{
  "meta": {
    "include": "skill_stat_descriptions",
    "hasIdentifiers": false
  },
  "data": {
    "buff_duration": {
      "stats": ["buff_effect_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "诅咒持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "action_speed_reduction": {
      "stats": ["temporal_chains_action_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人的移动速度、攻击速度及施法速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人的移动速度、攻击速度及施法速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "buff_time_passed_reduction": {
      "stats": ["buff_time_passed_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人身上的增益与减益持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人身上的增益与减益持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_resist": {
      "stats": ["base_resist_all_elements_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被诅咒敌人的火焰、冰霜、闪电抗性提高 %1$+d%%",
          "formatters": []
        }
      ]
    },
    "fire_resist": {
      "stats": ["base_fire_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被诅咒敌人的火焰抗性提高 %1$+d%%",
          "formatters": []
        }
      ]
    },
    "cold_resist": {
      "stats": ["base_cold_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被诅咒敌人的冰霜抗性提高 %1$+d%%",
          "formatters": []
        }
      ]
    },
    "lightning_resist": {
      "stats": ["base_lightning_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被诅咒敌人的闪电抗性提高 %1$+d%%",
          "formatters": []
        }
      ]
    },
    "chaos_resist": {
      "stats": ["base_chaos_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被诅咒的敌人获得 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "chance_to_be_frozen": {
      "stats": ["chance_to_be_frozen_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人受到冰霜伤害时有 %1$+d%% 几率被冰冻",
          "formatters": []
        }
      ]
    },
    "chance_to_be_ignited": {
      "stats": ["chance_to_be_ignited_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人受到火焰伤害时有 %1$+d%% 几率被点燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "chance_to_be_shocked": {
      "stats": ["chance_to_be_shocked_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人受到闪电攻击时有 %1$+d%% 几率被感电",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "monster_flask_charges_incr": {
      "stats": ["monster_slain_flask_charges_granted_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击败被诅咒敌人后药剂使用次数额外增加 %1%%%",
          "formatters": []
        }
      ]
    },
    "life_leeched_when_hit": {
      "stats": ["life_leech_on_any_damage_when_hit_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击中被诅咒敌人时获得额外 %1%%% 生命偷取",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "mana_leeched_when_hit": {
      "stats": ["mana_leech_on_any_damage_when_hit_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击中被诅咒敌人时获得额外 %1%%% 魔力偷取",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "chance_to_grant_endurance_charge_on_death": {
      "stats": ["chance_to_grant_endurance_charge_on_death_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击败被诅咒敌人有 %1%%% 几率获得耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_grant_frenzy_charge_on_death": {
      "stats": ["chance_to_grant_frenzy_charge_on_death_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击败被诅咒敌人有 %1%%% 几率获得狂怒球",
          "formatters": []
        }
      ]
    },
    "chance_to_grant_power_charge_on_death": {
      "stats": ["chance_to_grant_power_charge_on_death_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击败被诅咒敌人有 %1%%% 几率获得暴击球",
          "formatters": []
        }
      ]
    },
    "punishment_normal": {
      "stats": ["punishment_physical_damage_%_reflected_for_normal_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反射被诅咒普通怪物 %1%%% 的物理伤害",
          "formatters": []
        }
      ]
    },
    "punishment_magic": {
      "stats": ["punishment_physical_damage_%_reflected_for_magic_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反射被诅咒魔法怪物 %1%%% 的物理伤害",
          "formatters": []
        }
      ]
    },
    "punishment_rare": {
      "stats": ["punishment_physical_damage_%_reflected_for_rare_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反射被诅咒稀有怪物 %1%%% 的物理伤害",
          "formatters": []
        }
      ]
    },
    "punishment_unique": {
      "stats": ["punishment_physical_damage_%_reflected_for_unique_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反射被诅咒传奇怪物 %1%%% 的物理伤害",
          "formatters": []
        }
      ]
    },
    "accuracy_rating_incr": {
      "stats": ["accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人命中值提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人命中值降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_incr": {
      "stats": ["critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人的暴击率提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人的暴击率降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_incr": {
      "stats": ["base_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被诅咒敌人额外获得 %1$+d%% 攻击和法术基础暴击伤害加成",
          "formatters": []
        }
      ]
    },
