{
  "meta": {
    "include": "skill_stat_descriptions",
    "hasIdentifiers": false
  },
  "data": {
    "num_additional_traps": {
      "stats": ["number_of_additional_traps_to_throw"],
      "translations": [
        {
          "matchers": [1],
          "text": "召喚物投擲至多 1 個額外陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "召喚物投擲至多 %1% 個額外陷阱",
          "formatters": []
        }
      ]
    },
    "num_additional_mines": {
      "stats": ["number_of_additional_mines_to_place"],
      "translations": [
        {
          "matchers": [1],
          "text": "召喚物放置額外一個地雷",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "召喚物放置額外 %1% 個地雷",
          "formatters": []
        }
      ]
    },
    "num_additional_traps_allowed": {
      "stats": ["number_of_additional_traps_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "召喚物有額外一個陷阱數量上限",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "召喚物有額外 %1% 個陷阱數量上限",
          "formatters": []
        }
      ]
    },
    "num_additional_mines_allowed": {
      "stats": ["number_of_additional_remote_mines_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "召喚物有額外一個地雷數量上限",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "召喚物有額外 %1% 個地雷數量上限",
          "formatters": []
        }
      ]
    },
    "trap_throw_random": {
      "stats": ["throw_traps_in_circle_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱投擲至隨機處",
          "formatters": []
        }
      ]
    },
    "cast_speed_incr": {
      "stats": ["base_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "multicast_cast_speed_incr": {
      "stats": ["support_multicast_cast_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物 %1%%% 更多施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物 %1%%% 較少施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_incr": {
      "stats": ["attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "accuracy_rating": {
      "stats": ["accuracy_rating"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1% 命中",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1% 命中",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "accuracy_rating_incr": {
      "stats": ["accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 命中率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 命中率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_incr": {
      "stats": ["critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 暴擊率",
          "formatters": []
        }
      ]
    },
    "critical_strike_multiplier_incr": {
      "stats": ["base_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物 %1$+d%% 基礎暴擊加成",
          "formatters": []
        }
      ]
    },
    "life_gain_per_target": {
      "stats": ["life_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物得到 %1% 擊中回復生命",
          "formatters": []
        }
      ]
    },
    "life_leech_from_any": {
      "stats": ["life_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物偷取 %1%%% 生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_from_any": {
      "stats": ["mana_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物偷取 %1%%% 魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "knockback_chance": {
      "stats": ["base_global_chance_to_knockback_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "召喚物有額外 %1%%% 機率擊中敵人時造成擊退",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "召喚物擊中敵人時造成擊退",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "knockback_distance": {
      "stats": ["knockback_distance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 擊退距離",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 擊退距離",
          "formatters": []
        }
      ]
    },
    "stun_threshold_reduction_incr": {
      "stats": ["base_stun_threshold_reduction_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物減少 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物增加 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "killed_monster_dropped_item_rarity_incr": {
      "stats": ["killed_monster_dropped_item_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "killed_monster_dropped_item_quantity_incr": {
      "stats": ["killed_monster_dropped_item_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 物品數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_chance": {
      "stats": ["base_chance_to_freeze_%", "always_freeze"],
      "translations": [
        {
          "matchers": ["#", [1, "#"]],
          "text": "召喚物總是冰凍敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0],
          "text": "召喚物總是冰凍敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[1, 99], 0],
          "text": "召喚物有 %1%%% 機率冰凍敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "shock_chance": {
      "stats": ["base_chance_to_shock_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 機率感電敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "burn_chance": {
      "stats": ["base_chance_to_ignite_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物火焰傷害有 %1%%% 機率點燃敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "chance_to_flee": {
      "stats": ["global_hit_causes_monster_flee_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物擊中有 %1%%% 機率使敵人逃跑",
          "formatters": []
        }
      ]
    },
    "area_of_effect_incr": {
      "stats": ["base_skill_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "concentrated_area_of_effect": {
      "stats": ["support_concentrated_effect_skill_area_of_effect_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 更少範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "aura_area_of_effect_incr": {
