{
  "meta": {
    "include": "stat_descriptions",
    "hasIdentifiers": false
  },
  "data": {
    "support_melee_physical_damage_+%_final": {
      "stats": ["support_melee_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的近战物理总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的近战物理总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits": {
      "stats": [
        "support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能在近战击中时造成的流血和中毒总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能在近战击中时造成的流血和中毒总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_echo_damage_+%_final": {
      "stats": ["support_echo_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_elemental_proliferation_damage_+%_final": {
      "stats": ["support_elemental_proliferation_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_damage_while_on_full_life_+%_final": {
      "stats": ["support_damage_while_on_full_life_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "满血时，被辅助的攻击技能造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "满血时，被辅助的攻击技能造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_attack_skills_elemental_damage_+%_final": {
      "stats": ["support_attack_skills_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的攻击技能造成的火焰、冰霜、闪电总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的攻击技能造成的火焰、冰霜、闪电总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_weapon_elemental_damage_+%_final": {
      "stats": ["support_weapon_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的武器火焰、冰霜、闪电总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的武器火焰、冰霜、闪电总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_area_concentrate_area_damage_+%_final": {
      "stats": ["support_area_concentrate_area_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的范围总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的范围总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_multiple_projectile_damage_+%_final": {
      "stats": ["support_multiple_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的投射物总伤害额外提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的投射物总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_lesser_multiple_projectile_damage_+%_final": {
      "stats": ["support_lesser_multiple_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的投射物总伤害额外提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的投射物总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_gem_mine_damage_+%_final": {
      "stats": ["support_gem_mine_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的地雷总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的地雷总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_totem_damage_+%_final": {
      "stats": ["support_totem_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的图腾的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的图腾的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "triggered_spell_spell_damage_+%": {
      "stats": ["triggered_spell_spell_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的法术造成的法术伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的法术造成的法术伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_cast_on_crit_spell_damage_+%_final": {
      "stats": ["support_cast_on_crit_spell_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的法术伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的法术伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_cast_on_melee_kill_spell_damage_+%_final": {
      "stats": ["support_cast_on_melee_kill_spell_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的法术造成的法术总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的法术造成的法术总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_cast_while_channelling_triggered_skill_damage_+%_final": {
      "stats": [
        "support_cast_while_channelling_triggered_skill_damage_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的触发类法术造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的触发类法术造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_mana_cost_-%": {
      "stats": ["base_mana_cost_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的魔耗（不包括魔力保留类技能）降低 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的魔耗（不包括魔力保留类技能）提高 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_skill_area_of_effect_+%": {
      "stats": ["base_skill_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的范围效果扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的范围效果缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_concentrated_effect_skill_area_of_effect_+%_final": {
      "stats": ["support_concentrated_effect_skill_area_of_effect_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的总范围效果额外扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的总范围效果额外缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_while_dead": {
      "stats": ["area_of_effect_+%_while_dead"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能会使死亡时产生的范围效果扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能会使死亡时产生的范围效果缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_aura_area_of_effect_+%": {
      "stats": ["base_aura_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的光环范围扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的光环范围缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "aura_effect_+%": {
      "stats": ["aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的光环强度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的光环强度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_multiple_projectiles_critical_strike_chance_+%_final": {
      "stats": ["support_multiple_projectiles_critical_strike_chance_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的攻击和法术总暴击率额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的攻击和法术总暴击率额外降低 %1%%%",
          "formatters": []
        }
      ]
    },
    "base_use_life_in_place_of_mana": {
      "stats": ["base_use_life_in_place_of_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能的魔力消耗转为生命消耗",
          "formatters": []
        }
      ]
    },
    "support_ignite_proliferation_radius": {
      "stats": ["support_ignite_proliferation_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能会将点燃效果扩散给范围 %1% 内的敌人",
          "formatters": []
        }
      ]
    },
    "elemental_status_effect_aura_radius": {
      "stats": ["elemental_status_effect_aura_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "被辅助技能会将冰缓、冰冻、点燃和感电状态扩散至范围 %1% 内的敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "kill_enemy_on_hit_if_under_10%_life": {
      "stats": ["kill_enemy_on_hit_if_under_10%_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能击中生命小于 10%% 的敌人时，会将其秒杀",
          "formatters": []
        }
      ]
    },
    "keystone_point_blank": {
      "stats": ["keystone_point_blank"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "被辅助技能的投射物攻击近距离目标时造成的总伤害最多额外提高 50%%，但攻击远距离目标时总伤害则会额外降低",
          "formatters": []
        }
      ]
    },
    "keystone_strong_bowman": {
      "stats": ["keystone_strong_bowman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能的投射物攻击伤害提升，每 5 点力量提高 1%%",
          "formatters": []
        }
      ]
    },
    "strong_casting": {
      "stats": ["strong_casting"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能造成的法术伤害提升，每 5 点力量提高 1%%",
          "formatters": []
        }
      ]
    },
    "is_remote_mine": {
      "stats": ["is_remote_mine", "number_of_mines_to_place"],
      "translations": [
        {
          "matchers": [[1, "#"], 1],
          "text": "放置 1 个遥控地雷，引爆时激活此技能",
          "formatters": []
        },
        {
          "matchers": [[1, "#"], [2, "#"]],
          "text": "放置 %2% 个遥控地雷，引爆时激活此技能",
          "formatters": []
        }
      ]
    },
    "number_of_additional_traps_to_throw": {
      "stats": ["number_of_additional_traps_to_throw"],
      "translations": [
        {
          "matchers": [1],
          "text": "被辅助的陷阱技能会投掷 1 个额外陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "被辅助的陷阱技能会投掷 %1% 个额外陷阱",
          "formatters": []
        }
      ]
    },
    "is_totem": {
      "stats": ["is_totem"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召唤 1 个图腾，图腾会使用此技能",
          "formatters": []
        }
      ]
    },
    "base_totem_duration": {
