{
  "meta": {
    "include": "stat_descriptions"
  },
  "data": {
    "damage_taken_+%_from_hits": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "base_strength": {
      "stats": ["base_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Strength",
          "formatters": []
        }
      ]
    },
    "base_dexterity": {
      "stats": ["base_dexterity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Dexterity",
          "formatters": []
        }
      ]
    },
    "base_intelligence": {
      "stats": ["base_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Intelligence",
          "formatters": []
        }
      ]
    },
    "mana_regeneration_rate_per_minute_%": {
      "stats": ["mana_regeneration_rate_per_minute_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "Additional %1%%% of Mana Regenerated per second",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_per_minute_%_per_power_charge": {
      "stats": ["mana_regeneration_rate_per_minute_%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "Additional %1%%% of Mana Regenerated per second per Power Charge",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "max_endurance_charges": {
      "stats": ["max_endurance_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Maximum Endurance Charges",
          "formatters": []
        }
      ]
    },
    "max_frenzy_charges": {
      "stats": ["max_frenzy_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Maximum Frenzy Charges",
          "formatters": []
        }
      ]
    },
    "max_power_charges": {
      "stats": ["max_power_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Maximum Power Charges",
          "formatters": []
        }
      ]
    },
    "physical_damage_+%_per_frenzy_charge": {
      "stats": ["physical_damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% increased Physical Damage per Frenzy Charge",
          "formatters": []
        }
      ]
    },
    "add_frenzy_charge_on_kill": {
      "stats": ["add_frenzy_charge_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "Gain a Frenzy Charge on Kill",
          "formatters": []
        }
      ]
    },
    "keystone_iron_reflexes": {
      "stats": ["keystone_iron_reflexes"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating",
          "formatters": []
        }
      ]
    },
    "keystone_avatar_of_fire": {
      "stats": ["keystone_avatar_of_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "50%% of Physical, Cold and Lightning Damage Converted to Fire Damage\\nDeal no Non-Fire Damage",
          "formatters": []
        }
      ]
    },
    "keystone_eldritch_battery": {
      "stats": ["keystone_eldritch_battery"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Spend Energy Shield before Mana for Skill Costs\\nEnergy Shield protects Mana instead of Life",
          "formatters": []
        }
      ]
    },
    "keystone_ancestral_bond": {
      "stats": ["keystone_ancestral_bond"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "You can't deal Damage with Skills yourself\\nCan have up to 1 additional Totem summoned at a time",
          "formatters": []
        }
      ]
    },
    "convert_all_physical_damage_to_fire": {
      "stats": ["convert_all_physical_damage_to_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "Converts all Physical Damage to Fire Damage",
          "formatters": []
        }
      ]
    },
    "base_number_of_zombies_allowed": {
      "stats": ["base_number_of_zombies_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Maximum number of Zombies",
          "formatters": []
        }
      ]
    },
    "base_number_of_spectres_allowed": {
      "stats": ["base_number_of_spectres_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Maximum number of Spectres",
          "formatters": []
        }
      ]
    },
    "base_number_of_skeletons_allowed": {
      "stats": ["base_number_of_skeletons_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Maximum number of Skeletons",
          "formatters": []
        }
      ]
    },
    "base_number_of_raging_spirits_allowed": {
      "stats": ["base_number_of_raging_spirits_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Maximum number of Raging Spirits",
          "formatters": []
        }
      ]
    },
    "keystone_acrobatics": {
      "stats": ["keystone_acrobatics"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "30%% Chance to Dodge Attack Hits. 50%% less Armour, 30%% less Energy Shield, 30%% less Chance to Block Spells and Attacks",
          "formatters": []
        }
      ]
    },
    "keystone_phase_acrobatics": {
      "stats": ["keystone_phase_acrobatics"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "30%% Chance to Dodge Spell Hits",
          "formatters": []
        }
      ]
    },
    "keystone_pain_attunement": {
      "stats": ["keystone_pain_attunement"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "30%% more Spell Damage when on Low Life",
          "formatters": []
        }
      ]
    },
    "keystone_strong_bowman": {
      "stats": ["keystone_strong_bowman"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks",
          "formatters": []
        }
      ]
    },
    "keystone_point_blank": {
      "stats": ["keystone_point_blank"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Projectile Attack Hits deal up to 50%% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther",
          "formatters": []
        }
      ]
    },
    "keystone_conduit": {
      "stats": ["keystone_conduit"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Share Endurance, Frenzy and Power Charges with nearby party members",
          "formatters": []
        }
      ]
    },
    "keystone_projectile_evasion": {
      "stats": ["keystone_projectile_evasion"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "40%% more chance to Evade Projectile Attacks\\n20%% less chance to Evade Melee Attacks",
          "formatters": []
        }
      ]
    },
    "keystone_blood_magic": {
      "stats": ["keystone_blood_magic"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "Removes all mana. Spend Life instead of Mana for Skills",
          "formatters": []
        }
      ]
    },
    "keystone_minion_instability": {
      "stats": ["keystone_minion_instability"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Minions explode when reduced to Low Life, dealing 33%% of their maximum Life as Fire Damage to surrounding Enemies",
          "formatters": []
        }
      ]
    },
    "keystone_elemental_equilibrium": {
      "stats": ["keystone_elemental_equilibrium"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Enemies you hit with Elemental Damage temporarily get +25%% Resistance to those Elements and -50%% Resistance to other Elements",
          "formatters": []
        }
      ]
    },
    "keystone_chaos_inoculation": {
      "stats": ["keystone_chaos_inoculation"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "Maximum Life becomes 1, Immune to Chaos Damage",
          "formatters": []
        }
      ]
    },
    "keystone_vampirism": {
      "stats": ["keystone_vampirism"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Gain Life from Leech instantly. Life Regeneration has no effect.",
          "formatters": []
        }
      ]
    },
    "keystone_vaal_pact": {
      "stats": ["keystone_vaal_pact"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Life Leeched per Second is doubled.\\nMaximum Life Leech Rate is doubled.\\nLife Regeneration has no effect.",