      "stats": ["base_aura_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加召喚物光環技能 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少召換物光環技能 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "aura_effect_incr": {
      "stats": ["aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 自身的光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 自身的光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_speed_incr": {
      "stats": ["base_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "additional_projectiles": {
      "stats": ["number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "life_leech_speed": {
      "stats": ["life_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 生命偷取速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 生命偷取速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_speed": {
      "stats": ["mana_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 魔力偷取速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 魔力偷取速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "stun_duration_incr": {
      "stats": ["base_stun_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 敵人暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 敵人暈眩時間",
          "formatters": []
        }
      ]
    },
    "chill_effect": {
      "stats": ["chill_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物對敵人增加 %1%%% 冰緩效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物對敵人減少 %1%%% 冰緩效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "burn_duration": {
      "stats": ["ignite_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 敵人點燃時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 敵人點燃時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_duration": {
      "stats": ["chill_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 敵人冰緩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 敵人冰緩時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_duration": {
      "stats": ["freeze_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 敵人冰凍時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 敵人冰凍時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shock_duration": {
      "stats": ["shock_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 敵人感電時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 敵人感電時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_status_aura": {
      "stats": ["elemental_status_effect_aura_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物造成元素異常狀態時，也會影響附近敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "ignite_aura": {
      "stats": ["support_ignite_proliferation_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物造成點燃時擴散至附近敵人",
          "formatters": []
        }
      ]
    },
    "support_melee_physical_damage_final_incr": {
      "stats": ["support_melee_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_melee_physical_damage_ailment_damage_final_incr": {
      "stats": [
        "support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多近戰擊中時造成的流血和中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少近戰擊中時造成的流血和中毒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_damage_full_life_incr": {
      "stats": ["support_damage_while_on_full_life_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當滿血時，召喚物造成 %1%%% 更多攻擊技能傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當滿血時，召喚物造成 %1%%% 更少攻擊技能傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_damage_incr": {
      "stats": ["attack_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加  %1%%% 召喚物攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少  %1%%% 召喚物攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unused_identifier_physical_damage": {
      "stats": ["physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unused_identifier_physical_damage_final": {
      "stats": ["active_skill_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unused_identifier_elemental_damage_final": {
      "stats": ["active_skill_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "multiple_projectile_damage_final": {
      "stats": ["support_multiple_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lesser_multiple_projectile_damage_final": {
      "stats": ["support_lesser_multiple_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_concentrate_damage_final": {
      "stats": ["support_area_concentrate_area_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多範圍傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少範圍傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "added_physical_attack_damage": {
      "stats": [
        "attack_minimum_added_physical_damage",
        "attack_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物的攻擊額外造成 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "added_cold_damage": {
      "stats": [
        "global_minimum_added_cold_damage",
        "global_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物額外造成 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "added_lightning_damage": {
      "stats": [
        "global_minimum_added_lightning_damage",
        "global_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物額外造成 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "added_chaos_damage": {
      "stats": [
        "global_minimum_added_chaos_damage",
        "global_maximum_added_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物額外造成 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "melee_physical_damage_incr": {
      "stats": ["melee_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物近戰攻擊增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物近戰攻擊減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_to_add_as_fire": {
      "stats": ["physical_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物自身 %1%%% 物理傷害轉換為額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_to_convert_to_fire": {
