{
  "meta": {},
  "data": {
    "level": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "running": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "item_drop_slots": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "main_hand_weapon_type": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "off_hand_weapon_type": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "current_endurance_charges": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "current_frenzy_charges": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "current_power_charges": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "monster_slain_experience_+%": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "monster_dropped_item_rarity_+%": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "monster_dropped_item_quantity_+%": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "main_hand_quality": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "off_hand_quality": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "trap": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "skill_visual_scale_+%": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "main_hand_base_weapon_attack_duration_ms": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "off_hand_base_weapon_attack_duration_ms": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "main_hand_minimum_attack_distance": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "off_hand_minimum_attack_distance": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "main_hand_maximum_attack_distance": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "off_hand_maximum_attack_distance": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "chest_item_quantity_+%": {
      "stats": ["chest_item_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 箱子物品數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 箱子物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chest_item_quality_+%": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "chest_level_+": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "chest_only_normal_rarity": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "chest_only_magic_rarity": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "chest_only_rare_rarity": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "chest_only_unique_rarity": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "chest_only_currency_items": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "chest_only_gems": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "map_item_drop_quantity_+%": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "map_item_drop_rarity_+%": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "map_tempest_display_prefix": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "map_tempest_display_suffix": {
      "no_description": true,
      "stats": [],
      "translations": {}
    },
    "item_generation_cannot_change_prefixes": {
      "stats": ["item_generation_cannot_change_prefixes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "前綴無法被變更",
          "formatters": []
        }
      ]
    },
    "item_generation_cannot_change_suffixes": {
      "stats": ["item_generation_cannot_change_suffixes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "後綴無法被變更",
          "formatters": []
        }
      ]
    },
    "item_generation_cannot_roll_caster_affixes": {
      "stats": ["item_generation_cannot_roll_caster_affixes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能附加法術相關屬性",
          "formatters": []
        }
      ]
    },
    "item_generation_cannot_roll_attack_affixes": {
      "stats": ["item_generation_cannot_roll_attack_affixes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能附加武器攻擊屬性",
          "formatters": []
        }
      ]
    },
    "item_generation_can_have_multiple_crafted_mods": {
      "stats": ["item_generation_can_have_multiple_crafted_mods"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "可以擁有複數工藝屬性",
          "formatters": []
        }
      ]
    },
    "item_generation_local_maximum_mod_required_level_override": {
      "stats": ["item_generation_local_maximum_mod_required_level_override"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法骰出需求等級 %1% 以上的屬性",
          "formatters": []
        }
      ]
    },
    "local_implicit_stat_magnitude_+%": {
      "stats": ["local_implicit_stat_magnitude_+%"],
      "translations": [
        {
          "matchers": [100],
          "text": "固定詞綴大小變兩倍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextImplicitMod"
            }
          ]
        },
        {
          "matchers": [200],
          "text": "固定詞綴大小變三倍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextImplicitMod"
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 固定詞綴大小",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextImplicitMod"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 固定詞綴大小",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextImplicitMod"
            }
          ]
        }
      ]
    },
    "local_has_no_sockets": {
      "stats": ["local_has_no_sockets"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "沒有插槽",
          "formatters": []
        }
      ]
    },
    "local_has_X_abyss_sockets": {
      "stats": ["local_has_X_abyss_sockets"],
      "translations": [
        {
          "matchers": [1],
          "text": "有 1 個深淵插槽",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAbyssalSockets"
            }
          ]
        },
        {
          "matchers": [[2, "#"]],
          "text": "有 %1% 個深淵插槽",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAbyssalSockets"
            },
            "canonical_line"
          ]
        }
      ]
    },
    "local_has_X_sockets": {
      "stats": ["local_has_X_sockets"],
      "translations": [
        {
          "matchers": [1],
          "text": "有 1 個插槽",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "有 %1% 個插槽",
          "formatters": []
        }
      ]
    },
    "local_six_linked_random_sockets": {
      "stats": ["local_six_linked_random_sockets"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽不能被改變",
          "formatters": []
        }
      ]
    },
    "local_all_sockets_linked": {
      "stats": ["local_all_sockets_linked"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "所有插槽連線",
          "formatters": []
        }
      ]
    },
    "local_one_socket_each_colour_only": {
      "stats": ["local_one_socket_each_colour_only"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個顏色的插槽都有",
          "formatters": []
        }
      ]
    },
    "local_can_socket_gems_ignoring_colour": {
      "stats": ["local_can_socket_gems_ignoring_colour"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "寶石鑲嵌於此物品時可忽略插槽顏色",
          "formatters": []
        }
      ]
    },
    "local_unique_hungry_loop_number_of_gems_to_consume": {
      "stats": [
        "local_unique_hungry_loop_number_of_gems_to_consume",
        "local_unique_hungry_loop_has_consumed_gem"
      ],
      "translations": [
        {
          "matchers": [1, 0],
          "text":
            "當插槽內的輔助寶石等級達到最大時吞噬該寶石\\n可以吞噬 %1% 個輔助寶石\\n尚未吞噬任何寶石",
          "formatters": []
        },
        {
          "matchers": [1, "#"],
          "text":
            "當插槽內的輔助寶石等級達到最大時吞噬該寶石\\n可以吞噬 %1% 個額外輔助寶石",
          "formatters": []
        },
        {
          "matchers": [[2, "#"], 0],
          "text":
            "當插槽內的輔助寶石等級達到最大時吞噬該寶石\\n可以吞噬 %1% 個輔助寶石\\n尚未吞噬任何寶石",
          "formatters": []
        },
        {
          "matchers": [[2, "#"], "#"],
          "text":
            "當插槽內的輔助寶石等級達到最大時吞噬該寶石\\n可以吞噬 %1% 個額外輔助寶石",
          "formatters": []
        },
        {
          "matchers": [-1, 1],
          "text": "已經吞噬 1 個寶石",
          "formatters": []
        }
      ]
    },
    "local_socketed_strength_gem_level_+": {
      "stats": ["local_socketed_strength_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中力量寶石等級 %1$+d ",
          "formatters": []
        }
      ]
    },
    "local_socketed_dexterity_gem_level_+": {
      "stats": ["local_socketed_dexterity_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中敏捷寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_intelligence_gem_level_+": {
      "stats": ["local_socketed_intelligence_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中智慧寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_gem_level_+": {
      "stats": ["local_socketed_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_skill_gem_level_+1_per_x_player_levels": {
      "stats": ["local_socketed_skill_gem_level_+1_per_x_player_levels"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 %1% 等角色等級使插槽的主動技能寶石等級 +1",
          "formatters": []
        }
      ]
    },
    "local_socketed_gems_in_red_sockets_get_level_+": {
      "stats": ["local_socketed_gems_in_red_sockets_get_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "寶石鑲嵌於紅色插槽 %1$+d 等級",
          "formatters": []
        }
      ]
    },
    "local_socketed_gems_in_green_sockets_get_quality_%": {
      "stats": ["local_socketed_gems_in_green_sockets_get_quality_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "寶石鑲嵌於綠色插槽時 %1$+d%% 品質",
          "formatters": []
        }
      ]
    },
    "local_socketed_gems_in_blue_sockets_experience_gained_+%": {
      "stats": ["local_socketed_gems_in_blue_sockets_experience_gained_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "寶石鑲嵌於藍色插槽時增加 %1%%% 獲得經驗",
          "formatters": []
        }
      ]
    },
    "local_socketed_fire_gem_level_+": {
      "stats": ["local_socketed_fire_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中火焰寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_cold_gem_level_+": {
      "stats": ["local_socketed_cold_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中冰冷寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_lightning_gem_level_+": {
      "stats": ["local_socketed_lightning_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中閃電寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_chaos_gem_level_+": {
      "stats": ["local_socketed_chaos_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中混沌寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_spell_gem_level_+": {
      "stats": ["local_socketed_spell_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中法術寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_duration_gem_level_+": {
      "stats": ["local_socketed_duration_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中持續時間寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_area_of_effect_gem_level_+": {
      "stats": ["local_socketed_area_of_effect_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中範圍效果寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_projectile_gem_level_+": {
      "stats": ["local_socketed_projectile_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中投射物寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_bow_gem_level_+": {
      "stats": ["local_socketed_bow_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中弓寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_melee_gem_level_+": {
      "stats": ["local_socketed_melee_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中近戰寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_minion_gem_level_+": {
      "stats": ["local_socketed_minion_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中召喚物寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_aura_gem_level_+": {
      "stats": ["local_socketed_aura_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中光環寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_herald_gem_level_+": {
      "stats": ["local_socketed_herald_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上捷光環寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_movement_gem_level_+": {
      "stats": ["local_socketed_movement_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中移動寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_curse_gem_level_+": {
      "stats": ["local_socketed_curse_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中詛咒寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_trap_gem_level_+": {
      "stats": ["local_socketed_trap_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中陷阱寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_trap_and_mine_gem_level_+": {
      "stats": ["local_socketed_trap_and_mine_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中陷阱或地雷寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_vaal_gem_level_+": {
      "stats": ["local_socketed_vaal_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中瓦爾寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_support_gem_level_+": {
      "stats": ["local_socketed_support_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中輔助寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_skill_gem_level_+": {
      "stats": ["local_socketed_skill_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中的主動技能寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_warcry_gem_level_+": {
      "stats": ["local_socketed_warcry_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中戰吼寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_golem_attack_and_cast_speed_+%": {
      "stats": ["local_display_socketed_golem_attack_and_cast_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中魔像技能增加 %1%%% 攻擊和施放速度",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_golem_buff_effect_+%": {
      "stats": ["local_display_socketed_golem_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "插槽中魔像技能的增益效果增加 %1%%%",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_golem_chance_to_taunt_%": {
      "stats": ["local_display_socketed_golem_chance_to_taunt_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "插槽中魔像技能擊中時有 %1%%% 機率嘲諷",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_golem_life_regeneration_rate_per_minute_%": {
      "stats": [
        "local_display_socketed_golem_life_regeneration_rate_per_minute_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中魔像技能每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_golem_skill_grants_onslaught_when_summoned": {
      "stats": [
        "local_display_socketed_golem_skill_grants_onslaught_when_summoned"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "施放插槽中魔像技能後獲得 %1% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_golem_skills_minions_life_%_to_add_as_energy_shield": {
      "stats": [
        "local_display_socketed_golem_skills_minions_life_%_to_add_as_energy_shield"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中魔像技能獲得等同最大生命 %1%%% 的額外能量護盾",
          "formatters": []
        }
      ]
    },
    "local_socketed_golem_gem_level_+": {
      "stats": ["local_socketed_golem_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中魔像寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_support_gem_quality_+": {
      "stats": ["local_socketed_support_gem_quality_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中輔助寶石品質 %1$+d%%",
          "formatters": []
        }
      ]
    },
    "local_socketed_elemental_gem_level_+": {
      "stats": ["local_socketed_elemental_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中元素寶石等級 %1$+d",
          "formatters": []
        }
      ]
    },
    "local_socketed_abyss_jewel_effect_+%": {
      "stats": ["local_socketed_abyss_jewel_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 插槽中珠寶效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 插槽中珠寶效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_gems_get_increased_area_level": {
      "stats": ["local_display_socketed_gems_get_increased_area_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的增大範圍輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_arcane_surge": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_arcane_surge"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的秘能波動輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_bloodlust": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_bloodlust"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的嗜血輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_brutality": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_brutality"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的殘虐輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_cast_on_damage_taken": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_cast_on_damage_taken"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的受傷時施放輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_cast_on_kill": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_cast_on_kill"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的近戰擊殺時施放輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_cast_while_channelling": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_cast_while_channelling"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的引導時施放輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_chain": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_chain"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的連鎖輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_chance_to_bleed": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_chance_to_bleed"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的機率流血輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_chance_to_ignite": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_chance_to_ignite"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的燃燒輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_culling_strike": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_culling_strike"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的撲殺輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_curse_on_hit": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_curse_on_hit"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的擊中附加詛咒輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_deadly_ailments": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_deadly_ailments"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的致命異常輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_decay": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_decay"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的腐化輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_efficacy": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_efficacy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的效能輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_elemental_focus": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_elemental_focus"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的元素集中輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_elemental_penetration": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_elemental_penetration"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中寶石被等級 %1% 的元素穿透輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_empower": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_empower"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的賦予輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_enhance": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_enhance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的增幅輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_enlighten": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_enlighten"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的啟蒙輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_fire_penetration": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_fire_penetration"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的火焰穿透輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_frenzy_power_on_trap_trigger": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_frenzy_power_on_trap_trigger"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的陷阱充能輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_greater_multiple_projectiles": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_greater_multiple_projectiles"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的高階多重投射輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_ignite_proliferation": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_ignite_proliferation"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的點燃擴散輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_immolate": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_immolate"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的犧牲輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_increased_burning_damage": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_increased_burning_damage"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的燃燒傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_increased_critical_strikes": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_increased_critical_strikes"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的增加暴擊率輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_increased_duration": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_increased_duration"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的持續時間延長輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_iron_grip": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_iron_grip"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的鋼鐵之握輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_item_quantity": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_item_quantity"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的物品數量增幅輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_item_rarity": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_item_rarity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的物品稀有度增幅輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_life_gain_on_hit": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_life_gain_on_hit"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的擊中生命回復輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_lightning_penetration": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_lightning_penetration"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的閃電穿透輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_maim": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_maim"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的癱瘓輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_melee_damage_on_full_life": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_melee_damage_on_full_life"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的滿血傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_minefield": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_minefield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的地雷網輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_mirage_archer": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_mirage_archer"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的幻影射手輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_multicast": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_multicast"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的施放迴響輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_onslaught": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_onslaught"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的猛攻輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_parallel_projectiles": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_parallel_projectiles"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的齊射輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_physical_projectile_attack_damage": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_physical_projectile_attack_damage"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的物理投射物攻擊傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_physical_to_lightning": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_physical_to_lightning"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的物理轉閃電輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_point_blank": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_point_blank"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的物理轉閃電輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_poison": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_poison"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的中毒輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_power_charge_on_crit": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_power_charge_on_crit"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的暴擊獲得暴擊球輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_ranged_attack_totem": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_ranged_attack_totem"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的遠距離攻擊圖騰輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_rapid_decay": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_rapid_decay"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的極速苦痛輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_reduced_block_chance": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_reduced_block_chance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的減少格擋率輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_reduced_duration": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_reduced_duration"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的持續時間縮短輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_ruthless": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_ruthless"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的殘暴輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_slower_projectiles": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_slower_projectiles"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的投射物減速輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_spell_cascade": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_spell_cascade"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的秘能爆發輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_spirit_strike": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_spirit_strike"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的先祖戰吼輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_storm_barrier": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_storm_barrier"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的風暴屏障輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_summon_elemental_resistance": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_summon_elemental_resistance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的召喚物與圖騰元素抗性輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_summon_ghost_on_kill": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_summon_ghost_on_kill"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "物品上寶石受到等級 %1% 的擊殺召喚幻影輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_trap_cooldown": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_trap_cooldown"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的陷阱冷卻輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_unbound_ailments": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_unbound_ailments"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的無邊異能輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_void_manipulation": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_void_manipulation"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的虛空操縱輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_concentrated_area_level": {
      "stats": ["local_display_socketed_gems_get_concentrated_area_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的集中效應輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_trap_level": {
      "stats": ["local_display_socketed_gems_get_trap_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的陷阱輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_cluster_trap": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_cluster_trap"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的散彈陷阱輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_multi_trap": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_multi_trap"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的多重陷阱輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_trap_and_mine_damage": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_trap_and_mine_damage"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的陷阱及地雷傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_added_chaos_damage_level": {
      "stats": ["local_display_socketed_gems_get_added_chaos_damage_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的附加混沌傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_blood_magic_level": {
      "stats": ["local_display_socketed_gems_get_blood_magic_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的血魔法輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_increased_duration_level": {
      "stats": ["local_display_socketed_gems_get_increased_duration_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的增加持續時間輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_added_fire_damage_level": {
      "stats": ["local_display_socketed_gems_get_added_fire_damage_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的附加火焰傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_cold_to_fire_level": {
      "stats": ["local_display_socketed_gems_get_cold_to_fire_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的寒冰轉烈焰輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_spell_totem_level": {
      "stats": ["local_display_socketed_gems_get_spell_totem_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的法術圖騰輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_fire_penetration_level": {
      "stats": ["local_display_socketed_gems_get_fire_penetration_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的火焰穿透輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_elemental_proliferation_level": {
      "stats": [
        "local_display_socketed_gems_get_elemental_proliferation_level"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的元素擴散輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_added_lightning_damage_level": {
      "stats": ["local_display_socketed_gems_get_added_lightning_damage_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的附加閃電傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_melee_physical_damage_level": {
      "stats": ["local_display_socketed_gems_get_melee_physical_damage_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的近戰物理傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_faster_attacks_level": {
      "stats": ["local_display_socketed_gems_get_faster_attacks_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的快速攻擊輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_blind_level": {
      "stats": ["local_display_socketed_gems_get_blind_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的致盲輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_melee_splash_level": {
      "stats": ["local_display_socketed_gems_get_melee_splash_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的近戰傷害擴散輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_cast_on_crit_level": {
      "stats": ["local_display_socketed_gems_get_cast_on_crit_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的暴擊時施放輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_cast_when_stunned_level": {
      "stats": ["local_display_socketed_gems_get_cast_when_stunned_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的暈眩時施放輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_cast_on_death_level": {
      "stats": ["local_display_socketed_gems_get_cast_on_death_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的死亡時施放輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_stun_level": {
      "stats": ["local_display_socketed_gems_get_stun_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的暈眩輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_additional_accuracy_level": {
      "stats": ["local_display_socketed_gems_get_additional_accuracy_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的額外命中輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_multistrike_level": {
      "stats": ["local_display_socketed_gems_get_multistrike_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的多重打擊輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_faster_projectiles_level": {
      "stats": ["local_display_socketed_gems_get_faster_projectiles_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的快速投射輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_life_leech_level": {
      "stats": ["local_display_socketed_gems_get_life_leech_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的生命偷取輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_increased_critical_damage_level": {
      "stats": [
        "local_display_socketed_gems_get_increased_critical_damage_level"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的增加暴擊傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_fork_level": {
      "stats": ["local_display_socketed_gems_get_fork_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的分裂輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_weapon_elemental_damage_level": {
      "stats": [
        "local_display_socketed_gems_get_weapon_elemental_damage_level"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的元素傷害攻擊輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_echo_level": {
      "stats": ["local_display_socketed_gems_get_echo_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的施放迴響輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_reduced_mana_cost_level": {
      "stats": ["local_display_socketed_gems_get_reduced_mana_cost_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的魔力減免輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_generosity_level": {
      "stats": ["local_display_socketed_gems_get_generosity_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的和善輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_fortify": {
      "stats": ["local_display_socketed_gems_supported_by_level_x_fortify"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石受到等級 %1% 的護體輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_remote_mine_level": {
      "stats": ["local_display_socketed_gems_get_remote_mine_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的遙控地雷輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_flee_level": {
      "stats": ["local_display_socketed_gems_get_flee_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的機率逃跑輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_faster_cast_level": {
      "stats": ["local_display_socketed_gems_get_faster_cast_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的快速施放輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_iron_will_level": {
      "stats": ["local_display_socketed_gems_get_iron_will_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的鋼鐵意志輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_knockback_level": {
      "stats": ["local_display_socketed_gems_supported_by_x_knockback_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中的寶石由等級 %1% 的擊退輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_increased_minion_life_level": {
      "stats": [
        "local_display_socketed_gems_supported_by_x_increased_minion_life_level"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的召喚物生命輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_lesser_multiple_projectiles_level": {
      "stats": [
        "local_display_socketed_gems_supported_by_x_lesser_multiple_projectiles_level"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的低階多重投射輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_increased_minion_damage_level": {
      "stats": [
        "local_display_socketed_gems_supported_by_x_increased_minion_damage_level"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的召喚物傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_increased_critical_damage_level": {
      "stats": [
        "local_display_socketed_gems_supported_by_x_increased_critical_damage_level"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的增加暴擊傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_increased_minion_speed_level": {
      "stats": [
        "local_display_socketed_gems_supported_by_x_increased_minion_speed_level"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上寶石受到等級 %1% 的召喚物速度輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_pierce_level": {
      "stats": ["local_display_socketed_gems_supported_by_pierce_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的穿透輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_pierce_level": {
      "stats": ["local_display_socketed_gems_get_pierce_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 的穿透輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_hypothermia": {
      "stats": ["local_display_socketed_gems_supported_by_x_hypothermia"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的急凍輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_ice_bite": {
      "stats": ["local_display_socketed_gems_supported_by_x_ice_bite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的霜咬輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_cold_penetration": {
      "stats": ["local_display_socketed_gems_supported_by_x_cold_penetration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的冰冷穿透輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_mana_leech": {
      "stats": ["local_display_socketed_gems_supported_by_x_mana_leech"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的魔力偷取輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_added_cold_damage": {
      "stats": ["local_display_socketed_gems_supported_by_x_added_cold_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的附加冰冷傷害輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_reduced_mana_cost": {
      "stats": ["local_display_socketed_gems_supported_by_x_reduced_mana_cost"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的魔力減免輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_curse_gems_supported_by_level_x_blasphemy": {
      "stats": [
        "local_display_socketed_curse_gems_supported_by_level_x_blasphemy"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中詛咒寶石由等級 %1% 詛咒光環輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_innervate_level": {
      "stats": ["local_display_socketed_gems_supported_by_x_innervate_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中的寶石被等級 %1% 的亢奮輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_X_vile_toxins": {
      "stats": ["local_display_socketed_gems_supported_by_X_vile_toxins"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中的寶石被等級 %1% 的罪惡毒素輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_X_lesser_poison": {
      "stats": ["local_display_socketed_gems_supported_by_X_lesser_poison"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中的寶石被等級 %1% 的低階中毒輔助",
          "formatters": []
        }
      ]
    },
    "display_socketed_minion_gems_supported_by_level_X_life_leech": {
      "stats": ["display_socketed_minion_gems_supported_by_level_X_life_leech"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中召喚物寶石由等級 %1% 生命偷取輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_x_controlled_destruction": {
      "stats": [
        "local_display_socketed_gems_supported_by_x_controlled_destruction"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石由等級 %1% 精準破壞輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_supported_by_level_x_endurance_charge_on_stun": {
      "stats": [
        "local_display_socketed_gems_supported_by_level_x_endurance_charge_on_stun"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石由等級 %1% 的近戰擊暈獲得耐力球輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_have_blood_magic": {
      "stats": ["local_display_socketed_gems_have_blood_magic"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石受血魔法輔助",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_have_mana_reservation_+%": {
      "stats": ["local_display_socketed_gems_have_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石增加 %1%%% 魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "此物品插槽中寶石減少 %1%%% 魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_aura_gems_reserve_no_mana": {
      "stats": ["local_display_socketed_aura_gems_reserve_no_mana"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石無魔力保留",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_mana_multplier_%": {
      "stats": ["local_display_socketed_gems_get_mana_multplier_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石有 %1%%% 魔力加成",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_melee_gems_have_area_radius_+%": {
      "stats": ["local_display_socketed_melee_gems_have_area_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "插槽中近戰寶石增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "插槽中近戰寶石減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_red_gems_have_%_of_physical_damage_to_add_as_fire": {
      "stats": [
        "local_display_socketed_red_gems_have_%_of_physical_damage_to_add_as_fire"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加此物品插槽中紅色技能寶石等同 %1%%% 物理傷害的火焰傷害",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_skills_summon_your_maximum_number_of_totems_in_formation": {
      "stats": [
        "local_display_socketed_skills_summon_your_maximum_number_of_totems_in_formation"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "插槽中技能召喚出你最大圖騰數量的圖騰",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_have_%_chance_to_ignite_with_fire_damage": {
      "stats": [
        "local_display_socketed_gems_have_%_chance_to_ignite_with_fire_damage"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "此物品插槽中寶石有 %1%%% 機率造成點燃",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "此物品上的技能寶石必定造成點燃",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_have_chance_to_flee_%": {
      "stats": ["local_display_socketed_gems_have_chance_to_flee_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石有 %1%%% 機率使敵人逃跑",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_get_item_quantity_+%": {
      "stats": ["local_display_socketed_gems_get_item_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用此物品插槽中寶石技能擊殺怪物時增加 %1%%% 物品掉落數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用此物品插槽中寶石技能擊殺怪物時減少 %1%%% 物品掉落數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_gems_get_curse_reflection": {
      "stats": ["local_display_socketed_gems_get_curse_reflection"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品上的詛咒被反射回自己",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_have_iron_will": {
      "stats": ["local_display_socketed_gems_have_iron_will"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石有鋼鐵意志效果",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_chain_X_additional_times": {
      "stats": ["local_display_socketed_gems_chain_X_additional_times"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石額外連鎖 %1% 次",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_additional_critical_strike_chance_%": {
      "stats": [
        "local_display_socketed_gems_additional_critical_strike_chance_%"
      ],
      "translations": [
        {
          "matchers": [3],
          "text": "此物品插槽中寶石增加 3.5%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石有 %1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_spells_repeat_count": {
      "stats": ["local_display_socketed_spells_repeat_count"],
      "translations": [
        {
          "matchers": [1],
          "text": "在物品上的法術重複施放 1 次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "在物品上的法術重複施放 %1% 次",
          "formatters": []
        }
      ]
    },
    "chance_to_trigger_socketed_spell_on_bow_attack_%": {
      "stats": ["chance_to_trigger_socketed_spell_on_bow_attack_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你使用弓攻擊時，有 %1%%% 機率觸 1 個發插槽中法術",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_attacks_additional_critical_strike_chance": {
      "stats": [
        "local_display_socketed_attacks_additional_critical_strike_chance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中的攻擊 %1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_attacks_critical_strike_multiplier_+": {
      "stats": ["local_display_socketed_attacks_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中的攻擊 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_attack_and_cast_speed_+%_final": {
      "stats": ["local_display_socketed_gems_attack_and_cast_speed_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石有 %1%%% 更多攻擊與施放速度",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_elemental_damage_+%_final": {
      "stats": ["local_display_socketed_gems_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石造成 %1%%% 更多元素傷害",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_mana_cost_-%": {
      "stats": ["local_display_socketed_gems_mana_cost_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石減少 %1%%% 魔力消耗",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "此物品插槽中寶石增加 %1%%% 魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_gems_minimum_added_fire_damage": {
      "stats": [
        "local_display_socketed_gems_minimum_added_fire_damage",
        "local_display_socketed_gems_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "此物品插槽中寶石造成 %1% 至 %2% 額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_physical_damage_%_to_add_as_lightning": {
      "stats": [
        "local_display_socketed_gems_physical_damage_%_to_add_as_lightning"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石獲得等同物理傷害 %1%%% 的額外閃電傷害",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_movement_skills_have_no_mana_cost": {
      "stats": ["local_display_socketed_movement_skills_have_no_mana_cost"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中的移動技能不消耗魔力",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_spells_additional_critical_strike_chance": {
      "stats": [
        "local_display_socketed_spells_additional_critical_strike_chance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中的法術 %1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_spells_critical_strike_multiplier_+": {
      "stats": ["local_display_socketed_spells_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插槽中的法術 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_damage_over_time_+%_final": {
      "stats": ["local_display_socketed_gems_damage_over_time_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石造成 %1%%% 更多持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "此物品插槽中寶石造成 %1%%% 較少持續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_gems_have_elemental_equilibrium": {
      "stats": ["local_display_socketed_gems_have_elemental_equilibrium"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石額外獲得元素之相",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneElementalEquilibrium"
            }
          ]
        }
      ]
    },
    "local_display_socketed_non_curse_aura_gems_effect_+%": {
      "stats": ["local_display_socketed_non_curse_aura_gems_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品上非詛咒的光環寶石增加 %1%%% 效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "此物品上非詛咒的光環寶石減少 %1%%% 效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_gems_have_elemental_equilibrium_effect_pluspercent": {
      "stats": [
        "local_display_socketed_gems_have_elemental_equilibrium_effect_pluspercent"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加此物品插槽中寶石 %1%%% 元素之相的效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneElementalEquilibrium"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少此物品插槽中寶石 %1%%% 元素之相的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneElementalEquilibrium"
            }
          ]
        }
      ]
    },
    "local_display_socketed_gems_have_number_of_additional_projectiles": {
      "stats": [
        "local_display_socketed_gems_have_number_of_additional_projectiles"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "此此物品插槽中寶石射出額外 1 個投射物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石射出額外 %1% 個投射物",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_projectiles_nova": {
      "stats": ["local_display_socketed_gems_projectiles_nova"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石的投射物以新星的方式發射",
          "formatters": []
        }
      ]
    },
    "local_display_socketed_gems_skill_effect_duration_+%": {
      "stats": ["local_display_socketed_gems_skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中寶石增加 %1%%% 技能效果持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "此物品插槽中寶石減少 %1%%% 技能效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_socketed_trap_skills_create_smoke_cloud": {
      "stats": ["local_display_socketed_trap_skills_create_smoke_cloud"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "插槽中的陷阱寶石觸發時製造一陣煙霧",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSmokeCloud"
            }
          ]
        }
      ]
    },
    "local_display_socketed_curse_gems_have_mana_reservation_+%": {
      "stats": ["local_display_socketed_curse_gems_have_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此物品插槽中詛咒技能寶石增加 %1%%% 魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "此物品插槽中詛咒技能寶石減少 %1%%% 魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hierophant_helmet_supported_by_elemental_penetration": {
      "stats": ["hierophant_helmet_supported_by_elemental_penetration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你頭部裝備上的技能穿透 20%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "hierophant_gloves_supported_by_increased_area_of_effect": {
      "stats": ["hierophant_gloves_supported_by_increased_area_of_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你手部裝備上的技能增加 40%% 範圍",
          "formatters": []
        }
      ]
    },
    "hierophant_boots_supported_by_life_leech": {
      "stats": ["hierophant_boots_supported_by_life_leech"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你腳部裝備上的技能所造成的 2%% 傷害偷取生命",
          "formatters": []
        }
      ]
    },
    "scion_helmet_skill_maximum_totems_+": {
      "stats": ["scion_helmet_skill_maximum_totems_+"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "頭盔上的技能有 %1% 個額外的圖騰最大數量",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_purity_of_fire_level": {
      "stats": ["local_display_grants_skill_purity_of_fire_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的火焰淨化技能",
          "formatters": []
        }
      ]
    },
    "local_display_illusory_warp_level": {
      "stats": ["local_display_illusory_warp_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的幻影傳送技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_bear_trap_level": {
      "stats": ["local_display_grants_skill_bear_trap_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的捕熊陷阱技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_level_x_summon_stone_golem": {
      "stats": ["local_display_grants_level_x_summon_stone_golem"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的召喚巨石魔像技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_level_X_vengeance": {
      "stats": ["local_display_grants_level_X_vengeance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的復仇技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_level_x_despair": {
      "stats": ["local_display_grants_level_x_despair"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的絕望技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_purity_of_cold_level": {
      "stats": ["local_display_grants_skill_purity_of_cold_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的冰冷淨化技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_summon_beast_companion": {
      "stats": ["local_display_grants_summon_beast_companion"],
      "translations": [
        {
          "matchers": [1],
          "text": "獲得等級 20 的召喚兇猛恐喙鳥技能",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "獲得等級 20 的召喚兇猛之爪技能",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "獲得等級 20 的召喚兇猛蟒蛇技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_purity_of_lightning_level": {
      "stats": ["local_display_grants_skill_purity_of_lightning_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的閃電淨化技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_flammability_level": {
      "stats": ["local_display_grants_skill_flammability_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的易燃技能",
          "formatters": []
        }
      ]
    },
    "local_display_summon_harbinger_x_on_equip": {
      "stats": ["local_display_summon_harbinger_x_on_equip"],
      "translations": [
        {
          "matchers": [1],
          "text": "獲得召喚奧術神諭技能",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "獲得召喚時空神諭技能",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "獲得召喚專注神諭技能",
          "formatters": []
        },
        {
          "matchers": [4],
          "text": "獲得召喚象限神諭技能",
          "formatters": []
        },
        {
          "matchers": [5],
          "text": "獲得召喚風暴神諭技能",
          "formatters": []
        },
        {
          "matchers": [6],
          "text": "獲得召喚暴虐神諭技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_conductivity_level": {
      "stats": ["local_display_grants_skill_conductivity_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的導電技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_frostbite_level": {
      "stats": ["local_display_grants_skill_frostbite_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的凍傷技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_temporal_chains_level": {
      "stats": ["local_display_grants_skill_temporal_chains_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的時空鎖鏈技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_haste_level": {
      "stats": ["local_display_grants_skill_haste_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的迅捷技能",
          "formatters": []
        }
      ]
    },
    "local_display_has_additional_implicit_mod": {
      "stats": ["local_display_has_additional_implicit_mod"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "有 1 個額外固定詞綴",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_clarity_level": {
      "stats": ["local_display_grants_skill_clarity_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的清晰技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_vitality_level": {
      "stats": ["local_display_grants_skill_vitality_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的活力技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_purity_level": {
      "stats": ["local_display_grants_skill_purity_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的元素淨化技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_gluttony_of_elements_level": {
      "stats": ["local_display_grants_skill_gluttony_of_elements_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的元素之癒技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_critical_weakness_level": {
      "stats": ["local_display_grants_skill_critical_weakness_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的刺客印記技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_wrath_level": {
      "stats": ["local_display_grants_skill_wrath_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的雷霆技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_hatred_level": {
      "stats": ["local_display_grants_skill_hatred_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的憎恨技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_anger_level": {
      "stats": ["local_display_grants_skill_anger_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的憤怒技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_determination_level": {
      "stats": ["local_display_grants_skill_determination_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的堅定技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_grace_level": {
      "stats": ["local_display_grants_skill_grace_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的優雅技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_scorching_ray_level": {
      "stats": ["local_display_grants_skill_scorching_ray_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的熾灼奔流技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_discipline_level": {
      "stats": ["local_display_grants_skill_discipline_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的紀律技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_level_X_envy": {
      "stats": ["local_display_grants_level_X_envy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的妒忌技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_level_X_reckoning": {
      "stats": ["local_display_grants_level_X_reckoning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的清算技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_blight_level": {
      "stats": ["local_display_grants_skill_blight_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的萎滅技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_projectile_weakness_level": {
      "stats": ["local_display_grants_skill_projectile_weakness_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的投射物要害技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_elemental_weakness_level": {
      "stats": ["local_display_grants_skill_elemental_weakness_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的元素要害技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_doryanis_touch_level": {
      "stats": ["local_display_grants_skill_doryanis_touch_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得技能等級 %1% 的多里亞尼之觸",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_vulnerability_level": {
      "stats": ["local_display_grants_skill_vulnerability_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的脆弱技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_death_aura_level": {
      "stats": ["local_display_grants_skill_death_aura_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的亡靈領域技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_icestorm_level": {
      "stats": ["local_display_grants_skill_icestorm_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的冰風暴技能",
          "formatters": []
        }
      ]
    },
    "local_display_cast_level_1_summon_lesser_shrine_on_kill_%": {
      "stats": ["local_display_cast_level_1_summon_lesser_shrine_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊殺敵人時，有 %1%%% 機率觸發召喚等級 1 的低階神殿",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCreateLesserShrineCooldown"
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "當你擊殺敵人時，觸發召喚等級 1 的低階神殿",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCreateLesserShrineCooldown"
            }
          ]
        }
      ]
    },
    "local_display_cast_level_X_consecrate_on_crit": {
      "stats": ["local_display_cast_level_X_consecrate_on_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你暴擊時觸發等級 %1% 的奉獻",
          "formatters": []
        }
      ]
    },
    "local_display_cast_level_x_shock_ground_when_hit": {
      "stats": ["local_display_cast_level_x_shock_ground_when_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時觸發等級 %1% 的感電地面",
          "formatters": []
        }
      ]
    },
    "local_display_grant_level_x_petrification_statue": {
      "stats": ["local_display_grant_level_x_petrification_statue"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的石化雕像技能",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_X_blinding_aura_skill_on_equip": {
      "stats": ["local_display_trigger_level_X_blinding_aura_skill_on_equip"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裝備時觸發等級 %1% 的致盲光環",
          "formatters": []
        }
      ]
    },
    "local_display_grants_level_x_blood_offering_skill": {
      "stats": ["local_display_grants_level_x_blood_offering_skill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等級 %1% 的鮮血奉獻技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_level_x_curse_pillar_skill": {
      "stats": ["local_display_grants_level_x_curse_pillar_skill"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "獲得等級 %1% 的召喚德瑞肖像技能\\n當召喚德瑞肖像時施放插槽中的詛咒技能\\n插槽中的詛咒無視詛咒上限",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_abyssal_cry_level": {
      "stats": ["local_display_grants_skill_abyssal_cry_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 深淵戰吼技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_bird_aspect_level": {
      "stats": ["local_display_grants_skill_bird_aspect_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的飛羽祝福技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_cat_aspect_level": {
      "stats": ["local_display_grants_skill_cat_aspect_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的傲貓祝福技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_crab_aspect_level": {
      "stats": ["local_display_grants_skill_crab_aspect_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的蟹將祝福技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_decoy_totem_level": {
      "stats": ["local_display_grants_skill_decoy_totem_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 誘餌圖騰技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_enduring_cry_level": {
      "stats": ["local_display_grants_skill_enduring_cry_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 堅決戰吼技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_herald_of_ash_level": {
      "stats": ["local_display_grants_skill_herald_of_ash_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 灰燼之捷技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_herald_of_ice_level": {
      "stats": ["local_display_grants_skill_herald_of_ice_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 冰霜之捷技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_herald_of_thunder_level": {
      "stats": ["local_display_grants_skill_herald_of_thunder_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 閃電之捷技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_intimidating_cry_level": {
      "stats": ["local_display_grants_skill_intimidating_cry_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的恫嚇戰吼技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_lightning_warp_level": {
      "stats": ["local_display_grants_skill_lightning_warp_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的閃電傳送技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_rallying_cry_level": {
      "stats": ["local_display_grants_skill_rallying_cry_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 激勵戰吼技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_spider_aspect_level": {
      "stats": ["local_display_grants_skill_spider_aspect_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的毒蛛祝福技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_vaal_impurity_of_fire_level": {
      "stats": ["local_display_grants_skill_vaal_impurity_of_fire_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的瓦爾．不淨之火技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_vaal_impurity_of_ice_level": {
      "stats": ["local_display_grants_skill_vaal_impurity_of_ice_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的瓦爾．不淨之冰技能",
          "formatters": []
        }
      ]
    },
    "local_display_grants_skill_vaal_impurity_of_lightning_level": {
      "stats": ["local_display_grants_skill_vaal_impurity_of_lightning_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等級 %1% 的瓦爾．不淨之雷技能",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_X_darktongue_kiss_on_curse": {
      "stats": ["local_display_trigger_level_X_darktongue_kiss_on_curse"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你施放詛咒時，觸發等級 %1% 的禁忌之吻",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_X_void_gaze_on_skill_use": {
      "stats": ["local_display_trigger_level_X_void_gaze_on_skill_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你使用技能時觸發等級 %1% 的虛空凝視",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_x_storm_cascade_on_attack": {
      "stats": ["local_display_trigger_level_x_storm_cascade_on_attack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你攻擊時觸發等級 %1% 的風暴突襲",
          "formatters": []
        }
      ]
    },
    "base_number_of_essence_spirits_allowed": {
      "stats": ["base_number_of_essence_spirits_allowed"],
      "translations": [
        {
          "matchers": [3],
          "text": "裝備時施放等級 20 的幽魂之靈",
          "formatters": []
        }
      ]
    },
    "display_abberaths_hooves_skill_level": {
      "stats": ["display_abberaths_hooves_skill_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裝備時施放等級 %1% 的艾貝拉斯之怒",
          "formatters": []
        }
      ]
    },
    "local_display_attack_with_level_X_bone_nova_on_bleeding_enemy_kill": {
      "stats": [
        "local_display_attack_with_level_X_bone_nova_on_bleeding_enemy_kill"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你擊殺流血的敵人時，觸發等級 %1% 的刺骨新星",
          "formatters": []
        }
      ]
    },
    "local_display_cast_animate_weapon_on_kill_%_chance": {
      "stats": ["local_display_cast_animate_weapon_on_kill_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時有 %1%%% 機率觸發等級 20 的幻化武器",
          "formatters": []
        }
      ]
    },
    "local_display_cast_cold_aegis_on_gain_skill": {
      "stats": ["local_display_cast_cold_aegis_on_gain_skill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當裝備時觸發等級 %1% 的冰冷聖盾",
          "formatters": []
        }
      ]
    },
    "local_display_cast_elemental_aegis_on_gain_skill": {
      "stats": ["local_display_cast_elemental_aegis_on_gain_skill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當裝備時觸發等級 %1% 的元素聖盾",
          "formatters": []
        }
      ]
    },
    "local_display_cast_fire_aegis_on_gain_skill": {
      "stats": ["local_display_cast_fire_aegis_on_gain_skill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當裝備時觸發等級 %1% 的火焰聖盾",
          "formatters": []
        }
      ]
    },
    "local_display_cast_lightning_on_critical_strike": {
      "stats": ["local_display_cast_lightning_on_critical_strike"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你暴擊時觸發等級 %1% 的雷擊",
          "formatters": []
        }
      ]
    },
    "local_display_fire_burst_on_hit_%": {
      "stats": ["local_display_fire_burst_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中時 %1%%% 機率施放等級 20 的火焰爆破",
          "formatters": []
        }
      ]
    },
    "local_display_molten_burst_on_melee_hit_%": {
      "stats": ["local_display_molten_burst_on_melee_hit_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近戰擊中時有 %1%%% 機率觸發等級 16 的熔岩爆破",
          "formatters": []
        }
      ]
    },
    "local_display_raise_spider_on_kill_%_chance": {
      "stats": ["local_display_raise_spider_on_kill_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時有 %1%%% 機率觸發異蛛復甦",
          "formatters": []
        }
      ]
    },
    "local_display_summon_raging_spirit_on_kill_%": {
      "stats": ["local_display_summon_raging_spirit_on_kill_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "擊殺時有 %1%%% 機率觸發等級 8 的召喚憤怒狂靈",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "擊殺時觸發等級 8 的召喚憤怒狂靈",
          "formatters": []
        }
      ]
    },
    "local_display_summon_wolf_on_kill_%": {
      "stats": ["local_display_summon_wolf_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發等級 18 的召喚幽狼",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發等級 18 的召喚幽狼",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_commandment_of_inferno_on_crit_%": {
      "stats": ["local_display_trigger_commandment_of_inferno_on_crit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "暴擊時有 %1%%% 機率觸發煉獄之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "暴擊時觸發煉獄之誡",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_death_walk_on_equip_level": {
      "stats": ["local_display_trigger_death_walk_on_equip_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裝備時觸發等級 %1% 的屍行",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_20_animate_guardian_weapon_on_guardian_kill_%_chance": {
      "stats": [
        "local_display_trigger_level_20_animate_guardian_weapon_on_guardian_kill_%_chance"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "當幻化守衛擊殺敵人時，有 %1%%% 機率觸發等級 20 的幻化守衛武器",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當幻化守衛擊殺敵人時觸發等級 20 的幻化守衛武器",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_20_animate_guardian_weapon_on_weapon_kill_%_chance": {
      "stats": [
        "local_display_trigger_level_20_animate_guardian_weapon_on_weapon_kill_%_chance"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "當幻化武器擊殺敵人時，有 %1%%% 機率觸發等級 20 的幻化守衛武器",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當幻化武器擊殺敵人時觸發等級 20 的幻化守衛武器",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_20_shade_form_on_skill_use_%": {
      "stats": ["local_display_trigger_level_20_shade_form_on_skill_use_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你使用物品上的技能時，有 %1%%% 機率觸發等級 20 的暗影姿態",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_20_tornado_when_you_gain_avians_flight_or_avians_might_%": {
      "stats": [
        "local_display_trigger_level_20_tornado_when_you_gain_avians_flight_or_avians_might_%"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "當你獲得飛羽意志或飛羽飄翔時，有 %1%%% 機率觸發等級 20 的龍捲風",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你獲得飛羽意志或飛羽飄翔時觸發等級 20 的龍捲風",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_x_curse_nova_on_hit_while_cursed": {
      "stats": ["local_display_trigger_level_x_curse_nova_on_hit_while_cursed"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你被詛咒時擊中敵人，觸發等級 %1% 的元素守護",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_x_icicle_nova_on_kill_vs_frozen_enemy": {
      "stats": [
        "local_display_trigger_level_x_icicle_nova_on_kill_vs_frozen_enemy"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你擊殺被冰凍的敵人時觸發等級 %1% 的冰柱爆裂",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_x_intimidating_cry_when_you_lose_cats_stealth": {
      "stats": [
        "local_display_trigger_level_x_intimidating_cry_when_you_lose_cats_stealth"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你失去傲貓隱身時觸發等級 %1% 的恫嚇戰吼",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_x_smoke_cloud_on_trap_triggered": {
      "stats": ["local_display_trigger_level_x_smoke_cloud_on_trap_triggered"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你的陷阱被觸發時施放等級 %1% 的戰爭迷霧",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_x_spirit_burst_on_skill_use_if_have_spirit_charge": {
      "stats": [
        "local_display_trigger_level_x_spirit_burst_on_skill_use_if_have_spirit_charge"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有靈體能量球使用技能時，觸發等級 %1% 的靈體爆破",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_x_summon_phantasm_on_corpse_consume": {
      "stats": [
        "local_display_trigger_level_x_summon_phantasm_on_corpse_consume"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你消耗 1 個屍體時觸發等級 %1% 的召喚幻影技能",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_level_x_void_shot_on_arrow_fire_while_you_have_void_arrow": {
      "stats": [
        "local_display_trigger_level_x_void_shot_on_arrow_fire_while_you_have_void_arrow"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你發射箭矢時消耗 1 個虛空能量球觸發等級 %1% 的虛無疾射",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_temporal_anomaly_when_hit_%_chance": {
      "stats": ["local_display_trigger_temporal_anomaly_when_hit_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時有 %1%%% 機率觸發等級 20 的時空奇點",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_tentacle_smash_on_kill_%_chance": {
      "stats": ["local_display_trigger_tentacle_smash_on_kill_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時有 %1%%% 機率觸發等級 20 的觸手鞭擊",
          "formatters": []
        }
      ]
    },
    "local_display_trigger_void_sphere_on_kill_%_chance": {
      "stats": ["local_display_trigger_void_sphere_on_kill_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時有 %1%%% 機率觸發等級 20 的召喚極凍天體",
          "formatters": []
        }
      ]
    },
    "local_display_use_level_X_abyssal_cry_on_hit": {
      "stats": ["local_display_use_level_X_abyssal_cry_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時觸發等級 %1% 的深淵戰吼",
          "formatters": []
        }
      ]
    },
    "local_weapon_uses_both_hands": {
      "stats": ["local_weapon_uses_both_hands"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "占用所有武器欄位",
          "formatters": []
        }
      ]
    },
    "local_flask_life_to_recover": {
      "stats": ["local_flask_life_to_recover"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 生命回復",
          "formatters": []
        }
      ]
    },
    "local_flask_life_to_recover_+%": {
      "stats": ["local_flask_life_to_recover_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 生命回復",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 生命回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_flask_mana_to_recover": {
      "stats": ["local_flask_mana_to_recover"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 魔力回復",
          "formatters": []
        }
      ]
    },
    "local_flask_mana_to_recover_+%": {
      "stats": ["local_flask_mana_to_recover_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 魔力回復",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 魔力回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_flask_amount_to_recover_+%": {
      "stats": ["local_flask_amount_to_recover_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 回復量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 回復量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_flask_recovery_speed_+%": {
      "stats": ["local_flask_recovery_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_flask_deciseconds_to_recover": {
      "stats": ["local_flask_deciseconds_to_recover"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 秒回復時間",
          "formatters": [
            {
              "id": "deciseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_flask_amount_to_recover_+%_when_on_low_life": {
      "stats": ["local_flask_amount_to_recover_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時增加 %1%%% 回復量",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "local_flask_recover_instantly_when_on_low_life": {
      "stats": ["local_flask_recover_instantly_when_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時立即回復",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "local_flask_recovery_amount_%_to_recover_instantly": {
      "stats": ["local_flask_recovery_amount_%_to_recover_instantly"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "%1%%% 回復量立即回復",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "立即回復",
          "formatters": []
        }
      ]
    },
    "local_flask_recovers_instantly": {
      "stats": ["local_flask_recovers_instantly"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "立即回復",
          "formatters": []
        }
      ]
    },
    "local_flask_removes_%_of_mana_recovery_from_life_on_use": {
      "stats": ["local_flask_removes_%_of_mana_recovery_from_life_on_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用時，會扣除魔力回復值 %1%%% 的生命",
          "formatters": []
        }
      ]
    },
    "local_flask_removes_%_of_life_recovery_from_life_on_use": {
      "stats": ["local_flask_removes_%_of_life_recovery_from_life_on_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用時，會扣除生命回復值 %1%%% 的生命",
          "formatters": []
        }
      ]
    },
    "local_flask_removes_%_of_life_recovery_from_mana_on_use": {
      "stats": ["local_flask_removes_%_of_life_recovery_from_mana_on_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用時，會扣除生命回復值 %1%%% 的魔力",
          "formatters": []
        }
      ]
    },
    "local_flask_dispels_freeze_and_chill": {
      "stats": ["local_flask_dispels_freeze_and_chill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "驅散冰凍與冰緩",
          "formatters": []
        }
      ]
    },
    "local_flask_dispels_burning": {
      "stats": ["local_flask_dispels_burning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "驅散燃燒",
          "formatters": []
        }
      ]
    },
    "local_number_of_bloodworms_to_spawn_on_flask_use": {
      "stats": ["local_number_of_bloodworms_to_spawn_on_flask_use"],
      "translations": [
        {
          "matchers": [1],
          "text": "使用藥劑時產生 1 隻敵隊的蠕蟲\\n蠕蟲被擊中時被摧毀",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "使用藥劑時產生 %1% 隻敵隊的蠕蟲\\n蠕蟲被擊中時被摧毀",
          "formatters": []
        }
      ]
    },
    "local_max_charges_+%": {
      "stats": ["local_max_charges_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 額外補充量",
          "formatters": []
        }
      ]
    },
    "local_extra_max_charges": {
      "stats": ["local_extra_max_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大充能數量",
          "formatters": []
        }
      ]
    },
    "local_charges_added_+%": {
      "stats": ["local_charges_added_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 補充量回復",
          "formatters": []
        }
      ]
    },
    "local_charges_used_+%": {
      "stats": ["local_charges_used_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 充能消耗",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 充能消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_recharge_on_crit": {
      "stats": ["local_recharge_on_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你造成暴擊時補充 %1% 充能",
          "formatters": []
        }
      ]
    },
    "local_recharge_on_crit_%": {
      "stats": ["local_recharge_on_crit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你暴擊時有 %1%%% 機率補充 1 充能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你暴擊時補充 1 充能",
          "formatters": []
        }
      ]
    },
    "local_recharge_on_take_crit": {
      "stats": ["local_recharge_on_take_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你被暴擊時補充 %1% 充能次數",
          "formatters": []
        }
      ]
    },
    "local_flask_armour_+%_while_healing": {
      "stats": ["local_flask_armour_+%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 護甲",
          "formatters": []
        }
      ]
    },
    "local_flask_evasion_+%_while_healing": {
      "stats": ["local_flask_evasion_+%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 閃避值",
          "formatters": []
        }
      ]
    },
    "local_flask_energy_shield_+%_while_healing": {
      "stats": ["local_flask_energy_shield_+%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 能量護盾",
          "formatters": []
        }
      ]
    },
    "local_flask_movement_speed_+%_while_healing": {
      "stats": ["local_flask_movement_speed_+%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 移動速度",
          "formatters": []
        }
      ]
    },
    "local_flask_stun_recovery_+%_while_healing": {
      "stats": ["local_flask_stun_recovery_+%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 格擋及晕眩回復",
          "formatters": []
        }
      ]
    },
    "local_flask_resistances_+%_while_healing": {
      "stats": ["local_flask_resistances_+%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果作用期間附加 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "old_do_not_use_local_flask_life_leech_%_while_healing": {
      "stats": ["old_do_not_use_local_flask_life_leech_%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間 %1%%% 物理攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "local_flask_life_leech_permyriad_while_healing": {
      "stats": ["local_flask_life_leech_permyriad_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間 %1%%% 物理攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_local_flask_mana_leech_%_while_healing": {
      "stats": ["old_do_not_use_local_flask_mana_leech_%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間%1%%% 物理傷害偷取魔力",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "local_flask_mana_leech_permyriad_while_healing": {
      "stats": ["local_flask_mana_leech_permyriad_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間%1%%% 物理傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "local_flask_adds_knockback_while_healing": {
      "stats": ["local_flask_adds_knockback_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間近戰攻擊附加擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "local_unique_flask_physical_damage_taken_%_as_cold_while_healing": {
      "stats": [
        "local_unique_flask_physical_damage_taken_%_as_cold_while_healing"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果持續時間內承受 %1%%% 的擊中物理傷害視為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_physical_damage_%_to_add_as_cold_while_healing": {
      "stats": [
        "local_unique_flask_physical_damage_%_to_add_as_cold_while_healing"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間獲得等同 %1%%% 物理傷害的冰冷傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_avoid_chill_%_while_healing": {
      "stats": ["local_unique_flask_avoid_chill_%_while_healing"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "藥劑效果期間有 %1%%% 機率避免被冰緩",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "藥劑效果期間無法被冰緩",
          "formatters": []
        }
      ]
    },
    "local_unique_chaos_damage_does_not_bypass_energy_shield_during_flask_effect": {
      "stats": [
        "local_unique_chaos_damage_does_not_bypass_energy_shield_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果時間內混沌傷害不會穿透能量護盾",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_avoid_freeze_%_while_healing": {
      "stats": ["local_unique_flask_avoid_freeze_%_while_healing"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "藥劑效果期間有 %1%%% 機率避免被冰凍",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "藥劑效果期間無法被冰凍",
          "formatters": []
        }
      ]
    },
    "local_flask_life_gain_on_skill_use_%_mana_cost": {
      "stats": ["local_flask_life_gain_on_skill_use_%_mana_cost"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "藥劑效果持續時間內使用技能獲得 %1%%% 魔力消耗的生命並在 4 秒內回復",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_kiaras_determination": {
      "stats": ["local_unique_flask_kiaras_determination"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間免疫冰凍，冰緩，詛咒和擊暈",
          "formatters": []
        }
      ]
    },
    "local_flask_minion_heal_%": {
      "stats": ["local_flask_minion_heal_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "得到 %1%%% 召喚物生命回復",
          "formatters": []
        }
      ]
    },
    "local_flask_unholy_might_during_flask_effect": {
      "stats": ["local_flask_unholy_might_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間獲得不潔之力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        }
      ]
    },
    "local_flask_prevents_death_while_healing": {
      "stats": ["local_flask_prevents_death_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間不會死亡",
          "formatters": []
        }
      ]
    },
    "local_flask_ignite_immunity_while_healing": {
      "stats": ["local_flask_ignite_immunity_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間免疫點燃\\n使用時移除燃燒狀態",
          "formatters": []
        }
      ]
    },
    "local_chaos_damage_taken_per_minute_during_flask_effect": {
      "stats": ["local_chaos_damage_taken_per_minute_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在藥劑效果持續時間內，每秒承受 %1% 混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_flask_chill_and_freeze_immunity_while_healing": {
      "stats": ["local_flask_chill_and_freeze_immunity_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間免疫冰凍和冰緩\\n使用時移除冰凍和冰緩狀態",
          "formatters": []
        }
      ]
    },
    "local_flask_shock_immunity_while_healing": {
      "stats": ["local_flask_shock_immunity_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間免疫感電\\n使用時移除感電狀態",
          "formatters": []
        }
      ]
    },
    "local_flask_bleeding_immunity_while_healing": {
      "stats": ["local_flask_bleeding_immunity_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間免疫流血\\n使用時移除流血狀態",
          "formatters": []
        }
      ]
    },
    "local_flask_curse_immunity_while_healing": {
      "stats": ["local_flask_curse_immunity_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間免疫詛咒\\n使用時移除詛咒狀態",
          "formatters": []
        }
      ]
    },
    "shield_block_%": {
      "stats": ["shield_block_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持盾時有 %1$+d%% 格擋率",
          "formatters": []
        }
      ]
    },
    "shield_spell_block_%": {
      "stats": ["shield_spell_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加額外 %1%%% 法術格擋率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少額外 %1%%% 法術格擋率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_block_while_dual_wielding_%": {
      "stats": ["spell_block_while_dual_wielding_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持時增加額外 %1%%% 法術格擋率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持時減少額外 %1%%% 法術格擋率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_block_with_staff_%": {
      "stats": ["spell_block_with_staff_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "長杖武器增加額外 %1%%% 法術格擋率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "長杖武器減少額外 %1%%% 法術格擋率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "staff_block_%": {
      "stats": ["staff_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 格擋率",
          "formatters": []
        }
      ]
    },
    "additional_staff_block_%": {
      "stats": ["additional_staff_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "長杖武器增加額外 %1%%% 格擋率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "長杖武器減少額外 %1%%% 格擋率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blocking_blocks_spells_%": {
      "stats": ["blocking_blocks_spells_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 格擋率套用到法術格擋",
          "formatters": []
        }
      ]
    },
    "block_while_dual_wielding_%": {
      "stats": ["block_while_dual_wielding_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持時額外 %1%%% 格擋率",
          "formatters": []
        }
      ]
    },
    "block_while_dual_wielding_claws_%": {
      "stats": ["block_while_dual_wielding_claws_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當雙持爪時得到 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "dual_wield_or_shield_block_%": {
      "stats": ["dual_wield_or_shield_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當雙持武器或持盾時得到 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "block_chance_+%": {
      "stats": ["block_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 格擋率及法術格擋率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 格擋率及法術格擋率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "block_recovery_+%": {
      "stats": ["block_recovery_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 格擋回復",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 格擋回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_splash": {
      "stats": ["melee_splash"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "單體的近戰攻擊傷害擴散至周圍",
          "formatters": []
        }
      ]
    },
    "slayer_ascendancy_melee_splash_damage_+%_final_for_splash": {
      "stats": ["slayer_ascendancy_melee_splash_damage_+%_final_for_splash"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對周圍的敵人造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對周圍的敵人造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%": {
      "stats": ["damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_damage_+%": {
      "stats": ["totem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 圖騰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 圖騰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_damage_+%": {
      "stats": ["trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 陷阱傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 陷阱傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_damage_+%": {
      "stats": ["mine_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 地雷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 地雷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unique_mine_damage_+%_final": {
      "stats": ["unique_mine_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多地雷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少地雷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_damage_+%": {
      "stats": ["attack_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unique_ryuslathas_clutches_maximum_physical_attack_damage_+%_final": {
      "stats": [
        "unique_ryuslathas_clutches_maximum_physical_attack_damage_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多最大物理攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少物理最大攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unique_ryuslathas_clutches_minimum_physical_attack_damage_+%_final": {
      "stats": [
        "unique_ryuslathas_clutches_minimum_physical_attack_damage_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多最小物理攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少最小物理攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_attack_damage_+%": {
      "stats": ["cold_attack_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰冷攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰冷攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_attack_damage_+%": {
      "stats": ["fire_attack_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_attack_damage_+%": {
      "stats": ["physical_attack_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 物理攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 物理攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_attack_damage_+%_while_holding_a_shield": {
      "stats": ["cold_attack_damage_+%_while_holding_a_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 冰冷攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 冰冷攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_attack_damage_+%_while_holding_a_shield": {
      "stats": ["fire_attack_damage_+%_while_holding_a_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 火焰攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 火焰攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_attack_damage_+%_while_holding_a_shield": {
      "stats": ["physical_attack_damage_+%_while_holding_a_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 持盾時物理攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 持盾時物理攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_over_time_+%": {
      "stats": ["damage_over_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 持續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_over_time_+%": {
      "stats": ["physical_damage_over_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 物理持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 物理持續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_over_time_+%": {
      "stats": ["fire_damage_over_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 持續性火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 持續性火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_over_time_+%": {
      "stats": ["cold_damage_over_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 持續性冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 持續性冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_when_on_low_life": {
      "stats": ["damage_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "damage_+%_per_active_curse_on_self": {
      "stats": ["damage_+%_per_active_curse_on_self"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "自身上每個詛咒增加你 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "自身上每個詛咒減少你 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_+%_while_life_leeching": {
      "stats": ["physical_damage_+%_while_life_leeching"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "生命偷取時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "生命偷取時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_+%_when_on_low_life": {
      "stats": ["attack_speed_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "attack_speed_+%_when_on_full_life": {
      "stats": ["attack_speed_+%_when_on_full_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "滿血時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "滿血時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%": {
      "stats": ["spell_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_fire_damage_+%": {
      "stats": ["spell_fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_cold_damage_+%": {
      "stats": ["spell_cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "法術增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "法術減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_staff_damage_+%": {
      "stats": ["spell_staff_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持長杖時增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持長杖時減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_while_holding_shield": {
      "stats": ["spell_damage_+%_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_while_dual_wielding": {
