displayedname": "", "description": "" },
  "mass_power": { "displayedname": "", "description": "" },
  "puncture": {
    "displayedname": "Puncture",
    "description":
      "Punctures the target, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords."
  },
  "lightning_arrow": {
    "displayedname": "Lightning Arrow",
    "description":
      "Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies."
  },
  "taunt": { "displayedname": "Taunt", "description": "" },
  "haste": {
    "displayedname": "Haste",
    "description":
      "Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies."
  },
  "vaal_haste": {
    "displayedname": "Vaal Haste",
    "description":
      "Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies."
  },
  "purity": {
    "displayedname": "Purity of Elements",
    "description":
      "Casts an aura that grants elemental resistances to you and your allies."
  },
  "vitality": {
    "displayedname": "Vitality",
    "description":
      "Casts an aura that grants life regeneration to you and your allies."
  },
  "vaal_vitality": {
    "displayedname": "Vaal Vitality",
    "description":
      "Casts a temporary aura that grants life regeneration to you and your allies."
  },
  "discipline": {
    "displayedname": "Discipline",
    "description":
      "Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies."
  },
  "vaal_discipline": {
    "displayedname": "Vaal Discipline",
    "description":
      "Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies."
  },
  "grace": {
    "displayedname": "Grace",
    "description": "Casts an aura that grants evasion to you and your allies."
  },
  "vaal_grace": {
    "displayedname": "Vaal Grace",
    "description":
      "Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells."
  },
  "determination": {
    "displayedname": "Determination",
    "description": "Casts an aura that grants armour to you and your allies."
  },
  "vaal_determination": {
    "displayedname": "Determination",
    "description":
      "Casts a temporary aura that grants physical damage reduction and elemental resistances to you and your allies."
  },
  "anger": {
    "displayedname": "Anger",
    "description":
      "Casts an aura that adds fire damage to the attacks and spells of you and your allies."
  },
  "hatred": {
    "displayedname": "Hatred",
    "description":
      "Casts an aura that increases the cold damage of you and your allies."
  },
  "monster_hatred": { "displayedname": "", "description": "" },
  "wrath": {
    "displayedname": "Wrath",
    "description":
      "Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage."
  },
  "burning_arrow": {
    "displayedname": "Burning Arrow",
    "description":
      "Fires an arrow that deals fire damage to its target and has an increased chance of igniting it."
  },
  "vaal_burning_arrow": {
    "displayedname": "Vaal Burning Arrow",
    "description":
      "Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them."
  },
  "clarity": {
    "displayedname": "Clarity",
    "description":
      "Casts an aura that grants mana regeneration to you and your allies."
  },
  "vaal_clarity": {
    "displayedname": "Vaal Clarity",
    "description":
      "Casts a temporary aura that lets you and your allies cast skills without paying their mana costs."
  },
  "insectspawnerspawn": { "displayedname": "", "description": "" },
  "detonate_mines": {
    "displayedname": "Detonate Mines",
    "description": "Detonates all the Remote Mines you have placed."
  },
  "totem_earthquake": {
    "displayedname": "Shockwave Totem",
    "description":
      "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies"
  },
  "totem_life_regen": {
    "displayedname": "Rejuvenation Totem",
    "description":
      "Summons a totem that has an aura which regenerates life for you and your nearby allies."
  },
  "trap_convert": {
    "displayedname": "Conversion Trap",
    "description":
      "Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players."
  },
  "trap_beartrap": {
    "displayedname": "Bear Trap",
    "description":
      "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires."
  },
  "mine_freeze": {
    "displayedname": "Freeze Mine",
    "description":
      "Lays a remote mine that you can detonate to freeze all enemies in the area."
  },
  "trap_ground_fire": {
    "displayedname": "Fire Trap",
    "description":
      "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it."
  },
  "ground_fire_self": {
    "displayedname": "Fire Trap",
    "description":
      "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it."
  },
  "vaal_fire_trap": {
    "displayedname": "Vaal Fire Trap",
    "description":
      "Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them."
  },
  "trap_ground_caustic_cloud": { "displayedname": "", "description": "" },
  "ground_caustic_cloud": { "displayedname": "", "description": "" },
  "trap_ground_ice": { "displayedname": "", "description": "" },
  "totem_taunt": {
    "displayedname": "Decoy Totem",
    "description": "Summons a totem that taunts nearby monsters to attack it."
  },
  "totem_consume_corpse": {
    "displayedname": "Devouring Totem",
    "description":
      "Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you."
  },
  "necromancer_revive_skeleton": { "displayedname": "", "description": "" },
  "suicide_explosion": { "displayedname": "", "description": "" },
  "suicide_explosion_self": { "displayedname": "", "description": "" },
  "summon_spawn": { "displayedname": "", "description": "" },
  "shadow_projectiles": {
    "displayedname": "Ethereal Knives",
    "description":
      "Fires an arc of knives in front of the caster which deals physical damage."
  },
  "shadow_projectiles_no_los": {
    "displayedname": "Ethereal Knives",
    "description":
      "Fires an arc of knives in front of the caster which deals physical damage."
  },
  "insect_spawner_spit": { "displayedname": "", "description": "" },
  "scavenger_throw_fire": { "displayedname": "", "description": "" },
  "ice_shot": {
    "displayedname": "Ice Shot",
    "description":
      "Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target."
  },
  "piety_ice_shot": {
    "displayedname": "Ice Shot",
    "description":
      "Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target."
  },
  "arctic_breath": {
    "displayedname": "Arctic Breath",
    "description":
      "Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area."
  },
  "arctic_armour": {
    "displayedname": "Arctic Armour",
    "description":
      "Summons an icy shield that protects against physical and fire damage. It drains your mana while active and at a faster rate while you are moving. When you have no mana left, the skill turns off. While active, it leaves a trail of ground ice which lasts for a short duration."
  },
  "totem_fire_spray": {
    "displayedname": "Flame Totem",
    "description":
      "Summons a totem that fires a stream of flame at nearby enemies."
  },
  "totem_fire_spray_entity": {
    "displayedname": "Flame Totem",
    "description":
      "Summons a totem that fires a stream of flame at nearby enemies."
  },
  "brutus_hook": { "displayedname": "", "description": "" },
  "fire_weakness": {
    "displayedname": "Flammability",
    "description":
      "Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage."
  },
  "cold_weakness": {
    "displayedname": "Frostbite",
    "description":
      "Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage."
  },
  "lightning_weakness": {
    "displayedname": "Conductivity",
    "description":
      "Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage."
  },
  "lightning_thorns": { "displayedname": "", "description": "" },
  "demon_female_ranged_projectile": { "displayedname": "", "description": "" },
  "statue_spear_throw": { "displayedname": "", "description": "" },
  "summon_water_elementals": { "displayedname": "", "description": "" },
  "ball_lightning": {
    "displayedname": "Ball Lightning",
    "description":
      "Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning."
  },
  "ball_lightning_self_location": { "displayedname": "", "description": "" },
  "piety_fire_form": { "displayedname": "", "description": "" },
  "piety_ice_form": { "displayedname": "", "description": "" },
  "piety_summon_blood_elementals": { "displayedname": "", "description": "" },
  "axis_claim_soldier_minions": { "displayedname": "", "description": "" },
  "incinerate": {
    "displayedname": "Incinerate",
    "description":
      "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become."
  },
  "incinerate_channel": {
    "displayedname": "Incinerate",
    "description":
      "Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become."
  },
  "expanding_fire_cone": {
    "displayedname": "Incinerate",
    "description":
      "Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite."
  },
  "cyclone": {
    "displayedname": "Cyclone",
    "description":
      "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike."
  },
  "vaal_cyclone": {
    "displayedname": "Vaal Cyclone",
    "description":
      "Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless."
  },
  "mass_revive_undead": { "displayedname": "", "description": "" },
  "searing_bond": {
    "displayedname": "Searing Bond",
    "description":
      "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage."
  },
  "zombie_boss_extract": { "displayedname": "", "description": "" },
  "birdman_consume_corpse": { "displayedname": "", "description": "" },
  "birdman_blood_projectile": { "displayedname": "", "description": "" },
  "root_spider_burrow": { "displayedname": "", "description": "" },
  "root_spider_emerge": { "displayedname": "", "description": "" },
  "minion_taunt": { "displayedname": "", "description": "" },
  "reave": {
    "displayedname": "Reave",
    "description":
      "Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords."
  },
  "vaal_reave": {
    "displayedname": "Vaal Reave",
    "description":
      "Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords."
  },
  "dominus_chilling_bond": { "displayedname": "", "description": "" },
  "dominus_lightning_souls": { "displayedname": "", "description": "" },
  "dominus_lightning_slam": {
    "displayedname": "Touch Of God",
    "description": "THE LIGHT OF DIVINITY"
  },
  "dominus_mark": { "displayedname": "", "description": "" },
  "chaos_degen_aura": { "displayedname": "", "description": "" },
  "hide": { "displayedname": "", "description": "" },
  "dominus_demon_cleave": { "displayedname": "", "description": "" },
  "dominus_demon_projectile": { "displayedname": "", "description": "" },
  "delayed_blast": { "displayedname": "", "description": "" },
  "dominus_demon_charge": { "displayedname": "", "description": "" },
  "dominus_dash": { "displayedname": "", "description": "" },
  "lightning_projectile_trap": {
    "displayedname": "Lightning Trap",
    "description":
      "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets."
  },
  "vaal_lightning_projectile_trap": {
    "displayedname": "Vaal Lightning Trap",
    "description":
      "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground."
  },
  "smoke_mine": {
    "displayedname": "Smoke Mine",
    "description":
      "Places a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed."
  },
  "proximity_shield": { "displayedname": "", "description": "" },
  "proximity_shield_self": { "displayedname": "", "description": "" },
  "animate_armour": {
    "displayedname": "Animate Guardian",
    "description":
      "Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items."
  },
  "dominus_blood_rain": { "displayedname": "", "description": "" },
  "thrown_weapon": {
    "displayedname": "Spectral Throw",
    "description":
      "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path."
  },
  "vaal_thrown_weapon": {
    "displayedname": "Vaal Spectral Throw",
    "description":
      "Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path."
  },
  "dominus_grab": { "displayedname": "", "description": "" },
  "dominus_death_teleport": { "displayedname": "", "description": "" },
  "shrine_smoke_cloud": { "displayedname": "", "description": "" },
  "shrine_player_smoke_trail": { "displayedname": "", "description": "" },
  "animate_weapon": {
    "displayedname": "Animate Weapon",
    "description":
      "Animates a melee weapon to fight by your side. You cannot animate unidentified weapons."
  },
  "animate_weapon_trigger": {
    "displayedname": "Animate Weapon",
    "description":
      "Animates a melee weapon to fight by your side. You cannot animate unidentified weapons."
  },
  "silence": { "displayedname": "", "description": "" },
  "trigger_spawners": { "displayedname": "", "description": "" },
  "fire_resist_aura": {
    "displayedname": "Purity of Fire",
    "description":
      "Casts an aura that grants fire resistance to you and your allies."
  },
  "cold_resist_aura": {
    "displayedname": "Purity of Ice",
    "description":
      "Casts an aura that grants cold resistance to you and your allies."
  },
  "lightning_resist_aura": {
    "displayedname": "Purity of Lightning",
    "description":
      "Casts an aura that grants lightning resistance to you and your allies."