      "stats": ["skill_cold_damage_%_to_convert_to_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物 %1%%% 寒冷傷害轉換為火焰傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_to_add_as_lightning": {
      "stats": ["physical_damage_%_to_add_as_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物自身 %1%%% 物理傷害轉換為額外閃電傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_to_convert_to_lightning": {
      "stats": ["skill_physical_damage_%_to_convert_to_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物 %1%%% 物理傷害轉化成閃電傷害",
          "formatters": []
        }
      ]
    },
    "damage_incr": {
      "stats": ["damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_incr": {
      "stats": ["fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_incr": {
      "stats": ["cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_damage_incr": {
      "stats": ["lightning_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 閃電傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_incr": {
      "stats": ["chaos_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_attack_elemental_damage_final": {
      "stats": ["support_attack_skills_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物使用攻擊技能造成 %1%%% 更多元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物使用攻擊技能造成 %1%%% 更少元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "weapon_elemental_damage_incr": {
      "stats": ["weapon_elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 武器元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 武器元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_incr": {
      "stats": ["elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成的元素傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成的元素傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_more_minion_damage": {
      "stats": ["support_minion_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "controlled_destruction": {
      "stats": ["support_controlled_destruction_spell_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_efficacy_spell_damage": {
      "stats": ["support_efficacy_spell_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少法術",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_incr": {
      "stats": ["spell_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物的法術傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物的法術傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_better_ailments_bonus": {
      "stats": ["support_better_ailments_ailment_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物對異常狀態敵人造成 %1%%% 更多傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物對異常狀態敵人造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "support_better_ailments_malus": {
      "stats": ["support_better_ailments_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物擊中時造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物擊中時造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_chance_to_ignite_damage": {
      "stats": ["support_chance_to_ignite_fire_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignite_prolif_damage": {
      "stats": ["support_ignite_prolif_ignite_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多點燃傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少點燃傷害",
          "formatters": []
        }
      ]
    },
    "rapid_decay": {
      "stats": ["support_rapid_decay_damage_over_time_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少時續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_efficacy_dot": {
      "stats": ["support_efficacy_damage_over_time_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少持續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_debilitate_hit_damage": {
      "stats": [
        "support_debilitate_hit_damage_+%_final_per_poison_stack",
        "support_debilitate_hit_damage_max_poison_stacks"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], "#"],
          "text": "召喚物根據敵人身上每層中毒造成 %1%%% 更多擊中傷害，至多 %2%",
          "formatters": []
        },
        {
          "matchers": [["#", -1], "#"],
          "text": "召喚物根據敵人身上每層中毒造成 %1%%% 更少擊中傷害，至多 %2%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_debilitate_poison_damage": {
      "stats": ["support_debilitate_poison_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少中毒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_poison_poison_damage": {
      "stats": ["support_poison_poison_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少中毒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_over_time_incr": {
      "stats": ["damage_over_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 持續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_damage_final": {
      "stats": ["active_skill_minion_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "number_of_zombies": {
      "stats": ["number_of_zombies_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最多可同時擁有 %1% 殭屍",
          "formatters": []
        }
      ]
    },
    "number_of_spectres": {
      "stats": ["number_of_spectres_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最多可同時擁有 %1% 幽魂",
          "formatters": []
        }
      ]
    },
    "number_of_raging_spirits": {
      "stats": ["number_of_raging_spirits_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最多可同時擁有 %1% 憤怒狂靈",
          "formatters": []
        }
      ]
    },
    "number_of_animated_weapons": {
      "stats": ["number_of_animated_weapons_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同時擁有 %1% 個幻化武器",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": "最多可同時擁有 %1% 個幻化武器",
          "formatters": []
        }
      ]
    },
    "number_of_beasts": {