      "stats": ["base_totem_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "图腾持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_base_number_of_targets_to_pierce": {
      "stats": ["projectile_base_number_of_targets_to_pierce"],
      "translations": [
        {
          "matchers": [1],
          "text": "被辅助技能的投射物可以穿透 1 个额外目标",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "被辅助技能的投射物可以穿透 %1% 个额外目标",
          "formatters": []
        }
      ]
    },
    "base_trap_duration": {
      "stats": ["base_trap_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "陷阱持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_mine_duration": {
      "stats": ["base_mine_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地雷持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_number_of_totems_allowed": {
      "stats": ["base_number_of_totems_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同时拥有 %1% 个图腾",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "最多可同时拥有 %1% 个图腾",
          "formatters": []
        }
      ]
    },
    "base_number_of_traps_allowed": {
      "stats": ["base_number_of_traps_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同时拥有 %1% 个陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "最多可同时拥有 %1% 个陷阱",
          "formatters": []
        }
      ]
    },
    "base_number_of_remote_mines_allowed": {
      "stats": ["base_number_of_remote_mines_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同时拥有 %1% 个遥控地雷",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "最多可同时拥有 %1% 个遥控地雷",
          "formatters": []
        }
      ]
    },
    "trap_duration_+%": {
      "stats": ["trap_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的陷阱持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的陷阱持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_duration_+%": {
      "stats": ["mine_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的地雷持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的地雷持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_chance_to_blind_on_hit_%": {
      "stats": ["global_chance_to_blind_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能击中时会有 %1%%% 几率致盲敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "blind_duration_+%": {
      "stats": ["blind_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的致盲持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的致盲持续时间缩短 %1%%%",
          "formatters": []
        }
      ]
    },
    "critical_strike_chance_+%": {
      "stats": ["critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的攻击和法术暴击率提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的攻击和法术暴击率降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_critical_strike_multiplier_+": {
      "stats": ["base_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能获得 %1$+d%% 攻击和法术基础暴击伤害加成",
          "formatters": []
        }
      ]
    },
    "base_reduce_enemy_fire_resistance_%": {
      "stats": ["base_reduce_enemy_fire_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能可以穿透 %1%%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "base_reduce_enemy_cold_resistance_%": {
      "stats": ["base_reduce_enemy_cold_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能可以穿透 %1%%% 冰霜抗性",
          "formatters": []
        }
      ]
    },
    "reduce_enemy_elemental_resistance_%": {
      "stats": ["reduce_enemy_elemental_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能可以穿透 %1%%% 火焰、冰霜、闪电抗性",
          "formatters": []
        }
      ]
    },
    "base_reduce_enemy_lightning_resistance_%": {
      "stats": ["base_reduce_enemy_lightning_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能可以穿透 %1%%% 闪电抗性",
          "formatters": []
        }
      ]
    },
    "number_of_additional_projectiles_in_chain": {
      "stats": ["number_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能的投射物可以连锁弹射 %1$+d 次",
          "formatters": []
        }
      ]
    },
    "projectile_number_to_split": {
      "stats": ["projectile_number_to_split"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能的投射物可以分裂为 %1% 个",
          "formatters": []
        }
      ]
    },
    "projectiles_fork": {
      "stats": ["projectiles_fork"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能的投射物会在击中后分裂",
          "formatters": []
        }
      ]
    },
    "projectiles_return": {
      "stats": ["projectiles_return", "projectiles_return_if_no_hit_object"],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "被辅助技能的投射物在击中目标后返回己方",
          "formatters": []
        },
        {
          "matchers": [0, "#"],
          "text": "被辅助技能的投射物在战斗结束时返回己方",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "被辅助技能的投射物会返回己方",
          "formatters": []
        }
      ]
    },
    "support_chain_hit_damage_+%_final": {
      "stats": ["support_chain_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能击中后的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能击中后的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_spirit_strike_damage_+%_final": {
      "stats": ["support_spirit_strike_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_split_projectile_damage_+%_final": {
      "stats": ["support_split_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的投射物总伤害额外提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的投射物总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_fork_projectile_damage_+%_final": {
      "stats": ["support_fork_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的投射物总伤害额外提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的投射物总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_debilitate_hit_damage_+%_final_per_poison_stack": {
      "stats": [
        "support_debilitate_hit_damage_+%_final_per_poison_stack",
        "support_debilitate_hit_damage_max_poison_stacks"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], "#"],
          "text":
            "被辅助技能击中中毒目标时，每层中毒效果造成的总伤害额外提高 %1%%%，最多 %2% 层中毒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1], "#"],
          "text":
            "被辅助技能击中中毒目标时，每层中毒效果造成的总伤害额外降低 %1%%%，最多 %2% 层中毒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_debilitate_poison_damage_+%_final": {
      "stats": ["support_debilitate_poison_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的中毒总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的中毒总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_poison_poison_damage_+%_final": {
      "stats": ["support_poison_poison_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的中毒总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的中毒总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_return_projectile_damage_+%_final": {
      "stats": ["support_return_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的投射物总伤害额外提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的投射物总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_void_manipulation_chaos_damage_+%_final": {
      "stats": ["support_void_manipulation_chaos_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的混沌总伤害额外提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的混沌总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_controlled_destruction_spell_damage_+%_final": {
      "stats": ["support_controlled_destruction_spell_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的法术总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的法术总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_efficacy_spell_damage_+%_final": {
      "stats": ["support_efficacy_spell_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的法术总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的法术总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_rapid_decay_damage_over_time_+%_final": {
      "stats": ["support_rapid_decay_damage_over_time_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的持续性总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的持续性总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_efficacy_damage_over_time_+%_final": {
      "stats": ["support_efficacy_damage_over_time_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的持续性总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的持续性总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_better_ailments_ailment_damage_+%_final": {
