{
  "meta": {
    "include": "active_skill_gem_stat_descriptions",
    "hasIdentifiers": false
  },
  "data": {
    "base_actor_scale_+%": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "skeletal_chains_aoe_health_percent": {
      "stats": ["skeletal_chains_aoe_%_health_dealt_as_chaos_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "犧牲 %1%%% 骷髏的生命造成相等的混沌傷害",
          "formatters": []
        }
      ]
    },
    "vrf_loss": {
      "stats": [
        "vaal_righteous_fire_life_and_es_%_to_lose_on_use",
        "vaal_righteous_fire_life_and_es_%_as_damage_per_second"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text":
            "獻祭 %1%%% 你的生命和能量護盾\\n每秒造成 %2%%% 獻祭生命和能量護盾的火焰傷害",
          "formatters": []
        }
      ]
    },
    "cast_speed_incr_skill_granted": {
      "stats": ["cast_speed_+%_granted_from_skill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_physical_damage_range": {
      "stats": [
        "spell_minimum_physical_damage",
        "spell_maximum_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "spell_fire_damage_range": {
      "stats": ["spell_minimum_fire_damage", "spell_maximum_fire_damage"],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "spell_cold_damage_range": {
      "stats": ["spell_minimum_cold_damage", "spell_maximum_cold_damage"],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spell_lightning_damage_range": {
      "stats": [
        "spell_minimum_lightning_damage",
        "spell_maximum_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "spell_chaos_damage_range": {
      "stats": ["spell_minimum_chaos_damage", "spell_maximum_chaos_damage"],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "secondary_physical_damage_range": {
      "stats": [
        "secondary_minimum_physical_damage",
        "secondary_maximum_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "secondary_fire_damage_range": {
      "stats": [
        "secondary_minimum_fire_damage",
        "secondary_maximum_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "secondary_cold_damage_range": {
      "stats": [
        "secondary_minimum_cold_damage",
        "secondary_maximum_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "secondary_lightning_damage_range": {
      "stats": [
        "secondary_minimum_lightning_damage",
        "secondary_maximum_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "secondary_chaos_damage_range": {
      "stats": [
        "secondary_minimum_chaos_damage",
        "secondary_maximum_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "%1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "lightning_damage_per_power_charge_range": {
      "stats": [
        "spell_minimum_base_lightning_damage_per_power_charge",
        "spell_maximum_base_lightning_damage_per_power_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每顆暴擊球造成 %1% 至 %2% 基礎閃電傷害",
          "formatters": []
        }
      ]
    },
    "fire_damage_per_endurance_charge_range": {
      "stats": [
        "spell_minimum_base_fire_damage_per_endurance_charge",
        "spell_maximum_base_fire_damage_per_endurance_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每顆耐力球造成 %1% 至 %2% 基礎火焰傷害",
          "formatters": []
        }
      ]
    },
    "offering_duration_per_corpse": {
      "stats": ["offering_skill_effect_duration_per_corpse"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每具額外吞噬的屍體增加 %1% 秒基礎持續時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_per_frenzy_charge_range": {
      "stats": [
        "spell_minimum_base_cold_damage_per_frenzy_charge",
        "spell_maximum_base_cold_damage_per_frenzy_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每顆狂怒球造成 %1% 至 %2% 基礎冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_added_fire": {
      "stats": [
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_added_cold": {
      "stats": [
        "attack_minimum_added_cold_damage",
        "attack_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_added_lightning": {
      "stats": [
        "attack_minimum_added_lightning_damage",
        "attack_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_per_int": {
      "stats": [
        "spell_minimum_base_cold_damage_+_per_10_intelligence",
        "spell_maximum_base_cold_damage_+_per_10_intelligence"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每 10 點智慧造成 %1% 至 %2% 基礎冰冷傷害",
          "formatters": []
        }
      ]
    },
    "corpse_life_percentage": {
      "stats": ["corpse_explosion_monster_life_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "爆炸造成的火焰傷害等同於 %1%%% 屍體的最大生命",
          "formatters": []
        }
      ]
    },
    "spell_damage_over_time": {
      "stats": ["spell_damage_modifiers_apply_to_skill_dot"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "法術傷害同時影響此技能的持續傷害效果",
          "formatters": []
        }
      ]
    },
    "projectile_damage_over_time": {
      "stats": ["projectile_damage_modifiers_apply_to_skill_dot"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物傷害同時影響此技能的持續傷害效果",
          "formatters": []
        }
      ]
    },
    "light_raidus_is_area": {
      "stats": ["light_radius_increases_apply_to_area_of_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加和減少照亮範圍同時套用至此技能的範圍效果",
          "formatters": []
        }
      ]
    },
    "mine": {
      "stats": ["is_remote_mine", "number_of_mines_to_place"],
      "translations": [
        {
          "matchers": [[1, "#"], 1],
          "text": "地雷引爆時放置一個使用此技能的遙控地雷",
          "formatters": []
        },
        {
          "matchers": [[1, "#"], [2, "#"]],
          "text": "地雷引爆時放置 %2% 個使用此技能的遙控地雷",
          "formatters": []
        }
      ]
    },
    "trap": {
      "stats": ["is_trap", "number_of_traps_to_throw"],
      "translations": [
        {
          "matchers": [[1, "#"], 1],
          "text": "當觸發時使用此技能投擲 1 個陷阱",
          "formatters": []
        },
        {
          "matchers": [[1, "#"], [2, "#"]],
          "text": "當觸發時使用此技能投擲 %1% 個陷阱",
          "formatters": []
        }
      ]
    },
    "trap_throw_random": {
      "stats": ["throw_traps_in_circle_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱投擲到你周圍的隨機處",
          "formatters": []
        }
      ]
    },
    "totem": {
      "stats": ["is_totem"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "製造 1 個圖騰，圖騰會使用此技能",
          "formatters": []
        }
      ]
    },
    "trap_radius": {
      "stats": ["trap_trigger_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 陷阱觸發範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 陷阱觸發範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_radius": {
      "stats": ["mine_detonation_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 地雷引爆範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 地雷引爆範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "disable_melee": {
      "stats": ["display_disable_melee_weapons"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法用近戰武器使用此技能",
          "formatters": []
        }
      ]
    },
    "multicast": {
      "stats": ["spell_repeat_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外施放法術 %1% 次",
          "formatters": []
        }
      ]
    },
    "damage_infusion": {
      "stats": ["damage_infusion_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "將周圍敵人承受的 %1%%% 傷害轉移到目標身上",
          "formatters": []
        }
      ]
    },
    "number_of_projectiles": {
      "stats": [
        "total_number_of_projectiles_to_fire",
        "total_number_of_arrows_to_fire",
        "power_siphon_fire_at_all_targets",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_angle",
        "rain_of_arrows_sequences_to_fire"
      ],
      "translations": [
        {
          "matchers": [1, 0, 0, 0, "#", 0],
          "text": "發射 %1% 個投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"], 0, 0, 0, "#", 0],
          "text": "發射 %1% 個投射物",
          "formatters": []
        },
        {
          "matchers": ["#", 1, 0, 0, "#", 0],
          "text": "發射 %2% 個箭矢",
          "formatters": []
        },
        {
          "matchers": ["#", [2, "#"], 0, 0, "#", 0],
          "text": "發射 %2% 個箭矢",
          "formatters": []
        },
        {
          "matchers": ["#", [2, "#"], 0, 0, "#", 1],
          "text": "發射 1 次連續的 %2% 個箭矢",
          "formatters": []
        },
        {
          "matchers": ["#", [2, "#"], 0, 0, "#", [2, "#"]],
          "text": "發射 %6% 次連續的 %2% 個箭矢",
          "formatters": []
        },
        {
          "matchers": [1, 0, 0, [1, "#"], 0, 0],
          "text": "朝隨機方向發射 %1% 個投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"], 0, 0, [1, "#"], 0, 0],
          "text": "朝隨機方向發射 %1% 個投射物",
          "formatters": []
        },
        {
          "matchers": [1, 0, 0, [1, "#"], "#", 0],
          "text": "發射 %1% 個投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"], 0, 0, [1, "#"], "#", 0],
          "text": "以螺旋方式發射 %1% 個投射物",
          "formatters": []
        },
        {
          "matchers": ["#", 1, 0, [1, "#"], 0, 0],
          "text": "朝隨機方向發射 %2% 個投射物",
          "formatters": []
        },
        {
          "matchers": ["#", [2, "#"], 0, [1, "#"], 0, 0],
          "text": "朝隨機方向發射 %2% 個投射物",
          "formatters": []
        },
        {
          "matchers": ["#", 1, 0, [1, "#"], "#", 0],
          "text": "發射 %2% 個箭矢",
          "formatters": []
        },
        {
          "matchers": ["#", [2, "#"], 0, [1, "#"], "#", 0],
          "text": "以螺旋方式發射 %2% 個箭矢",
          "formatters": []
        },
        {
          "matchers": ["#", "#", "#", "#", "#", 0],
          "text": "對附近所有敵人發射投射物",
          "formatters": []
        }
      ]
    },
    "attack_speed_incr": {
      "stats": ["attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_incr_on_low_life": {
      "stats": ["attack_speed_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "ancestor_totem_grants_attack_speed": {
      "stats": ["melee_ancestor_totem_grant_owner_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當圖騰作用時你有 %1%%% 更多攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當圖騰作用時你有 %1%%% 較少攻擊速度",
          "formatters": []
        }
      ]
    },
    "ancestor_totem_grants_melee_damage": {
      "stats": ["slam_ancestor_totem_grant_owner_melee_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當圖騰作用時你有 %1%%% 更多近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當圖騰作用時你有 %1%%% 較少近戰傷害",
          "formatters": []
        }
      ]
    },
    "ancestor_totem_grants_fire_damage": {
      "stats": [
        "slash_ancestor_totem_grant_owner_physical_damage_added_as_fire_+%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當圖騰作用時獲得等同 %1%%% 物理傷害的額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "ancestor_totem_grants_attack_speed_incr": {
      "stats": ["melee_ancestor_totem_grant_owner_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當圖騰作用時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當圖騰作用時減少 %1%%% 攻擊速度",
          "formatters": []
        }
      ]
    },
    "ancestor_totem_grants_melee_damage_incr": {
      "stats": ["slam_ancestor_totem_grant_owner_melee_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當圖騰作用時增加 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當圖騰作用時減少 %1%%% 近戰傷害",
          "formatters": []
        }
      ]
    },
    "cast_speed_incr_on_low_life": {
      "stats": ["cast_speed_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "cast_speed_incr": {
      "stats": ["base_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "multicast_cast_speed_incr": {
      "stats": ["support_multicast_cast_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_leech_from_any": {
      "stats": ["life_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_physical": {
      "stats": ["life_leech_from_physical_attack_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 攻擊物理傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_speed": {
      "stats": ["life_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 生命偷取率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 生命偷取率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_from_any": {
      "stats": ["mana_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_speed": {
      "stats": ["mana_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 魔力偷取速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 魔力偷取速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "knockback": {
      "stats": ["global_chance_to_knockback_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "knockback_distance": {
      "stats": ["knockback_distance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 擊退距離",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 擊退距離",
          "formatters": []
        }
      ]
    },
    "stun_threshold_reduction_incr": {
      "stats": ["base_stun_threshold_reduction_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "radius_add": {
      "stats": ["active_skill_base_radius_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 範圍半徑",
          "formatters": []
        }
      ]
    },
    "area_of_effect_incr": {
      "stats": ["base_skill_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_incr_while_dead": {
      "stats": ["area_of_effect_+%_while_dead"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "死亡時增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "死亡時減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "concentrated_area_of_effect": {