      "stats": ["base_number_of_beast_minions_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "可以一次召喚至多 %1% 個兇猛的召喚物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "以一次召喚至多 %1% 個兇猛的召喚物",
          "formatters": []
        }
      ]
    },
    "display_one_harbinger_allowed": {
      "stats": ["display_one_harbinger_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "一次可以至多召喚一個神諭",
          "formatters": []
        }
      ]
    },
    "number_of_golems": {
      "stats": ["number_of_golems_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最多可同時擁有 %1% 個魔像",
          "formatters": []
        }
      ]
    },
    "display_minion_life": {
      "stats": ["display_minion_maximum_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1% 最大生命",
          "formatters": []
        }
      ]
    },
    "number_of_skeletons_allowed": {
      "stats": ["number_of_skeletons_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最多可同時擁有 %1% 骷髏",
          "formatters": []
        }
      ]
    },
    "number_of_spiders": {
      "stats": ["number_of_spider_minions_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同時擁有 %1% 個蜘蛛",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": "最多可同時擁有 %1% 個蜘蛛",
          "formatters": []
        }
      ]
    },
    "melee_skeletons_to_summon": {
      "stats": ["number_of_melee_skeletons_to_summon"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚 %1% 隻骷髏戰士",
          "formatters": []
        }
      ]
    },
    "archer_skeletons_to_summon": {
      "stats": ["number_of_archer_skeletons_to_summon"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚 %1% 隻骷髏弓箭手",
          "formatters": []
        }
      ]
    },
    "mage_skeletons_to_summon": {
      "stats": ["number_of_mage_skeletons_to_summon"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚 %1% 隻骷髏法師",
          "formatters": []
        }
      ]
    },
    "leader_skeletons_to_summon": {
      "stats": ["number_of_leader_skeletons_to_summon"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚 %1% 隻骷髏將軍",
          "formatters": []
        }
      ]
    },
    "number_of_converted_allowed": {
      "stats": ["number_of_converted_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最多可同時擁有 %1% 個被支配的敵人",
          "formatters": []
        }
      ]
    },
    "culling_strike": {
      "stats": ["kill_enemy_on_hit_if_under_10%_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物帶有撲殺效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "point_blank": {
      "stats": ["keystone_point_blank"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物帶有零點射擊效果",
          "formatters": []
        }
      ]
    },
    "chance_to_blind": {
      "stats": ["global_chance_to_blind_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物有 %1%%% 機率擊中使敵人致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "blind_duration_incr": {
      "stats": ["blind_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加召喚物 %1%%% 導致的致盲時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 導致的致盲時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_penetration": {
      "stats": ["base_reduce_enemy_fire_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物穿透 %1%%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "cold_penetration": {
      "stats": ["base_reduce_enemy_cold_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物穿透 %1%%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "elemental_penetration": {
      "stats": ["reduce_enemy_elemental_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "lightning_penetration": {
      "stats": ["base_reduce_enemy_lightning_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物穿透 %1%%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "chain_num": {
      "stats": ["virtual_number_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物的投射物連鎖 %1$+d 次",
          "formatters": []
        }
      ]
    },
    "split_num": {
      "stats": ["projectile_number_to_split"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物的投射物分裂成 %1% 個",
          "formatters": []
        }
      ]
    },
    "fork": {
      "stats": ["projectiles_fork"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物的投射物分裂",
          "formatters": []
        }
      ]
    },
    "return": {
      "stats": ["projectiles_return", "projectiles_return_if_no_hit_object"],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "召喚物的投射物擊中目標後返還",
          "formatters": []
        },
        {
          "matchers": [0, "#"],
          "text": "召喚物的投射物達行跡終點後返還",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "召喚物的投射物會返還",
          "formatters": []
        }
      ]
    },
    "melee_splash": {
      "stats": ["melee_splash"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物單體近戰攻擊對周圍目標造成擴散傷害",
          "formatters": []
        }
      ]
    },
    "melee_mulitple_attacks": {
      "stats": ["base_melee_attack_repeat_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物近戰攻擊額外重複 %1% 次",
          "formatters": []
        }
      ]
    },
    "base_multicast": {
      "stats": ["base_spell_repeat_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物法術重複施放 %1% 次",
          "formatters": []
        }
      ]
    },
    "power_charge_on_crit_chance": {
      "stats": ["add_power_charge_on_critical_strike_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "召喚物暴擊時有 %1%%% 機率獲得暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "召喚物暴擊時獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "multiple_attacks_speed": {
      "stats": ["support_multiple_attacks_melee_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多近戰攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少近戰攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "multiple_attack_damage": {