      "stats": ["spell_damage_+%_while_dual_wielding"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持時增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持時減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_+%": {
      "stats": ["physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 全域物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 全域物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_physical_damage_+%": {
      "stats": ["local_physical_damage_+%"],
      "translations": [
        {
          "matchers": [["#", -100]],
          "text": "沒有物理傷害",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 物理傷害",
          "formatters": ["canonical_line"]
        },
        {
          "matchers": [[-99, -1]],
          "text": "減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_damage_+%_vs_frozen_enemies": {
      "stats": ["melee_damage_+%_vs_frozen_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對被冰凍的敵人增加 %1%%% 的近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對被冰凍的敵人減少 %1%%% 的近戰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_frozen_enemies": {
      "stats": ["damage_+%_vs_frozen_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中冰凍敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中冰凍敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_damage_+%_vs_shocked_enemies": {
      "stats": ["melee_damage_+%_vs_shocked_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對被感電的敵人增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對被感電的敵人減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_vs_shocked_enemies_+%": {
      "stats": ["damage_vs_shocked_enemies_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對感電的敵人增加 %1%%% 擊中傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對感電的敵人減少 %1%%% 擊中傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_damage_+%_vs_burning_enemies": {
      "stats": ["melee_damage_+%_vs_burning_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對被點燃的敵人增加 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對被點燃的敵人減少 %1%%% 近戰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_enemies_per_freeze_shock_ignite": {
      "stats": ["damage_+%_vs_enemies_per_freeze_shock_ignite"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敵人身上每個冰凍、感電和點燃增加 %1%%% 擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "敵人身上每個冰凍、感電和點燃減少 %1%%% 擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "damage_+%_vs_frozen_shocked_ignited_enemies": {
      "stats": ["damage_+%_vs_frozen_shocked_ignited_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對冰凍、感電和點燃的敵人增加 %1%%% 擊中傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對冰凍、感電和點燃的敵人減少 %1%%% 擊中傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_minimum_added_physical_damage": {
      "stats": [
        "global_minimum_added_physical_damage",
        "global_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage": {
      "stats": [
        "attack_minimum_added_physical_damage",
        "attack_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_weapons": {
      "stats": [
        "attack_minimum_added_physical_damage_with_weapons",
        "attack_maximum_added_physical_damage_with_weapons"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "使用武器攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "local_attack_minimum_added_physical_damage_per_3_levels": {
      "stats": [
        "local_attack_minimum_added_physical_damage_per_3_levels",
        "local_attack_maximum_added_physical_damage_per_3_levels"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "使用此武器攻擊玩家每 3 等級附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_physical_damage_vs_frozen_enemies": {
      "stats": [
        "minimum_added_physical_damage_vs_frozen_enemies",
        "maximum_added_physical_damage_vs_frozen_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對冰凍敵人攻擊時附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_fire_damage_vs_ignited_enemies": {
      "stats": [
        "minimum_added_fire_damage_vs_ignited_enemies",
        "maximum_added_fire_damage_vs_ignited_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對點燃敵人攻擊時附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_fire_attack_damage_per_active_buff": {
      "stats": [
        "minimum_added_fire_attack_damage_per_active_buff",
        "maximum_added_fire_attack_damage_per_active_buff"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "你身上的每個增益效果為你的攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_fire_spell_damage_per_active_buff": {
      "stats": [
        "minimum_added_fire_spell_damage_per_active_buff",
        "maximum_added_fire_spell_damage_per_active_buff"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "你身上的每個增益效果為你的法術附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_fire_damage_per_active_buff": {
      "stats": [
        "minimum_added_fire_damage_per_active_buff",
        "maximum_added_fire_damage_per_active_buff"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text":
            "你身上的每個增益效果為你的攻擊及法術附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "local_minimum_added_physical_damage": {
      "stats": [
        "local_minimum_added_physical_damage",
        "local_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_while_dual_wielding_+%": {
      "stats": ["physical_damage_while_dual_wielding_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持武器時增加 %1%%% 武器物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持武器時減少 %1%%% 武器物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_while_dual_wielding_+%": {
      "stats": ["fire_damage_while_dual_wielding_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持時增加 %1%%% 武器火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持時減少 %1%%% 武器火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_while_dual_wielding_+%": {
      "stats": ["cold_damage_while_dual_wielding_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持時增加 %1%%% 武器冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 武器冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_main_hand_damage_+%": {
      "stats": ["base_main_hand_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加主手武器 %1%%% 攻擊傷害",
          "formatters": []
        }
      ]
    },
    "one_handed_melee_physical_damage_+%": {
      "stats": ["one_handed_melee_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持近戰單手武器時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持近戰單手武器時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "one_handed_melee_fire_damage_+%": {
      "stats": ["one_handed_melee_fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持單手近戰武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持單手近戰武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "one_handed_melee_cold_damage_+%": {
      "stats": ["one_handed_melee_cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持單手近戰武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持單手近戰武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "two_handed_melee_physical_damage_+%": {
      "stats": ["two_handed_melee_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持近戰雙手武器時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持近戰雙手武器時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "two_handed_melee_fire_damage_+%": {
      "stats": ["two_handed_melee_fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持近戰雙手武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持近戰雙手武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "two_handed_melee_cold_damage_+%": {
      "stats": ["two_handed_melee_cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持近戰雙手武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持近戰雙手武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unarmed_melee_physical_damage_+%": {
      "stats": ["unarmed_melee_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "空手攻擊時增加 %1%%% 近物理傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "空手攻擊時減少 %1%%% 近物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "physical_axe_damage_+%": {
      "stats": ["physical_axe_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "斧類武器增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "斧類武器減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_axe_damage_+%": {
      "stats": ["fire_axe_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持斧類武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持斧類武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_axe_damage_+%": {
      "stats": ["cold_axe_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持斧類武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持斧類武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_staff_damage_+%": {
      "stats": ["physical_staff_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持長杖類武器時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持長杖類武器時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_staff_damage_+%": {
      "stats": ["fire_staff_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持長杖類武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持長杖類武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_staff_damage_+%": {
      "stats": ["cold_staff_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持長杖類武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持長杖類武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_claw_damage_+%": {
      "stats": ["physical_claw_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持爪類武器時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持爪類武器時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_claw_damage_+%": {
      "stats": ["fire_claw_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持爪類武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持爪類武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_claw_damage_+%": {
      "stats": ["cold_claw_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持爪類武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持爪類武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_dagger_damage_+%": {
      "stats": ["physical_dagger_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持匕首類武器時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持匕首類武器時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_dagger_damage_+%": {
      "stats": ["fire_dagger_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持匕首類武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持匕首類武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_dagger_damage_+%": {
      "stats": ["cold_dagger_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持匕首類武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持匕首類武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_mace_damage_+%": {
      "stats": ["physical_mace_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持錘類武器時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持錘類武器時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_mace_damage_+%": {
      "stats": ["fire_mace_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持錘類武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持錘類武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_mace_damage_+%": {
      "stats": ["cold_mace_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持錘類武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持錘類武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_bow_damage_+%": {
      "stats": ["physical_bow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓類武器時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持弓類武器時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_bow_damage_+%": {
      "stats": ["fire_bow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓類武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持弓類武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_bow_damage_+%": {
      "stats": ["cold_bow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓類武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持弓類武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bow_damage_+%": {
      "stats": ["bow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓類武器時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持弓類武器時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bow_elemental_damage_+%": {
      "stats": ["bow_elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓類武器時增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持弓類武器時減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_sword_damage_+%": {
      "stats": ["physical_sword_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持劍類武器時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持劍類武器時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_sword_damage_+%": {
      "stats": ["fire_sword_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持劍類武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持劍類武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_sword_damage_+%": {
      "stats": ["cold_sword_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持劍類武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持劍類武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_wand_damage_+%": {
      "stats": ["physical_wand_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持法杖類武器時增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持法杖類武器時減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_wand_damage_+%": {
      "stats": ["fire_wand_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持法杖類武器時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持法杖類武器時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_wand_damage_+%": {
      "stats": ["cold_wand_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持法杖類武器時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持法杖類武器時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "weapon_elemental_damage_+%": {
      "stats": ["weapon_elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 武器元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 武器元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "additional_strength": {
      "stats": ["additional_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 力量",
          "formatters": []
        }
      ]
    },
    "additional_dexterity": {
      "stats": ["additional_dexterity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 敏捷",
          "formatters": []
        }
      ]
    },
    "additional_intelligence": {
      "stats": ["additional_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 智慧",
          "formatters": []
        }
      ]
    },
    "additional_all_attributes": {
      "stats": ["additional_all_attributes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 全能力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        }
      ]
    },
    "fire_damage_+%": {
      "stats": ["fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_minimum_added_fire_damage": {
      "stats": [
        "global_minimum_added_fire_damage",
        "global_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage": {
      "stats": [
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "local_minimum_added_fire_damage": {
      "stats": [
        "local_minimum_added_fire_damage",
        "local_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "unique_local_minimum_added_fire_damage_when_in_main_hand": {
      "stats": [
        "unique_local_minimum_added_fire_damage_when_in_main_hand",
        "unique_local_maximum_added_fire_damage_when_in_main_hand"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "主手附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "damage_with_fire_skills_+%": {
      "stats": ["damage_with_fire_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰技能傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰技能傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_for_fire_skills_+%": {
      "stats": ["cast_speed_for_fire_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰技能施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰技能施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_+%": {
      "stats": ["cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_minimum_added_cold_damage": {
      "stats": [
        "global_minimum_added_cold_damage",
        "global_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_cold_damage": {
      "stats": [
        "attack_minimum_added_cold_damage",
        "attack_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "local_minimum_added_cold_damage": {
      "stats": [
        "local_minimum_added_cold_damage",
        "local_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "unique_local_minimum_added_cold_damage_when_in_off_hand": {
      "stats": [
        "unique_local_minimum_added_cold_damage_when_in_off_hand",
        "unique_local_maximum_added_cold_damage_when_in_off_hand"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "副手附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spell_and_attack_minimum_added_fire_damage": {
      "stats": [
        "spell_and_attack_minimum_added_fire_damage",
        "spell_and_attack_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "攻擊和法術附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "spell_and_attack_minimum_added_cold_damage": {
      "stats": [
        "spell_and_attack_minimum_added_cold_damage",
        "spell_and_attack_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "damage_with_cold_skills_+%": {
      "stats": ["damage_with_cold_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰冷技能傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰冷技能傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_for_cold_skills_+%": {
      "stats": ["cast_speed_for_cold_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰冷技能施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰冷技能施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_damage_+%": {
      "stats": ["lightning_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_minimum_added_lightning_damage": {
      "stats": [
        "global_minimum_added_lightning_damage",
        "global_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage": {
      "stats": [
        "attack_minimum_added_lightning_damage",
        "attack_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "local_minimum_added_lightning_damage": {
      "stats": [
        "local_minimum_added_lightning_damage",
        "local_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "damage_with_lightning_skills_+%": {
      "stats": ["damage_with_lightning_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電技能傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電技能傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_for_lightning_skills_+%": {
      "stats": ["cast_speed_for_lightning_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電技能施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電技能施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_+%": {
      "stats": ["chaos_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_minimum_added_chaos_damage": {
      "stats": [
        "global_minimum_added_chaos_damage",
        "global_maximum_added_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_chaos_damage": {
      "stats": [
        "attack_minimum_added_chaos_damage",
        "attack_maximum_added_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "攻擊附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "local_minimum_added_chaos_damage": {
      "stats": [
        "local_minimum_added_chaos_damage",
        "local_maximum_added_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "unique_local_minimum_added_chaos_damage_when_in_off_hand": {
      "stats": [
        "unique_local_minimum_added_chaos_damage_when_in_off_hand",
        "unique_local_maximum_added_chaos_damage_when_in_off_hand"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "副手附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "cast_speed_for_chaos_skills_+%": {
      "stats": ["cast_speed_for_chaos_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 混沌技能施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 混沌技能施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_minimum_base_physical_damage": {
      "stats": [
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "造成 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_base_fire_damage": {
      "stats": [
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_base_fire_damage_%_maximum_life"
      ],
      "translations": [
        {
          "matchers": ["#", "#", 0],
          "text": "造成 %1% 至 %2% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": ["#", "#", [1, "#"]],
          "text": "此法術造成 %1% 至 %2% 加上 %3%%% 你最大生命的火焰傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_base_cold_damage": {
      "stats": [
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "造成 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_base_lightning_damage": {
      "stats": [
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "造成 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_base_chaos_damage": {
      "stats": [
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "造成 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "secondary_minimum_base_physical_damage": {
      "stats": [
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "造成 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "secondary_minimum_base_fire_damage": {
      "stats": [
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "造成 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "secondary_minimum_base_cold_damage": {
      "stats": [
        "secondary_minimum_base_cold_damage",
        "secondary_maximum_base_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "造成 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "secondary_minimum_base_lightning_damage": {
      "stats": [
        "secondary_minimum_base_lightning_damage",
        "secondary_maximum_base_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "造成 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "secondary_minimum_base_chaos_damage": {
      "stats": [
        "secondary_minimum_base_chaos_damage",
        "secondary_maximum_base_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "造成 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_physical_damage": {
      "stats": [
        "spell_minimum_added_physical_damage",
        "spell_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法術附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_fire_damage": {
      "stats": [
        "spell_minimum_added_fire_damage",
        "spell_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法術附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_cold_damage": {
      "stats": [
        "spell_minimum_added_cold_damage",
        "spell_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法術附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_lightning_damage": {
      "stats": [
        "spell_minimum_added_lightning_damage",
        "spell_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法術附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_chaos_damage": {
      "stats": [
        "spell_minimum_added_chaos_damage",
        "spell_maximum_added_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法術附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_base_cold_damage_+_per_10_intelligence": {
      "stats": [
        "spell_minimum_base_cold_damage_+_per_10_intelligence",
        "spell_maximum_base_cold_damage_+_per_10_intelligence"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每 10 點智慧造成 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spell_and_attack_minimum_added_lightning_damage": {
      "stats": [
        "spell_and_attack_minimum_added_lightning_damage",
        "spell_and_attack_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_speed_+%": {
      "stats": ["attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少%1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_attack_speed_+%_final": {
      "stats": ["active_skill_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flicker_strike_more_attack_speed_+%_final": {
      "stats": ["flicker_strike_more_attack_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_attack_speed_+%": {
      "stats": ["local_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_attack_speed_+%": {
      "stats": ["melee_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 近戰攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 近戰攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_while_dual_wielding_+%": {
      "stats": ["attack_speed_while_dual_wielding_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_off_hand_attack_speed_+%": {
      "stats": ["base_off_hand_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加副手武器 %1%%% 攻擊速度",
          "formatters": []
        }
      ]
    },
    "attack_speed_+%_while_holding_shield": {
      "stats": ["attack_speed_+%_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "two_handed_melee_attack_speed_+%": {
      "stats": ["two_handed_melee_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用雙手近戰武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用雙手近戰武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "one_handed_melee_attack_speed_+%": {
      "stats": ["one_handed_melee_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用單手近戰武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用單手近戰武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "axe_attack_speed_+%": {
      "stats": ["axe_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用斧類武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用斧類武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "staff_attack_speed_+%": {
      "stats": ["staff_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用長杖類武器時增加 %1%%% 攻擊速度 ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用長杖類武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "claw_attack_speed_+%": {
      "stats": ["claw_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用爪類武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用爪類武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "dagger_attack_speed_+%": {
      "stats": ["dagger_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用匕首類武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用匕首類武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mace_attack_speed_+%": {
      "stats": ["mace_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用錘類武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用錘類武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bow_attack_speed_+%": {
      "stats": ["bow_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用弓類武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用弓類武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "sword_attack_speed_+%": {
      "stats": ["sword_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用劍類武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用劍類武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wand_attack_speed_+%": {
      "stats": ["wand_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用法杖類武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用法杖類武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shield_attack_speed_+%": {
      "stats": ["shield_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unarmed_melee_attack_speed_+%": {
      "stats": ["unarmed_melee_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "空手攻擊時增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmed"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "空手攻擊時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmed"
            }
          ]
        }
      ]
    },
    "newpunishment_attack_speed_+%": {
      "stats": ["newpunishment_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近戰擊中被詛咒的敵人時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "近戰擊中被詛咒的敵人時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_with_movement_skills": {
      "stats": ["damage_+%_with_movement_skills"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "移動技能增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "移動技能減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_+%_with_movement_skills": {
      "stats": ["attack_speed_+%_with_movement_skills"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "移動技能增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "移動技能減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "accuracy_rating": {
      "stats": ["accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "accuracy_rating_+%": {
      "stats": ["accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 全域命中率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 全域命中率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "accuracy_rating_while_dual_wielding_+%": {
      "stats": ["accuracy_rating_while_dual_wielding_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "one_handed_melee_accuracy_rating_+%": {
      "stats": ["one_handed_melee_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用單手近戰武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用單手近戰武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "two_handed_melee_accuracy_rating_+%": {
      "stats": ["two_handed_melee_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用雙手近戰武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用雙手近戰武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "axe_accuracy_rating_+%": {
      "stats": ["axe_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用斧類武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用斧類武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "staff_accuracy_rating_+%": {
      "stats": ["staff_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用長杖類武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用長杖類武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "claw_accuracy_rating_+%": {
      "stats": ["claw_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用爪類武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用爪類武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "dagger_accuracy_rating_+%": {
      "stats": ["dagger_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用匕首類武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用匕首類武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mace_accuracy_rating_+%": {
      "stats": ["mace_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用錘類武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用錘類武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bow_accuracy_rating_+%": {
      "stats": ["bow_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用弓類武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用弓類武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "sword_accuracy_rating_+%": {
      "stats": ["sword_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用劍類武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用劍類武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wand_accuracy_rating_+%": {
      "stats": ["wand_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用法杖類武器時增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用法杖類武器時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_cast_speed_+%": {
      "stats": ["base_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_while_dual_wielding_+%": {
      "stats": ["cast_speed_while_dual_wielding_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持武器時增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持武器時減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_+%_while_holding_shield": {
      "stats": ["cast_speed_+%_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_+%_while_holding_staff": {
      "stats": ["cast_speed_+%_while_holding_staff"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持長杖時增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持長杖時減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_+%_per_power_charge": {
      "stats": ["cast_speed_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球增加 %1%%% 施放速度",
          "formatters": []
        }
      ]
    },
    "poison_on_critical_strike_with_dagger": {
      "stats": ["poison_on_critical_strike_with_dagger"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用匕首類武器暴擊時使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "chance_to_poison_on_critical_strike_with_dagger_%": {
      "stats": ["chance_to_poison_on_critical_strike_with_dagger_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "使用匕首暴擊時有 %1%%% 機率使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "使用匕首暴擊時使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "poison_on_critical_strike_with_bow": {
      "stats": ["poison_on_critical_strike_with_bow"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用弓類武器暴擊時使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "base_spell_critical_strike_chance": {
      "stats": ["base_spell_critical_strike_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "override_off_hand_base_critical_strike_chance_to_5%": {
      "stats": ["override_off_hand_base_critical_strike_chance_to_5%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "基礎副手暴擊率為 5%%",
          "formatters": []
        }
      ]
    },
    "additional_base_critical_strike_chance": {
      "stats": ["additional_base_critical_strike_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_critical_strike_chance_+%": {
      "stats": ["spell_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 法術暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 法術暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%": {
      "stats": ["critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 全域暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 全域暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "old_dagger_implicit_critical_strike_chance_+30%": {
      "stats": ["old_dagger_implicit_critical_strike_chance_+30%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 30%% 全域暴擊率",
          "formatters": []
        }
      ]
    },
    "old_dagger_implicit_critical_strike_chance_+40%": {
      "stats": ["old_dagger_implicit_critical_strike_chance_+40%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 40%% 全域暴擊率",
          "formatters": []
        }
      ]
    },
    "old_dagger_implicit_critical_strike_chance_+50%": {
      "stats": ["old_dagger_implicit_critical_strike_chance_+50%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 50%% 全域暴擊率",
          "formatters": []
        }
      ]
    },
    "local_critical_strike_chance_+%": {
      "stats": ["local_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bow_critical_strike_chance_+%": {
      "stats": ["bow_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用弓類武器時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用弓類武器時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "claw_critical_strike_chance_+%": {
      "stats": ["claw_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用爪類武器時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用爪類武器時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "dagger_critical_strike_chance_+%": {
      "stats": ["dagger_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用匕首類武器時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用匕首類武器時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "sword_critical_strike_chance_+%": {
      "stats": ["sword_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持劍時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持劍時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mace_critical_strike_chance_+%": {
      "stats": ["mace_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持錘時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持錘時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "staff_critical_strike_chance_+%": {
      "stats": ["staff_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持長杖時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持長杖時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wand_critical_strike_chance_+%": {
      "stats": ["wand_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持法杖時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持法杖時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "axe_critical_strike_chance_+%": {
      "stats": ["axe_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 斧暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 斧暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_while_wielding_shield_+%": {
      "stats": ["critical_strike_chance_while_wielding_shield_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_critical_strike_chance_+%": {
      "stats": ["trap_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 陷阱暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 陷阱暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_critical_strike_chance_+%": {
      "stats": ["mine_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 地雷暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 地雷暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "two_handed_melee_critical_strike_chance_+%": {
      "stats": ["two_handed_melee_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用雙手近戰武器時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用雙手近戰武器時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "two_handed_melee_critical_strike_multiplier_+": {
      "stats": ["two_handed_melee_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用雙手近戰武器時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "one_handed_melee_critical_strike_chance_+%": {
      "stats": ["one_handed_melee_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用單手近戰武器時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用單手近戰武器時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_critical_strike_chance_+%": {
      "stats": ["melee_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 近戰暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 近戰暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_while_dual_wielding_+%": {
      "stats": ["critical_strike_chance_while_dual_wielding_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持武器時增加 %1%%% 武器暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持武器時減少 %1%%% 武器暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_critical_strike_chance_+%": {
      "stats": ["fire_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰技能暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰技能暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_critical_strike_chance_+%": {
      "stats": ["lightning_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電技能暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電技能暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_critical_strike_chance_+%": {
      "stats": ["cold_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰冷技能暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰冷技能暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_critical_strike_chance_+%": {
      "stats": ["elemental_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 全元素技能暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 全元素技能暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_critical_strike_chance_+%": {
      "stats": ["chaos_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 混沌技能暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 混沌技能暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_critical_strike_chance_+%": {
      "stats": ["totem_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "圖騰技能增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "圖騰技能減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "increased_critical_strike_chance_buff_for_x_milliseconds_on_placing_a_totem": {
      "stats": [
        "increased_critical_strike_chance_buff_for_x_milliseconds_on_placing_a_totem"
      ],
      "translations": [
        {
          "matchers": [4000],
          "text": "若近期內有召喚圖騰，增加 100%% 全域暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "若過去 %1% 秒內有召喚圖騰，增加 100%% 全域暴擊率",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "base_critical_strike_multiplier_+": {
      "stats": ["base_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 全域暴擊加成",
          "formatters": []
        }
      ]
    },
    "local_critical_strike_multiplier_+": {
      "stats": ["local_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "spell_critical_strike_multiplier_+": {
      "stats": ["spell_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 法術暴擊加成",
          "formatters": []
        }
      ]
    },
    "base_spell_critical_strike_multiplier_+": {
      "stats": ["base_spell_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 基礎法術暴擊加成",
          "formatters": []
        }
      ]
    },
    "critical_strike_multiplier_with_dagger_+": {
      "stats": ["critical_strike_multiplier_with_dagger_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持匕首時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "mace_critical_strike_multiplier_+": {
      "stats": ["mace_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持錘時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "axe_critical_strike_multiplier_+": {
      "stats": ["axe_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持斧時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "bow_critical_strike_multiplier_+": {
      "stats": ["bow_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持弓時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "sword_critical_strike_multiplier_+": {
      "stats": ["sword_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持劍時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "wand_critical_strike_multiplier_+": {
      "stats": ["wand_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持法杖時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "claw_critical_strike_multiplier_+": {
      "stats": ["claw_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持爪時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "staff_critical_strike_multiplier_+": {
      "stats": ["staff_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持長杖時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "one_handed_melee_critical_strike_multiplier_+": {
      "stats": ["one_handed_melee_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持單手近戰武器時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "melee_weapon_critical_strike_multiplier_+": {
      "stats": ["melee_weapon_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 近戰暴擊加成",
          "formatters": []
        }
      ]
    },
    "critical_strike_multiplier_while_dual_wielding_+": {
      "stats": ["critical_strike_multiplier_while_dual_wielding_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "雙持時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "melee_critical_strike_multiplier_+_while_wielding_shield": {
      "stats": ["melee_critical_strike_multiplier_+_while_wielding_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持盾時 %1$+d%% 近戰暴擊加成",
          "formatters": []
        }
      ]
    },
    "trap_critical_strike_multiplier_+": {
      "stats": ["trap_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 陷阱暴擊加成",
          "formatters": []
        }
      ]
    },
    "mine_critical_strike_multiplier_+": {
      "stats": ["mine_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 地雷暴擊加成",
          "formatters": []
        }
      ]
    },
    "fire_critical_strike_multiplier_+": {
      "stats": ["fire_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 火焰技能暴擊加成",
          "formatters": []
        }
      ]
    },
    "lightning_critical_strike_multiplier_+": {
      "stats": ["lightning_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 閃電技能暴擊加成",
          "formatters": []
        }
      ]
    },
    "cold_critical_strike_multiplier_+": {
      "stats": ["cold_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 冰冷技能暴擊加成",
          "formatters": []
        }
      ]
    },
    "elemental_critical_strike_multiplier_+": {
      "stats": ["elemental_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 元素技能暴擊加成",
          "formatters": []
        }
      ]
    },
    "chaos_critical_strike_multiplier_+": {
      "stats": ["chaos_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 混沌技能暴擊加成",
          "formatters": []
        }
      ]
    },
    "base_self_critical_strike_multiplier_-%": {
      "stats": ["base_self_critical_strike_multiplier_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 承受的暴擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 承受的暴擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "self_critical_strike_multiplier_-%_per_endurance_charge": {
      "stats": ["self_critical_strike_multiplier_-%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個耐力球使你承受的暴擊傷害減少 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個耐力球使你承受的暴擊傷害增加 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_is_100": {
      "stats": ["critical_strike_multiplier_is_100"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊傷害加成為 100",
          "formatters": []
        }
      ]
    },
    "totem_critical_strike_multiplier_+": {
      "stats": ["totem_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 圖騰技能暴擊加成",
          "formatters": []
        }
      ]
    },
    "base_stun_threshold_reduction_+%": {
      "stats": ["base_stun_threshold_reduction_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "while_using_mace_stun_threshold_reduction_+%": {
      "stats": ["while_using_mace_stun_threshold_reduction_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持錘時減少 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "bow_stun_threshold_reduction_+%": {
      "stats": ["bow_stun_threshold_reduction_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓時減少 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "global_knockback": {
      "stats": ["global_knockback"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中時擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "cannot_be_knocked_back": {
      "stats": ["cannot_be_knocked_back"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "無法被擊退",
          "formatters": []
        }
      ]
    },
    "avoid_knockback_%": {
      "stats": ["avoid_knockback_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "有 %1%%% 機率避免被擊退",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "無法被擊退",
          "formatters": []
        }
      ]
    },
    "knockback_with_bow": {
      "stats": ["knockback_with_bow"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裝備弓類武器時擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "knockback_with_staff": {
      "stats": ["knockback_with_staff"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裝備長杖類武器時擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "knockback_with_wand": {
      "stats": ["knockback_with_wand"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裝備法杖類武器時擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "local_knockback": {
      "stats": ["local_knockback"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "maximum_physical_damage_reduction_%": {
      "stats": ["maximum_physical_damage_reduction_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 最大護甲",
          "formatters": []
        }
      ]
    },
    "base_physical_damage_reduction_rating": {
      "stats": ["base_physical_damage_reduction_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 點護甲",
          "formatters": []
        }
      ]
    },
    "local_base_physical_damage_reduction_rating": {
      "stats": ["local_base_physical_damage_reduction_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 點護甲",
          "formatters": []
        }
      ]
    },
    "physical_damage_reduction_rating_+%": {
      "stats": ["physical_damage_reduction_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_physical_damage_reduction_rating_+%": {
      "stats": ["local_physical_damage_reduction_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "evasion_and_physical_damage_reduction_rating_+%": {
      "stats": ["evasion_and_physical_damage_reduction_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃避值與護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃避值與護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_reduction_rating_+%_while_fortify_is_active": {
      "stats": ["physical_damage_reduction_rating_+%_while_fortify_is_active"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得護體時增加 %1%%% 護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "獲得護體時減少 %1%%% 護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_evasion_rating": {
      "stats": ["base_evasion_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 點閃避值",
          "formatters": []
        }
      ]
    },
    "evasion_rating_+_when_on_low_life": {
      "stats": ["evasion_rating_+_when_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時 %1$+d 閃避值",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "evasion_rating_+_when_on_full_life": {
      "stats": ["evasion_rating_+_when_on_full_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "滿血時 %1$+d 閃避值",
          "formatters": []
        }
      ]
    },
    "evasion_rating_+_per_1_helmet_energy_shield": {
      "stats": ["evasion_rating_+_per_1_helmet_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "頭盔的每 1 點最大能量護盾 %1$+d 閃避值",
          "formatters": []
        }
      ]
    },
    "local_base_evasion_rating": {
      "stats": ["local_base_evasion_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 點閃避值",
          "formatters": []
        }
      ]
    },
    "evasion_rating_+%": {
      "stats": ["evasion_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃避值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_evasion_rating_+%": {
      "stats": ["local_evasion_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃避值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "evasion_rating_+%_while_onslaught_is_active": {
      "stats": ["evasion_rating_+%_while_onslaught_is_active"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得猛攻時增加 %1%%% 閃避值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "獲得猛攻時減少 %1%%% 閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_armour_and_energy_shield_+%": {
      "stats": ["local_armour_and_energy_shield_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 護甲與能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 護甲與能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_armour_and_evasion_+%": {
      "stats": ["local_armour_and_evasion_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 護甲與閃避",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 護甲與閃避",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_evasion_and_energy_shield_+%": {
      "stats": ["local_evasion_and_energy_shield_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃避與能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃避與能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_armour_and_evasion_and_energy_shield_+%": {
      "stats": ["local_armour_and_evasion_and_energy_shield_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 護甲、閃避與能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 護甲、閃避與能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "evasion_rating_+%_per_frenzy_charge": {
      "stats": ["evasion_rating_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 閃避值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_maximum_energy_shield": {
      "stats": ["base_maximum_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大能量護盾",
          "formatters": []
        }
      ]
    },
    "local_energy_shield": {
      "stats": ["local_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大能量護盾",
          "formatters": []
        }
      ]
    },
    "local_energy_shield_+%": {
      "stats": ["local_energy_shield_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_energy_shield_+%": {
      "stats": ["maximum_energy_shield_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 最大能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 最大能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_delay_-%": {
      "stats": ["energy_shield_delay_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "比平常快 %1%%% 開始回復能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "比平常慢 %1%%% 開始回復能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_recharge_not_delayed_by_damage": {
      "stats": ["energy_shield_recharge_not_delayed_by_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "能量護盾回復不會因傷害而延遲",
          "formatters": []
        }
      ]
    },
    "energy_shield_recharge_rate_per_minute_%": {
      "stats": ["energy_shield_recharge_rate_per_minute_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒能量護盾回復 %1%%%",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每分鐘能量護盾損失 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_recharge_rate_+%": {
      "stats": ["energy_shield_recharge_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 能量護盾回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 能量護盾回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_energy_shield_+_per_6_body_armour_evasion_rating": {
      "stats": ["maximum_energy_shield_+_per_6_body_armour_evasion_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "胸甲的每 6 點閃避率 %1$+d 最大能量護盾",
          "formatters": []
        }
      ]
    },
    "base_maximum_life": {
      "stats": ["base_maximum_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大生命",
          "formatters": []
        }
      ]
    },
    "maximum_life_+%": {
      "stats": ["maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "monster_life_+%_final_from_rarity": {
      "stats": ["monster_life_+%_final_from_rarity"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "monster_life_+%_final_from_map": {
      "stats": ["monster_life_+%_final_from_map"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_life_regeneration_rate_per_minute": {
      "stats": ["base_life_regeneration_rate_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1% 每秒生命回復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_per_endurance_charge": {
      "stats": ["life_regeneration_rate_per_minute_%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個耐力球增加 %1%%% 每秒最大生命回復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_maximum_mana": {
      "stats": ["base_maximum_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大魔力",
          "formatters": []
        }
      ]
    },
    "maximum_mana_+%": {
      "stats": ["maximum_mana_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 最大魔力",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 最大魔力",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_per_minute_%": {
      "stats": ["mana_regeneration_rate_per_minute_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 每秒魔力回復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_mana_regeneration_rate_per_minute": {
      "stats": ["base_mana_regeneration_rate_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒 %1% 基本魔力回復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_+%": {
      "stats": ["mana_regeneration_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 魔力回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 魔力回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_per_minute_%_per_power_charge": {
      "stats": ["mana_regeneration_rate_per_minute_%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球每秒回復 %1%%% 最大魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_be_damaged": {
      "stats": ["cannot_be_damaged"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "無法被傷害",
          "formatters": []
        }
      ]
    },
    "item_found_quantity_+%": {
      "stats": ["item_found_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 物品數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_item_found_quantity_+%": {
      "stats": ["base_item_found_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 物品數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "item_found_quantity_+%_when_on_low_life": {
      "stats": ["item_found_quantity_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 物品數量",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "item_found_rarity_+%": {
      "stats": ["item_found_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_item_found_rarity_+%": {
      "stats": ["base_item_found_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_aura_allies_have_increased_item_rarity_+%": {
      "stats": ["local_display_aura_allies_have_increased_item_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附近的友軍增加 %1%%% 物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "附近的友軍減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "item_found_rarity_+%_when_on_low_life": {
      "stats": ["item_found_rarity_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "chest_item_rarity_+%": {
      "stats": ["chest_item_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 箱子物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 箱子物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "item_found_quality_+%": {
      "stats": ["item_found_quality_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 物品品質",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 物品品質",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "item_found_relevancy_+%": {
      "stats": ["item_found_relevancy_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 物品掉落的關聯性",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 物品掉落的關聯性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "experience_gain_+%": {
      "stats": ["experience_gain_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 經驗值獲取",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 經驗值獲取",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "experience_loss_on_death_-%": {
      "stats": ["experience_loss_on_death_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 死亡損失經驗值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 死亡損失經驗值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_ring_disable_other_ring": {
      "stats": ["local_ring_disable_other_ring"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能使用其他戒指",
          "formatters": []
        }
      ]
    },
    "base_fire_immunity": {
      "stats": ["base_fire_immunity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "免疫火焰傷害",
          "formatters": []
        }
      ]
    },
    "totem_fire_immunity": {
      "stats": ["totem_fire_immunity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰免疫火焰傷害",
          "formatters": []
        }
      ]
    },
    "base_resist_all_elements_%": {
      "stats": ["base_resist_all_elements_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 全部元素抗性",
          "formatters": []
        }
      ]
    },
    "resist_all_elements_%_per_endurance_charge": {
      "stats": ["resist_all_elements_%_per_endurance_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個耐力球 %1$+d%% 全部元素抗性",
          "formatters": []
        }
      ]
    },
    "resist_all_elements_+%_while_holding_shield": {
      "stats": ["resist_all_elements_+%_while_holding_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持盾時 %1$+d%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "elemental_resistance_%_when_on_low_life": {
      "stats": ["elemental_resistance_%_when_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時 %1$+d%% 全元素抗性",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "base_maximum_fire_damage_resistance_%": {
      "stats": ["base_maximum_fire_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 最大火焰抗性",
          "formatters": []
        }
      ]
    },
    "base_fire_damage_resistance_%": {
      "stats": ["base_fire_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "unique_fire_damage_resistance_%_when_red_gem_socketed": {
      "stats": ["unique_fire_damage_resistance_%_when_red_gem_socketed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插上 1 個紅色寶石時獲得 %1$+d%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "fire_damage_resistance_%_when_on_low_life": {
      "stats": ["fire_damage_resistance_%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時 %1$+d%% 火焰抗性",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時 %1$+d%% 火焰抗性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "base_maximum_cold_damage_resistance_%": {
      "stats": ["base_maximum_cold_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 最大冰冷抗性",
          "formatters": []
        }
      ]
    },
    "base_cold_damage_resistance_%": {
      "stats": ["base_cold_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "unique_cold_damage_resistance_%_when_green_gem_socketed": {
      "stats": ["unique_cold_damage_resistance_%_when_green_gem_socketed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插上 1 個綠色寶石時獲得 %1$+d%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "base_maximum_lightning_damage_resistance_%": {
      "stats": ["base_maximum_lightning_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 最大閃電抗性",
          "formatters": []
        }
      ]
    },
    "base_lightning_damage_resistance_%": {
      "stats": ["base_lightning_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "unique_lightning_damage_resistance_%_when_blue_gem_socketed": {
      "stats": ["unique_lightning_damage_resistance_%_when_blue_gem_socketed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "插上 1 個藍色寶石時獲得 %1$+d%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "base_maximum_chaos_damage_resistance_%": {
      "stats": ["base_maximum_chaos_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 最大混沌抗性",
          "formatters": []
        }
      ]
    },
    "base_chaos_damage_resistance_%": {
      "stats": ["base_chaos_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "additional_maximum_all_resistances_%": {
      "stats": ["additional_maximum_all_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 最大全部抗性",
          "formatters": []
        }
      ]
    },
    "additional_maximum_all_elemental_resistances_%": {
      "stats": ["additional_maximum_all_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 全部最大元素抗性",
          "formatters": []
        }
      ]
    },
    "temporal_chains_effeciveness_+%": {
      "stats": ["temporal_chains_effeciveness_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 你所承受的時空鎖鏈效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 你所承受的時空鎖鏈效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_effectiveness_on_self_+%": {
      "stats": ["chill_effectiveness_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 你所承受的冰緩效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChill"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 你所承受的冰緩效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextChill"
            }
          ]
        }
      ]
    },
    "old_do_not_use_life_leech_from_physical_damage_%": {
      "stats": ["old_do_not_use_life_leech_from_physical_damage_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的物理攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_physical_attack_damage_permyriad": {
      "stats": ["life_leech_from_physical_attack_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的物理攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_local_life_leech_from_physical_damage_%": {
      "stats": ["old_do_not_use_local_life_leech_from_physical_damage_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的物理攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "local_life_leech_from_physical_damage_permyriad": {
      "stats": ["local_life_leech_from_physical_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的物理攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_life_leech_from_physical_damage_with_claw_%": {
      "stats": ["old_do_not_use_life_leech_from_physical_damage_with_claw_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 爪類武器造成的物理傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_physical_damage_with_claw_permyriad": {
      "stats": ["life_leech_from_physical_damage_with_claw_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 爪類武器造成的物理傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_physical_damage_with_bow_permyriad": {
      "stats": ["life_leech_from_physical_damage_with_bow_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的弓類武器造成的物理傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_and_mana_leech_from_physical_damage_permyriad": {
      "stats": ["life_and_mana_leech_from_physical_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "物理攻擊傷害的 %1%%% 偷取為生命和魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "local_life_and_mana_leech_from_physical_damage_permyriad": {
      "stats": ["local_life_and_mana_leech_from_physical_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "物理攻擊傷害的 %1%%% 偷取為生命和魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_mana_leech_from_physical_damage_with_claw_%": {
      "stats": ["old_do_not_use_mana_leech_from_physical_damage_with_claw_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 爪類武器造成的物理傷害偷取魔力",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_from_physical_damage_with_claw_permyriad": {
      "stats": ["mana_leech_from_physical_damage_with_claw_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 爪類武器造成的物理傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_from_physical_damage_with_bow_permyriad": {
      "stats": ["mana_leech_from_physical_damage_with_bow_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 弓類武器造成的物理傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_any_damage_permyriad": {
      "stats": ["life_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_life_leech_from_spell_damage_%": {
      "stats": ["old_do_not_use_life_leech_from_spell_damage_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 法術傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_from_spell_damage_permyriad": {
      "stats": ["base_life_leech_from_spell_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 法術傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_from_attack_damage_permyriad": {
      "stats": ["base_life_leech_from_attack_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_base_life_leech_from_physical_damage_permyriad": {
      "stats": [
        "old_do_not_use_base_life_leech_from_physical_damage_permyriad"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_from_physical_damage_permyriad": {
      "stats": ["base_life_leech_from_physical_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_base_life_leech_from_fire_damage_permyriad": {
      "stats": ["old_do_not_use_base_life_leech_from_fire_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 火焰傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_from_fire_damage_permyriad": {
      "stats": ["base_life_leech_from_fire_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 火焰傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_base_life_leech_from_cold_damage_permyriad": {
      "stats": ["old_do_not_use_base_life_leech_from_cold_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 冰冷傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_from_cold_damage_permyriad": {
      "stats": ["base_life_leech_from_cold_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 冰冷傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_base_life_leech_from_lightning_damage_permyriad": {
      "stats": [
        "old_do_not_use_base_life_leech_from_lightning_damage_permyriad"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 閃電傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_from_lightning_damage_permyriad": {
      "stats": ["base_life_leech_from_lightning_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 閃電傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_from_chaos_damage_permyriad": {
      "stats": ["base_life_leech_from_chaos_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 混沌傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_base_life_leech_from_elemental_damage_permyriad": {
      "stats": [
        "old_do_not_use_base_life_leech_from_elemental_damage_permyriad"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 元素傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_from_elemental_damage_permyriad": {
      "stats": ["base_life_leech_from_elemental_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 元素傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_life_leech_permyriad_vs_shocked_enemies": {
      "stats": ["old_do_not_use_life_leech_permyriad_vs_shocked_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 對感電的敵人造成之傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_permyriad_vs_shocked_enemies": {
      "stats": ["base_life_leech_permyriad_vs_shocked_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對感電敵人所造成的傷害 %1%%% 偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_life_leech_%_vs_frozen_enemies": {
      "stats": ["old_do_not_use_life_leech_%_vs_frozen_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 對冰凍的敵人造成之傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_permyriad_vs_frozen_enemies": {
      "stats": ["base_life_leech_permyriad_vs_frozen_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 對冰凍的敵人造成之傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_life_leech_from_attack_damage_permyriad_vs_chilled_enemies": {
      "stats": [
        "old_do_not_use_life_leech_from_attack_damage_permyriad_vs_chilled_enemies"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 對冰緩的敵人所造成的攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_life_leech_from_attack_damage_permyriad_vs_chilled_enemies": {
      "stats": [
        "base_life_leech_from_attack_damage_permyriad_vs_chilled_enemies"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 對冰緩的敵人所造成的攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_life_leech_permyriad_on_crit": {
      "stats": ["old_do_not_use_life_leech_permyriad_on_crit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴擊時偷取等同 %1%%% 傷害的生命",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_permyriad_on_crit": {
      "stats": ["life_leech_permyriad_on_crit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴擊時偷取等同 %1%%% 傷害的生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_attack_damage_permyriad_vs_bleeding_enemies": {
      "stats": ["life_leech_from_attack_damage_permyriad_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 對流血的敵人所造成的攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_mana_leech_from_physical_damage_%": {
      "stats": ["old_do_not_use_mana_leech_from_physical_damage_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 所造成的物理攻擊傷害偷取魔力",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_from_physical_attack_damage_permyriad": {
      "stats": ["mana_leech_from_physical_attack_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 所造成的物理攻擊傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_local_mana_leech_from_physical_damage_%": {
      "stats": ["old_do_not_use_local_mana_leech_from_physical_damage_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 所造成的物理攻擊傷害偷取魔力",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "local_mana_leech_from_physical_damage_permyriad": {
      "stats": ["local_mana_leech_from_physical_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 所造成的物理攻擊傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_from_any_damage_permyriad": {
      "stats": ["mana_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_mana_leech_from_spell_damage_%": {
      "stats": ["old_do_not_use_mana_leech_from_spell_damage_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的法術傷害偷取魔力",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_mana_leech_from_spell_damage_permyriad": {
      "stats": ["base_mana_leech_from_spell_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的法術傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_mana_leech_from_attack_damage_permyriad": {
      "stats": ["base_mana_leech_from_attack_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 攻擊傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_mana_leech_from_physical_damage_permyriad": {
      "stats": ["base_mana_leech_from_physical_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的物理傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_mana_leech_from_fire_damage_permyriad": {
      "stats": ["base_mana_leech_from_fire_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的火焰傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_mana_leech_from_cold_damage_permyriad": {
      "stats": ["base_mana_leech_from_cold_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的冰冷傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_base_mana_leech_from_lightning_damage_permyriad": {
      "stats": [
        "old_do_not_use_base_mana_leech_from_lightning_damage_permyriad"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的閃電傷害偷取魔力",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_mana_leech_from_lightning_damage_permyriad": {
      "stats": ["base_mana_leech_from_lightning_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的閃電傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_mana_leech_from_chaos_damage_permyriad": {
      "stats": ["base_mana_leech_from_chaos_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的混沌傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_mana_leech_from_elemental_damage_permyriad": {
      "stats": ["base_mana_leech_from_elemental_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 的元素傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_mana_leech_%_vs_shocked_enemies": {
      "stats": ["old_do_not_use_mana_leech_%_vs_shocked_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 對感電的敵人造成之傷害偷取魔力",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_mana_leech_permyriad_vs_shocked_enemies": {
      "stats": ["base_mana_leech_permyriad_vs_shocked_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 對感電的敵人造成之傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "old_do_not_use_mana_leech_from_physical_damage_%_per_power_charge": {
      "stats": [
        "old_do_not_use_mana_leech_from_physical_damage_%_per_power_charge"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每一個暴擊球獲得 %1%%% 物理攻擊傷害偷取魔力",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_from_physical_damage_permyriad_per_power_charge": {
      "stats": ["mana_leech_from_physical_damage_permyriad_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每一個暴擊球獲得 %1%%% 物理攻擊傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "maximum_life_leech_rate_%_per_minute": {
      "stats": ["maximum_life_leech_rate_%_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1$+d%% 最大生命偷取率",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_mana_leech_rate_%_per_minute": {
      "stats": ["maximum_mana_leech_rate_%_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1$+d%% 最大魔力偷取率",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_gain_per_target": {
      "stats": ["life_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 攻擊擊中回復生命",
          "formatters": []
        }
      ]
    },
    "local_life_gain_per_target": {
      "stats": ["local_life_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的攻擊每擊中一個敵人時生命回復 %1$+d",
          "formatters": []
        }
      ]
    },
    "base_life_gained_on_spell_hit": {
      "stats": ["base_life_gained_on_spell_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的法術擊中每個敵人會回復 %1$+d 生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你的法術擊中每個敵人會失去 %1% 生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_life_gain_per_target": {
      "stats": ["base_life_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的攻擊擊中每個敵人會回復 %1$+d 生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你的攻擊擊中每個敵人會失去 %1% 生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_and_mana_gain_per_hit": {
      "stats": ["life_and_mana_gain_per_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的攻擊每擊中一個敵人時回復 %1$+d 生命及魔力",
          "formatters": []
        }
      ]
    },
    "local_life_and_mana_gain_per_target": {
      "stats": ["local_life_and_mana_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你每擊中一個敵人時回復 %1$+d 生命及魔力",
          "formatters": []
        }
      ]
    },
    "life_gain_on_ignited_enemy_hit": {
      "stats": ["life_gain_on_ignited_enemy_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的攻擊擊中每個燃燒中的敵人回復 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "mana_gain_per_target": {
      "stats": ["mana_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的攻擊技能 %1$+d 擊中回復魔力",
          "formatters": []
        }
      ]
    },
    "local_mana_gain_per_target": {
      "stats": ["local_mana_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊每擊中一個敵人時魔力回復 %1$+d",
          "formatters": []
        }
      ]
    },
    "virtual_mana_gain_per_target": {
      "stats": ["virtual_mana_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的攻擊每擊中個敵人獲得 %1$+d 魔力",
          "formatters": []
        }
      ]
    },
    "energy_shield_gain_per_target": {
      "stats": ["energy_shield_gain_per_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的攻擊每擊中個敵人獲得 %1$+d 能量護盾",
          "formatters": []
        }
      ]
    },
    "base_life_gained_on_enemy_death": {
      "stats": ["base_life_gained_on_enemy_death"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 擊殺回復生命",
          "formatters": []
        }
      ]
    },
    "recover_%_maximum_life_on_kill": {
      "stats": ["recover_%_maximum_life_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺時回復 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "recover_energy_shield_%_on_kill": {
      "stats": ["recover_energy_shield_%_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時回復 %1%%% 能量護盾",
          "formatters": []
        }
      ]
    },
    "recover_%_maximum_mana_on_kill": {
      "stats": ["recover_%_maximum_mana_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺時回復 %1%%% 最大魔力",
          "formatters": []
        }
      ]
    },
    "life_gained_on_killing_ignited_enemies": {
      "stats": ["life_gained_on_killing_ignited_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺被點燃的敵人時生命回復 %1$+d",
          "formatters": []
        }
      ]
    },
    "maximum_life_%_lost_on_kill": {
      "stats": ["maximum_life_%_lost_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時扣除 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "maximum_mana_%_gained_on_kill": {
      "stats": ["maximum_mana_%_gained_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時回復 %1%%% 最大魔力",
          "formatters": []
        }
      ]
    },
    "maximum_energy_shield_%_lost_on_kill": {
      "stats": ["maximum_energy_shield_%_lost_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時扣除 %1%%% 最大能量護盾",
          "formatters": []
        }
      ]
    },
    "life_gained_on_block": {
      "stats": ["life_gained_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 格擋回復生命",
          "formatters": []
        }
      ]
    },
    "mana_gained_on_block": {
      "stats": ["mana_gained_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 格擋回復魔力",
          "formatters": []
        }
      ]
    },
    "recover_X_life_on_block": {
      "stats": ["recover_X_life_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時回復 %1% 生命",
          "formatters": []
        }
      ]
    },
    "minion_recover_X_life_on_block": {
      "stats": ["minion_recover_X_life_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物格擋時回復它們 %1% 生命",
          "formatters": []
        }
      ]
    },
    "base_mana_gained_on_enemy_death": {
      "stats": ["base_mana_gained_on_enemy_death"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 擊殺回復魔力",
          "formatters": []
        }
      ]
    },
    "support_minion_maximum_life_+%_final": {
      "stats": ["support_minion_maximum_life_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 更多最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物有 %1%%% 更多最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_maximum_life_+%": {
      "stats": ["minion_maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_maximum_mana_+%": {
      "stats": ["minion_maximum_mana_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 最大魔力",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 最大魔力",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_maximum_energy_shield_+%": {
      "stats": ["minion_maximum_energy_shield_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 最大能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 最大能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_movement_speed_+%": {
      "stats": ["minion_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_spectre_maximum_life_+%": {
      "stats": ["base_spectre_maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幽魂增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "幽魂減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_zombie_maximum_life_+%": {
      "stats": ["base_zombie_maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "殭屍增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "殭屍減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_fire_elemental_maximum_life_+%": {
      "stats": ["base_fire_elemental_maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "火元素增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "火元素減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_raven_maximum_life_+%": {
      "stats": ["base_raven_maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "烏鴉增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "烏鴉減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_life_+%": {
      "stats": ["totem_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 圖騰生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 圖騰生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_mana_+%": {
      "stats": ["totem_mana_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 圖騰魔力",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 圖騰魔力",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_energy_shield_+%": {
      "stats": ["totem_energy_shield_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 圖騰能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 圖騰能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_range_+%": {
      "stats": ["totem_range_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 圖騰範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 圖騰範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_duration_+%": {
      "stats": ["totem_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 圖騰持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 圖騰持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skeleton_duration_+%": {
      "stats": ["skeleton_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 骷髏持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 骷髏持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "buff_duration_+%": {
      "stats": ["buff_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 你從技能得到的增益與減益的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 你從技能得到的增益與減益的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "newpunishment_applied_buff_duration_ms": {
      "stats": ["newpunishment_applied_buff_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "效果持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_curse_duration_+%": {
      "stats": ["base_curse_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 詛咒的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 詛咒的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "taunt_duration_+%": {
      "stats": ["taunt_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 嘲諷持續時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 嘲諷持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            }
          ]
        }
      ]
    },
    "life_gained_on_taunting_enemy": {
      "stats": ["life_gained_on_taunting_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "嘲諷每個敵人回復 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "mana_gained_on_hitting_taunted_enemy": {
      "stats": ["mana_gained_on_hitting_taunted_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中受到嘲諷的敵人時回復 %1$+d 魔力",
          "formatters": []
        }
      ]
    },
    "buff_affects_party": {
      "stats": ["buff_affects_party"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的增益會影響隊員",
          "formatters": []
        }
      ]
    },
    "buff_party_effect_radius_+%": {
      "stats": ["buff_party_effect_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加影響隊友增益效果的範圍 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少影響隊友增益效果的範圍 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "do_not_chain": {
      "stats": ["do_not_chain"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物不會連鎖",
          "formatters": []
        }
      ]
    },
    "number_of_additional_projectiles_in_chain": {
      "stats": ["number_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物連鎖 %1$+d",
          "formatters": []
        }
      ]
    },
    "projectile_base_number_of_targets_to_pierce": {
      "stats": ["projectile_base_number_of_targets_to_pierce"],
      "translations": [
        {
          "matchers": [1],
          "text": "投射物穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "投射物穿透 %1% 個額外目標",
          "formatters": []
        }
      ]
    },
    "arrow_base_number_of_targets_to_pierce": {
      "stats": ["arrow_base_number_of_targets_to_pierce"],
      "translations": [
        {
          "matchers": [1],
          "text": "箭矢穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "箭矢穿透 %1% 個額外目標",
          "formatters": []
        }
      ]
    },
    "number_of_additional_projectiles": {
      "stats": ["number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "技能發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "技能發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "base_number_of_additional_arrows": {
      "stats": ["base_number_of_additional_arrows"],
      "translations": [
        {
          "matchers": [1],
          "text": "弓攻擊發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "弓攻擊發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "base_projectile_speed_+%": {
      "stats": ["base_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_arrow_speed_+%": {
      "stats": ["base_arrow_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 箭矢速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 箭矢速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_homing_magnitude": {
      "stats": ["projectile_homing_magnitude"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物會回頭攻擊目標（幅度：%1%）",
          "formatters": []
        }
      ]
    },
    "base_movement_velocity_+%": {
      "stats": ["base_movement_velocity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_velocity_+%_when_on_low_life": {
      "stats": ["movement_velocity_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "movement_velocity_+%_when_on_full_life": {
      "stats": ["movement_velocity_+%_when_on_full_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "滿血時增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "滿血時減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_regeneration_rate_per_minute_%_while_on_low_life": {
      "stats": [
        "energy_shield_regeneration_rate_per_minute_%_while_on_low_life"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時每秒 %1%%% 能量護盾回復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "movement_velocity_+%_per_frenzy_charge": {
      "stats": ["movement_velocity_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 移動速度",
          "formatters": []
        }
      ]
    },
    "max_endurance_charges": {
      "stats": ["max_endurance_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大耐力球",
          "formatters": []
        }
      ]
    },
    "max_frenzy_charges": {
      "stats": ["max_frenzy_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大狂怒球",
          "formatters": []
        }
      ]
    },
    "max_power_charges": {
      "stats": ["max_power_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大暴擊球",
          "formatters": []
        }
      ]
    },
    "maximum_power_and_frenzy_charges_+": {
      "stats": ["maximum_power_and_frenzy_charges_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大狂怒球和最大暴擊球數量",
          "formatters": []
        }
      ]
    },
    "add_endurance_charge_on_critical_strike": {
      "stats": ["add_endurance_charge_on_critical_strike"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴擊時獲得耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_endurance_charge_on_crit_%": {
      "stats": ["chance_to_gain_endurance_charge_on_crit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "暴擊時有 %1%%% 機率獲得 1 個耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "暴擊時獲得 1 個耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_endurance_charge_on_melee_crit_%": {
      "stats": ["chance_to_gain_endurance_charge_on_melee_crit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近戰攻擊暴擊時有 %1%%% 機率獲得 1 個耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "近戰攻擊暴擊時獲得 1 個耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_endurance_charge_on_bow_crit_%": {
      "stats": ["chance_to_gain_endurance_charge_on_bow_crit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "弓類武器暴擊時有 %1%%% 機率獲得一個耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "弓類武器暴擊時獲得一個耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%": {
      "stats": ["chance_to_gain_frenzy_charge_on_killing_frozen_enemy_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺冰凍敵人時有 %1%%% 機率獲得 1 個狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺冰凍敵人時獲得 1 個狂怒球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_power_charge_on_killing_frozen_enemy_%": {
      "stats": ["chance_to_gain_power_charge_on_killing_frozen_enemy_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺冰凍敵人時有 %1%%% 機率獲得 1 個暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺冰凍敵人時獲得 1 個暴擊球",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_cold_damage_per_power_charge": {
      "stats": [
        "spell_minimum_added_cold_damage_per_power_charge",
        "spell_maximum_added_cold_damage_per_power_charge"
      ],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "每顆暴擊球為法術附加 %1% 最小冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [0, "#"],
          "text": "每顆暴擊球為法術附加 %2% 最大冰冷傷害",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "每顆暴擊球為法術附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "num_of_additional_chains_at_max_frenzy_charges": {
      "stats": ["num_of_additional_chains_at_max_frenzy_charges"],
      "translations": [
        {
          "matchers": [1],
          "text": "最大狂怒球時技能額外連鎖 1 次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "最大狂怒球時技能額外連鎖 %1% 次",
          "formatters": []
        }
      ]
    },
    "add_frenzy_charge_on_critical_strike": {
      "stats": ["add_frenzy_charge_on_critical_strike"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴擊時獲得狂怒球",
          "formatters": []
        }
      ]
    },
    "add_power_charge_on_critical_strike": {
      "stats": ["add_power_charge_on_critical_strike"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴擊時獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "add_power_charge_on_critical_strike_%": {
      "stats": ["add_power_charge_on_critical_strike_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "暴擊時 %1%%% 機率獲得暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "暴擊時獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "add_power_charge_on_melee_critical_strike": {
      "stats": ["add_power_charge_on_melee_critical_strike"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近戰暴擊時獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "add_endurance_charge_on_skill_hit_%": {
      "stats": ["add_endurance_charge_on_skill_hit_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "技能攻擊時 %1%%% 機率獲得耐力球",
          "formatters": []
        }
      ]
    },
    "add_frenzy_charge_on_skill_hit_%": {
      "stats": ["add_frenzy_charge_on_skill_hit_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "技能攻擊時 %1%%% 機率獲得狂怒球",
          "formatters": []
        }
      ]
    },
    "add_power_charge_on_skill_hit_%": {
      "stats": ["add_power_charge_on_skill_hit_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "技能攻擊時 %1%%% 機率獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "add_endurance_charge_on_enemy_critical_strike": {
      "stats": ["add_endurance_charge_on_enemy_critical_strike"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受到暴擊時獲得一個耐力球",
          "formatters": []
        }
      ]
    },
    "add_endurance_charge_on_status_ailment": {
      "stats": ["add_endurance_charge_on_status_ailment"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受到元素異常狀態時獲得 1 顆耐力球",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "avoid_chill_%": {
