{
  "meta": {
    "include": "gem_stat_descriptions",
    "hasIdentifiers": false
  },
  "data": {
    "off_hand_local_minimum_added_physical_damage": {
      "stats": [
        "off_hand_local_minimum_added_physical_damage",
        "off_hand_local_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% - %2% 基础副手物理伤害",
          "formatters": []
        }
      ]
    },
    "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating": {
      "stats": [
        "off_hand_minimum_added_physical_damage_per_15_shield_armour_and_evasion_rating",
        "off_hand_maximum_added_physical_damage_per_15_shield_armour_and_evasion_rating"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "盾牌上每有 15 点护甲或闪避值，则附加 %1% - %2% 物理伤害",
          "formatters": []
        }
      ]
    },
    "off_hand_base_weapon_attack_duration_ms": {
      "stats": ["off_hand_base_weapon_attack_duration_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "基础副手攻击时间 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_minimum_added_physical_damage": {
      "stats": [
        "global_minimum_added_physical_damage",
        "global_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% - %2% 基础物理伤害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_fire_damage": {
      "stats": [
        "global_minimum_added_fire_damage",
        "global_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% - %2% 基础火焰伤害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_cold_damage": {
      "stats": [
        "global_minimum_added_cold_damage",
        "global_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% - %2% 基础冰霜伤害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_lightning_damage": {
      "stats": [
        "global_minimum_added_lightning_damage",
        "global_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% - %2% 基础闪电伤害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_chaos_damage": {
      "stats": [
        "global_minimum_added_chaos_damage",
        "global_maximum_added_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% - %2% 基础混沌伤害",
          "formatters": []
        }
      ]
    },
    "active_skill_damage_+%_final": {
      "stats": ["active_skill_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成 %1%%% 基础伤害",
          "formatters": [
            {
              "id": "multiplicative_damage_modifier",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_physical_damage_+%_final": {
      "stats": ["active_skill_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成 %1%%% 基础物理伤害",
          "formatters": [
            {
              "id": "multiplicative_damage_modifier",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_attack_damage_+%_final": {
      "stats": ["active_skill_attack_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成 %1%%% 基础攻击伤害",
          "formatters": [
            {
              "id": "multiplicative_damage_modifier",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cleave_damage_+%_final_while_dual_wielding": {
      "stats": ["cleave_damage_+%_final_while_dual_wielding"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "双持武器时，每把武器造成 %1%%% 伤害",
          "formatters": [
            {
              "id": "multiplicative_damage_modifier",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_minion_damage_+%_final": {
      "stats": ["active_skill_minion_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召唤生物造成 %1%%% 基础伤害",
          "formatters": [
            {
              "id": "multiplicative_damage_modifier",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_+%_per_frenzy_charge": {
      "stats": ["physical_damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每个狂怒球可使物理伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每个狂怒球可使物理伤害减少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_number_of_zombies_allowed": {
      "stats": ["base_number_of_zombies_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同时拥有 %1% 个魔卫",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": "最多可同时拥有 %1% 个魔卫",
          "formatters": []
        }
      ]
    },
    "base_number_of_spectres_allowed": {
      "stats": ["base_number_of_spectres_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同时拥有 %1% 个灵体",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": " 最多可同时拥有 %1% 个灵体",
          "formatters": []
        }
      ]
    },
    "base_number_of_skeletons_allowed": {
      "stats": ["base_number_of_skeletons_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同时拥有 %1% 个魔侍",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": "最多可同时拥有 %1% 个魔侍",
          "formatters": []
        }
      ]
    },
    "base_number_of_raging_spirits_allowed": {
      "stats": ["base_number_of_raging_spirits_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同时拥有 %1% 个愤怒狂灵",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": "最多可同时拥有 %1% 个愤怒狂灵",
          "formatters": []
        }
      ]
    },
    "base_aura_area_of_effect_+%": {
      "stats": ["base_aura_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "光环范围效果扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "光环范围效果缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "buff_duration_+%": {
      "stats": ["buff_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增益和减益持续时间延长 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增益和减益持续时间缩短 %1%%% ",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "aura_effect_+%": {
      "stats": ["aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "光环强度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "光环强度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_skill_effect_duration": {