      "stats": ["support_multiple_attack_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "burn_damage": {
      "stats": ["burn_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 燃燒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 燃燒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_damage": {
      "stats": ["support_gem_mine_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_damage": {
      "stats": ["support_totem_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "echo_damage": {
      "stats": ["support_echo_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "multithrow_damage": {
      "stats": ["support_multithrow_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_on_damage_taken_damage": {
      "stats": ["cast_on_damage_taken_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chain_damage": {
      "stats": ["support_chain_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多擊中傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少擊中傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "split_damage": {
      "stats": ["support_split_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fork_damage": {
      "stats": ["support_fork_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "endurance_charge_on_stun": {
      "stats": ["gain_endurance_charge_on_melee_stun"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當召喚物使用近戰傷害暈眩敵人時，獲得一個耐力球",
          "formatters": []
        }
      ]
    },
    "movement_speed_incr": {
      "stats": ["base_movement_velocity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_duration_incr": {
      "stats": ["skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_incr_on_low_life": {
      "stats": ["attack_speed_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物貧血時增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物貧血時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "cast_speed_incr_on_low_life": {
      "stats": ["cast_speed_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物貧血時增加 %1%%% 施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物貧血時減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "support_projectile_attack_phys_ailment_damage_incr": {
      "stats": [
        "support_phys_proj_attack_damage_bleeing_and_poison_damage_+%_final_from_projectile_hits"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物的攻擊造成 %1%%% 更多投射物擊中時造成的流血和中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物的攻擊造成 %1%%% 更少投射物擊中時造成的流血和中毒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_projectile_attack_phys_incr": {
      "stats": ["support_projectile_attack_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多投射物攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少投射物攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_projectile_attack_speed_incr": {
      "stats": ["support_projectile_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物擁有 %1%%% 更多投射物攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物擁有 %1%%% 較少投射物攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_damage_incr": {
      "stats": ["projectile_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成增加 %1%%% 投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成減少 %1%%% 投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blood_magic": {
      "stats": ["base_use_life_in_place_of_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此技能和召喚物將消耗生命使用",
          "formatters": []
        }
      ]
    },
    "bloodlust_damage": {
      "stats": [
        "support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物對流血中的敵人造成 %1%%% 更多近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物對流血中的敵人造成 %1%%% 較少近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bloodlust_damage_incr": {
      "stats": ["melee_damage_vs_bleeding_enemies_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物對流血中敵人造成的近戰物理傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物對流血中敵人造成的近戰物理傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_fortify_on_melee_hit": {
      "stats": ["chance_to_fortify_on_melee_hit_+%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "召喚物近戰攻擊命中時有 %1%%% 機率獲得護體效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "召喚物近戰攻擊命中時獲得護體效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "mine_laying_speed_incr": {
      "stats": ["mine_laying_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 地雷放置速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 地雷放置速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_chance_vs_chilled": {
      "stats": ["additional_chance_to_freeze_chilled_enemies_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物有 %1$d%% 機率冰凍受到冰緩的敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "hypothermia_damage": {
      "stats": ["support_hypothermia_damage_+%_vs_chilled_enemies_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物對冰緩的敵人造成 %1%%% 更多傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物對冰緩的敵人造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "trap_throw_speed_incr": {
      "stats": ["trap_throwing_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 陷阱投擲速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 陷阱投擲速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_mine_damage": {
      "stats": ["support_trap_and_mine_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多陷阱與地雷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少陷阱與地雷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cluster_trap_damage_incr": {
      "stats": ["support_clustertrap_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更多傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minefield_damage": {
