{
  "Arena1v1_kill": { "description": "在 1 对 1 的对决中击败另外一位流放者" },
  "Arena1v1_win": { "description": "在 1 对 1 的对决中获胜" },
  "Arena1v1_win_round_no_flasks": {
    "description": "在 1 对 1 的对决中不使用任何药剂就获得一次胜利"
  },
  "Arena1v1_kill_within_X_seconds": {
    "description": "在 1 对 1 的对决中 %1% 秒内就击败另外一位流放者"
  },
  "Arena1v1_win_as_classes1": {
    "description": "以 %1% 角色在 1 对 1 的对决中获胜"
  },
  "Arena1v1_win_as_classes2": {
    "description": "以 %1% 角色在 1 对 1 的对决中获胜"
  },
  "Arena3v3_kill": { "description": "在 3 对 3 的对决中击败另外一位流放者" },
  "Arena3v3_win": { "description": "在 3 对 3 的对决中获胜" },
  "Arena3v3_kill_team": {
    "description": "在 3 对 3 的对决中在一轮中击败对方所有流放者"
  },
  "Arena3v3_kill_within_X_seconds": {
    "description": "在 3 对 3 的对决中 %1% 秒内就击败另外一位流放者"
  },
  "Arena3v3_win_as_classes1": {
    "description": "以 %1% 角色在 3 对 3 的对决中获胜"
  },
  "Arena3v3_win_as_classes2": {
    "description": "以 %1% 角色在 3 对 3 的对决中获胜"
  },
  "CTF_kill": { "description": "在抢旗战中击败另外一位流放者" },
  "CTF_win": { "description": "在抢旗战中获胜" },
  "CTF_capture": { "description": "在抢旗战中夺取一面旗帜" },
  "CTF_return": { "description": "在抢旗战中归还一面掉落的旗帜" },
  "CTF_kill_flagbearer": { "description": "在抢旗战中击败一名持旗的流放者" },
  "CTF_win_as_classes1": { "description": "以 %1% 角色在抢旗战中获胜. " },
  "CTF_win_as_classes2": { "description": "以 %1% 角色在抢旗战中获胜. " },
  "FFA_kill": { "description": "在萨恩竞技场击败另外一位流放者" },
  "FFA_survive_X_seconds": {
    "description": "在萨恩竞技场中存活 %1% 秒没有死亡"
  },
  "FFA_killstreak_X": {
    "description": "在萨恩竞技场中存活并击败另外 %1% 位流放者"
  },
  "FFA_kill_X_in_Y_seconds": {
    "description": "在萨恩竞技场中 %2% 秒内击败 %1% 位流放者"
  }
}