      "stats": ["support_better_ailments_ailment_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "被辅助技能对冰缓、冰冻、点燃和感电状态的总伤害额外提高 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text":
            "被辅助技能对冰缓、冰冻、点燃和感电状态的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "support_better_ailments_hit_damage_+%_final": {
      "stats": ["support_better_ailments_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能击中后的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能击中后的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_brutality_physical_damage_+%_final": {
      "stats": ["support_brutality_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的物理总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的物理总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_chance_to_ignite_fire_damage_+%_final": {
      "stats": ["support_chance_to_ignite_fire_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的火焰总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的火焰总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_gem_elemental_damage_+%_final": {
      "stats": ["support_gem_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的火焰、冰霜、闪电总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的火焰、冰霜、闪电总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_ignite_prolif_ignite_damage_+%_final": {
      "stats": ["support_ignite_prolif_ignite_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的点燃总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的点燃总伤害额外降低 %1%%%",
          "formatters": []
        }
      ]
    },
    "support_maim_chance_physical_damage_+%_final": {
      "stats": ["support_maim_chance_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的物理总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的物理总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_life_gain_per_target": {
      "stats": ["base_life_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能击中时回复 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "support_melee_splash_damage_+%_final": {
      "stats": ["support_melee_splash_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对主要目标造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对主要目标造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_splash": {
      "stats": ["melee_splash"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助的单体近战攻击技能对周围目标造成溅射伤害",
          "formatters": []
        }
      ]
    },
    "support_melee_splash_damage_+%_final_for_splash": {
      "stats": ["support_melee_splash_damage_+%_final_for_splash"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对周围目标造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对周围目标造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_melee_attack_repeat_count": {
      "stats": ["base_melee_attack_repeat_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助的近战攻击技能可额外重复 %1% 次",
          "formatters": []
        }
      ]
    },
    "base_spell_repeat_count": {
      "stats": ["base_spell_repeat_count"],
      "translations": [
        {
          "matchers": [1],
          "text": "被辅助的法术技能可重复一次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "辅助的法术技能可重复 %1% 次",
          "formatters": []
        }
      ]
    },
    "support_multicast_cast_speed_+%_final": {
      "stats": ["support_multicast_cast_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的总施法速度额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的总施法速度额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_multiple_attacks_melee_attack_speed_+%_final": {
      "stats": ["support_multiple_attacks_melee_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的总近战攻击速度额外提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的总近战攻击速度额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_multiple_attack_damage_+%_final": {
      "stats": ["support_multiple_attack_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的攻击总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的攻击总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_trap_damage_+%_final": {
      "stats": ["support_trap_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的陷阱总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的陷阱总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_multithrow_damage_+%_final": {
      "stats": ["support_multithrow_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_on_death_damage_+%_final_while_dead": {
      "stats": ["cast_on_death_damage_+%_final_while_dead"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "死亡时总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "死亡时总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_on_damage_taken_damage_+%_final": {
      "stats": ["cast_on_damage_taken_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "summon_fire_resistance_+": {
      "stats": ["summon_fire_resistance_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能召唤的图腾和召唤生物有 %1$+d%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "summon_cold_resistance_+": {
      "stats": ["summon_cold_resistance_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能召唤的图腾和召唤生物有 %1$+d%% 冰霜抗性",
          "formatters": []
        }
      ]
    },
    "summon_lightning_resistance_+": {
      "stats": ["summon_lightning_resistance_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能召唤的图腾和召唤生物有 %1$+d%% 闪电抗性",
          "formatters": []
        }
      ]
    },
    "apply_linked_curses_on_hit_%": {
      "stats": ["apply_linked_curses_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被辅助技能击中时有 %1%%% 几率触发连接的诅咒",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被辅助技能击中时会触发连接的诅咒",
          "formatters": []
        }
      ]
    },
    "cannot_cast_curses": {
      "stats": ["cannot_cast_curses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能直接施放被辅助的诅咒",
          "formatters": []
        }
      ]
    },
    "cast_linked_spells_on_attack_crit_%": {
      "stats": ["cast_linked_spells_on_attack_crit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "暴击时，被辅助的攻击技能有 %1%%% 几率触发连接的法术",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "暴击时，被辅助的攻击技能会触发连接的法术",
          "formatters": []
        }
      ]
    },
    "cast_linked_spells_on_melee_kill_%": {
      "stats": ["cast_linked_spells_on_melee_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "击败敌人时，被辅助的近战攻击技能有 %1%%% 几率触发连接的法术",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "击败敌人时，被辅助的近战攻击技能会触发连接的法术",
          "formatters": []
        }
      ]
    },
    "spell_uncastable_if_triggerable": {
      "stats": [
        "spell_uncastable_if_triggerable",
        "spell_only_castable_on_death"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "无法直接施放被辅助的触发类法术",
          "formatters": []
        }
      ]
    },
    "cast_on_death_%": {
      "stats": ["cast_on_death_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "有 %1%%% 几率在死亡时触发被辅助的非召唤生物法术",
          "formatters": []
        }
      ]
    },
    "cast_on_stunned_%": {
      "stats": ["cast_on_stunned_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你被晕眩或格挡晕眩时有 %1%%% 几率触发连接的法术",
          "formatters": []
        }
      ]
    },
    "cast_on_damage_taken_%": {
      "stats": ["cast_on_damage_taken_%", "cast_on_damage_taken_threshold"],
      "translations": [
        {
          "matchers": [[1, 99], [1, "#"]],
          "text": "累计受到 %2% 伤害时有 %1%%% 几率触发连接的法术",
          "formatters": []
        },
        {
          "matchers": [[100, "#"], [1, "#"]],
          "text": "累计受到 %2% 伤害时触发连接的法术",
          "formatters": []
        }
      ]
    },
    "cast_while_channelling_time_ms": {
      "stats": ["cast_while_channelling_time_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "吟唱被辅助技能过程中，每 %1% 秒触发 1 次被连接的法术",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_chaos_damage_to_deal_per_minute": {
      "stats": ["base_chaos_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒造成 %1% 基础混沌伤害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_fire_damage_to_deal_per_minute": {
      "stats": ["base_fire_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒造成 %1% 基础火焰伤害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_cold_damage_to_deal_per_minute": {
      "stats": ["base_cold_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒造成 %1% 基础冰霜伤害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "curse_effect_+%": {