      "stats": ["support_concentrated_effect_skill_area_of_effect_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更大範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較小範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "aura_area_of_effect_incr": {
      "stats": ["base_aura_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 光環範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 光環範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "aura_effect_incr": {
      "stats": ["aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少加 %1%%% 光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_per_frenzy_charge": {
      "stats": ["base_attack_speed_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "curse_duration": {
      "stats": ["curse_effect_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "詛咒持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "buff_duration": {
      "stats": ["buff_effect_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增益效果持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "secondary_buff_duration": {
      "stats": ["secondary_buff_effect_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附帶增益效果持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_duration": {
      "stats": ["skill_effect_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "技能持續時間為 %1%",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "secondary_skill_duration": {
      "stats": ["secondary_skill_effect_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附帶持續時間為 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_ground_effect_duration": {
      "stats": ["projectile_ground_effect_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "地面效果持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bleeding_skill_duration": {
      "stats": ["bleeding_skill_effect_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "流血持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "poison_skill_duration": {
      "stats": ["poison_skill_effect_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "中毒持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "minion_duration": {
      "stats": ["minion_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物存在 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spectre_duration": {
      "stats": ["spectre_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幽魂持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enduring_cry_charges": {
      "stats": [
        "endurance_charges_granted_per_one_hundred_nearby_enemies_during_endurance_warcry"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 100 個附近敵人獲得 %1% 個耐力球",
          "formatters": []
        }
      ]
    },
    "shield_charge_stun_threshold": {
      "stats": [
        "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "到達最大衝鋒距離時，增加 %1%%% 暈眩門檻降低",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "到達最大衝鋒距離時，減少 %1%%% 暈眩門檻降低",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "shield_charge_stun": {
      "stats": ["shield_charge_stun_duration_+%_maximum"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "最大衝鋒距離時增加 %1%%% 敵人暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "最大衝鋒距離時減少 %1%%% 敵人暈眩時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shield_charge_damage": {
      "stats": ["shield_charge_damage_+%_maximum"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "最大衝擊距離擊中時造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "最大衝擊距離擊中時造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "pierce_num": {
      "stats": [
        "projectile_number_of_targets_to_pierce",
        "virtual_always_pierce",
        "arrow_number_of_targets_to_pierce",
        "arrows_always_pierce"
      ],
      "translations": [
        {
          "matchers": [1, 0, 0, 0],
          "text": "投射物穿透 1 個目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"], 0, 0, 0],
          "text": "投射物穿透 %1% 個目標",
          "formatters": []
        },
        {
          "matchers": ["#", "#", 0, 0],
          "text": "投射物穿透所有目標",
          "formatters": []
        },
        {
          "matchers": ["#", "#", 1, 0],
          "text": "箭矢穿透 1 個目標",
          "formatters": []
        },
        {
          "matchers": ["#", "#", [2, "#"], 0],
          "text": "箭矢穿透 %1% 個目標",
          "formatters": []
        },
        {
          "matchers": ["#", "#", "#", "#"],
          "text": "箭矢穿透所有目標",
          "formatters": []
        }
      ]
    },
    "projectile_speed_incr": {
      "stats": ["base_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_chance": {
      "stats": ["base_chance_to_freeze_%", "always_freeze"],
      "translations": [
        {
          "matchers": ["#", [1, "#"]],
          "text": "總是冰凍敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0],
          "text": "總是冰凍敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[1, 99], 0],
          "text": "%1%%% 機率冰凍敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "shock_chance": {
      "stats": ["base_chance_to_shock_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率感電敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "burn_chance": {
      "stats": ["base_chance_to_ignite_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率點燃敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "freeze_duration": {
      "stats": ["freeze_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人冰凍持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人冰凍持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_duration": {
      "stats": ["chill_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人冰緩持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人冰緩持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_effect": {
      "stats": ["chill_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰緩效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰緩效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shock_duration": {
      "stats": ["shock_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人感電持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人感電持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "burn_duration": {
      "stats": ["ignite_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人點燃持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人點燃持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "burn_damage": {
      "stats": ["burn_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 燃燒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 燃燒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_speed_incr": {
      "stats": ["base_movement_velocity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 移動速度",
          "formatters": []
        }
      ]
    },
    "no_movement_speed": {
      "stats": ["no_movement_speed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人無法移動",
          "formatters": []
        }
      ]
    },
    "killed_monster_dropped_item_rarity_incr": {
      "stats": ["killed_monster_dropped_item_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 殺死敵人時物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 殺死敵人時物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "killed_monster_dropped_item_quantity_incr": {
      "stats": ["killed_monster_dropped_item_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 殺死敵人時物品數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 殺死敵人時物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "accuracy_rating": {
      "stats": ["accuracy_rating"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1% 命中",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減去 %1% 命中",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "accuracy_rating_incr": {
      "stats": ["accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1% 命中率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1% 命中率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_percent_of_life_per_minute": {
      "stats": ["base_chaos_damage_%_of_maximum_life_to_deal_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你每秒承受等同你 %1%%% 最大生命的混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_percent_of_life_per_minute": {
      "stats": ["base_physical_damage_%_of_maximum_life_to_deal_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你每秒承受等同你 %1%%% 最大生命的物理傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_percent_of_energy_shield_per_minute": {
      "stats": [
        "base_physical_damage_%_of_maximum_energy_shield_to_deal_per_minute"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你每秒承受等同你 %1%%% 最大能量護盾的物理傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frenzy_on_kill": {
      "stats": ["add_frenzy_charge_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺敵人獲得狂怒球",
          "formatters": []
        }
      ]
    },
    "frenzy_on_kill_chance": {
      "stats": ["add_frenzy_charge_on_kill_%_chance"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺敵人 %1%%% 機率獲得狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺敵人獲得狂怒球",
          "formatters": []
        }
      ]
    },
    "critical_strike_chance_incr": {
      "stats": ["critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暴撃率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暴撃率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mulpile_projectiles_critical_strike_chance_incr": {
      "stats": ["support_multiple_projectiles_critical_strike_chance_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少暴擊率",
          "formatters": []
        }
      ]
    },
    "critical_strike_multiplier_incr": {
      "stats": ["base_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 基礎暴擊加成",
          "formatters": []
        }
      ]
    },
    "life_gain_per_target": {
      "stats": ["life_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中回復 %1% 生命",
          "formatters": []
        }
      ]
    },
    "minion_damage_incr": {
      "stats": ["minion_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 召喚物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 召喚物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "doubles_have_move_speed": {
      "stats": ["doubles_have_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "連擊增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "連擊減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_movement_speed_incr": {
      "stats": ["minion_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 召喚物移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 召喚物移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_movement_speed_final": {
      "stats": ["active_skill_minion_movement_velocity_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多召喚物移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少召喚物移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_tendrils_pulse_interval": {
      "stats": ["lightning_tendrils_channelled_larger_pulse_interval"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 %1% 次脈衝釋放 1 個較強的脈衝",
          "formatters": []
        }
      ]
    },
    "movement_velocity_cap": {
      "stats": ["movement_velocity_cap"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物移動速度已達極限",
          "formatters": []
        }
      ]
    },
    "minion_life_final": {
      "stats": ["active_skill_minion_life_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_energy_shield_final": {
      "stats": ["active_skill_minion_energy_shield_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 較少能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_life_incr_final": {
      "stats": ["support_minion_maximum_life_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被輔助的技能有 %1%%% 更多召喚物最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被輔助的技能有 %1%%% 更少召喚物最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_life_incr": {
      "stats": ["minion_maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 召喚物最大生命",
          "formatters": []
        }
      ]
    },
    "minion_instability": {
      "stats": ["keystone_minion_instability"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不穩定的召喚物",
          "formatters": []
        }
      ]
    },
    "stun_duration_incr": {
      "stats": ["base_stun_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人暈眩時間",
          "formatters": []
        }
      ]
    },
    "stun": {
      "stats": ["always_stun"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暈眩敵人",
          "formatters": []
        }
      ]
    },
    "backstab_damage": {
      "stats": ["backstab_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "偷襲成功增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "wall_delay": {
      "stats": ["wall_expand_delay_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "冰牆出現延遲 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wall_length": {
      "stats": ["wall_maximum_length"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "冰牆有 %1% 個單位長度",
          "formatters": []
        }
      ]
    },
    "viper_strike_orb_damage": {
      "stats": ["base_chaos_damage_taken_per_minute_per_viper_strike_orb"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個毒蛇打擊造成每秒 %1% 基礎混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_area_damage_per_minute": {
      "stats": ["chaos_area_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒造成 %1% 混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_per_minute": {
      "stats": ["chaos_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒造成 %1% 混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_skill_dot_area_damage_per_minute": {
      "stats": ["chaos_skill_dot_area_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒造成 %1% 混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_skill_dot_damage_per_minute": {