      "stats": ["avoid_chill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被冰緩",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "免疫冰緩",
          "formatters": []
        }
      ]
    },
    "avoid_freeze_%": {
      "stats": ["avoid_freeze_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被冰凍",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "免疫冰凍",
          "formatters": []
        }
      ]
    },
    "avoid_ignite_%": {
      "stats": ["avoid_ignite_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被點燃",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "免疫點燃",
          "formatters": []
        }
      ]
    },
    "avoid_shock_%": {
      "stats": ["avoid_shock_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被感電",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "不會被感電",
          "formatters": []
        }
      ]
    },
    "avoid_all_elemental_status_%": {
      "stats": ["avoid_all_elemental_status_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "無法受到元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "base_avoid_chill_%": {
      "stats": ["base_avoid_chill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被冰緩",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "不會被冰緩",
          "formatters": []
        }
      ]
    },
    "base_avoid_freeze_%": {
      "stats": ["base_avoid_freeze_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被冰凍",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "不會被冰凍",
          "formatters": []
        }
      ]
    },
    "base_avoid_ignite_%": {
      "stats": ["base_avoid_ignite_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被點燃",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "不會被點燃",
          "formatters": []
        }
      ]
    },
    "avoid_ignite_%_when_on_low_life": {
      "stats": ["avoid_ignite_%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "貧血時有 %1%%% 機率避免被點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "貧血時不會被點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "base_avoid_shock_%": {
      "stats": ["base_avoid_shock_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被感電",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "不會被感電",
          "formatters": []
        }
      ]
    },
    "base_avoid_poison_%": {
      "stats": ["base_avoid_poison_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "有 %1%%% 機率免疫中毒",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "免疫中毒",
          "formatters": []
        }
      ]
    },
    "avoid_stun_%": {
      "stats": ["avoid_stun_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被暈眩",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "不會被暈眩",
          "formatters": []
        }
      ]
    },
    "base_avoid_stun_%": {
      "stats": ["base_avoid_stun_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被暈眩",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "不會被暈眩",
          "formatters": []
        }
      ]
    },
    "always_ignite": {
      "stats": ["always_ignite"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中時必定點燃敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "always_shock": {
      "stats": ["always_shock"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中時必定感電敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "always_stun": {
      "stats": ["always_stun"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中時必定暈眩敵人",
          "formatters": []
        }
      ]
    },
    "chill_duration_+%": {
      "stats": ["chill_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人冰緩持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人冰緩持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shock_duration_+%": {
      "stats": ["shock_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人感電持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人感電持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_duration_+%": {
      "stats": ["freeze_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人冰凍持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人冰凍持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignite_duration_+%": {
      "stats": ["ignite_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人點燃持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人點燃持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_all_ailment_duration_+%": {
      "stats": ["base_all_ailment_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人身上異常狀態時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人身上異常狀態時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        }
      ]
    },
    "base_elemental_status_ailment_duration_+%": {
      "stats": ["base_elemental_status_ailment_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人身上元素異常狀態時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人身上元素異常狀態時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "cannot_inflict_status_ailments": {
      "stats": ["cannot_inflict_status_ailments"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法造成元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "base_stun_duration_+%": {
      "stats": ["base_stun_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人暈眩時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "two_handed_melee_stun_duration_+%": {
      "stats": ["two_handed_melee_stun_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用雙手近戰武器時增加 %1%%% 敵人暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用雙手近戰武器時減少 %1%%% 敵人暈眩時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bow_stun_duration_+%": {
      "stats": ["bow_stun_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用弓類武器時增加 %1%%% 敵人暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用弓類武器時減少 %1%%% 敵人暈眩時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "staff_stun_duration_+%": {
      "stats": ["staff_stun_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用長杖類武器時增加 %1%%% 敵人暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用長杖類武器時減少 %1%%% 敵人暈眩時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "self_elemental_status_duration_-%": {
      "stats": ["self_elemental_status_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 身上元素異常狀態時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 身上元素異常狀態時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "self_chill_duration_-%": {
      "stats": ["self_chill_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 你被冰緩的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 你被冰緩的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "self_shock_duration_-%": {
      "stats": ["self_shock_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 你被感電的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 你被感電的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "self_freeze_duration_-%": {
      "stats": ["self_freeze_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 你被冰凍的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 你被冰凍的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "self_ignite_duration_-%": {
      "stats": ["self_ignite_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 你被點燃的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 你被點燃的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_self_chill_duration_-%": {
      "stats": ["base_self_chill_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 你被冰緩的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 你被冰緩的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_self_shock_duration_-%": {
      "stats": ["base_self_shock_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 你感電的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 你感電的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_self_freeze_duration_-%": {
      "stats": ["base_self_freeze_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 你被冰凍的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 你被冰凍的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_self_ignite_duration_-%": {
      "stats": ["base_self_ignite_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 你被點燃的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 你被點燃的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_per_second_of_fire_spreading_between_enemies_%": {
      "stats": ["chance_per_second_of_fire_spreading_between_enemies_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率在敵人間散播點燃",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 機率在敵人間散播點燃",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "burn_damage_+%": {
      "stats": ["burn_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 燃燒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 燃燒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_level_+": {
      "stats": ["active_skill_level_+"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 等級到被輔助的主動技能寶石",
          "formatters": []
        }
      ]
    },
    "gem_experience_gain_+%": {
      "stats": ["gem_experience_gain_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寶石經驗值獲取",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寶石經驗值獲取",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_skill_area_of_effect_+%": {
      "stats": ["base_skill_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_mana_cost_-%": {
      "stats": ["base_mana_cost_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 技能魔力消耗",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 技能魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_cost_+%_while_on_full_energy_shield": {
      "stats": ["mana_cost_+%_while_on_full_energy_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "能量護盾全滿時增加 %1%%% 技能魔力消耗",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "能量護盾全滿時減少 %1%%% 技能魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_cost_+%_when_on_low_life": {
      "stats": ["mana_cost_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 技能魔力消耗",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 技能魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "skill_mana_cost_+": {
      "stats": ["skill_mana_cost_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 技能總魔力消耗",
          "formatters": []
        }
      ]
    },
    "attacks_do_not_cost_mana": {
      "stats": ["attacks_do_not_cost_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的攻擊不會花費魔力",
          "formatters": []
        }
      ]
    },
    "skill_repeat_count": {
      "stats": ["skill_repeat_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "技能重複施放 %1% 次",
          "formatters": []
        }
      ]
    },
    "spell_repeat_count": {
      "stats": ["spell_repeat_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "法術重複施放 %1% 次",
          "formatters": []
        }
      ]
    },
    "skill_effect_duration_+%": {
      "stats": ["skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 技能效果持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 技能效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_effect_duration_+%_per_frenzy_charge": {
      "stats": ["skill_effect_duration_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每一個狂怒球增加 %1%%% 持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每一個狂怒球減少 %1%%% 持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_skill_effect_duration_+%": {
      "stats": ["chaos_skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 混沌技能效果持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 混沌技能效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_cooldown_-%": {
      "stats": ["skill_cooldown_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 技能冷卻時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 技能冷卻時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "avoid_interruption_while_casting_%": {
      "stats": ["avoid_interruption_while_casting_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "施法時有 %1%%% 機率不會因被暈眩而妨礙",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "施法時有 %1%%% 機率不會因被暈眩而妨礙",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_repeat_count": {
      "stats": ["attack_repeat_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1% 額外目標",
          "formatters": []
        }
      ]
    },
    "base_stun_recovery_+%": {
      "stats": ["base_stun_recovery_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暈眩回復和格擋回復",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暈眩回復和格擋回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "stun_recovery_+%_per_frenzy_charge": {
      "stats": ["stun_recovery_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 暈眩回復和格擋回復",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 暈眩回復和格擋回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "while_using_sword_reduce_enemy_block_%": {
      "stats": ["while_using_sword_reduce_enemy_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 敵人劍類攻擊格擋率",
          "formatters": []
        }
      ]
    },
    "bow_enemy_block_-%": {
      "stats": ["bow_enemy_block_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 敵人弓類攻擊格擋率",
          "formatters": []
        }
      ]
    },
    "global_reduce_enemy_block_%": {
      "stats": ["global_reduce_enemy_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 敵人格擋率",
          "formatters": []
        }
      ]
    },
    "reduce_enemy_dodge_%": {
      "stats": ["reduce_enemy_dodge_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敵人對你的擊中減少 %1%%% 機率躲避",
          "formatters": []
        }
      ]
    },
    "prevent_monster_heal": {
      "stats": ["prevent_monster_heal"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敵人無法回復生命",
          "formatters": []
        }
      ]
    },
    "prevent_monster_heal_duration_+%": {
      "stats": ["prevent_monster_heal_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人無法回復生命的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人無法回復生命的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chest_trap_defuse_%": {
      "stats": ["chest_trap_defuse_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率破解陷阱箱",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 機率破解陷阱箱",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enemies_chill_as_unfrozen": {
      "stats": ["enemies_chill_as_unfrozen"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敵人解凍後承受冰緩效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChillNonHit"
            }
          ]
        }
      ]
    },
    "shocks_enemies_that_hit_actor_while_actor_is_casting": {
      "stats": ["shocks_enemies_that_hit_actor_while_actor_is_casting"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你在施法時，攻擊你的敵人會感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShockNonHit"
            }
          ]
        }
      ]
    },
    "local_is_max_quality": {
      "stats": ["local_is_max_quality"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "有最大品質",
          "formatters": []
        }
      ]
    },
    "local_extra_socket": {
      "stats": ["local_extra_socket"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外插槽",
          "formatters": []
        }
      ]
    },
    "use_life_in_place_of_mana": {
      "stats": ["use_life_in_place_of_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "血魔法",
          "formatters": []
        }
      ]
    },
    "base_cannot_evade": {
      "stats": ["base_cannot_evade"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法閃避",
          "formatters": []
        }
      ]
    },
    "local_all_sockets_are_white": {
      "stats": ["local_all_sockets_are_white"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "所有插槽都是白色",
          "formatters": []
        }
      ]
    },
    "local_disable_gem_experience_gain": {
      "stats": ["local_disable_gem_experience_gain"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品插槽中寶石不會獲得經驗",
          "formatters": []
        }
      ]
    },
    "local_gem_experience_gain_+%": {
      "stats": ["local_gem_experience_gain_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寶石經驗值獲取",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寶石經驗值獲取",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_level_requirement_-": {
      "stats": ["local_level_requirement_-"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 減少升級所需經驗",
          "formatters": []
        }
      ]
    },
    "local_attribute_requirements_+%": {
      "stats": ["local_attribute_requirements_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 能力值需求",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 能力值需求",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        }
      ]
    },
    "local_cannot_be_used_with_chaos_innoculation": {
      "stats": ["local_cannot_be_used_with_chaos_innoculation"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能搭配異靈之體",
          "formatters": []
        }
      ]
    },
    "local_dexterity_requirement_+": {
      "stats": ["local_dexterity_requirement_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 敏捷需求",
          "formatters": []
        }
      ]
    },
    "local_dexterity_requirement_+%": {
      "stats": ["local_dexterity_requirement_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敏捷需求",
          "formatters": []
        },
        {
          "matchers": [[-99, -1]],
          "text": "減少 %1%%% 敏捷需求",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [["#", -100]],
          "text": "無敏捷需求",
          "formatters": []
        }
      ]
    },
    "local_intelligence_requirement_+": {
      "stats": ["local_intelligence_requirement_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 智慧需求",
          "formatters": []
        }
      ]
    },
    "local_intelligence_requirement_+%": {
      "stats": ["local_intelligence_requirement_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 智慧需求",
          "formatters": []
        },
        {
          "matchers": [[-99, -1]],
          "text": "減少 %1%%% 智慧需求",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [["#", -100]],
          "text": "無智慧需求",
          "formatters": []
        }
      ]
    },
    "local_no_attribute_requirements": {
      "stats": ["local_no_attribute_requirements"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無能力限制",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        }
      ]
    },
    "local_strength_requirement_+": {
      "stats": ["local_strength_requirement_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 力量需求",
          "formatters": []
        }
      ]
    },
    "local_strength_requirement_+%": {
      "stats": ["local_strength_requirement_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 力量需求",
          "formatters": []
        },
        {
          "matchers": [[-99, -1]],
          "text": "減少 %1%%% 力量需求",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [["#", -100]],
          "text": "無力量需求",
          "formatters": []
        }
      ]
    },
    "local_quantity_of_sockets_+%": {
      "stats": ["local_quantity_of_sockets_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 插槽數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 插槽數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_connectivity_of_sockets_+%": {
      "stats": ["local_connectivity_of_sockets_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 連線插槽",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 連線插槽",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_gem_level_+": {
      "stats": ["local_gem_level_+"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 此物品插槽中寶石等級",
          "formatters": []
        }
      ]
    },
    "gem_level_+": {
      "stats": ["gem_level_+"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 連線的寶石等級",
          "formatters": []
        }
      ]
    },
    "trap_duration_+%": {
      "stats": ["trap_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 陷阱持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 陷阱持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_duration_+%": {
      "stats": ["mine_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 地雷持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 地雷持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_trigger_radius_+%": {
      "stats": ["trap_trigger_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 陷阱觸發範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 陷阱觸發範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_detonation_radius_+%": {
      "stats": ["mine_detonation_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 地雷引爆範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 地雷引爆範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_throwing_speed_+%": {
      "stats": ["trap_throwing_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 陷阱投擲速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 陷阱投擲速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_laying_speed_+%": {
      "stats": ["mine_laying_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 地雷放置速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 地雷放置速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_internal_monster_responsiveness_+%": {
      "stats": ["skill_internal_monster_responsiveness_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 怪物反應力",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 怪物反應力",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "endurance_charges_granted_per_one_hundred_nearby_enemies_during_endurance_warcry": {
      "stats": [
        "endurance_charges_granted_per_one_hundred_nearby_enemies_during_endurance_warcry"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 100 個附近敵人獲得 %1% 個耐力球",
          "formatters": []
        }
      ]
    },
    "skill_range_+%": {
      "stats": ["skill_range_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 範圍效果半徑",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 範圍效果半徑",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_%_to_add_as_fire": {
      "stats": ["physical_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 物理傷害的火焰傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_to_add_as_cold": {
      "stats": ["physical_damage_%_to_add_as_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 物理傷害的冰冷傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_to_add_as_lightning": {
      "stats": ["physical_damage_%_to_add_as_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 物理傷害的閃電傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_to_add_as_chaos": {
      "stats": ["physical_damage_%_to_add_as_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 物理傷害的混沌傷害",
          "formatters": []
        }
      ]
    },
    "lightning_damage_%_to_add_as_fire": {
      "stats": ["lightning_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 閃電傷害的火焰傷害",
          "formatters": []
        }
      ]
    },
    "lightning_damage_%_to_add_as_cold": {
      "stats": ["lightning_damage_%_to_add_as_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 閃電傷害的冰冷傷害",
          "formatters": []
        }
      ]
    },
    "lightning_damage_%_to_add_as_chaos": {
      "stats": ["lightning_damage_%_to_add_as_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 閃電傷害的混沌傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_%_to_add_as_fire": {
      "stats": ["cold_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 冰冷傷害的火焰傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_%_to_add_as_chaos": {
      "stats": ["cold_damage_%_to_add_as_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 冰冷傷害的混沌傷害",
          "formatters": []
        }
      ]
    },
    "fire_damage_%_to_add_as_chaos": {
      "stats": ["fire_damage_%_to_add_as_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附加 %1%%% 火焰傷害的混沌傷害",
          "formatters": []
        }
      ]
    },
    "elemental_damage_%_to_add_as_chaos": {
      "stats": ["elemental_damage_%_to_add_as_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 元素傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "life_regeneration_rate_per_minute_%": {
      "stats": ["life_regeneration_rate_per_minute_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second_2dp_if_required",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_when_on_low_life": {
      "stats": ["life_regeneration_rate_per_minute_%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "base_chaos_damage_%_of_maximum_life_taken_per_minute": {
      "stats": ["base_chaos_damage_%_of_maximum_life_taken_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒受到等同 %1%%% 最大生命的混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_chaos_damage_taken_per_minute": {
      "stats": ["base_chaos_damage_taken_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒承受 %1% 混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_taken_over_time_+%": {
      "stats": ["chaos_damage_taken_over_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受到的持續性混沌傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "受到的持續性混沌傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "display_mana_cost_reduction_%": {
      "stats": ["display_mana_cost_reduction_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 魔力消耗",
          "formatters": []
        }
      ]
    },
    "display_minion_maximum_life": {
      "stats": ["display_minion_maximum_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物有 %1% 最大生命",
          "formatters": []
        }
      ]
    },
    "buff_effect_duration_+%_per_endurance_charge": {
      "stats": ["buff_effect_duration_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個耐力球增加 %1%%% 狀態持續時間",
          "formatters": []
        }
      ]
    },
    "global_knockback_on_crit": {
      "stats": ["global_knockback_on_crit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴擊時擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "knockback_on_crit_with_bow": {
      "stats": ["knockback_on_crit_with_bow"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓暴擊時擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "knockback_on_crit_with_staff": {
      "stats": ["knockback_on_crit_with_staff"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持長杖暴擊時擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "knockback_on_crit_with_wand": {
      "stats": ["knockback_on_crit_with_wand"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持法杖暴擊時擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "local_flask_use_causes_area_knockback": {
      "stats": ["local_flask_use_causes_area_knockback"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用藥劑時將區域內敵人擊退",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "base_physical_damage_%_to_convert_to_fire": {
      "stats": ["base_physical_damage_%_to_convert_to_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害轉換為火焰傷害",
          "formatters": []
        }
      ]
    },
    "base_physical_damage_%_to_convert_to_cold": {
      "stats": ["base_physical_damage_%_to_convert_to_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害轉換為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "base_physical_damage_%_to_convert_to_lightning": {
      "stats": ["base_physical_damage_%_to_convert_to_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害轉換為閃電傷害",
          "formatters": []
        }
      ]
    },
    "base_physical_damage_%_to_convert_to_chaos": {
      "stats": ["base_physical_damage_%_to_convert_to_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害轉換為混沌傷害",
          "formatters": []
        }
      ]
    },
    "base_lightning_damage_%_to_convert_to_fire": {
      "stats": ["base_lightning_damage_%_to_convert_to_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 閃電傷害轉換為火焰傷害",
          "formatters": []
        }
      ]
    },
    "base_lightning_damage_%_to_convert_to_cold": {
      "stats": ["base_lightning_damage_%_to_convert_to_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 閃電傷害轉換為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "base_lightning_damage_%_to_convert_to_chaos": {
      "stats": ["base_lightning_damage_%_to_convert_to_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 閃電傷害轉換為混沌傷害",
          "formatters": []
        }
      ]
    },
    "base_lightning_damage_%_to_convert_to_chaos_60%_value": {
      "stats": ["base_lightning_damage_%_to_convert_to_chaos_60%_value"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 閃電傷害轉換為混沌傷害",
          "formatters": [
            {
              "id": "60%_of_value",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_cold_damage_%_to_convert_to_fire": {
      "stats": ["base_cold_damage_%_to_convert_to_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 冰冷傷害轉換為火焰傷害",
          "formatters": []
        }
      ]
    },
    "base_cold_damage_%_to_convert_to_chaos": {
      "stats": ["base_cold_damage_%_to_convert_to_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 冰冷傷害轉換為混沌傷害",
          "formatters": []
        }
      ]
    },
    "base_fire_damage_%_to_convert_to_chaos": {
      "stats": ["base_fire_damage_%_to_convert_to_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 火焰傷害轉換為混沌傷害",
          "formatters": []
        }
      ]
    },
    "base_fire_damage_%_to_convert_to_chaos_60%_value": {
      "stats": ["base_fire_damage_%_to_convert_to_chaos_60%_value"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 火焰傷害轉換為混沌傷害",
          "formatters": [
            {
              "id": "60%_of_value",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_physical_damage_%_to_convert_to_fire": {
      "stats": ["skill_physical_damage_%_to_convert_to_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害轉換為火焰傷害",
          "formatters": []
        }
      ]
    },
    "skill_physical_damage_%_to_convert_to_cold": {
      "stats": ["skill_physical_damage_%_to_convert_to_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害轉換為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "skill_physical_damage_%_to_convert_to_lightning": {
      "stats": ["skill_physical_damage_%_to_convert_to_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害轉換為閃電傷害",
          "formatters": []
        }
      ]
    },
    "skill_physical_damage_%_to_convert_to_chaos": {
      "stats": ["skill_physical_damage_%_to_convert_to_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 物理傷害轉換為混沌傷害",
          "formatters": []
        }
      ]
    },
    "skill_lightning_damage_%_to_convert_to_fire": {
      "stats": ["skill_lightning_damage_%_to_convert_to_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 閃電傷害轉換為火焰傷害",
          "formatters": []
        }
      ]
    },
    "skill_lightning_damage_%_to_convert_to_cold": {
      "stats": ["skill_lightning_damage_%_to_convert_to_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 閃電傷害轉換為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "skill_lightning_damage_%_to_convert_to_chaos": {
      "stats": ["skill_lightning_damage_%_to_convert_to_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 閃電傷害轉換為混沌傷害",
          "formatters": []
        }
      ]
    },
    "skill_cold_damage_%_to_convert_to_fire": {
      "stats": ["skill_cold_damage_%_to_convert_to_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 冰冷傷害轉換為火焰傷害",
          "formatters": []
        }
      ]
    },
    "skill_cold_damage_%_to_convert_to_chaos": {
      "stats": ["skill_cold_damage_%_to_convert_to_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 冰冷傷害轉換為混沌傷害",
          "formatters": []
        }
      ]
    },
    "skill_fire_damage_%_to_convert_to_chaos": {
      "stats": ["skill_fire_damage_%_to_convert_to_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 火焰傷害轉換為混沌傷害",
          "formatters": []
        }
      ]
    },
    "shield_maximum_energy_shield_+%": {
      "stats": ["shield_maximum_energy_shield_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 從盾牌獲取的能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 從盾牌獲取的能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_damage_+%": {
      "stats": ["minion_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "virtual_minion_damage_+%": {
      "stats": ["virtual_minion_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 召喚物所造成的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 召喚物所造成的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_damage_+%_per_10_dex": {
      "stats": ["minion_damage_+%_per_10_dex"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 點敏捷增加 %1%%% 召喚物所造成的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 點敏捷減少 %1%%% 召喚物所造成的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "newpunishment_melee_physical_damage_+%_final": {
      "stats": ["newpunishment_melee_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近戰擊中被詛咒的敵人時獲得 %1%%% 更多物理近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "近戰擊中被詛咒的敵人時獲得 %1%%% 較少物理近戰傷害 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "newpunishment_melee_damage_+%_final": {
      "stats": ["newpunishment_melee_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中的敵人獲得 %1%%% 更多近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被擊中的敵人獲得 %1%%% 較少近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_+%_per_power_charge": {
      "stats": ["mana_regeneration_rate_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球增加 %1%%% 魔力回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個暴擊球減少 %1%%% 魔力回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_+%": {
      "stats": ["elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_damage_+%": {
      "stats": ["melee_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 近戰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_physical_damage_+%": {
      "stats": ["melee_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_fire_damage_+%": {
      "stats": ["melee_fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 近戰火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 近戰火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_cold_damage_+%": {
      "stats": ["melee_cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 近戰冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 近戰冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_physical_damage_+%_while_holding_shield": {
      "stats": ["melee_physical_damage_+%_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_fire_damage_+%_while_holding_shield": {
      "stats": ["melee_fire_damage_+%_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 近戰火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 近戰火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_cold_damage_+%_while_holding_shield": {
      "stats": ["melee_cold_damage_+%_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 近戰冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 近戰冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bow_physical_damage_+%_while_holding_shield": {
      "stats": ["bow_physical_damage_+%_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 弓類武器傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時減少 %1%%% 弓類武器傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_block_%": {
      "stats": ["maximum_block_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 最大格擋率",
          "formatters": []
        }
      ]
    },
    "shield_evasion_rating_+%": {
      "stats": ["shield_evasion_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 從盾牌獲取的閃避",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 從盾牌獲取的閃避",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shield_physical_damage_reduction_rating_+%": {
      "stats": ["shield_physical_damage_reduction_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 從盾牌獲取的護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 從盾牌獲取的護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shield_armour_+%": {
      "stats": ["shield_armour_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 從盾牌獲取的防禦",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDefences"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 從盾牌獲取的防禦",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDefences"
            }
          ]
        }
      ]
    },
    "base_global_chance_to_knockback_%": {
      "stats": ["base_global_chance_to_knockback_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "projectile_damage_+%": {
      "stats": ["projectile_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_attack_damage_+%": {
      "stats": ["projectile_attack_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 攻擊投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 攻擊投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_shield_evasion_rating": {
      "stats": ["base_shield_evasion_rating"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "從盾牌獲取 %1% 的閃避值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "從盾牌獲取 %1% 的閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_shield_physical_damage_reduction_rating": {
      "stats": ["base_shield_physical_damage_reduction_rating"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "從盾牌獲取 %1% 的護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "從盾牌獲取 %1% 的護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_shield_maximum_energy_shield": {
      "stats": ["base_shield_maximum_energy_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "從盾牌獲取 %1% 的能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "從盾牌獲取 %1% 的能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ranged_weapon_physical_damage_+%": {
      "stats": ["ranged_weapon_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 遠程武器物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 遠程武器物理傷害",
          "formatters": []
        }
      ]
    },
    "cast_speed_+%_when_on_low_life": {
      "stats": ["cast_speed_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "cast_speed_+%_when_on_full_life": {
      "stats": ["cast_speed_+%_when_on_full_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "滿血時增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "滿血時減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_+%_per_frenzy_charge": {
      "stats": ["cast_speed_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "knockback_distance_+%": {
      "stats": ["knockback_distance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 擊退距離",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 擊退距離",
          "formatters": []
        }
      ]
    },
    "stun_duration_+%": {
      "stats": ["stun_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人暈眩時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "sword_accuracy_rating": {
      "stats": ["sword_accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用劍類武器時 %1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "bow_accuracy_rating": {
      "stats": ["bow_accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用弓類武器時 %1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "dagger_accuracy_rating": {
      "stats": ["dagger_accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用匕首類武器時 %1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "axe_accuracy_rating": {
      "stats": ["axe_accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用斧類武器時 %1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "claw_accuracy_rating": {
      "stats": ["claw_accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用爪類武器時 %1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "staff_accuracy_rating": {
      "stats": ["staff_accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用長杖類武器時 %1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "mace_accuracy_rating": {
      "stats": ["mace_accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用錘類武器時 %1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "wand_accuracy_rating": {
      "stats": ["wand_accuracy_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用法杖類武器時 %1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "base_killed_monster_dropped_item_rarity_+%": {
      "stats": ["base_killed_monster_dropped_item_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 殺死敵人時物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 殺死敵人時物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_killed_monster_dropped_item_quantity_+%": {
      "stats": ["base_killed_monster_dropped_item_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 殺死敵人時物品數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 殺死敵人時物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_effect_duration_+%_per_10_strength": {
      "stats": ["skill_effect_duration_+%_per_10_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 點力量增加 %1%%% 持續時間",
          "formatters": []
        }
      ]
    },
    "gain_no_maximum_life_from_strength": {
      "stats": ["gain_no_maximum_life_from_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "力量不再提供最大生命加成",
          "formatters": []
        }
      ]
    },
    "gain_no_maximum_mana_from_intelligence": {
      "stats": ["gain_no_maximum_mana_from_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "智慧不再提供最大魔力加成",
          "formatters": []
        }
      ]
    },
    "X_accuracy_per_2_intelligence": {
      "stats": ["X_accuracy_per_2_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 2 點智慧 %1$+d 命中值",
          "formatters": []
        }
      ]
    },
    "X_life_per_4_dexterity": {
      "stats": ["X_life_per_4_dexterity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 4 點敏捷 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "X_mana_per_4_strength": {
      "stats": ["X_mana_per_4_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 4 點力量 %1$+d 魔力",
          "formatters": []
        }
      ]
    },
    "x_to_maximum_life_per_2_intelligence": {
      "stats": ["x_to_maximum_life_per_2_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 2 點智慧 %1$+d 最大生命",
          "formatters": []
        }
      ]
    },
    "local_accuracy_rating": {
      "stats": ["local_accuracy_rating"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 點命中",
          "formatters": []
        }
      ]
    },
    "local_accuracy_rating_+%": {
      "stats": ["local_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_chance_to_freeze_%": {
      "stats": ["base_chance_to_freeze_%", "always_freeze"],
      "translations": [
        {
          "matchers": ["#", [1, "#"]],
          "text": "擊中時必定冰凍敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0],
          "text": "所有冰冷傷害擊中敵人造成冰凍效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[1, 99], 0],
          "text": "%1%%% 機率使用冰冷傷害擊中敵人造成冰凍效果",
          "formatters": [
            "canonical_line",
            {
              "id": "canonical_stat",
              "arg": 0
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "critical_strikes_do_not_always_freeze": {
      "stats": ["critical_strikes_do_not_always_freeze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴撃不會必定造成冰凍",
          "formatters": []
        }
      ]
    },
    "additional_chance_to_freeze_chilled_enemies_%": {
      "stats": ["additional_chance_to_freeze_chilled_enemies_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰緩的敵人有 %1$d%% 機率被冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "base_chance_to_ignite_%": {
      "stats": ["base_chance_to_ignite_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率使用火焰傷害擊中敵人造成點燃效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "所有火焰傷害擊中敵人造成點燃效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "base_chance_to_shock_%": {
      "stats": ["base_chance_to_shock_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率使用閃電傷害擊中敵人造成感電效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "所有閃電傷害擊中敵人造成感電效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "area_damage_+%": {
      "stats": ["area_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 範圍傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 範圍傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wand_physical_damage_%_to_add_as_fire": {
      "stats": ["wand_physical_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 法杖物理傷害的額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "wand_physical_damage_%_to_add_as_cold": {
      "stats": ["wand_physical_damage_%_to_add_as_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 法杖物理傷害的額外冰冷傷害",
          "formatters": []
        }
      ]
    },
    "wand_physical_damage_%_to_add_as_lightning": {
      "stats": ["wand_physical_damage_%_to_add_as_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 法杖物理傷害的額外閃電傷害",
          "formatters": []
        }
      ]
    },
    "kill_enemy_on_hit_if_under_10%_life": {
      "stats": ["kill_enemy_on_hit_if_under_10%_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "撲殺",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "stuns_have_culling_strike": {
      "stats": ["stuns_have_culling_strike"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成敵人暈眩的攻擊和法術帶有撲殺效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "local_hit_causes_monster_flee_%": {
      "stats": ["local_hit_causes_monster_flee_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率使敵人逃跑",
          "formatters": []
        }
      ]
    },
    "global_hit_causes_monster_flee_%": {
      "stats": ["global_hit_causes_monster_flee_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率使敵人逃跑",
          "formatters": []
        }
      ]
    },
    "local_always_hit": {
      "stats": ["local_always_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊和法術無法被閃避",
          "formatters": []
        }
      ]
    },
    "global_always_hit": {
      "stats": ["global_always_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的攻擊和法術無法被閃避",
          "formatters": []
        }
      ]
    },
    "always_crit": {
      "stats": ["always_crit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "永遠暴擊",
          "formatters": []
        }
      ]
    },
    "wall_maximum_length": {
      "stats": ["wall_maximum_length"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "牆的長度增加 %1%",
          "formatters": []
        }
      ]
    },
    "base_buff_duration_ms_+_per_endurance_charge": {
      "stats": ["base_buff_duration_ms_+_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個耐力球增加 %1% 秒增益與減益的持續時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_and_cast_speed_+%": {
      "stats": ["attack_and_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 攻擊與施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 攻擊與施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_+%_per_frenzy_charge": {
      "stats": ["attack_speed_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_and_cast_speed_+%_per_frenzy_charge": {
      "stats": ["attack_and_cast_speed_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 攻擊和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_attack_speed_+%_per_frenzy_charge": {
      "stats": ["base_attack_speed_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "accuracy_rating_+%_per_frenzy_charge": {
      "stats": ["accuracy_rating_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 命中率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 命中率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frenzy_charge_duration_+%_per_frenzy_charge": {
      "stats": ["frenzy_charge_duration_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attacks_poison_while_at_max_frenzy_charges": {
      "stats": ["attacks_poison_while_at_max_frenzy_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最大狂怒球時，攻擊造成敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "attacks_chance_to_poison_%_on_max_frenzy_charges": {
      "stats": ["attacks_chance_to_poison_%_on_max_frenzy_charges"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當獲得最大狂怒球時，攻擊有 %1%%% 機率造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "當獲得最大狂怒球時，攻擊造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "global_critical_strike_multiplier_+_while_you_have_no_frenzy_charges": {
      "stats": [
        "global_critical_strike_multiplier_+_while_you_have_no_frenzy_charges"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你沒有狂怒球時，%1$+d%% 全域暴擊加成",
          "formatters": []
        }
      ]
    },
    "skill_area_of_effect_+%_while_no_frenzy_charges": {
      "stats": ["skill_area_of_effect_+%_while_no_frenzy_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你沒有狂怒球時，增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你沒有狂怒球時，減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_actor_scale_+%": {
      "stats": ["base_actor_scale_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 角色體型",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 角色體型",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "add_power_charge_on_minion_death": {
      "stats": ["add_power_charge_on_minion_death"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的召喚物死亡時獲得 1 個暴擊球",
          "formatters": []
        }
      ]
    },
    "flask_life_to_recover_+%": {
      "stats": ["flask_life_to_recover_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 藥劑回復生命",
          "formatters": []
        }
      ]
    },
    "flask_mana_to_recover_+%": {
      "stats": ["flask_mana_to_recover_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 藥劑回復魔力",
          "formatters": []
        }
      ]
    },
    "flask_recovery_speed_+%": {
      "stats": ["flask_recovery_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 藥劑回復速度",
          "formatters": []
        }
      ]
    },
    "gain_flask_charge_when_crit_%": {
      "stats": [
        "gain_flask_charge_when_crit_%",
        "gain_flask_charge_when_crit_amount"
      ],
      "translations": [
        {
          "matchers": [100, 1],
          "text": "當你受到暴擊時獲得一點藥劑充能",
          "formatters": []
        },
        {
          "matchers": [100, "#"],
          "text": "當你受到暴擊時獲得 %2% 點藥劑充能",
          "formatters": []
        },
        {
          "matchers": ["#", 1],
          "text": "當你受到暴擊時有 %1%%% 機率獲得一點藥劑充能",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "當你受到暴擊時有 %1%%% 機率獲得 %2% 點藥劑充能",
          "formatters": []
        }
      ]
    },
    "weapon_fire_damage_+%": {
      "stats": ["weapon_fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 武器火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 武器火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "weapon_cold_damage_+%": {
      "stats": ["weapon_cold_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 武器冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 武器冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "weapon_lightning_damage_+%": {
      "stats": ["weapon_lightning_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 武器閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 武器閃電傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "weapon_chaos_damage_+%": {
      "stats": ["weapon_chaos_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 武器混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 武器混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_elemental_damage_+%": {
      "stats": ["spell_elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素法術傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage_with_wand": {
      "stats": [
        "attack_minimum_added_lightning_damage_with_wand",
        "attack_maximum_added_lightning_damage_with_wand"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法杖攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage_with_wand": {
      "stats": [
        "attack_minimum_added_fire_damage_with_wand",
        "attack_maximum_added_fire_damage_with_wand"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法杖攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_cold_damage_with_wand": {
      "stats": [
        "attack_minimum_added_cold_damage_with_wand",
        "attack_maximum_added_cold_damage_with_wand"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法杖攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_bow": {
      "stats": [
        "attack_minimum_added_physical_damage_with_bow",
        "attack_maximum_added_physical_damage_with_bow"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "弓攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_cold_damage_with_axes": {
      "stats": [
        "attack_minimum_added_cold_damage_with_axes",
        "attack_maximum_added_cold_damage_with_axes"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "斧攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_cold_damage_with_bows": {
      "stats": [
        "attack_minimum_added_cold_damage_with_bows",
        "attack_maximum_added_cold_damage_with_bows"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "弓攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_cold_damage_with_claws": {
      "stats": [
        "attack_minimum_added_cold_damage_with_claws",
        "attack_maximum_added_cold_damage_with_claws"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "爪攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_cold_damage_with_daggers": {
      "stats": [
        "attack_minimum_added_cold_damage_with_daggers",
        "attack_maximum_added_cold_damage_with_daggers"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "匕首攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_cold_damage_with_maces": {
      "stats": [
        "attack_minimum_added_cold_damage_with_maces",
        "attack_maximum_added_cold_damage_with_maces"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "錘攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_cold_damage_with_staves": {
      "stats": [
        "attack_minimum_added_cold_damage_with_staves",
        "attack_maximum_added_cold_damage_with_staves"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "長杖攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_cold_damage_with_swords": {
      "stats": [
        "attack_minimum_added_cold_damage_with_swords",
        "attack_maximum_added_cold_damage_with_swords"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "劍攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage_with_axes": {
      "stats": [
        "attack_minimum_added_fire_damage_with_axes",
        "attack_maximum_added_fire_damage_with_axes"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "斧攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage_with_bow": {
      "stats": [
        "attack_minimum_added_fire_damage_with_bow",
        "attack_maximum_added_fire_damage_with_bow"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "弓攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage_with_claws": {
      "stats": [
        "attack_minimum_added_fire_damage_with_claws",
        "attack_maximum_added_fire_damage_with_claws"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "爪攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage_with_daggers": {
      "stats": [
        "attack_minimum_added_fire_damage_with_daggers",
        "attack_maximum_added_fire_damage_with_daggers"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "匕首攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage_with_maces": {
      "stats": [
        "attack_minimum_added_fire_damage_with_maces",
        "attack_maximum_added_fire_damage_with_maces"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "錘攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage_with_staves": {
      "stats": [
        "attack_minimum_added_fire_damage_with_staves",
        "attack_maximum_added_fire_damage_with_staves"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "長杖攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage_with_swords": {
      "stats": [
        "attack_minimum_added_fire_damage_with_swords",
        "attack_maximum_added_fire_damage_with_swords"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "劍攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage_with_axes": {
      "stats": [
        "attack_minimum_added_lightning_damage_with_axes",
        "attack_maximum_added_lightning_damage_with_axes"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "斧攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage_with_bows": {
      "stats": [
        "attack_minimum_added_lightning_damage_with_bows",
        "attack_maximum_added_lightning_damage_with_bows"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "弓攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage_with_claws": {
      "stats": [
        "attack_minimum_added_lightning_damage_with_claws",
        "attack_maximum_added_lightning_damage_with_claws"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "爪攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage_with_daggers": {
      "stats": [
        "attack_minimum_added_lightning_damage_with_daggers",
        "attack_maximum_added_lightning_damage_with_daggers"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "匕首攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage_with_maces": {
      "stats": [
        "attack_minimum_added_lightning_damage_with_maces",
        "attack_maximum_added_lightning_damage_with_maces"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "錘攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage_with_staves": {
      "stats": [
        "attack_minimum_added_lightning_damage_with_staves",
        "attack_maximum_added_lightning_damage_with_staves"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "長杖攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage_with_swords": {
      "stats": [
        "attack_minimum_added_lightning_damage_with_swords",
        "attack_maximum_added_lightning_damage_with_swords"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "劍攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_while_holding_a_shield": {
      "stats": [
        "attack_minimum_added_physical_damage_while_holding_a_shield",
        "attack_maximum_added_physical_damage_while_holding_a_shield"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持盾時攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_while_unarmed": {
      "stats": [
        "attack_minimum_added_physical_damage_while_unarmed",
        "attack_maximum_added_physical_damage_while_unarmed"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "未裝備武器時攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_axes": {
      "stats": [
        "attack_minimum_added_physical_damage_with_axes",
        "attack_maximum_added_physical_damage_with_axes"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "斧攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_claws": {
      "stats": [
        "attack_minimum_added_physical_damage_with_claws",
        "attack_maximum_added_physical_damage_with_claws"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "爪攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_daggers": {
      "stats": [
        "attack_minimum_added_physical_damage_with_daggers",
        "attack_maximum_added_physical_damage_with_daggers"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "匕首攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_maces": {
      "stats": [
        "attack_minimum_added_physical_damage_with_maces",
        "attack_maximum_added_physical_damage_with_maces"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "錘攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_staves": {
      "stats": [
        "attack_minimum_added_physical_damage_with_staves",
        "attack_maximum_added_physical_damage_with_staves"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "長杖攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_swords": {
      "stats": [
        "attack_minimum_added_physical_damage_with_swords",
        "attack_maximum_added_physical_damage_with_swords"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "劍攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_with_wands": {
      "stats": [
        "attack_minimum_added_physical_damage_with_wands",
        "attack_maximum_added_physical_damage_with_wands"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "法杖攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_chaos_damage_while_dual_wielding": {
      "stats": [
        "spell_minimum_added_chaos_damage_while_dual_wielding",
        "spell_maximum_added_chaos_damage_while_dual_wielding"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "雙持武器時法術附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_chaos_damage_while_holding_a_shield": {
      "stats": [
        "spell_minimum_added_chaos_damage_while_holding_a_shield",
        "spell_maximum_added_chaos_damage_while_holding_a_shield"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持盾時法術附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_chaos_damage_while_wielding_two_handed_weapon": {
      "stats": [
        "spell_minimum_added_chaos_damage_while_wielding_two_handed_weapon",
        "spell_maximum_added_chaos_damage_while_wielding_two_handed_weapon"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持雙手武器時法術附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_cold_damage_while_dual_wielding": {
      "stats": [
        "spell_minimum_added_cold_damage_while_dual_wielding",
        "spell_maximum_added_cold_damage_while_dual_wielding"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "雙持武器時法術附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_cold_damage_while_holding_a_shield": {
      "stats": [
        "spell_minimum_added_cold_damage_while_holding_a_shield",
        "spell_maximum_added_cold_damage_while_holding_a_shield"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持盾時法術附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_cold_damage_while_wielding_two_handed_weapon": {
      "stats": [
        "spell_minimum_added_cold_damage_while_wielding_two_handed_weapon",
        "spell_maximum_added_cold_damage_while_wielding_two_handed_weapon"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持雙手武器時法術附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_fire_damage_while_dual_wielding": {
      "stats": [
        "spell_minimum_added_fire_damage_while_dual_wielding",
        "spell_maximum_added_fire_damage_while_dual_wielding"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "雙持武器時法術附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_fire_damage_while_holding_a_shield": {
      "stats": [
        "spell_minimum_added_fire_damage_while_holding_a_shield",
        "spell_maximum_added_fire_damage_while_holding_a_shield"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持盾時法術附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_fire_damage_while_wielding_two_handed_weapon": {
      "stats": [
        "spell_minimum_added_fire_damage_while_wielding_two_handed_weapon",
        "spell_maximum_added_fire_damage_while_wielding_two_handed_weapon"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持雙手武器時法術附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_lightning_damage_while_dual_wielding": {
      "stats": [
        "spell_minimum_added_lightning_damage_while_dual_wielding",
        "spell_maximum_added_lightning_damage_while_dual_wielding"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "雙持武器時法術附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_lightning_damage_while_holding_a_shield": {
      "stats": [
        "spell_minimum_added_lightning_damage_while_holding_a_shield",
        "spell_maximum_added_lightning_damage_while_holding_a_shield"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持盾時法術附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_lightning_damage_while_wielding_two_handed_weapon": {
      "stats": [
        "spell_minimum_added_lightning_damage_while_wielding_two_handed_weapon",
        "spell_maximum_added_lightning_damage_while_wielding_two_handed_weapon"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持雙手武器時法術附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_physical_damage_while_dual_wielding": {
      "stats": [
        "spell_minimum_added_physical_damage_while_dual_wielding",
        "spell_maximum_added_physical_damage_while_dual_wielding"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "雙持武器時法術附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_physical_damage_while_holding_a_shield": {
      "stats": [
        "spell_minimum_added_physical_damage_while_holding_a_shield",
        "spell_maximum_added_physical_damage_while_holding_a_shield"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持盾時法術附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "spell_minimum_added_physical_damage_while_wielding_two_handed_weapon": {
      "stats": [
        "spell_minimum_added_physical_damage_while_wielding_two_handed_weapon",
        "spell_maximum_added_physical_damage_while_wielding_two_handed_weapon"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "持雙手武器時法術附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "wand_elemental_damage_+%": {
      "stats": ["wand_elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用法杖類武器時增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用法杖類武器時減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mace_elemental_damage_+%": {
      "stats": ["mace_elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用錘類武器時增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用錘類武器時減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_gain_endurance_charge_on_block_%": {
      "stats": ["chance_to_gain_endurance_charge_on_block_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "格擋時 %1%%% 機率獲得耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "格擋時獲得耐力球",
          "formatters": []
        }
      ]
    },
    "endurance_charge_duration_+%": {
      "stats": ["endurance_charge_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 耐力球持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 耐力球持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "add_frenzy_charge_on_enemy_block": {
      "stats": ["add_frenzy_charge_on_enemy_block"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你的攻擊被敵人格擋時獲得 1 個狂怒球",
          "formatters": []
        }
      ]
    },
    "base_frenzy_charge_duration_+%": {
      "stats": ["base_frenzy_charge_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 狂怒球持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 狂怒球持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_gain_power_charge_when_block_%": {
      "stats": ["chance_to_gain_power_charge_when_block_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時 %1%%% 機率獲得 1 個暴擊球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "格擋時獲得 1 個暴擊球",
          "formatters": []
        }
      ]
    },
    "skill_area_of_effect_+%_per_power_charge": {
      "stats": ["skill_area_of_effect_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球增加 %1%%% 範圍效果",
          "formatters": []
        }
      ]
    },
    "%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy": {
      "stats": ["%_chance_to_gain_power_charge_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的陷阱被敵人觸發時有 %1%%% 的機會獲得一個暴擊球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "當你的陷阱被敵人觸發時獲得一個暴擊球",
          "formatters": []
        }
      ]
    },
    "%_chance_to_gain_power_charge_on_mine_detonated_targeting_an_enemy": {
      "stats": [
        "%_chance_to_gain_power_charge_on_mine_detonated_targeting_an_enemy"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的地雷對敵人爆炸時有 %1%%% 的機會獲得一個暴擊球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "當你的地雷對敵人爆炸時獲得一個暴擊球",
          "formatters": []
        }
      ]
    },
    "damage_over_time_+%_per_frenzy_charge": {
      "stats": ["damage_over_time_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆狂怒球增加 %1%%% 持續傷害",
          "formatters": []
        }
      ]
    },
    "damage_over_time_+%_per_power_charge": {
      "stats": ["damage_over_time_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球增加 %1%%% 持續傷害",
          "formatters": []
        }
      ]
    },
    "damage_over_time_+%_while_dual_wielding": {
      "stats": ["damage_over_time_+%_while_dual_wielding"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持武器時增加 %1%%% 持續傷害",
          "formatters": []
        }
      ]
    },
    "damage_over_time_+%_while_holding_a_shield": {
      "stats": ["damage_over_time_+%_while_holding_a_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時增加 %1%%% 持續傷害",
          "formatters": []
        }
      ]
    },
    "damage_over_time_+%_while_wielding_two_handed_weapon": {
      "stats": ["damage_over_time_+%_while_wielding_two_handed_weapon"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持雙手劍武器時增加 %1%%% 持續傷害",
          "formatters": []
        }
      ]
    },
    "elemental_damage_+%_per_frenzy_charge": {
      "stats": ["elemental_damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 元素傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_per_endurance_charge_+%": {
      "stats": ["physical_damage_per_endurance_charge_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個耐力球增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個耐力球減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_per_power_charge": {
      "stats": ["spell_damage_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球增加 %1%%% 法術傷害",
          "formatters": []
        }
      ]
    },
    "wand_damage_+%_per_power_charge": {
      "stats": ["wand_damage_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球增加 %1%%% 法杖傷害",
          "formatters": []
        }
      ]
    },
    "power_charge_duration_+%": {
      "stats": ["power_charge_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暴擊球持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暴擊球持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "add_power_charge_when_kill_shocked_enemy": {
      "stats": ["add_power_charge_when_kill_shocked_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "殺死感電的敵人獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "buff_effect_on_self_+%": {
      "stats": ["buff_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 你身上的增益效果",
          "formatters": []
        }
      ]
    },
    "aura_effect_on_self_+%": {
      "stats": ["aura_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 你身上的光環效果",
          "formatters": []
        }
      ]
    },
    "minions_have_aura_effect_+%": {
      "stats": ["minions_have_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 召喚物身上的光環效果",
          "formatters": []
        }
      ]
    },
    "movement_velocity_+%_when_on_shocked_ground": {
      "stats": ["movement_velocity_+%_when_on_shocked_ground"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在感電地面上增加 %1%%% 移動速度",
          "formatters": []
        }
      ]
    },
    "damage_+%_when_on_burning_ground": {
      "stats": ["damage_+%_when_on_burning_ground"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在燃燒地面上增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_when_on_chilled_ground": {
      "stats": ["life_regeneration_rate_per_minute_%_when_on_chilled_ground"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在冰緩地面上每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chilled_ground_effect_on_self_+%": {
      "stats": ["chilled_ground_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰緩地面對你的效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰緩地面對你的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        }
      ]
    },
    "burning_ground_effect_on_self_+%": {
      "stats": ["burning_ground_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "增加 %1%%% 燃燒地面對你的效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 燃燒地面對你的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shocked_ground_effect_on_self_+%": {
      "stats": ["shocked_ground_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "增加 %1%%% 感電地面對你的效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 感電地面對你的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "desecrated_ground_effect_on_self_+%": {
      "stats": ["desecrated_ground_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "增加 %1%%% 腐蝕地面對你的效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 腐蝕地面對你的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_minimum_base_lightning_damage_per_power_charge": {
      "stats": [
        "spell_minimum_base_lightning_damage_per_power_charge",
        "spell_maximum_base_lightning_damage_per_power_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每顆暴擊球造成 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "add_power_charge_when_interrupted_while_casting": {
      "stats": ["add_power_charge_when_interrupted_while_casting"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你被打斷施法時獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "share_endurance_charges_with_party_within_distance": {
      "stats": ["share_endurance_charges_with_party_within_distance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你獲得耐力球則附近隊友獲得耐力球",
          "formatters": []
        }
      ]
    },
    "share_frenzy_charges_with_party_within_distance": {
      "stats": ["share_frenzy_charges_with_party_within_distance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你獲得狂怒球則附近隊友獲得狂怒球",
          "formatters": []
        }
      ]
    },
    "share_power_charges_with_party_within_distance": {
      "stats": ["share_power_charges_with_party_within_distance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你獲得暴擊球則附近隊友獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "life_leech_speed_+%": {
      "stats": ["life_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 每秒生命偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 每秒生命偷取",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_speed_+%": {
      "stats": ["mana_leech_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 每秒魔力偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 每秒魔力偷取",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "base_number_of_zombies_allowed": {
      "stats": ["base_number_of_zombies_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大殭屍數量",
          "formatters": []
        }
      ]
    },
    "base_number_of_spectres_allowed": {
      "stats": ["base_number_of_spectres_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大幽魂數量",
          "formatters": []
        }
      ]
    },
    "base_number_of_skeletons_allowed": {
      "stats": ["base_number_of_skeletons_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大骷髏數量",
          "formatters": []
        }
      ]
    },
    "base_number_of_raging_spirits_allowed": {
      "stats": ["base_number_of_raging_spirits_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大憤怒狂靈數量",
          "formatters": []
        }
      ]
    },
    "curses_never_expire": {
      "stats": ["curses_never_expire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你施放的詛咒不會因時間而消失",
          "formatters": []
        }
      ]
    },
    "base_chance_to_dodge_%": {
      "stats": ["base_chance_to_dodge_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "base_chance_to_dodge_spells_%": {
      "stats": ["base_chance_to_dodge_spells_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率躲避法術擊中",
          "formatters": []
        }
      ]
    },
    "no_physical_damage_reduction_rating": {
      "stats": ["no_physical_damage_reduction_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移除所有護甲",
          "formatters": []
        }
      ]
    },
    "no_energy_shield": {
      "stats": ["no_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移除所有能量護盾",
          "formatters": []
        }
      ]
    },
    "chaos_immunity": {
      "stats": ["chaos_immunity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "免疫混沌傷害",
          "formatters": []
        }
      ]
    },
    "number_of_additional_curses_allowed": {
      "stats": ["number_of_additional_curses_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "可以對敵人施放 %1% 個額外詛咒",
          "formatters": []
        }
      ]
    },
    "number_of_additional_curses_allowed_on_self": {
      "stats": ["number_of_additional_curses_allowed_on_self"],
      "translations": [
        {
          "matchers": [1],
          "text": "你可以受到一個額外的詛咒",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "你可以受到 %1$+d 個額外的詛咒",
          "formatters": []
        }
      ]
    },
    "curse_effect_on_self_+%": {
      "stats": ["curse_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加在你身上的詛咒效果 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少在你身上的詛咒效果 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "self_curse_duration_+%": {
      "stats": ["self_curse_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 自身詛咒的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 自身詛咒的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_be_stunned": {
      "stats": ["cannot_be_stunned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不會被暈眩",
          "formatters": []
        }
      ]
    },
    "base_cannot_be_stunned": {
      "stats": ["base_cannot_be_stunned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不會被暈眩",
          "formatters": []
        }
      ]
    },
    "cannot_be_stunned_when_on_low_life": {
      "stats": ["cannot_be_stunned_when_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時免疫暈眩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "mana_%_to_add_as_energy_shield": {
      "stats": ["mana_%_to_add_as_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等同 %1%%% 魔力的額外能量護盾",
          "formatters": []
        }
      ]
    },
    "convert_all_physical_damage_to_fire": {
      "stats": ["convert_all_physical_damage_to_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "所有物理傷害轉換為火焰傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_as_fire_damage_vs_ignited_enemies_%": {
      "stats": ["physical_damage_as_fire_damage_vs_ignited_enemies_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對點燃的敵人所造成的 %1%%% 物理傷害轉化成火焰傷害",
          "formatters": []
        }
      ]
    },
    "global_cannot_crit": {
      "stats": ["global_cannot_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不會暴擊",
          "formatters": []
        }
      ]
    },
    "no_mana": {
      "stats": ["no_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移除所有魔力",
          "formatters": []
        }
      ]
    },
    "ignore_armour_movement_penalties": {
      "stats": ["ignore_armour_movement_penalties"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無視穿著護甲所帶來的減少移動速度效果",
          "formatters": []
        }
      ]
    },
    "charges_gained_+%": {
      "stats": ["charges_gained_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 藥劑充能獲取",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 藥劑充能獲取",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flask_charges_used_+%": {
      "stats": ["flask_charges_used_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 藥劑充能使用",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 藥劑充能使用",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flask_duration_+%": {
      "stats": ["flask_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 藥劑效果持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 藥劑效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flask_life_recovery_rate_+%": {
      "stats": ["flask_life_recovery_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 藥劑生命回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 藥劑生命回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flask_mana_recovery_rate_+%": {
      "stats": ["flask_mana_recovery_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 藥劑魔力回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 藥劑魔力回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_resist_cold_damage": {
      "stats": ["cannot_resist_cold_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "不能抵抗冰冷傷害",
          "formatters": []
        }
      ]
    },
    "minions_get_shield_stats_instead_of_you": {
      "stats": ["minions_get_shield_stats_instead_of_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "所有盾牌上的屬性套用到你的召喚物身上而非角色本身",
          "formatters": []
        }
      ]
    },
    "chaos_inoculation_keystone_energy_shield_+%_final": {
      "stats": ["chaos_inoculation_keystone_energy_shield_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多最大能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少最大能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "pain_attunement_keystone_spell_damage_+%_final": {
      "stats": ["pain_attunement_keystone_spell_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_equilibrium_effect_+%": {
      "stats": ["elemental_equilibrium_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素之相的效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 元素之相的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minimum_physical_damage_to_reflect_to_self_on_attack": {
      "stats": [
        "minimum_physical_damage_to_reflect_to_self_on_attack",
        "maximum_physical_damage_to_reflect_to_self_on_attack"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], 0],
          "text": "你攻擊的敵人對你反射 %1% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [[0, "#"], [1, "#"]],
          "text": "你攻擊的敵人對你反射 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "minimum_physical_damage_to_return_to_melee_attacker": {
      "stats": [
        "minimum_physical_damage_to_return_to_melee_attacker",
        "maximum_physical_damage_to_return_to_melee_attacker"
      ],
      "translations": [
        {
          "matchers": [[0, "#"], [0, "#"]],
          "text": "反射 %1% 至 %2% 物理傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "minimum_fire_damage_to_return_to_melee_attacker": {
      "stats": [
        "minimum_fire_damage_to_return_to_melee_attacker",
        "maximum_fire_damage_to_return_to_melee_attacker"
      ],
      "translations": [
        {
          "matchers": [[0, "#"], [0, "#"]],
          "text": "反射 %1% 至 %2% 火焰傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "minimum_cold_damage_to_return_to_melee_attacker": {
      "stats": [
        "minimum_cold_damage_to_return_to_melee_attacker",
        "maximum_cold_damage_to_return_to_melee_attacker"
      ],
      "translations": [
        {
          "matchers": [[0, "#"], [0, "#"]],
          "text": "反射 %1% 至 %2% 冰冷傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "minimum_lightning_damage_to_return_to_melee_attacker": {
      "stats": [
        "minimum_lightning_damage_to_return_to_melee_attacker",
        "maximum_lightning_damage_to_return_to_melee_attacker"
      ],
      "translations": [
        {
          "matchers": [[0, "#"], [0, "#"]],
          "text": "反射 %1% 至 %2% 閃電傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "minimum_chaos_damage_to_return_to_melee_attacker": {
      "stats": [
        "minimum_chaos_damage_to_return_to_melee_attacker",
        "maximum_chaos_damage_to_return_to_melee_attacker"
      ],
      "translations": [
        {
          "matchers": [[0, "#"], [0, "#"]],
          "text": "反射 %1% 至 %2% 混沌傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "physical_damage_to_return_to_melee_attacker": {
      "stats": ["physical_damage_to_return_to_melee_attacker"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反射 %1% 物理傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "cold_damage_to_return_to_melee_attacker": {
      "stats": ["cold_damage_to_return_to_melee_attacker"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反射 %1% 冰冷傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "fire_damage_to_return_to_melee_attacker": {
      "stats": ["fire_damage_to_return_to_melee_attacker"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反射 %1% 火焰傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "lightning_damage_to_return_to_melee_attacker": {
      "stats": ["lightning_damage_to_return_to_melee_attacker"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反射 %1% 閃電傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "chaos_damage_to_return_to_melee_attacker": {
      "stats": ["chaos_damage_to_return_to_melee_attacker"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反射 %1% 混沌傷害給近戰攻擊者",
          "formatters": []
        }
      ]
    },
    "physical_damage_to_return_when_hit": {
      "stats": ["physical_damage_to_return_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時反射 %1% 物理傷害",
          "formatters": []
        }
      ]
    },
    "fire_damage_to_return_when_hit": {
      "stats": ["fire_damage_to_return_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時反射 %1% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_to_return_when_hit": {
      "stats": ["cold_damage_to_return_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時反射 %1% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "lightning_damage_to_return_when_hit": {
      "stats": ["lightning_damage_to_return_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時反射 %1% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "chaos_damage_to_return_when_hit": {
      "stats": ["chaos_damage_to_return_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時反射 %1% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_when_hit_by_attack": {
      "stats": ["physical_damage_taken_when_hit_by_attack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時承受 %1% 額外物理傷害",
          "formatters": []
        }
      ]
    },
    "fire_damage_taken_when_hit_by_attack": {
      "stats": ["fire_damage_taken_when_hit_by_attack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時承受 %1% 額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_taken_when_hit_by_attack": {
      "stats": ["cold_damage_taken_when_hit_by_attack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時承受 %1% 額外冰冷傷害",
          "formatters": []
        }
      ]
    },
    "lightning_damage_taken_when_hit_by_attack": {
      "stats": ["lightning_damage_taken_when_hit_by_attack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時承受 %1% 額外閃電傷害",
          "formatters": []
        }
      ]
    },
    "chaos_damage_taken_when_hit_by_attack": {
      "stats": ["chaos_damage_taken_when_hit_by_attack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時承受 %1% 額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "active_skill_projectile_damage_+%_final": {
      "stats": ["active_skill_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "更多 %1%%% 投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "較少 %1%%% 投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "active_skill_damage_over_time_from_projectile_hits_+%_final": {
      "stats": ["active_skill_damage_over_time_from_projectile_hits_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物造成持續傷害有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "投射物造成持續傷害有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "acrobatics_additional_chance_to_dodge_%": {
      "stats": ["acrobatics_additional_chance_to_dodge_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 額外機率躲避攻擊擊中",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1$+d%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "phase_acrobatics_additional_chance_to_dodge_spells_%": {
      "stats": ["phase_acrobatics_additional_chance_to_dodge_spells_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 額外機率躲避法術擊中",
          "formatters": []
        }
      ]
    },
    "self_physical_damage_on_skill_use_%_mana_cost": {
      "stats": ["self_physical_damage_on_skill_use_%_mana_cost"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的技能對你造成等同 %1%%% 魔力消耗的物理傷害",
          "formatters": []
        }
      ]
    },
    "curse_cast_speed_+%": {
      "stats": ["curse_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 詛咒施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 詛咒施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_status_effect_aura_radius": {
      "stats": ["elemental_status_effect_aura_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你造成元素異常狀態時也會影響敵人附近",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "base_ignite_proliferation_radius": {
      "stats": ["base_ignite_proliferation_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的技能所造成的點燃效果擴散至半徑範圍 %1% 內的敵人身上",
          "formatters": []
        }
      ]
    },
    "base_aura_area_of_effect_+%": {
      "stats": ["base_aura_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加光環技能 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少光環技能 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "curse_area_of_effect_+%": {
      "stats": ["curse_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 詛咒範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 詛咒範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_mana_reservation_+%": {
      "stats": ["base_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_attack_damage_taken_+": {
      "stats": ["physical_attack_damage_taken_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 承受的物理傷害攻擊",
          "formatters": []
        }
      ]
    },
    "fire_damage_taken_+": {
      "stats": ["fire_damage_taken_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時承受 %1$+d 火焰傷害",
          "formatters": []
        }
      ]
    },
    "base_damage_taken_+%": {
      "stats": ["base_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_taken_+%_from_hits": {
      "stats": ["damage_taken_+%_from_hits"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "命中時增加 %1%%% 承受傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "命中時減少 %1%%% 承受傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_taken_+%": {
      "stats": ["physical_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_taken_+%": {
      "stats": ["fire_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_taken_+%": {
      "stats": ["chaos_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_taken_+%_while_es_full": {
      "stats": ["damage_taken_+%_while_es_full"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "能量護盾全滿時增加 %1%%% 受到的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "能量護盾全滿時減少 %1%%% 受到的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "degen_effect_+%": {
      "stats": ["degen_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 所承受的持續性傷害 ",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 所承受的持續性傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_ranged_attack_damage_taken_+": {
      "stats": ["physical_ranged_attack_damage_taken_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 承受的投射物攻擊的物理傷害",
          "formatters": []
        }
      ]
    },
    "damage_taken_+%_from_skeletons": {
      "stats": ["damage_taken_+%_from_skeletons"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "遭受骷髏的傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "遭受骷髏的傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_taken_+%_from_ghosts": {
      "stats": ["damage_taken_+%_from_ghosts"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "遭受鬼魂的傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "遭受鬼魂的傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "block_%_to_apply_to_spells_while_on_low_life": {
      "stats": ["block_%_to_apply_to_spells_while_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時 %1%%% 的格擋率套用到法術格擋",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "local_additional_block_chance_%": {
      "stats": ["local_additional_block_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 格擋率",
          "formatters": []
        }
      ]
    },
    "strong_casting": {
      "stats": ["strong_casting"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "鋼鐵意志",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIronWill"
            }
          ]
        }
      ]
    },
    "deal_no_damage_yourself": {
      "stats": ["deal_no_damage_yourself"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的技能無法造成傷害",
          "formatters": []
        }
      ]
    },
    "base_number_of_totems_allowed": {
      "stats": ["base_number_of_totems_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時間最多能擁有 %1% 個圖騰",
          "formatters": []
        }
      ]
    },
    "base_number_of_traps_allowed": {
      "stats": ["base_number_of_traps_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "同時間最多能放置 %1% 個陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "同時間最多能放置 %1% 個陷阱",
          "formatters": []
        }
      ]
    },
    "base_number_of_remote_mines_allowed": {
      "stats": ["base_number_of_remote_mines_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時間最多能擁有 %1% 個遙控地雷",
          "formatters": []
        }
      ]
    },
    "number_of_additional_totems_allowed": {
      "stats": ["number_of_additional_totems_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時間最多能擁有額外 %1% 個圖騰",
          "formatters": []
        }
      ]
    },
    "number_of_additional_traps_allowed": {
      "stats": ["number_of_additional_traps_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "同時間最多能放置額外 %1% 個陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "同時間最多能放置額外 %1% 個陷阱",
          "formatters": []
        }
      ]
    },
    "number_of_additional_remote_mines_allowed": {