  },
  "storm_call": {
    "displayedname": "Storm Call",
    "description":
      "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast."
  },
  "storm_call_no_los": {
    "displayedname": "Storm Call",
    "description":
      "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast."
  },
  "storm_call_self": {
    "displayedname": "Storm Call",
    "description":
      "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast."
  },
  "storm_call_attached": { "displayedname": "Storm Call", "description": "" },
  "vaal_storm_call": {
    "displayedname": "Vaal Storm Call",
    "description":
      "Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it."
  },
  "charged_blast": {
    "displayedname": "Flameblast",
    "description":
      "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting."
  },
  "flameblast": {
    "displayedname": "Flameblast",
    "description":
      "Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages."
  },
  "repeating_vaal_charged_blast": {
    "displayedname": "Vaal Flameblast",
    "description":
      "Targets an area and builds up stages in that area based on cast speed. It explodes every 5 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher."
  },
  "vaal_charged_blast": {
    "displayedname": "Vaal Flameblast",
    "description":
      "Targets an area and builds up a large explosion. The build-up speed is based on cast speed. The explosion occurs after it reaches 10 stacks."
  },
  "vaal_charged_blast_triggerable": {
    "displayedname": "Vaal Flameblast",
    "description":
      "Targets an area and builds up a large explosion. The build-up speed is based on cast speed. The explosion occurs after it reaches 10 stacks."
  },
  "seawitch_lightning_beam": { "displayedname": "", "description": "" },
  "root_spider_ambush": { "displayedname": "", "description": "" },
  "blinding_gaze": { "displayedname": "", "description": "" },
  "barrage": {
    "displayedname": "Barrage",
    "description":
      "After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands."
  },
  "vortex": { "displayedname": "Unnamed2", "description": "." },
  "infernal_swarm": {
    "displayedname": "Wildfire",
    "description":
      "Fire damages and ignites those around a targeted enemy. This effect chains and repeats on other enemy targets."
  },
  "summon_raging_spirit": {
    "displayedname": "Summon Raging Spirit",
    "description":
      "Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them."
  },
  "summon_raging_spirit_triggered": {
    "displayedname": "Summon Raging Spirit",
    "description":
      "Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them."
  },
  "monster_summon_raging_spirit": { "displayedname": "", "description": "" },
  "flame_whip": {
    "displayedname": "Flame Surge",
    "description":
      "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage."
  },
  "sea_witch_screech": { "displayedname": "", "description": "" },
  "bat_screech_nova": { "displayedname": "", "description": "" },
  "desecrate": {
    "displayedname": "Desecrate",
    "description":
      "Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance."
  },
  "flesh_offering": {
    "displayedname": "Flesh Offering",
    "description":
      "Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed."
  },
  "vaal_flesh_offering": {
    "displayedname": "Vaal Flesh Offering",
    "description": ""
  },
  "bone_offering": {
    "displayedname": "Bone Offering",
    "description":
      "Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed."
  },
  "glacial_cascade": {
    "displayedname": "Glacial Cascade",
    "description":
      "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area."
  },
  "storm_cascade_player": {
    "displayedname": "Storm Cascade",
    "description":
      "Lightning crackles in a series of small bursts, each damaging enemies caught in the area."
  },
  "izaro_cascade": { "displayedname": "", "description": "" },
  "freeze": { "displayedname": "", "description": "" },
  "fire_enrage": { "displayedname": "", "description": "" },
  "mass_charge": { "displayedname": "", "description": "" },
  "atziri_demon_self_sacrifice": { "displayedname": "", "description": "" },
  "atziri_summon_demons": { "displayedname": "", "description": "" },
  "atziri_storm_call": { "displayedname": "", "description": "" },
  "atziri_storm_call_empowered": { "displayedname": "", "description": "" },
  "atziri_flameblast": { "displayedname": "", "description": "" },
  "atziri_flameblast_empowered": { "displayedname": "", "description": "" },
  "atziri_spear_throw": { "displayedname": "", "description": "" },
  "atziri_spear_throw_empowered": { "displayedname": "", "description": "" },
  "atziri_mirror_image": { "displayedname": "", "description": "" },
  "summon_monsters": { "displayedname": "", "description": "" },
  "summon_warband_pack": { "displayedname": "", "description": "" },
  "revive_all_with_onslaght": { "displayedname": "", "description": "" },
  "summon_exile": { "displayedname": "", "description": "" },
  "birdman_consume": { "displayedname": "", "description": "" },
  "sandspitter_spray": { "displayedname": "", "description": "" },
  "vaal_cloud": { "displayedname": "", "description": "" },
  "monster_summon_animated_weapon": { "displayedname": "", "description": "" },
  "summon_sandspitters": { "displayedname": "", "description": "" },
  "skeleton_explosion_slam": { "displayedname": "", "description": "" },
  "molten_strike": {
    "displayedname": "Molten Strike",
    "description":
      "Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land."
  },
  "convocation": {
    "displayedname": "Convocation",
    "description":
      "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect."
  },
  "summon_kaom_totems": { "displayedname": "", "description": "" },
  "combo_strike": { "displayedname": "...", "description": "" },
  "drop_bear_ambush": { "displayedname": "", "description": "" },
  "kite_west_boss_use_portal": { "displayedname": "", "description": "" },
  "merveil_ice_spear": { "displayedname": "", "description": "" },
  "merveil_geyser": { "displayedname": "", "description": "" },
  "merveil_geyser_triggerable": { "displayedname": "", "description": "" },
  "brutus_cage_summon": { "displayedname": "", "description": "" },
  "brutus_spiked_ground": { "displayedname": "", "description": "" },
  "fire_nova": {
    "displayedname": "Fire Nova Mine",
    "description":
      "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous."
  },
  "tornado_shot": {
    "displayedname": "Tornado Shot",
    "description":
      "Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point."
  },
  "brutus_ground_slam": { "displayedname": "", "description": "" },
  "merveil_warp": {
    "displayedname": "Illusory Warp",
    "description":
      "Teleport to a target destination. Chilled ground is spread in an area around both where the caster was and where they teleported to."
  },
  "merveil_teleport": { "displayedname": "", "description": "" },
  "monster_projectile_spell": { "displayedname": "", "description": "" },
  "monster_projectile_spell_self": { "displayedname": "", "description": "" },
  "monster_projectile_spell_lightning": {
    "displayedname": "",
    "description": ""
  },
  "monster_projectile_spell_ally": { "displayedname": "", "description": "" },
  "merveil_animate_weapon": { "displayedname": "", "description": "" },
  "moss_monster_slam": { "displayedname": "", "description": "" },
  "lava_hound_charge": { "displayedname": "", "description": "" },
  "merveil_summon_statue": { "displayedname": "", "description": "" },
  "merveil_summon_daughters": { "displayedname": "", "description": "" },
  "merveil_summon_spawn": { "displayedname": "", "description": "" },
  "merveil_multigeyser": { "displayedname": "", "description": "" },
  "heal": { "displayedname": "", "description": "" },
  "herald_of_blood": { "displayedname": "Herald of Blood", "description": "" },
  "herald_of_ash": {
    "displayedname": "Herald of Ash",
    "description":
      "Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time)."
  },
  "herald_of_ice": {
    "displayedname": "Herald of Ice",
    "description":
      "Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them. The AoE cold damage inflicted by this skill is not affected by modifiers to spell damage."
  },
  "herald_of_thunder": {
    "displayedname": "Herald of Thunder",
    "description":
      "Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration. The lightning bolt damage inflicted by this skill is not affected by modifiers to spell damage."
  },
  "rampage_summon_animated_weapon": { "displayedname": "", "description": "" },
  "ground_effect_ring": { "displayedname": "", "description": "" },
  "consecrate": {
    "displayedname": "Consecreate",
    "description":
      "Creates an area of Consecrated Ground, providing life regeneration for you and allies who stand in it."
  },
  "triggered_consecrate": {
    "displayedname": "Consecreate",
    "description":
      "Creates an area of Consecrated Ground, providing life regeneration for you and allies who stand in it."
  },
  "poachers_mark": {
    "displayedname": "Poacher's Mark",
    "description":
      "Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge."
  },
  "summon_critters": { "displayedname": "", "description": "" },
  "summon_specific_monsters_on_self": {
    "displayedname": "",
    "description": ""
  },
  "summon_specific_monsters_on_target": {
    "displayedname": "",
    "description": ""
  },
  "summon_specific_monsters_on_target_no_los": {
    "displayedname": "",
    "description": ""
  },
  "summon_specific_monster_in_front_of_enemy": {
    "displayedname": "",
    "description": ""
  },
  "summon_specific_monster_in_front_of_enemy_no_los": {
    "displayedname": "",
    "description": ""
  },
  "summon_specific_monster_behind_enemy": {
    "displayedname": "",
    "description": ""
  },
  "summon_specific_monster_behind_enemy_no_los": {
    "displayedname": "",
    "description": ""
  },
  "summon_specific_monsters_cannot_die_on_self": {
    "displayedname": "",
    "description": ""
  },
  "monster_use_flask": { "displayedname": "", "description": "" },
  "lightning_tendrils": {
    "displayedname": "Lightning Tendrils",
    "description":
      "Lightning is released from your hands four times in quick succession, damaging all enemies in an arc in front of you."
  },
  "lightning_tendrils_channelled": {
    "displayedname": "Lightning Tendrils",
    "description":
      "While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you."
  },
  "beacon": { "displayedname": "", "description": "" },
  "beacon_izaro": { "displayedname": "", "description": "" },
  "beacon_self": { "displayedname": "", "description": "" },
  "lightning_circle": { "displayedname": "...", "description": "" },
  "dance_on_corpse": { "displayedname": "", "description": "" },
  "bat_screech": { "displayedname": "", "description": "" },
  "sandstorm": { "displayedname": "", "description": "" },
  "drop_bear_rain": { "displayedname": "", "description": "" },
  "drop_bear_enrage": { "displayedname": "", "description": "" },
  "lightning_channel": { "displayedname": "...", "description": "" },
  "bull_charge": { "displayedname": "", "description": "" },
  "voll_charge": { "displayedname": "", "description": "" },
  "pitbull_charge": { "displayedname": "", "description": "" },
  "miner_throw_fire": { "displayedname": "", "description": "" },
  "voll_slam": { "displayedname": "", "description": "" },
  "water_vortex": { "displayedname": "", "description": "" },
  "word_of_winter_when_hit": {
    "displayedname": "Word of Winter",
    "description":
      "Unleashes an icy projectile that pulses with cold as it travels."
  },
  "edict_of_winter_when_hit": {
    "displayedname": "Edict of Winter",
    "description":
      "Unleashes an icy projectile that pulses with cold as it travels."
  },
  "decree_of_winter_when_hit": {
    "displayedname": "Decree of Winter",
    "description":
      "Unleashes an icy projectile that pulses with cold as it travels."
  },
  "commandment_of_winter_when_hit": {
    "displayedname": "Commandment of Winter",
    "description":
      "Unleashes an icy projectile that pulses with cold as it travels."