      "stats": ["curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的诅咒效果提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的诅咒效果降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_spell_totem_cast_speed_+%_final": {
      "stats": ["support_spell_totem_cast_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "图腾施放的法术的总施法速度额外提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "图腾施放的法术的总施法速度额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_attack_totem_attack_speed_+%_final": {
      "stats": ["support_attack_totem_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "图腾施放的攻击技能的总攻击速度额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "图腾施放的攻击技能的总攻击速度额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bleed_on_hit_base_duration": {
      "stats": ["bleed_on_hit_base_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "击中敌人时造成流血，持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "aura_cannot_affect_self": {
      "stats": ["aura_cannot_affect_self"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助的光环对你本人无效",
          "formatters": []
        }
      ]
    },
    "support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies": {
      "stats": [
        "support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对流血敌人造成的物理总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对流血敌人造成的物理总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_slower_projectiles_projectile_speed_+%_final": {
      "stats": ["support_slower_projectiles_projectile_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的投射物总速度额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的投射物总速度额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_reduced_duration_damage_+%_final": {
      "stats": ["support_reduced_duration_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_reduced_duration_skill_effect_duration_+%_final": {
      "stats": ["support_reduced_duration_skill_effect_duration_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的技能效果总持续时间额外延长 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的技能效果总持续时间额外缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "curse_apply_as_aura": {
      "stats": ["curse_apply_as_aura"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助的诅咒技能将以光环形式施放",
          "formatters": []
        }
      ]
    },
    "global_poison_on_hit": {
      "stats": ["global_poison_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能击中敌人时会使其中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "base_chance_to_poison_on_hit_%": {
      "stats": ["base_chance_to_poison_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被辅助技能在击中时有 %1%%% 几率使敌人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "被辅助技能在击中时会使敌人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "cannot_inflict_status_ailments": {
      "stats": ["cannot_inflict_status_ailments"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能无法造成点燃、冰冻、冰缓和感电状态",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "freeze_mine_cold_resistance_+_while_frozen": {
      "stats": ["freeze_mine_cold_resistance_+_while_frozen"],
      "translations": [
        {
          "matchers": [["#", -1]],
          "text": "被冰冻时，敌人的冰霜抗性降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_arcane_surge_gain_buff_on_mana_use_threshold": {
      "stats": ["support_arcane_surge_gain_buff_on_mana_use_threshold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能总计消耗 %1% 魔力后获得【秘术增强】效果",
          "formatters": []
        }
      ]
    },
    "support_arcane_surge_spell_damage_+%_final": {
      "stats": [
        "support_arcane_surge_spell_damage_+%_final",
        "support_arcane_surge_cast_speed_+%",
        "support_arcane_surge_mana_regeneration_rate_per_minute_%"
      ],
      "translations": [
        {
          "matchers": ["#", "#", "#"],
          "text":
            "【秘术增强】会使法术总伤害额外提高 %1%%%\\n【秘术增强】会使施法速度额外提高 %2%%%\\n【秘术增强】会使你获得 %3%%% 每秒最大魔力回复",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 3
            }
          ]
        }
      ]
    },
    "support_arcane_surge_base_duration_ms": {
      "stats": ["support_arcane_surge_base_duration_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "【秘术增强】持续 1 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "【秘术增强】持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_arcane_surge_duration_ms": {
      "stats": ["support_arcane_surge_duration_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "【秘术增强】持续 1 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "【秘术增强】持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_innervate_gain_buff_on_killing_shocked_enemy": {
      "stats": ["support_innervate_gain_buff_on_killing_shocked_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用被辅助技能击败带有感电状态的怪物时获得【闪电支配】",
          "formatters": []
        }
      ]
    },
    "support_innervate_minimum_added_lightning_damage": {
      "stats": [
        "support_innervate_minimum_added_lightning_damage",
        "support_innervate_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "【闪电支配】附加  %1% - %2% 基础闪电伤害",
          "formatters": []
        }
      ]
    },
    "support_innervate_buff_base_duration_ms": {
      "stats": ["support_innervate_buff_base_duration_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "【闪电支配】持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "【闪电支配】持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_ruthless_big_hit_max_count": {
      "stats": ["support_ruthless_big_hit_max_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每打出 3 次被辅助的近战攻击，就会触发 1 次【无情一击】",
          "formatters": []
        }
      ]
    },
    "support_ruthless_big_hit_damage_+%_final": {
      "stats": ["support_ruthless_big_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能会使【无情一击】的近战总伤害额外提高 %1%%%",
          "formatters": []
        }
      ]
    },
    "support_ruthless_blow_bleeding_damage_from_melee_hits_+%_final": {
      "stats": [
        "support_ruthless_blow_bleeding_damage_from_melee_hits_+%_final"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "被辅助技能会使【无情一击】在近战击中时的流血总伤害额外提高 %1%%% ",
          "formatters": []
        }
      ]
    },
    "support_ruthless_big_hit_stun_base_duration_override_ms": {
      "stats": ["support_ruthless_big_hit_stun_base_duration_override_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能会使【无情一击】带有 %1% 秒基础晕眩效果",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_summon_support_ghost_on_killing_blow_%": {
      "stats": ["chance_to_summon_support_ghost_on_killing_blow_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "当被辅助技能、或被辅助技能召唤的非幻灵召唤生物击败敌人时，有 %1%%% 几率召唤 1 个幻灵",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text":
            "当被辅助技能、或被辅助技能召唤的非幻灵召唤生物击败敌人时，召唤 1 个幻灵",
          "formatters": []
        }
      ]
    },
    "accuracy_rating": {
      "stats": ["accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能会使命中值提高 %1$+d ",
          "formatters": []
        }
      ]
    },
    "accuracy_rating_+%": {
      "stats": ["accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能会使命中值提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能会使命中值降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "add_power_charge_on_critical_strike_%": {
      "stats": ["add_power_charge_on_critical_strike_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被辅助技能暴击时有 %1%%% 几率获得暴击球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被辅助技能暴击时会获得暴击球",
          "formatters": []
        }
      ]
    },
    "additional_base_critical_strike_chance": {
      "stats": ["additional_base_critical_strike_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能的攻击和法术基础暴击率提高 %1$+d%% ",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "additional_chance_to_freeze_chilled_enemies_%": {
      "stats": ["additional_chance_to_freeze_chilled_enemies_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能有 %1$d%% 几率冰冻被冰缓的敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "area_damage_+%": {
      "stats": ["area_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能会使范围伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能会使范围伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_weapons": {
