{
  "meta": {
    "include": "passive_skill_stat_descriptions"
  },
  "data": {
    "damage_+%": {
      "stats": ["damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你和周围队友的伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你和周围队友的伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_movement_velocity_+%": {
      "stats": ["base_movement_velocity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你和周围队友的移动速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你和周围队友的移动速度降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_taken_+%": {
      "stats": ["elemental_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周围敌人受到的火焰、冰霜、闪电伤害提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "周围敌人受到的火焰、冰霜、闪电伤害降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_be_ignited_%": {
      "stats": ["chance_to_be_ignited_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周围敌人受到火焰伤害时有 %1$+d%% 几率被点燃",
          "formatters": []
        }
      ]
    },
    "chance_to_be_frozen_%": {
      "stats": ["chance_to_be_frozen_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周围敌人受到冰霜伤害时有 %1$+d%% 几率被冰冻",
          "formatters": []
        }
      ]
    },
    "chance_to_be_shocked_%": {
      "stats": ["chance_to_be_shocked_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周围敌人受到闪电伤害时有 %1$+d%% 几率附加感电状态",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "inquisitor_aura_elemental_damage_+%_final": {
      "stats": ["inquisitor_aura_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "对周围敌人造成的火焰、冰霜、闪电总伤害额外提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "对周围敌人造成的火焰、冰霜、闪电总伤害额外降低 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_chaos_damage_resistance_%": {
      "stats": ["base_chaos_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "周围敌人获得 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    }
  }
}