  },
  "monster_dodge": { "displayedname": "", "description": "" },
  "monster_dodge_target": { "displayedname": "", "description": "" },
  "voll_revive_undead": { "displayedname": "", "description": "" },
  "summon_taniwha_tail": { "displayedname": "", "description": "" },
  "monster_mortar": {
    "displayedname": "",
    "description":
      "Generic monster mortar skill. Like Monster Projectile but has an impact effect."
  },
  "monster_mortar_attack": {
    "displayedname": "",
    "description":
      "Generic monster mortar skill. Like Monster Projectile but has an impact effect."
  },
  "earthquake_test_skill": { "displayedname": "", "description": "" },
  "kinetic_blast": {
    "displayedname": "Kinetic Blast",
    "description":
      "Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area."
  },
  "haunt": { "displayedname": "", "description": "" },
  "bloodline_daemon_nova": { "displayedname": "", "description": "" },
  "daresso_clone_charge": { "displayedname": "", "description": "" },
  "daresso_summon_clones": { "displayedname": "", "description": "" },
  "daresso_summon_clones_spell": { "displayedname": "", "description": "" },
  "blink_arrow": {
    "displayedname": "Blink Arrow",
    "description":
      "Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver."
  },
  "blink_arrow_offset": { "displayedname": "", "description": "" },
  "mirror_arrow": {
    "displayedname": "Mirror Arrow",
    "description":
      "Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver."
  },
  "mirror_arrow_offset": { "displayedname": "", "description": "" },
  "daresso_enrage": { "displayedname": "", "description": "" },
  "monster_teleport": { "displayedname": "", "description": "" },
  "cold_thorns": { "displayedname": "", "description": "" },
  "daemon_pulse_beam": { "displayedname": "", "description": "" },
  "summon_storms": { "displayedname": "", "description": "" },
  "riposte": {
    "displayedname": "Riposte",
    "description":
      "Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding."
  },
  "reckoning": {
    "displayedname": "Reckoning",
    "description":
      "Perform a swift counter-attack against enemies in a cone shape when you block with your shield."
  },
  "static_strike": {
    "displayedname": "Static Strike",
    "description":
      "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. "
  },
  "living_bomb": { "displayedname": "", "description": "" },
  "word_of_tempest_on_hit": {
    "displayedname": "Word of the Tempest",
    "description":
      "Charges you with lightning which lasts a duration before unleashing, damaging surrounding enemies."
  },
  "edict_of_tempest_on_hit": {
    "displayedname": "Edict of the Tempest",
    "description":
      "Charges you with lightning which lasts a duration before unleashing, damaging surrounding enemies."
  },
  "decree_of_tempest_on_hit": {
    "displayedname": "Decree of the Tempest",
    "description":
      "Charges you with lightning which lasts a duration before unleashing, damaging surrounding enemies."
  },
  "commandment_of_tempest_on_hit": {
    "displayedname": "Commandment of the Tempest",
    "description":
      "Charges you with lightning which lasts a duration before unleashing, damaging surrounding enemies."
  },
  "vengeance": {
    "displayedname": "Vengeance",
    "description":
      "Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon."
  },
  "rune_explosion": { "displayedname": "", "description": "" },
  "torment_spirit_pause": { "displayedname": "", "description": "" },
  "daresso_attack_combo": { "displayedname": "", "description": "" },
  "summon_chaos_elemental": {
    "displayedname": "Summon Chaos Golem",
    "description":
      "Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack."
  },
  "summon_ice_elemental": {
    "displayedname": "Summon Ice Golem",
    "description":
      "Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack."
  },
  "summon_fire_elemental": {
    "displayedname": "Summon Flame Golem",
    "description":
      "Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile."
  },
  "bull_thorns": { "displayedname": "", "description": "" },
  "gladiator_sword_throw": { "displayedname": "", "description": "" },
  "handfinger_hammer_throw": { "displayedname": "", "description": "" },
  "handfinger_hammer_throw_multiple_projectiles": {
    "displayedname": "",
    "description": ""
  },
  "totem_charged_beam": { "displayedname": "", "description": "" },
  "ice_crash": {
    "displayedname": "Ice Crash",
    "description":
      "Slam the ground with your main hand weapon, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed."
  },
  "death_explode": { "displayedname": "", "description": "" },
  "miner_throw_spawn": { "displayedname": "", "description": "" },
  "miner_excavate_elemental": { "displayedname": "", "description": "" },
  "wait": { "displayedname": "", "description": "" },
  "skeleton_soldier_arrow_spray": { "displayedname": "", "description": "" },
  "new_shock_nova": {
    "displayedname": "Shock Nova",
    "description":
      "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage."
  },
  "flame_dash": {
    "displayedname": "Flame Dash",
    "description":
      "Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake."
  },
  "vulture_parasite_take_off": { "displayedname": "", "description": "" },
  "piety_corrupted_ball_lightning": { "displayedname": "", "description": "" },
  "piety_corrupted_lightning_beam": { "displayedname": "", "description": "" },
  "vaal_aura_elemental_damage_healing": {
    "displayedname": "Gluttony of Elements",
    "description":
      "Casts an aura that causes taking elemental damage to heal you and nearby allies instead."
  },
  "curse_transfer": { "displayedname": "Curse Transfer", "description": "" },
  "barrel_explosion": {
    "displayedname": "Barrel Explosion",
    "description": ""
  },
  "malachai_elemental_cone": { "displayedname": "", "description": "" },
  "malachai_teleport_slam": { "displayedname": "", "description": "" },
  "malachai_shadow_barrage": { "displayedname": "", "description": "" },
  "malachai_teleport": { "displayedname": "", "description": "" },
  "shavronne_lightning_thorns": { "displayedname": "", "description": "" },
  "vigilant_strike": {
    "displayedname": "Vigilant Strike",
    "description":
      "Attacks the enemy with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon."
  },
  "ice_elemental_spear": {
    "displayedname": "Ice Elemental Spear",
    "description": ""
  },
  "kaom_fire_chasm": { "displayedname": "", "description": "" },
  "kaom_volcano_mortar": { "displayedname": "", "description": "" },
  "frost_blades": {
    "displayedname": "Frost Blades",
    "description":
      "Attack an enemy with increased range, releasing icy blades from the targeted enemy which fly at other enemies. Requires a Melee Weapon."
  },
  "fire_elemental_cone": {
    "displayedname": "Fire Elemental Cone",
    "description": ""
  },
  "shavronne_lightning_tendrils": { "displayedname": "", "description": "" },
  "shavronne_teleport": { "displayedname": "", "description": "" },
  "daresso_reave": { "displayedname": "", "description": "" },
  "puitotem_monster_teleport": { "displayedname": "", "description": "" },
  "daresso_charge": { "displayedname": "", "description": "" },
  "vulture_leap_slam": {
    "displayedname": "Leap Slam",
    "description":
      "Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff."
  },
  "curse_consume": { "displayedname": "Curse Consume", "description": "" },
  "fire_mortar": {
    "displayedname": "Magma Orb",
    "description":
      "Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect."
  },
  "viking_upheaval": { "displayedname": "", "description": "" },
  "summon_eye": { "displayedname": "", "description": "" },
  "trigger_kaom_archer_spawners": { "displayedname": "", "description": "" },
  "trigger_kaom_skull_spawners": { "displayedname": "", "description": "" },
  "new_punishment": {
    "displayedname": "Punishment",
    "description":
      "Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed."
  },
  "new_arctic_armour": {
    "displayedname": "Arctic Armour",
    "description":
      "Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary."
  },
  "monster_arctic_armour_trigger": {
    "displayedname": "Arctic Armour",
    "description": ""
  },
  "revenant_revive_undead": { "displayedname": "", "description": "" },
  "monster_snipe": { "displayedname": "", "description": "" },
  "wild_strike": {
    "displayedname": "Wild Strike",
    "description":
      "Your melee weapon strikes an enemy, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave."
  },
  "piety_ally_beam": { "displayedname": "Piety Beam", "description": "" },
  "trap_ice": {
    "displayedname": "Ice Trap",
    "description":
      "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts."
  },
  "invisible_fire": { "displayedname": "", "description": "" },
  "malachai_shield": { "displayedname": "", "description": "" },
  "mortar_with_ground_effects": {
    "displayedname": "Mortar",
    "description":
      "Like monster mortar skill, but leaves a ground effect on impact."
  },
  "miner_beacon": { "displayedname": "", "description": "" },
  "malachai_transform_piety": { "displayedname": "", "description": "" },
  "piety_transform_piety": { "displayedname": "", "description": "" },
  "piety_transform_piety_from_beast": {
    "displayedname": "",
    "description": ""
  },
  "piety_transform_end": { "displayedname": "", "description": "" },
  "piety_transform_end_beast": { "displayedname": "", "description": "" },
  "malachai_impale": { "displayedname": "", "description": "" },
  "piety_activate_eye_spawner": { "displayedname": "", "description": "" },
  "malachai_open_heart": { "displayedname": "", "description": "" },
  "heart_grant_shield": { "displayedname": "", "description": "" },
  "gain_charges": { "displayedname": "", "description": "" },
  "daresso_sword_trap": { "displayedname": "", "description": "" },
  "malachai_spawn_tri_bomb": { "displayedname": "", "description": "" },
  "repeatable_wave": { "displayedname": "", "description": "" },
  "new_phase_run": {
    "displayedname": "Phase Run",
    "description":
      "Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration."
  },
  "fire_elemental_meteor": { "displayedname": "", "description": "" },
  "blast_rain": {
    "displayedname": "Blast Rain",
    "description":
      "Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area."
  },
  "blast_rain_triggerable": { "displayedname": "", "description": "" },
  "shrapnel_shot": {
    "displayedname": "Shrapnel Shot",
    "description":
      "Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer."
  },
  "burnwillow_target_area": { "displayedname": "", "description": "" },
  "static_tether": { "displayedname": "Static Tether", "description": "" },
  "piety_reverse_cleave": {
    "displayedname": "Piety Reverse Cleave",
    "description": ""
  },
  "bladefall": {
    "displayedname": "Bladefall",
    "description":
      "Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap."
  },
  "labyrinth_boss_rain_of_blades": {
    "displayedname": "Rain Of Blades",
    "description": ""
  },
  "blade_vortex": {
    "displayedname": "Blade Vortex",
    "description":
      "An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through."
  },
  "vaal_blade_vortex": {
    "displayedname": "Vaal Blade Vortex",
    "description":
      "Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through."
  },
  "frost_bomb": {
    "displayedname": "Frost Bomb",
    "description":
      "Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies that reduces their cold resistance and life regeneration. When its duration ends, the crystal explodes, dealing heavy cold damage to enemies around it."
  },
  "word_of_flames": {
    "displayedname": "Word of Flames",
    "description":
      "Releases a nova of fire around you, damaging nearby enemies."
  },
  "edict_of_flames": {
    "displayedname": "Edict of Flames",
    "description":
      "Releases a nova of fire around you, damaging nearby enemies."
  },
  "decree_of_flames": {
    "displayedname": "Decree of Flames",
    "description":
      "Releases a nova of fire around you, damaging nearby enemies."
  },
  "commandment_of_flames": {
    "displayedname": "Commandment of Flames",
    "description":
      "Releases a nova of fire around you, damaging nearby enemies."
  },
  "unique_animate_weapon": {
    "displayedname": "Manifest Dancing Dervish",
    "description":
      "Manifests Dancing Dervish to fight by your side. While Dancing Dervish is manifested, you have Onslaught and cannot use Weapons. Cannot be supported by supports that would create other minions."