      "stats": ["chaos_skill_dot_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒造成 %1% 混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_area_damage_per_minute": {
      "stats": ["cold_area_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒造成 %1% 冰冷傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_per_minute": {
      "stats": ["cold_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒造成 %1% 冰冷傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_skill_dot_area_damage_per_minute": {
      "stats": ["cold_skill_dot_area_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒造成 %1% 冰冷傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_skill_dot_damage_per_minute": {
      "stats": ["cold_skill_dot_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒造成 %1% 冰冷傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_area_damage_per_minute": {
      "stats": ["fire_area_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成每秒 %1% 火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_per_minute": {
      "stats": ["fire_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成每秒 %1% 火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_skill_dot_area_damage_per_minute": {
      "stats": ["fire_skill_dot_area_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成每秒 %1% 火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_skill_dot_damage_per_minute": {
      "stats": ["fire_skill_dot_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成每秒 %1% 火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "monster_response_time": {
      "stats": ["monster_response_time_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1% 秒怪物反應時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "phase_run_melee_physical_damage_incr_final": {
      "stats": ["phase_run_melee_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_physical_damage_incr": {
      "stats": ["melee_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fuse_arrow_orb_damage": {
      "stats": [
        "minimum_fire_damage_per_fuse_arrow_orb",
        "maximum_fire_damage_per_fuse_arrow_orb"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每根箭矢爆炸時造成 %1% 至 %2% 基礎火焰傷害",
          "formatters": []
        }
      ]
    },
    "fuse_arrow_explosion_radius": {
      "stats": ["fuse_arrow_explosion_radius_+_per_fuse_arrow_orb"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個引線 %1$+d 爆炸範圍",
          "formatters": []
        }
      ]
    },
    "fire_storm_delay": {
      "stats": ["fire_storm_fireball_delay_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 %1% 秒一次衝擊",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "stun_recovery_incr": {
      "stats": ["base_stun_recovery_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 暈眩回復和格擋回復",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 暈眩回復和格擋回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_delay": {
      "stats": ["energy_shield_delay_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "比平常快 %1%%% 開始回復能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "比平常慢 %1%%% 開始回復能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_recharge_rate": {
      "stats": ["energy_shield_recharge_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 能量護盾回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 能量護盾回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "degen_effect_incr": {
      "stats": ["degen_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 持續傷害",
          "formatters": []
        }
      ]
    },
    "buff_duration_per_endurance": {
      "stats": ["base_buff_duration_ms_+_per_endurance_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個耐力球增加 %1% 秒基礎持續時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "buff_duration_incr_per_endurance": {
      "stats": ["buff_effect_duration_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個耐力球增加 %1% 效果持續時間",
          "formatters": []
        }
      ]
    },
    "skill_duration_incr_per_frenzy": {
      "stats": ["skill_effect_duration_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 技能持續時間",
          "formatters": []
        }
      ]
    },
    "shield_block": {
      "stats": ["shield_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "盾格擋率增加 %1%%% ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "盾格擋率減少 %1%%% ",
          "formatters": []
        }
      ]
    },
    "fire_shield_damage_threshold": {
      "stats": ["fire_shield_damage_threshold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "吸收 %1% 傷害後護盾破裂",
          "formatters": []
        }
      ]
    },
    "armour_incr": {
      "stats": ["physical_damage_reduction_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 護甲",
          "formatters": []
        }
      ]
    },
    "elemental_resist": {
      "stats": ["base_resist_all_elements_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 全部元素抗性",
          "formatters": []
        }
      ]
    },
    "righteous_fire_damage_to_nearby_from_life": {
      "stats": [
        "base_righteous_fire_%_of_max_life_to_deal_to_nearby_per_minute"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人被燃燒，每秒承受你最大生命 %1%%% 的火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "righteous_fire_damage_to_nearby_from_es": {
      "stats": [
        "base_righteous_fire_%_of_max_energy_shield_to_deal_to_nearby_per_minute"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人被燃燒，每秒承受你最大能量護盾 %1%%% 的火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "righteous_fire_self_damage_from_life": {
      "stats": [
        "base_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你被燃燒，每秒承受你最大生命 %1%%% 的火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "righteous_fire_self_damage_from_es": {
      "stats": [
        "base_nonlethal_fire_damage_%_of_maximum_energy_shield_taken_per_minute"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你被燃燒，每秒承受你最大能量護盾 %1%%% 的火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "righteous_fire_spell_damage_incr": {
      "stats": ["righteous_fire_spell_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得 %1%%% 更多法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "獲得 %1%%% 更少法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vaal_righteous_fire_spell_damage_incr": {
      "stats": ["vaal_righteous_fire_spell_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得 %1%%% 更多法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "獲得 %1%%% 更少法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_incr": {
      "stats": ["spell_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_armour": {
      "stats": ["base_physical_damage_reduction_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1% 護甲",
          "formatters": []
        }
      ]
    },
    "lighnting_arrow_targets": {
      "stats": ["lightning_arrow_maximum_number_of_extra_targets"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外擊中 %1% 個目標附近敵人",
          "formatters": []
        }
      ]
    },
    "elemental_status_aura": {
      "stats": ["elemental_status_effect_aura_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "技能造成元素異常狀態時，擴散至附近敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "ignite_aura": {
      "stats": ["support_ignite_proliferation_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "技能造成點燃時擴散至附近敵人",
          "formatters": []
        }
      ]
    },
    "cannot_inflict_ailments": {
      "stats": ["cannot_inflict_status_ailments"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法造成元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "blood_magic": {
      "stats": ["base_use_life_in_place_of_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被輔助的技能將消耗生命來使用",
          "formatters": []
        }
      ]
    },
    "culling_strike": {
      "stats": ["kill_enemy_on_hit_if_under_10%_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "撲殺",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "point_blank": {
      "stats": ["keystone_point_blank"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "零點射擊",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystonePointBlank"
            }
          ]
        }
      ]
    },
    "chance_to_flee": {
      "stats": ["global_hit_causes_monster_flee_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時 %1%%% 機率使敵人逃跑",
          "formatters": []
        }
      ]
    },
    "totem_range": {
      "stats": ["totem_range"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰範圍效果 : %1%",
          "formatters": []
        }
      ]
    },
    "num_totems": {
      "stats": ["skill_display_number_of_totems_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時間最多存在 %1% 個圖騰",
          "formatters": []
        }
      ]
    },
    "num_traps": {
      "stats": ["skill_display_number_of_traps_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時間最多存在 %1% 個陷阱",
          "formatters": []
        }
      ]
    },
    "num_mines": {
      "stats": ["skill_display_number_of_remote_mines_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時間最多存在 %1% 個遙控地雷",
          "formatters": []
        }
      ]
    },
    "totem_duration": {
      "stats": ["totem_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totems_cannot_evade": {
      "stats": ["totems_cannot_evade"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此技能召喚的圖騰無法閃避",
          "formatters": []
        }
      ]
    },
    "trap_duration": {
      "stats": ["trap_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "陷阱持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_throw_speed_incr": {
      "stats": ["trap_throwing_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 陷阱投擲速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 陷阱投擲速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_laying_speed_incr": {
      "stats": ["mine_laying_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 地雷放置速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 地雷放置速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_duration": {
      "stats": ["mine_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地雷持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_life_incr": {
      "stats": ["totem_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 圖騰生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 圖騰生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_mine_damage_incr": {
      "stats": ["freeze_as_though_dealt_damage_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰凍敵人如同造成 %1%%% 更多傷害",
          "formatters": []
        }
      ]
    },
    "life_regen_per_minute": {
      "stats": ["base_life_regeneration_rate_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1% 每秒生命回復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regen_per_minute_percent": {
      "stats": ["life_regeneration_rate_per_minute_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒回復 %1%%% 最大生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regen_incr": {
      "stats": ["life_regeneration_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 生命回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 生命回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_resist": {
      "stats": ["base_cold_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "ice_spear_crit_bonus": {
      "stats": ["ice_spear_second_form_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "第二型態增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "第二型態減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_blind": {
      "stats": ["global_chance_to_blind_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時 %1%%% 機率致盲敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "blind_duration_incr": {
      "stats": ["blind_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 致盲持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 致盲持續時間",
          "formatters": []
        }
      ]
    },
    "fire_penetration": {
      "stats": ["base_reduce_enemy_fire_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "穿透 %1%%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "cold_penetration": {
      "stats": ["base_reduce_enemy_cold_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "穿透 %1%%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "lightning_penetration": {
      "stats": ["base_reduce_enemy_lightning_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "穿透 %1%%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "elemental_penetration": {
      "stats": ["reduce_enemy_elemental_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "skeletal_chains_target_self": {
      "stats": ["skeletal_chains_no_minions_targets_self"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若附近沒有骷髏則消耗你的生命",
          "formatters": []
        }
      ]
    },
    "skeletal_chains_damage": {
      "stats": ["skeletal_chains_no_minions_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若消耗你的生命，則有 %1%%% 更多擊中和異常狀態傷害",
          "formatters": []
        }
      ]
    },
    "skeletal_chains_radius": {
      "stats": ["skeletal_chains_no_minions_radius_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若消耗你的生命 %1$+d 半徑",
          "formatters": []
        }
      ]
    },
    "chain_num": {
      "stats": ["virtual_number_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": [1],
          "text": "連鎖 %1% 次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "連鎖 %1% 次",
          "formatters": []
        }
      ]
    },
    "split_num": {