      "stats": ["number_of_additional_remote_mines_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時間最多能擁有額外 %1% 個遙控地雷",
          "formatters": []
        }
      ]
    },
    "cannot_block_attacks": {
      "stats": ["cannot_block_attacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法格擋攻擊",
          "formatters": []
        }
      ]
    },
    "additional_physical_damage_reduction_%_when_on_low_life": {
      "stats": ["additional_physical_damage_reduction_%_when_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時得到 %1%%% 額外物理傷害減傷",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "endurance_only_conduit": {
      "stats": ["endurance_only_conduit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "與附近的隊友分享耐力球",
          "formatters": []
        }
      ]
    },
    "frenzy_only_conduit": {
      "stats": ["frenzy_only_conduit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "與附近的隊友分享狂怒球",
          "formatters": []
        }
      ]
    },
    "power_only_conduit": {
      "stats": ["power_only_conduit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "與附近的隊友分享暴擊球",
          "formatters": []
        }
      ]
    },
    "local_chance_to_blind_on_hit_%": {
      "stats": ["local_chance_to_blind_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時 %1%%% 機率致盲敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "chance_to_fortify_on_melee_hit_+%": {
      "stats": ["chance_to_fortify_on_melee_hit_+%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "近戰擊中時導致護體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "近戰擊中時有 %1%%% 機率導致護體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "fortify_duration_+%": {
      "stats": ["fortify_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 護體效果持續時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 護體效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "fortify_effect_+%": {
      "stats": ["fortify_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 護體效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 護體效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "melee_physical_damage_+%_while_fortify_is_active": {
      "stats": ["melee_physical_damage_+%_while_fortify_is_active"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得護體時增加 %1%%% 近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "獲得護體時減少 %1%%% 近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "no_life_regeneration": {
      "stats": ["no_life_regeneration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法回復生命",
          "formatters": []
        }
      ]
    },
    "no_mana_regeneration": {
      "stats": ["no_mana_regeneration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法回復魔力",
          "formatters": []
        }
      ]
    },
    "base_additional_physical_damage_reduction_%": {
      "stats": ["base_additional_physical_damage_reduction_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 額外物理傷害減傷",
          "formatters": []
        }
      ]
    },
    "physical_damage_reduction_%_per_endurance_charge": {
      "stats": ["physical_damage_reduction_%_per_endurance_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆耐力球有 %1%%% 額外物理傷害減免",
          "formatters": []
        }
      ]
    },
    "map_size_+%": {
      "stats": ["map_size_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖大小增加 %1%%%",
          "formatters": []
        }
      ]
    },
    "map_is_branchy": {
      "stats": ["map_is_branchy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "迷宮地圖",
          "formatters": []
        }
      ]
    },
    "map_display_area_contains_unbridged_gaps_to_cross": {
      "stats": ["map_display_area_contains_unbridged_gaps_to_cross"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有未橋接的裂縫",
          "formatters": []
        }
      ]
    },
    "map_additional_number_of_packs_to_choose": {
      "stats": ["map_additional_number_of_packs_to_choose"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡的怪物種類被增加了",
          "formatters": []
        }
      ]
    },
    "map_base_ground_fire_damage_to_deal_per_minute": {
      "stats": ["map_base_ground_fire_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有燃燒地面",
          "formatters": []
        }
      ]
    },
    "map_ground_ice": {
      "stats": ["map_ground_ice"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有冰緩地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        }
      ]
    },
    "map_ground_lightning": {
      "stats": ["map_ground_lightning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有感電地面",
          "formatters": []
        }
      ]
    },
    "map_ground_tar_movement_speed_+%": {
      "stats": ["map_ground_tar_movement_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有焦油地面",
          "formatters": []
        }
      ]
    },
    "map_base_ground_desecration_damage_to_deal_per_minute": {
      "stats": ["map_base_ground_desecration_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有汙染地面",
          "formatters": []
        }
      ]
    },
    "map_tempest_base_ground_fire_damage_to_deal_per_minute": {
      "stats": ["map_tempest_base_ground_fire_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有燃燒地面",
          "formatters": []
        }
      ]
    },
    "map_tempest_ground_ice": {
      "stats": ["map_tempest_ground_ice"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有冰緩地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        }
      ]
    },
    "map_tempest_ground_lightning": {
      "stats": ["map_tempest_ground_lightning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有感電地面",
          "formatters": []
        }
      ]
    },
    "map_tempest_ground_tar_movement_speed_+%": {
      "stats": ["map_tempest_ground_tar_movement_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有焦油地面",
          "formatters": []
        }
      ]
    },
    "map_tempest_base_ground_desecration_damage_to_deal_per_minute": {
      "stats": [
        "map_tempest_base_ground_desecration_damage_to_deal_per_minute"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有汙染地面",
          "formatters": []
        }
      ]
    },
    "map_fixed_seed": {
      "stats": ["map_fixed_seed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "所有玩家都有相同的地圖布局",
          "formatters": []
        }
      ]
    },
    "map_minimap_revealed": {
      "stats": ["map_minimap_revealed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "迷你地圖全開",
          "formatters": []
        }
      ]
    },
    "map_no_refills_in_town": {
      "stats": ["map_no_refills_in_town"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "回城鎮裡不會補充生命、魔力、能量護盾和藥劑",
          "formatters": []
        }
      ]
    },
    "map_packs_are_totems": {
      "stats": ["map_packs_are_totems"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多圖騰",
          "formatters": []
        }
      ]
    },
    "map_packs_are_str_mission_totems": {
      "stats": ["map_packs_are_str_mission_totems"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有攻擊性圖騰",
          "formatters": []
        }
      ]
    },
    "map_packs_are_skeletons": {
      "stats": ["map_packs_are_skeletons"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多骷髏",
          "formatters": []
        }
      ]
    },
    "map_packs_are_bandits": {
      "stats": ["map_packs_are_bandits"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多強盜",
          "formatters": []
        }
      ]
    },
    "map_packs_are_goatmen": {
      "stats": ["map_packs_are_goatmen"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多羊男",
          "formatters": []
        }
      ]
    },
    "map_packs_are_animals": {
      "stats": ["map_packs_are_animals"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多動物",
          "formatters": []
        }
      ]
    },
    "map_packs_are_demons": {
      "stats": ["map_packs_are_demons"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多惡魔",
          "formatters": []
        }
      ]
    },
    "map_packs_are_humanoids": {
      "stats": ["map_packs_are_humanoids"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多人型生物",
          "formatters": []
        }
      ]
    },
    "map_packs_are_sea_witches_and_spawn": {
      "stats": ["map_packs_are_sea_witches_and_spawn"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多海巫和它的召喚物",
          "formatters": []
        }
      ]
    },
    "map_packs_are_undead_and_necromancers": {
      "stats": ["map_packs_are_undead_and_necromancers"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多不死生物",
          "formatters": []
        }
      ]
    },
    "map_packs_fire_projectiles": {
      "stats": ["map_packs_fire_projectiles"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有許多遠程怪物",
          "formatters": []
        }
      ]
    },
    "display_map_inhabited_by_wild_beasts": {
      "stats": ["display_map_inhabited_by_wild_beasts"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域被野生的動物所佔據",
          "formatters": []
        }
      ]
    },
    "map_display_unique_boss_drops_X_maps": {
      "stats": ["map_display_unique_boss_drops_X_maps"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目掉落 %1% 個額外地圖",
          "formatters": []
        }
      ]
    },
    "map_spawn_extra_exiles": {
      "stats": ["map_spawn_extra_exiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "地圖裡有額外 %1% 個盜賊流亡者",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "地圖裡有額外 %1% 個盜賊流亡者",
          "formatters": []
        }
      ]
    },
    "map_spawn_extra_warbands": {
      "stats": ["map_spawn_extra_warbands"],
      "translations": [
        {
          "matchers": [1],
          "text": "地圖裡有額外 %1% 個軍團",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "地圖裡有額外 %1% 個軍團",
          "formatters": []
        }
      ]
    },
    "map_num_extra_shrines": {
      "stats": ["map_num_extra_shrines"],
      "translations": [
        {
          "matchers": [1],
          "text": "地圖裡有 1 個額外的神殿",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "地圖裡有 %1% 個額外的神殿",
          "formatters": []
        }
      ]
    },
    "map_shrines_are_darkshrines": {
      "stats": ["map_shrines_are_darkshrines"],
      "translations": [
        {
          "matchers": [1],
          "text": "神殿被黑影所污染",
          "formatters": []
        }
      ]
    },
    "map_spawn_harbingers": {
      "stats": ["map_spawn_harbingers"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域內含神秘的神諭",
          "formatters": []
        }
      ]
    },
    "map_spawn_talismans": {
      "stats": ["map_spawn_talismans"],
      "translations": [
        {
          "matchers": [1],
          "text": "被魔符附身的怪物散佈在瓦爾克拉斯大陸",
          "formatters": []
        }
      ]
    },
    "map_spawn_perandus_chests": {
      "stats": ["map_spawn_perandus_chests"],
      "translations": [
        {
          "matchers": [1],
          "text": "瓦爾克拉斯充斥著藏有普蘭德斯財寶的保險箱",
          "formatters": []
        }
      ]
    },
    "map_spawn_extra_talismans": {
      "stats": ["map_spawn_extra_talismans"],
      "translations": [
        {
          "matchers": [1],
          "text": "此區域有 %1% 個額外被魔符附身的怪物",
          "formatters": []
        }
      ]
    },
    "map_force_stone_circle": {
      "stats": ["map_force_stone_circle"],
      "translations": [
        {
          "matchers": [1],
          "text": "此區域有一個石陣",
          "formatters": []
        }
      ]
    },
    "map_spawn_extra_torment_spirits": {
      "stats": ["map_spawn_extra_torment_spirits"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域有額外 %1% 罪魂進行狩獵",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域有額外 %1% 罪魂進行狩獵",
          "formatters": []
        }
      ]
    },
    "map_num_extra_strongboxes": {
      "stats": ["map_num_extra_strongboxes"],
      "translations": [
        {
          "matchers": [1],
          "text": "地圖裡有 1 個額外的保險箱",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "地圖裡有 %1% 個額外的保險箱",
          "formatters": []
        }
      ]
    },
    "map_number_of_magic_packs_+%": {
      "stats": ["map_number_of_magic_packs_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "魔法怪物多 %1%%%",
          "formatters": []
        }
      ]
    },
    "map_number_of_rare_packs_+%": {
      "stats": ["map_number_of_rare_packs_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "稀有怪物多 %1%%%",
          "formatters": []
        }
      ]
    },
    "map_non_unique_monsters_spawn_X_monsters_on_death": {
      "stats": ["map_non_unique_monsters_spawn_X_monsters_on_death"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物分裂",
          "formatters": []
        }
      ]
    },
    "map_player_base_chaos_damage_taken_per_minute": {
      "stats": ["map_player_base_chaos_damage_taken_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家每秒承受 %1% 混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_player_has_blood_magic_keystone": {
      "stats": ["map_player_has_blood_magic_keystone"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家有血魔法",
          "formatters": []
        }
      ]
    },
    "map_player_has_elemental_equilibrium_keystone": {
      "stats": ["map_player_has_elemental_equilibrium_keystone"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家有元素之相",
          "formatters": []
        }
      ]
    },
    "map_player_has_chaos_inoculation_keystone": {
      "stats": ["map_player_has_chaos_inoculation_keystone"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家有異靈之體",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_vulnerability": {
      "stats": ["map_player_has_level_X_vulnerability"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到脆弱詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_warlords_mark": {
      "stats": ["map_player_has_level_X_warlords_mark"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到督軍印記詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_enfeeble": {
      "stats": ["map_player_has_level_X_enfeeble"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到衰弱詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_temporal_chains": {
      "stats": ["map_player_has_level_X_temporal_chains"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到時空鎖鍊詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_elemental_weakness": {
      "stats": ["map_player_has_level_X_elemental_weakness"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到元素要害詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_punishment": {
      "stats": ["map_player_has_level_X_punishment"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到懲戒詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_no_regeneration": {
      "stats": ["map_player_no_regeneration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家不會回復生命或魔力",
          "formatters": []
        }
      ]
    },
    "map_additional_player_maximum_resistances_%": {
      "stats": ["map_additional_player_maximum_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家 %1%%% 最大抗性",
          "formatters": []
        }
      ]
    },
    "map_player_status_recovery_speed_+%": {
      "stats": ["map_player_status_recovery_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家有 %1%%% 更多生命回復、魔力回復，和能量護盾回復",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家有 %1%%% 較少生命回復、魔力回復，和能量護盾回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_player_projectile_damage_+%_final": {
      "stats": ["map_player_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家造成 %1%%% 更多投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家造成 %1%%% 較少投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_convert_all_physical_damage_to_fire": {
      "stats": ["map_players_convert_all_physical_damage_to_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家所有物理傷害轉換成火焰傷害",
          "formatters": []
        }
      ]
    },
    "map_projectile_speed_+%": {
      "stats": ["map_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物增加 %1%%% 速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "投射物減少 %1%%% 速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monsters_life_+%": {
      "stats": ["map_monsters_life_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 怪物生命",
          "formatters": []
        }
      ]
    },
    "map_monsters_area_of_effect_+%": {
      "stats": ["map_monsters_area_of_effect_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加怪物 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少怪物 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monsters_avoid_freeze_and_chill_%": {
      "stats": ["map_monsters_avoid_freeze_and_chill_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "怪物有 %1%%% 機率避免被冰緩或冰凍",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "怪物無法被冰緩或冰凍",
          "formatters": []
        }
      ]
    },
    "map_monsters_avoid_ignite_%": {
      "stats": ["map_monsters_avoid_ignite_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "怪物有 %1%%% 機率避免被點燃",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "怪物無法被點燃",
          "formatters": []
        }
      ]
    },
    "map_monsters_avoid_shock_%": {
      "stats": ["map_monsters_avoid_shock_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "怪物有 %1%%% 機率避免被感電",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "怪物無法被感電",
          "formatters": []
        }
      ]
    },
    "map_monsters_avoid_ailments_%": {
      "stats": ["map_monsters_avoid_ailments_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "怪物有 %1%%% 機率免疫異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "怪物免疫異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        }
      ]
    },
    "map_monsters_avoid_elemental_ailments_%": {
      "stats": ["map_monsters_avoid_elemental_ailments_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "怪物有 %1%%% 機率免疫元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "怪物免疫元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "map_monsters_critical_strike_chance_+%": {
      "stats": ["map_monsters_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "怪物減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monsters_critical_strike_multiplier_+": {
      "stats": ["map_monsters_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 怪物暴擊加成",
          "formatters": []
        }
      ]
    },
    "map_monsters_life_leech_resistance_%": {
      "stats": ["map_monsters_life_leech_resistance_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "怪物 %1$+d%% 生命偷取抗性",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "無法偷取怪物生命",
          "formatters": []
        }
      ]
    },
    "map_monsters_mana_leech_resistance_%": {
      "stats": ["map_monsters_mana_leech_resistance_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "怪物 %1$+d%% 魔力偷取抗性",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "無法偷取怪物魔力",
          "formatters": []
        }
      ]
    },
    "map_monsters_damage_+%": {
      "stats": ["map_monsters_damage_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 怪物傷害",
          "formatters": []
        }
      ]
    },
    "map_monsters_have_onslaught": {
      "stats": ["map_monsters_have_onslaught"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖中怪物帶有猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "map_monsters_movement_speed_+%": {
      "stats": ["map_monsters_movement_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 怪物移動速度",
          "formatters": []
        }
      ]
    },
    "map_monsters_attack_speed_+%": {
      "stats": ["map_monsters_attack_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 怪物攻擊速度",
          "formatters": []
        }
      ]
    },
    "map_monsters_cast_speed_+%": {
      "stats": ["map_monsters_cast_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 怪物施放速度",
          "formatters": []
        }
      ]
    },
    "map_monsters_reflect_%_physical_damage": {
      "stats": ["map_monsters_reflect_%_physical_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物反射 %1%%% 物理傷害",
          "formatters": []
        }
      ]
    },
    "map_monsters_reflect_%_elemental_damage": {
      "stats": ["map_monsters_reflect_%_elemental_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物反射 %1%%% 元素傷害",
          "formatters": []
        }
      ]
    },
    "map_monsters_additional_number_of_projecitles": {
      "stats": [
        "map_monsters_additional_number_of_projecitles",
        "map_players_additional_number_of_projectiles"
      ],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "怪物發射 %1% 額外投射物",
          "formatters": []
        },
        {
          "matchers": [0, "#"],
          "text": "玩家發射 %2% 額外投射物",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "玩家與怪物發射 %1% 額外投射物",
          "formatters": []
        }
      ]
    },
    "map_monsters_additional_fire_resistance": {
      "stats": ["map_monsters_additional_fire_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "+%1%%% 怪物火焰抗性",
          "formatters": []
        }
      ]
    },
    "map_monsters_additional_cold_resistance": {
      "stats": ["map_monsters_additional_cold_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "+%1%%% 怪物冰冷抗性",
          "formatters": []
        }
      ]
    },
    "map_monsters_additional_lightning_resistance": {
      "stats": ["map_monsters_additional_lightning_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "+%1%%% 怪物閃電抗性",
          "formatters": []
        }
      ]
    },
    "map_monsters_additional_physical_damage_reduction": {
      "stats": ["map_monsters_additional_physical_damage_reduction"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 怪物的物理減傷",
          "formatters": []
        }
      ]
    },
    "map_monsters_cannot_be_stunned": {
      "stats": ["map_monsters_cannot_be_stunned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物不會被暈眩",
          "formatters": []
        }
      ]
    },
    "map_monsters_poison_on_hit": {
      "stats": ["map_monsters_poison_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被怪物擊中時中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "map_monsters_%_physical_damage_to_convert_to_fire": {
      "stats": ["map_monsters_%_physical_damage_to_convert_to_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物 %1%%% 的傷害轉換為火焰屬性",
          "formatters": []
        }
      ]
    },
    "map_monsters_%_physical_damage_to_convert_to_cold": {
      "stats": ["map_monsters_%_physical_damage_to_convert_to_cold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物 %1%%% 的傷害轉換為冰冷屬性",
          "formatters": []
        }
      ]
    },
    "map_monsters_%_physical_damage_to_convert_to_lightning": {
      "stats": ["map_monsters_%_physical_damage_to_convert_to_lightning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物 %1%%% 的傷害轉換為閃電屬性",
          "formatters": []
        }
      ]
    },
    "map_monsters_%_physical_damage_to_add_as_fire": {
      "stats": ["map_monsters_%_physical_damage_to_add_as_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物造成 %1%%% 額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "map_monsters_%_physical_damage_to_add_as_cold": {
      "stats": ["map_monsters_%_physical_damage_to_add_as_cold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物造成 %1%%% 額外冰冷傷害",
          "formatters": []
        }
      ]
    },
    "map_monsters_%_physical_damage_to_add_as_lightning": {
      "stats": ["map_monsters_%_physical_damage_to_add_as_lightning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物造成 %1%%% 額外閃電傷害",
          "formatters": []
        }
      ]
    },
    "map_monsters_%_physical_damage_to_convert_to_chaos": {
      "stats": ["map_monsters_%_physical_damage_to_convert_to_chaos"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物造成額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "map_monsters_gain_x_frenzy_charges_every_20_seconds": {
      "stats": ["map_monsters_gain_x_frenzy_charges_every_20_seconds"],
      "translations": [
        {
          "matchers": [1],
          "text": "怪物每20秒獲得 %1% 個狂怒球",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "怪物每20秒獲得 %1% 個狂怒球",
          "formatters": []
        }
      ]
    },
    "map_monsters_gain_x_endurance_charges_every_20_seconds": {
      "stats": ["map_monsters_gain_x_endurance_charges_every_20_seconds"],
      "translations": [
        {
          "matchers": [1],
          "text": "怪物每20秒獲得 %1% 個耐力球",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "怪物每20秒獲得 %1% 個耐力球",
          "formatters": []
        }
      ]
    },
    "map_monsters_gain_x_power_charges_every_20_seconds": {
      "stats": ["map_monsters_gain_x_power_charges_every_20_seconds"],
      "translations": [
        {
          "matchers": [1],
          "text": "怪物每20秒獲得 %1% 個暴擊球",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "怪物每20秒獲得 %1% 個暴擊球",
          "formatters": []
        }
      ]
    },
    "map_monsters_immune_to_a_random_status_ailment_or_stun": {
      "stats": ["map_monsters_immune_to_a_random_status_ailment_or_stun"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物免疫元素異常狀態和暈眩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "map_monster_melee_attacks_apply_random_curses": {
      "stats": ["map_monster_melee_attacks_apply_random_curses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物的近戰攻擊附加隨機詛咒",
          "formatters": []
        }
      ]
    },
    "map_monsters_reflect_curses": {
      "stats": ["map_monsters_reflect_curses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物反射詛咒",
          "formatters": []
        }
      ]
    },
    "map_monster_skills_chain_X_additional_times": {
      "stats": ["map_monster_skills_chain_X_additional_times"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物的技能附加 %1% 次連鎖",
          "formatters": []
        }
      ]
    },
    "map_monsters_convert_all_physical_damage_to_fire": {
      "stats": ["map_monsters_convert_all_physical_damage_to_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物所有物理傷害轉換成火焰傷害",
          "formatters": []
        }
      ]
    },
    "map_monsters_drop_ground_fire_on_death_base_radius": {
      "stats": ["map_monsters_drop_ground_fire_on_death_base_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物死亡造成燃燒地面",
          "formatters": []
        }
      ]
    },
    "map_monsters_are_immune_to_curses": {
      "stats": ["map_monsters_are_immune_to_curses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物免疫詛咒",
          "formatters": []
        }
      ]
    },
    "map_monsters_are_hexproof": {
      "stats": ["map_monsters_are_hexproof"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物無法受到詛咒",
          "formatters": []
        }
      ]
    },
    "map_monsters_curse_effect_+%": {
      "stats": ["map_monsters_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對怪物施放的詛咒效果增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對怪物施放的詛咒效果減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monster_no_drops": {
      "stats": ["map_monster_no_drops"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物不會掉落物品",
          "formatters": []
        }
      ]
    },
    "map_spawn_two_bosses": {
      "stats": ["map_spawn_two_bosses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有兩個傳奇頭目",
          "formatters": []
        }
      ]
    },
    "map_boss_damage_+%": {
      "stats": ["map_boss_damage_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "map_boss_attack_and_cast_speed_+%": {
      "stats": ["map_boss_attack_and_cast_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目增加 %1%%% 攻擊速度及施放速度",
          "formatters": []
        }
      ]
    },
    "map_boss_maximum_life_+%": {
      "stats": ["map_boss_maximum_life_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目增加 %1%%% 生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "傳奇頭目減少 %1%%% 生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_boss_area_of_effect_+%": {
      "stats": ["map_boss_area_of_effect_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目增加 %1%%% 範圍技能",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "傳奇頭目減少 %1%%% 範圍技能",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_chest_item_quantity_+%": {
      "stats": ["map_chest_item_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "箱子增加 %1%%% 物品數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "箱子減少 %1%%% 物品數量",
          "formatters": []
        }
      ]
    },
    "map_chest_item_rarity_+%": {
      "stats": ["map_chest_item_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "箱子增加 %1%%% 物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "箱子減少 %1%%% 物品稀有度",
          "formatters": []
        }
      ]
    },
    "map_has_X_waves_of_monsters": {
      "stats": ["map_has_X_waves_of_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡有 %1% 波怪物",
          "formatters": []
        }
      ]
    },
    "map_has_X_seconds_between_waves": {
      "stats": ["map_has_X_seconds_between_waves"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡每隔 %1% 秒有一波怪物",
          "formatters": []
        }
      ]
    },
    "display_map_no_monsters": {
      "stats": ["display_map_no_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖裡沒有怪物",
          "formatters": []
        }
      ]
    },
    "unique_facebreaker_unarmed_physical_damage_+%_final": {
      "stats": ["unique_facebreaker_unarmed_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "空手攻擊時有 %1%%% 更多物理傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "空手攻擊時有 %1%%% 更少物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "attack_minimum_added_lightning_damage_while_unarmed": {
      "stats": [
        "attack_minimum_added_lightning_damage_while_unarmed",
        "attack_maximum_added_lightning_damage_while_unarmed"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "空手攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "spell_minimum_added_lightning_damage_while_unarmed": {
      "stats": [
        "spell_minimum_added_lightning_damage_while_unarmed",
        "spell_maximum_added_lightning_damage_while_unarmed"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "空手時法術附加 %1% 至 %2% 閃電傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmed"
            }
          ]
        }
      ]
    },
    "life_reserved_by_stat_%": {
      "stats": ["life_reserved_by_stat_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "保留 %1%%% 生命",
          "formatters": []
        }
      ]
    },
    "cannot_have_life_leeched_from": {
      "stats": ["cannot_have_life_leeched_from"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人無法偷取你的生命",
          "formatters": []
        }
      ]
    },
    "cannot_have_mana_leeched_from": {
      "stats": ["cannot_have_mana_leeched_from"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人無法偷取你的魔力",
          "formatters": []
        }
      ]
    },
    "unique_chin_sol_close_range_bow_damage_+%_final": {
      "stats": ["unique_chin_sol_close_range_bow_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近距離使用弓擊中時造成 %1%%% 更多傷害",
          "formatters": []
        }
      ]
    },
    "unique_chin_sol_close_range_knockback": {
      "stats": ["unique_chin_sol_close_range_knockback"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近距離時弓擊退敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "physical_damage_taken_%_as_fire": {
      "stats": ["physical_damage_taken_%_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "承受 %1%%% 的物理傷害視為火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "承受 %1%%% 的火焰傷害視為物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_taken_%_as_cold": {
      "stats": ["physical_damage_taken_%_as_cold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "承受 %1%%% 的擊中物理傷害視為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_%_as_lightning": {
      "stats": ["physical_damage_taken_%_as_lightning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "承受 %1%%% 的物理傷害視為閃電傷害",
          "formatters": []
        }
      ]
    },
    "bleeding_damage_on_self_converted_to_chaos": {
      "stats": ["bleeding_damage_on_self_converted_to_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "流血對你造成混沌傷害而不是物理傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_%_as_chaos": {
      "stats": ["physical_damage_taken_%_as_chaos"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "承受 %1%%% 的物理傷害視為混沌傷害",
          "formatters": []
        }
      ]
    },
    "elemental_damage_taken_%_as_chaos": {
      "stats": ["elemental_damage_taken_%_as_chaos"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "承受 %1%%% 的元素傷害視為混沌傷害",
          "formatters": []
        }
      ]
    },
    "fire_damage_taken_%_causes_additional_physical_damage": {
      "stats": ["fire_damage_taken_%_causes_additional_physical_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等同 %1%%% 承受之火焰傷害的額外物理傷害",
          "formatters": []
        }
      ]
    },
    "damage_taken_goes_to_mana_%": {
      "stats": ["damage_taken_goes_to_mana_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 承受傷害轉化成魔力並在 4 秒內回復",
          "formatters": []
        }
      ]
    },
    "unique_quill_rain_weapon_damage_+%_final": {
      "stats": ["unique_quill_rain_weapon_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多武器傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少武器傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_physical_damage_taken_%_to_deal_to_attacker": {
      "stats": ["melee_physical_damage_taken_%_to_deal_to_attacker"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "承受的近戰物理 %1%%% 傷害反射給攻擊者",
          "formatters": []
        }
      ]
    },
    "additional_block_%": {
      "stats": ["additional_block_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "additional_block_chance_%_for_1_second_every_5_seconds": {
      "stats": ["additional_block_chance_%_for_1_second_every_5_seconds"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 5 秒會獲得 %1%%% 額外格擋率 2 秒",
          "formatters": []
        }
      ]
    },
    "with_bow_additional_block_%": {
      "stats": ["with_bow_additional_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓時附加 %1%%% 格擋率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持弓時扣除 %1%%% 格擋率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frozen_monsters_take_increased_damage": {
      "stats": ["frozen_monsters_take_increased_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被你冰凍的敵人額外承受 20%% 傷害",
          "formatters": []
        }
      ]
    },
    "ailment_types_apply_damage_taken_+%": {
      "stats": ["ailment_types_apply_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對敵人造成的異常狀況，每種可以增加 %1%%% 承受傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "對敵人造成的異常狀況，每種可以減少 %1%%% 承受傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStatusAilments"
            }
          ]
        }
      ]
    },
    "physical_damage_reduction_rating_+%_against_projectiles": {
      "stats": ["physical_damage_reduction_rating_+%_against_projectiles"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對投射物的攻擊增加 %1%%% 護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對投射物的攻擊減少 %1%%% 護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "additional_block_chance_against_projectiles_%": {
      "stats": ["additional_block_chance_against_projectiles_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 對投射物格擋率",
          "formatters": []
        }
      ]
    },
    "base_cannot_leech": {
      "stats": ["base_cannot_leech"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法偷取",
          "formatters": []
        }
      ]
    },
    "unique_dewaths_hide_physical_attack_damage_dealt_-": {
      "stats": ["unique_dewaths_hide_physical_attack_damage_dealt_-"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的攻擊造成 %1$+d 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_%_gained_on_block": {
      "stats": ["energy_shield_%_gained_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當格擋時回復 %1%%% 能量護盾",
          "formatters": []
        }
      ]
    },
    "energy_shield_%_of_armour_rating_gained_on_block": {
      "stats": ["energy_shield_%_of_armour_rating_gained_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時回復 %1%%% 護甲的能量護盾",
          "formatters": []
        }
      ]
    },
    "local_poison_on_hit": {
      "stats": ["local_poison_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "攻擊擊中時使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "spell_damage_taken_+%_when_on_low_mana": {
      "stats": ["spell_damage_taken_+%_when_on_low_mana"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧魔時增加 %1%%% 承受的法術傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowMana"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧魔時減少 %1%%% 承受的法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowMana"
            }
          ]
        }
      ]
    },
    "global_critical_strike_chance_+%_while_holding_staff": {
      "stats": ["global_critical_strike_chance_+%_while_holding_staff"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持長杖時增加 %1%%% 全域暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持長杖時減少 %1%%% 全域暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_critical_strike_multiplier_+_while_holding_staff": {
      "stats": ["global_critical_strike_multiplier_+_while_holding_staff"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持長杖時 %1$+d%% 全域暴擊加成",
          "formatters": []
        }
      ]
    },
    "global_critical_strike_chance_+%_while_holding_bow": {
      "stats": ["global_critical_strike_chance_+%_while_holding_bow"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓時增加 %1%%% 全域暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持弓時減少 %1%%% 全域暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_critical_strike_multiplier_+_while_holding_bow": {
      "stats": ["global_critical_strike_multiplier_+_while_holding_bow"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持弓時 %1$+d%% 全域暴擊加成",
          "formatters": []
        }
      ]
    },
    "reflect_curses": {
      "stats": ["reflect_curses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "詛咒反射",
          "formatters": []
        }
      ]
    },
    "unaffected_by_curses": {
      "stats": ["unaffected_by_curses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不被詛咒影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "attacks_deal_no_physical_damage": {
      "stats": ["attacks_deal_no_physical_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "攻擊不造成物理傷害",
          "formatters": []
        }
      ]
    },
    "local_bleed_on_hit": {
      "stats": ["local_bleed_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時造成流血效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "local_chance_to_bleed_on_hit_25%": {
      "stats": ["local_chance_to_bleed_on_hit_25%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時有 25%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "local_chance_to_bleed_on_hit_50%": {
      "stats": ["local_chance_to_bleed_on_hit_50%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時有 50%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "local_chance_to_bleed_on_hit_%": {
      "stats": ["local_chance_to_bleed_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時 %1%%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "attacks_bleed_on_stun": {
      "stats": ["attacks_bleed_on_stun"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊暈時造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "bleed_on_melee_crit_chance_%": {
      "stats": ["bleed_on_melee_crit_chance_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近戰暴擊有 %1%%% 機率造成流血效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "近戰暴擊造成流血效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "bleed_on_melee_attack_chance_%": {
      "stats": ["bleed_on_melee_attack_chance_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近戰攻擊有 %1%%% 機率造成流血效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "近戰攻擊造成流血效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "bleed_on_bow_attack_chance_%": {
      "stats": ["bleed_on_bow_attack_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "弓類武器攻擊有 %1%%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": [100],
          "text": "弓類武器攻擊造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "bleed_on_hit_with_attacks_%": {
      "stats": [
        "bleed_on_hit_with_attacks_%",
        "global_bleed_on_hit",
        "cannot_cause_bleeding"
      ],
      "translations": [
        {
          "matchers": [[1, 99], 0, 0],
          "text": "攻擊有 %1%%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0, 0],
          "text": "攻擊造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": ["#", "#", 0],
          "text": "攻擊造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": ["#", "#", "#"],
          "text": "攻擊無法造成流血",
          "formatters": []
        }
      ]
    },
    "attack_damage_vs_bleeding_enemies_+%": {
      "stats": ["attack_damage_vs_bleeding_enemies_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加對流血中敵人 %1%%% 攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少對流血中敵人 %1%%% 攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_damage_vs_bleeding_enemies_+%": {
      "stats": ["melee_damage_vs_bleeding_enemies_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血的敵人增加 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對流血的敵人減少 %1%%% 近戰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "display_golden_radiance": {
      "stats": ["display_golden_radiance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "黃金光輝",
          "formatters": []
        }
      ]
    },
    "disable_skill_if_melee_attack": {
      "stats": ["disable_skill_if_melee_attack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "輔助攻擊技能不能使用在近戰武器上",
          "formatters": []
        }
      ]
    },
    "local_stun_threshold_reduction_+%": {
      "stats": ["local_stun_threshold_reduction_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用此武器時減少 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "使用此武器時增加 %1%%% 敵人暈眩門檻",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "light_radius_+%": {
      "stats": ["light_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 照亮範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 照亮範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "virtual_light_radius_+%": {
      "stats": ["virtual_light_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 照亮範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 照亮範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_phasing_while_at_maximum_frenzy_charges": {
      "stats": ["gain_phasing_while_at_maximum_frenzy_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你在最大狂怒球時得到迷蹤狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        }
      ]
    },
    "gain_phasing_while_you_have_onslaught": {
      "stats": ["gain_phasing_while_you_have_onslaught"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你在獲得猛攻時得到迷蹤狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        }
      ]
    },
    "gain_phasing_for_4_seconds_on_begin_es_recharge": {
      "stats": ["gain_phasing_for_4_seconds_on_begin_es_recharge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內若能量護盾開始回復，獲得迷蹤狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "chance_to_dodge_attacks_%_while_phasing": {
      "stats": ["chance_to_dodge_attacks_%_while_phasing"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "迷蹤狀態時有 %1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "item_found_rarity_+%_while_phasing": {
      "stats": ["item_found_rarity_+%_while_phasing"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "迷蹤狀態時增加 %1%%% 物品稀有度",
          "formatters": []
        }
      ]
    },
    "mana_regeneration_rate_+%_while_phasing": {
      "stats": ["mana_regeneration_rate_+%_while_phasing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "迷蹤狀態時增加 %1%%% 魔力回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "迷蹤狀態時減少 %1%%% 魔力回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "light_radius_+%_while_phased": {
      "stats": ["light_radius_+%_while_phased"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "迷蹤狀態時增加 %1%%% 照亮範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "迷蹤狀態時減少 %1%%% 照亮範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_does_not_bypass_energy_shield": {
      "stats": ["chaos_damage_does_not_bypass_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "混沌傷害不能穿透能量護盾",
          "formatters": []
        }
      ]
    },
    "ground_tar_on_take_crit_base_area_of_effect_radius": {
      "stats": ["ground_tar_on_take_crit_base_area_of_effect_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你造成暴擊時噴灑焦油",
          "formatters": []
        }
      ]
    },
    "random_curse_on_hit_%": {
      "stats": ["random_curse_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時 %1%%% 機率對敵人施放一個隨機的詛咒",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_%_enfeeble": {
      "stats": ["curse_on_hit_%_enfeeble"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中敵人時 %1%%% 機率使敵人被衰弱",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_%_temporal_chains": {
      "stats": ["curse_on_hit_%_temporal_chains"],
      "translations": [
        {
          "matchers": [100],
          "text": "擊中敵人時使敵人被施放時空鎖鏈",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "擊中敵人時 %1%%% 機率使敵人施放時空鎖鏈",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_temporal_chains": {
      "stats": ["curse_on_hit_level_temporal_chains"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中敵人時使敵人被施放等級 %1% 的時空鎖鏈",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_vulnerability": {
      "stats": ["curse_on_hit_level_vulnerability"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中敵人時使敵人被施放等級 %1% 的脆弱",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_10_vulnerability_%": {
      "stats": ["curse_on_hit_level_10_vulnerability_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中時有 %1%%% 機率對敵人施放等級 10 的脆弱",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中對敵人施放等級 10 的脆弱",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_elemental_weakness": {
      "stats": ["curse_on_hit_level_elemental_weakness"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中敵人時使敵人被施放等級 %1% 的元素要害",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_assassins_mark": {
      "stats": ["curse_on_hit_level_assassins_mark"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中敵人時使敵人受到等級 %1% 的刺客印記詛咒",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_cold_weakness": {
      "stats": ["curse_on_hit_level_cold_weakness"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時使敵人受到等級 %1% 的凍傷詛咒",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_despair": {
      "stats": ["curse_on_hit_level_despair"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中敵人時使敵人受到等級 %1% 的絕望詛咒",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_enfeeble": {
      "stats": ["curse_on_hit_level_enfeeble"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中敵人時使敵人受到等級 %1% 的衰弱詛咒",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_flammability": {
      "stats": ["curse_on_hit_level_flammability"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時使敵人受到等級 %1% 的易燃詛咒",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_poachers_mark": {
      "stats": ["curse_on_hit_level_poachers_mark"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時使敵人受到等級 %1% 的盜獵者印記詛咒",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_projectile_weakness": {
      "stats": ["curse_on_hit_level_projectile_weakness"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時使敵人受到等級 %1% 的投射物要害詛咒",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_warlords_mark": {
      "stats": ["curse_on_hit_level_warlords_mark"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時使敵人受到等級 %1% 的督軍印記詛咒",
          "formatters": []
        }
      ]
    },
    "spells_have_culling_strike": {
      "stats": ["spells_have_culling_strike"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的法術擁有撲殺效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "local_display_aura_allies_have_culling_strike": {
      "stats": ["local_display_aura_allies_have_culling_strike"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "附近友軍獲得撲殺",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "melee_range_+": {
      "stats": ["melee_range_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 近戰武器和空手攻擊範圍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "evasion_rating_+%_when_on_low_life": {
      "stats": ["evasion_rating_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 全域閃避值",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 全域閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "base_life_leech_is_instant": {
      "stats": ["base_life_leech_is_instant"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "立即獲得生命偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "local_life_leech_is_instant": {
      "stats": ["local_life_leech_is_instant"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "透過此武器擊中敵人立即獲得生命偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "base_leech_is_instant_on_critical": {
      "stats": ["base_leech_is_instant_on_critical"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊時立即獲得生命和魔力偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "unqiue_atzitis_acuity_instant_leech_60%_effectiveness_on_crit": {
      "stats": [
        "unqiue_atzitis_acuity_instant_leech_60%_effectiveness_on_crit"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊時立即獲得生命和魔力偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "display_map_restless_dead": {
      "stats": ["display_map_restless_dead"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無限復生",
          "formatters": []
        }
      ]
    },
    "display_map_larger_maze": {
      "stats": ["display_map_larger_maze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖是個大迷宮",
          "formatters": []
        }
      ]
    },
    "display_map_large_chest": {
      "stats": ["display_map_large_chest"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖有大寶箱",
          "formatters": []
        }
      ]
    },
    "area_of_effect_+%_per_20_int": {
      "stats": ["area_of_effect_+%_per_20_int"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 20 點智力增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 20 點智力減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_+%_per_10_dex": {
      "stats": ["attack_speed_+%_per_10_dex"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 敏捷增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 敏捷減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_weapon_damage_+%_per_10_str": {
      "stats": ["physical_weapon_damage_+%_per_10_str"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 力量增加 %1%%% 物理武器傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 力量減少 %1%%% 物理武器傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_dodge_%_per_frenzy_charge": {
      "stats": ["chance_to_dodge_%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆狂怒球有 %1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "gain_power_charge_per_enemy_you_crit": {
      "stats": ["gain_power_charge_per_enemy_you_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中並造成暴擊時，每個敵人給予你 1 個暴擊球",
          "formatters": []
        }
      ]
    },
    "burning_damage_taken_+%": {
      "stats": ["burning_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的燃燒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的燃燒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_increase_rarity_of_dropped_items": {
      "stats": ["cannot_increase_rarity_of_dropped_items"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你無法增加掉落物品稀有度",
          "formatters": []
        }
      ]
    },
    "cannot_increase_quantity_of_dropped_items": {
      "stats": ["cannot_increase_quantity_of_dropped_items"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你無法增加掉落物品數量",
          "formatters": []
        }
      ]
    },
    "randomly_cursed_when_totems_die_curse_level": {
      "stats": ["randomly_cursed_when_totems_die_curse_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的圖騰死亡時施放 1 個等級 %1% 的隨機詛咒",
          "formatters": []
        }
      ]
    },
    "global_item_attribute_requirements_+%": {
      "stats": ["global_item_attribute_requirements_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裝備和寶石增加 %1%%% 能力值需求",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "裝備和寶石減少 %1%%% 能力值需求",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        }
      ]
    },
    "enemy_hits_roll_low_damage": {
      "stats": ["enemy_hits_roll_low_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人擊中你皆為最小傷害",
          "formatters": []
        }
      ]
    },
    "unique_loris_lantern_golden_light": {
      "stats": ["unique_loris_lantern_golden_light"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "發出金色光芒",
          "formatters": []
        }
      ]
    },
    "chaos_damage_resistance_%_when_on_low_life": {
      "stats": ["chaos_damage_resistance_%_when_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "enemy_extra_damage_rolls_when_on_low_life": {
      "stats": ["enemy_extra_damage_rolls_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你貧血時敵人攻擊你時很幸運",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLucky"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "你貧血時敵人攻擊你時很不幸",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnlucky"
            }
          ]
        }
      ]
    },
    "base_minimum_lightning_damage_on_charge_expiry": {
      "stats": [
        "base_minimum_lightning_damage_on_charge_expiry",
        "base_maximum_lightning_damage_on_charge_expiry"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "當能量球被使用或失效時對周圍敵人造成 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "item_drops_on_death": {
      "stats": ["item_drops_on_death"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "死亡時掉落",
          "formatters": []
        }
      ]
    },
    "local_item_drops_on_death_if_equipped_by_animate_armour": {
      "stats": ["local_item_drops_on_death_if_equipped_by_animate_armour"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "幻化守衛裝備之物品將在幻化守衛死亡時掉落",
          "formatters": []
        }
      ]
    },
    "never_ignite": {
      "stats": ["never_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能造成點燃",
          "formatters": []
        }
      ]
    },
    "never_shock": {
      "stats": ["never_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能造成感電",
          "formatters": []
        }
      ]
    },
    "never_freeze": {
      "stats": ["never_freeze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能造成冰凍",
          "formatters": []
        }
      ]
    },
    "faster_burn_%": {
      "stats": ["faster_burn_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被點燃敵人加快燃燒 %1%%%",
          "formatters": []
        }
      ]
    },
    "ignite_slower_burn_%": {
      "stats": ["ignite_slower_burn_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被點燃敵人減緩燃燒 %1%%%",
          "formatters": []
        }
      ]
    },
    "faster_burn_from_attacks_%": {
      "stats": ["faster_burn_from_attacks_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "攻擊點燃敵人加快燃燒 %1%%%",
          "formatters": []
        }
      ]
    },
    "base_cannot_leech_life": {
      "stats": ["base_cannot_leech_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能偷取生命",
          "formatters": []
        }
      ]
    },
    "base_cannot_leech_mana": {
      "stats": ["base_cannot_leech_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能偷取魔力",
          "formatters": []
        }
      ]
    },
    "cannot_leech_or_regenerate_mana": {
      "stats": ["cannot_leech_or_regenerate_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法偷取或自然回復魔力",
          "formatters": []
        }
      ]
    },
    "cannot_leech_when_on_low_life": {
      "stats": ["cannot_leech_when_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "貧血時不能偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "base_energy_shield_gained_on_enemy_death": {
      "stats": ["base_energy_shield_gained_on_enemy_death"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 擊殺回復能量護盾",
          "formatters": []
        }
      ]
    },
    "gain_X_energy_shield_on_killing_shocked_enemy": {
      "stats": ["gain_X_energy_shield_on_killing_shocked_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺每個感電的敵人回復 %1$+d 點能量護盾",
          "formatters": []
        }
      ]
    },
    "consecrate_on_block_%_chance_to_create": {
      "stats": ["consecrate_on_block_%_chance_to_create"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時 %1%%% 機率產生奉獻地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        }
      ]
    },
    "desecrate_on_block_%_chance_to_create": {
      "stats": ["desecrate_on_block_%_chance_to_create"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時 %1%%% 機率產生汙染地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDesecratedGround"
            }
          ]
        }
      ]
    },
    "avoid_blind_%": {
      "stats": ["avoid_blind_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免被致盲",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "免疫致盲",
          "formatters": []
        }
      ]
    },
    "ground_smoke_when_hit_%": {
      "stats": ["ground_smoke_when_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時 %1%%% 機率製造一團煙霧",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSmokeCloud"
            }
          ]
        },
        {
          "matchers": [100],
          "text": "被擊中時製造一團煙霧",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSmokeCloud"
            }
          ]
        }
      ]
    },
    "shocked_ground_when_hit_%": {
      "stats": ["shocked_ground_when_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時 %1%%% 機率產生感電地面",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "被擊中時產生感電地面",
          "formatters": []
        }
      ]
    },
    "summon_totem_cast_speed_+%": {
      "stats": ["summon_totem_cast_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 圖騰放置速度",
          "formatters": []
        }
      ]
    },
    "totem_skill_cast_speed_+%": {
      "stats": ["totem_skill_cast_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰所使用的法術增加 %1%%% 施放速度",
          "formatters": []
        }
      ]
    },
    "totem_skill_attack_speed_+%": {
      "stats": ["totem_skill_attack_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰所使用的攻擊增加 %1%%% 攻擊速度",
          "formatters": []
        }
      ]
    },
    "totem_skill_area_of_effect_+%": {
      "stats": ["totem_skill_area_of_effect_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 圖騰使用的技能範圍",
          "formatters": []
        }
      ]
    },
    "life_leech_from_skills_used_by_totems_permyriad": {
      "stats": ["life_leech_from_skills_used_by_totems_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "偷取生命等同 %1%%% 圖騰使用的技能造成之傷害",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "disable_chest_slot": {
      "stats": ["disable_chest_slot"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能使用胸甲",
          "formatters": []
        }
      ]
    },
    "monster_base_block_%": {
      "stats": ["monster_base_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 格擋率",
          "formatters": []
        }
      ]
    },
    "base_spell_block_%": {
      "stats": ["base_spell_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 法術格擋率",
          "formatters": []
        }
      ]
    },
    "physical_claw_damage_+%_when_on_low_life": {
      "stats": ["physical_claw_damage_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 爪類武器物理傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 爪類武器物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "accuracy_rating_+%_when_on_low_life": {
      "stats": ["accuracy_rating_+%_when_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 命中值",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "map_experience_gain_+%": {
      "stats": ["map_experience_gain_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 經驗加成",
          "formatters": []
        }
      ]
    },
    "minimum_physical_damage_to_return_on_block": {
      "stats": [
        "minimum_physical_damage_to_return_on_block",
        "maximum_physical_damage_to_return_on_block"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], 0],
          "text": "格擋時反射 %1% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [[0, "#"], [1, "#"]],
          "text": "格擋時反射 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "minimum_lightning_damage_to_return_on_block": {
      "stats": [
        "minimum_lightning_damage_to_return_on_block",
        "maximum_lightning_damage_to_return_on_block"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], 0],
          "text": "格擋時反射 %1% 閃電傷害",
          "formatters": []
        },
        {
          "matchers": [[0, "#"], [1, "#"]],
          "text": "格擋時反射 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "number_of_zombies_allowed_+%": {
      "stats": ["number_of_zombies_allowed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 殭屍數量上限",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 殭屍數量上限",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "zombie_maximum_life_+": {
      "stats": ["zombie_maximum_life_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 殭屍最大生命",
          "formatters": []
        }
      ]
    },
    "zombie_chaos_elemental_damage_resistance_%": {
      "stats": ["zombie_chaos_elemental_damage_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 殭屍抗性",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 殭屍抗性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_and_freeze_duration_based_on_%_energy_shield": {
      "stats": ["chill_and_freeze_duration_based_on_%_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰緩和冰凍持續時間根據你 %1%%% 的能量護盾計算",
          "formatters": []
        }
      ]
    },
    "intelligence_+%_per_equipped_unique": {
      "stats": ["intelligence_+%_per_equipped_unique"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個傳奇裝備增加 %1%%% 智慧",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "ignited_enemies_explode_on_kill": {
      "stats": ["ignited_enemies_explode_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你所擊殺的被點燃敵人將會被殲滅",
          "formatters": []
        }
      ]
    },
    "can_inflict_multiple_ignites": {
      "stats": ["can_inflict_multiple_ignites"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你可以對單一敵人造成最多 300 個點燃狀態",
          "formatters": []
        }
      ]
    },
    "additional_scroll_of_wisdom_drop_chance_%": {
      "stats": ["additional_scroll_of_wisdom_drop_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外 %1%%% 機率掉落知識卷軸",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_item_rarity_+%_while_healing": {
      "stats": ["local_unique_flask_item_rarity_+%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 物品稀有度",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_item_quantity_+%_while_healing": {
      "stats": ["local_unique_flask_item_quantity_+%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 物品數量",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_light_radius_+%_while_healing": {
      "stats": ["local_unique_flask_light_radius_+%_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 照亮範圍",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_additional_maximum_all_elemental_resistances_%_while_healing": {
      "stats": [
        "local_unique_flask_additional_maximum_all_elemental_resistances_%_while_healing"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間 %1$+d%% 全部最大元素抗性",
          "formatters": []
        }
      ]
    },
    "additional_strength_and_intelligence": {
      "stats": ["additional_strength_and_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 力量和智慧",
          "formatters": []
        }
      ]
    },
    "additional_strength_and_dexterity": {
      "stats": ["additional_strength_and_dexterity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 力量和敏捷",
          "formatters": []
        }
      ]
    },
    "additional_dexterity_and_intelligence": {
      "stats": ["additional_dexterity_and_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 敏捷和智慧",
          "formatters": []
        }
      ]
    },
    "curse_effect_+%": {
      "stats": ["curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 你所施放詛咒的效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 你所施放詛咒的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignore_hexproof": {
      "stats": ["ignore_hexproof"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的詛咒對無咒的敵人仍然有效",
          "formatters": []
        }
      ]
    },
    "movement_velocity_+%_while_phasing": {
      "stats": ["movement_velocity_+%_while_phasing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "迷蹤狀態下增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "迷蹤狀態下減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_spawn_exile_per_area_%": {
      "stats": ["map_spawn_exile_per_area_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖有盜賊流亡者",
          "formatters": []
        }
      ]
    },
    "map_ambush_chests": {
      "stats": ["map_ambush_chests"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "保險箱會有伏擊的怪物守衛著",
          "formatters": []
        }
      ]
    },
    "map_breach_rules": {
      "stats": ["map_breach_rules"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域可能含有裂痕",
          "formatters": []
        }
      ]
    },
    "map_invasion_monster_packs": {
      "stats": ["map_invasion_monster_packs"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在瓦爾克拉斯有怪物和首領在隱密處伏擊",
          "formatters": []
        }
      ]
    },
    "map_num_extra_invasion_bosses": {
      "stats": ["map_num_extra_invasion_bosses"],
      "translations": [
        {
          "matchers": [1],
          "text": "地圖內包含 %1% 隻額外侵略聯盟的頭目",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "地圖內包含 %1% 隻額外侵略聯盟的頭目",
          "formatters": []
        }
      ]
    },
    "map_rare_monsters_have_nemesis_mod": {
      "stats": ["map_rare_monsters_have_nemesis_mod"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "稀有怪有復仇屬性",
          "formatters": []
        }
      ]
    },
    "map_magic_pack_mod_rules": {
      "stats": ["map_magic_pack_mod_rules"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "魔法怪物群皆有血族屬性",
          "formatters": []
        }
      ]
    },
    "map_spawn_tormented_spirits": {
      "stats": ["map_spawn_tormented_spirits"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "罪魂縈繞在瓦爾克拉斯的大地上",
          "formatters": []
        }
      ]
    },
    "map_always_has_weather": {
      "stats": ["map_always_has_weather"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "強力的風暴同時影響怪物和你",
          "formatters": []
        }
      ]
    },
    "map_allow_shrines": {
      "stats": ["map_allow_shrines"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "強力的神殿會同時影響怪物和你",
          "formatters": []
        }
      ]
    },
    "map_players_gain_rampage_stacks": {
      "stats": ["map_players_gain_rampage_stacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "快速擊殺敵人以累積暴怒獎勵",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRampage"
            }
          ]
        }
      ]
    },
    "map_beyond_rules": {
      "stats": ["map_beyond_rules"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺敵人將會吸引更強大的怪物登場",
          "formatters": []
        }
      ]
    },
    "map_beyond_chance_%": {
      "stats": ["map_beyond_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺聚集的敵人可能吸引來自超越聯盟的怪物",
          "formatters": []
        }
      ]
    },
    "movement_velocity_+%_while_cursed": {
      "stats": ["movement_velocity_+%_while_cursed"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 被詛咒時的移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 被詛咒時的移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_per_frenzy_charge": {
      "stats": ["life_regeneration_rate_per_minute_%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "add_frenzy_charge_on_kill_%_chance": {
      "stats": ["add_frenzy_charge_on_kill_%_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率擊殺增加狂怒球",
          "formatters": []
        }
      ]
    },
    "endurance_charge_on_kill_%": {
      "stats": ["endurance_charge_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率擊殺時獲得耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時獲得耐力球",
          "formatters": []
        }
      ]
    },
    "add_power_charge_on_kill_%_chance": {
      "stats": ["add_power_charge_on_kill_%_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 機率擊殺增加暴擊球",
          "formatters": []
        }
      ]
    },
    "gain_frenzy_and_power_charge_on_kill_%": {
      "stats": ["gain_frenzy_and_power_charge_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺時有 %1%%% 機率獲得一顆狂怒球和一顆暴擊球",
          "formatters": []
        }
      ]
    },
    "gain_endurance_charge_on_power_charge_expiry": {
      "stats": ["gain_endurance_charge_on_power_charge_expiry"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當暴擊球被消耗或過期時獲得耐力球",
          "formatters": []
        }
      ]
    },
    "enemy_on_low_life_damage_taken_+%_per_frenzy_charge": {
      "stats": ["enemy_on_low_life_damage_taken_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時 %1%%% 增加對敵人造成的傷害",
          "formatters": []
        }
      ]
    },
    "melee_damage_+%_when_on_full_life": {
      "stats": ["melee_damage_+%_when_on_full_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "滿血時增加 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "滿血時減少 %1%%% 近戰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "consecrate_on_crit_%_chance_to_create": {
      "stats": ["consecrate_on_crit_%_chance_to_create"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "暴擊時產生奉獻地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        },
        {
          "matchers": [[0, 99]],
          "text": "%1%%% 機率暴擊時產生奉獻地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        }
      ]
    },
    "projectile_speed_+%_per_frenzy_charge": {
      "stats": ["projectile_speed_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 投射物速度",
          "formatters": []
        }
      ]
    },
    "projectile_damage_+%_per_power_charge": {
      "stats": ["projectile_damage_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球 %1%%% 增加投射物傷害",
          "formatters": []
        }
      ]
    },
    "killed_monster_dropped_item_rarity_+%_on_crit": {
      "stats": ["killed_monster_dropped_item_rarity_+%_on_crit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴擊並擊殺時增加 %1%%% 物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "暴擊並擊殺時減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "onslaught_buff_duration_on_kill_ms": {
      "stats": ["onslaught_buff_duration_on_kill_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺時獲得 %1% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "onslaught_buff_duration_on_killing_taunted_enemy_ms": {
      "stats": ["onslaught_buff_duration_on_killing_taunted_enemy_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺被嘲諷的敵人獲得 %1% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "base_energy_shield_regeneration_rate_per_minute": {
      "stats": ["base_energy_shield_regeneration_rate_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒回復 %1% 能量護盾",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_energy_shield_regeneration_rate_per_minute_%": {
      "stats": ["base_energy_shield_regeneration_rate_per_minute_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒回復 %1%%% 能量護盾",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_right_ring_slot_no_mana_regeneration": {
      "stats": ["local_right_ring_slot_no_mana_regeneration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "右戒指欄位：不能回復魔力",
          "formatters": []
        }
      ]
    },
    "local_right_ring_slot_base_energy_shield_regeneration_rate_per_minute_%": {
      "stats": [
        "local_right_ring_slot_base_energy_shield_regeneration_rate_per_minute_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "右戒指欄位：每秒回復 %1%%% 能量護盾",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_right_ring_slot_maximum_mana": {
      "stats": ["local_right_ring_slot_maximum_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "右戒指欄位：%1$+d 最大魔力",
          "formatters": []
        }
      ]
    },
    "local_right_ring_slot_energy_shield": {
      "stats": ["local_right_ring_slot_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "右戒指欄位：%1$+d 能量護盾",
          "formatters": []
        }
      ]
    },
    "local_left_ring_slot_no_energy_shield_recharge_or_regeneration": {
      "stats": [
        "local_left_ring_slot_no_energy_shield_recharge_or_regeneration"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "左戒指欄位：不能回復能量護盾",
          "formatters": []
        }
      ]
    },
    "local_left_ring_slot_mana_regeneration_rate_per_minute": {
      "stats": ["local_left_ring_slot_mana_regeneration_rate_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "左戒指欄位：每秒回復 %1% 魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_left_ring_slot_mana_regeneration_rate_+%": {
      "stats": ["local_left_ring_slot_mana_regeneration_rate_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "左戒指欄位：增加 %1%%% 魔力回復速度",
          "formatters": []
        }
      ]
    },
    "local_left_ring_slot_maximum_mana": {
      "stats": ["local_left_ring_slot_maximum_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "左戒指欄位： %1$+d 最大魔力",
          "formatters": []
        }
      ]
    },
    "local_left_ring_slot_energy_shield": {
      "stats": ["local_left_ring_slot_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "左戒指欄位：%1$+d 最大能量護盾",
          "formatters": []
        }
      ]
    },
    "no_energy_shield_recharge_or_regeneration": {
      "stats": ["no_energy_shield_recharge_or_regeneration"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能回復能量護盾",
          "formatters": []
        }
      ]
    },
    "extra_critical_rolls": {
      "stats": ["extra_critical_rolls"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幸運的暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLucky"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "不幸的暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLucky"
            }
          ]
        }
      ]
    },
    "movement_velocity_+1%_per_X_evasion_rating": {
      "stats": ["movement_velocity_+1%_per_X_evasion_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 %1% 閃避值增加 1%% 移動速度，至多 100%%",
          "formatters": []
        }
      ]
    },
    "cannot_be_killed_by_elemental_reflect": {
      "stats": ["cannot_be_killed_by_elemental_reflect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不會被元素傷害反射殺死",
          "formatters": []
        }
      ]
    },
    "cannot_freeze_shock_ignite_on_critical": {
      "stats": ["cannot_freeze_shock_ignite_on_critical"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊不會冰凍、感電或點燃敵人",
          "formatters": []
        }
      ]
    },
    "no_critical_strike_multiplier": {
      "stats": ["no_critical_strike_multiplier"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的暴擊不造成額外傷害",
          "formatters": []
        }
      ]
    },
    "onslaught_on_crit_duration_ms": {
      "stats": ["onslaught_on_crit_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴擊後獲得 %1% 秒的猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "zombie_scale_+%": {
      "stats": ["zombie_scale_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 殭屍體積",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 殭屍體積",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "zombie_physical_damage_+%": {
      "stats": ["zombie_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 殭屍物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 殭屍物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "zombie_explode_on_kill_%_fire_damage_to_deal": {
      "stats": ["zombie_explode_on_kill_%_fire_damage_to_deal"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "殭屍殺死敵人時產生火焰爆炸傷害",
          "formatters": []
        }
      ]
    },
    "weapon_elemental_damage_+%_per_power_charge": {
      "stats": ["weapon_elemental_damage_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球增加 %1%%% 武器元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個暴擊球減少 %1%%% 武器元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_cast_curses": {
      "stats": ["cannot_cast_curses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不能施放詛咒",
          "formatters": []
        }
      ]
    },
    "melee_attacks_usable_without_mana_cost": {
      "stats": ["melee_attacks_usable_without_mana_cost"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "魔力不足仍然可以使用近戰攻擊",
          "formatters": []
        }
      ]
    },
    "spell_damage_modifiers_apply_to_attack_damage": {
      "stats": ["spell_damage_modifiers_apply_to_attack_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "法術傷害加成也會套用在攻擊傷害",
          "formatters": []
        }
      ]
    },
    "additive_spell_damage_modifiers_apply_to_attack_damage": {
      "stats": ["additive_spell_damage_modifiers_apply_to_attack_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對法術傷害的增幅與減益也會套用在攻擊上",
          "formatters": []
        }
      ]
    },
    "spell_damage_modifiers_apply_to_skill_dot": {
      "stats": ["spell_damage_modifiers_apply_to_skill_dot"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "法術傷害效果同時影響此技能持續傷害效果",
          "formatters": []
        }
      ]
    },
    "projectile_damage_modifiers_apply_to_skill_dot": {
      "stats": ["projectile_damage_modifiers_apply_to_skill_dot"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物傷害效果同時影響此技能持續傷害效果",
          "formatters": []
        }
      ]
    },
    "local_flask_removes_%_maximum_energy_shield_on_use": {
      "stats": ["local_flask_removes_%_maximum_energy_shield_on_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用時扣除最大能量護盾的 %1%%%",
          "formatters": []
        }
      ]
    },
    "local_flask_consumes_x_frenzy_charges_on_use": {
      "stats": ["local_flask_consumes_x_frenzy_charges_on_use"],
      "translations": [
        {
          "matchers": [1],
          "text": "使用時消耗 1 個狂怒球",
          "formatters": []
        },
        {
          "matchers": [[2, 99]],
          "text": "使用時消耗 %1% 個狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "使用時消耗所有狂怒球",
          "formatters": []
        }
      ]
    },
    "local_flask_consumes_x_endurance_charges_on_use": {
      "stats": ["local_flask_consumes_x_endurance_charges_on_use"],
      "translations": [
        {
          "matchers": [1],
          "text": "使用時消耗 1 個耐力球",
          "formatters": []
        },
        {
          "matchers": [[2, 99]],
          "text": "使用時消耗 %1% 個耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "使用時消耗所有耐力球",
          "formatters": []
        }
      ]
    },
    "local_flask_consumes_x_power_charges_on_use": {
      "stats": ["local_flask_consumes_x_power_charges_on_use"],
      "translations": [
        {
          "matchers": [1],
          "text": "使用時消耗 1 個暴擊球",
          "formatters": []
        },
        {
          "matchers": [[2, 99]],
          "text": "使用時消耗 %1% 個暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "使用時消耗所有暴擊球",
          "formatters": []
        }
      ]
    },
    "local_flask_gain_x_seconds_of_onslaught_per_frenzy_charge": {
      "stats": ["local_flask_gain_x_seconds_of_onslaught_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [1],
          "text": "身上每顆狂怒球獲得 %1% 秒猛攻效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [[2, "#"]],
          "text": "身上每顆狂怒球獲得 %1% 秒猛攻效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "local_flask_deals_%_maximum_life_as_chaos_damage_on_use": {
      "stats": ["local_flask_deals_%_maximum_life_as_chaos_damage_on_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用時承受最大生命 %1%%% 的混沌傷害",
          "formatters": []
        }
      ]
    },
    "local_flask_gain_power_charges_on_use": {
      "stats": ["local_flask_gain_power_charges_on_use"],
      "translations": [
        {
          "matchers": [1],
          "text": "使用時獲得 1 個暴擊球",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "使用時獲得 %1% 個暴擊球",
          "formatters": []
        }
      ]
    },
    "local_flask_gain_frenzy_charges_on_use": {
      "stats": ["local_flask_gain_frenzy_charges_on_use"],
      "translations": [
        {
          "matchers": [1],
          "text": "使用時獲得 1 個狂怒球",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "使用時獲得 %1% 個狂怒球",
          "formatters": []
        }
      ]
    },
    "local_flask_gain_endurance_charges_on_use": {
      "stats": ["local_flask_gain_endurance_charges_on_use"],
      "translations": [
        {
          "matchers": [1],
          "text": "使用時獲得 1 個耐力球",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "使用時獲得 %1% 個耐力球",
          "formatters": []
        }
      ]
    },
    "local_flask_use_causes_monster_flee_chance_%": {
      "stats": ["local_flask_use_causes_monster_flee_chance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用時有 %1%%% 機率導致敵人逃跑",
          "formatters": []
        }
      ]
    },
    "local_display_aura_base_chaos_damage_to_deal_per_minute": {
      "stats": ["local_display_aura_base_chaos_damage_to_deal_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒對附近敵人造成 %1% 混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second_0dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "deaths_oath_debuff_on_kill_duration_ms": {
      "stats": [
        "deaths_oath_debuff_on_kill_duration_ms",
        "deaths_oath_debuff_on_kill_base_chaos_damage_to_deal_per_minute"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "殺死敵人後 %1% 秒內持續承受 %2% 混沌傷害",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_0dp",
              "arg": 1
            },
            {
              "id": "per_minute_to_per_second_0dp",
              "arg": 2
            }
          ]
        }
      ]
    },
    "killed_monster_dropped_item_quantity_+%_when_frozen": {
      "stats": ["killed_monster_dropped_item_quantity_+%_when_frozen"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺冰凍敵人後增加 %1%%% 物品數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊殺冰凍敵人後減少 %1%%% 物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "killed_monster_dropped_item_rarity_+%_when_shocked": {
      "stats": ["killed_monster_dropped_item_rarity_+%_when_shocked"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺感電敵人後增加 %1%%% 物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊殺感電敵人後減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "killed_monster_dropped_item_rarity_+%_when_frozen": {
      "stats": ["killed_monster_dropped_item_rarity_+%_when_frozen"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "冰凍的敵人增加 %1%%% 掉落物品稀有度",
          "formatters": []
        }
      ]
    },
    "local_unique_counts_as_dual_wielding": {
      "stats": ["local_unique_counts_as_dual_wielding"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "視同雙持武器",
          "formatters": []
        }
      ]
    },
    "base_damage_removed_from_mana_before_life_%": {
      "stats": ["base_damage_removed_from_mana_before_life_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "生命值所受的 %1%%% 傷害由魔力扣取",
          "formatters": []
        }
      ]
    },
    "local_display_aura_damage_+%": {
      "stats": ["local_display_aura_damage_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你跟隊友增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "local_display_aura_curse_effect_on_self_+%": {
      "stats": ["local_display_aura_curse_effect_on_self_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "附近敵人增加 %1%%% 被詛咒的效果",
          "formatters": []
        }
      ]
    },
    "attack_ignite_chance_%": {
      "stats": ["attack_ignite_chance_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "火焰傷害的攻擊有 %1%%% 機率點燃敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "火焰傷害的攻擊點燃敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "projectile_ignite_chance_%": {
      "stats": ["projectile_ignite_chance_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "投射物有 %1%%% 機率點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "投射物點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "projectile_freeze_chance_%": {
      "stats": ["projectile_freeze_chance_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "投射物有 %1%%% 機率冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "投射物冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "projectile_shock_chance_%": {
      "stats": ["projectile_shock_chance_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "投射物有 %1%%% 機率感電",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "投射物感電",
          "formatters": []
        }
      ]
    },
    "explode_on_kill_%_fire_damage_to_deal": {
      "stats": ["explode_on_kill_%_fire_damage_to_deal"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人死後爆炸，造成 %1%%% 敵人生命的火焰傷害",
          "formatters": []
        }
      ]
    },
    "melee_damage_taken_%_to_deal_to_attacker": {
      "stats": ["melee_damage_taken_%_to_deal_to_attacker"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 近戰攻擊傷害反射",
          "formatters": []
        }
      ]
    },
    "mana_gained_when_hit": {
      "stats": ["mana_gained_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 被擊中回復魔力",
          "formatters": []
        }
      ]
    },
    "elemental_reflect_damage_taken_+%": {
      "stats": ["elemental_reflect_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 反射元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 反射元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_reflect_damage_taken_+%": {
      "stats": ["physical_reflect_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 反射物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 反射物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_left_ring_slot_elemental_reflect_damage_taken_+%": {
      "stats": ["local_left_ring_slot_elemental_reflect_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "左戒指欄位：增加 %1%%% 反射元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "左戒指欄位：減少 %1%%% 反射元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_right_ring_slot_physical_reflect_damage_taken_+%": {
      "stats": ["local_right_ring_slot_physical_reflect_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "右戒指欄位：增加 %1%%% 反射物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "右戒指欄位：減少 %1%%% 反射物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_reflected_to_enemies_%_gained_as_life": {
      "stats": ["damage_reflected_to_enemies_%_gained_as_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你反射給怪物的 %1%%% 傷害回復生命",
          "formatters": []
        }
      ]
    },
    "local_can_only_deal_damage_with_this_weapon": {
      "stats": ["local_can_only_deal_damage_with_this_weapon"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "只能使用這個武器造成傷害並點燃",
          "formatters": []
        }
      ]
    },
    "non_critical_damage_multiplier_+%": {
      "stats": ["non_critical_damage_multiplier_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "非暴擊造成 %1%%% 傷害",
          "formatters": [
            {
              "id": "multiplicative_damage_modifier",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unique_map_boss_number_of_rare_items_to_drop": {
      "stats": [
        "unique_map_boss_number_of_rare_items_to_drop",
        "unique_map_boss_class_of_rare_items_to_drop"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "傳奇頭目掉落 %1% 個額外稀有 %2%",
          "formatters": [
            {
              "id": "mod_value_to_item_class",
              "arg": 2
            }
          ]
        }
      ]
    },
    "base_maximum_life_per_red_socket_on_item": {
      "stats": ["base_maximum_life_per_red_socket_on_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個紅色插槽 +%1% 最大生命",
          "formatters": []
        }
      ]
    },
    "global_life_leech_from_physical_attack_damage_per_red_socket_on_item_permyriad": {
      "stats": [
        "global_life_leech_from_physical_attack_damage_per_red_socket_on_item_permyriad"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個紅色插槽給予你 %1%%% 物理攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "global_weapon_physical_damage_+%_per_red_socket_on_item": {
      "stats": ["global_weapon_physical_damage_+%_per_red_socket_on_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "武器上每個紅色插槽增加 %1%%% 全域物理傷害",
          "formatters": []
        }
      ]
    },
    "base_maximum_mana_per_green_socket_on_item": {
      "stats": ["base_maximum_mana_per_green_socket_on_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個綠色插槽 +%1% 最大魔力",
          "formatters": []
        }
      ]
    },
    "global_attack_speed_+%_per_green_socket_on_item": {
      "stats": ["global_attack_speed_+%_per_green_socket_on_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個綠色插槽增加 %1%%% 全域攻擊速度",
          "formatters": []
        }
      ]
    },
    "global_critical_strike_mulitplier_+_per_green_socket_on_item": {
      "stats": ["global_critical_strike_mulitplier_+_per_green_socket_on_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個綠色插槽 +%1%%% 全域暴擊加成",
          "formatters": []
        }
      ]
    },
    "base_maximum_energy_shield_per_blue_socket_on_item": {
      "stats": ["base_maximum_energy_shield_per_blue_socket_on_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個藍色插槽 +%1% 最大能量護盾",
          "formatters": []
        }
      ]
    },
    "old_do_not_use_global_mana_leech_from_physical_attack_damage_%_per_blue_socket_on_item": {
      "stats": [
        "old_do_not_use_global_mana_leech_from_physical_attack_damage_%_per_blue_socket_on_item"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個藍色插槽增加 %1%%% 物理攻擊傷害偷取魔力",
          "formatters": [
            {
              "id": "old_leech_percent",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "global_mana_leech_from_physical_attack_damage_permyriad_per_blue_socket_on_item": {
      "stats": [
        "global_mana_leech_from_physical_attack_damage_permyriad_per_blue_socket_on_item"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個藍色插槽增加 %1%%% 物理攻擊傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "item_found_quantity_+%_per_white_socket_on_item": {
      "stats": ["item_found_quantity_+%_per_white_socket_on_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個白色插槽增加 %1%%% 物品數量",
          "formatters": []
        }
      ]
    },
    "global_defences_+%_per_white_socket_on_item": {
      "stats": ["global_defences_+%_per_white_socket_on_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個白色插槽增加 %1%%% 全域防禦",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDefences"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每個白色插槽減少 %1%%% 全域防禦",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDefences"
            }
          ]
        }
      ]
    },
    "global_melee_range_+_per_white_socket_on_item": {
      "stats": ["global_melee_range_+_per_white_socket_on_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個白色插槽增加 %1$+d 近戰武器範圍",
          "formatters": []
        }
      ]
    },
    "damage_+%_when_currently_has_no_energy_shield": {
      "stats": ["damage_+%_when_currently_has_no_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當能量護盾歸零時增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "spell_damage_+%_per_5%_block_chance": {
      "stats": ["spell_damage_+%_per_5%_block_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 5%% 格擋率增加 %1%%% 法術傷害",
          "formatters": []
        }
      ]
    },
    "spell_damage_+%_per_10_int": {
      "stats": ["spell_damage_+%_per_10_int"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 智慧增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "每 10 智慧減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_%_to_lose_on_block": {
      "stats": ["energy_shield_%_to_lose_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時減少 %1%%% 能量護盾",
          "formatters": []
        }
      ]
    },
    "armour_%_to_leech_as_life_on_block": {
      "stats": ["armour_%_to_leech_as_life_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時偷取 %1%%% 護甲的生命",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "light_radius_scales_with_energy_shield": {
      "stats": ["light_radius_scales_with_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "基於能量護盾的照亮範圍",
          "formatters": []
        }
      ]
    },
    "flask_effect_+%": {
      "stats": ["flask_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 藥劑效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 藥劑效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_weapon_range_+": {