      "stats": ["base_skill_effect_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "基础持续时间为 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "offering_skill_effect_duration_per_corpse": {
      "stats": ["offering_skill_effect_duration_per_corpse"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每消耗 1 具灵柩，基础持续时间延长 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_buff_duration_ms_+_per_endurance_charge": {
      "stats": ["base_buff_duration_ms_+_per_endurance_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每个耐力球可使基础持续时间延长 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "display_minion_base_maximum_life": {
      "stats": ["display_minion_base_maximum_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召唤生物拥有 %1% 基础最大生命",
          "formatters": []
        }
      ]
    },
    "active_skill_area_damage_+%_final": {
      "stats": ["active_skill_area_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "范围攻击总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "范围攻击总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_attack_damage_final_permyriad": {
      "stats": ["active_skill_attack_damage_final_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成 %1%%% 基础伤害",
          "formatters": [
            {
              "id": "multiplicative_permyriad_damage_modifier",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_spell_repeat_count": {
      "stats": ["base_spell_repeat_count"],
      "translations": [
        {
          "matchers": [1],
          "text": "重复施放法术 1 次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "重复施放法术 %1% 次",
          "formatters": []
        }
      ]
    },
    "base_secondary_skill_effect_duration": {
      "stats": ["base_secondary_skill_effect_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "基础额外效果持续时间 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_number_of_golems_allowed": {
      "stats": ["base_number_of_golems_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "每次最多同时召唤 %1% 个魔像",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "每次最多同时召唤 %1% 个魔像",
          "formatters": []
        }
      ]
    },
    "accuracy_rating": {
      "stats": ["accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 命中值",
          "formatters": []
        }
      ]
    },
    "accuracy_rating_+%": {
      "stats": ["accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "命中值提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "命中值降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_if_used_through_frostbolt_damage_+%_final": {
      "stats": ["active_skill_if_used_through_frostbolt_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在【寒冰弹】上施放时总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在【寒冰弹】上施放时总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "additional_base_critical_strike_chance": {
      "stats": ["additional_base_critical_strike_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "附加 %1$+d%% 攻击和法术基础暴击率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_damage_+%": {
      "stats": ["area_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "范围伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "范围伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_while_dead": {
      "stats": ["area_of_effect_+%_while_dead"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "死亡时范围效果扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "死亡时范围效果缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_+%": {
      "stats": ["attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻击速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "攻击速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_blade_vortex_hit_rate_ms": {
      "stats": ["base_blade_vortex_hit_rate_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 %1% 秒对敌人造成一次伤害",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_cast_speed_+%": {
      "stats": ["base_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "施法速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "施法速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_chance_to_freeze_%": {
      "stats": ["base_chance_to_freeze_%", "always_freeze"],
      "translations": [
        {
          "matchers": ["#", [1, "#"]],
          "text": "击中时必定冰冻敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0],
          "text": "冰霜伤害击中时必定冰冻敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[1, 99], 0],
          "text": "冰霜伤害击中时有 %1%%% 的几率冰冻敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "base_chance_to_ignite_%": {
      "stats": ["base_chance_to_ignite_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "火焰伤害击中时有 %1%%% 几率点燃敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "火焰伤害击中时必定点燃敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "base_chance_to_shock_%": {
      "stats": ["base_chance_to_shock_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "闪电伤害击中时有 %1%%% 几率使敌人受到感电效果影响",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "闪电伤害击中时必定使敌人受到感电效果影响",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "base_critical_strike_multiplier_+": {
      "stats": ["base_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 暴击伤害加成",
          "formatters": []
        }
      ]
    },
    "base_curse_duration_+%": {
      "stats": ["base_curse_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "诅咒持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "诅咒持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_global_chance_to_knockback_%": {
      "stats": ["base_global_chance_to_knockback_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击中时有 %1%%% 几率击退敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "base_killed_monster_dropped_item_rarity_+%": {