      "stats": ["projectile_number_to_split"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物擊中分裂成 %1% 個",
          "formatters": []
        }
      ]
    },
    "fork": {
      "stats": ["projectiles_fork"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物分裂",
          "formatters": []
        }
      ]
    },
    "return": {
      "stats": ["projectiles_return", "projectiles_return_if_no_hit_object"],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "投射物在擊中目標後返還",
          "formatters": []
        },
        {
          "matchers": [0, "#"],
          "text": "投射物在戰鬥結束時返還",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "投射物會返還",
          "formatters": []
        }
      ]
    },
    "corpse_consumption_life": {
      "stats": ["corpse_consumption_life_to_gain"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "消耗屍體偷取 %1% 生命",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "corpse_consumption_mana": {
      "stats": ["corpse_consumption_mana_to_gain"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "消耗屍體偷取 %1% 魔力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "flamethrower_damage_incr": {
      "stats": ["flamethrower_damage_+%_per_stage_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多每階段擊中和段異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少每階段擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "incinerate_damage_incr": {
      "stats": ["incinerate_damage_+%_per_stage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "燒毀每一階增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "燒毀每一階減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blade_vortex_rate_per_blade": {
      "stats": ["blade_vortex_hit_rate_+%_per_blade"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每把飛刀增加 %1%%% 攻擊頻率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每把飛刃減少 %1%%% 攻擊頻率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blade_vortex_damage_per_blade": {
      "stats": ["blade_vortex_damage_+%_per_blade_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每把飛刃有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每把飛刃有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blade_vortex_ailment_damage_per_blade": {
      "stats": ["blade_vortex_ailment_damage_+%_per_blade_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個飛刃造成 %1%%% 更多異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每個飛刃造成 %1%%% 更少異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "cyclone_movement_speed_incr": {
      "stats": ["cyclone_movement_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_degen": {
      "stats": ["mana_degeneration_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒損失 %1% 魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_shield_moving_mana_degen": {
      "stats": ["ice_shield_moving_mana_degeneration_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動時額外損失 %1% 魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "phys_damage_taken_plus": {
      "stats": ["physical_damage_taken_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時承受 %1$+d 物理傷害",
          "formatters": []
        }
      ]
    },
    "fire_damage_taken_plus": {
      "stats": ["fire_damage_taken_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時承受 %1$+d 火焰傷害",
          "formatters": []
        }
      ]
    },
    "melee_splash": {
      "stats": ["melee_splash"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "單體近戰攻擊對周圍目標造成擴散傷害",
          "formatters": []
        }
      ]
    },
    "mulitple_attacks": {
      "stats": ["attack_repeat_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外攻擊 %1% 次",
          "formatters": []
        }
      ]
    },
    "power_charge_on_crit_chance": {
      "stats": ["add_power_charge_on_critical_strike_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "暴擊時 %1%%% 機率獲得暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "暴擊時獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "multiple_attacks_speed": {
      "stats": ["support_multiple_attacks_melee_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多近戰攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少近戰攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "summon_fire_resist": {
      "stats": ["summon_fire_resistance_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被召喚的圖騰和召喚物有 %1$+d%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "summon_cold_resist": {
      "stats": ["summon_cold_resistance_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被召喚的圖騰和召喚物有 %1$+d%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "summon_lightning_resist": {
      "stats": ["summon_lightning_resistance_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被召喚的圖騰和召喚物有 %1$+d%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "minion_elemental_resist": {
      "stats": ["virtual_minion_elemental_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物有 %1$+d%% 全部元素抗性",
          "formatters": []
        }
      ]
    },
    "apply_linked_curses_on_hit": {
      "stats": ["apply_linked_curses_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "有 %1%%% 機率擊中造成連結的詛咒",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中造成連結的詛咒",
          "formatters": []
        }
      ]
    },
    "reave_area_incr": {
      "stats": ["reave_area_of_effect_+%_final_per_stage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每階段有 %1%%% 更多範圍",
          "formatters": []
        }
      ]
    },
    "endurance_charge_on_stun": {
      "stats": ["gain_endurance_charge_on_melee_stun"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當此技能使用近戰傷害暈眩敵人時，獲得一個耐力球",
          "formatters": []
        }
      ]
    },
    "freeze_mine_cold_resist_debuff": {
      "stats": ["freeze_mine_cold_resistance_+_while_frozen"],
      "translations": [
        {
          "matchers": [["#", -1]],
          "text": "冰凍時減低敵人 %1%%% 冰冷抗性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_on_crit": {
      "stats": ["cast_linked_spells_on_attack_crit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你暴擊敵人時，有 %1%%% 機率觸發連結的技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你暴擊敵人時，觸發連結的技能",
          "formatters": []
        }
      ]
    },
    "cast_on_melee_kill": {
      "stats": ["cast_linked_spells_on_melee_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近戰擊殺時有 %1%%% 機率施放一項受輔助的法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "近戰擊殺時施放一項受輔助的法術",
          "formatters": []
        }
      ]
    },
    "triggered_cannot_cast": {
      "stats": [
        "spell_uncastable_if_triggerable",
        "spell_only_castable_on_death"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "不能直接施放法術",
          "formatters": []
        }
      ]
    },
    "counterattack_on_hit": {
      "stats": ["melee_counterattack_trigger_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發此技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發此技能",
          "formatters": []
        }
      ]
    },
    "counterattack_when_crit": {
      "stats": ["attack_trigger_when_critically_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當暴擊擊中時，有 %1%%% 機率觸發此技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當暴擊擊中時，觸發此技能",
          "formatters": []
        }
      ]
    },
    "counterattack_on_block": {
      "stats": ["melee_counterattack_trigger_on_block_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你格擋時，有 %1%%% 機率觸發此技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你格擋時，觸發此技能",
          "formatters": []
        }
      ]
    },
    "triggered_cannot_attack": {
      "stats": ["attack_unusable_if_triggerable"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法直接施放此技能",
          "formatters": []
        }
      ]
    },
    "item_level_req": {
      "stats": ["animate_item_maximum_level_requirement"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用物品要求提升到等級 %1%",
          "formatters": []
        }
      ]
    },
    "attack_on_kill": {
      "stats": ["attack_trigger_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發此攻擊",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發此攻擊",
          "formatters": []
        }
      ]
    },
    "cast_on_attack": {
      "stats": ["cast_on_attack_use_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你攻擊時有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你攻擊時觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_skill_use": {
      "stats": ["cast_on_skill_use_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你使用技能時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你使用技能時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_kill": {
      "stats": ["chance_to_cast_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_kill_target_self": {
      "stats": ["chance_to_cast_on_kill_%_target_self"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_skill_use_from_chest": {
      "stats": ["trigger_on_skill_use_from_chest_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你使用鑲嵌於身體護甲的技能時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你使用鑲嵌於身體護甲的技能時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_skill_use_spirit_charge": {
      "stats": ["trigger_on_skill_use_%_if_you_have_a_spirit_charge"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你有靈體能量球時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你有靈體能量球時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_when_damaged": {
      "stats": ["cast_on_any_damage_taken_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你被擊中傷害時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你被擊中傷害時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_when_hit": {
      "stats": ["cast_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "你被擊中時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "你被擊中時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_when_hit_target_self": {
      "stats": ["cast_when_hit_%_target_self"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "你被擊中時有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "你被擊中時觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_death": {
      "stats": ["cast_on_death_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "死亡時，有 %1%%% 機率觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_rampage": {
      "stats": ["chance_to_cast_on_rampage_tier_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你暴怒時，有 %1%%% 機率觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_stunned": {
      "stats": ["cast_on_stunned_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你被暈眩或格擋暈眩一擊時\\n有 %1%%% 機率觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_avian_buff": {
      "stats": ["cast_on_gain_avians_flight_or_avians_might_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你獲得飛羽意志或飛羽飄翔時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你獲得飛羽意志或飛羽飄翔時觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_hit": {
      "stats": ["cast_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊中時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊中時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_hit_if_cursed": {
      "stats": ["cast_on_hit_if_cursed_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你被詛咒時擊中敵人，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你被詛咒時擊中敵人觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_lose_cats_stealth": {
      "stats": ["cast_on_lose_cats_stealth"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你失去傲貓隱身時觸發此法術",
          "formatters": []
        }
      ]
    },
    "attack_on_hit": {
      "stats": ["attack_trigger_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊中時，有 %1%%% 機率觸發此技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊中時，觸發此技能",
          "formatters": []
        }
      ]
    },
    "attack_on_melee_hit": {
      "stats": ["attack_trigger_on_melee_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當近戰擊中時，有 %1%%% 機率觸發此技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當近戰擊中時，觸發此技能",
          "formatters": []
        }
      ]
    },
    "cast_on_damage_taken": {
      "stats": ["cast_on_damage_taken_%", "cast_on_damage_taken_threshold"],
      "translations": [
        {
          "matchers": ["#", [1, "#"]],
          "text": "當你承受總傷害達 %2% 時，有 %1%%% 機率觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_when_trap_triggered": {
      "stats": ["chance_to_cast_when_your_trap_is_triggered_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你其中一個陷阱被觸發時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你其中一個陷阱被觸發時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "attack_speed_more": {
      "stats": ["active_skill_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "charged_blast_damage_per_stack": {
      "stats": ["charged_blast_spell_damage_+%_final_per_stack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多每階段法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少每階段法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "charged_blast_ailment_damage_per_stack": {
      "stats": ["flameblast_ailment_damage_+%_final_per_stack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多每階段異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少每階段異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "cast_while_channelling": {
      "stats": ["cast_while_channelling_time_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "引導施放時，每 %1% 秒觸發一個連結的法術",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "curse_effect": {
      "stats": ["curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "curse_effect_vs_players": {
      "stats": ["curse_effect_+%_vs_players"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 對玩家的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 對玩家的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_projectile_attack_speed_incr": {