      "stats": ["support_minefield_mine_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多地雷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少地雷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "void_manipulation": {
      "stats": ["support_void_manipulation_chaos_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_focus_damage": {
      "stats": ["support_gem_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 較少元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_inflict_ailments": {
      "stats": ["cannot_inflict_status_ailments"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物無法造成元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "poison_on_hit": {
      "stats": ["global_poison_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物擊中敵人時造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "poison_damage": {
      "stats": ["base_poison_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召換物造成的中毒傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召換物造成的中毒傷害減少 %1%%%",
          "formatters": []
        }
      ]
    },
    "poison_duration": {
      "stats": ["base_poison_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成的中毒持續時間增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成的中毒持續時間減少 %1%%%",
          "formatters": []
        }
      ]
    },
    "melee_splash_radius": {
      "stats": ["melee_splash_area_of_effect_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召換物有 %1%%% 更多近戰擴散範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召換物有 %1%%% 較少近戰擴散範圍",
          "formatters": []
        }
      ]
    },
    "support_ruthless_count": {
      "stats": ["support_ruthless_big_hit_max_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物每 3 下近戰攻擊造成 1 次殘暴之擊",
          "formatters": []
        }
      ]
    },
    "support_ruthless_damage": {
      "stats": ["support_ruthless_big_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物的殘暴之擊造成 %1%%% 更多近戰傷害",
          "formatters": []
        }
      ]
    },
    "support_ruthless_bleeding_damage": {
      "stats": [
        "support_ruthless_blow_bleeding_damage_from_melee_hits_+%_final"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物的殘暴之擊造成 %1%%% 更多近戰擊中造成的流血傷害",
          "formatters": []
        }
      ]
    },
    "support_ruthless_stun": {
      "stats": ["support_ruthless_big_hit_stun_base_duration_override_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物的殘暴之擊有基礎的 %1% 秒暈眩時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_added_damage": {
      "stats": ["active_skill_minion_added_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多附加傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 更多附加傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ailment_duration_incr": {
      "stats": ["base_all_ailment_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 敵人異常狀態時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 敵人異常狀態時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        }
      ]
    },
    "poison_chance": {
      "stats": ["base_chance_to_poison_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "召喚物擊中時有 %1%%% 機率造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "召喚物擊中時造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "deal_no_chaos": {
      "stats": ["base_deal_no_chaos_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物無法造成混沌傷害",
          "formatters": []
        }
      ]
    },
    "bleeding_chance": {
      "stats": [
        "bleed_on_hit_with_attacks_%",
        "global_bleed_on_hit",
        "cannot_cause_bleeding"
      ],
      "translations": [
        {
          "matchers": [[1, 99], 0, 0],
          "text": "召喚物的攻擊有 %1%%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0, 0],
          "text": "召喚物的攻擊造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": ["#", "#", 0],
          "text": "召喚物的攻擊造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": ["#", "#", "#"],
          "text": "召喚物的攻擊無法造成流血",
          "formatters": []
        }
      ]
    },
    "ghost_chance": {
      "stats": ["chance_to_summon_support_ghost_on_killing_blow_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當非幻影召喚物造成致命一擊時，有 %1%%% 機率召喚 1 個幻影",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當非幻影召喚物造成致命一擊時召喚 1 個幻影",
          "formatters": []
        }
      ]
    },
    "decay_on_hit": {
      "stats": ["deal_chaos_damage_per_second_for_10_seconds_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物擊中造成腐化，每秒造成 %1% 混沌傷害，持續 8 秒",
          "formatters": []
        }
      ]
    },
    "deal_no_elemental": {
      "stats": ["deal_no_elemental_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物無法造成元素傷害",
          "formatters": []
        }
      ]
    },
    "ignites_apply_fire_res": {
      "stats": ["ignites_apply_fire_resistance_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被召喚物點燃的敵人 %1$+d%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "maim_chance": {
      "stats": ["maim_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "召喚物攻擊擊中時有 %1%%% 機率造成癱瘓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "召喚物攻擊擊中時造成癱瘓",
          "formatters": []
        }
      ]
    },
    "support_ice_bite_damage": {
      "stats": [
        "minimum_added_cold_damage_per_frenzy_charge",
        "maximum_added_cold_damage_per_frenzy_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物根據每顆狂怒球附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "minion_grants_rampage_on_hit": {
      "stats": [
        "minion_grants_rampage_kill_to_parent_on_hitting_unique_enemy_%"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當召喚物擊中傳奇敵人時，有 %1%%% 機率獲得一層暴怒",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當召喚物擊中傳奇敵人時，獲得一層暴怒",