      "stats": ["base_killed_monster_dropped_item_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击败敌人后掉落物品的稀有度提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "击败敌人后掉落物品的稀有度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_life_gain_per_target": {
      "stats": ["base_life_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的攻击击中每个敌人会回复 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "base_mana_cost_-%": {
      "stats": ["base_mana_cost_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "技能魔耗降低 %1%%%（不包括魔力保留类技能）",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "技能魔耗提高 %1%%% （不包括魔力保留类技能）",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_number_of_additional_arrows": {
      "stats": ["base_number_of_additional_arrows"],
      "translations": [
        {
          "matchers": [1],
          "text": "额外获得 1 个箭矢",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "额外获得 %1% 个箭矢",
          "formatters": []
        }
      ]
    },
    "base_physical_damage_%_to_convert_to_lightning": {
      "stats": ["base_physical_damage_%_to_convert_to_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "物理伤害的 %1%%% 转换为闪电伤害",
          "formatters": []
        }
      ]
    },
    "base_poison_duration_+%": {
      "stats": ["base_poison_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "中毒持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "中毒持续时间缩短 %1%%%",
          "formatters": []
        }
      ]
    },
    "base_projectile_speed_+%": {
      "stats": ["base_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "投射物速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_reduce_enemy_cold_resistance_%": {
      "stats": ["base_reduce_enemy_cold_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 冰霜抗性穿透",
          "formatters": []
        }
      ]
    },
    "base_reduce_enemy_fire_resistance_%": {
      "stats": ["base_reduce_enemy_fire_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 火焰抗性穿透",
          "formatters": []
        }
      ]
    },
    "base_reduce_enemy_lightning_resistance_%": {
      "stats": ["base_reduce_enemy_lightning_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 闪电抗性穿透",
          "formatters": []
        }
      ]
    },
    "base_skill_area_of_effect_+%": {
      "stats": ["base_skill_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "范围效果扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "范围效果缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_stun_duration_+%": {
      "stats": ["base_stun_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敌人被晕眩时间延长 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "敌人被晕眩时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_use_life_in_place_of_mana": {
      "stats": ["base_use_life_in_place_of_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "施放技能消耗生命，而非魔力",
          "formatters": []
        }
      ]
    },
    "blind_duration_+%": {
      "stats": ["blind_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "致盲持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "致盲持续时间缩短 %1%%%",
          "formatters": []
        }
      ]
    },
    "burn_damage_+%": {
      "stats": ["burn_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "燃烧伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "燃烧伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_fortify_on_melee_hit_+%": {
      "stats": ["chance_to_fortify_on_melee_hit_+%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "近战击中时获得护体效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "近战击中时有 %1%%% 几率获得护体效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%": {
      "stats": ["chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "击败被冰冻的敌人时有 %1%%% 几率获得 1 个狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "击败被冰冻的敌人时获得 1 个狂怒球",
          "formatters": []
        }
      ]
    },
    "chaos_damage_+%": {
      "stats": ["chaos_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "混沌伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "混沌伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_duration_+%": {
      "stats": ["chill_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敌人被冰缓的持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "敌人被冰缓的时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_effect_+%": {
      "stats": ["chill_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "对敌人的冰缓效果提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "对敌人的冰缓效果降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_%_to_add_as_fire": {
      "stats": ["cold_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "获得额外火焰伤害， 其数值等同于冰霜伤害的 %1%%%",
          "formatters": []
        }
      ]
    },
    "cold_damage_+%": {
      "stats": ["cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "冰霜伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "冰霜伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "corpse_erruption_base_maximum_number_of_geyers": {
      "stats": ["corpse_erruption_base_maximum_number_of_geyers"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "最多制造 %1% 个火泉",
          "formatters": []
        }
      ]
    },
    "critical_strike_chance_+%": {
      "stats": ["critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻击和法术暴击率提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "攻击和法术暴击率降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_over_time_+%": {
      "stats": ["damage_over_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持续伤害效果提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持续伤害效果降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%": {