      "stats": ["support_projectile_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多投射物攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少投射物攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_cast_speed": {
      "stats": ["support_spell_totem_cast_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "法術有 %1%%% 更多施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "法術有 %1%%% 較少施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_attack_speed": {
      "stats": ["support_attack_totem_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "desecrate_num_corpses": {
      "stats": ["desecrate_number_of_corpses_to_create"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "創造 %1% 個屍體",
          "formatters": []
        }
      ]
    },
    "desecrate_corpse_level": {
      "stats": ["desecrate_corpse_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "創造的屍體等級上限為 %1%",
          "formatters": []
        }
      ]
    },
    "unearth_corpse_level": {
      "stats": ["unearth_corpse_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "創造等級 %1% 的屍體",
          "formatters": []
        }
      ]
    },
    "ice_nova_repeat_count": {
      "stats": ["ice_nova_number_of_repeats"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中敵人時重複 %1% 次",
          "formatters": []
        }
      ]
    },
    "ice_nova_repeat_size": {
      "stats": ["ice_nova_radius_+%_per_repeat"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每重複施放增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每重複施放減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vaal_lightning_strike_beam_damage": {
      "stats": ["vaal_lightning_strike_beam_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多光束傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少光束傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "always_hit": {
      "stats": ["global_always_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "無法閃避",
          "formatters": []
        }
      ]
    },
    "reduce_block": {
      "stats": ["global_reduce_enemy_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "技能對敵人 %1%%% 格擋率減少",
          "formatters": []
        }
      ]
    },
    "reduce_dodge": {
      "stats": ["reduce_enemy_dodge_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敵人對此技能減少 %1%%% 機率躲避擊中",
          "formatters": []
        }
      ]
    },
    "flame_whip_damage_incr": {
      "stats": ["flame_whip_damage_+%_final_vs_burning_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對燃燒敵人造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對燃燒敵人造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_vs_burning": {
      "stats": ["damage_+%_vs_burning_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中和異常效果對燃燒的人增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中和異常效果對燃燒的人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "never_freeze": {
      "stats": ["never_freeze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法冰凍",
          "formatters": []
        }
      ]
    },
    "never_ignite": {
      "stats": ["never_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法點燃",
          "formatters": []
        }
      ]
    },
    "no_reflect": {
      "stats": ["damage_cannot_be_reflected"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傷害無法被反射",
          "formatters": []
        }
      ]
    },
    "lightning_trap_shocking_ground": {
      "stats": ["lightning_trap_projectiles_leave_shocking_ground"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物會造成感電地面",
          "formatters": []
        }
      ]
    },
    "physical_damage_to_add_as_fire": {
      "stats": ["physical_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 物理傷害的額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_to_add_as_chaos": {
      "stats": ["physical_damage_%_to_add_as_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同你 %1%%% 物理傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "fire_damage_incr": {
      "stats": ["fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_incr": {
      "stats": ["cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spell_added_cold": {
      "stats": [
        "spell_minimum_added_cold_damage",
        "spell_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法術附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "herald_of_ash_burning_damage": {
      "stats": ["herald_of_ash_burning_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多燃燒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少燃燒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_ash_fire_damage_incr": {
      "stats": ["herald_of_ash_fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "herald_of_ash_spell_fire_damage_incr": {
      "stats": ["herald_of_ash_spell_fire_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多火焰法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少火焰法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_ice_cold_damage_incr": {
      "stats": ["herald_of_ice_cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "herald_of_thunder_lightning_damage_incr": {
      "stats": ["herald_of_thunder_lightning_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "spell_added_lightning": {
      "stats": [
        "spell_minimum_added_lightning_damage",
        "spell_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法術附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "elemental_hit_damage_turnoff": {
      "stats": ["elemental_hit_no_physical_chaos_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "只會造成被選擇的元素傷害\\n其他傷害類型不會造成傷害",
          "formatters": []
        }
      ]
    },
    "static_strike_damage": {
      "stats": ["static_strike_explosion_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "爆炸對擊中和異常狀態造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "爆炸對擊中和異常狀態造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arrow_speed": {
      "stats": ["base_arrow_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 箭矢速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "降低 %1%%% 箭矢速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cluster_burst_spawn_amount": {
      "stats": ["cluster_burst_spawn_amount"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "製造 %1% 個爆破",
          "formatters": []
        }
      ]
    },
    "movement_speed_incr_per_enemy": {
      "stats": [
        "abyssal_cry_movement_velocity_+%_per_one_hundred_nearby_enemies"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個附近的敵人使你增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [-300],
          "text": "鎖定敵人在原地",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個附近的敵人使你減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "divide_by_one_hundred_and_negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "newshocknova_first_ring_damage": {
      "stats": ["newshocknova_first_ring_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "閃電新星造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "閃電新星造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "abyssal_cry_max_life_as_chaos_on_death": {
      "stats": ["abyssal_cry_%_max_life_as_chaos_on_death"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "爆炸造成等同該怪物最大生命 %1%%% 的混沌傷害",
          "formatters": []
        }
      ]
    },
    "chance_to_fortify_on_melee_hit": {
      "stats": ["chance_to_fortify_on_melee_hit_+%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近戰擊中時有 %1%%% 機率獲得護體輔助",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "近戰擊中時獲得護體輔助",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "fortify_duration_incr": {
      "stats": ["fortify_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 護體持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 護體持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_physical_damage_to_convert_to_cold": {
      "stats": ["base_physical_damage_%_to_convert_to_cold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 物理傷害轉換為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "ice_crash_second_hit_damage": {
      "stats": ["ice_crash_second_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "第二擊造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "第二擊造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_crash_third_hit_damage": {
      "stats": ["ice_crash_third_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "第三次命中時造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "第三次命中時造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_grants_damage": {
      "stats": ["fire_golem_grants_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔像使你增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔像使你減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_grants_crit_chance": {
      "stats": ["ice_golem_grants_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔像使你增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔像使你減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_grants_accuracy": {
      "stats": ["ice_golem_grants_accuracy_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔像使你增加 %1%%% 命中",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔像使你減少 %1%%% 命中",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_grants_phys_reduction": {
      "stats": ["chaos_golem_grants_additional_physical_damage_reduction_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "魔像使你獲得 %1%%% 額外物理傷害減免",
          "formatters": []
        }
      ]
    },
    "golem_grants_life_regen": {
      "stats": ["stone_golem_grants_base_life_regeneration_rate_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "魔像賦予你 %1% 每秒生命回復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_grants_attack_and_cast_speed": {
      "stats": ["lightning_golem_grants_attack_and_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔像使你增加 %1%%% 攻擊和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔像使你減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_storm_ground_ice": {
      "stats": ["virtual_firestorm_drop_chilled_ground_duration_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰凍地面持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        }
      ]
    },
    "inspiring_cry_damage": {
      "stats": ["inspiring_cry_damage_+%_per_one_hundred_nearby_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周圍每 100 個敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "周圍每 100 個敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "intimidating_cry_attack_speed": {
      "stats": ["intimidating_cry_attack_speed_+%_per_100_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附近每 100 個敵人增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "附近每 100 個敵人減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regen": {
      "stats": ["base_mana_regeneration_rate_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1% 每秒魔力恢復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_incr": {
      "stats": ["damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_nova_damage": {
      "stats": ["fire_nova_damage_+%_per_repeat_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多每次重複增加擊中與異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少每次重複增加擊中與異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "bloodlust_damage": {
      "stats": [
        "support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血的敵人造成 %1%%% 更多近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對流血的敵人造成 %1%%% 較少近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bloodlust_damage_incr": {
      "stats": ["melee_damage_vs_bleeding_enemies_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血的敵人增加 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對流血的敵人減少 %1%%% 近戰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_summon_speed_incr": {
      "stats": ["summon_totem_cast_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 圖騰設置速度",
          "formatters": []
        }
      ]
    },
    "newpunishment_melee_damage": {
      "stats": ["newpunishment_melee_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受詛咒的敵人近戰擊中你時賦予你 %1%%% 更多近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "受詛咒的敵人近戰擊中你時賦予你 %1%%% 較少近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "newpunishment_attack_speed": {
      "stats": ["newpunishment_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受詛咒的敵人近戰擊中你時增加你 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "受詛咒的敵人近戰擊中你時減少你 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "newpunishment_applied_buff_duration": {
      "stats": ["newpunishment_applied_buff_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得持續 %1% 基礎秒數的增益效果",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arctic_armour_phys_damage": {
      "stats": ["new_arctic_armour_physical_damage_taken_when_hit_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被命中時，受到 %1%%% 更多物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被命中時，受到 %1%%% 較少物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arctic_armour_fire_damage": {
      "stats": ["new_arctic_armour_fire_damage_taken_when_hit_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被命中時，受到 %1%%% 更多火燄傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被命中時，受到 %1%%% 較少火燄傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_status_chance": {
      "stats": ["chance_to_freeze_shock_ignite_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率造成冰凍、感電與燃燒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "總是造成冰凍、感電與燃燒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "freeze_chance_vs_chilled": {