    "enfeeble_damage_scale": {
      "stats": ["enfeeble_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_take_critical_strike": {
      "stats": ["additional_chance_to_take_critical_strike_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻击被诅咒敌人有额外 %1%%% 几率造成暴击",
          "formatters": []
        }
      ]
    },
    "self_critical_strike_multiplier_reduction": {
      "stats": ["base_self_critical_strike_multiplier_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人受到的暴击总伤害额外降低 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人受到的暴击总伤害额外提高 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "be_pierced": {
      "stats": ["projectiles_always_pierce_you"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物会穿透被诅咒的敌人",
          "formatters": []
        }
      ]
    },
    "chance_to_be_knocked_back": {
      "stats": ["chance_to_be_knocked_back_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击中被诅咒敌人时有额外 %1%%% 的几率将其击退",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "evasion_rating_poachers_mark": {
      "stats": ["evasion_rating_+%_final_from_poachers_mark"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人的总闪避值额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人的总闪避值额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_damage_taken_incr": {
      "stats": ["projectile_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人受到的投射物伤害提高 %1%%%",
          "formatters": []
        }
      ]
    },
    "chance_to_be_stunned": {
      "stats": ["chance_to_be_stunned_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人的被晕眩几率额外提高 %1%%%",
          "formatters": []
        }
      ]
    },
    "stun_recovery_incr": {
      "stats": ["base_stun_recovery_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人的晕眩和格挡回复提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人的晕眩和格挡回复降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_taken_incr": {
      "stats": ["physical_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人受到的物理总伤害额外提高 %1%%%",
          "formatters": []
        }
      ]
    },
    "degen_effect_incr": {
      "stats": ["degen_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人受到的持续伤害提高 %1%%%",
          "formatters": []
        }
      ]
    },
    "self_burn_duration": {
      "stats": ["base_self_ignite_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人的点燃持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人的点燃持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "self_freeze_duration": {
      "stats": ["base_self_freeze_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人的冰冻持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人的冰冻持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "self_shock_duration": {
      "stats": ["base_self_shock_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒敌人的感电持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒敌人的感电持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_cast_curses": {
      "stats": ["cannot_cast_curses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能直接施放该诅咒",
          "formatters": []
        }
      ]
    },
    "life_granted_when_hit": {
      "stats": ["life_granted_when_hit_by_attacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "击中被诅咒敌人时会给予玩家 %1% 生命",
          "formatters": []
        }
      ]
    },
    "mana_granted_when_hit": {
      "stats": ["mana_granted_when_hit_by_attacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "击中被诅咒敌人时会给予玩家 %1% 魔力",
          "formatters": []
        }
      ]
    },
    "life_granted_when_killed": {
      "stats": ["life_granted_when_killed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "击败被诅咒敌人时会给予玩家 %1% 生命",
          "formatters": []
        }
      ]
    },
    "mana_granted_when_killed": {
      "stats": ["mana_granted_when_killed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "击败被诅咒敌人时会给予玩家 %1% 魔力",
          "formatters": []
        }
      ]
    },
    "curse_area": {
      "stats": ["curse_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "诅咒范围扩大%1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "诅咒范围缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "curse_aura": {
      "stats": ["curse_apply_as_aura"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助的诅咒技能将以光环形式施放",
          "formatters": []
        }
      ]
    },
    "maim_when_hit_chance": {
      "stats": ["chance_to_be_maimed_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻击击中被诅咒的敌人时，有 %1%%% 几率使其残废 4 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "chaos_weakness_damage": {
      "stats": [
        "minimum_added_chaos_damage_taken",
        "maximum_added_chaos_damage_taken"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "击中被诅咒敌人时，附加 %1% - %2% 基础混沌伤害",
          "formatters": []
        }
      ]
    },
    "physical_dot_taken_incr": {
      "stats": ["base_physical_damage_over_time_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被诅咒的敌人受到的物理持续伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被诅咒的敌人受到的物理持续伤害 %1%%%",
          "formatters": []
        }
      ]
    }
  }
}