  },
  "orb_of_storms": {
    "displayedname": "Orb of Storms",
    "description":
      "Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb. You can only cast this spell yourself, directly."
  },
  "lb_retractable_trap": { "displayedname": "", "description": "" },
  "word_of_the_grave_on_kill": {
    "displayedname": "Word of the Grave",
    "description":
      "Summons three icy skull minions that explode at the end of their duration."
  },
  "edict_of_the_grave_on_kill": {
    "displayedname": "Edict of the Grave",
    "description":
      "Summons three icy skull minions that explode at the end of their duration."
  },
  "decree_of_the_grave_on_kill": {
    "displayedname": "Decree of the Grave",
    "description":
      "Summons three icy skull minions that explode at the end of their duration."
  },
  "commandment_of_the_grave_on_kill": {
    "displayedname": "Commandment of the Grave",
    "description":
      "Summons three icy skull minions that explode at the end of their duration."
  },
  "word_of_reflection_when_hit": {
    "displayedname": "Word of Reflection",
    "description": "Creates a clone of you that attacks with your weapon."
  },
  "edict_of_reflection_when_hit": {
    "displayedname": "Edict of Reflection",
    "description": "Creates a clone of you that attacks with your weapon."
  },
  "decree_of_reflection_when_hit": {
    "displayedname": "Decree of Reflection",
    "description": "Creates a clone of you that attacks with your weapon."
  },
  "commandment_of_reflection_when_hit": {
    "displayedname": "Commandment of Reflection",
    "description": "Creates a clone of you that attacks with your weapon."
  },
  "word_of_light_when_critically_hit": {
    "displayedname": "Word of Light",
    "description":
      "Deals a portion of your main hand damage in an area around you and creates Consecrated Ground, causing you and your allies to regenerate life."
  },
  "edict_of_light_when_critically_hit": {
    "displayedname": "Edict of Light",
    "description":
      "Deals a portion of your main hand damage in an area around you and creates Consecrated Ground, causing you and your allies to regenerate life."
  },
  "decree_of_light_when_critically_hit": {
    "displayedname": "Decree of Light",
    "description":
      "Deals a portion of your main hand damage in an area around you and creates Consecrated Ground, causing you and your allies to regenerate life."
  },
  "commandment_of_light_when_critically_hit": {
    "displayedname": "Commandment of Light",
    "description":
      "Deals a portion of your main hand damage in an area around you and creates Consecrated Ground, causing you and your allies to regenerate life."
  },
  "word_of_thunder_on_kill": {
    "displayedname": "Word of Thunder",
    "description": "Damaging cones of lightning surround you."
  },
  "edict_of_thunder_on_kill": {
    "displayedname": "Edict of Thunder",
    "description": "Damaging cones of lightning surround you."
  },
  "decree_of_thunder_on_kill": {
    "displayedname": "Decree of Thunder",
    "description": "Damaging cones of lightning surround you."
  },
  "commandment_of_thunder_on_kill": {
    "displayedname": "Commandment of Thunder",
    "description": "Damaging cones of lightning surround you."
  },
  "triggered_lightning_cones": { "displayedname": "", "description": "" },
  "summon_rock_golem": {
    "displayedname": "Summon Stone Golem",
    "description":
      "Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies."
  },
  "word_of_force_on_hit": {
    "displayedname": "Word of Force",
    "description":
      "Release an arc of force from your weapon or fists, damaging enemies in front of you."
  },
  "edict_of_force_on_hit": {
    "displayedname": "Edict of Force",
    "description":
      "Release an arc of force from your weapon or fists, damaging enemies in front of you."
  },
  "decree_of_force_on_hit": {
    "displayedname": "Decree of Force",
    "description":
      "Release an arc of force from your weapon or fists, damaging enemies in front of you."
  },
  "commandment_of_force_on_hit": {
    "displayedname": "Commandment of Force",
    "description":
      "Release an arc of force from your weapon or fists, damaging enemies in front of you."
  },
  "whirling_leap": { "displayedname": "Whirling Leap", "description": "" },
  "word_of_war_on_kill": {
    "displayedname": "Word of War",
    "description":
      "This attack is performed repeatedly by a ghostly imitation of your weapon."
  },
  "edict_of_war_on_kill": {
    "displayedname": "Edict of War",
    "description":
      "This attack is performed repeatedly by a ghostly imitation of your weapon."
  },
  "decree_of_war_on_kill": {
    "displayedname": "Decree of War",
    "description":
      "This attack is performed repeatedly by a ghostly imitation of your weapon."
  },
  "commandment_of_war_on_kill": {
    "displayedname": "Commandment of War",
    "description":
      "This attack is performed repeatedly by a ghostly imitation of your weapon."
  },
  "righteous_lightning": {
    "displayedname": "Righteous Lightning",
    "description":
      "Engulfs you in magical lightning that rapidly damages nearby enemies and drains your mana. Your critical strike chance is substantially increased while under this effect. The effect ends when you have no mana remaining."
  },
  "lb_arrow_trap": { "displayedname": "", "description": "" },
  "earthquake": {
    "displayedname": "Earthquake",
    "description":
      "Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks."
  },
  "vaal_earthquake": {
    "displayedname": "Vaal Earthquake",
    "description":
      "Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth in multiple places. Each crack will erupt in a series of three powerful aftershocks after a short duration."
  },
  "vaal_earthquake_footstep": {
    "displayedname": "Vaal Earthquake",
    "description":
      "Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks."
  },
  "earthquake_triggerable": { "displayedname": "", "description": "" },
  "animated_weapon_explosive": { "displayedname": "", "description": "" },
  "contagion": {
    "displayedname": "Contagion",
    "description":
      "Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies."
  },
  "wither": {
    "displayedname": "Wither",
    "description":
      "Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking debuff that increases the Chaos Damage they take. This effect can stack up to 15 times."
  },
  "wither_channel": {
    "displayedname": "Wither",
    "description":
      "Casts a debilitating debuff on enemies in an area, hindering their movement and also applies a secondary debuff which increases the Chaos Damage they take and can stack up to 15 times."
  },
  "essence_drain": {
    "displayedname": "Essence Drain",
    "description":
      "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion. This skill cannot be used by Traps or Mines."
  },
  "word_of_inferno_on_kill": {
    "displayedname": "Word of Inferno",
    "description":
      "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them."
  },
  "edict_of_inferno_on_kill": {
    "displayedname": "Edict of Inferno",
    "description":
      "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them."
  },
  "decree_of_inferno_on_kill": {
    "displayedname": "Decree of Inferno",
    "description":
      "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them."
  },
  "commandment_of_inferno_on_kill": {
    "displayedname": "Commandment of Inferno",
    "description":
      "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them."
  },
  "revive_after_duration": { "displayedname": "", "description": "" },
  "grasping_ornaments": { "displayedname": "", "description": "" },
  "offering_of_judgement": { "displayedname": "", "description": "" },
  "player_projectile_spell": { "displayedname": "", "description": "" },
  "word_of_frost": {
    "displayedname": "Word of Frost",
    "description": "Fire a nova of icy projectiles."
  },
  "edict_of_frost": {
    "displayedname": "Edict of Frost",
    "description": "Fire a nova of icy projectiles."
  },
  "decree_of_frost": {
    "displayedname": "Decree of Frost",
    "description": "Fire a nova of icy projectiles."
  },
  "commandment_of_frost": {
    "displayedname": "Commandment of Frost",
    "description": "Fire a nova of icy projectiles."
  },
  "word_of_blades": {
    "displayedname": "Word of Blades",
    "description": "Fires a chaining burst of ethereal blades."
  },
  "edict_of_blades": {
    "displayedname": "Edict of Blades",
    "description": "Fires a chaining burst of ethereal blades."
  },
  "decree_of_blades": {
    "displayedname": "Decree of Blades",
    "description": "Fires a chaining burst of ethereal blades."
  },
  "commandment_of_blades": {
    "displayedname": "Commandment of Blades",
    "description": "Fires a chaining burst of ethereal blades."
  },
  "word_of_spite_when_hit": {
    "displayedname": "Word of Spite",
    "description":
      "Releases a nova of projectiles based on your weapon, leaving chilling ground in their wake."
  },
  "edict_of_spite_when_hit": {
    "displayedname": "Edict of Spite",
    "description":
      "Releases a nova of projectiles based on your weapon, leaving chilling ground in their wake."
  },
  "decree_of_spite_when_hit": {
    "displayedname": "Decree of Spite",
    "description":
      "Releases a nova of projectiles based on your weapon, leaving chilling ground in their wake."
  },
  "commandment_of_spite_when_hit": {
    "displayedname": "Commandment of Spite",
    "description":
      "Releases a nova of projectiles based on your weapon, leaving chilling ground in their wake."
  },
  "word_of_fury_on_hit": {
    "displayedname": "Word of Fury",
    "description":
      "Repeatedly fires a piercing projectile based on your weapon, converting some physical damage to fire. The projectiles form an arc in front of you."
  },
  "edict_of_fury_on_hit": {
    "displayedname": "Edict of Fury",
    "description":
      "Repeatedly fires a piercing projectile based on your weapon, converting some physical damage to fire. The projectiles form an arc in front of you."
  },
  "decree_of_fury_on_hit": {
    "displayedname": "Decree of Fury",
    "description":
      "Repeatedly fires a piercing projectile based on your weapon, converting some physical damage to fire. The projectiles form an arc in front of you."
  },
  "commandment_of_fury_on_hit": {
    "displayedname": "Commandment of Fury",
    "description":
      "Repeatedly fires a piercing projectile based on your weapon, converting some physical damage to fire. The projectiles form an arc in front of you."
  },
  "siege_ballista": {
    "displayedname": "Siege Ballista",
    "description":
      "Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage."
  },
  "lb_edge_trap": { "displayedname": "", "description": "" },
  "drop_bear_desecration": { "displayedname": "", "description": "" },
  "lb_beam_trap": { "displayedname": "", "description": "" },
  "totem_melee": {
    "displayedname": "Ancestral Protector",
    "description":
      "Summons an Ancestor Totem which will attack enemies with melee strikes while you stand close to it. Being near it grants you more attack speed."
  },
  "storm_cloud_lightning_warp": {
    "displayedname": "Storm Cloud Lightning Warp",
    "description": "WIP"
  },
  "lb_boss_flee": { "displayedname": "", "description": "" },
  "vinktar_hide": { "displayedname": "", "description": "" },
  "vinktar_lightning_bond": {
    "displayedname": "Vinktar Lightning Bond",
    "description": "WIP"
  },
  "shadow_blades": { "displayedname": "Shadow Blades", "description": "WIP" },
  "summon_specific_monsters_from_mortar": {
    "displayedname": "",
    "description": ""
  },
  "lb_boss_summon_lieutenants": { "displayedname": "", "description": "" },
  "lb_boss_spirit_mortar": { "displayedname": "", "description": "" },
  "triggered_explosion": {
    "displayedname": "Fire Burst",
    "description": "Release a fire nova when you kill an enemy."