      "stats": ["additional_chance_to_freeze_chilled_enemies_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$d%% 機率冰凍被冰緩的敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "wild_strike_damage_convert": {
      "stats": ["elemental_strike_physical_damage_%_to_convert"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 的物理傷害隨機轉換成火焰、冰冷、或閃電傷害",
          "formatters": []
        }
      ]
    },
    "melee_weapon_range": {
      "stats": ["melee_weapon_range_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近戰武器攻擊距離 %1$+d",
          "formatters": []
        }
      ]
    },
    "melee_range": {
      "stats": ["melee_range_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": " %1$+d 近戰範圍",
          "formatters": []
        }
      ]
    },
    "hypothermia_damage": {
      "stats": ["support_hypothermia_damage_+%_vs_chilled_enemies_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對冰緩敵人造成 %1%%% 更多傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "對冰緩敵人造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "phasing": {
      "stats": ["phase_through_objects"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "迷蹤",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        }
      ]
    },
    "enemy_aggro_decr": {
      "stats": ["enemy_aggro_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人發現你的距離",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextVisibility"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人發現你的距離",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextVisibility"
            }
          ]
        }
      ]
    },
    "earthquake_aftershock_damage": {
      "stats": ["quake_slam_fully_charged_explosion_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "衝擊波造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "衝擊波造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "siphon_life_gain": {
      "stats": ["siphon_life_leech_from_damage_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "減益狀態造成的傷害有 %1%%% 回復生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "max_spinning_blades": {
      "stats": ["maximum_number_of_spinning_blades"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時可擁有至多 %1% 把飛刃",
          "formatters": []
        }
      ]
    },
    "chaos_damage_taken_incr": {
      "stats": ["chaos_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_chance": {
      "stats": ["base_chance_to_poison_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中有 %1%%% 機率使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "damage_over_time_incr": {
      "stats": ["damage_over_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 持續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bladefall_damage_per_volley": {
      "stats": ["bladefall_damage_per_stage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每一階段造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每一階段造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_on_hit": {
      "stats": ["global_poison_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "poison_damage": {
      "stats": ["base_poison_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 中毒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_duration": {
      "stats": ["base_poison_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 中毒持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 中毒持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_splash_radius": {
      "stats": ["melee_splash_area_of_effect_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更大近戰擴散範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較小近戰擴散範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cyclone_first_hit_damage": {
      "stats": ["cyclone_first_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "第一次擊中造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "第一次擊中造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "sunder_explosion_damage": {
      "stats": ["shockwave_slam_explosion_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "衝擊波造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "衝擊波造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blast_rain_number": {
      "stats": ["blast_rain_number_of_blasts"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1% 次爆破",
          "formatters": []
        }
      ]
    },
    "additional_crit": {
      "stats": ["additional_base_critical_strike_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shock_nova_ring_damage": {
      "stats": ["shock_nova_ring_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 電圈造成的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 電圈造成的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_buff_effect": {
      "stats": ["skill_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_projectile_damage_incr": {
      "stats": ["active_skill_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ground_slam_close_damage": {
      "stats": ["groundslam_damage_to_close_targets_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對近距離敵人造成至多 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對近距離敵人造成至多 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_projectile_dot_incr": {
      "stats": ["active_skill_damage_over_time_from_projectile_hits_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物造成的持續傷害有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "投射物造成的持續傷害有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_arcane_surge_chance": {
      "stats": ["support_arcane_surge_gain_buff_on_mana_use_threshold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用此技能消耗總 %1% 魔力後獲得秘能波動",
          "formatters": []
        }
      ]
    },
    "support_arcane_surge_damage": {
      "stats": [
        "support_arcane_surge_spell_damage_+%_final",
        "support_arcane_surge_cast_speed_+%",
        "support_arcane_surge_mana_regeneration_rate_per_minute_%"
      ],
      "translations": [
        {
          "matchers": ["#", "#", "#"],
          "text":
            "秘能波動給予 %1%%% 更多法術傷害\\n秘能波動增加 %2%%% 施放速度\\n秘能波動給予每秒 %3%%% 最大魔力回復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 3
            }
          ]
        }
      ]
    },
    "support_arcane_surge_duration": {
      "stats": ["support_arcane_surge_duration_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "秘能波動持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "秘能波動持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_innervate_buff": {
      "stats": ["support_innervate_gain_buff_on_killing_shocked_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺感電敵人時獲得亢奮效果",
          "formatters": []
        }
      ]
    },
    "support_innervate_damage": {
      "stats": [
        "support_innervate_minimum_added_lightning_damage",
        "support_innervate_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "亢奮給予 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "support_innervate_buff_duration": {
      "stats": ["support_innervate_buff_duration_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "亢奮持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "亢奮持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_ruthless_count": {
      "stats": ["support_ruthless_big_hit_max_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每三次攻擊造成一次近戰的殘暴之擊",
          "formatters": []
        }
      ]
    },
    "support_ruthless_damage": {
      "stats": ["support_ruthless_big_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "殘暴之擊造成 %1%%% 更多近戰傷害",
          "formatters": []
        }
      ]
    },
    "support_ruthless_bleeding_damage": {
      "stats": [
        "support_ruthless_blow_bleeding_damage_from_melee_hits_+%_final"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "殘暴之擊造成 %1%%% 更多近戰擊中時造成的流血傷害",
          "formatters": []
        }
      ]
    },
    "support_ruthless_stun": {
      "stats": ["support_ruthless_big_hit_stun_base_duration_override_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "殘暴之擊有 %1% 秒基礎暈眩時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_area_damage_incr": {
      "stats": ["active_skill_area_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多範圍傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少範圍傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_if_used_through_frostbolt_damage": {
      "stats": ["active_skill_if_used_through_frostbolt_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "施放寒冰彈時有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "施放寒冰彈時有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignite_damage_final": {
      "stats": ["active_skill_ignite_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "點燃有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "點燃有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "aegis_value": {
      "stats": [
        "aegis_unique_shield_max_value",
        "active_skill_display_aegis_variation"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], 0],
          "text":
            "承受的火焰傷害先從聖盾扣除，而不是生命或能量護盾\\n聖盾可以承受 %1% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [[1, "#"], 1],
          "text":
            "承受的冰冷傷害先從聖盾扣除，而不是生命或能量護盾\\n聖盾可以承受 %1% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [[1, "#"], 2],
          "text":
            "承受的元素傷害先從聖盾扣除，而不是生命或能量護盾\\n聖盾可以承受 %1% 元素傷害",
          "formatters": []
        }
      ]
    },
    "arc_damage_per_remaining_chain": {
      "stats": ["arc_damage_+%_final_for_each_remaining_chain"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個剩餘的連鎖有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個剩餘的連鎖有 %1%%% 更少傷害",
          "formatters": []
        }
      ]
    },
    "arc_damage_per_chain": {
      "stats": ["arc_damage_+%_final_per_chain"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每次射線連鎖有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每次射線連鎖有 %1%%% 更少傷害",
          "formatters": []
        }
      ]
    },
    "arctic_armour_chill_when_hit_duration": {
      "stats": ["arctic_armour_chill_when_hit_duration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時冰緩敵人 %1% 秒，緩速 30%%",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_incr_when_cast_on_frostbolt": {
      "stats": ["area_of_effect_+%_when_cast_on_frostbolt"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當施放寒冰彈時增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當施放寒冰彈時減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_on_kill_bleeding_enemy": {
      "stats": ["attack_trigger_on_killing_bleeding_enemy_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊殺流血的敵人時，有 %1%%% 機率觸發此技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊殺流血的敵人時，觸發此技能",
          "formatters": []
        }
      ]
    },
    "avoid_damage_chance": {
      "stats": ["avoid_damage_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率避免所有傷害",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時避免所有傷害",
          "formatters": []
        }
      ]
    },
    "damage_taken_incr": {
      "stats": ["base_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受傷害",
          "formatters": []
        }
      ]
    },
    "deal_no_chaos": {
      "stats": ["base_deal_no_chaos_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法造成混沌傷害",
          "formatters": []
        }
      ]
    },
    "ghost_limit": {
      "stats": ["base_number_of_support_ghosts_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "同時至多可以召喚 1 個幻影",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "同時至多可以召喚 %1% 個幻影",
          "formatters": []
        }
      ]
    },
    "blade_vortex_crit_chance_per_blade": {
      "stats": ["blade_vortex_critical_strike_chance_+%_per_blade"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每把飛刃增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每把飛刃減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blade_vortex_hit_rate": {
      "stats": ["blade_vortex_hit_rate_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 %1% 秒對敵人進行攻擊",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "不攻擊敵人",
          "formatters": []
        }
      ]
    },
    "bladefall_crit_chance_per_stage": {
      "stats": ["bladefall_critical_strike_chance_+%_per_stage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每次齊射增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每次齊射減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bleeding_chance": {
      "stats": [
        "bleed_on_hit_with_attacks_%",
        "global_bleed_on_hit",
        "cannot_cause_bleeding"
      ],
      "translations": [
        {
          "matchers": [[1, 99], 0, 0],
          "text": "%1%%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0, 0],
          "text": "造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": ["#", "#", 0],
          "text": "造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": ["#", "#", "#"],
          "text": "無法造成流血",
          "formatters": []
        }
      ]
    },
    "bleeding_damage_incr": {
      "stats": ["bleeding_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 流血傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 流血傷害",
          "formatters": []
        }
      ]
    },
    "cannot_knockback": {
      "stats": ["cannot_knockback"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此技能無法擊退敵人",
          "formatters": []
        }
      ]
    },
    "cast_this_spell_on_crit": {
      "stats": ["cast_on_crit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你暴擊敵人時，有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你暴擊敵人時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "cast_on_equip": {
      "stats": ["cast_on_gain_skill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裝備時，觸發此法術",