      "stats": [
        "attack_minimum_added_physical_damage_with_weapons",
        "attack_maximum_added_physical_damage_with_weapons"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "被辅助的武器攻击技能附加 %1% - %2% 基础物理伤害",
          "formatters": []
        }
      ]
    },
    "attack_speed_+%": {
      "stats": ["attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的攻击速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的攻击速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_all_ailment_duration_+%": {
      "stats": ["base_all_ailment_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "被辅助技能会使敌人受到的冰缓、点燃、冰冻、流血、中毒和感电状态持续时间延长 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text":
            "被辅助技能会使敌人受到的冰缓、点燃、冰冻、流血、中毒和感电状态持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        }
      ]
    },
    "base_cast_speed_+%": {
      "stats": ["base_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的施法速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的施法速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_chance_to_freeze_%": {
      "stats": ["base_chance_to_freeze_%", "always_freeze"],
      "translations": [
        {
          "matchers": ["#", [1, "#"]],
          "text": "被辅助技能击中时必定冰冻敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0],
          "text": "被辅助技能必定冰冻敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[1, 99], 0],
          "text": "被辅助技能有 %1%%% 几率冰冻敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "base_chance_to_ignite_%": {
      "stats": ["base_chance_to_ignite_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被辅助技能有 %1%%% 几率点燃敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "被辅助技能必定点燃敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "base_chance_to_shock_%": {
      "stats": ["base_chance_to_shock_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被辅助技能有 %1%%% 几率使敌人感电",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "被辅助技能必定使敌人感电",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "base_curse_duration_+%": {
      "stats": ["base_curse_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的诅咒技能持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的诅咒技能持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_deal_no_chaos_damage": {
      "stats": ["base_deal_no_chaos_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能无法造成混沌伤害",
          "formatters": []
        }
      ]
    },
    "base_global_chance_to_knockback_%": {
      "stats": ["base_global_chance_to_knockback_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能击中时有 %1%%% 几率击退敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "base_killed_monster_dropped_item_quantity_+%": {
      "stats": ["base_killed_monster_dropped_item_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能击败敌人时物品掉落数量提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能击败敌人时物品掉落数量降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_killed_monster_dropped_item_rarity_+%": {
      "stats": ["base_killed_monster_dropped_item_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能击败敌人时物品稀有度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能击败敌人时物品稀有度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_number_of_support_ghosts_allowed": {
      "stats": ["base_number_of_support_ghosts_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同时拥有 1 个幻灵",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "最多可同时拥有 %1% 个幻灵",
          "formatters": []
        }
      ]
    },
    "base_physical_damage_%_to_convert_to_lightning": {
      "stats": ["base_physical_damage_%_to_convert_to_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的 %1%%% 物理伤害转换为闪电伤害",
          "formatters": []
        }
      ]
    },
    "base_poison_damage_+%": {
      "stats": ["base_poison_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的中毒伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的中毒伤害降低 %1%%%",
          "formatters": []
        }
      ]
    },
    "base_poison_duration_+%": {
      "stats": ["base_poison_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的中毒持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的中毒持续时间缩短 %1%%%",
          "formatters": []
        }
      ]
    },
    "base_projectile_speed_+%": {
      "stats": ["base_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的投射物速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的投射物速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_stun_duration_+%": {
      "stats": ["base_stun_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能会使敌人的晕眩时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能会使敌人的晕眩时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_stun_threshold_reduction_+%": {
      "stats": ["base_stun_threshold_reduction_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能会使敌人晕眩门槛降低 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能会使敌人晕眩门槛提高 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "bleed_on_hit_with_attacks_%": {
      "stats": [
        "bleed_on_hit_with_attacks_%",
        "global_bleed_on_hit",
        "cannot_cause_bleeding"
      ],
      "translations": [
        {
          "matchers": [[1, 99], 0, 0],
          "text": "被辅助的攻击技能有 %1%%% 几率使敌人流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0, 0],
          "text": "被辅助的攻击技能会使敌人流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": ["#", "#", 0],
          "text": "被辅助的攻击技能会使敌人流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": ["#", "#", "#"],
          "text": "被辅助的攻击技能无法使敌人流血",
          "formatters": []
        }
      ]
    },
    "bleeding_damage_+%": {
      "stats": ["bleeding_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的攻击技能造成的流血伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的攻击技能造成的流血伤害降低 %1%%%",
          "formatters": []
        }
      ]
    },
    "burn_damage_+%": {
      "stats": ["burn_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的燃烧伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的燃烧伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_fortify_on_melee_hit_+%": {
      "stats": ["chance_to_fortify_on_melee_hit_+%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "被辅助技能在近战击中时获得护体效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "被辅助技能在近战击中时有 %1%%% 几率获得护体效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%": {
      "stats": ["chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被辅助技能击败冰冻敌人时有 %1%%% 几率获得狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被辅助技能击败冰冻敌人时会获得狂怒球",
          "formatters": []
        }
      ]
    },
    "chaos_damage_+%": {
      "stats": ["chaos_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的混沌伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的混沌伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_duration_+%": {
      "stats": ["chill_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对敌人冰缓的持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对敌人冰缓的持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_effect_+%": {
      "stats": ["chill_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对敌人冰缓的效果提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对敌人冰缓的效果降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_%_to_add_as_fire": {
      "stats": ["cold_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能获得额外 %1%%% 冰霜伤害，并转化为火焰伤害",
          "formatters": []
        }
      ]
    },
    "cold_damage_+%": {
      "stats": ["cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的冰霜伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的冰霜伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_over_time_+%": {
      "stats": ["damage_over_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的持续性伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的持续性伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%": {
      "stats": ["damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_frozen_enemies": {
      "stats": ["damage_+%_vs_frozen_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对被冰冻敌人的伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对被冰冻敌人的伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "deal_chaos_damage_per_second_for_10_seconds_on_hit": {
      "stats": ["deal_chaos_damage_per_second_for_10_seconds_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "被辅助技能击中时附加腐蚀状态，每秒造成 %1% 混沌伤害，持续8秒",