  },
  "lb_boss_shield": { "displayedname": "", "description": "" },
  "iron_oven_spawner": { "displayedname": "", "description": "" },
  "summon_specific_monsters_in_front": {
    "displayedname": "",
    "description": ""
  },
  "izaro_taunt": { "displayedname": "", "description": "" },
  "shrink": { "displayedname": "", "description": "" },
  "shrink_no_los": { "displayedname": "", "description": "" },
  "monster_slam": { "displayedname": "", "description": "" },
  "rigwald_wolf_form": { "displayedname": "", "description": "" },
  "rigwald_wolf_barrage": { "displayedname": "", "description": "" },
  "rigwald_teleport": { "displayedname": "", "description": "" },
  "oak_sunder": { "displayedname": "", "description": "" },
  "sunder": {
    "displayedname": "Sunder",
    "description":
      "Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff."
  },
  "sunder_monster": { "displayedname": "", "description": "" },
  "range_finder": {
    "displayedname": "Range Finder",
    "description":
      "(DEVELOPMENT) A test skill for highlighting a certain range in-game"
  },
  "talisman_degen": { "displayedname": "Talisman Degen", "description": "" },
  "talisman_summon_lightning_spiral": {
    "displayedname": "Talisman Summon Lightning Spiral",
    "description": ""
  },
  "monster_submerge_delete": { "displayedname": "", "description": "" },
  "summon_rigwalds_pack": {
    "displayedname": "Summon Spectral Wolf",
    "description":
      "Summons a spectral wolf companion that attacks near by enemies and dies after a duration."
  },
  "monster_cast_ground_effect": { "displayedname": "", "description": "" },
  "shock_ground": {
    "displayedname": "Shock Ground",
    "description": "Creates a patch of Shocked Ground in a radius around you."
  },
  "frost_bolt": {
    "displayedname": "Frostbolt",
    "description":
      "Fires a slow-moving projectile that pierces through enemies, dealing cold damage."
  },
  "frost_bolt_channel": {
    "displayedname": "Frost Bolt Channel",
    "description": ""
  },
  "frost_bolt_nova": {
    "displayedname": "Vortex",
    "description":
      "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex that continues to deal cold damage over time and chill enemies caught in it. If the caster targets near one of their Frostbolt projectiles, it will explode from the projectile instead, destroying it."
  },
  "blight_channel": {
    "displayedname": "Blight",
    "description":
      "Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration."
  },
  "vaal_blight": {
    "displayedname": "Vaal Blight",
    "description":
      "Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement."
  },
  "blight": { "displayedname": "", "description": "" },
  "riptide": { "displayedname": "Riptide", "description": "" },
  "molten_burst": {
    "displayedname": "Molten Burst",
    "description":
      "Launch molten projectiles from the point of impact, causing AoE attack damage to enemies where they land."
  },
  "word_of_ire_when_hit": {
    "displayedname": "Word of Ire",
    "description":
      "Release a lightning charged spinning copy of your weapon or its projectiles that rotates around a point, damaging enemies in an area."
  },
  "edict_of_ire_when_hit": {
    "displayedname": "Edict of Ire",
    "description":
      "Release a lightning charged spinning copy of your weapon or its projectiles that rotates around a point, damaging enemies in an area."
  },
  "decree_of_ire_when_hit": {
    "displayedname": "Decree of Ire",
    "description":
      "Release a lightning charged spinning copy of your weapon or its projectiles that rotates around a point, damaging enemies in an area."
  },
  "commandment_of_ire_when_hit": {
    "displayedname": "Commandment of Ire",
    "description":
      "Release a lightning charged spinning copy of your weapon or its projectiles that rotates around a point, damaging enemies in an area."
  },
  "izaro_absorb_elemental": { "displayedname": "", "description": "" },
  "charged_attack": {
    "displayedname": "Blade Flurry",
    "description": "Requires 1h Sword, Dagger, or Claw weapon"
  },
  "charged_attack_channel": {
    "displayedname": "Blade Flurry",
    "description":
      "Repeatedly strike at enemies in a circle in front of you while channelling, dealing damage to and around the struck enemy. The damage is continually boosted while channelling. You unleash an additional strike for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword."
  },
  "repeating_shockwave": {
    "displayedname": "Abberath's Fury",
    "description":
      "While you run, this skill creates a small explosion with each step, dealing fire damage in an area around you."
  },
  "awaken_gargoyle": { "displayedname": "", "description": "" },
  "spirit_offering": {
    "displayedname": "Spirit Offering",
    "description":
      "Consumes a corpse, granting energy shield, extra chaos damage and elemental resistances to your minions. The new energy shield is recovered as it's granted. The skill consumes other nearby corpses, increasing the duration and amount of energy shield granted for each corpse consumed."
  },
  "trap_blade": { "displayedname": "", "description": "" },
  "izaro_pedestal_buff": { "displayedname": "", "description": "" },
  "doom_arrow": {
    "displayedname": "Doom Arrow",
    "description": "Fires doom arrows in a direction toward target"
  },
  "hydra_doom_arrow": { "displayedname": "", "description": "" },
  "ice_fire": { "displayedname": "Icefire", "description": "" },
  "face_last_target": {
    "displayedname": "Face Last Target",
    "description": ""
  },
  "lightning_golem_wrath": { "displayedname": "", "description": "" },
  "lightning_golem_arc": { "displayedname": "", "description": "" },
  "summon_lightning_golem": {
    "displayedname": "Summon Lightning Golem",
    "description":
      "Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies."
  },
  "chronos_statues_cast": { "displayedname": "WIP", "description": "" },
  "izaro_temporal_chains": {
    "displayedname": "Temporal Chains",
    "description":
      "Curses all targets in an area, Slowing them, and making effects on them expire more slowly."
  },
  "izaro_vulnerability": {
    "displayedname": "Vulnerability",
    "description":
      "Curses all targets in an area, making them take increased physical damage and degeneration."
  },
  "izaro_elemental_weakness": {
    "displayedname": "Elemental Weakness",
    "description":
      "Curses all targets in an area, making them less resistant to elemental damage."
  },
  "izaro_reave": { "displayedname": "", "description": "" },
  "enrage": { "displayedname": "", "description": "" },
  "perandus_revive": { "displayedname": "", "description": "" },
  "perandus_buff": { "displayedname": "", "description": "" },
  "izaro_warp": { "displayedname": "Izaro Warp", "description": "" },
  "monster_throw_equipped_weapon": { "displayedname": "", "description": "" },
  "delete_target": { "displayedname": "", "description": "" },
  "ancestor_totem_slash": {
    "displayedname": "Ancestral Blademaster",
    "description": ""
  },
  "ancestor_totem_slam": {
    "displayedname": "Ancestral Warchief",
    "description":
      "Summons an Ancestor Totem that will attack enemies with a powerful main hand slam while you stand close to it. Being near it grants you more melee damage."
  },
  "vaal_ancestral_warchief": {
    "displayedname": "Vaal Ancestral Warchief",
    "description": ""
  },
  "double_slash": {
    "displayedname": "Lacerate",
    "description":
      "Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords."
  },
  "walking_double_slash": { "displayedname": "", "description": "" },
  "elemental_projectiles": {
    "displayedname": "Elemental Projectiles",
    "description":
      "Fires a burst of three piercing projectiles in an arc in front of you."
  },
  "monster_aura_slow": { "displayedname": "Slow Aura", "description": "" },
  "monster_aura_physical_degeneration": {
    "displayedname": "Physical Degeneration Aura",
    "description": ""
  },
  "dark_pact": {
    "displayedname": "Dark Pact",
    "description":
      "This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead."
  },
  "monster_aura_increased_damage_taken": {
    "displayedname": "Increased Damage Taken Aura",
    "description":
      "Enemies affected by this aura will take increased damage from all sources"
  },
  "monster_summon_daemons_at_locators": {
    "displayedname": "",
    "description":
      "Spawns daemons in specific locations to restrict player movement skills"
  },
  "monster_aura_take_damage_on_movement_skill_use": {
    "displayedname": "Damage On Movement Skill Use Aura",
    "description":
      "Enemies affected by this aura will be dealt damage on using a movement skill"
  },
  "monster_flask_charge_nova": {
    "displayedname": "Flask Charge Nova",
    "description":
      "Enemies hit by this nova will lose half of their current stored flask charges"
  },
  "monster_bleed_nova": {
    "displayedname": "Bleed Nova",
    "description": "Enemies hit by this nova will bleed"
  },
  "kill": { "displayedname": "Kill", "description": "Kills a target" },
  "wand_teleport": {
    "displayedname": "Wand Teleport",
    "description":
      "Fires a projectile and teleports you in the opposite direction"
  },
  "goddess_warp": { "displayedname": "Goddess Warp", "description": "" },
  "goddess_beam": { "displayedname": "Goddess Beam", "description": "" },
  "monster_throw_random_weapon": { "displayedname": "", "description": "" },
  "inca_boss_freezing_pulse": {
    "displayedname": "Inca Boss Freezing Pulse",
    "description": ""
  },
  "whirling_charge": { "displayedname": "", "description": "" },
  "strongbox_corpse_explode": { "displayedname": "", "description": "" },
  "phoenix_firebomb": { "displayedname": "", "description": "" },
  "repeated_pulse": { "displayedname": "", "description": "" },
  "add_buff_to_parent_caster": { "displayedname": "", "description": "" },
  "taunt_target": { "displayedname": "", "description": "" },
  "curse_nova": {
    "displayedname": "Elemental Warding",
    "description":
      "Fires projectiles in a nova, converting all their physical damage to a random element, and grants a buff which makes you immune to curses for a duration."
  },
  "vulnerable": { "displayedname": "", "description": "" },
  "super_goat_emerge": { "displayedname": "", "description": "" },
  "fire_orbs": { "displayedname": "", "description": "" },
  "hydra_turret_projectile": { "displayedname": "", "description": "" },
  "atlas_aoe_projectile": { "displayedname": "", "description": "" },
  "ground_effect_slam": { "displayedname": "", "description": "" },
  "hydra_barrage": { "displayedname": "", "description": "" },
  "minotaur_arc_trap": { "displayedname": "", "description": "" },
  "ice_warp": { "displayedname": "", "description": "" },
  "atlas_riftwalk": { "displayedname": "Atlas Riftwalk", "description": "" },
  "hydra_teleport_shot": { "displayedname": "", "description": "" },
  "fire_beam": {
    "displayedname": "Scorching Ray",
    "description":
      "Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn."
  },
  "marker_warp": { "displayedname": "", "description": "" },
  "minotaur_slam": { "displayedname": "", "description": "" },
  "shaper_banish_zana": { "displayedname": "", "description": "" },
  "shaper_open_portal": { "displayedname": "", "description": "" },
  "shaper_teleport_slam": { "displayedname": "", "description": "" },
  "shaper_banish_player": { "displayedname": "", "description": "" },
  "shaper_beam": { "displayedname": "", "description": "" },
  "minotaur_burrow": { "displayedname": "", "description": "" },
  "minotaur_burrow_no_los": { "displayedname": "", "description": "" },
  "trap_ground_smoke": { "displayedname": "", "description": "" },
  "minotaur_sweep": { "displayedname": "", "description": "" },
  "shaper_projectile": { "displayedname": "", "description": "" },
  "chimera_hide_attack": { "displayedname": "", "description": "" },
  "shaper_bullet_hell": { "displayedname": "", "description": "" },
  "chimera_flicker_lance": { "displayedname": "", "description": "" },
  "fire_burst": {
    "displayedname": "Fire Burst",
    "description":
      "A burst of flame errupts from the location of a hit, dealing fire damage."
