{
  "meta": {
    "include": "passive_skill_stat_descriptions"
  },
  "data": {
    "damage_+%": {
      "stats": ["damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你和友軍增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你和友軍減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_movement_velocity_+%": {
      "stats": ["base_movement_velocity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你和友軍增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你和友軍減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_taken_+%": {
      "stats": ["elemental_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周圍敵人增加 %1%%% 承受的元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "周圍敵人減少 %1%%% 承受的元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_be_ignited_%": {
      "stats": ["chance_to_be_ignited_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周圍敵人受到火焰傷害時有 %1$+d%% 機率被點燃",
          "formatters": []
        }
      ]
    },
    "chance_to_be_frozen_%": {
      "stats": ["chance_to_be_frozen_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周圍敵人受到冰冷傷害時有 %1$+d%% 機率被冰凍",
          "formatters": []
        }
      ]
    },
    "chance_to_be_shocked_%": {
      "stats": ["chance_to_be_shocked_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周圍敵人受到閃電傷害時有 %1$+d%% 機率被感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "inquisitor_aura_elemental_damage_+%_final": {
      "stats": ["inquisitor_aura_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周圍敵人造成 %1%%% 更多元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "周圍敵人造成 %1%%% 較少元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_chaos_damage_resistance_%": {
      "stats": ["base_chaos_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "周圍敵人 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    }
  }
}