      "stats": ["local_weapon_range_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 武器攻擊範圍",
          "formatters": []
        }
      ]
    },
    "weapon_physical_damage_+%": {
      "stats": ["weapon_physical_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 武器物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 武器物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_critical_strike_chance": {
      "stats": ["maximum_critical_strike_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 最大暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_damage_taken_+%": {
      "stats": ["melee_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的近戰技能攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的近戰技能攻擊傷",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_damage_taken_+%": {
      "stats": ["projectile_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的投射物技能攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的投射物技能攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_onslaught_on_stun_duration_ms": {
      "stats": ["gain_onslaught_on_stun_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暈眩敵人時獲得 %1% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "curse_on_hit_%_flammability": {
      "stats": ["curse_on_hit_%_flammability"],
      "translations": [
        {
          "matchers": [100],
          "text": "擊中受詛咒的敵人時造成易燃",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "擊中受詛咒的敵人時 %1%%% 機率造成易燃",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_endurance_charge_when_hit_%": {
      "stats": ["chance_to_gain_endurance_charge_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時 %1%%% 機率獲得耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時獲得耐力球",
          "formatters": []
        }
      ]
    },
    "lose_all_endurance_charges_when_reaching_maximum": {
      "stats": ["lose_all_endurance_charges_when_reaching_maximum"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "達到最大耐力球時失去所有耐力球",
          "formatters": []
        }
      ]
    },
    "gain_onslaught_ms_when_reaching_maximum_endurance_charges": {
      "stats": ["gain_onslaught_ms_when_reaching_maximum_endurance_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "達到最大耐力球時獲得 %1% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "cannot_gain_endurance_charges_while_have_onslaught": {
      "stats": ["cannot_gain_endurance_charges_while_have_onslaught"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你在猛攻狀態時不能獲得耐力球",
          "formatters": []
        }
      ]
    },
    "flasks_dispel_burning": {
      "stats": ["flasks_dispel_burning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用藥劑時驅散燃燒",
          "formatters": []
        }
      ]
    },
    "item_rarity_+%_while_using_flask": {
      "stats": ["item_rarity_+%_while_using_flask"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "任何藥劑效果持續時間內，增加 %1%%% 掉落物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "任何藥劑效果持續時間內，減少 %1%%% 掉落物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_with_attack_skills_+%_while_using_flask": {
      "stats": ["elemental_damage_with_attack_skills_+%_while_using_flask"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "任何藥劑效果持續時間內，增加 %1%%% 攻擊技能的元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "任何藥劑效果持續時間內，減少 %1%%% 攻擊技能的元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "weapon_elemental_damage_+%_while_using_flask": {
      "stats": ["weapon_elemental_damage_+%_while_using_flask"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "任何藥劑效果持續時間內，增加 %1%%% 武器的元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "任何藥劑效果持續時間內，增加 %1%%% 武器的元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "supported_active_skill_gem_level_+": {
      "stats": ["supported_active_skill_gem_level_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 主動技能寶石等級",
          "formatters": []
        }
      ]
    },
    "physical_damage_reduction_rating_per_level": {
      "stats": ["physical_damage_reduction_rating_per_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 點護甲等級",
          "formatters": []
        }
      ]
    },
    "maximum_life_per_10_levels": {
      "stats": ["maximum_life_per_10_levels"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 等級 %1$+d 最大生命",
          "formatters": []
        }
      ]
    },
    "resist_all_elements_%_per_10_levels": {
      "stats": ["resist_all_elements_%_per_10_levels"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 等級 %1$+d%% 全部元素抗性",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_random_curse_when_hit_%_per_10_levels": {
      "stats": ["chance_to_gain_random_curse_when_hit_%_per_10_levels"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 等級, 被擊中時 %1%%% 機率隨機詛咒",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_damage_taken_+%_vs_demons_while_healing": {
      "stats": ["local_unique_flask_damage_taken_+%_vs_demons_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 承受的惡魔的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "藥劑效果期間減少 %1%%% 承受的惡魔的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_flask_damage_+%_vs_demons_while_healing": {
      "stats": ["local_unique_flask_damage_+%_vs_demons_while_healing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 針對惡魔的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "藥劑效果期間減少 %1%%% 針對惡魔的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_recharge_on_demon_killed": {
      "stats": ["local_recharge_on_demon_killed"],
      "translations": [
        {
          "matchers": [1],
          "text": "擊殺惡魔時補充 %1%",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "擊殺惡魔時補充 %1%",
          "formatters": []
        }
      ]
    },
    "damage_taken_+%_vs_demons": {
      "stats": ["damage_taken_+%_vs_demons"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的惡魔的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的惡魔的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_demons": {
      "stats": ["damage_+%_vs_demons"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中惡魔時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中惡魔時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chilled_monsters_take_+%_burning_damage": {
      "stats": ["chilled_monsters_take_+%_burning_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人被冰緩增加 %1%%% 燃燒傷害",
          "formatters": []
        }
      ]
    },
    "unique_ignite_chance_%_when_in_main_hand": {
      "stats": ["unique_ignite_chance_%_when_in_main_hand"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "在主手 %1%%% 機率點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "在主手總是點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "unique_chill_duration_+%_when_in_off_hand": {
      "stats": ["unique_chill_duration_+%_when_in_off_hand"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在副手增加 %1%%% 對敵人冰緩持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在副手減少 %1%%% 對敵人冰緩持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_endurance_charge_on_melee_stun": {
      "stats": ["gain_endurance_charge_on_melee_stun"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你使用近戰傷害暈眩敵人時，獲得 1 顆耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_power_charge_on_melee_stun_%": {
      "stats": ["chance_to_gain_power_charge_on_melee_stun_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你使用近戰傷害暈眩時，有 %1%%% 的機率獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_power_charge_on_stun_%": {
      "stats": ["chance_to_gain_power_charge_on_stun_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊暈時有 %1%%% 機率獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "movement_speed_bonus_when_throwing_trap_ms": {
      "stats": [
        "movement_speed_bonus_when_throwing_trap_ms",
        "movement_speed_+%_on_throwing_trap"
      ],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "投擲陷阱後 %1% 秒內增加 30%% 移動速度",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#", [1, "#"]],
          "text": "投擲陷阱後 %1% 秒內增加 %2%%% 移動速度",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_on_melee_critical_strike_%": {
      "stats": ["poison_on_melee_critical_strike_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近戰暴擊 %1%%% 機率使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "近戰暴擊使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "shocks_reflected_to_self": {
      "stats": ["shocks_reflected_to_self"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "感電反射回自己",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShockNonHit"
            }
          ]
        }
      ]
    },
    "damage_+%_per_shock": {
      "stats": ["damage_+%_per_shock"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "感電時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "感電時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+1%_per_X_strength_when_in_main_hand": {
      "stats": ["damage_+1%_per_X_strength_when_in_main_hand"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在主手，每 %1% 力量增加 1%% 傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_reduction_rating_+1%_per_X_strength_when_in_off_hand": {
      "stats": [
        "physical_damage_reduction_rating_+1%_per_X_strength_when_in_off_hand"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在副手，每 %1% 力量增加 1%% 護甲",
          "formatters": []
        }
      ]
    },
    "freeze_mine_cold_resistance_+_while_frozen": {
      "stats": ["freeze_mine_cold_resistance_+_while_frozen"],
      "translations": [
        {
          "matchers": [["#", -1]],
          "text": "冰凍地雷造成冰凍的敵人減少額外 %1%%% 冰冷抗性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "traps_do_not_explode_on_timeout": {
      "stats": ["traps_do_not_explode_on_timeout"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在持續時間結束後陷阱不會觸發",
          "formatters": []
        }
      ]
    },
    "traps_explode_on_timeout": {
      "stats": ["traps_explode_on_timeout"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "陷阱持續時間結束時觸發",
          "formatters": []
        }
      ]
    },
    "mine_detonation_is_instant": {
      "stats": ["mine_detonation_is_instant"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "即時引爆地雷",
          "formatters": []
        }
      ]
    },
    "trap_damage_penetrates_%_elemental_resistance": {
      "stats": ["trap_damage_penetrates_%_elemental_resistance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱傷害穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "mine_damage_penetrates_%_elemental_resistance": {
      "stats": ["mine_damage_penetrates_%_elemental_resistance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "地雷傷害穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "trap_and_mine_damage_penetrates_%_elemental_resistance": {
      "stats": ["trap_and_mine_damage_penetrates_%_elemental_resistance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱和地雷傷害穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "traps_invulnerable_for_duration_ms": {
      "stats": ["traps_invulnerable_for_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "陷阱投擲後 %1% 秒內不會損壞",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mines_invulnerable_for_duration_ms": {
      "stats": ["mines_invulnerable_for_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "地雷設置後 %1% 秒內不會損壞",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_elemental_resistance_%": {
      "stats": ["totem_elemental_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰 %1$+d%% 全部元素抗性",
          "formatters": []
        }
      ]
    },
    "slash_ancestor_totem_elemental_resistance_%": {
      "stats": ["slash_ancestor_totem_elemental_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "先祖衛士圖騰獲得 %1$+d%% 全部元素抗性",
          "formatters": []
        }
      ]
    },
    "totem_additional_physical_damage_reduction_%": {
      "stats": ["totem_additional_physical_damage_reduction_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰有 %1%%% 額外物理傷害減免",
          "formatters": []
        }
      ]
    },
    "base_deal_no_physical_damage": {
      "stats": ["base_deal_no_physical_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "沒有物理傷害",
          "formatters": []
        }
      ]
    },
    "deal_no_non_fire_damage": {
      "stats": ["deal_no_non_fire_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "除火焰傷害外不造成其他傷害",
          "formatters": []
        }
      ]
    },
    "animate_item_maximum_level_requirement": {
      "stats": ["animate_item_maximum_level_requirement"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用物品要求提升到等級 %1%",
          "formatters": []
        }
      ]
    },
    "jorrhasts_blacksteel_animate_weapon_duration_+%_final": {
      "stats": ["jorrhasts_blacksteel_animate_weapon_duration_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多幻化武器時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少幻化武器時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "animate_weapon_duration_+%": {
      "stats": ["animate_weapon_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 幻化武器時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 幻化武器時間",
          "formatters": []
        }
      ]
    },
    "animate_weapon_number_of_additional_copies": {
      "stats": ["animate_weapon_number_of_additional_copies"],
      "translations": [
        {
          "matchers": [1],
          "text": "你幻化的武器將額外複製出 1 把",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "你幻化的武器將額外複製出 %1% 把",
          "formatters": []
        }
      ]
    },
    "fire_and_cold_damage_resistance_%": {
      "stats": ["fire_and_cold_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 火焰與冰冷抗性",
          "formatters": []
        }
      ]
    },
    "fire_and_lightning_damage_resistance_%": {
      "stats": ["fire_and_lightning_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 火焰與閃電抗性",
          "formatters": []
        }
      ]
    },
    "cold_and_lightning_damage_resistance_%": {
      "stats": ["cold_and_lightning_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 冰冷與閃電抗性",
          "formatters": []
        }
      ]
    },
    "chance_to_freeze_shock_ignite_%": {
      "stats": ["chance_to_freeze_shock_ignite_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率使敵人冰凍、感電與點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "總是使敵人冰凍、感電與點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "damage_+%_while_ignited": {
      "stats": ["damage_+%_while_ignited"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "點燃時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "點燃時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_reduction_rating_while_frozen": {
      "stats": ["physical_damage_reduction_rating_while_frozen"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰凍時 %1$+d 點護甲",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_+%_while_frozen": {
      "stats": ["physical_damage_taken_+%_while_frozen"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "冰凍時增加 %1%%% 受到的物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "冰凍時減少 %1%%% 受到的物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_velocity_+%_while_ignited": {
      "stats": ["movement_velocity_+%_while_ignited"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被點燃時增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被點燃時減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_velocity_+%_per_shock": {
      "stats": ["movement_velocity_+%_per_shock"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "感電時增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "感電時減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_rare_monsters": {
      "stats": ["damage_+%_vs_rare_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中稀有怪物增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中稀有怪物減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_vs_enemies_on_low_life_+%": {
      "stats": ["damage_vs_enemies_on_low_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對貧血的敵人增加 %1%%% 擊中傷害",
          "formatters": []
        }
      ]
    },
    "damage_+%_vs_enemies_on_low_life_per_frenzy_charge": {
      "stats": ["damage_+%_vs_enemies_on_low_life_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中貧血敵人，每顆狂怒球增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中對貧血敵人，每顆狂怒球減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_blinded_enemies": {
      "stats": ["damage_+%_vs_blinded_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中和異常狀態對致盲敵人增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中和異常狀態對致盲敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "shrine_buff_effect_on_self_+%": {
      "stats": ["shrine_buff_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 神殿效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 神殿效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shrine_effect_duration_+%": {
      "stats": ["shrine_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 神殿持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 神殿持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_flask_cannot_recover_life_while_healing": {
      "stats": ["local_unique_flask_cannot_recover_life_while_healing"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "效果持續時間內無法獲得生命",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_recover_%_maximum_life_when_effect_reaches_duration": {
      "stats": [
        "local_unique_flask_recover_%_maximum_life_when_effect_reaches_duration"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "藥劑消退時回復 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "藥劑消退時回復 100%% 最大生命",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_no_mana_cost_while_healing": {
      "stats": ["local_unique_flask_no_mana_cost_while_healing"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間你的法術不消耗魔力",
          "formatters": []
        }
      ]
    },
    "shock_X_nearby_enemies_for_2_s_on_killing_shocked_enemy": {
      "stats": ["shock_X_nearby_enemies_for_2_s_on_killing_shocked_enemy"],
      "translations": [
        {
          "matchers": [1],
          "text": "當你擊殺一名感電敵人，對周圍敵人造成相同的感電效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShockNonHit"
            }
          ]
        }
      ]
    },
    "ignite_X_nearby_enemies_for_4_s_on_killing_ignited_enemy": {
      "stats": ["ignite_X_nearby_enemies_for_4_s_on_killing_ignited_enemy"],
      "translations": [
        {
          "matchers": [1],
          "text": "當你擊殺一名點燃敵人，對周圍敵人造成相同的點燃效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgniteNonHitNoDuration"
            }
          ]
        }
      ]
    },
    "gain_rare_monster_mods_on_kill_ms": {
      "stats": ["gain_rare_monster_mods_on_kill_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你殺死稀有怪物時你會獲得該怪物屬性 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_reduction_rating_+%_while_not_ignited_frozen_shocked": {
      "stats": [
        "physical_damage_reduction_rating_+%_while_not_ignited_frozen_shocked"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當沒被點燃、冰凍、感電時增加 %1%%% 護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當沒被點燃、冰凍、感電時減少 %1%%% 護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "aura_effect_+%": {
      "stats": ["aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 你施放的光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 你施放的光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "supported_active_skill_gem_quality_%": {
      "stats": ["supported_active_skill_gem_quality_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 品質到輔助的主動技能寶石",
          "formatters": []
        }
      ]
    },
    "phase_through_objects": {
      "stats": ["phase_through_objects"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "迷蹤狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        }
      ]
    },
    "local_support_gem_max_skill_level_requirement_to_support": {
      "stats": ["local_support_gem_max_skill_level_requirement_to_support"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "這顆寶石只輔助需求等級 %1% 或以下的技能寶石",
          "formatters": []
        }
      ]
    },
    "projectiles_return": {
      "stats": ["projectiles_return", "projectiles_return_if_no_hit_object"],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "投射物擊中目標後返還",
          "formatters": []
        },
        {
          "matchers": [0, "#"],
          "text": "投射物達行跡終點後返還",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "投射物會返還",
          "formatters": []
        }
      ]
    },
    "attack_projectiles_return": {
      "stats": [
        "attack_projectiles_return",
        "attack_projectiles_return_if_no_hit_object"
      ],
      "translations": [
        {
          "matchers": ["#", 0],
          "text": "攻擊投射物擊中目標後返還",
          "formatters": []
        },
        {
          "matchers": [0, "#"],
          "text": "攻擊投射物達行跡終點後返還",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "攻擊投射物會返還",
          "formatters": []
        }
      ]
    },
    "unique_critical_strike_chance_+%_final": {
      "stats": ["unique_critical_strike_chance_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "更多 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "較少 %1%%% 暴擊率",
          "formatters": [
            "canonical_line",
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unique_lose_all_endurance_charges_when_hit": {
      "stats": ["unique_lose_all_endurance_charges_when_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時你失去所有的耐力球",
          "formatters": []
        }
      ]
    },
    "unique_gain_onslaught_when_hit_duration_ms": {
      "stats": ["unique_gain_onslaught_when_hit_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時你得到 %1% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "add_endurance_charge_on_kill": {
      "stats": ["add_endurance_charge_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時你獲得 1 顆耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_counter_strike_when_hit_%": {
      "stats": ["chance_to_counter_strike_when_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時有 %1%%% 機率反擊",
          "formatters": []
        }
      ]
    },
    "leech_X_life_per_spell_cast": {
      "stats": ["leech_X_life_per_spell_cast"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你施放的法術偷取 %1% 生命",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "regenerate_X_life_over_1_second_on_cast": {
      "stats": ["regenerate_X_life_over_1_second_on_cast"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你施放法術後在 1 秒內回復 %1% 生命",
          "formatters": []
        }
      ]
    },
    "regenerate_%_armour_as_life_over_1_second_on_block": {
      "stats": ["regenerate_%_armour_as_life_over_1_second_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時每秒回復等同 %1%%% 護甲的生命",
          "formatters": []
        }
      ]
    },
    "global_defences_+%": {
      "stats": ["global_defences_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 全域防禦",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDefences"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 全域防禦",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDefences"
            }
          ]
        }
      ]
    },
    "zero_elemental_resistance": {
      "stats": ["zero_elemental_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "零元素抗性",
          "formatters": []
        }
      ]
    },
    "culling_strike_on_burning_enemies": {
      "stats": ["culling_strike_on_burning_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "撲殺燃燒中的敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "gain_frenzy_charge_if_attack_ignites": {
      "stats": ["gain_frenzy_charge_if_attack_ignites"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當攻擊使怪物點燃時，獲得 1 個狂怒球",
          "formatters": []
        }
      ]
    },
    "damage_+%_per_10_levels": {
      "stats": ["damage_+%_per_10_levels"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 級增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 級減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_taken_+": {
      "stats": ["chaos_damage_taken_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 承受的混沌傷害",
          "formatters": []
        }
      ]
    },
    "dexterity_+%": {
      "stats": ["dexterity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敏捷",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敏捷",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "strength_+%": {
      "stats": ["strength_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 力量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 力量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "intelligence_+%": {
      "stats": ["intelligence_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 智慧",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 智慧",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "display_map_final_boss_drops_higher_level_gear": {
      "stats": ["display_map_final_boss_drops_higher_level_gear"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最終頭目掉落更高等級物品",
          "formatters": []
        }
      ]
    },
    "display_map_boss_gives_experience_+%": {
      "stats": ["display_map_boss_gives_experience_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目給予 %1%%% 更多經驗值",
          "formatters": []
        }
      ]
    },
    "unique_gain_onslaught_when_hit_duration_ms_per_endurance_charge": {
      "stats": [
        "unique_gain_onslaught_when_hit_duration_ms_per_endurance_charge"
      ],
      "translations": [
        {
          "matchers": [1000],
          "text": "被擊中時每個耐力球獲得 %1% 秒的猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時每個耐力球獲得 %1% 秒的猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "support_slower_projectiles_damage_+%_final": {
      "stats": ["support_slower_projectiles_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "輔助的投射物技能造成 %1%%% 更多投射物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "輔助的投射物技能造成 %1%%% 較少投射物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fishing_line_strength_+%": {
      "stats": ["fishing_line_strength_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 釣魚線強度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 釣魚線強度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fishing_pool_consumption_+%": {
      "stats": ["fishing_pool_consumption_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 釣魚池消耗量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 釣魚池消耗量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fishing_lure_type": {
      "stats": ["fishing_lure_type"],
      "translations": [
        {
          "matchers": [1],
          "text": "恐喙鳥羽毛魚餌",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "海妖蟲魚餌",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "圖騰木魚餌",
          "formatters": []
        },
        {
          "matchers": [4],
          "text": "奇術魚餌",
          "formatters": []
        }
      ]
    },
    "fishing_hook_type": {
      "stats": ["fishing_hook_type"],
      "translations": [
        {
          "matchers": [1],
          "text": "卡魯石魚鉤",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "艾澤麥殼魚鉤",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "瓦爾魂魚鉤",
          "formatters": []
        },
        {
          "matchers": [4],
          "text": "永恆鐵魚鉤",
          "formatters": []
        }
      ]
    },
    "fishing_range_+%": {
      "stats": ["fishing_range_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 釣魚範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 釣魚範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fish_quantity_+%": {
      "stats": ["fish_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 釣魚數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 釣魚數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fish_rarity_+%": {
      "stats": ["fish_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 釣魚稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 釣魚稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unique_spread_poison_to_nearby_enemies_on_kill": {
      "stats": ["unique_spread_poison_to_nearby_enemies_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺中毒的敵人可使附近敵人中毒",
          "formatters": []
        }
      ]
    },
    "unique_spread_poison_to_nearby_allies_as_200_life_regeneration_per_second_on_kill": {
      "stats": [
        "unique_spread_poison_to_nearby_allies_as_200_life_regeneration_per_second_on_kill"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺中毒的敵人時，周圍友軍每秒回復 200 生命",
          "formatters": []
        }
      ]
    },
    "unique_spread_poison_to_nearby_allies_as_regeneration_on_kill": {
      "stats": [
        "unique_spread_poison_to_nearby_allies_as_regeneration_on_kill"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺中毒的敵人時，附近的隊友回復血量",
          "formatters": []
        }
      ]
    },
    "local_ring_duplicate_other_ring": {
      "stats": ["local_ring_duplicate_other_ring"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "複製你的另一隻戒指",
          "formatters": []
        }
      ]
    },
    "can_catch_exotic_fish": {
      "stats": ["can_catch_exotic_fish"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你可以捕獲外來魚種",
          "formatters": []
        }
      ]
    },
    "can_catch_corrupted_fish": {
      "stats": ["can_catch_corrupted_fish"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你可以捕獲汙染魚",
          "formatters": []
        }
      ]
    },
    "unique_fire_damage_shocks": {
      "stats": ["unique_fire_damage_shocks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的火焰傷害可以感電但無法點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "unique_cold_damage_ignites": {
      "stats": ["unique_cold_damage_ignites"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的冰冷傷害可以點燃但無法冰凍或冰緩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "unique_lightning_damage_freezes": {
      "stats": ["unique_lightning_damage_freezes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的閃電傷害可以冰凍但無法感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "all_damage_can_freeze": {
      "stats": ["all_damage_can_freeze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的所有傷害都可以造成冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "base_all_damage_can_cause_elemental_ailments_you_are_suffering_from": {
      "stats": [
        "base_all_damage_can_cause_elemental_ailments_you_are_suffering_from"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中的所有傷害都會造成你正承受的元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "base_cold_damage_can_poison": {
      "stats": ["base_cold_damage_can_poison"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的冰冷傷害可以造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "base_fire_damage_can_poison": {
      "stats": ["base_fire_damage_can_poison"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的火焰傷害可以造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "base_lightning_damage_can_poison": {
      "stats": ["base_lightning_damage_can_poison"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的閃電傷害可以造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "chaos_damage_can_chill": {
      "stats": ["chaos_damage_can_chill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的混沌傷害可以冰緩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChill"
            }
          ]
        }
      ]
    },
    "chaos_damage_can_freeze": {
      "stats": ["chaos_damage_can_freeze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的混沌傷害可以造成冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "chaos_damage_can_shock": {
      "stats": ["chaos_damage_can_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "混沌傷害可以感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "cold_damage_can_ignite": {
      "stats": ["cold_damage_can_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的冰冷傷害可以點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "cold_damage_can_shock": {
      "stats": ["cold_damage_can_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的冰冷傷害可以造成感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "elemental_damage_can_shock": {
      "stats": ["elemental_damage_can_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的元素傷害可以造成感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "fire_damage_can_chill": {
      "stats": ["fire_damage_can_chill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的火焰傷害可以造成冰緩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChill"
            }
          ]
        }
      ]
    },
    "fire_damage_can_freeze": {
      "stats": ["fire_damage_can_freeze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的火焰傷害可以造成冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "fire_damage_can_shock": {
      "stats": ["fire_damage_can_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的火焰傷害可以感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "lightning_damage_can_chill": {
      "stats": ["lightning_damage_can_chill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的閃電傷害可以造成冰緩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChill"
            }
          ]
        }
      ]
    },
    "lightning_damage_can_ignite": {
      "stats": ["lightning_damage_can_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的閃電傷害可以點燃",
          "formatters": []
        }
      ]
    },
    "physical_damage_can_chill": {
      "stats": ["physical_damage_can_chill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "物理傷害可以冰緩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChill"
            }
          ]
        }
      ]
    },
    "physical_damage_can_freeze": {
      "stats": ["physical_damage_can_freeze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的物理傷害可以造成冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "physical_damage_can_shock": {
      "stats": ["physical_damage_can_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的物理傷害造成感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "unique_cold_damage_can_also_ignite": {
      "stats": ["unique_cold_damage_can_also_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的冰冷傷害可以造成點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "lightning_damage_can_freeze": {
      "stats": ["lightning_damage_can_freeze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的閃電傷害可以冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "fire_damage_cannot_ignite": {
      "stats": ["fire_damage_cannot_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的火焰傷害無法點燃",
          "formatters": []
        }
      ]
    },
    "cold_damage_cannot_freeze": {
      "stats": ["cold_damage_cannot_freeze"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的冰冷傷害無法冰凍",
          "formatters": []
        }
      ]
    },
    "cold_damage_cannot_chill": {
      "stats": ["cold_damage_cannot_chill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的冰冷傷害無法冰緩",
          "formatters": []
        }
      ]
    },
    "chaos_damage_can_ignite_chill_and_shock": {
      "stats": ["chaos_damage_can_ignite_chill_and_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "混沌傷害可以點燃、冰緩和感電",
          "formatters": []
        }
      ]
    },
    "chaos_damage_cannot_poison": {
      "stats": ["chaos_damage_cannot_poison"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的混沌傷害無法造成中毒",
          "formatters": []
        }
      ]
    },
    "lightning_damage_cannot_shock": {
      "stats": ["lightning_damage_cannot_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的閃電傷害無法感電",
          "formatters": []
        }
      ]
    },
    "physical_damage_cannot_poison": {
      "stats": ["physical_damage_cannot_poison"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的物理傷害無法造成中毒",
          "formatters": []
        }
      ]
    },
    "supported_active_skill_gem_expereince_gained_+%": {
      "stats": ["supported_active_skill_gem_expereince_gained_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 輔助的主動技能寶石所獲得之經驗值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 輔助的主動技能寶石所獲得之經驗值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_as_though_dealt_damage_+%": {
      "stats": ["freeze_as_though_dealt_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "冰凍敵人如同你造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "冰凍敵人如同你造成 %1%%% 較少傷害",
          "formatters": []
        }
      ]
    },
    "chill_prevention_ms_when_chilled": {
      "stats": ["chill_prevention_ms_when_chilled"],
      "translations": [
        {
          "matchers": [1000],
          "text": "在被冰緩後你有 %1% 秒不會被冰緩",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "在被冰緩後你有 %1% 秒不會被冰緩",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_prevention_ms_when_frozen": {
      "stats": ["freeze_prevention_ms_when_frozen"],
      "translations": [
        {
          "matchers": [1000],
          "text": "在被冰凍後你有 %1% 秒不會被冰凍",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "在被冰凍後你有 %1% 秒不會被冰凍",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignite_prevention_ms_when_ignited": {
      "stats": ["ignite_prevention_ms_when_ignited"],
      "translations": [
        {
          "matchers": [1000],
          "text": "在被點燃後你有 %1% 秒不會點燃",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "在被點燃後你有 %1% 秒不會點燃",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shock_prevention_ms_when_shocked": {
      "stats": ["shock_prevention_ms_when_shocked"],
      "translations": [
        {
          "matchers": [1000],
          "text": "在被感電後你有 %1% 秒不會被感電",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "在被感電後你有 %1% 秒不會被感電",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_be_shocked_while_frozen": {
      "stats": ["cannot_be_shocked_while_frozen"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你冰凍時不會被感電",
          "formatters": []
        }
      ]
    },
    "grant_X_frenzy_charges_to_nearby_allies_on_death": {
      "stats": ["grant_X_frenzy_charges_to_nearby_allies_on_death"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你死亡時給予隊友 %1% 狂怒球",
          "formatters": []
        }
      ]
    },
    "unique_gain_power_charge_on_non_crit": {
      "stats": ["unique_gain_power_charge_on_non_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "非暴擊時獲得 1 個暴擊球",
          "formatters": []
        }
      ]
    },
    "unique_lose_all_power_charges_on_crit": {
      "stats": ["unique_lose_all_power_charges_on_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊時失去所有暴擊球",
          "formatters": []
        }
      ]
    },
    "local_unique_attacks_cast_socketed_lightning_spells_%": {
      "stats": ["local_unique_attacks_cast_socketed_lightning_spells_%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text":
            "擊中時觸發插槽中的閃電法術\\n觸發插槽的閃電法術增加 100%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [[0, 99]],
          "text":
            "擊中時有 %1%%% 機率觸發插槽中的閃電法術\\n觸發插槽的閃電法術增加 100%% 法術傷害",
          "formatters": []
        }
      ]
    },
    "flask_minion_heal_%": {
      "stats": ["flask_minion_heal_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 生命藥劑回復套用至召喚物",
          "formatters": []
        }
      ]
    },
    "minion_block_%": {
      "stats": ["minion_block_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1%%% 格擋率",
          "formatters": []
        }
      ]
    },
    "minion_physical_damage_reduction_rating": {
      "stats": ["minion_physical_damage_reduction_rating"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物有 %1$+d 點護甲",
          "formatters": []
        }
      ]
    },
    "local_display_aura_damage_+%_allies_only": {
      "stats": ["local_display_aura_damage_+%_allies_only"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "附近的隊友獲得增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "minion_attack_speed_+%": {
      "stats": ["minion_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_cast_speed_+%": {
      "stats": ["minion_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "old_do_not_use_minion_life_leech_from_any_damage_permyriad": {
      "stats": ["old_do_not_use_minion_life_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物偷取 %1%%% 生命",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "minion_life_leech_from_any_damage_permyriad": {
      "stats": ["minion_life_leech_from_any_damage_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物偷取 %1%%% 生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "minion_life_regeneration_rate_per_minute_%": {
      "stats": ["minion_life_regeneration_rate_per_minute_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_elemental_resistance_%": {
      "stats": ["minion_elemental_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物有 %1$+d%% 全部元素抗性",
          "formatters": []
        }
      ]
    },
    "minion_chaos_resistance_%": {
      "stats": ["minion_chaos_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物有 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "gain_unholy_might_for_2_seconds_on_melee_crit": {
      "stats": ["gain_unholy_might_for_2_seconds_on_melee_crit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近戰暴擊時獲得不潔之力 2 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        }
      ]
    },
    "gain_unholy_might_for_2_seconds_on_crit": {
      "stats": ["gain_unholy_might_for_2_seconds_on_crit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴擊時獲得不潔之力 2 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        }
      ]
    },
    "minion_unholy_might_on_kill_duration_ms": {
      "stats": ["minion_unholy_might_on_kill_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "殺敵時召喚物獲得不潔之力持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        }
      ]
    },
    "old_do_not_use_local_unique_flask_life_leech_from_chaos_damage_permyriad_while_healing": {
      "stats": [
        "old_do_not_use_local_unique_flask_life_leech_from_chaos_damage_permyriad_while_healing"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑使用期間 %1%%% 混沌傷害偷取生命",
          "formatters": [
            {
              "id": "old_leech_permyriad",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "local_unique_flask_life_leech_from_chaos_damage_permyriad_while_healing": {
      "stats": [
        "local_unique_flask_life_leech_from_chaos_damage_permyriad_while_healing"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑使用期間 %1%%% 混沌傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "local_unique_flask_physical_damage_%_to_add_as_chaos_while_healing": {
      "stats": [
        "local_unique_flask_physical_damage_%_to_add_as_chaos_while_healing"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間獲得 %1%%% 物理傷害視為混沌傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_lions_roar_melee_physical_damage_+%_final_during_flask_effect": {
      "stats": [
        "local_unique_lions_roar_melee_physical_damage_+%_final_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間獲得 %1%%% 更多近戰物理傷害",
          "formatters": []
        }
      ]
    },
    "unique_lions_roar_melee_physical_damage_+%_final": {
      "stats": ["unique_lions_roar_melee_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑作用期間獲得 %1%%% 更多近戰物理傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_elemental_damage_%_to_add_as_chaos_while_healing": {
      "stats": [
        "local_unique_flask_elemental_damage_%_to_add_as_chaos_while_healing"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間獲得 %1%%% 元素傷害視為混沌傷害",
          "formatters": []
        }
      ]
    },
    "onslaught_on_vaal_skill_use_duration_ms": {
      "stats": ["onslaught_on_vaal_skill_use_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用瓦爾技能時獲得猛攻持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "phase_on_vaal_skill_use_duration_ms": {
      "stats": ["phase_on_vaal_skill_use_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用瓦爾技能時獲得迷蹤狀態 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        }
      ]
    },
    "chance_to_ignite_%_while_using_flask": {
      "stats": ["chance_to_ignite_%_while_using_flask"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "任何藥劑效果持續時間內，有 %1%%% 機率造成點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "chance_to_freeze_%_while_using_flask": {
      "stats": ["chance_to_freeze_%_while_using_flask"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "任何藥劑效果持續時間內，有 %1%%% 機率造成冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "chance_to_shock_%_while_using_flask": {
      "stats": ["chance_to_shock_%_while_using_flask"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "任何藥劑效果持續時間內，有 %1%%% 機率造成感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "spell_chance_to_shock_frozen_enemies_%": {
      "stats": ["spell_chance_to_shock_frozen_enemies_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的法術有 %1%%% 機率對冰凍的敵人造成感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "stun_threshold_reduction_+%_while_using_flask": {
      "stats": ["stun_threshold_reduction_+%_while_using_flask"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "任何藥劑效果持續時間內，減少敵人 %1%%% 暈眩門檻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "physical_damage_taken_+_vs_beasts": {
      "stats": ["physical_damage_taken_+_vs_beasts"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被動物擊中時承受 %1$+d 物理傷害",
          "formatters": []
        }
      ]
    },
    "local_attacks_with_this_weapon_elemental_damage_+%": {
      "stats": ["local_attacks_with_this_weapon_elemental_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "這個武器攻擊會增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "這個武器攻擊會減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_taken_+%_per_frenzy_charge": {
      "stats": ["damage_taken_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "承受每個狂怒球的傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "承受每個狂怒球的傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_damage_+%_per_frenzy_charge": {
      "stats": ["lightning_damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 閃電傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_gained_on_enemy_death_per_frenzy_charge": {
      "stats": ["life_gained_on_enemy_death_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球 %1$+d 擊殺回復生命",
          "formatters": []
        }
      ]
    },
    "transfer_curses_to_X_nearby_enemies_on_kill": {
      "stats": ["transfer_curses_to_X_nearby_enemies_on_kill"],
      "translations": [
        {
          "matchers": [1],
          "text": "被擊殺敵人之詛咒將轉移到附近的 1 個敵人",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "被擊殺敵人之詛咒將轉移到附近的 %1% 個敵人",
          "formatters": []
        }
      ]
    },
    "weapon_physical_damage_%_to_add_as_random_element": {
      "stats": ["weapon_physical_damage_%_to_add_as_random_element"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得 %1%%% 武器物理傷害的額外一種元素傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_to_add_as_random_element": {
      "stats": ["physical_damage_%_to_add_as_random_element"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 物理傷害的一個隨機元素傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_instantly_recovers_%_maximum_life": {
      "stats": ["local_unique_flask_instantly_recovers_%_maximum_life"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "使用時回復生命上限 %1%%% 的生命",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "使用時回復全部生命",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_chaos_damage_%_of_maximum_life_to_deal_per_minute_while_healing": {
      "stats": [
        "local_unique_flask_chaos_damage_%_of_maximum_life_to_deal_per_minute_while_healing"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每秒受到等同 %1%%% 最大生命的混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unique_add_power_charge_on_melee_knockback_%": {
      "stats": ["unique_add_power_charge_on_melee_knockback_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近戰傷害擊退敵人時有 %1%%% 的機率獲得 1 個暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "近戰傷害擊退敵人時獲得 1 個暴擊球",
          "formatters": []
        }
      ]
    },
    "gain_power_charge_when_throwing_trap_%": {
      "stats": ["gain_power_charge_when_throwing_trap_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "投擲陷阱時有 %1%%% 的機率獲得 1 個暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "投擲陷阱時獲得 1 個暴擊球",
          "formatters": []
        }
      ]
    },
    "critical_strike_chance_+%_per_8_strength": {
      "stats": ["critical_strike_chance_+%_per_8_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 8 點力量增加 %1%%% 暴擊率",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_block_%_while_healing": {
      "stats": ["local_unique_flask_block_%_while_healing"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間增加 %1%%% 格擋率",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_spell_block_%_while_healing": {
      "stats": ["local_unique_flask_spell_block_%_while_healing"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間增加 %1%%% 法術格擋率",
          "formatters": []
        }
      ]
    },
    "attack_speed_+%_while_ignited": {
      "stats": ["attack_speed_+%_while_ignited"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被點燃時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被點燃時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_+%_while_ignited": {
      "stats": ["cast_speed_+%_while_ignited"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被點燃時增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被點燃時減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_ignite_%_while_ignited": {
      "stats": ["chance_to_ignite_%_while_ignited"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被點燃時，攻擊有 %1%%% 機率造成敵方點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "被點燃時，攻擊必然造成敵方點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "wand_damage_+%": {
      "stats": ["wand_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 法杖傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 法杖傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_attacks_with_this_weapon_physical_damage_+%_per_250_evasion": {
      "stats": [
        "local_attacks_with_this_weapon_physical_damage_+%_per_250_evasion"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用此武器攻擊時，每 250 閃避值增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用此武器攻擊時，每 250 閃避值減少 %1%%% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_damage_+%_per_450_evasion": {
      "stats": ["attack_damage_+%_per_450_evasion"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 450 閃避值增加 %1%%% 攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 450 閃避值減少加 %1%%% 攻擊傷害",
          "formatters": []
        }
      ]
    },
    "chance_to_be_ignited_%": {
      "stats": ["chance_to_be_ignited_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 機率被點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "chance_to_be_shocked_%": {
      "stats": ["chance_to_be_shocked_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d%% 機率受到感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShockNonHit"
            }
          ]
        }
      ]
    },
    "claw_steal_power_frenzy_endurance_charges_on_hit_%": {
      "stats": ["claw_steal_power_frenzy_endurance_charges_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "持爪擊中時，有 %1%%% 機率偷取暴擊、狂怒和耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "持爪擊中時，偷取暴擊、狂怒和耐力球",
          "formatters": []
        }
      ]
    },
    "bow_steal_power_frenzy_endurance_charges_on_hit_%": {
      "stats": ["bow_steal_power_frenzy_endurance_charges_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "持弓擊中時，有 %1%%% 機率偷取暴擊、狂怒和耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "持弓擊中時，偷取暴擊、狂怒和耐力球",
          "formatters": []
        }
      ]
    },
    "damage_+%_vs_ignited_enemies": {
      "stats": ["damage_+%_vs_ignited_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對被點燃的敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對被點燃的敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "recover_%_maximum_life_on_rampage_threshold": {
      "stats": ["recover_%_maximum_life_on_rampage_threshold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴怒狀態時回復 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "dispel_status_ailments_on_rampage_threshold": {
      "stats": ["dispel_status_ailments_on_rampage_threshold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴怒時解除元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "gain_physical_damage_immunity_on_rampage_threshold_ms": {
      "stats": ["gain_physical_damage_immunity_on_rampage_threshold_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴怒狀態時免疫物理傷害 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_X_vaal_souls_on_rampage_threshold": {
      "stats": ["gain_X_vaal_souls_on_rampage_threshold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴怒狀態時為瓦爾技能補充 %1% 個靈魂",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRampage"
            }
          ]
        }
      ]
    },
    "global_chance_to_blind_on_hit_%": {
      "stats": ["global_chance_to_blind_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時有 %1%%% 機率導致敵人致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "physical_damage_+%_vs_poisoned_enemies": {
      "stats": ["physical_damage_+%_vs_poisoned_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對中毒的敵人造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對中毒的敵人造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "block_causes_monster_flee_%": {
      "stats": ["block_causes_monster_flee_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "格擋時有 %1%%% 機率造成怪物逃跑",
          "formatters": []
        }
      ]
    },
    "life_regeneration_rate_per_minute_per_level": {
      "stats": ["life_regeneration_rate_per_minute_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每等級每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_per_level": {
      "stats": ["critical_strike_chance_+%_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每等級增加 %1%%% 全域暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每等級減少 %1%%% 全域暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_damage_+%_per_level": {
      "stats": ["attack_damage_+%_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每等級增加 %1%%% 攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每等級減少 %1%%% 攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_per_level": {
      "stats": ["spell_damage_+%_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每等級增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每等級減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "recharge_flasks_on_crit": {
      "stats": ["recharge_flasks_on_crit"],
      "translations": [
        {
          "matchers": [1],
          "text": "暴擊時獲得 1 點藥劑充能",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "暴擊時獲得 %1% 點藥劑充能",
          "formatters": []
        }
      ]
    },
    "bleeding_monsters_movement_velocity_+%": {
      "stats": ["bleeding_monsters_movement_velocity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被你造成出血狀態的敵人增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被你造成出血狀態的敵人減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ground_smoke_on_rampage_threshold_ms": {
      "stats": ["ground_smoke_on_rampage_threshold_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴怒狀態時創造一團煙霧",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSmokeCloud"
            }
          ]
        }
      ]
    },
    "phasing_on_rampage_threshold_ms": {
      "stats": ["phasing_on_rampage_threshold_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "暴怒時無視敵人碰撞 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "暴怒時無視敵人碰撞 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_velocity_+%_on_full_energy_shield": {
      "stats": ["movement_velocity_+%_on_full_energy_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "能量護盾全滿時增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "能量護盾全滿時減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unique_chaos_damage_to_reflect_to_self_on_attack_%_chance": {
      "stats": [
        "unique_chaos_damage_to_reflect_to_self_on_attack_%_chance",
        "unique_minimum_chaos_damage_to_reflect_to_self_on_attack",
        "unique_maximum_chaos_damage_to_reflect_to_self_on_attack"
      ],
      "translations": [
        {
          "matchers": [[1, 99], "#", "#"],
          "text": "你攻擊的敵人有 %1%%% 機率對你反射 %2% 至 %3% 混沌傷害",
          "formatters": []
        },
        {
          "matchers": [[100, "#"], "#", "#"],
          "text": "你攻擊的敵人對你反射 %2% 至 %3% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "life_regeneration_rate_+%": {
      "stats": ["life_regeneration_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 生命回復率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 生命回復率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_recovery_rate_+%": {
      "stats": ["life_recovery_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 生命回復率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 生命回復率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_recovery_rate_+%": {
      "stats": ["mana_recovery_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 魔力回復率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 魔力回復率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_recovery_rate_+%": {
      "stats": ["energy_shield_recovery_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 能量護盾回復率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 能量護盾回復率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_gained_on_enemy_death_per_level": {
      "stats": ["life_gained_on_enemy_death_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每等級每次擊殺獲得 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "mana_gained_on_enemy_death_per_level": {
      "stats": ["mana_gained_on_enemy_death_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每等級每次擊殺獲得 %1$+d 魔力",
          "formatters": []
        }
      ]
    },
    "energy_shield_gained_on_enemy_death_per_level": {
      "stats": ["energy_shield_gained_on_enemy_death_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每等級每次擊殺獲得 %1$+d 能量護盾",
          "formatters": []
        }
      ]
    },
    "cannot_be_blinded": {
      "stats": ["cannot_be_blinded"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不會被致盲",
          "formatters": []
        }
      ]
    },
    "gain_unholy_might_on_rampage_threshold_ms": {
      "stats": ["gain_unholy_might_on_rampage_threshold_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴怒狀態時獲得不潔之力 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        }
      ]
    },
    "elemental_damage_+%_per_level": {
      "stats": ["elemental_damage_+%_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每等級增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每等級減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_+%_per_level": {
      "stats": ["chaos_damage_+%_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每等級增加 %1%%% 混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每等級減少 %1%%% 混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "reduce_enemy_elemental_resistance_%": {
      "stats": ["reduce_enemy_elemental_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "傷害穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "base_reduce_enemy_fire_resistance_%": {
      "stats": ["base_reduce_enemy_fire_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "傷害穿透 %1%%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "base_reduce_enemy_cold_resistance_%": {
      "stats": ["base_reduce_enemy_cold_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "傷害穿透 %1%%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "base_reduce_enemy_lightning_resistance_%": {
      "stats": ["base_reduce_enemy_lightning_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "傷害穿透 %1%%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "curse_on_block_level_5_vulnerability": {
      "stats": ["curse_on_block_level_5_vulnerability"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時使敵人被施放等級 5 的脆弱詛咒",
          "formatters": []
        }
      ]
    },
    "curse_on_melee_block_level_15_punishment": {
      "stats": ["curse_on_melee_block_level_15_punishment"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋近戰攻擊時造成等級 15 的懲戒，無視詛咒上限",
          "formatters": []
        }
      ]
    },
    "curse_on_projectile_block_level_15_temporal_chains": {
      "stats": ["curse_on_projectile_block_level_15_temporal_chains"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋投射物攻擊時造成等級 15 的時空鎖鏈，無視詛咒上限",
          "formatters": []
        }
      ]
    },
    "curse_on_spell_block_level_15_elemental_weakness": {
      "stats": ["curse_on_spell_block_level_15_elemental_weakness"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋投射物攻擊時造成等級 15 的時空鎖鏈，無視詛咒上限",
          "formatters": []
        }
      ]
    },
    "display_map_has_oxygen": {
      "stats": ["display_map_has_oxygen"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "一段時間後此區域將會變得致命",
          "formatters": []
        }
      ]
    },
    "unique_nearby_allies_recover_permyriad_max_life_on_death": {
      "stats": ["unique_nearby_allies_recover_permyriad_max_life_on_death"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "附近的盟友在你死亡時會回復等同你最大生命 %1%%% 的生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_steal_power_frenzy_endurance_charges_on_hit_%": {
      "stats": ["base_steal_power_frenzy_endurance_charges_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率偷取暴擊、狂怒和耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時偷取暴擊、狂怒和耐力球。",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_onslaught_on_kill_%": {
      "stats": [
        "chance_to_gain_onslaught_on_kill_%",
        "onslaught_time_granted_on_kill_ms"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], 0],
          "text": "擊殺時 %1%%% 機率獲得 4 秒猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [100, 0],
          "text": "擊殺時獲得 4 秒猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [[1, "#"], [1, "#"]],
          "text": "擊殺時 %1%%% 機率獲得 %2% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [100, "#"],
          "text": "擊殺時獲得 %2% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "onslaught_time_granted_on_killing_shocked_enemy_ms": {
      "stats": ["onslaught_time_granted_on_killing_shocked_enemy_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當殺死被感電的敵人時獲得 %1% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "penetrate_elemental_resistance_per_frenzy_charge_%": {
      "stats": ["penetrate_elemental_resistance_per_frenzy_charge_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "damage_vs_enemies_on_full_life_per_power_charge_+%": {
      "stats": ["damage_vs_enemies_on_full_life_per_power_charge_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球對滿血的敵人增加 %1%%% 擊中傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆暴擊球對滿血的敵人減少 %1%%% 擊中傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_vs_enemies_on_low_life_per_power_charge_+%": {
      "stats": ["damage_vs_enemies_on_low_life_per_power_charge_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中貧血敵人，每顆暴擊球增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中貧血敵人，每顆暴擊球減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_socketed_minion_skills_on_bow_kill_%": {
      "stats": ["cast_socketed_minion_skills_on_bow_kill_%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "使用此武器擊殺時，觸發插槽中召喚物法術",
          "formatters": []
        },
        {
          "matchers": [[0, 99]],
          "text": "使用此武器擊殺時，有 %1%%% 機率觸發插槽中召喚物法術",
          "formatters": []
        }
      ]
    },
    "local_display_aura_life_regeneration_rate_per_minute_%": {
      "stats": ["local_display_aura_life_regeneration_rate_per_minute_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周圍友軍獲得每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_aura_mana_regeneration_rate_+%": {
      "stats": ["local_display_aura_mana_regeneration_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附近的友軍獲得 %1%%% 魔力回復",
          "formatters": []
        }
      ]
    },
    "life_regen_per_minute_per_endurance_charge": {
      "stats": ["life_regen_per_minute_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個耐力球增加 %1% 每秒生命回復",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_knockback": {
      "stats": ["cannot_knockback"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "無法擊退敵人",
          "formatters": []
        }
      ]
    },
    "attack_damage_that_stuns_also_chills": {
      "stats": ["attack_damage_that_stuns_also_chills"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊暈時所有攻擊傷害造成冰緩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChill"
            }
          ]
        }
      ]
    },
    "display_map_contains_grandmasters": {
      "stats": ["display_map_contains_grandmasters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "有永生化的元帥\\nPvP 傷害調整生效中",
          "formatters": []
        }
      ]
    },
    "gain_x_life_when_endurance_charge_expires_or_consumed": {
      "stats": ["gain_x_life_when_endurance_charge_expires_or_consumed"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當耐力球被使用或失效時獲得 %1% 生命",
          "formatters": []
        }
      ]
    },
    "damage_vs_cursed_enemies_per_enemy_curse_+%": {
      "stats": ["damage_vs_cursed_enemies_per_enemy_curse_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敵人身上每個詛咒增加擊中和異常狀態 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "敵人身上每個詛咒減少擊中和異常狀態 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "cannot_gain_power_charges": {
      "stats": ["cannot_gain_power_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "no_maximum_power_charges": {
      "stats": ["no_maximum_power_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "enemy_knockback_direction_is_reversed": {
      "stats": ["enemy_knockback_direction_is_reversed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊退方向顛倒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "immune_to_ally_buff_auras": {
      "stats": ["immune_to_ally_buff_auras"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法獲得友方光環效果",
          "formatters": []
        }
      ]
    },
    "buff_auras_dont_affect_allies": {
      "stats": ["buff_auras_dont_affect_allies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "光環效果對友方沒有作用",
          "formatters": []
        }
      ]
    },
    "hits_can_only_kill_frozen_enemies": {
      "stats": ["hits_can_only_kill_frozen_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的攻擊或法術命中時只能撃殺被冰凍的敵人",
          "formatters": []
        }
      ]
    },
    "maximum_life_taken_as_physical_damage_on_minion_death_%": {
      "stats": ["maximum_life_taken_as_physical_damage_on_minion_death_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的召喚物死亡時承受 %1%%% 你最大生命的物理傷害",
          "formatters": []
        }
      ]
    },
    "maximum_es_taken_as_physical_damage_on_minion_death_%": {
      "stats": ["maximum_es_taken_as_physical_damage_on_minion_death_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的召喚物死亡時承受 %1%%% 你最大能量護盾的物理傷害",
          "formatters": []
        }
      ]
    },
    "minion_skill_area_of_effect_+%": {
      "stats": ["minion_skill_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物減少 %1%%% 範圍效果",
          "formatters": []
        }
      ]
    },
    "energy_shield_regeneration_%_per_minute_while_shocked": {
      "stats": ["energy_shield_regeneration_%_per_minute_while_shocked"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你感電時每秒回復 %1%%% 能量護盾",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "charge_duration_+%": {
      "stats": ["charge_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 耐力球、狂怒球、以及暴擊球的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 耐力球、狂怒球、以及暴擊球的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_taken_on_minion_death": {
      "stats": ["physical_damage_taken_on_minion_death"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你的召喚物死亡時承受 %1% 點物理傷害",
          "formatters": []
        }
      ]
    },
    "onslaught_buff_duration_on_culling_strike_ms": {
      "stats": ["onslaught_buff_duration_on_culling_strike_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用撲殺時獲得猛攻 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "base_avoid_chill_%_while_have_onslaught": {
      "stats": ["base_avoid_chill_%_while_have_onslaught"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你有猛攻狀態時有 %1%%% 機率避免被冰緩",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你有猛攻狀態時無法被冰緩",
          "formatters": []
        }
      ]
    },
    "chaos_damage_poisons": {
      "stats": ["chaos_damage_poisons"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的混沌傷害使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "chaos_damage_chance_to_poison_%": {
      "stats": ["chaos_damage_chance_to_poison_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "你的混沌傷害有 %1%%% 機率造成敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "你的混沌傷害造成敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "mine_extra_uses": {
      "stats": ["mine_extra_uses"],
      "translations": [
        {
          "matchers": [1],
          "text": "地雷可以被觸發額外 1 次",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "地雷可以被處發額外 %1% 次",
          "formatters": []
        }
      ]
    },
    "base_fire_damage_heals": {
      "stats": ["base_fire_damage_heals"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你承受的治療會被轉化為承受火焰傷害",
          "formatters": []
        }
      ]
    },
    "base_cold_damage_heals": {
      "stats": ["base_cold_damage_heals"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你承受的治療會被轉化為承受冰冷傷害",
          "formatters": []
        }
      ]
    },
    "base_lightning_damage_heals": {
      "stats": ["base_lightning_damage_heals"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你承受的治療會被轉化為承受閃電傷害",
          "formatters": []
        }
      ]
    },
    "base_elemental_damage_heals": {
      "stats": ["base_elemental_damage_heals"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你承受的治療會被轉化為承受元素傷害",
          "formatters": []
        }
      ]
    },
    "avoid_freeze_chill_ignite_%_while_have_onslaught": {
      "stats": ["avoid_freeze_chill_ignite_%_while_have_onslaught"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "獲得猛攻時有 %1%%% 機率避免被冰緩、冰凍及點燃",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "獲得猛攻時無法被冰緩、冰凍及點燃",
          "formatters": []
        }
      ]
    },
    "ignites_reflected_to_self": {
      "stats": ["ignites_reflected_to_self"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你造成的點燃會被反射回自身",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "sword_physical_damage_%_to_add_as_fire": {
      "stats": ["sword_physical_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同於 %1%%% 劍物理傷害的額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "gain_onslaught_when_ignited_ms": {
      "stats": ["gain_onslaught_when_ignited_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "被點燃時獲得猛攻 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "被點燃時獲得猛攻 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "blind_nearby_enemies_when_ignited_%": {
      "stats": ["blind_nearby_enemies_when_ignited_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被點燃時有 %1%%% 機率致盲附近敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "被點燃時致盲附近敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "map_non_unique_equipment_drops_as_sell_price": {
      "stats": ["map_non_unique_equipment_drops_as_sell_price"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "化形",
          "formatters": []
        }
      ]
    },
    "map_items_drop_corrupted": {
      "stats": ["map_items_drop_corrupted"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "阿茲里之息",
          "formatters": []
        }
      ]
    },
    "map_weapons_drop_animated": {
      "stats": ["map_weapons_drop_animated"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "幻靈武器",
          "formatters": []
        }
      ]
    },
    "local_flask_adds_knockback_during_flask_effect": {
      "stats": ["local_flask_adds_knockback_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間附加擊退",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "chance_to_gain_unholy_might_on_block_%": {
      "stats": [
        "chance_to_gain_unholy_might_on_block_%",
        "chance_to_gain_unholy_might_on_block_ms"
      ],
      "translations": [
        {
          "matchers": [[1, 99], 0],
          "text": "格擋時有 %1%%% 機率獲得 3 秒不潔之力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0],
          "text": "格擋獲得 3 秒不潔之力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        },
        {
          "matchers": [[1, 99], [1, "#"]],
          "text": "格擋時有 %1%%% 機率獲得 %2% 秒不潔之力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            },
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            }
          ]
        },
        {
          "matchers": [[100, "#"], [1, "#"]],
          "text": "格擋獲得 %2% 秒不潔之力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            },
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            }
          ]
        }
      ]
    },
    "local_jewel_nearby_passives_str_to_dex": {
      "stats": ["local_jewel_nearby_passives_str_to_dex"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "將範圍內天賦所賦予的力量轉換成敏捷",
          "formatters": []
        }
      ]
    },
    "local_jewel_nearby_passives_str_to_int": {
      "stats": ["local_jewel_nearby_passives_str_to_int"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "將範圍內天賦所賦予的力量轉換成智慧",
          "formatters": []
        }
      ]
    },
    "local_jewel_nearby_passives_dex_to_str": {
      "stats": ["local_jewel_nearby_passives_dex_to_str"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "將範圍內天賦所賦予的敏捷轉換成力量",
          "formatters": []
        }
      ]
    },
    "local_jewel_nearby_passives_dex_to_int": {
      "stats": ["local_jewel_nearby_passives_dex_to_int"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "將範圍內天賦所賦予的敏捷轉換成智慧",
          "formatters": []
        }
      ]
    },
    "local_jewel_nearby_passives_int_to_str": {
      "stats": ["local_jewel_nearby_passives_int_to_str"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "將範圍內天賦所賦予的智慧轉換成力量",
          "formatters": []
        }
      ]
    },
    "local_jewel_nearby_passives_int_to_dex": {
      "stats": ["local_jewel_nearby_passives_int_to_dex"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "將範圍內天賦所賦予的智慧轉換成敏捷",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_nearby_disconnected_passives_can_be_allocated": {
      "stats": [
        "local_unique_jewel_nearby_disconnected_passives_can_be_allocated"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "天賦樹中在範圍內未連結的技能仍然可以配置",
          "formatters": []
        }
      ]
    },
    "skill_area_of_effect_when_unarmed_+%": {
      "stats": ["skill_area_of_effect_when_unarmed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "空手時增加 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmed"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "空手時減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmed"
            }
          ]
        }
      ]
    },
    "recover_%_maximum_life_when_corpse_destroyed_or_consumed": {
      "stats": ["recover_%_maximum_life_when_corpse_destroyed_or_consumed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "食用吞噬或催毀屍體時回復你 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_totem_life_+X%_per_10_str_in_radius": {
      "stats": ["local_unique_jewel_totem_life_+X%_per_10_str_in_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "範圍內每配置 10 力量增加 %1%%% 圖騰生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "範圍內每配置 10 力量減少 %1%%% 圖騰生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_chance_to_dodge_%": {
      "stats": ["minion_chance_to_dodge_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物有 %1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_with_4_notables_gain_X_random_rare_monster_mods_on_kill": {
      "stats": [
        "local_unique_jewel_with_4_notables_gain_X_random_rare_monster_mods_on_kill"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "若範圍內有 4 個核心天賦配置，當你殺死稀有怪物時你會獲得該怪物 %1% 屬性 20 秒",
          "formatters": []
        }
      ]
    },
    "gain_X_random_rare_monster_mods_on_kill": {
      "stats": ["gain_X_random_rare_monster_mods_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你殺死稀有怪物時你會獲得該怪物 %1% 屬性 20 秒",
          "formatters": []
        }
      ]
    },
    "recover_%_of_maximum_life_on_block": {
      "stats": ["recover_%_of_maximum_life_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時回復 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "minion_recover_%_of_maximum_life_on_block": {
      "stats": ["minion_recover_%_of_maximum_life_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物格擋時回復它 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "totems_cannot_be_stunned": {
      "stats": ["totems_cannot_be_stunned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰無法被擊暈",
          "formatters": []
        }
      ]
    },
    "damage_+%_while_leeching": {
      "stats": ["damage_+%_while_leeching"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "偷取時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "偷取時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "display_bow_range_+": {
      "stats": ["display_bow_range_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1$+d 弓箭射程",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_melee_applies_to_bow": {
      "stats": ["local_unique_jewel_melee_applies_to_bow"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內近戰和近戰武器加成轉換成弓類武器加成",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_X_dexterity_per_1_dexterity_allocated_in_radius": {
      "stats": [
        "local_unique_jewel_X_dexterity_per_1_dexterity_allocated_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每 1 點配置敏捷為 %1% 敏捷",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_X_intelligence_per_1_intelligence_allocated_in_radius": {
      "stats": [
        "local_unique_jewel_X_intelligence_per_1_intelligence_allocated_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每 1 點配置智慧為 %1% 智慧",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_X_strength_per_1_strength_allocated_in_radius": {
      "stats": [
        "local_unique_jewel_X_strength_per_1_strength_allocated_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每 1 點配置力量為 %1% 力量",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_chaos_damage_+%_per_10_int_in_radius": {
      "stats": ["local_unique_jewel_chaos_damage_+%_per_10_int_in_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "範圍內每配置 10 智慧增加 %1%%% 混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "範圍內每配置 10 智慧減少 %1%%% 混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_passives_in_radius_applied_to_minions_instead": {
      "stats": [
        "local_unique_jewel_passives_in_radius_applied_to_minions_instead"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內配置的天賦能力值由你的召喚物獲得",
          "formatters": []
        }
      ]
    },
    "passive_applies_to_minions": {
      "stats": ["passive_applies_to_minions"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此天賦能力由你的招喚物獲得",
          "formatters": []
        }
      ]
    },
    "life_gained_on_hit_per_enemy_status_ailment": {
      "stats": ["life_gained_on_hit_per_enemy_status_ailment"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "攻擊擊中有元素常狀態的敵人時，獲得 %1$+d 生命",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "life_gained_on_spell_hit_per_enemy_status_ailment": {
      "stats": ["life_gained_on_spell_hit_per_enemy_status_ailment"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "法術擊中有元素常狀態的敵人時，獲得 %1$+d 生命",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_+%_while_es_full": {
      "stats": ["life_regeneration_rate_+%_while_es_full"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "能量護盾全滿時增加 %1%%% 生命回復",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "能量護盾全滿時減少 %1%%% 生命回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_with_x_int_in_radius_+1_curse": {
      "stats": ["local_unique_jewel_with_x_int_in_radius_+1_curse"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內配置 %1% 點智慧以上，可額外給敵人 1 個詛咒",
          "formatters": []
        }
      ]
    },
    "melee_range_+_while_unarmed": {
      "stats": ["melee_range_+_while_unarmed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 空手攻擊範圍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "damage_+%_per_equipped_magic_item": {
      "stats": ["damage_+%_per_equipped_magic_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個裝備中的魔法物品增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每個裝備中的魔法物品減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "spell_damage_+%_while_es_full": {
      "stats": ["spell_damage_+%_while_es_full"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "能量護盾全滿時增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "能量護盾全滿時減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_number_of_additional_projectiles": {
      "stats": ["totem_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰發射額外 %1% 投射物",
          "formatters": []
        }
      ]
    },
    "chance_to_dodge_spells_%_while_es_full": {
      "stats": ["chance_to_dodge_spells_%_while_es_full"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "能量護盾全滿時有 %1%%% 機率躲避法術擊中",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_unholy_might_on_melee_kill_%": {
      "stats": ["chance_to_gain_unholy_might_on_melee_kill_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近戰擊殺時有 %1%%% 機率獲得不潔之力 4 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        }
      ]
    },
    "spell_damage_+%_while_no_mana_reserved": {
      "stats": ["spell_damage_+%_while_no_mana_reserved"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "無魔力保留時增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "無魔力保留時增減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_while_not_low_mana": {
      "stats": ["spell_damage_+%_while_not_low_mana"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "非貧魔時增加 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowMana"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "非貧魔時減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowMana"
            }
          ]
        }
      ]
    },
    "mana_cost_+%_while_not_low_mana": {
      "stats": ["mana_cost_+%_while_not_low_mana"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "非貧魔時增加 %1%%% 魔力消耗",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowMana"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "非貧魔時減少 %1%%% 魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowMana"
            }
          ]
        }
      ]
    },
    "all_attributes_+%": {
      "stats": ["all_attributes_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 所有屬性",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 所有屬性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        }
      ]
    },
    "all_attributes_+%_per_assigned_keystone": {
      "stats": ["all_attributes_+%_per_assigned_keystone"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每配置 1 核心天賦增加 %1%%% 屬性",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每配置 1 核心天賦減少 %1%%% 屬性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        }
      ]
    },
    "number_of_additional_clones": {
      "stats": ["number_of_additional_clones"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "魅影射擊和閃現射擊額外 %1$+d 個分身",
          "formatters": []
        }
      ]
    },
    "object_inherent_attack_skills_damage_+%_final_per_frenzy_charge": {
      "stats": [
        "object_inherent_attack_skills_damage_+%_final_per_frenzy_charge"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊技能根據每顆狂怒球造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "攻擊技能根據每顆狂怒球造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_effect_duration_per_100_int": {
      "stats": ["skill_effect_duration_per_100_int"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 100 智慧額外增加 %1% 秒基礎持續時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_intelligence_per_unallocated_node_in_radius": {
      "stats": [
        "local_unique_jewel_intelligence_per_unallocated_node_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每個未配置的天賦點 %1$+d 智慧",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_with_70_dex_physical_damage_to_add_as_chaos_%": {
      "stats": [
        "local_unique_jewel_with_70_dex_physical_damage_to_add_as_chaos_%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若範圍內配置 70 點敏捷以上，獲得物理傷害 %1%%% 的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_with_70_str_life_recovery_speed_+%": {
      "stats": ["local_unique_jewel_with_70_str_life_recovery_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內配置 70 點力量以上, 增加 %1%%% 生命回復速度",
          "formatters": []
        }
      ]
    },
    "cannot_be_cursed_with_silence": {
      "stats": ["cannot_be_cursed_with_silence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你不會被沉默",
          "formatters": []
        }
      ]
    },
    "vaal_skill_damage_+%": {
      "stats": ["vaal_skill_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 瓦爾技能傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 瓦爾技能傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_while_dead": {
      "stats": ["damage_+%_while_dead"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "死亡時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "死亡時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_+%_per_equipped_corrupted_item": {
      "stats": ["chaos_damage_+%_per_equipped_corrupted_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裝備每個被汙染的物品時增加 %1%%% 混沌傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "裝備每個被汙染的物品時減少 %1%%% 混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "life_leech_speed_+%_per_equipped_corrupted_item": {
      "stats": ["life_leech_speed_+%_per_equipped_corrupted_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每裝備 1 個被汙染物品增加 %1%%% 每秒生命偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每裝備 1 個被汙染物品減少 %1%%% 每秒生命偷取",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "mana_leech_speed_+%_per_equipped_corrupted_item": {
      "stats": ["mana_leech_speed_+%_per_equipped_corrupted_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每裝備 1 個被汙染物品增加 %1%%% 每秒魔力偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每裝備 1 個被汙染物品減少 %1%%% 每秒魔力偷取",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "chance_to_gain_vaal_soul_on_kill_%": {
      "stats": ["chance_to_gain_vaal_soul_on_kill_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時有 %1%%% 機率額外獲得 1 個瓦爾靈魂",
          "formatters": []
        }
      ]
    },
    "vaal_skill_effect_duration_+%": {
      "stats": ["vaal_skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 瓦爾技能持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 瓦爾技能持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vaal_skill_critical_strike_chance_+%": {
      "stats": ["vaal_skill_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 瓦爾技能暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 瓦爾技能暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vaal_skill_critical_strike_multiplier_+": {
      "stats": ["vaal_skill_critical_strike_multiplier_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1$+d%% 瓦爾技能暴擊加成",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_vaal_soul_on_enemy_shatter_%": {
      "stats": ["chance_to_gain_vaal_soul_on_enemy_shatter_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊碎敵人時有 %1%%% 機率額外獲得 1 個瓦爾靈魂",
          "formatters": []
        }
      ]
    },
    "mana_cost_+%_on_totemified_aura_skills": {
      "stats": ["mana_cost_+%_on_totemified_aura_skills"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 施放光環圖騰技能時需要的魔力",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 施放光環圖騰技能時需要的魔力",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "corrupted_gem_experience_gain_+%": {
      "stats": ["corrupted_gem_experience_gain_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 被汙染寶石經驗值獲取",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 被汙染寶石經驗值獲取",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_leech_uses_chaos_damage_when_X_corrupted_items_equipped": {
      "stats": ["life_leech_uses_chaos_damage_when_X_corrupted_items_equipped"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裝備 %1% 個被汙染物品時，生命偷取只以造成的混沌傷害計算",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "half_physical_bypasses_es_half_chaos_damages_es_when_X_corrupted_items_equipped": {
      "stats": [
        "half_physical_bypasses_es_half_chaos_damages_es_when_X_corrupted_items_equipped"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "裝備 %1% 個被汙染物品時：50%% 受到的混沌傷害由能量護盾承受，50%% 受到的物理傷害會穿透能量護盾",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "gain_soul_eater_with_equipped_corrupted_items_on_vaal_skill_use_ms": {
      "stats": [
        "gain_soul_eater_with_equipped_corrupted_items_on_vaal_skill_use_ms"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裝備 5 個被汙染物品時，瓦爾技能獲得 %1% 秒噬魂者",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextSoulEater"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "spend_energy_shield_for_costs_before_mana": {
      "stats": ["spend_energy_shield_for_costs_before_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "優先使用能量護盾代替魔力消耗",
          "formatters": []
        }
      ]
    },
    "energy_shield_protects_mana": {
      "stats": ["energy_shield_protects_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "能量護盾從生命護盾變成魔力護盾",
          "formatters": []
        }
      ]
    },
    "enemy_extra_damage_rolls_while_affected_by_vulnerability": {
      "stats": ["enemy_extra_damage_rolls_while_affected_by_vulnerability"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你被脆弱詛咒時，敵人在攻擊你時很幸運",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLucky"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "當你被脆弱詛咒時，敵人在攻擊你時很不幸",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnlucky"
            }
          ]
        }
      ]
    },
    "start_at_zero_energy_shield": {
      "stats": ["start_at_zero_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的能量護盾從 0 開始",
          "formatters": []
        }
      ]
    },
    "no_energy_shield_recovery": {
      "stats": ["no_energy_shield_recovery"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法獲得能量護盾",
          "formatters": []
        }
      ]
    },
    "you_count_as_low_life_while_affected_by_vulnerability": {
      "stats": ["you_count_as_low_life_while_affected_by_vulnerability"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你被脆弱詛咒時是為貧血",
          "formatters": []
        }
      ]
    },
    "chance_to_curse_self_with_punishment_on_kill_%": {
      "stats": ["chance_to_curse_self_with_punishment_on_kill_%"],
      "translations": [
        {
          "matchers": [100],
          "text": "擊殺時得到等級 10 的懲戒詛咒",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "擊殺時有 %1%%% 機率得到等級 10 的懲戒詛咒",
          "formatters": []
        }
      ]
    },
    "self_cursed_with_level_x_vulnerability": {
      "stats": ["self_cursed_with_level_x_vulnerability"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你被等級 %1% 的脆弱詛咒",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_evasion_rating_+%_per_X_dex_in_radius": {
      "stats": ["local_unique_jewel_evasion_rating_+%_per_X_dex_in_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "範圍內配置每 %1% 敏捷增加 1%% 閃避值",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_claw_physical_damage_+%_per_X_dex_in_radius": {
      "stats": [
        "local_unique_jewel_claw_physical_damage_+%_per_X_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "範圍內配置每 %1% 敏捷增加爪類武器 1%% 物理傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_damage_increases_applies_to_fire_damage": {
      "stats": ["local_unique_jewel_damage_increases_applies_to_fire_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內其他傷害類型的增減轉換成火焰傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_physical_damage_increases_applies_to_cold_damage": {
      "stats": [
        "local_unique_jewel_physical_damage_increases_applies_to_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內物理傷害的增減轉換成冰冷傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_cold_damage_increases_applies_to_physical_damage": {
      "stats": [
        "local_unique_jewel_cold_damage_increases_applies_to_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內冰冷傷害的增減轉換成物理傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_energy_shield_increases_applies_to_armour_doubled": {
      "stats": [
        "local_unique_jewel_energy_shield_increases_applies_to_armour_doubled"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內能量護盾的增減轉換成 200%% 的護甲",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_life_increases_applies_to_energy_shield": {
      "stats": ["local_unique_jewel_life_increases_applies_to_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內生命的增減轉換成能量護盾",