  },
  "atlas_charge": { "displayedname": "", "description": "" },
  "storm_cascade": { "displayedname": "", "description": "" },
  "summon_essence_spirits": {
    "displayedname": "Spectral Spirits",
    "description":
      "Summons three invulnerable spectral skulls that rush at nearby enemies and attack them rapidly. Enemies will not engage these spirits, and can pass through them."
  },
  "summon_specific_barrels": { "displayedname": "", "description": "" },
  "summon_specific_barrels_in_front": {
    "displayedname": "",
    "description": ""
  },
  "summon_specific_barrels_from_mortar": {
    "displayedname": "",
    "description": ""
  },
  "chimera_combo_attack": { "displayedname": "", "description": "" },
  "hellfire_barrage": { "displayedname": "", "description": "" },
  "change_stance": { "displayedname": "", "description": "" },
  "chieftain_enrage": { "displayedname": "", "description": "" },
  "pirate_boss_break_chest": { "displayedname": "", "description": "" },
  "chimera_charged_attack": { "displayedname": "", "description": "" },
  "fire_storm_cascade": { "displayedname": "", "description": "" },
  "atlas_split_form": { "displayedname": "", "description": "" },
  "bone_prison": { "displayedname": "", "description": "" },
  "monster_mortar_around_caster": {
    "displayedname": "",
    "description":
      "Generic monster mortar skill. Like Monster Projectile but has an impact effect. Casts mortar around caster instead of target location."
  },
  "new_blade_vortex": {
    "displayedname": "Blade Vortex",
    "description":
      "An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through."
  },
  "hydra_fork_arrow": { "displayedname": "", "description": "" },
  "restore": { "displayedname": "", "description": "" },
  "change_to_stance1": { "displayedname": "", "description": "" },
  "change_to_stance2": { "displayedname": "", "description": "" },
  "change_to_stance3": { "displayedname": "", "description": "" },
  "atlas_growing_maelstrom": { "displayedname": "", "description": "" },
  "atlas_spider_web": { "displayedname": "", "description": "" },
  "cover_in_spiders": { "displayedname": "", "description": "" },
  "revive_specific_monsters": { "displayedname": "", "description": "" },
  "atlas_lightning_golem_buff": { "displayedname": "", "description": "" },
  "atlas_lightning_golem_nova": { "displayedname": "", "description": "" },
  "zana_disrupt_portal": { "displayedname": "", "description": "" },
  "summon_gold_animated_armour": { "displayedname": "", "description": "" },
  "stormflay_lightning_strike": { "displayedname": "", "description": "" },
  "lightning_orbs": { "displayedname": "", "description": "" },
  "zana_extend_shield": { "displayedname": "", "description": "" },
  "zana_retreat": { "displayedname": "", "description": "" },
  "atlas_random_maelstrom": { "displayedname": "", "description": "" },
  "summon_mass_blood_ravens": { "displayedname": "", "description": "" },
  "hotdog_upheaval": { "displayedname": "", "description": "" },
  "cover_in_ash": { "displayedname": "", "description": "" },
  "empowering_howl": { "displayedname": "Empowering Howl", "description": "" },
  "flame_breath": { "displayedname": "Flame Breath", "description": "" },
  "new_new_blade_vortex": {
    "displayedname": "Blade Vortex",
    "description":
      "This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent."
  },
  "thrown_shield_projectile": {
    "displayedname": "Spectral Shield Throw",
    "description":
      "Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield."
  },
  "avarius_cleave": { "displayedname": "", "description": "" },
  "avarius_offset_projectile": { "displayedname": "", "description": "" },
  "avarius_super_projectile": { "displayedname": "", "description": "" },
  "avarius_pentagon_projectile": { "displayedname": "", "description": "" },
  "avarius_rapid_projectile": { "displayedname": "", "description": "" },
  "avarius_divine_slam": { "displayedname": "", "description": "" },
  "avarius_summon_templars": { "displayedname": "", "description": "" },
  "avarius_raise_statues": { "displayedname": "", "description": "" },
  "breach_consume_bones": {
    "displayedname": "Consume Bones",
    "description": ""
  },
  "breach_bone_mortar": { "displayedname": "Bone Mortar", "description": "" },
  "breach_blizzard": { "displayedname": "", "description": "" },
  "breach_team_warp": { "displayedname": "", "description": "" },
  "brine_king_tidal_rush": { "displayedname": "", "description": "" },
  "brine_king_upheaval": { "displayedname": "", "description": "" },
  "brine_king_flood_arena": { "displayedname": "", "description": "" },
  "brine_king_storm_call": { "displayedname": "", "description": "" },
  "brutus_wall_hook": { "displayedname": "", "description": "" },
  "breach_bone_nova": { "displayedname": "", "description": "" },
  "breach_flicker_strike": {
    "displayedname": "Flicker Strike",
    "description": ""
  },
  "breach_mass_flicker_strike": {
    "displayedname": "Flicker Strike",
    "description": ""
  },
  "breach_mortar_in_line": { "displayedname": "", "description": "" },
  "envy": {
    "displayedname": "Envy",
    "description":
      "Casts an aura that adds chaos damage to the attacks and spells of you and your allies."
  },
  "breach_bone_nova_triggered": {
    "displayedname": "Bone Nova",
    "description": "A nova of bones erupts around you, dealing physical damage."
  },
  "icicle_nova_triggered": {
    "displayedname": "Icicle Burst",
    "description":
      "This attack fires icy projectiles in a nova around you, dealing attack damage with all physical damage converted to cold."
  },
  "transition_object": { "displayedname": "", "description": "" },
  "breach_ball_lightning": { "displayedname": "", "description": "" },
  "breach_recall": { "displayedname": "", "description": "" },
  "breach_summon_monster_at_marker": { "displayedname": "", "description": "" },
  "breach_spell_barrage": { "displayedname": "", "description": "" },
  "maligaro_teleport_slam": { "displayedname": "", "description": "" },
  "maligaro_combo_attack": { "displayedname": "", "description": "" },
  "maligaro_soul_combo_attack": { "displayedname": "", "description": "" },
  "maligaro_telekinetic_blades": { "displayedname": "", "description": "" },
  "maligaro_telekinetic_blades_in_front": {
    "displayedname": "",
    "description": ""
  },
  "maligaro_telekinetic_blades_behind": {
    "displayedname": "",
    "description": ""
  },
  "maligaro_vanish": { "displayedname": "", "description": "" },
  "nova_projectile_spell": { "displayedname": "", "description": "" },
  "rapid_slam": { "displayedname": "", "description": "" },
  "maligaro_blade_flurry": { "displayedname": "", "description": "" },
  "triggered_lightning_spell": {
    "displayedname": "Lightning Bolt",
    "description":
      "A bolt of lightning strikes an area, dealing lightning damage."
  },
  "wand_strike": { "displayedname": "", "description": "" },
  "doedre_bubble_burst": { "displayedname": "", "description": "" },
  "doedre_warp": { "displayedname": "", "description": "" },
  "doedre_form_warp": { "displayedname": "", "description": "" },
  "triggered_summon_spider": {
    "displayedname": "Raise Spiders",
    "description":
      "Raise two spectral spiders from each nearby corpse that will leap towards and attack your enemies. Enemies will not engage the spiders directly."
  },
  "breach_lightning_orbs": { "displayedname": "", "description": "" },
  "lunaris_combo_attack": { "displayedname": "", "description": "" },
  "melee_thrust_attack": { "displayedname": "", "description": "" },
  "solaris_sky_beam": { "displayedname": "", "description": "" },
  "solaris_energy_lance": { "displayedname": "", "description": "" },
  "lunaris_spell_barrage": { "displayedname": "", "description": "" },
  "lunaris_dark_projectile": { "displayedname": "", "description": "" },
  "death_projectile_spell": { "displayedname": "", "description": "" },
  "solaris_solar_flare": { "displayedname": "", "description": "" },
  "lunaris_glaive_projectile": { "displayedname": "", "description": "" },
  "solaris_backflip": { "displayedname": "", "description": "" },
  "spider_god_combo_strike": { "displayedname": "", "description": "" },
  "spider_god_acid_lightning_spray": { "displayedname": "", "description": "" },
  "spider_god_laser_barrage": { "displayedname": "", "description": "" },
  "spider_god_riptide": { "displayedname": "", "description": "" },
  "yeena_fire_breath": { "displayedname": "", "description": "" },
  "breach_flame_vortex": { "displayedname": "", "description": "" },
  "avarius_divine_beam": { "displayedname": "", "description": "" },
  "avarius_charge": { "displayedname": "", "description": "" },
  "avarius_charge_past_enemy": { "displayedname": "", "description": "" },
  "explosive_doom_arrow": { "displayedname": "", "description": "" },
  "spectral_sawblade": { "displayedname": "", "description": "" },
  "spider_god_web_zone": { "displayedname": "", "description": "" },
  "purge_hound_whirling_blades": { "displayedname": "", "description": "" },
  "storm_burst": {
    "displayedname": "Storm Burst",
    "description":
      "Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence."
  },
  "avarius_delayed_blast": { "displayedname": "", "description": "" },
  "summon_skeletons_channelled": {
    "displayedname": "Summon Skeletons Channelled",
    "description":
      "Summons slow moving skeletal minions that decay over time. Does not require a corpse to be consumed."
  },
  "avarius_kill_statues": { "displayedname": "", "description": "" },
  "matriach_fire_mortar": { "displayedname": "", "description": "" },
  "monster_area_of_effect_spell": { "displayedname": "", "description": "" },
  "shavronne_lightning_pulse": { "displayedname": "", "description": "" },
  "tukohama_sunder": { "displayedname": "", "description": "" },
  "tukohama_totem_shield": { "displayedname": "", "description": "" },
  "tukohama_slam": { "displayedname": "", "description": "" },
  "brine_king_slam": { "displayedname": "", "description": "" },
  "monster_self_slam": { "displayedname": "", "description": "" },
  "shavronne_levitating_projectile": { "displayedname": "", "description": "" },
  "blood_offering": {
    "displayedname": "Blood Offering",
    "description":
      "Consumes a corpse, and sacrifices a portion of your life, granting your minions life regeneration based on the life sacrificed, and a bonus to damage. The skill consumes other nearby corpses, increasing the duration and life regeneration for each corpse consumed."
  },
  "teleport_strike": { "displayedname": "", "description": "" },
  "shavronne_empower_beam": { "displayedname": "", "description": "" },
  "main_hand_attack": { "displayedname": "", "description": "" },
  "off_hand_attack": { "displayedname": "", "description": "" },
  "blackguard_zombie_enrage": { "displayedname": "", "description": "" },
  "shavronne_projectile_barrage": { "displayedname": "", "description": "" },
  "create_lesser_shrine": {
    "displayedname": "Create Lesser Shrine",
    "description":
      "Creates a Lesser Shrine, which will grant a bonus when touched. The Lesser Shrine will disappear after a short duration, or when used. This skill starts on cooldown."