          "formatters": []
        }
      ]
    },
    "double_damage_chance": {
      "stats": ["chance_to_deal_double_damage_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 機率造成 2 倍傷害",
          "formatters": []
        }
      ]
    },
    "double_damage_chance_vs_bleed": {
      "stats": ["chance_to_deal_double_damage_%_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血的敵人有 %1%%% 機率造成 2 倍傷害",
          "formatters": []
        }
      ]
    },
    "cold_snap_frenzy_chance": {
      "stats": [
        "chance_to_gain_frenzy_charge_on_killing_enemy_affected_by_cold_snap_ground_%",
        "vaal_cold_snap_gain_frenzy_charge_every_second_if_enemy_in_aura",
        "active_skill_cooldown_bypass_type_override_to_power_charge"
      ],
      "translations": [
        {
          "matchers": [[1, 99], 0, 0],
          "text": "當敵人死於此技能的光環時，有 %1%%% 機率獲得 1 顆狂怒球",
          "formatters": []
        },
        {
          "matchers": [[1, 99], "#", 0],
          "text":
            "當敵人死於此技能的光環時，有 %1%%% 機率獲得 1 顆狂怒球\\n若敵人在此技能光環內，每秒獲得 1 顆狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"], 0, 0],
          "text": "當敵人死於此技能的光環時，獲得 1 顆狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"], "#", 0],
          "text":
            "當敵人死於此技能的光環時，獲得 1 顆狂怒球\\n若敵人在此技能光環內，每秒獲得 1 顆狂怒球",
          "formatters": []
        },
        {
          "matchers": [[1, 99], 0, "#"],
          "text": "當敵人死於此技能的光環時，有 %1%%% 機率獲得 1 顆暴擊球",
          "formatters": []
        },
        {
          "matchers": [[1, 99], "#", "#"],
          "text":
            "當敵人死於此技能的光環時，有 %1%%% 機率獲得 1 顆暴擊球\\n若敵人在此技能光環內，每秒獲得 1 顆暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"], 0, "#"],
          "text": "當敵人死於此技能的光環時，獲得 1 顆暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"], "#", "#"],
          "text":
            "當敵人死於此技能的光環時，獲得 1 顆暴擊球\\n若敵人在此技能光環內，每秒獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "power_charge_vs_rare_or_unique": {
      "stats": ["chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊中稀有或傳奇敵人時，有 %1%%% 機率獲得 1 顆暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊中稀有或傳奇敵人時，獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "ghost_chance": {
      "stats": ["chance_to_summon_support_ghost_on_killing_blow_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當此技能造成致命一擊時有 %1%%% 機率召喚 1 個幻影",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當此技能造成致命一擊時召喚 1 個幻影",
          "formatters": []
        }
      ]
    },
    "trigger_on_animate_guardian_kill": {
      "stats": ["chance_to_trigger_on_animate_guardian_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "你的幻化守衛擊殺敵人時有 %1%%% 機率觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "你的幻化守衛擊殺敵人時觸發此法術",
          "formatters": []
        }
      ]
    },
    "trigger_on_animate_weapon_kill": {
      "stats": ["chance_to_trigger_on_animate_weapon_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你幻化武器擊殺敵人時，有 %1%%% 機率觸發此技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你幻化武器擊殺敵人時觸發此技能",
          "formatters": []
        }
      ]
    },
    "charged_attack_damage_stages": {
      "stats": ["charged_attack_damage_per_stack_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多每階段擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少每階段擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "charged_dash_damage_when_stopped_moving": {
      "stats": ["charged_dash_channelling_damage_at_full_stacks_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "引導施放時若幻影結束移動造成 %1%%% 更多傷害",
          "formatters": []
        }
      ]
    },
    "charged_dash_final_wave_damage_per_stage": {
      "stats": ["charged_dash_damage_+%_final_per_stack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "最終波造成每層 %1%%% 的傷害",
          "formatters": []
        }
      ]
    },
    "charged_dash_built_in_move_speed": {
      "stats": ["charged_dash_skill_inherent_movement_speed_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "幻影移動速度為 %1%%% 你的移動速度",
          "formatters": [
            {
              "id": "multiplicative_damage_modifier",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chilled_ground_magnitude_override": {
      "stats": ["chilled_ground_base_magnitude_override"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此技能的冰緩地面有基礎緩速效果 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        }
      ]
    },
    "cremation_max_geysers": {
      "stats": ["corpse_erruption_maximum_number_of_geyers"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "同時最多 %1% 個熔炎泉",
          "formatters": []
        }
      ]
    },
    "crit_chance_vs_shocked_enemies": {
      "stats": ["critical_strike_chance_+%_vs_shocked_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對感電的敵人增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對感電的敵人減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "crit_chance_per_power_charge": {
      "stats": ["critical_strike_chance_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個暴擊球減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "crit_multi_per_blade": {
      "stats": ["critical_strike_multiplier_+_per_blade"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每把飛刃 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "crit_multi_per_power_charge": {
      "stats": ["critical_strike_multiplier_+_per_power_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆暴擊球 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "damage_per_chain": {
      "stats": ["damage_+%_per_chain"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此技能每次連鎖時增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "deal_no_elemental": {
      "stats": ["deal_no_elemental_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法造成元素傷害",
          "formatters": []
        }
      ]
    },
    "desecrate_maximum_corpse_count": {
      "stats": ["desecrate_maximum_number_of_corpses"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "至多允許 %1% 個屍體",
          "formatters": []
        }
      ]
    },
    "blight_max_stacks": {
      "stats": ["display_max_blight_stacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "負面效果能疊加 %1% 層傷害",
          "formatters": []
        }
      ]
    },
    "fire_beam_max_stacks": {
      "stats": ["display_max_fire_beam_stacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "燃燒負面效果最多能疊加 %1% 層",
          "formatters": []
        }
      ]
    },
    "display_minions_level_is_corpse_level": {
      "stats": ["display_skill_minions_level_is_corpse_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物等級與屍體等級相同",
          "formatters": []
        }
      ]
    },
    "display_vaal_breach_no_drops_xp": {
      "stats": ["display_vaal_breach_no_drops_xp"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裂痕中的怪物不會給予經驗值或者掉落物品",
          "formatters": []
        }
      ]
    },
    "elemental_hit_aoe_vs_associated_element": {
      "stats": [
        "elemental_hit_area_of_effect_+100%_final_vs_enemy_with_associated_ailment"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對被選擇的元素異常狀態影響的敵人，有 80%% 更多範圍半徑",
          "formatters": []
        }
      ]
    },
    "elemental_hit_damage_per_ailment": {
      "stats": ["elemental_hit_damage_+10%_final_per_enemy_elemental_ailment"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人身上每種元素異常狀態有 %1%%% 更多傷害",
          "formatters": []
        }
      ]
    },
    "endurance_charge_slam_extra_damage": {
      "stats": ["endurance_charge_slam_damage_+%_final_with_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你有耐力球則造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若你有耐力球則造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "expanding_fire_cone_angle_per_stage": {
      "stats": ["expanding_fire_cone_angle_+%_per_stage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個階段增加 %1%%% 角度，至多 300%%",
          "formatters": []
        }
      ]
    },
    "expanding_fire_cone_always_ignite": {
      "stats": ["expanding_fire_cone_final_wave_always_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最後一波必定點燃",
          "formatters": []
        }
      ]
    },
    "expanding_fire_cone_stages": {
      "stats": ["expanding_fire_cone_maximum_number_of_stages"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最多 %1% 個階段",
          "formatters": []
        }
      ]
    },
    "expanding_fire_cone_radius_per_stage": {
      "stats": ["expanding_fire_cone_radius_+_per_stage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每階段 %1$+d 範圍，至多 +15",
          "formatters": []
        }
      ]
    },
    "expanding_fire_cone_release_hit": {
      "stats": ["expanding_fire_cone_release_hit_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "最後一波擊中造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "最後一波擊中造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_beam_add_damage": {
      "stats": ["fire_beam_additional_stack_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "負面層數每層將增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "multiplicative_damage_modifier",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_beam_resistance_cap": {
      "stats": ["fire_beam_enemy_fire_resistance_%_maximum"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "來自所有光束的火焰抗性減少不能夠大於 %1$+d%%",
          "formatters": []
        }
      ]
    },
    "fire_beam_resistance_minus": {
      "stats": ["fire_beam_enemy_fire_resistance_%_per_stack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每層負面效果附加 %1$+d%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "fire_beam_length_incr": {
      "stats": ["fire_beam_length_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 光束長度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 光束長度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flameblast_ignite_chance": {
      "stats": ["flameblast_ignite_chance_+%_per_stage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每階段 %1$+d%% 機率點燃",
          "formatters": []
        }
      ]
    },
    "flamethrower_tower_trap_rotation": {
      "stats": ["flamethrower_tower_trap_display_cast_speed_affects_rotation"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "施放速度詞綴影響火焰的旋轉速度",
          "formatters": []
        }
      ]
    },
    "flamethrower_tower_trap_flames": {
      "stats": ["flamethrower_tower_trap_number_of_flamethrowers"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "有 %1% 道火焰",
          "formatters": []
        }
      ]
    },
    "flamethrower_trap_damage_against_burn": {
      "stats": ["flamethrower_trap_damage_+%_final_vs_burning_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對點燃的敵人有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對點燃的敵人有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "always_maim": {
      "stats": ["global_maim_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "added_phys_vs_bleeding": {
      "stats": [
        "global_minimum_added_physical_damage_vs_bleeding_enemies",
        "global_maximum_added_physical_damage_vs_bleeding_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對流血的敵人附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "expanding_fire_cone_release_ignite": {
      "stats": ["grant_expanding_fire_cone_release_ignite_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "最後一波點燃造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "最後一波點燃造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_ash_burning_percent": {
      "stats": ["herald_of_ash_burning_%_overkill_damage_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "燃燒傷害為 %1%%% 溢出傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hinder_damage_taken": {
      "stats": ["hinder_enemy_chaos_damage_taken_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被緩速的敵人增加承受 %1%%% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "ignites_apply_fire_res": {
      "stats": ["ignites_apply_fire_resistance_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被此技能點燃的敵人 %1$+d%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "infernal_blow_damage": {
      "stats": ["infernal_blow_explosion_damage_%_of_total_per_stack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "減益效果每個充能造成 %1%%% 的傷害",
          "formatters": []
        }
      ]
    },
    "lacerate_damage_vs_bleeding": {
      "stats": ["lacerate_hit_and_ailment_damage_+%_final_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血的敵人有 %1%%% 更多擊中和異常狀態傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對流血的敵人有 %1%%% 更少擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ightning_tendrils_pulse_damage": {
      "stats": ["lightning_tendrils_channelled_larger_pulse_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "較強的脈衝造成 %1%%% 更多擊中和異常狀態傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "較強的脈衝造成 %1%%% 更少擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_tendrils_pulse_radius": {
      "stats": ["lightning_tendrils_channelled_larger_pulse_radius_+"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "較強的脈衝 %1$+d 範圍",
          "formatters": []
        }
      ]
    },
    "lightning_tower_trap_number_of_beams": {
      "stats": [
        "lightning_tower_trap_number_of_beams",
        "lightning_tower_trap_interval_duration_ms"
      ],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "落雷至 %1% 個區域",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "每 %2% 秒落雷至 %1% 個區域",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            }
          ]
        }
      ]
    },
    "maim_effect": {
      "stats": ["maim_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 癱瘓效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 癱瘓效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maim_chance": {