          "formatters": []
        }
      ]
    },
    "additional_chance_to_take_critical_strike_%": {
      "stats": ["additional_chance_to_take_critical_strike_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "額外 %1%%% 機率承受暴擊",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_one_additional_maximum_lightning_damage_per_X_dex": {
      "stats": [
        "local_unique_jewel_one_additional_maximum_lightning_damage_per_X_dex"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內配置每 %1% 敏捷，攻擊附加 1 最大閃電傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_additional_life_per_X_int_in_radius": {
      "stats": ["local_unique_jewel_additional_life_per_X_int_in_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每配置 %1% 智慧增加 1 最大生命",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_chaos_damage_+%_per_X_int_in_radius": {
      "stats": ["local_unique_jewel_chaos_damage_+%_per_X_int_in_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每分配 %1% 智慧增加 1%% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_chill_freeze_duration_-%_per_X_dex_in_radius": {
      "stats": [
        "local_unique_jewel_chill_freeze_duration_-%_per_X_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每 %1% 敏捷減少冰緩和冰凍 1%% 持續時間",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_life_increases_applies_to_mana_doubled": {
      "stats": ["local_unique_jewel_life_increases_applies_to_mana_doubled"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內增減的生命轉換成 200%% 魔力",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_dex_and_int_apply_to_str_melee_damage_bonus_in_radius": {
      "stats": [
        "local_unique_jewel_dex_and_int_apply_to_str_melee_damage_bonus_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內來自天賦的敏捷和智慧轉為力量近戰傷害加成",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_unarmed_damage_+%_per_X_dex_in_radius": {
      "stats": ["local_unique_jewel_unarmed_damage_+%_per_X_dex_in_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "空手時範圍內每分配 %1% 敏捷增加 1%% 近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "空手時範圍內每分配 %1% 敏捷減少 1%% 近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_enemy_when_hit_duration_ms": {
      "stats": ["chill_enemy_when_hit_duration_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "擊中時冰緩敵人 %1$d 秒，緩速敵人 30%%",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [[1001, "#"]],
          "text": "擊中時冰緩敵人 %1$d 秒，緩速敵人 30%%",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "new_arctic_armour_physical_damage_taken_when_hit_+%_final": {
      "stats": ["new_arctic_armour_physical_damage_taken_when_hit_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時受到 %1%%% 更多物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被擊中時受到 %1%%% 較少物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "new_arctic_armour_fire_damage_taken_when_hit_+%_final": {
      "stats": ["new_arctic_armour_fire_damage_taken_when_hit_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時受到 %1%%% 更多火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被擊中時受到 %1%%% 較少火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enemy_aggro_radius_+%": {
      "stats": ["enemy_aggro_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 敵人發現你的距離",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextVisibility"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 敵人發現你的距離",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextVisibility"
            }
          ]
        }
      ]
    },
    "local_unique_remove_life_and_regen_es_from_removed_life": {
      "stats": [
        "local_unique_remove_life_and_regen_es_from_removed_life",
        "local_unique_regen_es_from_removed_life_duration_ms"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], [1, "#"]],
          "text":
            "將生命值扣至剩餘 1 點，扣除的生命值將在 %1$+d 秒內轉換為能量護盾",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            }
          ]
        }
      ]
    },
    "local_unique_jewel_physical_attack_damage_+1%_per_x_strength_in_radius": {
      "stats": [
        "local_unique_jewel_physical_attack_damage_+1%_per_x_strength_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每配置 %1$d 點力量增加 1%% 物理攻擊傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_fortify_duration_+1%_per_x_int_in_radius": {
      "stats": ["local_unique_jewel_fortify_duration_+1%_per_x_int_in_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每配置 %1$d 點智慧增加 1%% 護體持續時間",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_fire_damage_+1%_per_x_int_in_radius": {
      "stats": ["local_unique_jewel_fire_damage_+1%_per_x_int_in_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每配置 %1$d 點智慧增加 1%% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_cold_damage_+1%_per_x_int_in_radius": {
      "stats": ["local_unique_jewel_cold_damage_+1%_per_x_int_in_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每配置 %1$d 點智慧增加 1%% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_physical_damage_+1%_per_int_in_radius": {
      "stats": ["local_unique_jewel_physical_damage_+1%_per_int_in_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每配置 %1$d 點智慧增加 1%% 物理傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_physical_attack_damage_+1%_per_x_dex_in_radius": {
      "stats": [
        "local_unique_jewel_physical_attack_damage_+1%_per_x_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每配置 %1$d 點敏捷增加 1%% 物理傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_additional_physical_damage_reduction_%_per_10_str_allocated_in_radius": {
      "stats": [
        "local_unique_jewel_additional_physical_damage_reduction_%_per_10_str_allocated_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每 10 點配置力量有 %1%%% 額外物理傷害減免",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_energy_shield_regeneration_rate_per_minute_%_per_10_int_allocated_in_radius": {
      "stats": [
        "local_unique_jewel_energy_shield_regeneration_rate_per_minute_%_per_10_int_allocated_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每 10 點配置智慧每秒回復 %1%%% 能量護盾",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_movement_speed_+%_per_10_dex_allocated_in_radius": {
      "stats": [
        "local_unique_jewel_movement_speed_+%_per_10_dex_allocated_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "範圍內每 10 點配置敏捷增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "範圍內每 10 點配置敏捷減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_projectile_damage_+1%_per_x_dex_in_radius": {
      "stats": ["local_unique_jewel_projectile_damage_+1%_per_x_dex_in_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每配置 %1$d 點敏捷增加 1%% 投射物傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_glacial_cascade_additional_sequence_with_x_int_in_radius": {
      "stats": [
        "local_unique_jewel_glacial_cascade_additional_sequence_with_x_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內配置 %1$d 點智慧即可增加冰川之刺額外一個階段",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_animate_weapon_animates_bows_and_wands_with_x_dex_in_radius": {
      "stats": [
        "local_unique_jewel_animate_weapon_animates_bows_and_wands_with_x_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內配置 %1$d 點敏捷即可對弓及法杖使用幻化武器",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_split_arrow_fires_additional_arrow_with_x_dex_in_radius": {
      "stats": [
        "local_unique_jewel_split_arrow_fires_additional_arrow_with_x_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內有 %1$d 點敏捷，分裂箭矢發射 1 個額外投射物",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_accuracy_rating_+_per_10_int_unallocated_in_radius": {
      "stats": [
        "local_unique_jewel_accuracy_rating_+_per_10_int_unallocated_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每 10 點未配置智慧 %1$+d 命中率",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_critical_strike_multiplier_+_per_10_str_unallocated_in_radius": {
      "stats": [
        "local_unique_jewel_critical_strike_multiplier_+_per_10_str_unallocated_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "範圍內每 10 點未配置力量 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_maximum_mana_+_per_10_dex_unallocated_in_radius": {
      "stats": [
        "local_unique_jewel_maximum_mana_+_per_10_dex_unallocated_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內每 10 點未配置敏捷 %1$+d%% 最大魔力",
          "formatters": []
        }
      ]
    },
    "split_arrow_number_of_additional_arrows": {
      "stats": ["split_arrow_number_of_additional_arrows"],
      "translations": [
        {
          "matchers": [["#", 1]],
          "text": "分裂箭矢發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "分裂箭矢發射 %1$d 個額外投射物",
          "formatters": []
        }
      ]
    },
    "animate_weapon_can_animate_bows": {
      "stats": ["animate_weapon_can_animate_bows"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "能對弓使用幻化武器",
          "formatters": []
        }
      ]
    },
    "animate_weapon_can_animate_wands": {
      "stats": ["animate_weapon_can_animate_wands"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "能對法杖使用幻化武器",
          "formatters": []
        }
      ]
    },
    "local_display_nearby_enemies_take_X_lightning_damage_per_minute": {
      "stats": [
        "local_display_nearby_enemies_take_X_lightning_damage_per_minute"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "周圍敵人每秒受到 %1$d 閃電傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_taken_goes_to_mana_%_per_power_charge": {
      "stats": ["damage_taken_goes_to_mana_%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球讓你生命值受到的 %1%%% 傷害由魔力先承受",
          "formatters": []
        }
      ]
    },
    "critical_strike_chance_+%_per_power_charge": {
      "stats": ["critical_strike_chance_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個暴擊球增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個暴擊球減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enchantment_boots_life_and_mana_regen_per_minute_%_for_4_seconds_when_hit": {
      "stats": [
        "enchantment_boots_life_and_mana_regen_per_minute_%_for_4_seconds_when_hit"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有被擊中，每秒回復 %1%%% 生命和魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "ball_lightning_damage_+%": {
      "stats": ["ball_lightning_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 天雷之珠傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 天雷之珠傷害",
          "formatters": []
        }
      ]
    },
    "base_poison_damage_+%": {
      "stats": ["base_poison_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 中毒傷害",
          "formatters": []
        }
      ]
    },
    "bleeding_damage_+%": {
      "stats": ["bleeding_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 流血傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 流血傷害",
          "formatters": []
        }
      ]
    },
    "base_poison_duration_+%": {
      "stats": ["base_poison_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 中毒持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 中毒持續時間",
          "formatters": []
        }
      ]
    },
    "unique_volkuurs_clutch_poison_duration_+%_final": {
      "stats": ["unique_volkuurs_clutch_poison_duration_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多中毒期間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少中毒期間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_poison_on_hit": {
      "stats": ["global_poison_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時使目標中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "base_chance_to_poison_on_hit_%": {
      "stats": ["base_chance_to_poison_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時 %1%%% 機率使目標中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時使目標中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "minions_chance_to_poison_on_hit_%": {
      "stats": ["minions_chance_to_poison_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "召喚物擊中時有 %1%%% 機率使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "召喚物擊中時使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "chance_to_poison_on_hit_with_attacks_%": {
      "stats": ["chance_to_poison_on_hit_with_attacks_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "攻擊擊中時有 %1%%% 機率使目標中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "攻擊擊中時使目標中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "fire_damage_taken_%_as_cold": {
      "stats": ["fire_damage_taken_%_as_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "承受 %1%%% 的擊中火焰傷害視為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "fire_damage_taken_%_as_lightning": {
      "stats": ["fire_damage_taken_%_as_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "承受 %1%%% 的火焰傷害視為閃電傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_taken_%_as_fire": {
      "stats": ["cold_damage_taken_%_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "承受 %1%%% 的擊中冰冷傷害視為火焰傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_taken_%_as_lightning": {
      "stats": ["cold_damage_taken_%_as_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "承受 %1%%% 的擊中冰冷傷害視為閃電傷害",
          "formatters": []
        }
      ]
    },
    "lightning_damage_taken_%_as_fire": {
      "stats": ["lightning_damage_taken_%_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "承受 %1%%% 的閃電傷害視為火焰傷害",
          "formatters": []
        }
      ]
    },
    "lightning_damage_taken_%_as_cold": {
      "stats": ["lightning_damage_taken_%_as_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "承受 %1%%% 的擊中閃電傷害視為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "flask_charges_gained_+%_during_flask_effect": {
      "stats": ["flask_charges_gained_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "任何藥劑效果持續時間內，增加 %1%%% 藥劑充能",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "任何藥劑效果持續時間內，減少 %1%%% 藥劑充能",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_+%_during_flask_effect": {
      "stats": ["mana_regeneration_rate_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "任何藥劑效果持續時間內，增加 %1%%% 魔力回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "任何藥劑效果持續時間內，減少 %1%%% 魔力回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_leech_applies_to_enemies_%": {
      "stats": ["life_leech_applies_to_enemies_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對敵人造成等同 %1%%% 生命偷取的混沌傷害",
          "formatters": []
        }
      ]
    },
    "movement_speed_+%_during_flask_effect": {
      "stats": ["movement_speed_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "任何藥劑效果持續時間內，增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "任何藥劑效果持續時間內，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_+_vs_bleeding_enemies": {
      "stats": ["critical_strike_multiplier_+_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對流血中的敵人增加 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "critical_strike_multiplier_+_per_1%_block_chance": {
      "stats": ["critical_strike_multiplier_+_per_1%_block_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 1%% 格擋機率 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "critical_strike_chance_+%_vs_bleeding_enemies": {
      "stats": ["critical_strike_chance_+%_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血的敵人增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對流血的敵人減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "no_extra_bleed_damage_while_moving": {
      "stats": ["no_extra_bleed_damage_while_moving"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "流血狀態下移動不再承受額外的傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "map_player_corrupt_blood_when_hit_%_average_damage_to_deal_per_minute_per_stack": {
      "stats": [
        "map_player_corrupt_blood_when_hit_%_average_damage_to_deal_per_minute_per_stack"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "流亡者擁有腐化之血",
          "formatters": []
        }
      ]
    },
    "action_speed_cannot_be_reduced_below_base": {
      "stats": ["action_speed_cannot_be_reduced_below_base"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你無法被緩速至基礎速度以下",
          "formatters": []
        }
      ]
    },
    "movement_speed_cannot_be_reduced_below_base": {
      "stats": ["movement_speed_cannot_be_reduced_below_base"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的移動速度加成不會讓你降至基礎速度以下",
          "formatters": []
        }
      ]
    },
    "damage_+%_while_fortified": {
      "stats": ["damage_+%_while_fortified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "護體狀態下增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "護體狀態下減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_%_while_fortified": {
      "stats": ["life_regeneration_per_minute_%_while_fortified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "護體狀態下每秒回復 %1%%% 最大生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_per_endurance_charge": {
      "stats": ["damage_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個耐力球增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個耐力球減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "restore_life_and_mana_on_warcry_%": {
      "stats": ["restore_life_and_mana_on_warcry_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你使用戰吼時回復 %1%%% 生命和魔力",
          "formatters": []
        }
      ]
    },
    "warcry_duration_+%": {
      "stats": ["warcry_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 戰吼持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 戰吼持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_+%_when_hit": {
      "stats": ["attack_speed_+%_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有被擊中，增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有被擊中，減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_+%_when_not_on_low_life": {
      "stats": ["damage_+%_when_not_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "非貧血狀態下增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "非貧血狀態下減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_while_totem_active": {
      "stats": ["damage_+%_while_totem_active"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有圖騰存在時，增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你有圖騰存在時，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_%_added_as_fire_damage_on_kill": {
      "stats": ["physical_damage_%_added_as_fire_damage_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期內有擊殺，獲得等同 %1%%% 物理傷害的額外火焰傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "attack_and_cast_speed_+%_on_placing_totem": {
      "stats": ["attack_and_cast_speed_+%_on_placing_totem"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有召喚圖騰，增加 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有召喚圖騰，減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_+%_to_rare_and_unique_enemies": {
      "stats": ["damage_+%_to_rare_and_unique_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中稀有怪和傳奇怪增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中稀有怪和傳奇怪減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_leech_on_overkill_damage_%": {
      "stats": ["life_leech_on_overkill_damage_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 滿溢的傷害轉為生命偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOverkill"
            }
          ]
        }
      ]
    },
    "attack_speed_+%_while_leeching": {
      "stats": ["attack_speed_+%_while_leeching"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "生命偷取時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "生命偷取時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_leech_does_not_stop_at_full_life": {
      "stats": ["life_leech_does_not_stop_at_full_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "生命回滿時不會取消生命偷取效果",
          "formatters": []
        }
      ]
    },
    "cannot_be_stunned_while_leeching": {
      "stats": ["cannot_be_stunned_while_leeching"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "生命偷取時無法被暈眩",
          "formatters": []
        }
      ]
    },
    "attacks_use_life_in_place_of_mana": {
      "stats": ["attacks_use_life_in_place_of_mana"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "所有攻擊都有血魔法",
          "formatters": []
        }
      ]
    },
    "trap_throw_skills_have_blood_magic": {
      "stats": ["trap_throw_skills_have_blood_magic"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投擲陷阱的技能有血魔法",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBloodMagicCosts"
            }
          ]
        }
      ]
    },
    "armour_and_evasion_on_low_life_+%": {
      "stats": ["armour_and_evasion_on_low_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時增加 %1%%% 護甲和閃避值",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時減少 %1%%% 護甲和閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "taunted_enemies_chance_to_be_stunned_+%": {
      "stats": ["taunted_enemies_chance_to_be_stunned_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受到你嘲諷的敵人增加 %1%%% 被你暈眩的機率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "受到你嘲諷的敵人減少 %1%%% 被你暈眩的機率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "taunted_enemies_damage_taken_+%": {
      "stats": ["taunted_enemies_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受到你嘲諷的敵人增加 %1%%% 承受的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "受到你嘲諷的敵人減少 %1%%% 承受的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_while_fortified_+%": {
      "stats": ["attack_speed_while_fortified_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "護體狀態下增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "護體狀態下減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "recover_%_life_on_lost_fortify": {
      "stats": ["recover_%_life_on_lost_fortify"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "失去護體時回復 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "recover_%_life_on_gained_fortify": {
      "stats": ["recover_%_life_on_gained_fortify"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得護體時回復 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "block_chance_on_damage_taken_%": {
      "stats": ["block_chance_on_damage_taken_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若被擊中而受傷，增加 %1%%% 格擋率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若被擊中而受傷，減少 %1%%% 格擋率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_while_no_damage_taken_+%": {
      "stats": ["damage_while_no_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若沒有被擊中受到傷害，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若沒有被擊中受到傷害，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "physical_damage_on_block_+%": {
      "stats": ["physical_damage_on_block_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "過去 10 秒內你每次格擋增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "過去 10 秒內你每次格擋減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_and_cast_speed_when_hit_+%": {
      "stats": ["attack_and_cast_speed_when_hit_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有被擊中，增加 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有被擊中，減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "fire_damage_+%_to_blinded_enemies": {
      "stats": ["fire_damage_+%_to_blinded_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中和異常狀態對致盲敵人增加 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中和異常狀態對致盲敵人減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "spell_damage_taken_+%_from_blinded_enemies": {
      "stats": ["spell_damage_taken_+%_from_blinded_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加承受來自致盲敵人 %1%%% 的法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少承受來自致盲敵人 %1%%% 的法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totems_gain_%_of_players_armour": {
      "stats": ["totems_gain_%_of_players_armour"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "圖騰有你 %1%%% 的護甲值",
          "formatters": []
        }
      ]
    },
    "movement_velocity_while_not_hit_+%": {
      "stats": ["movement_velocity_while_not_hit_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內若你沒有被擊中，增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內若你沒有被擊中，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "gain_life_and_mana_leech_on_kill_permyriad": {
      "stats": ["gain_life_and_mana_leech_on_kill_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有擊殺，%1%%% 造成的傷害偷取生命和魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "chance_to_taunt_on_hit_%": {
      "stats": ["chance_to_taunt_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時有 %1%%% 機率嘲諷敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            }
          ]
        }
      ]
    },
    "local_unique_jewel_glacial_hammer_item_rarity_on_shattering_enemy_+%_with_50_strength_in_radius": {
      "stats": [
        "local_unique_jewel_glacial_hammer_item_rarity_on_shattering_enemy_+%_with_50_strength_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若範圍內含 40 點力量，被冰霜之錘擊碎的敵人增加 %1%%% 物品稀有度",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_spectral_throw_damage_for_each_enemy_hit_with_spectral_weapon_+%_with_50_dexterity_in_radius": {
      "stats": [
        "local_unique_jewel_spectral_throw_damage_for_each_enemy_hit_with_spectral_weapon_+%_with_50_dexterity_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 點敏捷，靈體投擲每次擊中時增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_double_strike_chance_to_trigger_on_kill_effects_an_additional_time_%_with_50_dexterity_in_radius": {
      "stats": [
        "local_unique_jewel_double_strike_chance_to_trigger_on_kill_effects_an_additional_time_%_with_50_dexterity_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 點敏捷，雙重打擊有 %1%%% 機率觸發擊殺效果兩次",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_viper_strike_attack_damage_per_poison_on_enemy_+%_with_50_dexterity_in_radius": {
      "stats": [
        "local_unique_jewel_viper_strike_attack_damage_per_poison_on_enemy_+%_with_50_dexterity_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "範圍內至少有 40 點敏捷時，毒蛇打擊根據敵人身上每個中毒增加 %1%%% 擊中和中毒傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_heavy_strike_chance_to_deal_double_damage_%_with_50_strength_in_radius": {
      "stats": [
        "local_unique_jewel_heavy_strike_chance_to_deal_double_damage_%_with_50_strength_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 點力量，重擊有 %1%%% 機率造成雙倍傷害",
          "formatters": []
        }
      ]
    },
    "glacial_hammer_item_rarity_on_shattering_enemy_+%": {
      "stats": ["glacial_hammer_item_rarity_on_shattering_enemy_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被冰霜之錘擊碎的敵人增加 %1%%% 物品稀有度",
          "formatters": []
        }
      ]
    },
    "spectral_throw_damage_for_each_enemy_hit_with_spectral_weapon_+%": {
      "stats": [
        "spectral_throw_damage_for_each_enemy_hit_with_spectral_weapon_+%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "靈體投擲每次擊中時增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "double_strike_chance_to_trigger_on_kill_effects_an_additional_time_%": {
      "stats": [
        "double_strike_chance_to_trigger_on_kill_effects_an_additional_time_%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙重打擊有 %1%%% 機率觸發擊殺效果兩次",
          "formatters": []
        }
      ]
    },
    "viper_strike_attack_damage_per_poison_on_enemy_+%": {
      "stats": ["viper_strike_attack_damage_per_poison_on_enemy_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "毒蛇打擊根據敵人身上每個中毒增加 %1%%% 擊中和中毒傷害",
          "formatters": []
        }
      ]
    },
    "heavy_strike_chance_to_deal_double_damage_%": {
      "stats": ["heavy_strike_chance_to_deal_double_damage_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "重擊有 %1%%% 機率造成雙倍傷害",
          "formatters": []
        }
      ]
    },
    "enchantment_boots_mana_costs_when_hit_+%": {
      "stats": ["enchantment_boots_mana_costs_when_hit_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有被擊中，增加 %1%%% 技能的魔力消耗",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有被擊中，減少 %1%%% 技能的魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_stun_avoid_%_on_kill": {
      "stats": ["enchantment_boots_stun_avoid_%_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有擊殺，獲得 %1%%% 機率避免被暈眩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_spell_dodge_when_hit_by_spells_%": {
      "stats": ["enchantment_boots_spell_dodge_when_hit_by_spells_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有受到法術傷害\\n有 %1%%% 機率躲避法術擊中",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_attack_and_cast_speed_+%_for_4_seconds_on_kill": {
      "stats": [
        "enchantment_boots_attack_and_cast_speed_+%_for_4_seconds_on_kill"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有擊殺，增加 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_added_cold_damage_when_hit_minimum": {
      "stats": [
        "enchantment_boots_added_cold_damage_when_hit_minimum",
        "enchantment_boots_added_cold_damage_when_hit_maximum"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "近期內你若有被擊中則附加 %1% 至 %2% 冰冷傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_minimum_added_lightning_damage_when_you_havent_killed_for_4_seconds": {
      "stats": [
        "enchantment_boots_minimum_added_lightning_damage_when_you_havent_killed_for_4_seconds",
        "enchantment_boots_maximum_added_lightning_damage_when_you_havent_killed_for_4_seconds"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "近期內你若沒有擊殺則附加 %1% 至 %2% 閃電傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_life_and_mana_leech_on_kill_permyriad": {
      "stats": ["enchantment_boots_life_and_mana_leech_on_kill_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有擊殺，%1%%% 造成的傷害偷取生命和魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_minimum_added_fire_damage_on_kill_4s": {
      "stats": [
        "enchantment_boots_minimum_added_fire_damage_on_kill_4s",
        "enchantment_boots_maximum_added_fire_damage_on_kill_4s"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "近期內你若有擊殺，短時間內附加 %1% 至 %2% 火焰傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_movement_speed_+%_when_not_hit_for_4_seconds": {
      "stats": [
        "enchantment_boots_movement_speed_+%_when_not_hit_for_4_seconds"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若沒有被擊中，增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若沒有被擊中，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_status_ailment_chance_+%_when_havent_crit_for_4_seconds": {
      "stats": [
        "enchantment_boots_status_ailment_chance_+%_when_havent_crit_for_4_seconds"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若沒有暴擊，有 %1%%% 機率造成冰凍、感電，和點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_dodge_chance_when_critically_hit_%": {
      "stats": ["enchantment_boots_dodge_chance_when_critically_hit_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有受到暴擊傷害，有 %1%%% 機率躲避攻擊擊中",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "local_unique_jewel_with_50_int_in_radius_summon_X_melee_skeletons_as_mage_skeletons": {
      "stats": [
        "local_unique_jewel_with_50_int_in_radius_summon_X_melee_skeletons_as_mage_skeletons"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 點智力，召喚骷髏可以召喚至多 %1% 個骷髏法師",
          "formatters": []
        }
      ]
    },
    "number_of_melee_skeletons_to_summon_as_mage_skeletons": {
      "stats": ["number_of_melee_skeletons_to_summon_as_mage_skeletons"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚骷髏可以召喚至多 %1% 個骷髏法師",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_vigilant_strike_fortifies_nearby_allies_for_x_seconds_with_50_str_in_radius": {
      "stats": [
        "local_unique_jewel_vigilant_strike_fortifies_nearby_allies_for_x_seconds_with_50_str_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 力量，\\n戒備打擊使周圍友軍獲得 %1% 秒護體",
          "formatters": []
        }
      ]
    },
    "vigilant_strike_applies_to_nearby_allies_for_X_seconds": {
      "stats": ["vigilant_strike_applies_to_nearby_allies_for_X_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "戒備打擊使你與周圍友軍護體 %1% 秒",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_fireball_radius_up_to_+%_at_longer_ranges_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_fireball_radius_up_to_+%_at_longer_ranges_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若範圍內含 40 智力，火球投射物爆炸範圍將隨著飛行距離提升，最多增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text":
            "若範圍內含 40 智力，火球投射物爆炸範圍將隨著飛行距離減少，最多減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_fireball_base_radius_up_to_+_at_longer_ranges_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_fireball_base_radius_up_to_+_at_longer_ranges_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若範圍內含 40 智力，火球投射物爆炸範圍將隨著飛行距離提升，最多增加 %1$+d 範圍",
          "formatters": []
        }
      ]
    },
    "fireball_radius_up_to_+%_at_longer_ranges": {
      "stats": ["fireball_radius_up_to_+%_at_longer_ranges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "火球投射物爆炸範圍將隨著飛行距離提升，最多增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "火球投射物爆炸範圍將隨著飛行距離減少，最多減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fireball_base_radius_up_to_+_at_longer_ranges": {
      "stats": ["fireball_base_radius_up_to_+_at_longer_ranges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "火球投射物爆炸範圍將隨著飛行距離提升，最多增加 %1$+d 範圍半徑",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_animate_weapon_can_animate_up_to_x_additional_ranged_weapons_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_animate_weapon_can_animate_up_to_x_additional_ranged_weapons_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 點敏捷，幻化武器可以幻化至多 %1% 把遠程武器",
          "formatters": []
        }
      ]
    },
    "animate_weapon_can_animate_up_to_x_additional_ranged_weapons": {
      "stats": ["animate_weapon_can_animate_up_to_x_additional_ranged_weapons"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幻化武器可以幻化至多 %1% 把遠程武器",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_ground_slam_chance_to_gain_endurance_charge_%_on_stun_with_50_str_in_radius": {
      "stats": [
        "local_unique_jewel_ground_slam_chance_to_gain_endurance_charge_%_on_stun_with_50_str_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "若範圍內含 40 點力量，\\n裂地之擊在暈眩敵人時有 %1%%% 機率獲得耐力球",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點力量，\\n裂地之擊在暈眩敵人時獲得耐力球",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_ground_slam_angle_+%_with_50_str_in_radius": {
      "stats": [
        "local_unique_jewel_ground_slam_angle_+%_with_50_str_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 點力量，裂地之擊增加 %1%%% 角度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若範圍內含 40 點力量，裂地之擊減少 %1%%% 角度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ground_slam_angle_+%": {
      "stats": ["ground_slam_angle_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裂地之擊增加 %1%%% 角度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "裂地之擊減少 %1%%% 角度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_cold_snap_gain_power_charge_on_kill_%_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_cold_snap_gain_power_charge_on_kill_%_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若範圍內含 40 點智慧，\\n霜暴在擊殺敵人時有 %1%%% 機率獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "cold_snap_gain_power_charge_on_kill_%": {
      "stats": ["cold_snap_gain_power_charge_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "霜暴在擊殺敵人時有 %1%%% 機率獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_rallying_cry_damage_taken_goes_to_mana_%_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_rallying_cry_damage_taken_goes_to_mana_%_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "範圍內至少有 40 點智力時，你和隊友在激勵戰吼效果期間，%1%%% 承受傷害轉化成魔力並在 4 秒內回復",
          "formatters": []
        }
      ]
    },
    "rallying_cry_damage_taken_goes_to_mana_%": {
      "stats": ["rallying_cry_damage_taken_goes_to_mana_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "在你和隊友激勵戰吼效果期間，承受 %1%%% 的傷害會在 4 秒內恢復成魔力",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_barrage_final_volley_fires_x_additional_projectiles_simultaneously_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_barrage_final_volley_fires_x_additional_projectiles_simultaneously_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text":
            "若範圍內含 40 點敏捷，彈幕的第一次和最後一次攻擊附加一個額外的投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text":
            "若範圍內含 40 點敏捷，彈幕的第一次最後一次攻擊附加 %1% 個額外的投射物",
          "formatters": []
        }
      ]
    },
    "barrage_final_volley_fires_x_additional_projectiles_simultaneously": {
      "stats": [
        "barrage_final_volley_fires_x_additional_projectiles_simultaneously"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "彈幕的第一次和最後一次攻擊附加一個額外的投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "彈幕的第一次和最後一次攻擊附加 %1% 個額外的投射物",
          "formatters": []
        }
      ]
    },
    "never_block": {
      "stats": ["never_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法格擋",
          "formatters": []
        }
      ]
    },
    "local_no_block_chance": {
      "stats": ["local_no_block_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "沒有格擋率",
          "formatters": []
        }
      ]
    },
    "mana_cost_-%_per_endurance_charge": {
      "stats": ["mana_cost_-%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個耐力球減少 %1%%% 魔力消耗",
          "formatters": []
        }
      ]
    },
    "gain_rampage_while_at_maximum_endurance_charges": {
      "stats": ["gain_rampage_while_at_maximum_endurance_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "耐力球達到上限時獲得暴怒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRampage"
            }
          ]
        }
      ]
    },
    "lose_endurance_charges_on_rampage_end": {
      "stats": ["lose_endurance_charges_on_rampage_end"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴怒狀態結束時失去所有耐力球",
          "formatters": []
        }
      ]
    },
    "virtual_number_of_ranged_animated_weapons_allowed": {
      "stats": ["virtual_number_of_ranged_animated_weapons_allowed"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幻化武器可以幻化至多 %1% 把遠程武器",
          "formatters": []
        }
      ]
    },
    "stun_threshold_based_on_%_mana_instead_of_life": {
      "stats": ["stun_threshold_based_on_%_mana_instead_of_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的暈眩門檻由生命改為以 %1%%% 魔力作為基礎",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "stun_threshold_+%": {
      "stats": ["stun_threshold_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暈眩門檻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暈眩門檻",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "minion_attack_and_cast_speed_+%_per_active_skeleton": {
      "stats": ["minion_attack_and_cast_speed_+%_per_active_skeleton"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個你控制的骷髏增加 %1%%% 召喚物傷害和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個你控制的骷髏減少 %1%%% 召喚物傷害和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_duration_+%_per_active_zombie": {
      "stats": ["minion_duration_+%_per_active_zombie"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個你控制的殭屍增加 %1%%% 召喚物持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個你控制的殭屍減少 %1%%% 召喚物持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_damage_+%_per_active_spectre": {
      "stats": ["minion_damage_+%_per_active_spectre"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個你擁有的幽魂增加 %1%%% 召喚物傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個你擁有的幽魂減少 %1%%% 召喚物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_life_regeneration_per_minute_per_active_raging_spirit": {
      "stats": ["minion_life_regeneration_per_minute_per_active_raging_spirit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個你擁有的憤怒狂靈讓你的召喚物每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "warcry_speed_+%": {
      "stats": ["warcry_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 戰吼施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 戰吼施放速度",
          "formatters": []
        }
      ]
    },
    "gain_her_blessing_for_3_seconds_on_ignite_%": {
      "stats": ["gain_her_blessing_for_3_seconds_on_ignite_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "點燃敵人時有 %1%%% 機率獲得她的祝福 3 秒",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "點燃敵人時獲得她的祝福 3 秒",
          "formatters": []
        }
      ]
    },
    "blind_nearby_enemies_when_gaining_her_blessing_%": {
      "stats": ["blind_nearby_enemies_when_gaining_her_blessing_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "獲得她的祝福時有 %1%%% 機率致盲周圍敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "獲得她的祝福時致盲周圍敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "avoid_freeze_chill_ignite_%_with_her_blessing": {
      "stats": ["avoid_freeze_chill_ignite_%_with_her_blessing"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "獲得她的祝福時有 %1%%% 機率避免被冰凍、冰緩，或點燃",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "獲得她的祝福時無法被冰凍、冰緩，或點燃",
          "formatters": []
        }
      ]
    },
    "attack_and_movement_speed_+%_with_her_blessing": {
      "stats": ["attack_and_movement_speed_+%_with_her_blessing"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得她的祝福時增加 %1%%% 攻擊速度和移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "獲得她的祝福時減少 %1%%% 攻擊速度和移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_+_per_power_charge": {
      "stats": ["critical_strike_multiplier_+_per_power_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個暴擊球 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "apply_poison_on_hit_vs_bleeding_enemies_%": {
      "stats": ["apply_poison_on_hit_vs_bleeding_enemies_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中流血敵人時有 %1%%% 機率使其中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中流血敵人時使其中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "damage_taken_+%_from_blinded_enemies": {
      "stats": ["damage_taken_+%_from_blinded_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加承受來自致盲敵人的 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少承受來自致盲敵人的 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_damage_+%_per_frenzy_charge": {
      "stats": ["attack_damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_per_frenzy_charge": {
      "stats": ["damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆狂怒球增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆狂怒球減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "onslaught_effect_+%": {
      "stats": ["onslaught_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 猛攻效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 猛攻效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "attack_damage_+%_while_onslaught_active": {
      "stats": ["attack_damage_+%_while_onslaught_active"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "猛攻狀態下增加 %1%%% 攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "猛攻狀態下減少 %1%%% 攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_vs_poisoned_enemies": {
      "stats": ["critical_strike_chance_+%_vs_poisoned_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對中毒敵人增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對中毒敵人減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_taken_+%": {
      "stats": ["elemental_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_taken_from_traps_and_mines_+%": {
      "stats": ["damage_taken_from_traps_and_mines_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加承受 %1%%% 來自陷阱或地雷擊中的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少承受 %1%%% 來自陷阱或地雷擊中的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maim_on_hit_%_vs_poisoned_enemies": {
      "stats": ["maim_on_hit_%_vs_poisoned_enemies"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "攻擊擊中中毒的敵人有 %1%%% 機率使其癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        },
        {
          "matchers": [[99, 100]],
          "text": "攻擊擊中中毒的敵人使其癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "raider_passive_evade_melee_attacks_while_onslaughted_+%_final": {
      "stats": [
        "raider_passive_evade_melee_attacks_while_onslaughted_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "猛攻狀態下有額外 %1%%% 機率閃避近戰攻擊",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "猛攻狀態下有 %1%%% 較少機率閃避近戰攻擊",
          "formatters": []
        }
      ]
    },
    "raider_passive_evade_projectile_attacks_while_onslaughted_+%_final": {
      "stats": [
        "raider_passive_evade_projectile_attacks_while_onslaughted_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "猛攻狀態下有額外 %1%%% 機率閃避投射物攻擊",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "猛攻狀態下有 %1%%% 較少機率閃避投射物攻擊",
          "formatters": []
        }
      ]
    },
    "dispel_status_ailments_on_flask_use": {
      "stats": ["dispel_status_ailments_on_flask_use"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當使用藥劑時移除元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "avoid_status_ailments_%_during_flask_effect": {
      "stats": ["avoid_status_ailments_%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "任何藥劑效果持續時間內，有 %1%%% 機率免疫元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "任何藥劑效果持續時間內，免疫元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "attack_speed_+%_during_flask_effect": {
      "stats": ["attack_speed_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "任何藥劑效果持續時間內，增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "任何藥劑效果持續時間內，減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_resistance_+_while_using_flask": {
      "stats": ["chaos_resistance_+_while_using_flask"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "任何藥劑效果持續時間內，%1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "poison_on_hit_during_flask_effect_%": {
      "stats": ["poison_on_hit_during_flask_effect_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "任何藥劑效果持續時間內，擊中時有 %1%%% 機率造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "任何藥劑效果持續時間內，擊中時造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "local_unique_flask_shock_nearby_enemies_during_flask_effect": {
      "stats": ["local_unique_flask_shock_nearby_enemies_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間感電附近的敵人，增加他們 10%% 承受傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_shocked_during_flask_effect": {
      "stats": ["local_unique_flask_shocked_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你在藥劑效果期間被感電，增加 50%% 承受傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShockNonHit"
            }
          ]
        }
      ]
    },
    "local_unique_flask_physical_damage_%_converted_to_lightning_during_flask_effect": {
      "stats": [
        "local_unique_flask_physical_damage_%_converted_to_lightning_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間 %1%%% 物理傷害轉換為閃電傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_lightning_resistance_penetration_%_during_flask_effect": {
      "stats": [
        "local_unique_flask_lightning_resistance_penetration_%_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間閃電傷害穿透 %1%%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_minimum_added_lightning_damage_to_attacks_during_flask_effect": {
      "stats": [
        "local_unique_flask_minimum_added_lightning_damage_to_attacks_during_flask_effect",
        "local_unique_flask_maximum_added_lightning_damage_to_attacks_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "藥劑效果期間攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_minimum_added_lightning_damage_to_spells_during_flask_effect": {
      "stats": [
        "local_unique_flask_minimum_added_lightning_damage_to_spells_during_flask_effect",
        "local_unique_flask_maximum_added_lightning_damage_to_spells_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "藥劑效果期間法術附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_leech_lightning_damage_%_as_life_during_flask_effect": {
      "stats": [
        "local_unique_flask_leech_lightning_damage_%_as_life_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間 %1%%% 閃電傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "local_unique_flask_leech_lightning_damage_%_as_mana_during_flask_effect": {
      "stats": [
        "local_unique_flask_leech_lightning_damage_%_as_mana_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間 %1%%% 閃電傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "local_unique_flask_leech_is_instant_during_flask_effect": {
      "stats": ["local_unique_flask_leech_is_instant_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間立即獲得生命和魔力偷取",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "explode_on_kill_%_chaos_damage_to_deal": {
      "stats": ["explode_on_kill_%_chaos_damage_to_deal"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺的敵人爆炸，造成等同 %1%%% 生命的混沌傷害",
          "formatters": []
        }
      ]
    },
    "explode_enemies_for_25%_life_as_chaos_on_kill_chance_%": {
      "stats": ["explode_enemies_for_25%_life_as_chaos_on_kill_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "你擊殺的敵人有 %1%%% 機率爆炸，造成等同四分之一其最大生命的混沌傷害",
          "formatters": []
        }
      ]
    },
    "explode_cursed_enemies_for_25%_life_as_chaos_on_kill_chance_%": {
      "stats": [
        "explode_cursed_enemies_for_25%_life_as_chaos_on_kill_chance_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "你或你的召喚物擊殺受詛咒的敵人有 %1%%% 機率爆炸，並造成他們 1/4 最大生命的混沌傷害",
          "formatters": []
        }
      ]
    },
    "enchantment_boots_damage_penetrates_elemental_resistance_%_while_you_havent_killed_for_4_seconds": {
      "stats": [
        "enchantment_boots_damage_penetrates_elemental_resistance_%_while_you_havent_killed_for_4_seconds"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內你若沒有擊殺，傷害穿透 %1%%% 敵人元素抗性",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_physical_damage_%_added_as_elements_in_spells_that_hit_you_in_past_4_seconds": {
      "stats": [
        "enchantment_boots_physical_damage_%_added_as_elements_in_spells_that_hit_you_in_past_4_seconds"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內每個你被法術傷害所擊中的元素增加你 %1%%% 額外物理傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enchantment_boots_minimum_added_chaos_damage_for_4_seconds_when_crit_4s": {
      "stats": [
        "enchantment_boots_minimum_added_chaos_damage_for_4_seconds_when_crit_4s",
        "enchantment_boots_maximum_added_chaos_damage_for_4_seconds_when_crit_4s"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "近期內你若有受到暴擊，短時間内附加 %1% 至 %2% 混沌傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "movement_speed_+%_while_not_affected_by_status_ailments": {
      "stats": ["movement_speed_+%_while_not_affected_by_status_ailments"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無元素異常狀態時增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "stacking_spell_damage_+%_when_you_or_your_totems_kill_an_enemy_for_2_seconds": {
      "stats": [
        "stacking_spell_damage_+%_when_you_or_your_totems_kill_an_enemy_for_2_seconds"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "過去 2 秒內若你或你的圖騰有擊殺，增加 %1%%% 法術傷害",
          "formatters": []
        }
      ]
    },
    "life_leech_permyriad_from_elemental_damage_against_enemies_with_elemental_status_ailments": {
      "stats": [
        "life_leech_permyriad_from_elemental_damage_against_enemies_with_elemental_status_ailments"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對元素異常狀態敵人造成 %1%%% 元素傷害生命偷取",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "totems_explode_for_%_of_max_life_as_fire_damage_on_low_life": {
      "stats": ["totems_explode_for_%_of_max_life_as_fire_damage_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的圖騰貧血時爆炸，造成等同 %1%%% 最大生命的火焰傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "guardian_warcry_grant_attack_cast_and_movement_speed_to_you_and_nearby_allies_+%": {
      "stats": [
        "guardian_warcry_grant_attack_cast_and_movement_speed_to_you_and_nearby_allies_+%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若你近期有使用戰吼，你和附近友軍增加 %1%%% 攻擊、施放和移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "chance_to_avoid_stun_%_aura_while_wielding_a_staff": {
      "stats": ["chance_to_avoid_stun_%_aura_while_wielding_a_staff"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "持長杖時有 %1%%% 機率使你和你的友軍避免被擊暈",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "持長杖時你和你的友軍不會被擊暈",
          "formatters": []
        }
      ]
    },
    "damage_taken_+%_from_bleeding_enemies": {
      "stats": ["damage_taken_+%_from_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加承受來自流血的敵人 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少承受來自流血的敵人 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maim_bleeding_enemies_on_hit_%": {
      "stats": ["maim_bleeding_enemies_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "攻擊擊中流血中的敵人時有 %1%%% 機率造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "攻擊擊中流血中的敵人時造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "one_handed_attack_speed_+%": {
      "stats": ["one_handed_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持單手武器時增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持單手武器時減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_speed_+%_for_4_seconds_on_block": {
      "stats": ["movement_speed_+%_for_4_seconds_on_block"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "過去 10 秒內你每次格擋增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "過去 10 秒內你每次格擋減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_speed_+%_while_fortified": {
      "stats": ["movement_speed_+%_while_fortified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "護體狀態下增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "護體狀態下減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_taken_+%_at_maximum_endurance_charges": {
      "stats": ["elemental_damage_taken_+%_at_maximum_endurance_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "耐力球達到上限時，增加 %1%%% 受到的元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "耐力球達到上限時，減少 %1%%% 受到的元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "status_ailments_removed_at_low_life": {
      "stats": ["status_ailments_removed_at_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時解除身上元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "gain_frenzy_charge_on_main_hand_kill_%": {
      "stats": ["gain_frenzy_charge_on_main_hand_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "主手武器擊殺時有 %1%%% 機率獲得狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "主手武器擊殺時獲得狂怒球",
          "formatters": []
        }
      ]
    },
    "gain_endurance_charge_on_main_hand_kill_%": {
      "stats": ["gain_endurance_charge_on_main_hand_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "主手武器擊殺時有 %1%%% 機率獲得耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "主手武器擊殺時獲得耐力球",
          "formatters": []
        }
      ]
    },
    "damage_taken_+%_for_4_seconds_on_kill": {
      "stats": ["damage_taken_+%_for_4_seconds_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有擊殺，增加 %1%%% 承受的傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有擊殺，減少 %1%%% 承受的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "avoid_stun_%_for_4_seconds_on_kill": {
      "stats": ["avoid_stun_%_for_4_seconds_on_kill"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近期內你若有擊殺，獲得 %1%%% 機率避免暈眩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "近期內你若有擊殺，獲得免疫暈眩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "you_and_your_totems_gain_an_endurance_charge_on_burning_enemy_kill_%": {
      "stats": [
        "you_and_your_totems_gain_an_endurance_charge_on_burning_enemy_kill_%"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "當你或你的圖騰擊殺了燃燒中的敵人，\\n你和你的圖騰有 %1%%% 機率各獲得一個耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text":
            "當你或你的圖騰擊殺了燃燒中的敵人，\\n你和你的圖騰各獲得一個耐力球",
          "formatters": []
        }
      ]
    },
    "minions_grant_owner_and_owners_totems_gains_endurance_charge_on_burning_enemy_kill_%": {
      "stats": [
        "minions_grant_owner_and_owners_totems_gains_endurance_charge_on_burning_enemy_kill_%"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "當你的圖騰擊殺燃燒中的敵人，你和你的圖騰有 %1%%% 機率獲得一個耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你的圖騰擊殺燃燒中的敵人，你和你的圖騰獲得一個耐力球",
          "formatters": []
        }
      ]
    },
    "warcry_cooldown_speed_+%": {
      "stats": ["warcry_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 戰吼冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 戰吼冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_skill_cooldown_recovery_+%": {
      "stats": ["golem_skill_cooldown_recovery_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔像技能增加 %1%%% 冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔像技能減少 %1%%% 冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_cooldown_recovery_+%": {
      "stats": ["golem_cooldown_recovery_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔像增加 %1%%% 冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔像減少 %1%%% 冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "always_stun_enemies_that_are_on_full_life": {
      "stats": ["always_stun_enemies_that_are_on_full_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中滿血的敵人並造成傷害時必造成暈眩",
          "formatters": []
        }
      ]
    },
    "stun_duration_+%_vs_enemies_that_are_on_full_life": {
      "stats": ["stun_duration_+%_vs_enemies_that_are_on_full_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對滿血的敵人增加 %1%%% 暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對滿血的敵人減少 %1%%% 暈眩時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "stun_duration_+%_vs_enemies_that_are_on_low_life": {
      "stats": ["stun_duration_+%_vs_enemies_that_are_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對貧血的敵人增加 %1%%% 暈眩時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對貧血的敵人減少 %1%%% 暈眩時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_with_one_handed_weapons": {
      "stats": ["damage_+%_with_one_handed_weapons"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持單手武器時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持單手武器時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_with_two_handed_weapons": {
      "stats": ["damage_+%_with_two_handed_weapons"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持雙手武器時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "持雙手武器時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_reduction_rating_from_body_armour_doubled": {
      "stats": ["damage_reduction_rating_from_body_armour_doubled"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "從身體護甲獲得的護甲增加 1 倍",
          "formatters": []
        }
      ]
    },
    "damage_reduction_rating_%_with_active_totem": {
      "stats": ["damage_reduction_rating_%_with_active_totem"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "從身體護甲獲得的護甲增加 1 倍",
          "formatters": []
        }
      ]
    },
    "player_gain_rampage_stacks": {
      "stats": ["player_gain_rampage_stacks"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暴怒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRampage"
            }
          ]
        }
      ]
    },
    "local_display_cast_level_x_manifest_rageblade": {
      "stats": ["local_display_cast_level_x_manifest_rageblade"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當暴怒時觸發等級 %1% 的幻化狂舞德爾維希",
          "formatters": []
        }
      ]
    },
    "local_display_manifest_rageblade_disables_weapons": {
      "stats": ["local_display_manifest_rageblade_disables_weapons"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幻化狂舞德爾維希使你主手和副手武器裝備欄失效",
          "formatters": []
        }
      ]
    },
    "local_display_manifest_rageblade_destroy_on_end_rampage": {
      "stats": ["local_display_manifest_rageblade_destroy_on_end_rampage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幻化狂舞德爾維希在暴怒結束時死亡",
          "formatters": []
        }
      ]
    },
    "local_display_minions_grant_onslaught": {
      "stats": ["local_display_minions_grant_onslaught"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物賦予你猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "physical_damage_+%_while_frozen": {
      "stats": ["physical_damage_+%_while_frozen"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被冰凍時增加 %1%%% 全域物理攻擊",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被冰凍時減少 %1%%% 全域物理攻擊",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_burning_arrow_spread_burning_ground_when_igniting_enemy_on_hit_%_with_50_dexterity_in_radius": {
      "stats": [
        "local_unique_jewel_burning_arrow_spread_burning_ground_when_igniting_enemy_on_hit_%_with_50_dexterity_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "若範圍內含 40 點敏捷，燃燒箭矢有 %1%%% 機率在點燃敵人時產生燃燒地面",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "若範圍內含 40 點敏捷，燃燒箭矢在點燃敵人時產生燃燒地面",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_burning_arrow_additional_ignite_stacks_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_burning_arrow_additional_ignite_stacks_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點敏捷，\\n燃燒箭矢對敵人造成額外 1 次點燃",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "若範圍內含 40 點敏捷，\\n燃燒箭矢對敵人造成額外 %1% 次點燃",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_burning_arrow_spread_tar_ground_when_not_igniting_enemy_on_hit_%_with_50_dexterity_in_radius": {
      "stats": [
        "local_unique_jewel_burning_arrow_spread_tar_ground_when_not_igniting_enemy_on_hit_%_with_50_dexterity_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "若範圍內含 40 點敏捷，燃燒箭矢有 %1%%% 機率在沒有點燃敵人時產生焦油地面",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "若範圍內含 40 點敏捷，燃燒箭矢在沒有點燃敵人時產生焦油地面",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_cleave_fortify_on_hit_with_50_str_in_radius": {
      "stats": [
        "local_unique_jewel_cleave_fortify_on_hit_with_50_str_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點力量，\\n劈砍擊中時獲得護體效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "local_unique_jewel_cleave_skill_area_of_effect_+%_per_nearby_enemy_with_50_str_in_radius": {
      "stats": [
        "local_unique_jewel_cleave_skill_area_of_effect_+%_per_nearby_enemy_with_50_str_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若範圍內含 40 點力量，\\n周圍每個敵人增加劈砍 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text":
            "若範圍內含 40 點力量，\\n周圍每個敵人減少劈砍 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_ethereal_knives_number_of_additional_projectiles_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_ethereal_knives_number_of_additional_projectiles_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點敏捷，\\n虛空匕首額外發射 1 枚投射物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點敏捷，\\n虛空匕首額外發射 %1% 枚投射物",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_ethereal_knives_projectiles_nova_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_ethereal_knives_projectiles_nova_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點敏捷，\\n虛空匕首將以星新方式發射",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_glacial_hammer_melee_splash_with_cold_damage_with_50_str_in_radius": {
      "stats": [
        "local_unique_jewel_glacial_hammer_melee_splash_with_cold_damage_with_50_str_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點力量，\\n冰霜之錘對周圍敵人造成冰冷傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_glacial_hammer_physical_damage_%_to_convert_to_cold_with_50_str_in_radius": {
      "stats": [
        "local_unique_jewel_glacial_hammer_physical_damage_%_to_convert_to_cold_with_50_str_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "若範圍內含 40 點力量，\\n冰霜之錘 %1%%% 的物理傷害轉換為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_shrapnel_shot_radius_+%_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_shrapnel_shot_radius_+%_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點敏捷，\\n流星射擊增加 %1%%% 範圍效果",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_spark_number_of_additional_chains_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_spark_number_of_additional_chains_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點智力，電球投射物額外連鎖 1 次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "若範圍內含 40 點智力，電球投射物額外連鎖 %1% 次",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_spark_number_of_additional_projectiles_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_spark_number_of_additional_projectiles_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點智力，電球額外獲得 1 顆投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "若範圍內含 40 點智力，電球額外獲得 %1% 顆投射物",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_freezing_pulse_number_of_additional_projectiles_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_freezing_pulse_number_of_additional_projectiles_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點智力，冰霜脈衝額外發射 1 顆投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "若範圍內含 40 點智力，冰霜脈衝額外發射 %1% 顆投射物",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_freezing_pulse_damage_+%_if_enemy_shattered_recently_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_freezing_pulse_damage_+%_if_enemy_shattered_recently_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若範圍內含 40 點智力，近期你若粉碎冰凍敵人，冰霜脈衝增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text":
            "若範圍內含 40 點智力，近期你若粉碎冰凍敵人，冰霜脈衝減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "burning_arrow_spread_burning_ground_when_igniting_enemy_on_hit_%": {
      "stats": [
        "burning_arrow_spread_burning_ground_when_igniting_enemy_on_hit_%"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "燃燒箭矢有 %1%%% 機率在點燃敵人時產生燃燒地面",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "燃燒箭矢在點燃敵人時產生燃燒地面",
          "formatters": []
        }
      ]
    },
    "burning_arrow_spread_tar_ground_when_not_igniting_enemy_on_hit_%": {
      "stats": [
        "burning_arrow_spread_tar_ground_when_not_igniting_enemy_on_hit_%"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "燃燒箭矢有 %1%%% 機率在沒有點燃敵人時產生焦油地面",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "燃燒箭矢在沒有點燃敵人時產生焦油地面",
          "formatters": []
        }
      ]
    },
    "anger_aura_effect_+%": {
      "stats": ["anger_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "憤怒增加 %1%%% 光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "憤怒減少 %1%%% 光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wrath_aura_effect_+%": {
      "stats": ["wrath_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雷霆增加 %1%%% 光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雷霆減少 %1%%% 光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "grace_aura_effect_+%": {
      "stats": ["grace_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "優雅增加 %1%%% 光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "優雅減少 %1%%% 光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hatred_aura_effect_+%": {
      "stats": ["hatred_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "憎恨增加 %1%%% 光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "憎恨減少 %1%%% 光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "determination_aura_effect_+%": {
      "stats": ["determination_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "堅定增加 %1%%% 光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "堅定減少 %1%%% 光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "discipline_aura_effect_+%": {
      "stats": ["discipline_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "紀律增加 %1%%% 光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "紀律減少 %1%%% 光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_be_poisoned": {
      "stats": ["cannot_be_poisoned"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "不會中毒",
          "formatters": []
        }
      ]
    },
    "chance_to_be_poisoned_%": {
      "stats": ["chance_to_be_poisoned_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d%% 機率被中毒",
          "formatters": []
        }
      ]
    },
    "avoid_fire_damage_%": {
      "stats": ["avoid_fire_damage_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率避免火焰傷害",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時避免火焰傷害",
          "formatters": []
        }
      ]
    },
    "avoid_cold_damage_%": {
      "stats": ["avoid_cold_damage_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率避免冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時避免冰冷傷害",
          "formatters": []
        }
      ]
    },
    "avoid_lightning_damage_%": {
      "stats": ["avoid_lightning_damage_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率避免閃電傷害",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時避免閃電傷害",
          "formatters": []
        }
      ]
    },
    "avoid_chaos_damage_%": {
      "stats": ["avoid_chaos_damage_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率避免混沌傷害",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時避免混沌傷害",
          "formatters": []
        }
      ]
    },
    "avoid_physical_damage_%": {
      "stats": ["avoid_physical_damage_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率避免物理傷害",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時避免物理傷害",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_unholy_might_on_kill_for_3_seconds_%": {
      "stats": ["chance_to_gain_unholy_might_on_kill_for_3_seconds_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率獲得不潔之力 3 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時獲得不潔之力 3 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        }
      ]
    },
    "chance_to_gain_onslaught_on_kill_for_4_seconds_%": {
      "stats": ["chance_to_gain_onslaught_on_kill_for_4_seconds_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率獲得 4 秒猛攻效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時獲得 4 秒猛攻效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "chance_to_grant_nearby_enemies_onslaught_on_kill_%": {
      "stats": ["chance_to_grant_nearby_enemies_onslaught_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率給予附近敵人猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時給予附近敵人猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "chance_to_grant_nearby_enemies_unholy_might_on_kill_%": {
      "stats": ["chance_to_grant_nearby_enemies_unholy_might_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率給予附近敵人不潔之力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時給予附近敵人不潔之力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnholyMight"
            }
          ]
        }
      ]
    },
    "chance_to_grant_power_charge_to_nearby_allies_on_kill_%": {
      "stats": ["chance_to_grant_power_charge_to_nearby_allies_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率賦予周圍友軍一個暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時賦予周圍友軍一個暴擊球",
          "formatters": []
        }
      ]
    },
    "chance_to_grant_frenzy_charge_to_nearby_allies_on_hit_%": {
      "stats": ["chance_to_grant_frenzy_charge_to_nearby_allies_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率賦予周圍友軍一個狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時賦予周圍友軍一個狂怒球",
          "formatters": []
        }
      ]
    },
    "remove_bleed_on_flask_use": {
      "stats": ["remove_bleed_on_flask_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用藥劑時移除流血狀態",
          "formatters": []
        }
      ]
    },
    "lightning_damage_taken_+%": {
      "stats": ["lightning_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的閃電傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_taken_+%": {
      "stats": ["cold_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 承受的冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 承受的冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_and_es_regeneration_per_minute_%_when_you_freeze_shock_or_ignite_an_enemy": {
      "stats": [
        "mana_and_es_regeneration_per_minute_%_when_you_freeze_shock_or_ignite_an_enemy"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "當你冰凍、感電，或點燃敵人時，每秒回復 %1%%% 最大魔力和能量護盾，持續 2 秒",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_flask_chance_on_crit_%": {
      "stats": ["gain_flask_chance_on_crit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "暴擊時有 %1%%% 機率獲得 1 點藥劑充能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "暴擊時獲得 1 點藥劑充能",
          "formatters": []
        }
      ]
    },
    "virtual_base_maximum_energy_shield_to_grant_to_you_and_nearby_allies": {
      "stats": [
        "virtual_base_maximum_energy_shield_to_grant_to_you_and_nearby_allies"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你 %1% 的能量護盾分享給周圍友軍",
          "formatters": []
        }
      ]
    },
    "number_of_additional_siege_ballistae_per_200_dexterity": {
      "stats": ["number_of_additional_siege_ballistae_per_200_dexterity"],
      "translations": [
        {
          "matchers": [1],
          "text": "每 200 敏捷你的攻城炮台增加 1 個數量上限",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "每 200 敏捷你的攻城炮台增加 %1% 個數量上限",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_per_25_dexterity": {
      "stats": [
        "attack_minimum_added_physical_damage_per_25_dexterity",
        "attack_maximum_added_physical_damage_per_25_dexterity"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每 25 點敏捷為攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "local_display_nearby_enemies_are_blinded": {
      "stats": ["local_display_nearby_enemies_are_blinded"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "周圍敵人被致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "local_display_nearby_enemies_movement_speed_+%": {
      "stats": ["local_display_nearby_enemies_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周圍敵人被緩速，增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextHinder"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "周圍敵人被緩速，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextHinder"
            }
          ]
        }
      ]
    },
    "gain_power_charge_on_non_critical_strike_%": {
      "stats": ["gain_power_charge_on_non_critical_strike_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "非暴擊有 %1%%% 機率獲得一個暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "非暴擊獲得一個暴擊球",
          "formatters": []
        }
      ]
    },
    "critical_strike_chance_+%_vs_blinded_enemies": {
      "stats": ["critical_strike_chance_+%_vs_blinded_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對致盲的敵人增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對致盲的敵人減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chilled_ground_on_freeze_%_chance_for_3_seconds": {
      "stats": ["chilled_ground_on_freeze_%_chance_for_3_seconds"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "冰凍敵人時，有 %1%%% 機率製造冰緩地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "冰凍敵人時，製造冰緩地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        }
      ]
    },
    "consecrate_ground_on_kill_%_for_3_seconds": {
      "stats": ["consecrate_ground_on_kill_%_for_3_seconds"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊殺敵人時有 %1%%% 機率製造奉獻地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊殺敵人時製造奉獻地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        }
      ]
    },
    "frost_blades_damage_+%": {
      "stats": ["frost_blades_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜之刃的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜之刃的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_blades_projectile_speed_+%": {
      "stats": ["frost_blades_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜之刃的投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜之刃的投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_blades_number_of_additional_projectiles_in_chain": {
      "stats": ["frost_blades_number_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": [1],
          "text": "冰霜之刃附加額外一次連鎖",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "冰霜之刃附加額外 %1% 次連鎖",
          "formatters": []
        }
      ]
    },
    "summoned_raging_spirit_duration_+%": {
      "stats": ["summoned_raging_spirit_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 召喚憤怒狂靈的持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 召喚憤怒狂靈的持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "summoned_raging_spirit_chance_to_spawn_additional_minion_%": {
      "stats": ["summoned_raging_spirit_chance_to_spawn_additional_minion_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚憤怒狂靈時有 %1%%% 機率額外召喚一隻",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚憤怒狂靈時額外召喚一隻",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "discharge_damage_+%": {
      "stats": ["discharge_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 解放的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 解放的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "discharge_radius_+%": {
      "stats": ["discharge_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 解放的範圍半徑",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 解放的範圍半徑",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "discharge_chance_not_to_consume_charges_%": {
      "stats": ["discharge_chance_not_to_consume_charges_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "解放有 %1%%% 機率不消耗充能球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "解放不消耗充能球",
          "formatters": []
        }
      ]
    },
    "anger_mana_reservation_+%": {
      "stats": ["anger_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加憤怒 %1%%% 魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少憤怒 %1%%% 魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_trap_damage_+%": {
      "stats": ["lightning_trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電陷阱的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電陷阱的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_trap_number_of_additional_projectiles": {
      "stats": ["lightning_trap_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "增加閃電陷阱 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "增加閃電陷阱 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "lightning_trap_cooldown_speed_+%": {
      "stats": ["lightning_trap_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電陷阱的冷卻時間回覆速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電陷阱的冷卻時間回覆速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "piercing_attacks_cause_bleeding": {
      "stats": ["piercing_attacks_cause_bleeding"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "穿透的攻擊造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "energy_shield_recharges_on_block_%": {
      "stats": ["energy_shield_recharges_on_block_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你格擋時，能量護盾有 %1%%% 機率開始回復",
          "formatters": []
        }
      ]
    },
    "map_players_gain_rare_monster_mods_on_kill_ms": {
      "stats": ["map_players_gain_rare_monster_mods_on_kill_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "殺死稀有怪物時獲得其詞綴 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "soul_eater_on_rare_kill_ms": {
      "stats": ["soul_eater_on_rare_kill_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "殺死稀有怪物時獲得噬魂者 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextSoulEater"
            }
          ]
        }
      ]
    },
    "map_players_gain_soul_eater_on_rare_kill_ms": {
      "stats": ["map_players_gain_soul_eater_on_rare_kill_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "殺死稀有怪物時獲得噬魂者 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextSoulEater"
            }
          ]
        }
      ]
    },
    "gain_soul_eater_during_flask_effect": {
      "stats": ["gain_soul_eater_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在任何藥劑效果持續時間內獲得噬魂者",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSoulEater"
            }
          ]
        }
      ]
    },
    "lose_soul_eater_souls_on_flask_use": {
      "stats": ["lose_soul_eater_souls_on_flask_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用藥劑時失去從噬魂者獲得的效果",
          "formatters": []
        }
      ]
    },
    "totemified_skills_taunt_on_hit_%": {
      "stats": ["totemified_skills_taunt_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "圖騰所使用的技能擊中時有 %1%%% 機率嘲諷敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            }
          ]
        }
      ]
    },
    "damage_taken_+%_for_4_seconds_on_killing_taunted_enemy": {
      "stats": ["damage_taken_+%_for_4_seconds_on_killing_taunted_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有擊殺受到嘲諷的敵人，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有擊殺受到嘲諷的敵人，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "offerings_also_buff_you": {
      "stats": ["offerings_also_buff_you"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的奉獻技能同時影響你",
          "formatters": []
        }
      ]
    },
    "self_offering_effect_+%": {
      "stats": ["self_offering_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的奉獻技能對你增加 %1%%% 效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你的奉獻技能對你減少 %1%%% 效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_vs_enemies_on_full_life_+": {
      "stats": ["critical_strike_multiplier_vs_enemies_on_full_life_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對滿血的敵人增加 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "ambush_passive_critical_strike_chance_vs_enemies_on_full_life_+%_final": {
      "stats": [
        "ambush_passive_critical_strike_chance_vs_enemies_on_full_life_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對滿血的敵人有 %1%%% 更多暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對滿血的敵人有 %1%%% 較少暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blind_duration_+%": {
      "stats": ["blind_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 致盲持續時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 致盲持續時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "assassinate_passive_critical_strike_chance_vs_enemies_on_low_life_+%_final": {
      "stats": [
        "assassinate_passive_critical_strike_chance_vs_enemies_on_low_life_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對貧血的敵人有 %1%%% 更多暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "對貧血的敵人有 %1%%% 較少暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "crits_have_culling_strike": {
      "stats": ["crits_have_culling_strike"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的暴擊擁有撲殺能力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%": {
      "stats": [
        "caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "你死亡時產生腐蝕的毒雲，每秒造成等同 %1%%% 最大生命的混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%": {
      "stats": [
        "minion_caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "你的召喚物死亡時產生腐蝕的毒雲，每秒造成等同 %1%%% 最大生命的混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "storm_cloud_charge_count": {
      "stats": ["storm_cloud_charge_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴風雲在當你在範圍內使用 %1% 個閃電技能時充能",
          "formatters": []
        }
      ]
    },
    "storm_cloud_charged_damage_+%_final": {
      "stats": ["storm_cloud_charged_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "充能的暴風雲造成 %1% 更多傷害",
          "formatters": []
        }
      ]
    },
    "quake_slam_fully_charged_explosion_damage_+%_final": {
      "stats": ["quake_slam_fully_charged_explosion_damage_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "衝擊波造成 %1%%% 更多傷害",
          "formatters": []
        }
      ]
    },
    "gain_life_leech_from_any_damage_permyriad_as_life_for_4_seconds_if_taken_savage_hit": {
      "stats": [
        "gain_life_leech_from_any_damage_permyriad_as_life_for_4_seconds_if_taken_savage_hit"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內你若受到了殘暴打擊，%1%%% 傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "gain_damage_+%_for_4_seconds_if_taken_savage_hit": {
      "stats": ["gain_damage_+%_for_4_seconds_if_taken_savage_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內你若受到了殘暴打擊，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextSavageHit"
            }
          ]
        }
      ]
    },
    "gain_attack_speed_+%_for_4_seconds_if_taken_savage_hit": {
      "stats": ["gain_attack_speed_+%_for_4_seconds_if_taken_savage_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內你若受到了殘暴打擊，增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextSavageHit"
            }
          ]
        }
      ]
    },
    "damage_+%_vs_burning_enemies": {
      "stats": ["damage_+%_vs_burning_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中和異常狀態對燃燒敵人增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中和異常狀態對燃燒敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "endurance_charge_on_off_hand_kill_%": {
      "stats": ["endurance_charge_on_off_hand_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "副手武器擊殺時有 %1%%% 機率獲得一個耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "副手武器擊殺時獲得一個耐力球",
          "formatters": []
        }
      ]
    },
    "aura_melee_physical_damage_+%_per_10_strength": {
      "stats": ["aura_melee_physical_damage_+%_per_10_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 點力量增加你和周圍友軍 %1%%% 近戰物理傷害",
          "formatters": []
        }
      ]
    },
    "curse_apply_as_aura": {
      "stats": ["curse_apply_as_aura"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的詛咒以光環的型式施放",
          "formatters": []
        }
      ]
    },
    "critical_strikes_ignore_elemental_resistances": {
      "stats": ["critical_strikes_ignore_elemental_resistances"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "造成暴擊時無視敵人的元素抗性",
          "formatters": []
        }
      ]
    },
    "damage_+%_for_4_seconds_on_crit": {
      "stats": ["damage_+%_for_4_seconds_on_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內若有造成暴擊，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "近期內若有造成暴擊，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_for_4_seconds_on_kill": {
      "stats": ["critical_strike_chance_+%_for_4_seconds_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內若有造成擊殺，增加 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_and_minion_damage_+%_for_4_seconds_on_consume_corpse": {
      "stats": ["damage_and_minion_damage_+%_for_4_seconds_on_consume_corpse"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你近期內有吞噬或爆破屍體時，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "physical_damage_reduction_and_minion_physical_damage_reduction_%_per_raised_zombie": {
      "stats": [
        "physical_damage_reduction_and_minion_physical_damage_reduction_%_per_raised_zombie"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你每擁有一個殭屍增加你和你的召喚物 %1%%% 物理傷害減免",
          "formatters": []
        }
      ]
    },
    "spectre_damage_+%": {
      "stats": ["spectre_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加幽魂 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少幽魂 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "auras_grant_damage_+%_to_you_and_your_allies": {
      "stats": ["auras_grant_damage_+%_to_you_and_your_allies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你施放的光環增加 %1%%% 你和周圍友方的傷害",
          "formatters": []
        }
      ]
    },
    "auras_grant_additional_physical_damage_reduction_%_to_you_and_your_allies": {
      "stats": [
        "auras_grant_additional_physical_damage_reduction_%_to_you_and_your_allies"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你施放的光環增加 %1$+d%% 你和周圍友方的物理傷害減免",
          "formatters": []
        }
      ]
    },
    "auras_grant_attack_and_cast_speed_+%_to_you_and_your_allies": {
      "stats": ["auras_grant_attack_and_cast_speed_+%_to_you_and_your_allies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你施放的光環增加 %1%%% 你和周圍友方的攻擊和施放速度",
          "formatters": []
        }
      ]
    },
    "placing_traps_cooldown_recovery_+%": {
      "stats": ["placing_traps_cooldown_recovery_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 陷阱冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 陷阱冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_enemies_affected_by_status_ailments": {
      "stats": ["damage_+%_vs_enemies_affected_by_status_ailments"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中元素異常狀態的敵人增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "warcries_are_instant": {
      "stats": ["warcries_are_instant"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "戰吼立即施放",
          "formatters": []
        }
      ]
    },
    "aura_grant_shield_defences_to_nearby_allies": {
      "stats": ["aura_grant_shield_defences_to_nearby_allies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "盾牌的防禦同時套用在周圍友軍身上",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDefences"
            }
          ]
        }
      ]
    },
    "phasing_for_4_seconds_on_kill_%": {
      "stats": ["phasing_for_4_seconds_on_kill_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "擊殺時有 %1%%% 機率獲得 4 秒迷蹤效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時獲得 4 秒迷蹤效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        }
      ]
    },
    "damage_+%_per_active_trap": {
      "stats": ["damage_+%_per_active_trap"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個陷阱增加你 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "skill_area_of_effect_+%_per_active_mine": {
      "stats": ["skill_area_of_effect_+%_per_active_mine"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個地雷增加你 %1%%% 技能範圍",
          "formatters": []
        }
      ]
    },
    "immune_to_status_ailments_while_phased": {
      "stats": ["immune_to_status_ailments_while_phased"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在迷蹤狀態時免疫元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "chance_to_dodge_spells_%_while_phased": {
      "stats": ["chance_to_dodge_spells_%_while_phased"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "迷蹤狀態時有 %1%%% 機率躲避法術擊中",
          "formatters": []
        }
      ]
    },
    "additional_critical_strike_chance_per_power_charge_permyriad": {
      "stats": ["additional_critical_strike_chance_per_power_charge_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆暴擊球 %1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "additional_critical_strike_chance_permyriad_while_at_maximum_power_charges": {
      "stats": [
        "additional_critical_strike_chance_permyriad_while_at_maximum_power_charges"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當獲得最大暴擊球時 %1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_%_to_gain_as_chaos_while_at_maximum_power_charges": {
      "stats": [
        "physical_damage_%_to_gain_as_chaos_while_at_maximum_power_charges"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當獲得最大暴擊球時，獲得 %1%%% 物理攻擊的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "movement_skills_cost_no_mana": {
      "stats": ["movement_skills_cost_no_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動技能不消耗魔力",
          "formatters": []
        }
      ]
    },
    "attack_and_cast_speed_+%_for_4_seconds_on_movement_skill_use": {
      "stats": ["attack_and_cast_speed_+%_for_4_seconds_on_movement_skill_use"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有使用移動技能，增加 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有使用移動技能，減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "recover_10%_of_maximum_mana_on_skill_use_%": {
      "stats": ["recover_10%_of_maximum_mana_on_skill_use_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用技能時有 %1%%% 機率回復 10%% 最大魔力",
          "formatters": []
        }
      ]
    },
    "mine_laying_speed_+%_for_4_seconds_on_detonation": {
      "stats": ["mine_laying_speed_+%_for_4_seconds_on_detonation"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內你若有引爆地雷，增加 %1%%% 地雷放置速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_+%_for_4_seconds_on_detonation": {
      "stats": ["damage_+%_for_4_seconds_on_detonation"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期內你若有引爆地雷，增加 %1%%% 地雷傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "flask_charges_recovered_per_3_seconds": {
      "stats": ["flask_charges_recovered_per_3_seconds"],
      "translations": [
        {
          "matchers": [1],
          "text": "藥劑每 3 秒獲得一個充能",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "藥劑每 3 秒獲得 %1% 個充能",
          "formatters": []
        }
      ]
    },
    "trap_skill_area_of_effect_+%": {
      "stats": ["trap_skill_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被陷阱使用的技能增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被陷阱使用的技能減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_bleeding_enemies": {
      "stats": ["damage_+%_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中和異常狀態對流血敵人增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中和異常狀態對流血敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "bleeding_enemies_explode_for_%_life_as_physical_damage": {
      "stats": ["bleeding_enemies_explode_for_%_life_as_physical_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "擊殺流血的敵人時產生爆炸，造成等同其 %1%%% 最大生命的物理傷害",
          "formatters": []
        }
      ]
    },
    "nearby_traps_within_x_units_also_trigger_on_triggering_trap": {
      "stats": ["nearby_traps_within_x_units_also_trigger_on_triggering_trap"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的陷阱觸發時，你周圍的陷阱也跟著觸發",
          "formatters": []
        }
      ]
    },
    "display_cast_word_of_blades_on_hit_%": {
      "stats": ["display_cast_word_of_blades_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發刀鋒之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發刀鋒之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_blades_on_hit_%_": {