          "formatters": []
        }
      ]
    },
    "deal_no_elemental_damage": {
      "stats": ["deal_no_elemental_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能无法造成火焰、冰霜、闪电伤害",
          "formatters": []
        }
      ]
    },
    "elemental_damage_+%": {
      "stats": ["elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的火焰、冰霜、闪电伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的火焰、冰霜、闪电伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_+%": {
      "stats": ["fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的火焰伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的火焰伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fortify_duration_+%": {
      "stats": ["fortify_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能会使护体效果持续时间延长 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能会使护体效果持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "freeze_duration_+%": {
      "stats": ["freeze_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对敌人的冰冻持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对敌人的冰冻持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_endurance_charge_on_melee_stun": {
      "stats": ["gain_endurance_charge_on_melee_stun"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "当你使用被辅助技能的近战伤害晕眩敌人时，获得 1 个耐力球",
          "formatters": []
        }
      ]
    },
    "gain_vaal_soul_on_hit_cooldown_ms": {
      "stats": ["gain_vaal_soul_on_hit_cooldown_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "被辅助技能击中时获得 1 个瓦尔之灵\\n每 %1% 秒最多获得 1 个瓦尔之灵",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_hit_causes_monster_flee_%": {
      "stats": ["global_hit_causes_monster_flee_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能有 %1%%% 几率使敌人逃跑",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_chaos_damage": {
      "stats": [
        "global_minimum_added_chaos_damage",
        "global_maximum_added_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "被辅助技能附加 %1% - %2% 基础混沌伤害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_cold_damage": {
      "stats": [
        "global_minimum_added_cold_damage",
        "global_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "被辅助技能附加 %1% - %2% 基础冰霜伤害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_fire_damage": {
      "stats": [
        "global_minimum_added_fire_damage",
        "global_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "被辅助技能附加 %1% - %2% 基础火焰伤害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_lightning_damage": {
      "stats": [
        "global_minimum_added_lightning_damage",
        "global_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "被辅助技能附加 %1% - %2% 基础闪电伤害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_physical_damage": {
      "stats": [
        "global_minimum_added_physical_damage",
        "global_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "被辅助技能附加 %1% - %2% 基础物理伤害",
          "formatters": []
        }
      ]
    },
    "global_reduce_enemy_block_%": {
      "stats": ["global_reduce_enemy_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能会使敌人的格挡率降低 %1%%%",
          "formatters": []
        }
      ]
    },
    "hit_and_poison_damage_+%": {
      "stats": ["hit_and_poison_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "击中伤害和中毒伤害提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "击中伤害和中毒伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hit_and_poison_damage_+%_per_poison_on_enemy": {
      "stats": ["hit_and_poison_damage_+%_per_poison_on_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敌人的每层中毒状态会使击中伤害和中毒伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "敌人的每层中毒状态会使击中伤害和中毒伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignite_duration_+%": {
      "stats": ["ignite_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对敌人的点燃持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对敌人的点燃持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignites_apply_fire_resistance_+": {
      "stats": ["ignites_apply_fire_resistance_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助技能点燃的敌人，其火焰抗性提高 %1$+d%%",
          "formatters": []
        }
      ]
    },
    "knockback_distance_+%": {
      "stats": ["knockback_distance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的击退距离延长 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的击退距离缩短 %1%%%",
          "formatters": []
        }
      ]
    },
    "life_leech_from_any_damage_permyriad": {
      "stats": ["life_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的 %1%%% 伤害会转化为生命偷取",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_speed_+%": {
      "stats": ["life_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的每秒生命偷取提高 %1%%% ",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的每秒生命偷取降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "lightning_damage_+%": {
      "stats": ["lightning_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的闪电伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的闪电伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maim_on_hit_%": {
      "stats": ["maim_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被辅助的攻击技能击中时有 %1%%% 几率瘫痪敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "被辅助的攻击技能击中时必定瘫痪敌人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "mana_leech_from_any_damage_permyriad": {
      "stats": ["mana_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的 %1%%% 伤害会转化为魔力偷取",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_speed_+%": {
      "stats": ["mana_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的每秒魔力偷取提高 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的每秒魔力偷取缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "melee_attack_number_of_spirit_strikes": {
      "stats": ["melee_attack_number_of_spirit_strikes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被辅助攻击技能可以额外攻击 %1% 个周围敌人",
          "formatters": []
        }
      ]
    },
    "melee_damage_vs_bleeding_enemies_+%": {
      "stats": ["melee_damage_vs_bleeding_enemies_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对流血敌人的近战伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对流血敌人的近战伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_physical_damage_+%": {
      "stats": ["melee_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的近战物理伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的近战物理伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_splash_area_of_effect_+%_final": {
      "stats": ["melee_splash_area_of_effect_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能会使近战技能溅射总范围额外扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能会使近战技能溅射总范围额外缩小 %1%%%",
          "formatters": []
        }
      ]
    },
    "mine_detonation_radius_+%": {
      "stats": ["mine_detonation_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的地雷技能的引爆范围扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的地雷技能的引爆范围缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_laying_speed_+%": {
      "stats": ["mine_laying_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的地雷技能的放置速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的地雷技能的放置速度缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minimum_added_cold_damage_per_frenzy_charge": {
      "stats": [
        "minimum_added_cold_damage_per_frenzy_charge",
        "maximum_added_cold_damage_per_frenzy_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每个狂怒球会使被辅助技能附加 %1% - %2% 基础冰霜伤害",
          "formatters": []
        }
      ]
    },
    "minion_attack_speed_+%": {
      "stats": ["minion_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的召唤生物攻击速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的召唤生物攻击速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_cast_speed_+%": {
      "stats": ["minion_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的召唤生物施法速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的召唤生物施法速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_damage_+%": {
      "stats": ["minion_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的召唤生物伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的召唤生物伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_maximum_life_+%": {