      "stats": ["maim_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "max_crab_barriers": {
      "stats": ["max_crab_aspect_stacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "至多可以有 %1% 層蟹將重盾",
          "formatters": []
        }
      ]
    },
    "number_of_spirit_strikes": {
      "stats": ["melee_attack_number_of_spirit_strikes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時瞄準附近 %1% 個敵人",
          "formatters": []
        }
      ]
    },
    "support_ice_bite_damage": {
      "stats": [
        "minimum_added_cold_damage_per_frenzy_charge",
        "maximum_added_cold_damage_per_frenzy_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每顆狂怒球有 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "secondary_ignite_damage": {
      "stats": [
        "minimum_ignite_damage_to_deal_per_minute_from_secondary_damage",
        "maximum_ignite_damage_to_deal_per_minute_from_secondary_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "點燃造成每秒 %1% 至 %2% 火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "per_minute_to_per_second",
              "arg": 2
            }
          ]
        }
      ]
    },
    "secondary_physical_damage_range_per_strength": {
      "stats": [
        "minimum_secondary_physical_damage_per_15_strength",
        "maximum_secondary_physical_damage_per_15_strength"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每 15 點力量附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "minion_double_damage_chance": {
      "stats": ["minion_chance_to_deal_double_damage_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物有 %1%%% 機率造成兩倍傷害",
          "formatters": []
        }
      ]
    },
    "ailment_non_damaging_incr_effect": {
      "stats": ["non_damaging_ailment_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對敵人增加 %1%%% 非傷害型異常狀態的效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextNonDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "對敵人減少 %1%%% 非傷害型異常狀態的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextNonDamagingAilments"
            }
          ]
        }
      ]
    },
    "number_of_effigies": {
      "stats": ["base_number_of_effigies_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "同時至多可以召喚 %1% 個肖像",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "同時至多可以召喚 %1% 個肖像",
          "formatters": []
        }
      ]
    },
    "orb_of_storms_bolt_frequency": {
      "stats": ["orb_of_storms_bolt_frequency_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "每 %1% 秒落雷",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "每 %1% 秒落雷",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frenzy_charge_on_trap_trig": {
      "stats": ["%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的陷阱被敵人觸發時有 %1%%% 機率獲得一個狂怒球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "當你的陷阱被敵人觸發時獲得一個狂怒球",
          "formatters": []
        }
      ]
    },
    "power_charge_on_trap_trig": {
      "stats": ["%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的陷阱被敵人觸發時有 %1%%% 的機會獲得一個暴擊球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "當你的陷阱被敵人觸發時獲得一個暴擊球",
          "formatters": []
        }
      ]
    },
    "petrification_statue_action_speed": {
      "stats": ["petrification_statue_target_action_speed_-%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人每 0.3 秒被緩速 %1%%%",
          "formatters": []
        }
      ]
    },
    "phys_cascade_trap_number_of_cascades": {
      "stats": [
        "phys_cascade_trap_number_of_cascades",
        "phys_cascade_trap_interval_duration_ms"
      ],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "釋放 %1% 道衝擊波",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "每 %2% 秒釋放 %1% 道衝擊波",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            }
          ]
        }
      ]
    },
    "phys_reduction_per_crab_barrier": {
      "stats": ["physical_damage_reduction_%_per_crab_aspect_stack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每層蟹將重盾有 %1%%% 額外物理減傷",
          "formatters": []
        }
      ]
    },
    "rain_of_arrows_additional_chance": {
      "stats": ["rain_of_arrows_additional_sequence_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 機率發射 1 次額外連續箭矢",
          "formatters": []
        }
      ]
    },
    "raised_spectre_level": {
      "stats": ["raised_spectre_max_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "喚醒幽魂至高到等級 %1%",
          "formatters": []
        }
      ]
    },
    "shock_effect": {
      "stats": ["shock_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 感電效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 感電效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shocked_ground_stat_override": {
      "stats": ["shocked_ground_base_magnitude_override"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "感電地面增加 %1%%% 承受傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "感電地面減少 %1%%% 承受傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shrapnel_trap_secondary_explosions": {
      "stats": ["shrapnel_trap_number_of_secondary_explosions"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成 %1% 較小爆炸",
          "formatters": []
        }
      ]
    },
    "can_have_mirage_archer": {
      "stats": ["skill_can_own_mirage_archers"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時至多可以召喚 1 個幻影射手",
          "formatters": []
        }
      ]
    },
    "skill_movement_speed": {
      "stats": ["skill_code_movement_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_and_damaging_ailment_duration_incr": {
      "stats": ["skill_effect_and_damaging_ailment_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 傷害型異常狀態持續時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 傷害型異常狀態持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "spider_aspect_max_webs": {
      "stats": ["spider_aspect_max_web_count"],
      "translations": [
        {
          "matchers": [1],
          "text": "對敵人至多可以造成 1 層蛛網",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "對敵人至多可以造成 %1% 層蛛網",
          "formatters": []
        }
      ]
    },
    "summon_mirage_archer": {
      "stats": ["summon_mirage_archer_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "當你的技能發射箭矢擊中敵人時，召喚 1 個也使用此技能的幻影射手",
          "formatters": []
        }
      ]
    },
    "support_better_ailments_bonus": {
      "stats": ["support_better_ailments_ailment_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "chance_to_bleed_damage_incr": {
      "stats": ["support_chance_to_bleed_bleeding_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被輔助的攻擊造成 %1%%% 更多流血傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被輔助的攻擊造成 %1%%% 更少流血傷害",
          "formatters": []
        }
      ]
    },
    "support_debilitate_hit_damage": {
      "stats": [
        "support_debilitate_hit_damage_+%_final_per_poison_stack",
        "support_debilitate_hit_damage_max_poison_stacks"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], "#"],
          "text": "根據敵人身上每層中毒造成 %1%%% 更多擊中傷害，至多 %2%",
          "formatters": []
        },
        {
          "matchers": [["#", -1], "#"],
          "text": "根據敵人身上每層中毒造成 %1%%% 更少擊中傷害，至多 %2%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ghost_duration": {
      "stats": ["support_ghost_base_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幻影持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignite_prolif_damage": {
      "stats": ["support_ignite_prolif_ignite_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多點燃傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少點燃傷害",
          "formatters": []
        }
      ]
    },
    "maim_phys_damage": {
      "stats": ["support_maim_chance_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maimed_phys_damage_taken_incr": {
      "stats": ["support_maimed_enemies_physical_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被此技能癱瘓的敵人，增加 %1%%% 承受的物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被此技能癱瘓的敵人，減少 %1%%% 承受的物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "added_fire_against_burning": {
      "stats": [
        "global_minimum_added_fire_damage_vs_burning_enemies",
        "global_maximum_added_fire_damage_vs_burning_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對點燃的敵人附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "minion_totem_resistance_support_damage": {
      "stats": ["support_minion_totem_resistance_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "圖騰所使用的召喚物與技能造成 %1%%% 更多元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "圖騰所使用的召喚物與技能造成 %1%%% 較少元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mirage_archer_attack_speed": {
      "stats": ["support_mirage_archer_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幻影射手使用此技能有 %1%%% 更多攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "幻影射手使用此技能有 %1%%% 更少攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mirage_archer_duration": {
      "stats": ["support_mirage_archer_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幻影射手持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_parallel_projectiles": {
      "stats": ["support_parallel_projectile_number_of_points_per_side"],
      "translations": [
        {
          "matchers": [1],
          "text": "同時從你兩側至多 %1% 個點發射投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "同時從你兩側至多 %1% 個點發射投射物",
          "formatters": []
        }
      ]
    },
    "power_charge_on_crit_damage": {
      "stats": [
        "support_power_charge_on_crit_damage_+%_final_per_power_charge"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆暴擊球有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_scion_chance": {
      "stats": [
        "support_scion_onslaught_on_killing_blow_%_chance",
        "support_scion_onslaught_on_killing_blow_duration_ms"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "擊殺怪物時有 %1%%% 機率\\n獲得猛攻 %2% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "support_cascade_area_of_effect": {
      "stats": ["support_spell_cascade_area_of_effect_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_spell_cascade": {
      "stats": ["support_spell_cascade_number_of_cascades_per_side"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "同時影響目標的前後區域",
          "formatters": []
        }
      ]
    },
    "storm_barrier_power_charge": {
      "stats": [
        "support_storm_barrier_gain_power_charge_when_hit_%",
        "support_storm_barrier_lightning_damage_taken_when_hit_+%_final",
        "support_storm_barrier_physical_damage_taken_when_hit_+%_final"
      ],
      "translations": [
        {
          "matchers": ["#", "#", "#"],
          "text":
            "引導施放此技能被擊中時，有 %1%%% 機率獲得 1 顆暴擊球\\n引導施放此技能時，減少承受 %2%%% 閃電傷害\\n引導施放此技能時，減少承受 %2%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 2
            },
            {
              "id": "negate",
              "arg": 3
            }
          ]
        }
      ]
    },
    "ailment_damage_incr": {
      "stats": ["support_unbound_ailments_ailment_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "trap_crit_per_power_charge": {
      "stats": ["trap_critical_strike_multiplier_+_per_power_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當使用陷阱時，每顆暴擊球 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "trap_throwing_speed_per_frenzy": {
      "stats": ["trap_throwing_speed_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆狂怒球增加 %1%%% 陷阱投擲速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆狂怒球減少 %1%%% 陷阱投擲速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trigger_on_frozen_kill": {
      "stats": ["trigger_on_kill_vs_frozen_enemy_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊殺冰凍敵人時，有 %1%%% 機率觸發此技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊殺冰凍敵人時觸發此技能",
          "formatters": []
        }
      ]
    },
    "trigger_on_skill_use_void_arrow": {
      "stats": ["trigger_on_skill_use_%_if_you_have_a_void_arrow"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "你發射箭矢時有 %1%%% 機率消耗 1 個虛空能量球觸發此法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "你發射箭矢時消耗 1 個虛空能量球觸發此法術",
          "formatters": []
        }
      ]
    },
    "vaal_blade_vortex_has_ten_blades": {
      "stats": ["vaal_blade_vortex_has_10_spinning_blades"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "有 10 把飛刃",
          "formatters": []
        }
      ]
    },
    "vaal_earthquake_max_aftershocks": {
      "stats": ["vaal_earthquake_maximum_aftershocks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持續效果在 %1% 次餘震後結束",
          "formatters": []
        }
      ]
    },
    "vaal_flameblast_radius": {
      "stats": ["vaal_flameblast_radius_+_per_stage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每層 %1$+d 範圍",
          "formatters": []
        }
      ]
    },
    "vaal_storm_call_delay": {
      "stats": ["vaal_storm_call_delay_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "每 %1% 秒落雷 1 個敵人",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "每 %1% 秒落雷 1 個敵人",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bladefall_volleys": {
      "stats": ["virtual_bladefall_number_of_volleys"],
      "translations": [
        {
          "matchers": [1],
          "text": "1 次齊射",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "%1% 次齊射",
          "formatters": []
        }
      ]
    },
    "spider_aspect_interval": {
      "stats": ["virtual_spider_aspect_web_interval_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 %1% 秒造成蛛網和緩速",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    }
  }
}