      "stats": ["display_cast_edict_of_blades_on_hit_%_"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發刀鋒之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時有觸發刀鋒之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_blades_on_hit_%__": {
      "stats": ["display_cast_decree_of_blades_on_hit_%__"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發刀鋒之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發刀鋒之令",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_blades_on_hit_%_": {
      "stats": ["display_cast_commandment_of_blades_on_hit_%_"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發刀鋒之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發刀鋒之誡",
          "formatters": []
        }
      ]
    },
    "display_cast_word_of_winter_when_hit_%": {
      "stats": ["display_cast_word_of_winter_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發冬之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發冬之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_winter_when_hit_%": {
      "stats": ["display_cast_edict_of_winter_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發冬之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發冬之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_winter_when_hit_%": {
      "stats": ["display_cast_decree_of_winter_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發冬之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發冬之令",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_winter_when_hit_%": {
      "stats": ["display_cast_commandment_of_winter_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發冬之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發冬之誡",
          "formatters": []
        }
      ]
    },
    "display_cast_word_of_inferno_on_kill_%": {
      "stats": ["display_cast_word_of_inferno_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發煉獄之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發煉獄之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_inferno_on_kill_%": {
      "stats": ["display_cast_edict_of_inferno_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發煉獄之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發煉獄之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_inferno_on_kill_%": {
      "stats": ["display_cast_decree_of_inferno_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發煉獄之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發煉獄之令",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_inferno_on_kill_%": {
      "stats": ["display_cast_commandment_of_inferno_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發煉獄之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發煉獄之誡",
          "formatters": []
        }
      ]
    },
    "display_cast_word_of_tempest_on_hit_%": {
      "stats": ["display_cast_word_of_tempest_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發風暴之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發風暴之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_tempest_on_hit_%": {
      "stats": ["display_cast_edict_of_tempest_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發風暴之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發風暴之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_tempest_on_hit_%": {
      "stats": ["display_cast_decree_of_tempest_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發風暴之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發風暴之令",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_tempest_on_hit_%": {
      "stats": ["display_cast_commandment_of_tempest_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 觸發風暴之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發風暴之誡",
          "formatters": []
        }
      ]
    },
    "display_cast_word_of_the_grave_on_kill_%": {
      "stats": ["display_cast_word_of_the_grave_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你的技能或召喚物擊殺時，有 %1%%% 機率觸發冰墓之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你的技能或召喚物擊殺時，觸發冰墓之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_the_grave_on_kill_%": {
      "stats": ["display_cast_edict_of_the_grave_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你的技能或召喚物擊殺時，有 %1%%% 機率觸發冰墓之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你的技能或召喚物擊殺時，觸發冰墓之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_the_grave_on_kill_%": {
      "stats": ["display_cast_decree_of_the_grave_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你的技能或召喚物擊殺時，有 %1%%% 機率觸發冰墓之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你的技能或召喚物擊殺時，觸發冰墓之律",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_the_grave_on_kill_%": {
      "stats": ["display_cast_commandment_of_the_grave_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你的技能或召喚物擊殺時，有 %1%%% 機率觸發冰墓之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你的技能或召喚物擊殺時，觸發冰墓之誡",
          "formatters": []
        }
      ]
    },
    "display_cast_word_of_reflection_when_hit_%": {
      "stats": ["display_cast_word_of_reflection_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率觸發倒影之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時觸發倒影之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_reflection_when_hit_%": {
      "stats": ["display_cast_edict_of_reflection_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率觸發倒影之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時觸發倒影之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_reflection_when_hit_%": {
      "stats": ["display_cast_decree_of_reflection_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率觸發倒影之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時觸發倒影之令",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_reflection_when_hit_%": {
      "stats": ["display_cast_commandment_of_reflection_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率觸發倒影之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時觸發倒影之誡",
          "formatters": []
        }
      ]
    },
    "display_attack_with_word_of_force_on_hit_%": {
      "stats": ["display_attack_with_word_of_force_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發原力之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發原力之誓",
          "formatters": []
        }
      ]
    },
    "display_attack_with_edict_of_force_on_hit_%": {
      "stats": ["display_attack_with_edict_of_force_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發原力之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發原力之律",
          "formatters": []
        }
      ]
    },
    "display_attack_with_decree_of_force_on_hit_%": {
      "stats": ["display_attack_with_decree_of_force_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發原力之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發原力之令",
          "formatters": []
        }
      ]
    },
    "display_attack_with_commandment_of_force_on_hit_%": {
      "stats": ["display_attack_with_commandment_of_force_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發原力之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發原力之誡",
          "formatters": []
        }
      ]
    },
    "display_attack_with_word_of_light_when_critically_hit_%": {
      "stats": ["display_attack_with_word_of_light_when_critically_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你被暴擊時有 %1%%% 機率觸發光之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你被暴擊時觸發光之誓",
          "formatters": []
        }
      ]
    },
    "display_attack_with_edict_of_light_when_critically_hit_%": {
      "stats": ["display_attack_with_edict_of_light_when_critically_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "你被暴擊時有 %1%%% 機率觸發光之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "你被暴擊時觸發光之律",
          "formatters": []
        }
      ]
    },
    "display_attack_with_decree_of_light_when_critically_hit_%": {
      "stats": ["display_attack_with_decree_of_light_when_critically_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你被暴擊時有 %1%%% 機率觸發光之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你被暴擊時觸發光之令",
          "formatters": []
        }
      ]
    },
    "display_attack_with_commandment_of_light_when_critically_hit_%": {
      "stats": [
        "display_attack_with_commandment_of_light_when_critically_hit_%"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你被暴擊時有 %1%%% 機率觸發光之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你被暴擊時觸發光之誡",
          "formatters": []
        }
      ]
    },
    "display_cast_word_of_war_on_kill_%": {
      "stats": ["display_cast_word_of_war_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 觸發戰爭之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發戰爭之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_war_on_kill_%": {
      "stats": ["display_cast_edict_of_war_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發戰爭之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發戰爭之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_war_on_kill_%": {
      "stats": ["display_cast_decree_of_war_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發戰爭之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發戰爭之令",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_war_on_kill_%": {
      "stats": ["display_cast_commandment_of_war_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發戰爭之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發戰爭之誡",
          "formatters": []
        }
      ]
    },
    "display_attack_with_word_of_fury_on_hit_%": {
      "stats": ["display_attack_with_word_of_fury_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發狂怒之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發狂怒之誓",
          "formatters": []
        }
      ]
    },
    "display_attack_with_edict_of_fury_on_hit_%": {
      "stats": ["display_attack_with_edict_of_fury_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發狂怒之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發狂怒之律",
          "formatters": []
        }
      ]
    },
    "display_attack_with_decree_of_fury_on_hit_%": {
      "stats": ["display_attack_with_decree_of_fury_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發狂怒之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發狂怒之令",
          "formatters": []
        }
      ]
    },
    "display_attack_with_commandment_of_fury_on_hit_%": {
      "stats": ["display_attack_with_commandment_of_fury_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發狂怒之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發狂怒之誡",
          "formatters": []
        }
      ]
    },
    "display_attack_with_word_of_spite_when_hit_%": {
      "stats": ["display_attack_with_word_of_spite_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當被擊中時有 %1%%% 機率觸發怨恨之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當被擊中時觸發怨恨之誓",
          "formatters": []
        }
      ]
    },
    "display_attack_with_edict_of_spite_when_hit_%": {
      "stats": ["display_attack_with_edict_of_spite_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當被擊中時有 %1%%% 機率觸發怨恨之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當被擊中時觸發怨恨之律",
          "formatters": []
        }
      ]
    },
    "display_attack_with_decree_of_spite_when_hit_%": {
      "stats": ["display_attack_with_decree_of_spite_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當被擊中時有 %1%%% 機率觸發怨恨之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當被擊中時觸發怨恨之令",
          "formatters": []
        }
      ]
    },
    "display_attack_with_commandment_of_spite_when_hit_%": {
      "stats": ["display_attack_with_commandment_of_spite_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當被擊中時有 %1%%% 機率觸發怨恨之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當被擊中時觸發怨恨之誡",
          "formatters": []
        }
      ]
    },
    "attack_and_cast_speed_+%_for_4_seconds_on_begin_es_recharge": {
      "stats": ["attack_and_cast_speed_+%_for_4_seconds_on_begin_es_recharge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內若能量護盾開始回復，增加 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內若能量護盾開始回復，減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "life_es_and_mana_recovery_+%_for_4_seconds_on_killing_enemies_affected_by_your_degen": {
      "stats": [
        "life_es_and_mana_recovery_+%_for_4_seconds_on_killing_enemies_affected_by_your_degen"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "近期內若你擊殺了有你持續傷害狀態的敵人，增加 %1%%% 生命、魔力，和能量護盾回復",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text":
            "近期內若你擊殺了有你持續傷害狀態的敵人，減少 %1%%% 生命、魔力，和能量護盾回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "trickster_passive_chance_to_evade_attacks_while_not_on_full_energy_shield_+%_final": {
      "stats": [
        "trickster_passive_chance_to_evade_attacks_while_not_on_full_energy_shield_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "能量護盾非全滿時有 %1%%% 更多機率閃避攻擊",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "能量護盾非全滿時有 %1%%% 較少機率閃避攻擊",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_vs_enemies_without_elemental_status_ailments": {
      "stats": [
        "critical_strike_chance_+%_vs_enemies_without_elemental_status_ailments"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對沒有受到元素異常狀態的敵人增加 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "對沒有受到元素異常狀態的敵人減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "spell_damage_+%_for_4_seconds_on_cast": {
      "stats": ["spell_damage_+%_for_4_seconds_on_cast"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有施放法術，增加 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有施放法術，減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "attack_damage_+%_for_4_seconds_on_cast": {
      "stats": ["attack_damage_+%_for_4_seconds_on_cast"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有施放法術，增加 %1%%% 攻擊傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有施放法術，減少 %1%%% 攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "attack_speed_+%_for_4_seconds_on_attack": {
      "stats": ["attack_speed_+%_for_4_seconds_on_attack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有進行攻擊，增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有進行攻擊，減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cast_speed_+%_for_4_seconds_on_attack": {
      "stats": ["cast_speed_+%_for_4_seconds_on_attack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有進行攻擊，增加 %1%%% 施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有進行攻擊，減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "display_cast_word_of_flames_on_hit_%": {
      "stats": ["display_cast_word_of_flames_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發烈火之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發烈火之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_flames_on_hit_%": {
      "stats": ["display_cast_edict_of_flames_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發烈火之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發烈火之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_flames_on_hit_%": {
      "stats": ["display_cast_decree_of_flames_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發烈火之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發烈火之令",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_flames_on_hit_%": {
      "stats": ["display_cast_commandment_of_flames_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率觸發烈火之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時觸發烈火之誡",
          "formatters": []
        }
      ]
    },
    "display_cast_word_of_frost_on_kill_%": {
      "stats": ["display_cast_word_of_frost_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發寒冰之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發寒冰之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_frost_on_kill_%": {
      "stats": ["display_cast_edict_of_frost_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發寒冰之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發寒冰之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_frost_on_kill_%": {
      "stats": ["display_cast_decree_of_frost_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發寒冰之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發寒冰之令",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_frost_on_kill_%": {
      "stats": ["display_cast_commandment_of_frost_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發寒冰之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發寒冰之誡",
          "formatters": []
        }
      ]
    },
    "display_cast_word_of_thunder_on_kill_%": {
      "stats": ["display_cast_word_of_thunder_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發雷電之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發雷電之誓",
          "formatters": []
        }
      ]
    },
    "display_cast_edict_of_thunder_on_kill_%": {
      "stats": ["display_cast_edict_of_thunder_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發雷電之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發雷電之律",
          "formatters": []
        }
      ]
    },
    "display_cast_decree_of_thunder_on_kill_%": {
      "stats": ["display_cast_decree_of_thunder_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發雷電之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發雷電之令",
          "formatters": []
        }
      ]
    },
    "display_cast_commandment_of_thunder_on_kill_%": {
      "stats": ["display_cast_commandment_of_thunder_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率觸發雷電之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時觸發雷電之誡",
          "formatters": []
        }
      ]
    },
    "display_cast_fire_burst_on_kill": {
      "stats": ["display_cast_fire_burst_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺時觸發等級 %1% 的火焰爆破",
          "formatters": []
        }
      ]
    },
    "chance_to_place_an_additional_mine_%": {
      "stats": ["chance_to_place_an_additional_mine_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "放置地雷時有 %1%%% 機率額外放置 1 個",
          "formatters": []
        }
      ]
    },
    "number_of_additional_mines_to_place": {
      "stats": ["number_of_additional_mines_to_place"],
      "translations": [
        {
          "matchers": [1],
          "text": "放置 1 個額外的地雷",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "放置 %1% 個額外的地雷",
          "formatters": []
        }
      ]
    },
    "chance_for_elemental_damage_to_be_added_as_additional_chaos_damage_%": {
      "stats": [
        "chance_for_elemental_damage_to_be_added_as_additional_chaos_damage_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "有 %1%%% 機率獲得等同於 100%% 元素傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "enchantment_critical_strike_chance_+%_if_you_havent_crit_for_4_seconds": {
      "stats": [
        "enchantment_critical_strike_chance_+%_if_you_havent_crit_for_4_seconds"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若沒有暴擊，增加 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若沒有暴擊，減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_+%_on_consecrated_ground": {
      "stats": ["damage_+%_on_consecrated_ground"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在奉獻地面上增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在奉獻地面上減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "consecrate_ground_for_3_seconds_when_hit_%": {
      "stats": ["consecrate_ground_for_3_seconds_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率產生奉獻地面，持續 8 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時產生奉獻地面，持續 8 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        }
      ]
    },
    "mana_cost_+%_on_consecrated_ground": {
      "stats": ["mana_cost_+%_on_consecrated_ground"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在奉獻地面上增加 %1%%% 技能魔力消耗",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在奉獻地面上減少 %1%%% 技能魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "avoid_ailments_%_on_consecrated_ground": {
      "stats": ["avoid_ailments_%_on_consecrated_ground"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "在奉獻地面上時有 %1%%% 機率免疫元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "在奉獻地面上時免疫元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_+_vs_enemies_affected_by_elemental_status_ailment": {
      "stats": [
        "critical_strike_multiplier_+_vs_enemies_affected_by_elemental_status_ailment"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對元素異常狀態敵人有 %1$+d%% 暴擊加成",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "non_critical_strikes_penetrate_elemental_resistances_%": {
      "stats": ["non_critical_strikes_penetrate_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "非暴擊穿透敵人 %1%%% 的元素抗性",
          "formatters": []
        }
      ]
    },
    "base_penetrate_elemental_resistances_%": {
      "stats": ["base_penetrate_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傷害穿透敵人 %1%%% 的元素抗性",
          "formatters": []
        }
      ]
    },
    "chance_to_double_stun_duration_%": {
      "stats": ["chance_to_double_stun_duration_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "有 %1%%% 機率增加暈眩時間 1 倍",
          "formatters": []
        }
      ]
    },
    "shockwave_slam_explosion_damage_+%_final": {
      "stats": ["shockwave_slam_explosion_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "大地震擊的衝擊波造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "大地震擊的衝擊波造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "non_curse_aura_effect_+%": {
      "stats": ["non_curse_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 非詛咒類光環的效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 非詛咒類光環的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "unarmed_damage_+%_vs_bleeding_enemies": {
      "stats": ["unarmed_damage_+%_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血的敵人空手攻擊時增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "對流血的敵人空手攻擊時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "life_gained_on_bleeding_enemy_hit": {
      "stats": ["life_gained_on_bleeding_enemy_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中流血中的敵人時回復 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "base_critical_strike_chance_while_unarmed_%": {
      "stats": ["base_critical_strike_chance_while_unarmed_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d%% 空手攻擊暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "modifiers_to_claw_damage_also_affect_unarmed_damage": {
      "stats": ["modifiers_to_claw_damage_also_affect_unarmed_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "爪傷害詞綴同時套用至空手攻擊傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "modifiers_to_claw_attack_speed_also_affect_unarmed_attack_speed": {
      "stats": [
        "modifiers_to_claw_attack_speed_also_affect_unarmed_attack_speed"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "爪攻擊速度詞綴同時套用至空手攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "modifiers_to_claw_critical_strike_chance_also_affect_unarmed_critical_strike_chance": {
      "stats": [
        "modifiers_to_claw_critical_strike_chance_also_affect_unarmed_critical_strike_chance"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "爪暴擊率詞綴同時套用至空手暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "damage_+%_while_unarmed": {
      "stats": ["damage_+%_while_unarmed"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 空手攻擊傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 空手攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnarmedAttacks"
            }
          ]
        }
      ]
    },
    "fortify_effect_on_self_+%": {
      "stats": ["fortify_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加你身上 %1%%% 護體的效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        },
        {
          "matchers": [[-1, "#"]],
          "text": "增加你身上 %1%%% 護體的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "killed_monster_dropped_item_rarity_+%_when_shattered": {
      "stats": ["killed_monster_dropped_item_rarity_+%_when_shattered"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊碎的人物品稀有度增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被擊碎的人物品稀有度減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_delay_during_flask_effect_-%": {
      "stats": ["energy_shield_delay_during_flask_effect_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果持續時間內，提前 %1%%% 開始回復能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在任何藥劑效果持續時間內，延後 %1%%% 開始回復能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "virtual_energy_shield_delay_-%": {
      "stats": ["virtual_energy_shield_delay_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "提前 %1%%% 開始回復能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "延後 %1%%% 開始回復能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_recharge_rate_during_flask_effect_+%": {
      "stats": ["energy_shield_recharge_rate_during_flask_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果持續時間內，增加 %1%%% 能量護盾回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在任何藥劑效果持續時間內，減少 %1%%% 能量護盾回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "virtual_energy_shield_recharge_rate_+%": {
      "stats": ["virtual_energy_shield_recharge_rate_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 能量護盾恢復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 能量護盾恢復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectiles_fork": {
      "stats": ["projectiles_fork"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物分裂",
          "formatters": []
        }
      ]
    },
    "fishing_bite_sensitivity_+%": {
      "stats": ["fishing_bite_sensitivity_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 魚咬靈敏度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFishBiteSensitivity"
            }
          ]
        }
      ]
    },
    "cold_damage_+%_per_1%_block_chance": {
      "stats": ["cold_damage_+%_per_1%_block_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 1%% 格擋率增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 1%% 格擋率減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_mana_+%_per_2%_spell_block_chance": {
      "stats": ["maximum_mana_+%_per_2%_spell_block_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 2%% 法術格擋率增加 %1%%% 最大魔力",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 2%% 法術格擋率減少 %1%%% 最大魔力",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_reduction_rating_+%_while_chilled_or_frozen": {
      "stats": ["physical_damage_reduction_rating_+%_while_chilled_or_frozen"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被冰凍或冰緩時增加 %1%%% 護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被冰凍或冰緩時減少 %1%%% 護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_action_speed_+%_while_chilled": {
      "stats": ["map_players_action_speed_+%_while_chilled"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家被冰緩時增加 %1%%% 速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家被冰緩時減少 %1%%% 速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "action_speed_+%_while_chilled": {
      "stats": ["action_speed_+%_while_chilled"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被冰緩時增加 %1%%% 速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被冰緩時減少 %1%%% 速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "reduce_enemy_cold_resistance_with_weapons_%": {
      "stats": ["reduce_enemy_cold_resistance_with_weapons_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "武器造成的傷害穿透 %1%%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "reduce_enemy_fire_resistance_with_weapons_%": {
      "stats": ["reduce_enemy_fire_resistance_with_weapons_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "武器造成的傷害穿透 %1%%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "reduce_enemy_lightning_resistance_with_weapons_%": {
      "stats": ["reduce_enemy_lightning_resistance_with_weapons_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "武器造成的傷害穿透 %1%%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "reduce_enemy_chaos_resistance_with_weapons_%": {
      "stats": ["reduce_enemy_chaos_resistance_with_weapons_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "武器造成的傷害穿透 %1%%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "inquisitor_aura_elemental_damage_+%_final": {
      "stats": ["inquisitor_aura_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "support_gem_elemental_damage_+%_final": {
      "stats": ["support_gem_elemental_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_linked_curses_on_curse": {
      "stats": ["cast_linked_curses_on_curse"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "詛咒時觸發連結的詛咒",
          "formatters": []
        }
      ]
    },
    "map_monster_drop_higher_level_gear": {
      "stats": ["map_monster_drop_higher_level_gear"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "怪物的掉落物提高 %1% 物品等級",
          "formatters": []
        }
      ]
    },
    "modifiers_to_map_item_drop_quantity_also_apply_to_map_item_drop_rarity": {
      "stats": [
        "modifiers_to_map_item_drop_quantity_also_apply_to_map_item_drop_rarity"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此地圖的物品數量加成同時套用在物品稀有度上",
          "formatters": []
        }
      ]
    },
    "local_smoke_ground_on_flask_use_radius": {
      "stats": ["local_smoke_ground_on_flask_use_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用時製造一團煙霧",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSmokeCloud"
            }
          ]
        }
      ]
    },
    "local_consecrate_ground_on_flask_use_radius": {
      "stats": ["local_consecrate_ground_on_flask_use_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用時製造奉獻地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        }
      ]
    },
    "has_onslaught": {
      "stats": ["has_onslaught"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "reduce_enemy_elemental_resistance_with_weapons_%": {
      "stats": ["reduce_enemy_elemental_resistance_with_weapons_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "武器造成的傷害穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy": {
      "stats": ["%_chance_to_gain_frenzy_charge_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的陷阱被敵人觸發時有 %1%%% 機率獲得一個狂怒球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "當你的陷阱被敵人觸發時獲得一個狂怒球",
          "formatters": []
        }
      ]
    },
    "%_chance_to_gain_endurance_charge_on_trap_triggered_by_an_enemy": {
      "stats": [
        "%_chance_to_gain_endurance_charge_on_trap_triggered_by_an_enemy"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你的陷阱被敵人觸發時有 %1%%% 機率獲得一個耐力球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "當你的陷阱被敵人觸發時獲得一個耐力球",
          "formatters": []
        }
      ]
    },
    "add_power_charge_on_hit_%": {
      "stats": ["add_power_charge_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中時有 %1%%% 機率獲得一個暴擊球",
          "formatters": []
        }
      ]
    },
    "lose_all_power_charges_on_reaching_maximum_power_charges": {
      "stats": ["lose_all_power_charges_on_reaching_maximum_power_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "達到暴擊球最大數量時，失去所有的暴擊球",
          "formatters": []
        }
      ]
    },
    "shocked_for_4_seconds_on_reaching_maximum_power_charges": {
      "stats": ["shocked_for_4_seconds_on_reaching_maximum_power_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當獲得最大暴擊球數量時你被感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShockNonHit"
            }
          ]
        }
      ]
    },
    "gain_frenzy_charge_on_reaching_maximum_power_charges": {
      "stats": ["gain_frenzy_charge_on_reaching_maximum_power_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "達到最大暴擊球數量時獲得 1 顆狂怒球",
          "formatters": []
        }
      ]
    },
    "is_petrified": {
      "stats": ["is_petrified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "震懾",
          "formatters": []
        }
      ]
    },
    "has_fortify": {
      "stats": ["has_fortify"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "護體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "add_endurance_charge_on_gain_power_charge_%": {
      "stats": ["add_endurance_charge_on_gain_power_charge_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得暴擊球時有 %1%%% 機率獲得一個耐力球",
          "formatters": []
        }
      ]
    },
    "stacking_damage_+%_on_kill_for_4_seconds": {
      "stats": ["stacking_damage_+%_on_kill_for_4_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若過去 4 秒內你或你的圖騰每擊殺一個敵人，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若過去 4 秒內你或你的圖騰每擊殺一個敵人，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "attack_and_cast_speed_+%_while_totem_active": {
      "stats": ["attack_and_cast_speed_+%_while_totem_active"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有圖騰存在時，增加 %1%%% 攻擊和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你有圖騰存在時，減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "number_of_additional_totems_allowed_on_kill_for_8_seconds": {
      "stats": ["number_of_additional_totems_allowed_on_kill_for_8_seconds"],
      "translations": [
        {
          "matchers": [1],
          "text": "若過去 8 秒內你或你的圖騰造成擊殺時，可以召喚額外一個圖騰",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text":
            "若過去 8 秒內你或你的圖騰造成擊殺時，可以召喚額外 %1% 個圖騰",
          "formatters": []
        }
      ]
    },
    "map_monsters_base_self_critical_strike_multiplier_-%": {
      "stats": ["map_monsters_base_self_critical_strike_multiplier_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 怪物承受的暴擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 怪物承受的暴擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_flask_is_petrified": {
      "stats": ["local_flask_is_petrified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間被震懾",
          "formatters": []
        }
      ]
    },
    "power_frenzy_or_endurance_charge_on_kill_%": {
      "stats": ["power_frenzy_or_endurance_charge_on_kill_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺時有 %1%%% 機率獲得隨機一個充能球",
          "formatters": []
        }
      ]
    },
    "local_flask_effect_+%": {
      "stats": ["local_flask_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 效果",
          "formatters": []
        },
        {
          "matchers": [[-1, "#"]],
          "text": "減少 %1%%% 效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_flask_poison_immunity_during_flask_effect": {
      "stats": ["local_flask_poison_immunity_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間免疫中毒\\n使用時移除中毒效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "immune_to_poison": {
      "stats": ["immune_to_poison"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "免疫中毒",
          "formatters": []
        }
      ]
    },
    "local_flask_additional_physical_damage_reduction_%": {
      "stats": ["local_flask_additional_physical_damage_reduction_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間獲得 %1%%% 額外物理傷害減免",
          "formatters": []
        }
      ]
    },
    "elementalist_damage_with_an_element_+%_for_4_seconds_after_being_hit_by_an_element": {
      "stats": [
        "elementalist_damage_with_an_element_+%_for_4_seconds_after_being_hit_by_an_element"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在 4 秒內每個擊中你的元素增加你 %1%%% 該元素傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "在 4 秒內每個擊中你的元素減少你 %1%%% 該元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_taken_+%_to_an_element_for_4_seconds_when_hit_by_damage_from_an_element": {
      "stats": [
        "damage_taken_+%_to_an_element_for_4_seconds_when_hit_by_damage_from_an_element"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在 4 秒內每個擊中你的元素增加你 %1%%% 承受的該元素傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "在 4 秒內每個擊中你的元素減少你 %1%%% 承受的該元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "elementalist_elemental_damage_+%_for_4_seconds_every_10_seconds": {
      "stats": [
        "elementalist_elemental_damage_+%_for_4_seconds_every_10_seconds"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 秒獲得增加 %1%%% 元素傷害 4 秒",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 秒獲得減少 %1%%% 元素傷害 4 秒",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elementalist_cold_penetration_%_for_4_seconds_on_using_fire_skill": {
      "stats": [
        "elementalist_cold_penetration_%_for_4_seconds_on_using_fire_skill"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "傷害穿透 %1%%% 冰冷抗性/n若你過去 10 秒內有使用火焰技能",
          "formatters": []
        }
      ]
    },
    "elementalist_lightning_penetration_%_for_4_seconds_on_using_cold_skill": {
      "stats": [
        "elementalist_lightning_penetration_%_for_4_seconds_on_using_cold_skill"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "傷害穿透 %1%%% 閃電抗性/n若你過去 10 秒內有使用冰冷技能",
          "formatters": []
        }
      ]
    },
    "elementalist_fire_penetration_%_for_4_seconds_on_using_lightning_skill": {
      "stats": [
        "elementalist_fire_penetration_%_for_4_seconds_on_using_lightning_skill"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "傷害穿透 %1%%% 火焰抗性/n若你過去 10 秒內有使用閃電技能",
          "formatters": []
        }
      ]
    },
    "elementalist_summon_elemental_golem_on_killing_enemy_with_element_%": {
      "stats": [
        "elementalist_summon_elemental_golem_on_killing_enemy_with_element_%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用元素傷害擊殺敵人時有 %1%%% 機率召喚一個小型魔像",
          "formatters": []
        }
      ]
    },
    "elementalist_all_damage_causes_chill_shock_and_ignite_for_4_seconds_on_kill_%": {
      "stats": [
        "elementalist_all_damage_causes_chill_shock_and_ignite_for_4_seconds_on_kill_%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你擊殺敵人時有 %1%%% 機率獲得元素匯流 4 秒",
          "formatters": []
        }
      ]
    },
    "elementalist_elemental_status_effect_aura_radius": {
      "stats": ["elementalist_elemental_status_effect_aura_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的技能造成元素異常狀態時擴散至附近的敵人 \\n半徑: %1%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "knockback_on_counterattack_%": {
      "stats": ["knockback_on_counterattack_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "反擊時有 %1%%% 機率擊退",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKnockback"
            }
          ]
        }
      ]
    },
    "local_flask_chilled_ground_on_flask_use_radius": {
      "stats": ["local_flask_chilled_ground_on_flask_use_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用時製造冰緩地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        }
      ]
    },
    "local_flask_duration_+%": {
      "stats": ["local_flask_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_on_you_proliferates_to_nearby_enemies_within_x_radius": {
      "stats": ["chill_on_you_proliferates_to_nearby_enemies_within_x_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你身上的冰緩狀態擴散至周圍敵人身上",
          "formatters": []
        }
      ]
    },
    "freeze_on_you_proliferates_to_nearby_enemies_within_x_radius": {
      "stats": ["freeze_on_you_proliferates_to_nearby_enemies_within_x_radius"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你身上的冰凍狀態擴散至周圍敵人身上",
          "formatters": []
        }
      ]
    },
    "melee_ancestor_totem_damage_+%": {
      "stats": ["melee_ancestor_totem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 先祖衛士圖騰造成的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 先祖衛士圖騰造成的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "animate_weapon_damage_+%": {
      "stats": ["animate_weapon_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 幻化武器的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 幻化武器的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "burning_arrow_damage_+%": {
      "stats": ["burning_arrow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 燃燒箭矢傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 燃燒箭矢傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cleave_damage_+%": {
      "stats": ["cleave_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 劈砍傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 劈砍傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "double_strike_damage_+%": {
      "stats": ["double_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雙重打擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雙重打擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "dual_strike_damage_+%": {
      "stats": ["dual_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雙持打擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雙持打擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_trap_damage_+%": {
      "stats": ["fire_trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰陷阱傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰陷阱傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fireball_damage_+%": {
      "stats": ["fireball_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火球傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火球傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freezing_pulse_damage_+%": {
      "stats": ["freezing_pulse_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜脈衝傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜脈衝傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "glacial_hammer_damage_+%": {
      "stats": ["glacial_hammer_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜之錘傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜之錘傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ground_slam_damage_+%": {
      "stats": ["ground_slam_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 裂地之擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 裂地之擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "heavy_strike_damage_+%": {
      "stats": ["heavy_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 重擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 重擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "infernal_blow_damage_+%": {
      "stats": ["infernal_blow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 煉獄之擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 煉獄之擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_strike_damage_+%": {
      "stats": ["lightning_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電打擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電打擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_tendrils_damage_+%": {
      "stats": ["lightning_tendrils_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 電能釋放傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 電能釋放傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "magma_orb_damage_+%": {
      "stats": ["magma_orb_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 熔岩之核傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 熔岩之核傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "molten_strike_damage_+%": {
      "stats": ["molten_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 熔岩之擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 熔岩之擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "zombie_damage_+%": {
      "stats": ["zombie_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 殭屍造成的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 殭屍造成的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "reave_damage_+%": {
      "stats": ["reave_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 衝擊波傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 衝擊波傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spark_damage_+%": {
      "stats": ["spark_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 電球傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 電球傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spectral_throw_damage_+%": {
      "stats": ["spectral_throw_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 靈體投擲傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 靈體投擲傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "split_arrow_damage_+%": {
      "stats": ["split_arrow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 分裂箭矢傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 分裂箭矢傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ethereal_knives_damage_+%": {
      "stats": ["ethereal_knives_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 虛空匕首傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 虛空匕首傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_shot_damage_+%": {
      "stats": ["ice_shot_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜射擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜射擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "rain_of_arrows_damage_+%": {
      "stats": ["rain_of_arrows_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 箭雨傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 箭雨傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "raging_spirit_damage_+%": {
      "stats": ["raging_spirit_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 召喚憤怒狂靈所造成的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 召喚憤怒狂靈所造成的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "viper_strike_damage_+%": {
      "stats": ["viper_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 毒蛇打擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 毒蛇打擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flicker_strike_damage_+%": {
      "stats": ["flicker_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃現打擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃現打擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "leap_slam_damage_+%": {
      "stats": ["leap_slam_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 躍擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 躍擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_arrow_damage_+%": {
      "stats": ["lightning_arrow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電箭矢傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電箭矢傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_warp_damage_+%": {
      "stats": ["lightning_warp_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電傳送傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電傳送傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "puncture_damage_+%": {
      "stats": ["puncture_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 放血傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 放血傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shield_charge_damage_+%": {
      "stats": ["shield_charge_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 重盾衝鋒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 重盾衝鋒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skeletons_damage_+%": {
      "stats": ["skeletons_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 骷髏造成的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 骷髏造成的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arc_damage_+%": {
      "stats": ["arc_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 電弧傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 電弧傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "barrage_damage_+%": {
      "stats": ["barrage_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 彈幕傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 彈幕傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_nova_mine_damage_+%": {
      "stats": ["fire_nova_mine_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰新星地雷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰新星地雷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_storm_damage_+%": {
      "stats": ["fire_storm_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈炎風暴傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈炎風暴傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flame_surge_damage_+%": {
      "stats": ["flame_surge_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 怒焰奔騰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 怒焰奔騰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_nova_damage_+%": {
      "stats": ["ice_nova_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜新星傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜新星傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_spear_damage_+%": {
      "stats": ["ice_spear_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰矛傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰矛傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "incinerate_damage_+%": {
      "stats": ["incinerate_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 燒毀傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 燒毀傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "power_siphon_damage_+%": {
      "stats": ["power_siphon_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 力量抽取傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 力量抽取傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "searing_bond_damage_+%": {
      "stats": ["searing_bond_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 灼熱連結傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 灼熱連結傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "static_strike_damage_+%": {
      "stats": ["static_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 充能打擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 充能打擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "storm_call_damage_+%": {
      "stats": ["storm_call_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 風暴呼喚傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 風暴呼喚傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "sweep_damage_+%": {
      "stats": ["sweep_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 橫掃傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 橫掃傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frenzy_damage_+%": {
      "stats": ["frenzy_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 狂怒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 狂怒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "righteous_fire_damage_+%": {
      "stats": ["righteous_fire_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 正義之火傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 正義之火傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_hit_damage_+%": {
      "stats": ["elemental_hit_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素打擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 元素打擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cyclone_damage_+%": {
      "stats": ["cyclone_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 旋風斬傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 旋風斬傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "tornado_shot_damage_+%": {
      "stats": ["tornado_shot_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 龍捲射擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 龍捲射擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arctic_breath_damage_+%": {
      "stats": ["arctic_breath_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 極地吐息傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 極地吐息傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "explosive_arrow_damage_+%": {
      "stats": ["explosive_arrow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 爆炸箭矢傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 爆炸箭矢傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flameblast_damage_+%": {
      "stats": ["flameblast_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈焰爆破傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈焰爆破傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "glacial_cascade_damage_+%": {
      "stats": ["glacial_cascade_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰川之刺傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰川之刺傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_crash_damage_+%": {
      "stats": ["ice_crash_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒冰衝擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒冰衝擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "kinetic_blast_damage_+%": {
      "stats": ["kinetic_blast_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 力量爆破傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 力量爆破傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shock_nova_damage_+%": {
      "stats": ["shock_nova_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電新星傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電新星傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shockwave_totem_damage_+%": {
      "stats": ["shockwave_totem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 震波圖騰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 震波圖騰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wild_strike_damage_+%": {
      "stats": ["wild_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 野性打擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 野性打擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "detonate_dead_damage_+%": {
      "stats": ["detonate_dead_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 屍體爆破傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 屍體爆破傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "caustic_arrow_damage_+%": {
      "stats": ["caustic_arrow_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 腐蝕箭矢傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 腐蝕箭矢傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "stone_golem_damage_+%": {
      "stats": ["stone_golem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 混沌魔像的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 混沌魔像的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flame_golem_damage_+%": {
      "stats": ["flame_golem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈焰魔像的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈焰魔像的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_golem_damage_+%": {
      "stats": ["ice_golem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒冰魔像的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒冰魔像的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_golem_damage_+%": {
      "stats": ["lightning_golem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雷電魔像的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雷電魔像的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_golem_damage_+%": {
      "stats": ["chaos_golem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 混沌魔像的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 混沌魔像的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_if_golem_summoned_in_past_8_seconds": {
      "stats": ["damage_+%_if_golem_summoned_in_past_8_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚魔像後 8 秒內傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚魔像後 8 秒內傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_damage_+%_if_summoned_in_past_8_seconds": {
      "stats": ["golem_damage_+%_if_summoned_in_past_8_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔像在召喚後的 8 秒內傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔像在召喚後的 8 秒內傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "dominating_blow_minion_damage_+%": {
      "stats": ["dominating_blow_minion_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 霸氣之擊召喚物的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 霸氣之擊召喚物的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "dominating_blow_skill_attack_damage_+%": {
      "stats": ["dominating_blow_skill_attack_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 霸氣之擊的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 霸氣之擊的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_snap_damage_+%": {
      "stats": ["cold_snap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 霜暴傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 霜暴傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flame_totem_damage_+%": {
      "stats": ["flame_totem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火舌圖騰的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火舌圖騰的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "animate_guardian_damage_+%": {
      "stats": ["animate_guardian_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 幻化守衛造成的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 幻化守衛造成的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bear_trap_damage_+%": {
      "stats": ["bear_trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 捕熊陷阱傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 捕熊陷阱傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_wall_damage_+%": {
      "stats": ["frost_wall_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰牆傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰牆傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "molten_shell_damage_+%": {
      "stats": ["molten_shell_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 熔岩護盾傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 熔岩護盾傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "reckoning_damage_+%": {
      "stats": ["reckoning_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 清算傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 清算傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vigilant_strike_damage_+%": {
      "stats": ["vigilant_strike_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 戒備打擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 戒備打擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "whirling_blades_damage_+%": {
      "stats": ["whirling_blades_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 迴旋之刃傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 迴旋之刃傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flame_dash_damage_+%": {
      "stats": ["flame_dash_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈焰衝刺傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈焰衝刺傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_mine_damage_+%": {
      "stats": ["freeze_mine_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰凍地雷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰凍地雷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_ash_damage_+%": {
      "stats": ["herald_of_ash_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 灰燼之捷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 灰燼之捷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_ice_damage_+%": {
      "stats": ["herald_of_ice_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜之捷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜之捷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_thunder_damage_+%": {
      "stats": ["herald_of_thunder_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電之捷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電之捷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "tempest_shield_damage_+%": {
      "stats": ["tempest_shield_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暴風之盾傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暴風之盾傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "desecrate_damage_+%": {
      "stats": ["desecrate_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 褻瀆傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 褻瀆傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blink_arrow_and_blink_arrow_clone_damage_+%": {
      "stats": ["blink_arrow_and_blink_arrow_clone_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加閃現射擊和其召喚物 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少閃現射擊和其召喚物 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mirror_arrow_and_mirror_arrow_clone_damage_+%": {
      "stats": ["mirror_arrow_and_mirror_arrow_clone_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加魅影射擊和其召喚物 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少魅影射擊和其召喚物 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "riposte_damage_+%": {
      "stats": ["riposte_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 擊刃傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 擊刃傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vengeance_damage_+%": {
      "stats": ["vengeance_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 復仇傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 復仇傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "converted_enemies_damage_+%": {
      "stats": ["converted_enemies_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加被你迷魅的敵人 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少被你迷魅的敵人 %1%%% 復害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "abyssal_cry_damage_+%": {
      "stats": ["abyssal_cry_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 深淵戰吼傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 深淵戰吼傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shrapnel_shot_damage_+%": {
      "stats": ["shrapnel_shot_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 流星射擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 流星射擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blast_rain_damage_+%": {
      "stats": ["blast_rain_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 爆裂箭雨傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 爆裂箭雨傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "essence_drain_damage_+%": {
      "stats": ["essence_drain_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 靈魂吸取傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 靈魂吸取傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "contagion_damage_+%": {
      "stats": ["contagion_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 瘟疫傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 瘟疫傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blade_vortex_damage_+%": {
      "stats": ["blade_vortex_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 飛刃風暴法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 飛刃風暴法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bladefall_damage_+%": {
      "stats": ["bladefall_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 虛空刀雨傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 虛空刀雨傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_trap_damage_+%": {
      "stats": ["ice_trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰凍陷阱傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰凍陷阱傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "charged_dash_damage_+%": {
      "stats": ["charged_dash_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雷霆衝鋒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雷霆衝鋒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "earthquake_damage_+%": {
      "stats": ["earthquake_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 震地傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 震地傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skeletal_chains_damage_+%": {
      "stats": ["skeletal_chains_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暗夜血契傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暗夜血契傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "storm_burst_damage_+%": {
      "stats": ["storm_burst_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 風爆傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 風爆傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_bomb_damage_+%": {
      "stats": ["frost_bomb_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒霜爆傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒霜爆傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "orb_of_storms_damage_+%": {
      "stats": ["orb_of_storms_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 風暴漩渦傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 風暴漩渦傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "siege_ballista_damage_+%": {
      "stats": ["siege_ballista_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 攻城炮台傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 攻城炮台傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blight_damage_+%": {
      "stats": ["blight_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 枯萎傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 枯萎傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shockwave_slam_damage_+%": {
      "stats": ["shockwave_slam_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 大地震擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 大地震擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_%_while_frozen": {
      "stats": ["life_regeneration_per_minute_%_while_frozen"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "冰凍時每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "occultist_stacking_energy_shield_regeneration_rate_per_minute_%_on_kill_for_4_seconds": {
      "stats": [
        "occultist_stacking_energy_shield_regeneration_rate_per_minute_%_on_kill_for_4_seconds"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "近期你或你的召喚物擊殺每個敵人\\n每秒回復 %1%%% 能量護盾，至多 30%%",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "occultist_immune_to_stun_while_has_energy_shield": {
      "stats": ["occultist_immune_to_stun_while_has_energy_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有能量護盾時無法被暈眩",
          "formatters": []
        }
      ]
    },
    "occultist_energy_shield_always_recovers_for_4_seconds_after_starting_recovery": {
      "stats": [
        "occultist_energy_shield_always_recovers_for_4_seconds_after_starting_recovery"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若過去 4 秒內能量護盾開始了回復，則能量護盾的回復不會被打斷",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "totem_damage_+%_final_per_active_totem": {
      "stats": ["totem_damage_+%_final_per_active_totem"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每存在一個圖騰獲得 %1%%% 更多圖騰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每存在一個圖騰獲得 %1%%% 較少圖騰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_be_affected_by_flasks": {
      "stats": ["cannot_be_affected_by_flasks"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "不會獲得藥劑的效果",
          "formatters": []
        }
      ]
    },
    "flasks_apply_to_your_zombies_and_spectres": {
      "stats": ["flasks_apply_to_your_zombies_and_spectres"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果套用在你的殭屍和幽魂身上",
          "formatters": []
        }
      ]
    },
    "modifiers_to_minion_damage_also_affect_you": {
      "stats": ["modifiers_to_minion_damage_also_affect_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物傷害的加成同時套用在你身上",
          "formatters": []
        }
      ]
    },
    "modifiers_to_minion_attack_speed_also_affect_you": {
      "stats": ["modifiers_to_minion_attack_speed_also_affect_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物攻擊速度的加成同時套用在你身上",
          "formatters": []
        }
      ]
    },
    "modifiers_to_minion_cast_speed_also_affect_you": {
      "stats": ["modifiers_to_minion_cast_speed_also_affect_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物施法速度的加成同時套用在你身上",
          "formatters": []
        }
      ]
    },
    "modifiers_to_minion_life_regeneration_also_affect_you": {
      "stats": ["modifiers_to_minion_life_regeneration_also_affect_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物生命回復的加成同時套用在你身上",
          "formatters": []
        }
      ]
    },
    "modifiers_to_minion_movement_speed_also_affect_you": {
      "stats": ["modifiers_to_minion_movement_speed_also_affect_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物移動速度的加成同時套用在你身上",
          "formatters": []
        }
      ]
    },
    "modifiers_to_minion_resistances_also_affect_you": {
      "stats": ["modifiers_to_minion_resistances_also_affect_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物抗性的加成同時套用在你身上",
          "formatters": []
        }
      ]
    },
    "occultist_gain_%_of_non_chaos_damage_as_chaos_damage_per_curse_on_target_on_kill_for_4_seconds": {
      "stats": [
        "occultist_gain_%_of_non_chaos_damage_as_chaos_damage_per_curse_on_target_on_kill_for_4_seconds"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "當你擊殺敵人時，敵人身上每個詛咒賦予你等同 %1%%% 非混沌傷害的額外混沌傷害，持續 4 秒",
          "formatters": []
        }
      ]
    },
    "enemies_damage_taken_+%_while_cursed": {
      "stats": ["enemies_damage_taken_+%_while_cursed"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受到你詛咒的敵人增加 %1%%% 承受的傷害",
          "formatters": []
        }
      ]
    },
    "enemies_you_curse_have_malediction": {
      "stats": ["enemies_you_curse_have_malediction"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你詛咒的敵人有惡語術",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMalediction"
            }
          ]
        }
      ]
    },
    "local_double_damage_to_chilled_enemies": {
      "stats": ["local_double_damage_to_chilled_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此武器進行的攻擊對冰緩的敵人造成雙倍傷害",
          "formatters": []
        }
      ]
    },
    "local_elemental_penetration_%": {
      "stats": ["local_elemental_penetration_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此武器進行的攻擊穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "damage_while_no_frenzy_charges_+%": {
      "stats": ["damage_while_no_frenzy_charges_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你身上沒有狂怒球時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你身上沒有狂怒球時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_flask_ghost_reaver": {
      "stats": ["local_flask_ghost_reaver"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間獲得靈能護體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneGhostReaver"
            }
          ]
        }
      ]
    },
    "local_flask_zealots_oath": {
      "stats": ["local_flask_zealots_oath"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間獲得狂熱誓言",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneZealotsOath"
            }
          ]
        }
      ]
    },
    "critical_strike_chance_against_enemies_on_full_life_+%": {
      "stats": ["critical_strike_chance_against_enemies_on_full_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對滿血的敵人增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對滿血的敵人減少 %1%%% 暴擊率",
          "formatters": []
        }
      ]
    },
    "attack_critical_strike_damage_life_leech_permyriad": {
      "stats": ["attack_critical_strike_damage_life_leech_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊時 %1%%% 攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "minion_attack_minimum_added_physical_damage": {
      "stats": [
        "minion_attack_minimum_added_physical_damage",
        "minion_attack_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物攻擊額外造成 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "minion_global_minimum_added_chaos_damage": {
      "stats": [
        "minion_global_minimum_added_chaos_damage",
        "minion_global_maximum_added_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物造成額外 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "minion_global_minimum_added_cold_damage": {
      "stats": [
        "minion_global_minimum_added_cold_damage",
        "minion_global_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物造成額外 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "minion_global_minimum_added_fire_damage": {
      "stats": [
        "minion_global_minimum_added_fire_damage",
        "minion_global_maximum_added_fire_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物造成額外 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "minion_global_minimum_added_lightning_damage": {
      "stats": [
        "minion_global_minimum_added_lightning_damage",
        "minion_global_maximum_added_lightning_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物造成額外 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "minion_global_minimum_added_physical_damage": {
      "stats": [
        "minion_global_minimum_added_physical_damage",
        "minion_global_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "召喚物造成額外 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_physical_damage_%_to_add_as_lightning": {
      "stats": ["attack_physical_damage_%_to_add_as_lightning"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同於 %1%%% 物理攻擊傷害的額外閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_physical_damage_%_to_add_as_fire": {
      "stats": ["attack_physical_damage_%_to_add_as_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同於 %1%%% 物理攻擊傷害的額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "maximum_energy_shield_+_per_5_strength": {
      "stats": ["maximum_energy_shield_+_per_5_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 5 力量增加 %1$+d 最大能量護盾",
          "formatters": []
        }
      ]
    },
    "attack_always_crit": {
      "stats": ["attack_always_crit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊永遠暴擊",
          "formatters": []
        }
      ]
    },
    "local_varunastra_weapon_counts_as_all_1h_melee_weapon_types": {
      "stats": ["local_varunastra_weapon_counts_as_all_1h_melee_weapon_types"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "可視為所有類型的單手近戰武器",
          "formatters": []
        }
      ]
    },
    "guardian_auras_grant_life_regeneration_per_minute_%": {
      "stats": ["guardian_auras_grant_life_regeneration_per_minute_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你施放的光環每秒回復你和周圍友軍 %1%%% 最大生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "guardian_nearby_enemies_cannot_gain_charges": {
      "stats": ["guardian_nearby_enemies_cannot_gain_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "周圍敵人無法獲得暴擊、狂怒，或耐力球",
          "formatters": []
        }
      ]
    },
    "guardian_reserved_life_granted_to_you_and_allies_as_armour_%": {
      "stats": ["guardian_reserved_life_granted_to_you_and_allies_as_armour_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "賦予你和周圍友軍等同你 %1%%% 生命保留的額外護甲",
          "formatters": []
        }
      ]
    },
    "guardian_reserved_mana_%_given_to_you_and_nearby_allies_as_base_maximum_energy_shield": {
      "stats": [
        "guardian_reserved_mana_%_given_to_you_and_nearby_allies_as_base_maximum_energy_shield"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "賦予你和周圍友軍等同你 %1%%% 魔力保留的額外能量護盾",
          "formatters": []
        }
      ]
    },
    "guardian_remove_curses_and_status_ailments_every_10_seconds": {
      "stats": ["guardian_remove_curses_and_status_ailments_every_10_seconds"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 5 秒移除身上組咒和元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "guardian_gain_life_regeneration_per_minute_%_for_1_second_every_10_seconds": {
      "stats": [
        "guardian_gain_life_regeneration_per_minute_%_for_1_second_every_10_seconds"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 5 秒在 1 秒內回復 %1%%% 最大生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit": {
      "stats": ["base_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被擊中時對周圍敵人造成等同你 %1%%% 最大生命的火焰傷害",
          "formatters": []
        }
      ]
    },
    "totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit": {
      "stats": ["totem_%_maximum_life_inflicted_as_aoe_fire_damage_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "圖騰被擊中時對周圍敵人造成等同圖騰 %1%%% 最大生命的火焰傷害",
          "formatters": []
        }
      ]
    },
    "active_skill_attack_speed_+%_final_per_frenzy_charge": {
      "stats": ["active_skill_attack_speed_+%_final_per_frenzy_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個狂怒球賦予 %1%%% 更多攻擊速度",
          "formatters": []
        }
      ]
    },
    "totem_aura_enemy_damage_+%_final": {
      "stats": ["totem_aura_enemy_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在你圖騰周圍的敵人造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在你圖騰周圍的敵人造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_aura_enemy_fire_and_physical_damage_taken_+%": {
      "stats": ["totem_aura_enemy_fire_and_physical_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在你圖騰周圍的敵人增加 %1%%% 承受的物理和火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在你圖騰周圍的敵人減少 %1%%% 承受的物理和火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trap_damage_buildup_damage_+%_final_when_first_set": {
      "stats": ["trap_damage_buildup_damage_+%_final_when_first_set"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有放置陷阱，則陷阱擊中和異常狀態造成 %1%%% 更多傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有放置陷阱，則陷阱擊中和異常狀態造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "trap_damage_buildup_damage_+%_final_after_4_seconds": {
      "stats": ["trap_damage_buildup_damage_+%_final_after_4_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內未裝置過的陷阱，造成 %1%%% 更多擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內未裝置過的陷阱，造成 %1%%% 更少擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "base_number_of_golems_allowed": {
      "stats": ["base_number_of_golems_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "最多可同時擁有額外 %1% 個魔像",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "最多可同時擁有額外 %1% 個魔像",
          "formatters": []
        }
      ]
    },
    "local_flask_immune_to_damage": {
      "stats": ["local_flask_immune_to_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間你免疫所有傷害",
          "formatters": []
        }
      ]
    },
    "local_weapon_always_crit": {
      "stats": ["local_weapon_always_crit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "此武器進行的所有攻擊皆是暴擊",
          "formatters": []
        }
      ]
    },
    "trap_and_mine_minimum_added_physical_damage": {
      "stats": [
        "trap_and_mine_minimum_added_physical_damage",
        "trap_and_mine_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "陷阱及地雷造成 %1% 至 %2% 額外物理傷害",
          "formatters": []
        }
      ]
    },
    "trap_%_chance_to_trigger_twice": {
      "stats": ["trap_%_chance_to_trigger_twice"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "陷阱有 %1%%% 機率額外觸發一次",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "陷阱額外觸發一次",
          "formatters": []
        }
      ]
    },
    "physical_damage_over_time_per_10_dexterity_+%": {
      "stats": ["physical_damage_over_time_per_10_dexterity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 敏捷增加 %1%%% 持續性物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 敏捷減少 %1%%% 持續性物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bleed_duration_per_12_intelligence_+%": {
      "stats": ["bleed_duration_per_12_intelligence_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 12 智慧增加 %1%%% 流血持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 12 智慧減少 %1%%% 流血持續時間",
          "formatters": []
        }
      ]
    },
    "%_chance_to_cause_bleeding_enemies_to_flee_on_hit": {
      "stats": ["%_chance_to_cause_bleeding_enemies_to_flee_on_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中流血中敵人時有 %1%%% 機率使敵人逃跑",
          "formatters": []
        }
      ]
    },
    "melee_ancestor_totem_grant_owner_attack_speed_+%": {
      "stats": ["melee_ancestor_totem_grant_owner_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "先祖衛士圖騰作用時給增加你 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "先祖衛士圖騰作用時給減少你 %1%%% 攻擊速度",
          "formatters": []
        }
      ]
    },
    "slash_ancestor_totem_grant_owner_physical_damage_added_as_fire_+%": {
      "stats": [
        "slash_ancestor_totem_grant_owner_physical_damage_added_as_fire_+%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "先祖大劍師圖騰作用時給予你等同 %1%%% 物理傷害的額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "slam_ancestor_totem_grant_owner_melee_damage_+%": {
      "stats": ["slam_ancestor_totem_grant_owner_melee_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "先祖戰士長圖騰作用時增加你 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "先祖戰士長圖騰作用時減少你 %1%%% 近戰傷害",
          "formatters": []
        }
      ]
    },
    "gain_cannot_be_stunned_aura_for_4_seconds_on_block_radius": {
      "stats": ["gain_cannot_be_stunned_aura_for_4_seconds_on_block_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你過去 10 秒有格擋，你\\n和附近友軍無法被暈眩",
          "formatters": []
        }
      ]
    },
    "cleave_radius_+%": {
      "stats": ["cleave_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 劈砍範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 劈砍範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ground_slam_radius_+%": {
      "stats": ["ground_slam_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 裂地之擊範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 裂地之擊範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "infernal_blow_radius_+%": {
      "stats": ["infernal_blow_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 煉獄之擊範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 煉獄之擊範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_tendrils_radius_+%": {
      "stats": ["lightning_tendrils_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 電能釋放範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 電能釋放範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "magma_orb_radius_+%": {
      "stats": ["magma_orb_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 熔岩之核範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 熔岩之核範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "reave_radius_+%": {
      "stats": ["reave_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 衝擊波的範圍半徑",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 衝擊波的範圍半徑",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "molten_strike_radius_+%": {
      "stats": ["molten_strike_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 熔岩之擊範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 熔岩之擊範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_shot_radius_+%": {
      "stats": ["ice_shot_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜射擊範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜射擊範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "rain_of_arrows_radius_+%": {
      "stats": ["rain_of_arrows_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 箭雨範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 箭雨範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "leap_slam_radius_+%": {
      "stats": ["leap_slam_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 躍擊範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 躍擊範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_arrow_radius_+%": {
      "stats": ["lightning_arrow_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電箭矢範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電箭矢範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_nova_radius_+%": {
      "stats": ["ice_nova_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜新星範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜新星範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "static_strike_radius_+%": {
      "stats": ["static_strike_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 充能打擊範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 充能打擊範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "storm_call_radius_+%": {
      "stats": ["storm_call_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 風暴呼喚擊範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 風暴呼喚範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "sweep_radius_+%": {
      "stats": ["sweep_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 橫掃範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 橫掃範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "righteous_fire_radius_+%": {
      "stats": ["righteous_fire_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 正義之火範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 正義之火範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arctic_breath_radius_+%": {
      "stats": ["arctic_breath_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 極地吐息範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 極地吐息範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ball_lightning_radius_+%": {
      "stats": ["ball_lightning_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 天雷之珠範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 天雷之珠範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "explosive_arrow_radius_+%": {
      "stats": ["explosive_arrow_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 爆炸箭矢範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 爆炸箭矢範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flameblast_radius_+%": {
      "stats": ["flameblast_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈焰爆破範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈焰爆破範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "glacial_cascade_radius_+%": {
      "stats": ["glacial_cascade_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰川之刺範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰川之刺範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wild_strike_radius_+%": {
      "stats": ["wild_strike_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 野性打擊範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 野性打擊範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "detonate_dead_radius_+%": {
      "stats": ["detonate_dead_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 屍體爆破範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 屍體爆破範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_crash_radius_+%": {
      "stats": ["ice_crash_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒冰衝擊範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒冰衝擊範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "kinetic_blast_radius_+%": {
      "stats": ["kinetic_blast_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 力量爆破範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 力量爆破範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "caustic_arrow_radius_+%": {
      "stats": ["caustic_arrow_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 腐蝕箭矢範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 腐蝕箭矢範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_snap_radius_+%": {
      "stats": ["cold_snap_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 霜爆範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 霜爆範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "decoy_totem_radius_+%": {
      "stats": ["decoy_totem_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 誘餌圖騰範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 誘餌圖騰範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shock_nova_radius_+%": {
      "stats": ["shock_nova_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電星新範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電星新範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freeze_mine_radius_+%": {
      "stats": ["freeze_mine_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰凍地雷範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰凍地雷範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shrapnel_shot_radius_+%": {
      "stats": ["shrapnel_shot_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 流星射擊範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 流星射擊範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blast_rain_radius_+%": {
      "stats": ["blast_rain_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 爆裂箭雨範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 爆裂箭雨範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "contagion_radius_+%": {
      "stats": ["contagion_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 瘟疫範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 瘟疫範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wither_radius_+%": {
      "stats": ["wither_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 死亡凋零範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 死亡凋零範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blade_vortex_radius_+%": {
      "stats": ["blade_vortex_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 飛刃風暴範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 飛刃風暴範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bladefall_radius_+%": {
      "stats": ["bladefall_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 刀雨範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 刀雨範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_trap_radius_+%": {
      "stats": ["ice_trap_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰凍陷阱範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰凍陷阱範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "earthquake_radius_+%": {
      "stats": ["earthquake_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 震地範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 震地範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_bomb_radius_+%": {
      "stats": ["frost_bomb_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒霜爆範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒霜爆範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "storm_cloud_radius_+%": {
      "stats": ["storm_cloud_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 風暴漩渦範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 風暴漩渦範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blight_radius_+%": {
      "stats": ["blight_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 萎滅範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 萎滅範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shockwave_slam_radius_+%": {
      "stats": ["shockwave_slam_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 大地震擊範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 大地震擊範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shockwave_totem_radius_+%": {
      "stats": ["shockwave_totem_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 震波圖騰範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 震波圖騰範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "charged_dash_area_of_effect_radius_+_of_final_explosion": {
      "stats": ["charged_dash_area_of_effect_radius_+_of_final_explosion"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "雷霆衝鋒每波的最後傷害範圍 %1$+d 範圍",
          "formatters": []
        }
      ]
    },
    "cleave_attack_speed_+%": {
      "stats": ["cleave_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 劈砍攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 劈砍攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "double_strike_attack_speed_+%": {
      "stats": ["double_strike_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雙重打擊攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雙重打擊攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "dual_strike_attack_speed_+%": {
      "stats": ["dual_strike_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雙持打擊攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雙持打擊攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "heavy_strike_attack_speed_+%": {
      "stats": ["heavy_strike_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 重擊攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 重擊攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "zombie_attack_speed_+%": {
      "stats": ["zombie_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "殭屍增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "殭屍減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "rain_of_arrows_attack_speed_+%": {
      "stats": ["rain_of_arrows_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 箭雨攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 箭雨攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "leap_slam_attack_speed_+%": {
      "stats": ["leap_slam_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 躍擊攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 躍擊攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shield_charge_attack_speed_+%": {
      "stats": ["shield_charge_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 重盾衝鋒攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 重盾衝鋒攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "barrage_attack_speed_+%": {
      "stats": ["barrage_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 彈幕攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 彈幕攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_hit_attack_speed_+%": {
      "stats": ["elemental_hit_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素打擊攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 元素打擊攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cyclone_attack_speed_+%": {
      "stats": ["cyclone_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 旋風斬攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 旋風斬攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "power_siphon_attack_speed_+%": {
      "stats": ["power_siphon_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 力量抽取攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 力量抽取攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "siege_ballista_attack_speed_+%": {
      "stats": ["siege_ballista_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 攻城炮台攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 攻城炮台攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shockwave_slam_attack_speed_+%": {
      "stats": ["shockwave_slam_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 大地震擊攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 大地震擊攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mirror_arrow_and_mirror_arrow_clone_attack_speed_+%": {
      "stats": ["mirror_arrow_and_mirror_arrow_clone_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加魅影射擊和魅影射擊召喚物 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少魅影射擊和魅影射擊召喚物 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blink_arrow_and_blink_arrow_clone_attack_speed_+%": {
      "stats": ["blink_arrow_and_blink_arrow_clone_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃現射擊攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃現射擊攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "whirling_blades_attack_speed_+%": {