      "stats": ["minion_maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的召唤生物最大生命提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的召唤生物最大生命降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_movement_speed_+%": {
      "stats": ["minion_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的召唤生物移动速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的召唤生物移动速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "non_curse_aura_effect_+%": {
      "stats": ["non_curse_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的非诅咒光环技能效果提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的非诅咒光环技能效果降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "non_damaging_ailment_effect_+%": {
      "stats": ["non_damaging_ailment_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对敌人施加的非伤害性异常状态效果提高 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextNonDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对敌人施加的非伤害性异常状态效果降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextNonDamagingAilments"
            }
          ]
        }
      ]
    },
    "number_of_additional_mines_to_place": {
      "stats": ["number_of_additional_mines_to_place"],
      "translations": [
        {
          "matchers": [1],
          "text": "被辅助技能可以额外放置 1 个地雷",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "被辅助技能可以额外放置 %1% 个地雷",
          "formatters": []
        }
      ]
    },
    "number_of_additional_projectiles": {
      "stats": ["number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "被辅助技能可以发射 1 个额外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "被辅助技能可以发射 %1% 个额外投射物",
          "formatters": []
        }
      ]
    },
    "number_of_additional_remote_mines_allowed": {
      "stats": ["number_of_additional_remote_mines_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "被辅助技能最多同时可额外放置 1 个地雷",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "被辅助技能最多同时可额外放置 %1% 个地雷",
          "formatters": []
        }
      ]
    },
    "number_of_additional_traps_allowed": {
      "stats": ["number_of_additional_traps_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "被辅助技能最多同时可额外放置 1 个陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "被辅助技能最多同时可额外放置 %1% 个陷阱",
          "formatters": []
        }
      ]
    },
    "onslaught_time_granted_on_killing_shocked_enemy_ms": {
      "stats": ["onslaught_time_granted_on_killing_shocked_enemy_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能击败受感电影响的敌人时，获得【猛攻】，持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy": {
      "stats": ["%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "当你的陷阱被敌人触发时，被辅助技能有 %1%%% 的机会获得 1 个狂怒球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "当你的陷阱被敌人触发时，被辅助技能获得 1 个狂怒球",
          "formatters": []
        }
      ]
    },
    "%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy": {
      "stats": ["%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "当你的陷阱被敌人触发时，被辅助技能有 %1%%% 的几率获得 1 个暴击球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "当你的陷阱被敌人触发时，被辅助技能获得 1 个暴击球",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_to_add_as_fire": {
      "stats": ["physical_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能额外获得 %1%%% 物理伤害，并转化为火焰伤害",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_to_add_as_lightning": {
      "stats": ["physical_damage_%_to_add_as_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能额外获得 %1%%% 物理伤害，并转化为闪电伤害",
          "formatters": []
        }
      ]
    },
    "physical_damage_+%": {
      "stats": ["physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的物理伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的物理伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "placing_traps_cooldown_recovery_+%": {
      "stats": ["placing_traps_cooldown_recovery_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助陷阱技能的冷却回复速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助陷阱技能冷却回复速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_damage_+%": {
      "stats": ["projectile_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的投射物技能伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的投射物技能伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "reduce_enemy_dodge_%": {
      "stats": ["reduce_enemy_dodge_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能会使敌人的躲避击中的几率降低 %1%%%",
          "formatters": []
        }
      ]
    },
    "shock_duration_+%": {
      "stats": ["shock_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能对敌人的感电持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能对敌人的感电持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_cold_damage_%_to_convert_to_fire": {
      "stats": ["skill_cold_damage_%_to_convert_to_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的 %1%%% 冰霜伤害转换为火焰伤害",
          "formatters": []
        }
      ]
    },
    "skill_effect_and_damaging_ailment_duration_+%": {
      "stats": ["skill_effect_and_damaging_ailment_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能和该技能造成的伤害类异常状态持续时间延长 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能和该技能造成的伤害类异常状态持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "skill_effect_duration_+%": {
      "stats": ["skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的持续时间延长 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的持续时间缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_physical_damage_%_to_convert_to_lightning": {
      "stats": ["skill_physical_damage_%_to_convert_to_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的 %1%%% 物理伤害转换为闪电伤害",
          "formatters": []
        }
      ]
    },
    "spell_damage_+%": {
      "stats": ["spell_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的法术伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的法术伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "summon_mirage_archer_on_hit": {
      "stats": ["summon_mirage_archer_on_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "当你用被辅助技能发射的箭矢击中敌人时，召唤 1 个会使用此技能的【幻影弓手】",
          "formatters": []
        }
      ]
    },
    "support_burning_damage_+%_final": {
      "stats": ["support_burning_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的燃烧总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的燃烧总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_chance_to_bleed_bleeding_damage_+%_final": {
      "stats": ["support_chance_to_bleed_bleeding_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的攻击技能造成的流血总伤害额外提高 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的攻击技能造成的流血总伤害额外降低 %1%%%",
          "formatters": []
        }
      ]
    },
    "support_clustertrap_damage_+%_final": {
      "stats": ["support_clustertrap_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_ghost_base_duration": {
      "stats": ["support_ghost_base_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "【幻灵】持续 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_hypothermia_cold_damage_over_time_+%_final": {
      "stats": ["support_hypothermia_cold_damage_over_time_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的持续性冰霜总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的持续性冰霜总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_hypothermia_damage_+%_vs_chilled_enemies_final": {
      "stats": ["support_hypothermia_damage_+%_vs_chilled_enemies_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "敌人被冰缓时，辅助技能的总伤害（击中和异常状态）额外提高 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "敌人被冰缓时，辅助技能的总伤害（击中和异常状态）缩短 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "support_maimed_enemies_physical_damage_taken_+%": {
      "stats": ["support_maimed_enemies_physical_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能使敌人瘫痪时，它受到的物理伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能使敌人瘫痪时，它受到的物理伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_minefield_mine_damage_+%_final": {
      "stats": ["support_minefield_mine_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的地雷总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的地雷总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_minimum_added_fire_damage_vs_burning_enemies": {
      "stats": [
        "global_minimum_added_fire_damage_vs_burning_enemies",