      "stats": ["damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_frozen_enemies": {
      "stats": ["damage_+%_vs_frozen_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "对被冰冻敌人的击中伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "对被冰冻敌人的击中伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_+%": {
      "stats": ["elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "火焰、冰霜、闪电伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "火焰、冰霜、闪电伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_+%": {
      "stats": ["fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "火焰伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "火焰伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fortify_duration_+%": {
      "stats": ["fortify_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "护体效果持续时间延长 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "护体效果持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "freeze_duration_+%": {
      "stats": ["freeze_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敌人被冰冻的持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "敌人被冰冻的持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_chance_to_blind_on_hit_%": {
      "stats": ["global_chance_to_blind_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "击中时有 %1%%% 几率致盲敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "global_reduce_enemy_block_%": {
      "stats": ["global_reduce_enemy_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敌人的攻击和法术格挡率降低 %1%%%",
          "formatters": []
        }
      ]
    },
    "ignite_duration_+%": {
      "stats": ["ignite_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敌人被点燃的持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "敌人被点燃的持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "knockback_distance_+%": {
      "stats": ["knockback_distance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击退距离延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "击退距离缩短 %1%%%",
          "formatters": []
        }
      ]
    },
    "life_leech_from_any_damage_permyriad": {
      "stats": ["life_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "伤害的 %1%%% 转化为生命偷取",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_speed_+%": {
      "stats": ["life_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒生命偷取提高 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每秒生命偷取降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "lightning_damage_+%": {
      "stats": ["lightning_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "闪电伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "闪电伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_tower_trap_base_interval_duration_ms": {
      "stats": ["lightning_tower_trap_base_interval_duration_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 %1% 秒攻击一次",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_leech_from_any_damage_permyriad": {
      "stats": ["mana_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "伤害的 %1%%% 转化为魔力偷取",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_speed_+%": {
      "stats": ["mana_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒魔力偷取提高 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每秒魔力偷取提高 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "melee_damage_vs_bleeding_enemies_+%": {
      "stats": ["melee_damage_vs_bleeding_enemies_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "对流血敌人的近战伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "对流血敌人的近战伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_physical_damage_+%": {
      "stats": ["melee_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近战物理伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "近战物理伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_detonation_radius_+%": {
      "stats": ["mine_detonation_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "地雷引爆的范围效果扩大 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "地雷引爆的范围效果缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_duration_+%": {
      "stats": ["mine_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "地雷持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "地雷持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_laying_speed_+%": {
      "stats": ["mine_laying_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "地雷放置速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "地雷放置速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "non_curse_aura_effect_+%": {
      "stats": ["non_curse_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "光环效果提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "光环效果降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "number_of_additional_projectiles": {
      "stats": ["number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "额外发射 1 个投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "额外发射 %1% 个投射物",
          "formatters": []
        }
      ]
    },
    "number_of_additional_projectiles_in_chain": {
      "stats": ["number_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物连锁弹射 %1$+d 次",
          "formatters": []
        }
      ]
    },
    "number_of_additional_remote_mines_allowed": {
      "stats": ["number_of_additional_remote_mines_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多同时可额外放置 %1% 个遥控地雷",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "最多同时可额外放置 %1% 个遥控地雷",
          "formatters": []
        }
      ]
    },
    "number_of_additional_traps_allowed": {
      "stats": ["number_of_additional_traps_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多同时可额外放置 %1% 个陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "最多同时可额外放置 %1% 个陷阱",
          "formatters": []
        }
      ]
    },