          "formatters": []
        }
      ]
    },
    "minions_cannot_taunt": {
      "stats": ["minions_cannot_taunt_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物無法暈眩敵人",
          "formatters": []
        }
      ]
    },
    "ailment_non_damaging_incr_effect": {
      "stats": ["non_damaging_ailment_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物對敵人增加 %1%%% 非傷害型異常狀態的效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextNonDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物對敵人減少 %1%%% 非傷害型異常狀態的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextNonDamagingAilments"
            }
          ]
        }
      ]
    },
    "frenzy_charge_on_trap_trig": {
      "stats": ["%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "當你的陷阱被敵人觸發時，此技能和召喚物有 %1%%% 機率獲得 1 顆狂怒球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "當你的陷阱被敵人觸發時，此技能和召喚物獲得 1 顆狂怒球",
          "formatters": []
        }
      ]
    },
    "power_charge_on_trap_trig": {
      "stats": ["%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "當你的陷阱被敵人觸發時，此技能和召喚物有 %1%%% 機率獲得 1 顆暴擊球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "當你的陷阱被敵人觸發時，此技能和召喚物獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "base_pierce_num": {
      "stats": ["projectile_base_number_of_targets_to_pierce"],
      "translations": [
        {
          "matchers": [1],
          "text": "召喚物的投射物穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "召喚物的投射物穿透 %1% 個額外目標",
          "formatters": []
        }
      ]
    },
    "skill_and_damaging_ailment_duration_incr": {
      "stats": ["skill_effect_and_damaging_ailment_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 技能持續時間和傷害型異常狀態時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 技能持續時間和傷害型異常狀態時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "brutality_phys_damage": {
      "stats": ["support_brutality_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hypothermia_cold_damage": {
      "stats": ["support_hypothermia_cold_damage_over_time_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多冰冷持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少冰冷持續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maim_phys_damage": {
      "stats": ["support_maim_chance_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maimed_phys_damage_taken_incr": {
      "stats": ["support_maimed_enemies_physical_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敵人被召喚物癱瘓增加 %1%%% 承受物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "敵人被召喚物癱瘓減少 %1%%% 承受物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "added_fire_against_burning": {
      "stats": [
        "global_minimum_added_fire_damage_vs_burning_enemies",
        "global_maximum_added_fire_damage_vs_burning_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物對燃燒的敵人附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "minion_totem_resistance_support_damage": {
      "stats": ["support_minion_totem_resistance_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "圖騰所使用的召喚物與技能造成 %1%%% 更多元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "圖騰所使用的召喚物與技能造成 %1%%% 較少元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_parallel_projectiles": {
      "stats": ["support_parallel_projectile_number_of_points_per_side"],
      "translations": [
        {
          "matchers": [1],
          "text": "召喚物從他們兩側至多 %1% 個點發射投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "召喚物從他們兩側至多 %1% 個點發射投射物",
          "formatters": []
        }
      ]
    },
    "parallel_projectiles_damage_final": {
      "stats": ["support_parallel_projectiles_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "power_charge_on_crit_damage": {
      "stats": [
        "support_power_charge_on_crit_damage_+%_final_per_power_charge"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球使召喚物造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆暴擊球使召喚物造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_less_duration": {
      "stats": ["support_reduced_duration_skill_effect_duration_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加召喚物 %1%%% 時間 ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少召喚物 %1%%% 時間 ",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_scion_chance": {
      "stats": [
        "support_scion_onslaught_on_killing_blow_%_chance",
        "support_scion_onslaught_on_killing_blow_duration_ms"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物一擊必殺時\\n有 %1%%% 機率獲得猛攻 %2% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "storm_barrier_power_charge": {
      "stats": [
        "support_storm_barrier_gain_power_charge_when_hit_%",
        "support_storm_barrier_lightning_damage_taken_when_hit_+%_final",
        "support_storm_barrier_physical_damage_taken_when_hit_+%_final"
      ],
      "translations": [
        {
          "matchers": ["#", "#", "#"],
          "text":
            "召喚物在引導施放時被擊中，有 %1%%% 機率獲得 1 顆暴擊球\\n召喚物使用引導施放技能時，減少承受 %2%%% 閃電傷害\\n召喚物使用引導施放技能時，減少承受 %3%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 2
            },
            {
              "id": "negate",
              "arg": 3
            }
          ]
        }
      ]
    },
    "ailment_damage_incr": {
      "stats": ["support_unbound_ailments_ailment_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物造成 %1%%% 更多異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物造成 %1%%% 更少異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "trap_crit_per_power_charge": {
      "stats": ["trap_critical_strike_multiplier_+_per_power_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "當被陷阱使用此技能和召喚物的技能時，每顆暴擊球 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    }
  }
}