        "global_maximum_added_fire_damage_vs_burning_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "被辅助技能对燃烧的敌人附加 %1% - %2% 火焰伤害",
          "formatters": []
        }
      ]
    },
    "support_minion_damage_+%_final": {
      "stats": ["support_minion_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的召唤生物总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的召唤生物总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_minion_maximum_life_+%_final": {
      "stats": ["support_minion_maximum_life_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的召唤生物最大生命总值额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的召唤生物最大生命总值额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_minion_totem_resistance_elemental_damage_+%_final": {
      "stats": ["support_minion_totem_resistance_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的召唤生物和图腾总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的召唤生物和图腾总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_mirage_archer_attack_speed_+%_final": {
      "stats": ["support_mirage_archer_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "【幻影弓手】使用被辅助技能时，总攻击速度额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "【幻影弓手】使用被辅助技能时，总攻击速度额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_mirage_archer_damage_+%_final": {
      "stats": ["support_mirage_archer_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "【幻影弓手】使用被辅助技能所造成的伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "【幻影弓手】使用被辅助技能时所造成的伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_parallel_projectile_number_of_points_per_side": {
      "stats": ["support_parallel_projectile_number_of_points_per_side"],
      "translations": [
        {
          "matchers": [1],
          "text": "被辅助技能还会在你身体两侧发射投射物，最多 %1% 个发射点",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "被辅助技能还会在你身体两侧发射投射物，最多 %1% 个发射点",
          "formatters": []
        }
      ]
    },
    "support_parallel_projectiles_damage_+%_final": {
      "stats": ["support_parallel_projectiles_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的投射物总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的投射物总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_phys_proj_attack_damage_bleeing_and_poison_damage_+%_final_from_projectile_hits": {
      "stats": [
        "support_phys_proj_attack_damage_bleeing_and_poison_damage_+%_final_from_projectile_hits"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "被辅助攻击技能的投射物击中造成的流血和中毒总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text":
            "被辅助攻击技能的投射物击中造成的流血和中毒总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_pierce_projectile_damage_+%_final": {
      "stats": ["support_pierce_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能额外提高 %1%%% 投射物总伤害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能额外降低 %1%%% 投射物总伤害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_power_charge_on_crit_damage_+%_final_per_power_charge": {
      "stats": [
        "support_power_charge_on_crit_damage_+%_final_per_power_charge"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每个暴击球可使被辅助技能造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每个暴击球可使被辅助技能造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_projectile_attack_physical_damage_+%_final": {
      "stats": ["support_projectile_attack_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的攻击技能额外提高 %1%%% 投射物物理总伤害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的攻击技能额外降低 %1%%% 投射物物理总伤害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_projectile_attack_speed_+%_final": {
      "stats": ["support_projectile_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能额外提高 %1%%% 投射物攻击总速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能额外降低 %1%%% 投射物攻击总速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_remote_mine_hit_damage_+%_final": {
      "stats": ["support_remote_mine_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的技能石击中时额外提高 %1%%% 地雷总伤害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的技能石击中时额外降低 %1%%% 地雷总伤害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_scion_onslaught_on_killing_blow_%_chance": {
      "stats": [
        "support_scion_onslaught_on_killing_blow_%_chance",
        "support_scion_onslaught_on_killing_blow_duration_ms"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "被辅助技能击败时有 %1%%% 几率获得持续 %2% 秒的猛攻状态",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "support_slower_projectiles_damage_+%_final": {
      "stats": ["support_slower_projectiles_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的投射物技能额外提高 %1%%% 投射物总伤害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的投射物技能额外降低 %1%%% 投射物总伤害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_spell_cascade_area_of_effect_+%_final": {
      "stats": ["support_spell_cascade_area_of_effect_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能的总范围效果额外扩大 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能的总范围效果额外缩小 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_spell_cascade_damage_+%_final": {
      "stats": ["support_spell_cascade_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能造成的总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能造成的总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_spell_cascade_number_of_cascades_per_side": {
      "stats": ["support_spell_cascade_number_of_cascades_per_side"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的范围效果还会影响身前和身后的指定区域",
          "formatters": []
        }
      ]
    },
    "support_storm_barrier_gain_power_charge_when_hit_%": {
      "stats": [
        "support_storm_barrier_gain_power_charge_when_hit_%",
        "support_storm_barrier_lightning_damage_taken_when_hit_+%_final",
        "support_storm_barrier_physical_damage_taken_when_hit_+%_final"
      ],
      "translations": [
        {
          "matchers": ["#", "#", "#"],
          "text":
            "被辅助技能在吟唱时，若你被击中，则有 %1%%% 几率获得暴击球\\n被辅助技能在吟唱时所承受的闪电伤害降低 %2%%%\\n被辅助技能在吟唱时所承受的物理伤害降低 %3%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 2
            },
            {
              "id": "negate",
              "arg": 3
            }
          ]
        }
      ]
    },
    "support_trap_and_mine_damage_+%_final": {
      "stats": ["support_trap_and_mine_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能额外提高 %1%%% 陷阱和地雷总伤害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能额外降低 %1%%% 陷阱和地雷总伤害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_trap_hit_damage_+%_final": {
      "stats": ["support_trap_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助的技能石击中时额外提高 %1%%% 陷阱总伤害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助的技能石击中时额外降低 %1%%% 陷阱总伤害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_unbound_ailments_ailment_damage_+%_final": {
      "stats": ["support_unbound_ailments_ailment_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能额外提高 %1%%% 异常效果总伤害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能额外降低 %1%%% 异常效果总伤害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "trap_critical_strike_multiplier_+_per_power_charge": {
      "stats": ["trap_critical_strike_multiplier_+_per_power_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用陷阱时，每个暴击球可使被辅助技能 %1$+d%% 暴击伤害加成",
          "formatters": []
        }
      ]
    },
    "trap_damage_+%": {
      "stats": ["trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能提高 %1%%% 陷阱伤害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能降低 %1%%% 陷阱伤害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_throwing_speed_+%": {
      "stats": ["trap_throwing_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能提高 %1%%% 陷阱投掷速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能降低 %1%%% 陷阱投掷速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_throwing_speed_+%_per_frenzy_charge": {
      "stats": ["trap_throwing_speed_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每有一个狂怒球，被辅助技能提高 %1%%% 陷阱投掷速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每有一个狂怒球，被辅助技能降低 %1%%% 陷阱投掷速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_trigger_radius_+%": {
      "stats": ["trap_trigger_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被辅助技能扩大 %1%%% 陷阱引爆范围",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被辅助技能缩小 %1%%% 陷阱引爆范围",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    }
  }
}