  },
  "figurehead_incinerate": {
    "displayedname": "FigureHead Incinerate",
    "description": ""
  },
  "solaris_lunaris_transform": { "displayedname": "", "description": "" },
  "summoning_arrow": { "displayedname": "", "description": "" },
  "kitava_x_blast": { "displayedname": "", "description": "" },
  "kitava_x_nuke": { "displayedname": "", "description": "" },
  "kitava_swipe": { "displayedname": "", "description": "" },
  "kitava_slam": { "displayedname": "", "description": "" },
  "kitava_devouring_darkness": { "displayedname": "", "description": "" },
  "kitava_throw_debris": { "displayedname": "", "description": "" },
  "kitava_heart_summon": { "displayedname": "", "description": "" },
  "doedre_empty_cauldron": { "displayedname": "", "description": "" },
  "abberaths_fury": { "displayedname": "", "description": "" },
  "abberath_meteor_upheaval": { "displayedname": "", "description": "" },
  "abberath_fireball_combo": { "displayedname": "", "description": "" },
  "abberath_emerge": { "displayedname": "", "description": "" },
  "abberath_hide": { "displayedname": "", "description": "" },
  "charged_dash": {
    "displayedname": "Charged Dash",
    "description":
      "Channel to project a mirage forward in the direction you're facing, based on your movement speed. Release to teleport to the mirage dealing area of effect damage multiple times along the way. Travelling further applies a bonus to the damage as well as dealing damage in larger areas. Faster attack speed and lower movement speed will both cause damage to be dealt more frequently along the path."
  },
  "charged_dash_aim": {
    "displayedname": "Charged Dash",
    "description":
      "Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage."
  },
  "chaos_degen_aura_unique": {
    "displayedname": "Death Aura",
    "description":
      "Casts an aura that deals Chaos Damage over Time to nearby Enemies. This skill cannot be cast by Totems."
  },
  "brine_king_cleave": { "displayedname": "", "description": "" },
  "despair_bear_upheaval": { "displayedname": "", "description": "" },
  "despair_bear_earthquake": { "displayedname": "", "description": "" },
  "despair_bear_roar": { "displayedname": "", "description": "" },
  "earthquake_cascade": { "displayedname": "", "description": "" },
  "utula_remote_slam": { "displayedname": "", "description": "" },
  "voll_charge_entity": { "displayedname": "", "description": "" },
  "monster_storm_burst": { "displayedname": "", "description": "" },
  "animated_thrown_weapon": { "displayedname": "", "description": "" },
  "frog_god_split": { "displayedname": "", "description": "" },
  "frog_god_chomp": { "displayedname": "", "description": "" },
  "new_frog_charge": { "displayedname": "", "description": "" },
  "righteous_fire_sacrifice": { "displayedname": "", "description": "" },
  "teleport": { "displayedname": "", "description": "" },
  "add_buff_to_target": { "displayedname": "", "description": "" },
  "karui_elder_drop_arrow": { "displayedname": "", "description": "" },
  "spider_god_activate_laser": { "displayedname": "", "description": "" },
  "storm_whip": { "displayedname": "", "description": "" },
  "arakaali_hide": { "displayedname": "", "description": "" },
  "brutus_levitation_slam": { "displayedname": "", "description": "" },
  "spell_nova": { "displayedname": "", "description": "" },
  "spell_nova_self": { "displayedname": "", "description": "" },
  "spawn_arakaali_hatchling": { "displayedname": "", "description": "" },
  "attack_vortex": { "displayedname": "", "description": "" },
  "delayed_skill_trigger": { "displayedname": "", "description": "" },
  "trigger_charge": { "displayedname": "", "description": "" },
  "player_lightning_slam": {
    "displayedname": "Doryani's Touch",
    "description":
      "The character uses their fist to slam the ground in front of them, with less attack speed, but more damage. This attack deals Lightning Damage to enemies in a large area, with a chance to Shock them. Cannot be used while wielding a Weapon."
  },
  "player_fire_chasm": { "displayedname": "", "description": "" },
  "empty_action_spell": { "displayedname": "", "description": "" },
  "empty_action_spell_ally": { "displayedname": "", "description": "" },
  "trigger_cascade": { "displayedname": "", "description": "" },
  "garukhan_combo_attack": { "displayedname": "", "description": "" },
  "garukhan_tornado": { "displayedname": "", "description": "" },
  "ryslatha_slide": { "displayedname": "", "description": "" },
  "ralakesh_blessing": { "displayedname": "", "description": "" },
  "trigger_projectile_spell": { "displayedname": "", "description": "" },
  "summon_beastial_rhoa": {
    "displayedname": "Summon Bestial Rhoa",
    "description":
      "Summons a Bestial Rhoa. In addition to its melee attack, the Bestial Rhoa uses a charge and has an aura that intimidates enemies. This minion's hits cannot be evaded."
  },
  "summon_beastial_ursa": {
    "displayedname": "Summon Bestial Ursa",
    "description":
      "Summons a Bestial Ursa. In addition to its melee attack, the Bestial Ursa uses a powerful Ground Slam and Rallying Cry. This minion's hits cannot be evaded."
  },
  "summon_beastial_snake": {
    "displayedname": "Summon Bestial Snake",
    "description":
      "Summons a Bestial Snake. The Bestial Snake fires powerful chaos projectile attacks. This minion's hits cannot be evaded."
  },
  "ambush": { "displayedname": "", "description": "" },
  "plague": { "displayedname": "Plague", "description": "" },
  "monster_charged_dash": { "displayedname": "", "description": "" },
  "split_spell_projectile": { "displayedname": "", "description": "" },
  "titucius_combo_attack": { "displayedname": "", "description": "" },
  "special_beam_cannon": { "displayedname": "", "description": "" },
  "solaris_super_sky_beam": { "displayedname": "", "description": "" },
  "lunaris_super_dark_projectile": { "displayedname": "", "description": "" },
  "kitava_beam_sweep": { "displayedname": "", "description": "" },
  "kitava_death_breath": { "displayedname": "", "description": "" },
  "shavronne_ghost_brutus_slam": { "displayedname": "", "description": "" },
  "shavronne_ball_lightning": { "displayedname": "", "description": "" },
  "carpet_bomb_projectile": { "displayedname": "", "description": "" },
  "mortar_in_rectangle": { "displayedname": "", "description": "" },
  "unholy_trio_hide": { "displayedname": "", "description": "" },
  "summon_harbinger_of_the_arcane": {
    "displayedname": "Summon Harbinger of the Arcane",
    "description":
      "Summons an immortal Harbinger minion. The minion will occasionally cast Arcane Surge on you, granting More Spell Damage, Cast Speed and Mana Regeneration."
  },
  "summon_harbinger_of_time": {
    "displayedname": "Summon Harbinger of Time",
    "description":
      "Summons an immortal Harbinger minion. The minion will occasionally create a Slipstream aura on you that increases the Action Speed of you, and all allies and enemies near you."
  },
  "summon_harbinger_of_focus": {
    "displayedname": "Summon Harbinger of Focus",
    "description":
      "Summons an immortal Harbinger minion. While you are channelling, the minion will occasionally cast a buff on you that reduces the Damage you take, and makes you avoid all Stuns and Ailments."
  },
  "summon_harbinger_of_directons": {
    "displayedname": "Summon Harbinger of Directions",
    "description":
      "Summons an immortal Harbinger minion. The minion will cast a random buff on you that grants one or all of the following: 1 additional Projectile, +1 Chain, Pierce 1 additional Target, and Projectiles Fork."
  },
  "summon_harbinger_of_storms": {
    "displayedname": "Summon Harbinger of Storms",
    "description":
      "Summons an immortal Harbinger minion. The minion will occasionally apply a Chill or Shock to an enemy that chains to other nearby enemies."
  },
  "summon_harbinger_of_brutality": {
    "displayedname": "Summon Harbinger of Brutality",
    "description":
      "Summons an immortal Harbinger minion. The minion will occasionally grant you significantly increased Damage, Attack Speed, Movement Speed, and reduce the Damage you take."
  },
  "upheaval_to_target": { "displayedname": "", "description": "" },
  "darktongue_kiss": {
    "displayedname": "Darktongue's Kiss",
    "description":
      "Apply a debuff to Enemies which deals Chaos Damage over Time."
  },
  "move_daemon": { "displayedname": "", "description": "" },
  "rotate_daemon": { "displayedname": "", "description": "" },
  "rotate_object": { "displayedname": "", "description": "" },
  "harbinger_summon_monsters": { "displayedname": "", "description": "" },
  "kitava_beam_orb": { "displayedname": "", "description": "" },
  "kitava_ultimate_death_breath": { "displayedname": "", "description": "" },
  "void_gaze": {
    "displayedname": "Void Gaze",
    "description":
      "Applies a debuff to Enemies, removing some of their resistance to Chaos damage."
  },
  "doedre_screech": { "displayedname": "", "description": "" },
  "attached_vaal_charged_blast": { "displayedname": "", "description": "" },
  "harbinger_warp": { "displayedname": "", "description": "" },
  "harbinger_ailment_arc": { "displayedname": "", "description": "" },
  "trio_add_doedre_stack": { "displayedname": "", "description": "" },
  "iguana_flamethrower": { "displayedname": "", "description": "" },
  "harbinger_lightning_orb": { "displayedname": "", "description": "" },
  "volatile_dead": {
    "displayedname": "Volatile Dead",
    "description":
      "Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected."
  },
  "volatile_dead_detonate": { "displayedname": "", "description": "" },
  "create_smoke_cloud": {
    "displayedname": "Fog of War",
    "description":
      "Creates a Smoke Cloud in an area, which blinds enemies within it."
  },
  "walk_emerge": { "displayedname": "", "description": "" },
  "discorectangle_slam": { "displayedname": "", "description": "" },
  "unearth": {
    "displayedname": "Unearth",
    "description":
      "Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands."
  },
  "shakari_tail_strike": { "displayedname": "", "description": "" },
  "shakari_upheaval": { "displayedname": "", "description": "" },
  "infernal_sweep": { "displayedname": "Infernal Sweep", "description": "" },
  "shakari_burrow": { "displayedname": "", "description": "" },
  "cremation": {
    "displayedname": "Cremation",
    "description":
      "A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected."
  },
  "corpse_erruption_monster": {
    "displayedname": "Cremation",
    "description": ""
  },
  "shakari_quicksand": { "displayedname": "", "description": "" },
  "corpse_mortar": { "displayedname": "", "description": "" },
  "garukhan_stationary_tornado": { "displayedname": "", "description": "" },
  "bodyswap": {
    "displayedname": "Bodyswap",
    "description":
      "Your body explodes, dealing spell damage in an area around you, and a targeted corpse also explodes, dealing damage around it. Your body is recreated at the location of the corpse. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated."
  },
  "shakari_trail_burrow": { "displayedname": "", "description": "" },
  "unholy_trio_ball_lightning": { "displayedname": "", "description": "" },
  "decelerating_projectile": { "displayedname": "", "description": "" },
  "vilenta_reflection": { "displayedname": "", "description": "" },
  "vilenta_gas_mortar": { "displayedname": "", "description": "" },
  "spectral_spinning_weapon": {
    "displayedname": "Spectral Spinning Weapon",
    "description": ""
  },
  "vilenta_pillar_hop": { "displayedname": "", "description": "" },
  "trigger_wave": { "displayedname": "", "description": "" },
  "aegis_fire": {
    "displayedname": "Fire Aegis",
    "description":
      "Calls forth a protective aegis which takes fire damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking fire damage from hits."