    "number_of_additional_traps_to_throw": {
      "stats": ["number_of_additional_traps_to_throw"],
      "translations": [
        {
          "matchers": [1],
          "text": "额外投掷最多 1 个陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "额外投掷最多 %1% 个陷阱",
          "formatters": []
        }
      ]
    },
    "number_of_animated_weapons_allowed": {
      "stats": ["number_of_animated_weapons_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多同时召唤 %1% 个幻化武器",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": "最多同时召唤 %1% 个幻化武器",
          "formatters": []
        }
      ]
    },
    "phys_cascade_trap_base_interval_duration_ms": {
      "stats": ["phys_cascade_trap_base_interval_duration_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 %1% 秒释放一次",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_%_to_add_as_fire": {
      "stats": ["physical_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "获得额外火焰伤害， 其数值等同于物理伤害的 %1%%%",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_to_add_as_lightning": {
      "stats": ["physical_damage_%_to_add_as_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "获得额外闪电伤害， 其数值等同于物理伤害的 %1%%%",
          "formatters": []
        }
      ]
    },
    "physical_damage_+%": {
      "stats": ["physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "物理伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "物理伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "placing_traps_cooldown_recovery_+%": {
      "stats": ["placing_traps_cooldown_recovery_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱冷却回复速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "陷阱冷却回复速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_damage_+%": {
      "stats": ["projectile_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "投射物伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_number_to_split": {
      "stats": ["projectile_number_to_split"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物分裂为 %1% 个",
          "formatters": []
        }
      ]
    },
    "projectiles_fork": {
      "stats": ["projectiles_fork"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物会分裂",
          "formatters": []
        }
      ]
    },
    "projectiles_return": {
      "stats": ["projectiles_return", "projectiles_return_if_no_hit_object"],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "投射物在击中目标后返回己方",
          "formatters": []
        },
        {
          "matchers": [0, "#"],
          "text": "投射物在战斗结束时返回己方",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "投射物会返回己方",
          "formatters": []
        }
      ]
    },
    "reduce_enemy_dodge_%": {
      "stats": ["reduce_enemy_dodge_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敌人的躲避几率降低 %1%%%",
          "formatters": []
        }
      ]
    },
    "shock_duration_+%": {
      "stats": ["shock_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "对敌人的感电效果持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "对敌人的感电效果持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_cold_damage_%_to_convert_to_fire": {
      "stats": ["skill_cold_damage_%_to_convert_to_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的冰霜伤害转换为火焰伤害",
          "formatters": []
        }
      ]
    },
    "skill_effect_duration_+%": {
      "stats": ["skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "技能效果持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "技能效果持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_physical_damage_%_to_convert_to_lightning": {
      "stats": ["skill_physical_damage_%_to_convert_to_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "物理伤害的 %1%%% 转换为闪电伤害",
          "formatters": []
        }
      ]
    },
    "spell_damage_+%": {
      "stats": ["spell_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "法术伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "法术伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_trap_damage_+%_final": {
      "stats": ["support_trap_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "陷阱总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "tornado_shot_num_of_secondary_projectiles": {
      "stats": ["tornado_shot_num_of_secondary_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "额外发射 1 个附属投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "额外发射 %1% 个附属投射物",
          "formatters": []
        }
      ]
    },
    "trap_damage_+%": {
      "stats": ["trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "陷阱伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_duration_+%": {
      "stats": ["trap_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "陷阱持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_throwing_speed_+%": {
      "stats": ["trap_throwing_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱投掷速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "陷阱投掷速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_trigger_radius_+%": {
      "stats": ["trap_trigger_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱触发范围扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "陷阱触发范围缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unearth_base_corpse_level": {
      "stats": ["unearth_base_corpse_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "制造 %1% 级的灵柩",
          "formatters": []
        }
      ]
    },
    "volatile_dead_base_number_of_corpses_to_consume": {
      "stats": ["volatile_dead_base_number_of_corpses_to_consume"],
      "translations": [
        {
          "matchers": [1],
          "text": "摧毁最多 1 个灵柩",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "摧毁最多 %1% 个灵柩",
          "formatters": []
        }
      ]
    }
  }
}