          "formatters": []
        }
      ]
    },
    "regenerate_energy_shield_instead_of_life": {
      "stats": ["regenerate_energy_shield_instead_of_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "Life Regeneration is applied to Energy Shield instead",
          "formatters": []
        }
      ]
    },
    "critical_strike_chance_+%": {
      "stats": ["critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% increased Critical Strike Chance",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% reduced Critical Strike Chance",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_critical_strike_multiplier_+": {
      "stats": ["base_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d%% to Critical Strike Multiplier",
          "formatters": []
        }
      ]
    },
    "staff_block_%": {
      "stats": ["staff_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% additional Block Chance with Staves",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "Removes %1%%% Block Chance with Staves",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "keystone_mana_shield": {
      "stats": ["keystone_mana_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "30%% of Damage is taken from Mana before Life",
          "formatters": []
        }
      ]
    },
    "mortal_conviction_mana_reservation_+%_final": {
      "stats": ["mortal_conviction_mana_reservation_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% more Mana Reserved",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% less Mana Reserved",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "resolute_technique": {
      "stats": ["resolute_technique"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "Your hits can't be Evaded\\nNever deal Critical Strikes",
          "formatters": []
        }
      ]
    },
    "keystone_unwavering_stance": {
      "stats": ["keystone_unwavering_stance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "Cannot Evade enemy Attacks\\nCannot be Stunned",
          "formatters": []
        }
      ]
    },
    "passive_can_be_allocated_without_connection": {
      "stats": ["passive_can_be_allocated_without_connection"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "Can be allocated without connection to the tree",
          "formatters": []
        }
      ]
    },
    "base_strength_and_dexterity": {
      "stats": ["base_strength_and_dexterity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Strength and Dexterity",
          "formatters": []
        }
      ]
    },
    "base_strength_and_intelligence": {
      "stats": ["base_strength_and_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Strength and Intelligence",
          "formatters": []
        }
      ]
    },
    "base_dexterity_and_intelligence": {
      "stats": ["base_dexterity_and_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d to Dexterity and Intelligence",
          "formatters": []
        }
      ]
    },
    "shield_block_%": {
      "stats": ["shield_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% additional Chance to Block with Shields",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "Minus %1%%% Chance to Block with Shields",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "has_fortify": {
      "stats": ["has_fortify"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "You have Fortify",
          "formatters": []
        }
      ]
    },
    "global_chance_to_blind_on_hit_%": {
      "stats": ["global_chance_to_blind_on_hit_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "%1%%% chance to Blind Enemies on Hit",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "Blind Enemies on Hit",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "number_of_additional_projectiles": {
      "stats": ["number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "Skills fire an additional Projectile",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "Skills fire%1% additional Projectiles",
          "formatters": []
        }
      ]
    },
    "base_number_of_golems_allowed": {
      "stats": ["base_number_of_golems_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "Can Summon up to %1% additional Golem at a time",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "Can Summon up to %1% additional Golems at a time",
          "formatters": []
        }
      ]
    },
    "keystone_elemental_overload": {
      "stats": ["keystone_elemental_overload"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "40%% more Elemental Damage if you've Crit in the past 8 seconds\\nNo Critical Strike Multiplier\\nNo Damage Multiplier for Ailments from Critical Strikes",
          "formatters": []
        }
      ]
    },
    "display_can_take_character_start_point": {
      "stats": ["display_can_take_character_start_point"],
      "translations": [
        {
          "matchers": [1],
          "text": "Can Allocate Passives from the Marauder's starting point",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "Can Allocate Passives from the Ranger's starting point",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "Can Allocate Passives from the Witch's starting point",
          "formatters": []
        },
        {
          "matchers": [4],
          "text": "Can Allocate Passives from the Duelist's starting point",
          "formatters": []
        },
        {
          "matchers": [5],
          "text": "Can Allocate Passives from the Templar's starting point",
          "formatters": []
        },
        {
          "matchers": [6],
          "text": "Can Allocate Passives from the Shadow's starting point",
          "formatters": []
        }
      ]
    },
    "consecrate_ground_on_kill_%_for_3_seconds": {
      "stats": ["consecrate_ground_on_kill_%_for_3_seconds"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "%1%%% chance to create Consecrated Ground on Kill, lasting 8 seconds",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "Create Consecrated Ground on Kill, lasting 8 seconds",
          "formatters": []
        }
      ]
    },
    "chill_effect_+%": {
      "stats": ["chill_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% increased Effect of Chill",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% reduced Effect of Chill",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "keystone_crimson_dance": {
      "stats": ["keystone_crimson_dance"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "You can inflict Bleeding on an Enemy up to 8 times\\nYour Bleeding does not deal extra Damage while the Enemy is moving\\n50%% less Damage with Bleeding",
          "formatters": []
        }
      ]
    },
    "shock_effect_+%": {
      "stats": ["shock_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% increased Effect of Shock",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% reduced Effect of Shock",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "keystone_ailment_crit": {
      "stats": ["keystone_ailment_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30%% of their value\\n30%% less Damage with Hits",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "keystone_ghost_reaver": {
      "stats": ["keystone_ghost_reaver"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "Life Leech is applied to Energy Shield instead\\n50%% less Energy Shield Recharge Rate",
          "formatters": []
        }
      ]
    }
  }
}