  },
  "aegis_cold": {
    "displayedname": "Cold Aegis",
    "description":
      "Calls forth a protective aegis which takes cold damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking cold damage from hits."
  },
  "aegis_elemental": {
    "displayedname": "Elemental Aegis",
    "description":
      "Calls forth a protective aegis which takes elemental damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking elemental damage from hits."
  },
  "abyss_teleport_strike": { "displayedname": "", "description": "" },
  "fire_impurity": {
    "displayedname": "Vaal Impurity of Fire",
    "description":
      "Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance. "
  },
  "cold_impurity": {
    "displayedname": "Vaal Impurity of Ice",
    "description":
      "Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance. "
  },
  "lightning_impurity": {
    "displayedname": "Vaal Impurity of Lightning",
    "description":
      "Casts an aura that reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance. "
  },
  "curse_pillar": {
    "displayedname": "Summon Doedre's Effigy",
    "description":
      "Summons an effigy of Doedre, which will project auras of all the curse skill gems socketed in Doedre's Skin."
  },
  "lightning_elder_teleport_spark": { "displayedname": "", "description": "" },
  "endurance_charge_slam": {
    "displayedname": "Tectonic Slam",
    "description":
      "Slam the ground with your main hand weapon, unleashing a fiery fissure in front of you, dealing area damage and releasing a random number of smaller fissures branching off from it. If you have Endurance Charges, the number of fissures will be maximised, and one Endurance Charge will be consumed. Requires a Mace, Sword, Axe, Staff, or Unarmed."
  },
  "lightning_elder_bolt": { "displayedname": "", "description": "" },
  "lightning_elder_tendrils": { "displayedname": "", "description": "" },
  "slide_emerge": { "displayedname": "", "description": "" },
  "lightning_elder_bouncing_orb": { "displayedname": "", "description": "" },
  "beam_orb": { "displayedname": "", "description": "" },
  "geometry_attack": { "displayedname": "", "description": "" },
  "geometry_spell": { "displayedname": "", "description": "" },
  "geometry_thruster": { "displayedname": "", "description": "" },
  "elder_clone_shot": { "displayedname": "", "description": "" },
  "death_walk": {
    "displayedname": "Death Walk",
    "description":
      "While you walk, this skill causes corpses near your steps to explode, dealing fire damage in an area. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected."
  },
  "empty_action_spell_2": { "displayedname": "", "description": "" },
  "empty_action_spell_3": { "displayedname": "", "description": "" },
  "empty_action_spell_4": { "displayedname": "", "description": "" },
  "empty_action_spell_5": { "displayedname": "", "description": "" },
  "elder_siphon": { "displayedname": "", "description": "" },
  "elder_slamming_tentacles": { "displayedname": "", "description": "" },
  "elder_doom_projectile": { "displayedname": "", "description": "" },
  "elder_expanding_nova": { "displayedname": "", "description": "" },
  "spirit_burst": {
    "displayedname": "Spirit Burst",
    "description":
      "Consumes a spirit charge to fire projectiles which deals physical damage."
  },
  "despair": {
    "displayedname": "Despair",
    "description":
      "Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit."
  },
  "shade_form": {
    "displayedname": "Shade Form",
    "description":
      "Makes you immune to physical damage, and harder for enemies to detect, for a duration."
  },
  "summon_petrification_statue": {
    "displayedname": "Petrification Statue",
    "description":
      "Creates a Petrification Statue in front of you, which will slow enemies with its gaze, until they become fully petrified."
  },
  "petrification_statue_gaze": { "displayedname": "", "description": "" },
  "ryslatha_parasite_ground": { "displayedname": "", "description": "" },
  "ice_flower": { "displayedname": "", "description": "" },
  "void_shot": {
    "displayedname": "Void Shot",
    "description":
      "Fires an arrow which decelerates to the target location, the arrow will then become unstable and explode dealing weapon damage in an area, converting half of the physical damage to cold damage."
  },
  "tentacle_smash": {
    "displayedname": "Tentacle Whip",
    "description":
      "This attack causes three otherworldly tentacles to strike the ground around you, each dealing your attack damage in an area."
  },
  "temporal_anomaly": {
    "displayedname": "Temporal Anomaly",
    "description": ""
  },
  "summon_void_sphere": {
    "displayedname": "Volatile Anomaly",
    "description":
      "Creates an orb which moves towards nearby enemies, exploding after a duration or when it gets close enough. The explosion deals cold spell damage in an area, and leaves behind a Vortex on the ground for a secondary duration which continues to deal cold damage over time and chill enemies caught in it."
  },
  "empty_action_spell_loop": { "displayedname": "", "description": "" },
  "empty_action_spell_loop2": { "displayedname": "", "description": "" },
  "empty_action_spell_loop3": { "displayedname": "", "description": "" },
  "empty_action_spell_loop4": { "displayedname": "", "description": "" },
  "empty_action_spell_loop5": { "displayedname": "", "description": "" },
  "mass_special_beam_cannon": { "displayedname": "", "description": "" },
  "bestiary_stampede": { "displayedname": "", "description": "" },
  "tiger_spirit_fangs": { "displayedname": "", "description": "" },
  "tiger_spirit_lacerate": { "displayedname": "", "description": "" },
  "tiger_spirit_teleport_slam": { "displayedname": "", "description": "" },
  "tora_monster_trap": { "displayedname": "", "description": "" },
  "intimidating_cry": {
    "displayedname": "Intimidating Cry",
    "description":
      "Performs a warcry, granting the user and nearby allies increased attack speed if there are nearby enemies. The attack speed increase is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user, and Intimidates them. Shares a cooldown with other Warcry skills."
  },
  "monster_detonate_dead_area": { "displayedname": "", "description": "" },
  "aspect_cat": {
    "displayedname": "Aspect of the Cat",
    "description":
      "While active, grants the Cat's Stealth and Cat's Agility buffs in sequence. Cat's Stealth increases your critical strike chance, makes you harder to see, and gives you a chance to avoid damage for a short duration. Cat's Agility increases your attack and cast speed for a longer secondary duration."
  },
  "aspect_bird": {
    "displayedname": "Aspect of the Avian",
    "description":
      "While active, grants the Avian's Might and Avian's Flight buffs in sequence. Avian's Might grants you and your minions a chance to deal Double Damage with hits for a duration. Avian's Flight grants you and your minions increased Movement Speed for a secondary duration."
  },
  "aspect_spider": {
    "displayedname": "Aspect of the Spider",
    "description":
      "While active, periodically applies a Spider's Web debuff to nearby Enemies, and Hinders them. Each Spider's Web on an Enemy increases the Damage they take. Hinder reduces their movement speed."
  },
  "aspect_crab": {
    "displayedname": "Aspect of the Crab",
    "description":
      "While active, periodically adds Crab Barriers to you, and grants additional Physical Damage reduction for each Crab Barrier you have. All Crab Barriers are lost when you take physical damage from a hit."
  },
  "vilenta_bomb_toss": { "displayedname": "", "description": "" },
  "crab_spirit_burrow_path": { "displayedname": "", "description": "" },
  "crab_spirit_charge": { "displayedname": "", "description": "" },
  "fire_projectile_retaliation": {
    "displayedname": "Fire Projectile Retaliation",
    "description": ""
  },
  "physical_projectile_retaliation": {
    "displayedname": "Physical Projectile Retaliation",
    "description": ""
  },
  "avian_tornado": {
    "displayedname": "Tornado",
    "description":
      "Launches an unpredictable, piercing tornado projectile that moves randomly for a duration, repeatedly dealing damage to enemies it intersects."
  },
  "master_grant_buff": { "displayedname": "", "description": "" },
  "monster_fading_projectile_spell": { "displayedname": "", "description": "" },
  "empty_action_attack": { "displayedname": "", "description": "" },
  "empty_action_attack_2": { "displayedname": "", "description": "" },
  "empty_action_attack_3": { "displayedname": "", "description": "" },
  "empty_action_attack_4": { "displayedname": "", "description": "" },
  "empty_action_attack_5": { "displayedname": "", "description": "" },
  "empty_action_loop_attack": { "displayedname": "", "description": "" },
  "empty_action_loop_attack_2": { "displayedname": "", "description": "" },
  "empty_action_loop_attack_3": { "displayedname": "", "description": "" },
  "empty_action_loop_attack_4": { "displayedname": "", "description": "" },
  "empty_action_loop_attack_5": { "displayedname": "", "description": "" },
  "bestiary_spider_ground_stab": { "displayedname": "", "description": "" },
  "bestiary_spider_hallucinate": { "displayedname": "", "description": "" },
  "lightning_clone_retaliation": {
    "displayedname": "Lightning Clone Retaliation",
    "description": ""
  },
  "capture_monster": { "displayedname": "Capture Monster", "description": "" },
  "cold_beam_retaliation": { "displayedname": "", "description": "" },
  "rabbit_summon_tiger": { "displayedname": "", "description": "" },
  "ground_crab": { "displayedname": "", "description": "" },
  "animate_guardian_weapon": {
    "displayedname": "Animate Guardian's Weapon",
    "description":
      "Animates a copy of your Animated Guardian's main-hand weapon to fight by your side."
  },
  "blinding_aura": {
    "displayedname": "Blinding Aura",
    "description": "Casts an aura that blinds enemies in a radius."
  },
  "shrapnel_trap": {
    "displayedname": "Explosive Trap",
    "description":
      "Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first."
  },
  "lightning_tower_trap": {
    "displayedname": "Lightning Spire Trap",
    "description":
      "Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to cast speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies."
  },
  "lightning_tower_trap_triggerable": {
    "displayedname": "",
    "description": ""
  },
  "flamethrower_trap": {
    "displayedname": "Flamethrower Trap",
    "description":
      "Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage."
  },
  "ice_siphon_trap": {
    "displayedname": "Siphoning Trap",
    "description":
      "Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies."
  },
  "phys_cascade_trap": {
    "displayedname": "Seismic Trap",
    "description":
      "Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed affects how frequently it releases waves."
  },
  "expanding_pulse": { "displayedname": "", "description": "" },
  "trigger_beam": { "displayedname": "", "description": "" },
  "multi_trigger_beam": { "displayedname": "", "description": "" },
  "delayed_spell_projectile": { "displayedname": "", "description": "" },
  "channelled_ground_laser": { "displayedname": "", "description": "" },
  "architect_healing_beam": { "displayedname": "", "description": "" },
  "monster_tornado": { "displayedname": "", "description": "" },
  "architect_combo_stomp": { "displayedname": "", "description": "" },
  "architect_blood_explosion": { "displayedname": "", "description": "" },
  "architect_blood_beam": { "displayedname": "", "description": "" },
  "translate_rotate": { "displayedname": "", "description": "" },
  "translate_rotate_no_translate": { "displayedname": "", "description": "" },
  "translate_rotate_to_middle": { "displayedname": "", "description": "" },
  "translate_rotate_fast": { "displayedname": "", "description": "" },
  "translate_rotate_slow": { "displayedname": "", "description": "" },
  "frontal_flamethrower": { "displayedname": "", "description": "" },
  "frontal_damage_wave": { "displayedname": "", "description": "" }
}