      "stats": ["whirling_blades_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 迴旋之刃攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 迴旋之刃攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spectre_attack_and_cast_speed_+%": {
      "stats": ["spectre_attack_and_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 幽魂的攻擊和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 幽魂的攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freezing_pulse_cast_speed_+%": {
      "stats": ["freezing_pulse_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜脈衝施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜脈衝施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fireball_cast_speed_+%": {
      "stats": ["fireball_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火球施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火球施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_nova_mine_cast_speed_+%": {
      "stats": ["fire_nova_mine_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰新星地雷施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰新星地雷施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_warp_cast_speed_+%": {
      "stats": ["lightning_warp_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電傳送施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電傳送施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_trap_cooldown_speed_+%": {
      "stats": ["fire_trap_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰陷阱冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰陷阱冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flicker_strike_cooldown_speed_+%": {
      "stats": ["flicker_strike_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃現打擊冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃現打擊冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_snap_cooldown_speed_+%": {
      "stats": ["cold_snap_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 霜暴冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 霜暴冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "convocation_cooldown_speed_+%": {
      "stats": ["convocation_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 號召冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 號召冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bear_trap_cooldown_speed_+%": {
      "stats": ["bear_trap_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 捕熊陷阱冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 捕熊陷阱冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_wall_cooldown_speed_+%": {
      "stats": ["frost_wall_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰牆冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰牆冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "reckoning_cooldown_speed_+%": {
      "stats": ["reckoning_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 清算冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 清算冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flame_dash_cooldown_speed_+%": {
      "stats": ["flame_dash_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈焰衝刺冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈焰衝刺冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "desecrate_cooldown_speed_+%": {
      "stats": ["desecrate_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 褻瀆冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 褻瀆冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blink_arrow_cooldown_speed_+%": {
      "stats": ["blink_arrow_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃現射擊冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃現射擊冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mirror_arrow_cooldown_speed_+%": {
      "stats": ["mirror_arrow_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 魅影射擊冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 魅影射擊冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "riposte_cooldown_speed_+%": {
      "stats": ["riposte_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 擊刃冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 擊刃冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vengeance_cooldown_speed_+%": {
      "stats": ["vengeance_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 復仇冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 復仇冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enduring_cry_cooldown_speed_+%": {
      "stats": ["enduring_cry_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 堅決戰吼冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 堅決戰吼冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_bomb_cooldown_speed_+%": {
      "stats": ["frost_bomb_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒霜爆冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒霜爆冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "conversion_trap_cooldown_speed_+%": {
      "stats": ["conversion_trap_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 迷魅陷阱冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 迷魅陷阱冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_trap_cooldown_speed_+%": {
      "stats": ["ice_trap_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰凍陷阱冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰凍陷阱冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ball_lightning_projectile_speed_+%": {
      "stats": ["ball_lightning_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 天雷之珠投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 天雷之珠投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "freezing_pulse_projectile_speed_+%": {
      "stats": ["freezing_pulse_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜脈衝投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜脈衝投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spark_projectile_speed_+%": {
      "stats": ["spark_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 電球投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 電球投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spectral_throw_projectile_speed_+%": {
      "stats": ["spectral_throw_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 靈體投擲投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 靈體投擲投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ethereal_knives_projectile_speed_+%": {
      "stats": ["ethereal_knives_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 虛空匕首投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 虛空匕首投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flame_totem_projectile_speed_+%": {
      "stats": ["flame_totem_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火舌圖騰投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火舌圖騰投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "incinerate_projectile_speed_+%": {
      "stats": ["incinerate_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 燒毀投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 燒毀投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "dominating_blow_duration_+%": {
      "stats": ["dominating_blow_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 霸氣之擊持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 霸氣之擊持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "puncture_duration_+%": {
      "stats": ["puncture_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 放血持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 放血持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "immortal_call_duration_+%": {
      "stats": ["immortal_call_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 不朽怒嚎持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 不朽怒嚎持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bone_offering_duration_+%": {
      "stats": ["bone_offering_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 骸骨奉獻持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 骸骨奉獻持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flesh_offering_duration_+%": {
      "stats": ["flesh_offering_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 血肉奉獻持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 血肉奉獻持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spirit_offering_duration_+%": {
      "stats": ["spirit_offering_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 靈魂奉獻持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 靈魂奉獻持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "smoke_mine_duration_+%": {
      "stats": ["smoke_mine_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 煙霧地雷持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 煙霧地雷持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_wall_duration_+%": {
      "stats": ["frost_wall_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰牆持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰牆持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vigilant_strike_fortify_duration_+%": {
      "stats": ["vigilant_strike_fortify_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 戒備打擊的護體持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 戒備打擊的護體持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poachers_mark_duration_+%": {
      "stats": ["poachers_mark_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 盜獵者印記持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 盜獵者印記持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_weakness_duration_+%": {
      "stats": ["projectile_weakness_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 投射物要害持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 投射物要害持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "temporal_chains_duration_+%": {
      "stats": ["temporal_chains_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 時空鎖鍊持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 時空鎖鍊持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "warlords_mark_duration_+%": {
      "stats": ["warlords_mark_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 督軍印記持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 督軍印記持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vulnerability_duration_+%": {
      "stats": ["vulnerability_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 脆弱持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 脆弱持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "punishment_duration_+%": {
      "stats": ["punishment_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 懲戒持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 懲戒持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frostbite_duration_+%": {
      "stats": ["frostbite_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 凍傷持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 凍傷持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flammability_duration_+%": {
      "stats": ["flammability_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 易燃持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 易燃持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enfeeble_duration_+%": {
      "stats": ["enfeeble_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 衰弱持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 衰弱持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_weakness_duration_+%": {
      "stats": ["elemental_weakness_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素要害持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 元素要害持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "conductivity_duration_+%": {
      "stats": ["conductivity_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 導電持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 導電持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "assassins_mark_duration_+%": {
      "stats": ["assassins_mark_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 刺客印記持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 刺客印記持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "rallying_cry_duration_+%": {
      "stats": ["rallying_cry_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 激勵戰吼持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 激勵戰吼持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "abyssal_cry_duration_+%": {
      "stats": ["abyssal_cry_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 深淵戰吼持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 深淵戰吼持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "contagion_duration_+%": {
      "stats": ["contagion_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 瘟疫持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 瘟疫持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "siphon_duration_+%": {
      "stats": ["siphon_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 靈魂吸取持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 靈魂吸取持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wither_duration_+%": {
      "stats": ["wither_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 死亡凋零持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 死亡凋零持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blade_vortex_duration_+%": {
      "stats": ["blade_vortex_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 飛刃風暴持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 飛刃風暴持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "earthquake_duration_+%": {
      "stats": ["earthquake_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 震地持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 震地持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blight_duration_+%": {
      "stats": ["blight_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 枯萎持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 枯萎持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "viper_strike_poison_duration_+%": {
      "stats": ["viper_strike_poison_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 毒蛇打擊持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 毒蛇打擊持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "firestorm_duration_+%": {
      "stats": ["firestorm_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈炎風暴持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈炎風暴持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "static_strike_duration_+%": {
      "stats": ["static_strike_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 充能打擊持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 充能打擊持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "storm_call_duration_+%": {
      "stats": ["storm_call_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 風暴呼喚持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 風暴呼喚持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arctic_breath_duration_+%": {
      "stats": ["arctic_breath_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 極地吐息持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 極地吐息持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_warp_duration_+%": {
      "stats": ["lightning_warp_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電傳送持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電傳送持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_shot_duration_+%": {
      "stats": ["ice_shot_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜射擊持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜射擊持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "caustic_arrow_duration_+%": {
      "stats": ["caustic_arrow_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 腐蝕箭矢持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 腐蝕箭矢持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "double_strike_critical_strike_chance_+%": {
      "stats": ["double_strike_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雙重打擊暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雙重打擊暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "dual_strike_critical_strike_chance_+%": {
      "stats": ["dual_strike_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雙持打擊暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雙持打擊暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "split_arrow_critical_strike_chance_+%": {
      "stats": ["split_arrow_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 分裂箭矢暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 分裂箭矢暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "viper_strike_critical_strike_chance_+%": {
      "stats": ["viper_strike_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 毒蛇打擊暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 毒蛇打擊暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flameblast_critical_strike_chance_+%": {
      "stats": ["flameblast_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈焰爆破暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈焰爆破暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flame_surge_critical_strike_chance_+%": {
      "stats": ["flame_surge_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 怒焰奔騰暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 怒焰奔騰暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "tornado_shot_critical_strike_chance_+%": {
      "stats": ["tornado_shot_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 龍捲射擊暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 龍捲射擊暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "storm_cloud_critical_strike_chance_+%": {
      "stats": ["storm_cloud_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 風暴漩渦暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 風暴漩渦暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bladefall_critical_strike_chance_+%": {
      "stats": ["bladefall_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 虛空刀雨暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 虛空刀雨暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_strike_num_of_additional_projectiles": {
      "stats": ["lightning_strike_num_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "閃電打擊發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "閃電打擊發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "molten_strike_num_of_additional_projectiles": {
      "stats": ["molten_strike_num_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "熔岩之擊有 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "熔岩之擊有 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "spark_num_of_additional_projectiles": {
      "stats": ["spark_num_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "電球發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "電球發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "split_arrow_num_of_additional_projectiles": {
      "stats": ["split_arrow_num_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "分裂箭矢發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "分裂箭矢發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "barrage_num_of_additional_projectiles": {
      "stats": ["barrage_num_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "彈幕發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "彈幕發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "tornado_shot_num_of_secondary_projectiles": {
      "stats": ["tornado_shot_num_of_secondary_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "龍捲射擊發射 1 個額外二段投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "龍捲射擊發射 %1% 個額外二段投射物",
          "formatters": []
        }
      ]
    },
    "magma_orb_num_of_additional_projectiles_in_chain": {
      "stats": ["magma_orb_num_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加熔岩之核 %1% 個額外附屬投射物",
          "formatters": []
        }
      ]
    },
    "arc_num_of_additional_projectiles_in_chain": {
      "stats": ["arc_num_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加電弧額外 %1% 次連鎖",
          "formatters": []
        }
      ]
    },
    "flame_totem_num_of_additional_projectiles": {
      "stats": ["flame_totem_num_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "火舌圖騰發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "火舌圖騰發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "lightning_strike_additional_pierce": {
      "stats": ["lightning_strike_additional_pierce"],
      "translations": [
        {
          "matchers": [1],
          "text": "閃電打擊穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "閃電打擊穿透 %1% 個額外目標",
          "formatters": []
        }
      ]
    },
    "lightning_trap_additional_pierce": {
      "stats": ["lightning_trap_additional_pierce"],
      "translations": [
        {
          "matchers": [1],
          "text": "閃電陷阱穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "閃電陷阱穿透 %1% 個額外目標",
          "formatters": []
        }
      ]
    },
    "burning_arrow_ignite_chance_%": {
      "stats": ["burning_arrow_ignite_chance_%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "燃燒箭矢必定點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "燃燒箭矢有 %1$+d%% 機率點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "burning_arrow_physical_damage_%_to_add_as_fire_damage": {
      "stats": ["burning_arrow_physical_damage_%_to_add_as_fire_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 燃燒箭矢物理傷害的額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "infernal_blow_physical_damage_%_to_add_as_fire_damage": {
      "stats": ["infernal_blow_physical_damage_%_to_add_as_fire_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 煉獄之擊物理傷害的額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "fire_trap_burning_damage_+%": {
      "stats": ["fire_trap_burning_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰陷阱燃燒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰陷阱燃燒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fireball_ignite_chance_%": {
      "stats": ["fireball_ignite_chance_%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "火球必定點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "火球有 %1$+d%% 機率點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "glacial_hammer_freeze_chance_%": {
      "stats": ["glacial_hammer_freeze_chance_%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "冰霜之錘必定冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "冰霜之錘有 %1$+d%% 機率冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "ice_nova_freeze_chance_%": {
      "stats": ["ice_nova_freeze_chance_%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "冰霜新星必定冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "冰霜新星有 %1$+d%% 機率冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "reave_attack_speed_per_reave_stack_+%": {
      "stats": ["reave_attack_speed_per_reave_stack_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每一層衝擊波堆疊次數增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每一層衝擊波堆疊次數減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spectral_throw_projectile_deceleration_+%": {
      "stats": ["spectral_throw_projectile_deceleration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加靈體投擲 %1%%% 投射物減速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少靈體投擲 %1%%% 投射物減速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flicker_strike_damage_+%_per_frenzy_charge": {
      "stats": ["flicker_strike_damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加閃現打擊 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少閃現打擊 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "puncture_maim_on_hit_%_chance": {
      "stats": ["puncture_maim_on_hit_%_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "放血擊中時有 %1%%% 機率造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "arc_shock_chance_%": {
      "stats": ["arc_shock_chance_%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "電弧必定感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "電弧有 %1$+d%% 機率感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "fire_nova_mine_num_of_additional_repeats": {
      "stats": ["fire_nova_mine_num_of_additional_repeats"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "火焰新星地雷額外施放 %1% 次",
          "formatters": []
        }
      ]
    },
    "firestorm_explosion_area_of_effect_+%": {
      "stats": ["firestorm_explosion_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈炎風暴爆炸範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈炎風暴爆炸範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flame_surge_damage_+%_vs_burning_enemies": {
      "stats": ["flame_surge_damage_+%_vs_burning_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 怒焰奔騰對燃燒中敵人的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 怒焰奔騰對燃燒中敵人的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_spear_%_chance_to_gain_power_charge_on_critical_strike": {
      "stats": ["ice_spear_%_chance_to_gain_power_charge_on_critical_strike"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "冰矛暴擊時有 %1%%% 機率獲得一個暴擊球",
          "formatters": []
        }
      ]
    },
    "power_siphon_%_chance_to_gain_power_charge_on_kill": {
      "stats": ["power_siphon_%_chance_to_gain_power_charge_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用力量抽取擊殺敵人時有 %1%%% 機率獲得一個額外的暴擊球",
          "formatters": []
        }
      ]
    },
    "melee_ancestor_totem_placement_speed_+%": {
      "stats": ["melee_ancestor_totem_placement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 先祖衛士圖騰放置速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 先祖衛士圖騰放置速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "searing_bond_totem_placement_speed_+%": {
      "stats": ["searing_bond_totem_placement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 灼熱連結放置速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 灼熱連結放置速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "sweep_knockback_chance_%": {
      "stats": ["sweep_knockback_chance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d%% 橫掃擊退機率",
          "formatters": []
        }
      ]
    },
    "frenzy_damage_+%_per_frenzy_charge": {
      "stats": ["frenzy_damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個狂怒球增加 %1%%% 狂怒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個狂怒球減少 %1%%% 狂怒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frenzy_%_chance_to_gain_additional_frenzy_charge": {
      "stats": ["frenzy_%_chance_to_gain_additional_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "狂怒狀態時有 %1%%% 獲得一個額外的狂怒球",
          "formatters": []
        }
      ]
    },
    "elemental_hit_chance_to_freeze_shock_ignite_%": {
      "stats": ["elemental_hit_chance_to_freeze_shock_ignite_%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "元素打擊擊中必定造成冰凍、感電、點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "元素打擊擊中時有 %1$+d%% 機率造成冰凍、感電、點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "glacial_cascade_physical_damage_%_to_convert_to_cold": {
      "stats": ["glacial_cascade_physical_damage_%_to_convert_to_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "冰川之刺的 %1%%% 物理傷害轉換為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "glacial_hammer_physical_damage_%_to_add_as_cold_damage": {
      "stats": ["glacial_hammer_physical_damage_%_to_add_as_cold_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 冰霜之錘物理傷害的額外冰冷傷害",
          "formatters": []
        }
      ]
    },
    "ice_crash_physical_damage_%_to_add_as_cold_damage": {
      "stats": ["ice_crash_physical_damage_%_to_add_as_cold_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得等同 %1%%% 寒冰衝擊物理傷害的額外冰冷傷害",
          "formatters": []
        }
      ]
    },
    "spectre_elemental_resistances_%": {
      "stats": ["spectre_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "幽魂 %1$+d%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "zombie_elemental_resistances_%": {
      "stats": ["zombie_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "殭屍 %1$+d%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "stone_golem_elemental_resistances_%": {
      "stats": ["stone_golem_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "巨石魔像 %1$+d%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "flame_golem_elemental_resistances_%": {
      "stats": ["flame_golem_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "烈焰魔像 %1$+d%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "ice_golem_elemental_resistances_%": {
      "stats": ["ice_golem_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "寒冰魔像 %1$+d%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "lightning_golem_elemental_resistances_%": {
      "stats": ["lightning_golem_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "閃電魔像 %1$+d%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "chaos_golem_elemental_resistances_%": {
      "stats": ["chaos_golem_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "混沌魔像 %1$+d%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "animate_guardian_elemental_resistances_%": {
      "stats": ["animate_guardian_elemental_resistances_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "幻化守衛 %1$+d%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "shock_nova_ring_damage_+%": {
      "stats": ["shock_nova_ring_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加閃電新星 %1%%% 電圈傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少閃電新星 %1%%% 電圈傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blast_rain_number_of_blasts": {
      "stats": ["blast_rain_number_of_blasts"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "爆裂箭雨有 %1$+d 爆破次數",
          "formatters": []
        }
      ]
    },
    "siphon_life_leech_from_damage_permyriad": {
      "stats": ["siphon_life_leech_from_damage_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "靈魂吸取造成的 %1$+d%% 持續傷害回復你的生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "detonate_dead_%_chance_to_detonate_additional_corpse": {
      "stats": ["detonate_dead_%_chance_to_detonate_additional_corpse"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "屍體爆破有 %1%%% 機率爆炸 1 個額外屍體",
          "formatters": []
        }
      ]
    },
    "animate_weapon_chance_to_create_additional_copy_%": {
      "stats": ["animate_weapon_chance_to_create_additional_copy_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幻化武器有 %1%%% 機率額外召喚一個複製品",
          "formatters": []
        }
      ]
    },
    "decoy_totem_life_+%": {
      "stats": ["decoy_totem_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 誘餌圖騰生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 誘餌圖騰生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "devouring_totem_leech_per_second_+%": {
      "stats": ["devouring_totem_leech_per_second_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 吞噬圖騰每秒偷取速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 吞噬圖騰每秒偷取速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "rejuvenation_totem_%_life_regeneration_added_as_mana_regeneration": {
      "stats": [
        "rejuvenation_totem_%_life_regeneration_added_as_mana_regeneration"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "獲得回春圖騰 %1%%% 的生命回復作為額外的魔力回復",
          "formatters": []
        }
      ]
    },
    "rejuvenation_totem_aura_effect_+%": {
      "stats": ["rejuvenation_totem_aura_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 回春圖騰光環效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 回春圖騰光環效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wild_strike_num_of_additional_projectiles_in_chain": {
      "stats": ["wild_strike_num_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": [1],
          "text": "野性打擊額外連鎖一次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "野性打擊額外連鎖 %1% 次",
          "formatters": []
        }
      ]
    },
    "summon_skeletons_num_additional_warrior_skeletons": {
      "stats": ["summon_skeletons_num_additional_warrior_skeletons"],
      "translations": [
        {
          "matchers": [1],
          "text": "召喚骷髏召喚一個額外骷髏戰士",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "召喚骷髏召喚 %1% 個額外骷髏戰士",
          "formatters": []
        }
      ]
    },
    "shockwave_totem_cast_speed_+%": {
      "stats": ["shockwave_totem_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 震波圖騰施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 震波圖騰施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "devouring_totem_%_chance_to_consume_additional_corpse": {
      "stats": ["devouring_totem_%_chance_to_consume_additional_corpse"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加吞噬圖騰 %1%%% 吞噬額外一個屍體的機率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少吞噬圖騰 %1%%% 吞噬額外一個屍體的機率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "siege_ballista_totem_placement_speed_+%": {
      "stats": ["siege_ballista_totem_placement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 攻城炮台的放置速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 攻城炮台的放置速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "incinerate_damage_+%_per_stage": {
      "stats": ["incinerate_damage_+%_per_stage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加燒毀 %1%%% 每一階的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少燒毀 %1%%% 每一階的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poachers_mark_curse_effect_+%": {
      "stats": ["poachers_mark_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 盜獵者印記的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 盜獵者印記的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_weakness_curse_effect_+%": {
      "stats": ["projectile_weakness_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 投射物要害的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 投射物要害的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "temporal_chains_curse_effect_+%": {
      "stats": ["temporal_chains_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 時空鎖鏈的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 時空鎖鏈的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "assassins_mark_curse_effect_+%": {
      "stats": ["assassins_mark_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 刺客印記的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 刺客印記的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "conductivity_curse_effect_+%": {
      "stats": ["conductivity_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 導電的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 導電的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_weakness_curse_effect_+%": {
      "stats": ["elemental_weakness_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素要害的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 元素要害的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enfeeble_curse_effect_+%": {
      "stats": ["enfeeble_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 衰弱的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 衰弱的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flammability_curse_effect_+%": {
      "stats": ["flammability_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 易燃的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 易燃的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frostbite_curse_effect_+%": {
      "stats": ["frostbite_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 凍傷的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 凍傷的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "punishment_curse_effect_+%": {
      "stats": ["punishment_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 懲戒的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 懲戒的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vulnerability_curse_effect_+%": {
      "stats": ["vulnerability_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 脆弱的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 脆弱的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "warlords_mark_curse_effect_+%": {
      "stats": ["warlords_mark_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 督軍印記的詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 督軍印記的詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "display_attack_with_word_of_ire_when_hit_%": {
      "stats": ["display_attack_with_word_of_ire_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率觸發雷霆之誓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時觸發雷霆之誓",
          "formatters": []
        }
      ]
    },
    "display_attack_with_edict_of_ire_when_hit_%": {
      "stats": ["display_attack_with_edict_of_ire_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率觸發雷霆之律",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時觸發雷霆之律",
          "formatters": []
        }
      ]
    },
    "display_attack_with_decree_of_ire_when_hit_%": {
      "stats": ["display_attack_with_decree_of_ire_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率觸發雷霆之令",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時觸發雷霆之令",
          "formatters": []
        }
      ]
    },
    "display_attack_with_commandment_of_ire_when_hit_%": {
      "stats": ["display_attack_with_commandment_of_ire_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率觸發雷霆之誡",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時觸發雷霆之誡",
          "formatters": []
        }
      ]
    },
    "arctic_armour_buff_effect_+%": {
      "stats": ["arctic_armour_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 極地裝甲增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 極地裝甲增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "convocation_buff_effect_+%": {
      "stats": ["convocation_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 號召增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 號召增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "molten_shell_buff_effect_+%": {
      "stats": ["molten_shell_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 熔岩護盾增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 熔岩護盾增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "immortal_call_%_chance_to_not_consume_endurance_charges": {
      "stats": ["immortal_call_%_chance_to_not_consume_endurance_charges"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "不朽怒嚎有 %1%%% 機率不消耗耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "不朽怒嚎不消耗耐力球",
          "formatters": []
        }
      ]
    },
    "phase_run_%_chance_to_not_consume_frenzy_charges": {
      "stats": ["phase_run_%_chance_to_not_consume_frenzy_charges"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "暗影迷蹤有 %1%%% 機率不消耗狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "暗影迷蹤不消耗狂怒球",
          "formatters": []
        }
      ]
    },
    "shrapnel_shot_physical_damage_%_to_add_as_lightning_damage": {
      "stats": ["shrapnel_shot_physical_damage_%_to_add_as_lightning_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 流星射擊物理傷害獲得額外閃電害",
          "formatters": []
        }
      ]
    },
    "tempest_shield_num_of_additional_projectiles_in_chain": {
      "stats": ["tempest_shield_num_of_additional_projectiles_in_chain"],
      "translations": [
        {
          "matchers": [1],
          "text": "暴風之盾額外連鎖一次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "暴風之盾額外連鎖 %1% 次",
          "formatters": []
        }
      ]
    },
    "arctic_armour_mana_reservation_+%": {
      "stats": ["arctic_armour_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 極地裝甲魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 極地裝甲魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_ash_mana_reservation_+%": {
      "stats": ["herald_of_ash_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 灰燼之捷魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 灰燼之捷魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_ice_mana_reservation_+%": {
      "stats": ["herald_of_ice_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜之捷魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜之捷魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_thunder_mana_reservation_+%": {
      "stats": ["herald_of_thunder_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電之捷魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電之捷魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "clarity_mana_reservation_+%": {
      "stats": ["clarity_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 清晰魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 清晰魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hatred_mana_reservation_+%": {
      "stats": ["hatred_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 憎恨魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 憎恨魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "purity_of_ice_mana_reservation_+%": {
      "stats": ["purity_of_ice_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰霜淨化魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰霜淨化魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "determination_mana_reservation_+%": {
      "stats": ["determination_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 堅定魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 堅定魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "discipline_mana_reservation_+%": {
      "stats": ["discipline_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 紀律魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 紀律魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "purity_of_elements_mana_reservation_+%": {
      "stats": ["purity_of_elements_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素淨化魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 元素淨化魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "purity_of_fire_mana_reservation_+%": {
      "stats": ["purity_of_fire_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰淨化魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰淨化魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "purity_of_lightning_mana_reservation_+%": {
      "stats": ["purity_of_lightning_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電淨化魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電淨化魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vitality_mana_reservation_+%": {
      "stats": ["vitality_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 活力魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 活力魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "wrath_mana_reservation_+%": {
      "stats": ["wrath_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雷霆魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雷霆魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "grace_mana_reservation_+%": {
      "stats": ["grace_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 優雅魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 優雅魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "haste_mana_reservation_+%": {
      "stats": ["haste_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 迅捷魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 迅捷魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_weakness_mana_reservation_+%": {
      "stats": ["chaos_weakness_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 絕望的魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 絕望的魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "conductivity_mana_reservation_+%": {
      "stats": ["conductivity_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 導電的魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 導電的魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flammability_mana_reservation_+%": {
      "stats": ["flammability_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 易燃的魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 易燃的魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frostbite_mana_reservation_+%": {
      "stats": ["frostbite_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 凍傷的魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 凍傷的魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vulnerability_mana_reservation_+%": {
      "stats": ["vulnerability_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 脆弱的魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 脆弱的魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_be_stunned_while_at_max_endurance_charges": {
      "stats": ["cannot_be_stunned_while_at_max_endurance_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "耐力球數到達最大時不會被暈眩",
          "formatters": []
        }
      ]
    },
    "life_regenerate_rate_per_second_%_while_totem_active": {
      "stats": ["life_regenerate_rate_per_second_%_while_totem_active"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有圖騰存在時，每秒回復 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你有圖騰存在時，每秒扣除 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_attack_and_cast_speed_+%_for_4_seconds_if_taken_savage_hit": {
      "stats": [
        "gain_attack_and_cast_speed_+%_for_4_seconds_if_taken_savage_hit"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內你有受到殘暴打擊，增加 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內你有受到殘暴打擊，減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "berserker_damage_+%_final": {
      "stats": ["berserker_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 較少傷害",
          "formatters": []
        }
      ]
    },
    "elemental_damage_taken_+%_while_on_consecrated_ground": {
      "stats": ["elemental_damage_taken_+%_while_on_consecrated_ground"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在奉獻地面上時增加 %1%%% 承受的元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在奉獻地面上時減少 %1%%% 承受的元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_vs_enemies_with_elemental_status_ailments": {
      "stats": [
        "critical_strike_chance_+%_vs_enemies_with_elemental_status_ailments"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對元素異常狀態敵人 \\n增加 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "對元素異常狀態敵人 \\n減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "%_chance_to_gain_power_charge_on_placing_a_totem": {
      "stats": ["%_chance_to_gain_power_charge_on_placing_a_totem"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你放置圖騰時有 %1%%% 機率獲得一個暴擊球",
          "formatters": []
        }
      ]
    },
    "attack_and_cast_speed_+%_for_you_and_allies_affected_by_your_auras": {
      "stats": [
        "attack_and_cast_speed_+%_for_you_and_allies_affected_by_your_auras"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被你光環影響的你和友軍增加 %1%%% 攻擊和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被你光環影響的你和友軍減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_elemental_conflux_for_X_ms_when_you_kill_a_rare_or_unique_enemy": {
      "stats": [
        "gain_elemental_conflux_for_X_ms_when_you_kill_a_rare_or_unique_enemy"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺稀有或傳奇怪物時獲得 %1% 秒元素匯流",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enemies_chaos_resistance_%_while_cursed": {
      "stats": ["enemies_chaos_resistance_%_while_cursed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "受到你詛咒的敵人 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "damage_+%_for_4_seconds_when_you_kill_a_cursed_enemy": {
      "stats": ["damage_+%_for_4_seconds_when_you_kill_a_cursed_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期內有擊殺受到詛咒的敵人，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期內有擊殺受到詛咒的敵人，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "physical_damage_reduction_and_minion_physical_damage_reduction_%": {
      "stats": [
        "physical_damage_reduction_and_minion_physical_damage_reduction_%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加你和你的召喚物 %1%%% 物理傷害減免",
          "formatters": []
        }
      ]
    },
    "offering_spells_effect_+%": {
      "stats": ["offering_spells_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 奉獻型法術的效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 奉獻型法術的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_for_you_and_allies_affected_by_your_auras": {
      "stats": ["damage_+%_for_you_and_allies_affected_by_your_auras"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被你光環影響的你和友軍增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被你光環影響的你和友軍減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "you_and_minion_attack_and_cast_speed_+%_for_4_seconds_when_corpse_destroyed": {
      "stats": [
        "you_and_minion_attack_and_cast_speed_+%_for_4_seconds_when_corpse_destroyed"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若你近期內有吞噬或爆破一個屍體，你和你的召喚物增加 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text":
            "若你近期內有吞噬或爆破一個屍體，你和你的召喚物減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "%_chance_to_gain_power_charge_on_hit_against_enemies_on_full_life": {
      "stats": [
        "%_chance_to_gain_power_charge_on_hit_against_enemies_on_full_life"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中滿血敵人時有 %1%%% 機率獲得一個暴擊球",
          "formatters": []
        }
      ]
    },
    "cause_maim_on_critical_strike_attack": {
      "stats": ["cause_maim_on_critical_strike_attack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的攻擊暴擊時造成敵人癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "%_chance_to_create_smoke_cloud_on_mine_or_trap_creation": {
      "stats": ["%_chance_to_create_smoke_cloud_on_mine_or_trap_creation"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你設置地雷或陷阱時有 %1%%% 機率製造一團煙霧",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSmokeCloud"
            }
          ]
        }
      ]
    },
    "damage_+%_for_each_trap_and_mine_active": {
      "stats": ["damage_+%_for_each_trap_and_mine_active"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個你存在的陷阱和地雷增加你 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個你存在的陷阱和地雷減少你 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "evasion_rating_while_es_full_+%_final": {
      "stats": ["evasion_rating_while_es_full_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "能量護盾全滿時有 %1%%% 更多閃避機率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "能量護盾全滿時有 %1%%% 較少閃避機率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_while_es_not_full": {
      "stats": ["damage_+%_while_es_not_full"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "能量護盾沒有全滿時增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "能量護盾沒有全滿時減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_+%_for_4_seconds_on_movement_skill_use": {
      "stats": ["mana_regeneration_+%_for_4_seconds_on_movement_skill_use"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有使用移動技能，增加 %1%%% 魔力回復",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有使用移動技能，減少 %1%%% 魔力回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "gain_onslaught_while_frenzy_charges_full": {
      "stats": ["gain_onslaught_while_frenzy_charges_full"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "狂怒球達到最大數量時，你獲得猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "projectile_damage_+%_max_as_distance_travelled_increases": {
      "stats": ["projectile_damage_+%_max_as_distance_travelled_increases"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "投射物傷害隨著飛行距離而提升，\\n擊中目標時至多增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "damage_+%_during_flask_effect": {
      "stats": ["damage_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在藥劑效果持續時間內，增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在藥劑效果持續時間內，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "avoid_freeze_shock_ignite_bleed_%_during_flask_effect": {
      "stats": ["avoid_freeze_shock_ignite_bleed_%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "在任何藥劑效果持續時間內，有 %1%%% 機率免疫冰緩、感電、點燃和流血",
          "formatters": []
        }
      ]
    },
    "elemental_damage_taken_+%_during_flask_effect": {
      "stats": ["elemental_damage_taken_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果持續時間內，增加 %1%%% 承受元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在任何藥劑效果持續時間內，減少 %1%%% 承受元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_for_4_seconds_when_you_kill_a_bleeding_enemy": {
      "stats": ["damage_+%_for_4_seconds_when_you_kill_a_bleeding_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有擊殺流血中的敵人，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內你若有擊殺流血中的敵人，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_+%_to_you_and_nearby_allies_while_you_have_fortify": {
      "stats": ["damage_+%_to_you_and_nearby_allies_while_you_have_fortify"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有護體時，你和周圍友軍增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你有護體時，你和周圍友軍減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_taken_+%_from_taunted_enemies": {
      "stats": ["damage_taken_+%_from_taunted_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 來自受嘲諷的敵人的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 來自受嘲諷的敵人的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_and_cast_speed_+%_while_leeching": {
      "stats": ["attack_and_cast_speed_+%_while_leeching"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "偷取時增加 %1%%% 攻擊和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "偷取時減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shield_charge_damage_per_target_hit_+%": {
      "stats": ["shield_charge_damage_per_target_hit_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每擊中一個敵人增加 %1%%% 重盾衝鋒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每擊中一個敵人減少 %1%%% 重盾衝鋒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "traps_and_mines_%_chance_to_poison": {
      "stats": ["traps_and_mines_%_chance_to_poison"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "陷阱和地雷擊中時有 %1%%% 機率使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [100],
          "text": "陷阱和地雷擊中時使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_+%_of_each_type_that_you_have_an_active_golem_of": {
      "stats": ["damage_+%_of_each_type_that_you_have_an_active_golem_of"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有魔像存在時，增加 %1%%% 對應元素的傷害",
          "formatters": []
        }
      ]
    },
    "elemental_golem_immunity_to_elemental_damage": {
      "stats": ["elemental_golem_immunity_to_elemental_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的元素魔像免疫元素傷害",
          "formatters": []
        }
      ]
    },
    "elemental_golem_granted_buff_effect_+%": {
      "stats": ["elemental_golem_granted_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素魔像給你的增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 元素魔像給你的增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_stone_golem_granted_buff_effect_+%": {
      "stats": ["base_stone_golem_granted_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 巨石魔像賦予你的增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 巨石魔像賦予你的增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_fire_golem_granted_buff_effect_+%": {
      "stats": ["base_fire_golem_granted_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 烈焰魔像賦予你的增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 烈焰魔像賦予你的增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_ice_golem_granted_buff_effect_+%": {
      "stats": ["base_ice_golem_granted_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒冰魔像賦予你的增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒冰魔像賦予你的增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_lightning_golem_granted_buff_effect_+%": {
      "stats": ["base_lightning_golem_granted_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 雷電魔像賦予你的增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 雷電魔像賦予你的增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_chaos_golem_granted_buff_effect_+%": {
      "stats": ["base_chaos_golem_granted_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 混沌魔像賦予你的增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 混沌魔像賦予你的增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_elemental_penetration_for_4_seconds_on_mine_detonation": {
      "stats": ["gain_elemental_penetration_for_4_seconds_on_mine_detonation"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內你若有引爆地雷，傷害穿透 %1%%% 元素抗性",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "base_cold_immunity": {
      "stats": ["base_cold_immunity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "免疫冰冷傷害",
          "formatters": []
        }
      ]
    },
    "base_lightning_immunity": {
      "stats": ["base_lightning_immunity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "免疫閃電傷害",
          "formatters": []
        }
      ]
    },
    "blood_rage_grants_additional_attack_speed_+%": {
      "stats": ["blood_rage_grants_additional_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "鮮血狂怒額外增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "鮮血狂怒額外減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blood_rage_grants_additional_%_chance_to_gain_frenzy_on_kill": {
      "stats": ["blood_rage_grants_additional_%_chance_to_gain_frenzy_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "鮮血狂怒有額外 %1% 機率擊殺時獲得狂怒球",
          "formatters": []
        }
      ]
    },
    "is_hindered": {
      "stats": ["is_hindered"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被阻礙",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextHinder"
            }
          ]
        }
      ]
    },
    "damage_+%_vs_hindered_enemies": {
      "stats": ["damage_+%_vs_hindered_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中和異常狀態對緩速敵人增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中和異常狀態對緩速敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "blast_rain_%_chance_for_additional_blast": {
      "stats": ["blast_rain_%_chance_for_additional_blast"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "爆裂箭雨有 %1%%% 機率增加一次爆破",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "爆裂箭雨增加一次爆破",
          "formatters": []
        }
      ]
    },
    "smoke_mine_base_movement_velocity_+%": {
      "stats": ["smoke_mine_base_movement_velocity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "煙霧地雷額外增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "煙霧地雷額外減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enduring_cry_buff_effect_+%": {
      "stats": ["enduring_cry_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 堅決戰吼增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 堅決戰吼增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cluster_burst_spawn_amount": {
      "stats": ["cluster_burst_spawn_amount"],
      "translations": [
        {
          "matchers": [1],
          "text": "動能爆破有 %1% 次額外爆破",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "動能爆破有 %1% 次額外爆破",
          "formatters": []
        }
      ]
    },
    "lightning_tendrils_critical_strike_chance_+%": {
      "stats": ["lightning_tendrils_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 電能釋放暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 電能釋放暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "righteous_fire_spell_damage_+%": {
      "stats": ["righteous_fire_spell_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "正義之火增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "正義之火減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "rallying_cry_buff_effect_+%": {
      "stats": ["rallying_cry_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 激勵戰吼增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 激勵戰吼增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_ancestor_totem_elemental_resistance_%": {
      "stats": ["melee_ancestor_totem_elemental_resistance_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 先祖衛士的元素抗性",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 先祖衛士的元素抗性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "kinetic_blast_%_chance_for_additional_blast": {
      "stats": ["kinetic_blast_%_chance_for_additional_blast"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "動能爆破有 %1%%% 機率增加一次爆破",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "動能爆破增加一次爆破",
          "formatters": []
        }
      ]
    },
    "guardian_nearby_allies_share_charges": {
      "stats": ["guardian_nearby_allies_share_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你和附近的友軍互相分享耐力、狂怒、暴撃球",
          "formatters": []
        }
      ]
    },
    "phase_run_skill_effect_duration_+%": {
      "stats": ["phase_run_skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暗影迷蹤持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暗影迷蹤持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "searing_totem_elemental_resistance_+%": {
      "stats": ["searing_totem_elemental_resistance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 灼熱連結的元素抗性",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 灼熱連結的元素抗性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bone_offering_block_chance_+%": {
      "stats": ["bone_offering_block_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 骸骨奉獻提供的格擋率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 骸骨奉獻提供的格擋率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "desecrate_number_of_corpses_to_create": {
      "stats": ["desecrate_number_of_corpses_to_create"],
      "translations": [
        {
          "matchers": [1],
          "text": "褻瀆召喚一個額外屍體",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "褻瀆召喚 %1% 個額外屍體",
          "formatters": []
        }
      ]
    },
    "flesh_offering_attack_speed_+%": {
      "stats": ["flesh_offering_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 血肉奉獻提供的召喚物攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 血肉奉獻提供的召喚物攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_spear_second_form_critical_strike_chance_+%": {
      "stats": ["ice_spear_second_form_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰矛第二階段的暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰矛第二階段的暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_arrow_maximum_number_of_extra_targets": {
      "stats": ["lightning_arrow_maximum_number_of_extra_targets"],
      "translations": [
        {
          "matchers": [1],
          "text": "閃電箭矢擊中目標附近額外一名敵人",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "閃電箭矢擊中目標附近額外 %1% 名敵人",
          "formatters": []
        }
      ]
    },
    "consecrate_ground_on_shatter_%_chance_for_3_seconds": {
      "stats": ["consecrate_ground_on_shatter_%_chance_for_3_seconds"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊碎冰凍的敵人有 %1%%% 機率製造奉獻地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊碎冰凍的敵人製造奉獻地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        }
      ]
    },
    "glows_in_area_with_unique_fish": {
      "stats": ["glows_in_area_with_unique_fish"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在有傳奇魚出沒的區域會發出光芒",
          "formatters": []
        }
      ]
    },
    "attacks_num_of_additional_chains": {
      "stats": ["attacks_num_of_additional_chains"],
      "translations": [
        {
          "matchers": [1],
          "text": "攻擊有額外一次連鎖",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "攻擊有額外 %1% 次連鎖",
          "formatters": []
        }
      ]
    },
    "explosive_arrow_attack_speed_+%": {
      "stats": ["explosive_arrow_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 爆炸箭矢攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 爆炸箭矢攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_damage_+%_per_10_intelligence": {
      "stats": ["lightning_damage_+%_per_10_intelligence"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 智慧增加 %1%%% 閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 智慧減少 %1%%% 閃電傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_maim_on_hit": {
      "stats": ["local_maim_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用此武器攻擊擊中時造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "warcries_cost_no_mana": {
      "stats": ["warcries_cost_no_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "戰吼不消耗魔力",
          "formatters": []
        }
      ]
    },
    "gain_a_power_charge_when_you_or_your_totems_kill_%_chance": {
      "stats": ["gain_a_power_charge_when_you_or_your_totems_kill_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你或你的圖騰撃殺敵人時有 %1%%% 機率獲得 1 個暴撃球",
          "formatters": []
        }
      ]
    },
    "always_crit_shocked_enemies": {
      "stats": ["always_crit_shocked_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對感電的敵人必定暴撃",
          "formatters": []
        }
      ]
    },
    "cannot_crit_non_shocked_enemies": {
      "stats": ["cannot_crit_non_shocked_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你無法對未感電敵人造成暴擊",
          "formatters": []
        }
      ]
    },
    "frost_bolt_damage_+%": {
      "stats": ["frost_bolt_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒冰彈傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒冰彈傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_bolt_nova_damage_+%": {
      "stats": ["frost_bolt_nova_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 旋渦傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 旋渦傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "double_slash_damage_+%": {
      "stats": ["double_slash_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 破空斬傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 破空斬傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "charged_attack_damage_+%": {
      "stats": ["charged_attack_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 刀鋒亂舞傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 刀鋒亂舞傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "slam_ancestor_totem_damage_+%": {
      "stats": ["slam_ancestor_totem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 先祖戰士長圖騰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 先祖戰士長圖騰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "slash_ancestor_totem_damage_+%": {
      "stats": ["slash_ancestor_totem_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 先祖大劍師傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 先祖大劍師傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "slash_ancestor_totem_radius_+%": {
      "stats": ["slash_ancestor_totem_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 先祖大劍師圖騰範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 先祖大劍師圖騰範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "slam_ancestor_totem_radius_+%": {
      "stats": ["slam_ancestor_totem_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 先祖戰士長圖騰範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 先祖戰士長圖騰範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_bolt_nova_radius_+%": {
      "stats": ["frost_bolt_nova_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 旋渦範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 旋渦範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "double_slash_critical_strike_chance_+%": {
      "stats": ["double_slash_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 破空斬暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 破空斬暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "charged_attack_radius_+%": {
      "stats": ["charged_attack_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 刀鋒亂舞範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 刀鋒亂舞範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "double_slash_radius_+%": {
      "stats": ["double_slash_radius_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 破空斬範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 破空斬範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "charged_attack_damage_per_stack_+%_final": {
      "stats": ["charged_attack_damage_per_stack_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每階段造成 %1%%% 更多擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每階段造成 %1%%% 更少擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "frost_bolt_cast_speed_+%": {
      "stats": ["frost_bolt_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒冰彈施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒冰彈施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frost_bolt_freeze_chance_%": {
      "stats": ["frost_bolt_freeze_chance_%"],
      "translations": [
        {
          "matchers": [[100, "#"]],
          "text": "寒冰彈必定冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        },
        {
          "matchers": [[1, 99]],
          "text": "寒冰彈冰凍機率 %1$+d%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            }
          ]
        }
      ]
    },
    "frost_bolt_nova_duration_+%": {
      "stats": ["frost_bolt_nova_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 寒冰彈持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 寒冰彈持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minions_cannot_be_blinded": {
      "stats": ["minions_cannot_be_blinded"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物不會被致盲",
          "formatters": []
        }
      ]
    },
    "minions_%_chance_to_blind_on_hit": {
      "stats": ["minions_%_chance_to_blind_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物擊中敵人時有 %1%%% 機率造成致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "magic_items_drop_identified": {
      "stats": ["magic_items_drop_identified"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "掉落的魔法物品已經被鑑定",
          "formatters": []
        }
      ]
    },
    "X_mana_per_stackable_unique_jewel": {
      "stats": ["X_mana_per_stackable_unique_jewel"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 1 個巨光譜增加 %1% 魔力",
          "formatters": []
        }
      ]
    },
    "X_armour_per_stackable_unique_jewel": {
      "stats": ["X_armour_per_stackable_unique_jewel"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 1 個巨光譜增加 %1% 護甲",
          "formatters": []
        }
      ]
    },
    "elemental_damage_+%_per_stackable_unique_jewel": {
      "stats": ["elemental_damage_+%_per_stackable_unique_jewel"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 1 個巨光譜增加 %1%%% 元素傷害",
          "formatters": []
        }
      ]
    },
    "damage_+%_per_abyss_jewel_type": {
      "stats": ["damage_+%_per_abyss_jewel_type"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每種你身上的深淵珠寶增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每種你身上的深淵珠寶減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "you_cannot_have_non_golem_minions": {
      "stats": ["you_cannot_have_non_golem_minions"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你無法召喚非魔像之召喚物",
          "formatters": []
        }
      ]
    },
    "lightning_damage_%_taken_from_mana_before_life": {
      "stats": ["lightning_damage_%_taken_from_mana_before_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時，生命值受到的 %1%%% 的閃電傷害由魔力優先扣取",
          "formatters": []
        }
      ]
    },
    "recover_%_maximum_mana_when_enemy_shocked": {
      "stats": ["recover_%_maximum_mana_when_enemy_shocked"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你造成敵人感電時回復 %1%%% 最大魔力",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你造成敵人感電時失去 %1%%% 最大魔力",
          "formatters": []
        }
      ]
    },
    "spell_dodge_chance_+%_if_you_have_taken_attack_damage_recently": {
      "stats": [
        "spell_dodge_chance_+%_if_you_have_taken_attack_damage_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有受到攻擊傷害，有 %1%%% 機率躲避法術擊中",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "dodge_chance_+%_if_you_have_taken_spell_damage_recently": {
      "stats": ["dodge_chance_+%_if_you_have_taken_spell_damage_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有受到法術傷害，有 %1%%% 機率躲避攻擊擊中",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "quantity_of_items_dropped_by_maimed_enemies_+%": {
      "stats": ["quantity_of_items_dropped_by_maimed_enemies_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "撃殺癱瘓的敵人時增加 %1%%% 物品數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "撃殺癱瘓的敵人時減少 %1%%% 物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "rarity_of_items_dropped_by_maimed_enemies_+%": {
      "stats": ["rarity_of_items_dropped_by_maimed_enemies_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "撃殺癱瘓的敵人時增加 %1%%% 物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "撃殺癱瘓的敵人時減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_taken_+%_if_you_have_taken_a_savage_hit_recently": {
      "stats": ["damage_taken_+%_if_you_have_taken_a_savage_hit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內受到殘暴打擊，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextSavageHit"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內受到殘暴打擊，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextSavageHit"
            }
          ]
        }
      ]
    },
    "stun_duration_on_self_+%": {
      "stats": ["stun_duration_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加你 %1%%% 被暈眩的時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少你 %1%%% 被暈眩的時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_damage_+%_per_endurance_charge": {
      "stats": ["melee_damage_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 1 個耐力球增加 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 1 個耐力球減少 %1%%% 近戰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totems_resist_all_elements_+%_per_active_totem": {
      "stats": ["totems_resist_all_elements_+%_per_active_totem"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 1 個作用中的圖騰增加圖騰 %1$+d%% 全元素抗性",
          "formatters": []
        }
      ]
    },
    "gain_life_regeneration_%_per_second_for_1_second_if_taken_savage_hit": {
      "stats": [
        "gain_life_regeneration_%_per_second_for_1_second_if_taken_savage_hit"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若過去 1 秒內有遭受殘暴打撃，獲得 %1%%% 生命回復",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSavageHit"
            }
          ]
        }
      ]
    },
    "cannot_be_shocked_while_at_maximum_endurance_charges": {
      "stats": ["cannot_be_shocked_while_at_maximum_endurance_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你在最大耐力球時不會被感電",
          "formatters": []
        }
      ]
    },
    "movement_speed_+%_if_used_a_warcry_recently": {
      "stats": ["movement_speed_+%_if_used_a_warcry_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用戰吼增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "life_leech_from_attack_damage_permyriad_vs_poisoned_enemies": {
      "stats": ["life_leech_from_attack_damage_permyriad_vs_poisoned_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對中毒敵人有 %1%%% 攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_from_attack_damage_permyriad_vs_poisoned_enemies": {
      "stats": ["mana_leech_from_attack_damage_permyriad_vs_poisoned_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對中毒敵人所造成傷害 %1%%% 偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "totems_spells_cast_speed_+%_per_active_totem": {
      "stats": ["totems_spells_cast_speed_+%_per_active_totem"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 1 個作用中的圖騰增加圖騰 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 1 個作用中的圖騰減少圖騰 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_skills_mana_cost_+%": {
      "stats": ["movement_skills_mana_cost_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 位移技能魔力消耗",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 位移技能魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_when_in_main_hand": {
      "stats": ["critical_strike_chance_+%_when_in_main_hand"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裝備於主手時增加 %1%%% 全域暴擊率",
          "formatters": []
        }
      ]
    },
    "additional_block_chance_%_when_in_off_hand": {
      "stats": ["additional_block_chance_%_when_in_off_hand"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裝備於副手時有 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "spirit_offering_physical_damage_%_to_add_as_chaos": {
      "stats": ["spirit_offering_physical_damage_%_to_add_as_chaos"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "靈魂奉獻給予等同 %1$+d%% 物理傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "damage_taken_+%_if_not_hit_recently_final": {
      "stats": ["damage_taken_+%_if_not_hit_recently_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期未被擊中，承受 %1%%% 更多傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期未被擊中，承受 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "evasion_+%_if_hit_recently": {
      "stats": ["evasion_+%_if_hit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內有被擊中，增加 %1%%% 閃避值",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內有被擊中，減少 %1%%% 閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cast_socketed_spells_on_X_mana_spent": {
      "stats": [
        "cast_socketed_spells_on_X_mana_spent",
        "cast_socketed_spells_on_mana_spent_%_chance"
      ],
      "translations": [
        {
          "matchers": ["#", [100, "#"]],
          "text": "使用技能消耗至少 %1% 魔力時\\n觸發插槽中的法術",
          "formatters": []
        },
        {
          "matchers": ["#", "#"],
          "text": "使用技能消耗至少 %1% 魔力時\\n有 %2%%% 機率觸發插槽中的法術",
          "formatters": []
        }
      ]
    },
    "block_chance_%_vs_taunted_enemies": {
      "stats": ["block_chance_%_vs_taunted_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 機率格擋被嘲諷之敵人的攻擊",
          "formatters": []
        }
      ]
    },
    "minion_cold_damage_resistance_%": {
      "stats": ["minion_cold_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物有 %1$+d%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "minion_physical_damage_%_to_add_as_cold": {
      "stats": ["minion_physical_damage_%_to_add_as_cold"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物獲得等同 %1%%% 物理傷害的額外冰冷傷害",
          "formatters": []
        }
      ]
    },
    "armour_and_evasion_rating_+%_if_killed_a_taunted_enemy_recently": {
      "stats": [
        "armour_and_evasion_rating_+%_if_killed_a_taunted_enemy_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內有撃殺被嘲諷的敵人，增加 %1%%% 護甲和閃避值",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內有撃殺被嘲諷的敵人，減少 %1%%% 護甲和閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "local_unique_overflowing_chalice_flask_cannot_gain_flask_charges_during_flask_effect": {
      "stats": [
        "local_unique_overflowing_chalice_flask_cannot_gain_flask_charges_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在任何滿溢聖杯藥劑效果期間無法獲得藥劑充能",
          "formatters": []
        }
      ]
    },
    "damage_+%_for_each_level_the_enemy_is_higher_than_you": {
      "stats": ["damage_+%_for_each_level_the_enemy_is_higher_than_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敵人每高過你一等，增加 %1%%% 擊中傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "敵人每高過你一等，減少 %1%%% 擊中傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_flask_charges_gained_+%_during_flask_effect": {
      "stats": ["local_unique_flask_charges_gained_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 其他藥劑獲得的充能",
          "formatters": []
        }
      ]
    },
    "totems_attack_speed_+%_per_active_totem": {
      "stats": ["totems_attack_speed_+%_per_active_totem"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 1 個作用中的圖騰增加圖騰 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 1 個作用中的圖騰減少圖騰 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attacks_num_of_additional_chains_when_in_main_hand": {
      "stats": ["attacks_num_of_additional_chains_when_in_main_hand"],
      "translations": [
        {
          "matchers": [1],
          "text": "裝備於主手時，攻擊額外連鎖 1 次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "裝備於主手時，攻擊額外連鎖 %1% 次",
          "formatters": []
        }
      ]
    },
    "attacks_number_of_additional_projectiles": {
      "stats": ["attacks_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "攻擊發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "攻擊發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "attacks_number_of_additional_projectiles_when_in_off_hand": {
      "stats": ["attacks_number_of_additional_projectiles_when_in_off_hand"],
      "translations": [
        {
          "matchers": [1],
          "text": "副手攻擊時發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "副手攻擊時發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "counter_attacks_minimum_added_physical_damage": {
      "stats": [
        "counter_attacks_minimum_added_physical_damage",
        "counter_attacks_maximum_added_physical_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "反擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "golem_damage_+%_per_active_golem_type": {
      "stats": ["golem_damage_+%_per_active_golem_type"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你所召喚的每一種魔像為你的魔像增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你所召喚的每一種魔像為你的魔像減少 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "golem_damage_+%_per_active_golem": {
      "stats": ["golem_damage_+%_per_active_golem"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個你召喚的魔像增加 %1%%% 魔像傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個你召喚的魔像減少 %1%%% 魔像傷害",
          "formatters": []
        }
      ]
    },
    "life_+%_with_no_corrupted_equipped_items": {
      "stats": ["life_+%_with_no_corrupted_equipped_items"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "所有裝備中物品無已汙染時增加 %1%%% 最大生命",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_with_no_corrupted_equipped_items": {
      "stats": [
        "life_regeneration_per_minute_with_no_corrupted_equipped_items"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "所有裝備中物品無已汙染時每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "energy_shield_recharge_rate_per_minute_with_all_corrupted_equipped_items": {
      "stats": [
        "energy_shield_recharge_rate_per_minute_with_all_corrupted_equipped_items"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "所有裝備中物品皆為已汙染時每秒回復 %1% 能量護盾",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "local_display_nearby_enemies_take_X_chaos_damage_per_minute": {
      "stats": ["local_display_nearby_enemies_take_X_chaos_damage_per_minute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附近的敵人每秒受到 %1% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "counter_attacks_minimum_added_cold_damage": {
      "stats": [
        "counter_attacks_minimum_added_cold_damage",
        "counter_attacks_maximum_added_cold_damage"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "反擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCounterAttack"
            }
          ]
        }
      ]
    },
    "movement_speed_+%_if_pierced_recently": {
      "stats": ["movement_speed_+%_if_pierced_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期你有造成穿刺，增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期你有造成穿刺，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "poison_cursed_enemies_on_hit": {
      "stats": ["poison_cursed_enemies_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中被詛咒的敵人時造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "chance_to_poison_%_vs_cursed_enemies": {
      "stats": ["chance_to_poison_%_vs_cursed_enemies"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中被詛咒的敵人有 %1%%% 機率造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中被詛咒的敵人造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "item_found_rarity_+%_if_wearing_a_normal_item": {
      "stats": ["item_found_rarity_+%_if_wearing_a_normal_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裝備 1 件普通物品時增加 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "裝備 1 件普通物品時減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "item_found_quantity_+%_if_wearing_a_magic_item": {
      "stats": ["item_found_quantity_+%_if_wearing_a_magic_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裝備 1 件魔法物品時增加 %1%%% 物品數量",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "裝備 1 件魔法物品時減少 %1%%% 物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "gain_onslaught_for_X_ms_on_killing_rare_or_unique_monster": {
      "stats": ["gain_onslaught_for_X_ms_on_killing_rare_or_unique_monster"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺稀有或傳奇敵人時獲得猛攻 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "kill_enemy_on_hit_if_under_20%_life": {
      "stats": ["kill_enemy_on_hit_if_under_20%_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "血量等於低於 20%% 的敵人被你的技能擊中時將直接被撲殺",
          "formatters": []
        }
      ]
    },
    "immune_to_bleeding": {
      "stats": ["immune_to_bleeding"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "免疫流血",
          "formatters": []
        }
      ]
    },
    "base_cannot_gain_bleeding": {
      "stats": ["base_cannot_gain_bleeding"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "流血對你沒有影響",
          "formatters": []
        }
      ]
    },
    "base_avoid_bleed_%": {
      "stats": ["base_avoid_bleed_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免流血",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "流血對你沒有影響",
          "formatters": []
        }
      ]
    },
    "immune_to_bleeding_while_leeching": {
      "stats": ["immune_to_bleeding_while_leeching"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你偷取時免疫流血",
          "formatters": []
        }
      ]
    },
    "damage_+%_if_enemy_killed_recently_final": {
      "stats": ["damage_+%_if_enemy_killed_recently_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內你有造成撃殺，%1%%% 更多傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內你有造成撃殺，%1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "skill_area_of_effect_+%_if_enemy_killed_recently": {
      "stats": ["skill_area_of_effect_+%_if_enemy_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有擊殺，增加 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期有擊殺，減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "max_charged_attack_stacks": {
      "stats": ["max_charged_attack_stacks"],
      "translations": [
        {
          "matchers": [1],
          "text": "刀鋒亂舞的最大引導層數額外增加 1 層",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "刀鋒亂舞的最大引導層數額外增加 %1% 層",
          "formatters": []
        }
      ]
    },
    "skill_effect_duration_+%_if_killed_maimed_enemy_recently": {
      "stats": ["skill_effect_duration_+%_if_killed_maimed_enemy_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內擊殺癱瘓的敵人增加 %1%%% 技能效果持續時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內擊殺癱瘓的敵人減少 %1%%% 技能效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_taken_+%_if_taunted_an_enemy_recently": {
      "stats": ["damage_taken_+%_if_taunted_an_enemy_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內你有成功嘲諷敵人，增加 %1%%% 承受的傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內你有成功嘲諷敵人，減少 %1%%% 承受的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_if_taunted_an_enemy_recently": {
      "stats": [
        "life_regeneration_rate_per_minute_%_if_taunted_an_enemy_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期內你有成功嘲諷敵人，每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "immune_to_elemental_status_ailments_during_flask_effect": {
      "stats": ["immune_to_elemental_status_ailments_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "任何藥劑效果持續時間內，免疫元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "elemental_damage_+%_during_flask_effect": {
      "stats": ["elemental_damage_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果持續時間內，增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在任何藥劑效果持續時間內，減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_freeze_shock_ignite_%_during_flask_effect": {
      "stats": ["chance_to_freeze_shock_ignite_%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "任何藥劑效果持續時間內，有 %1%%% 機率造成冰凍、感電和點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "任何藥劑效果持續時間內，造成冰凍、感電和點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFreeze"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "es_and_mana_regeneration_rate_per_minute_%_while_on_consecrated_ground": {
      "stats": [
        "es_and_mana_regeneration_rate_per_minute_%_while_on_consecrated_ground"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在奉獻地面每秒回復 %1%%% 最大魔力和能量護盾",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_and_cast_speed_+%_while_on_consecrated_ground": {
      "stats": ["attack_and_cast_speed_+%_while_on_consecrated_ground"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在奉獻地面增加 %1%%% 攻擊和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在奉獻地面減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mine_arming_speed_+%": {
      "stats": ["mine_arming_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 地雷組裝速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 地雷組裝速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flasks_%_chance_to_not_consume_charges": {
      "stats": ["flasks_%_chance_to_not_consume_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 機率使用藥劑時不消耗充能",
          "formatters": []
        }
      ]
    },
    "physical_damage_+%_for_4_seconds_when_you_block_a_unique_enemy_hit": {
      "stats": [
        "physical_damage_+%_for_4_seconds_when_you_block_a_unique_enemy_hit"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若過去 10 秒內你有格擋傳奇敵人的攻擊，增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若過去 10 秒內你有格擋傳奇敵人的攻擊，減少 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "your_consecrated_ground_grants_damage_+%": {
      "stats": ["your_consecrated_ground_grants_damage_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你製造的奉獻地面增加你與友軍 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "attack_speed_+%_if_enemy_not_killed_recently": {
      "stats": ["attack_speed_+%_if_enemy_not_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內沒有擊殺增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內沒有擊殺減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "physical_damage_+%_while_at_maximum_frenzy_charges_final": {
      "stats": ["physical_damage_+%_while_at_maximum_frenzy_charges_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "最大狂怒球時造成 %1%%% 更多物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "最大狂怒球時造成 %1%%% 較少物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_taken_+%_while_at_maximum_endurance_charges": {
      "stats": ["physical_damage_taken_+%_while_at_maximum_endurance_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "最大耐力球時增加 %1%%% 受到的物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "最大耐力球時減少 %1%%% 受到的物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_damage_leeched_as_life_to_you_permyriad": {
      "stats": ["totem_damage_leeched_as_life_to_you_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你偷取等同 %1%%% 你圖騰造成的傷害之生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "attack_speed_+%_per_200_accuracy_rating": {
      "stats": ["attack_speed_+%_per_200_accuracy_rating"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 200 命中值增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 200 命中值減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_maximum_endurance_charges_on_endurance_charge_gained_%_chance": {
      "stats": [
        "gain_maximum_endurance_charges_on_endurance_charge_gained_%_chance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得耐力球時有 %1%%% 機率直接獲得你的最大上限耐力球數量",
          "formatters": []
        }
      ]
    },
    "elementalist_skill_area_of_effect_+%_for_4_seconds_every_10_seconds": {
      "stats": [
        "elementalist_skill_area_of_effect_+%_for_4_seconds_every_10_seconds"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 秒增加 %1%%% 範圍技能的範圍 4 秒",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 秒減少 %1%%% 範圍技能的範圍 4 秒",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_%_to_add_as_chaos_vs_bleeding_enemies": {
      "stats": ["physical_damage_%_to_add_as_chaos_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對流血的敵人獲得等同 %1%%% 物理傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "elemental_resistances_+%_for_you_and_allies_affected_by_your_auras": {
      "stats": [
        "elemental_resistances_+%_for_you_and_allies_affected_by_your_auras"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你和友軍被你的光環影響時有 %1$+d%% 全部元素抗性",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你和友軍被你的光環影響時有 %1$+d%% 全部元素抗性",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "phasing_%_for_3_seconds_on_trap_triggered_by_an_enemy": {
      "stats": [
        "phasing_%_for_3_seconds_on_trap_triggered_by_an_enemy",
        "phasing_on_trap_triggered_by_an_enemy_ms"
      ],
      "translations": [
        {
          "matchers": [["#", 99], 0],
          "text": "陷阱被敵人觸發時有 %1%%% 機率獲得 3 秒迷蹤狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        },
        {
          "matchers": [[100, "#"], 0],
          "text": "陷阱被敵人觸發時獲得 3 秒迷蹤狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        },
        {
          "matchers": [["#", 99], [1, "#"]],
          "text": "陷阱被敵人觸發時有 %1%%% 機率獲得 %2% 秒迷蹤狀態",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        },
        {
          "matchers": [[100, "#"], [1, "#"]],
          "text": "陷阱被敵人觸發時獲得 %2% 秒迷蹤狀態",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 2
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        }
      ]
    },
    "gain_x_life_on_trap_triggered_by_an_enemy": {
      "stats": ["gain_x_life_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的陷阱被敵人觸發時回復 %1% 生命",
          "formatters": []
        }
      ]
    },
    "gain_x_es_on_trap_triggered_by_an_enemy": {
      "stats": ["gain_x_es_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的陷阱被敵人觸發時回復 %1% 能量護盾",
          "formatters": []
        }
      ]
    },
    "attack_skills_additional_totems_allowed": {
      "stats": ["attack_skills_additional_totems_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "攻擊技能可以召喚額外 1 個圖騰",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "攻擊技能可以召喚額外 %1% 個圖騰",
          "formatters": []
        }
      ]
    },
    "poison_from_critical_strikes_damage_+%_final": {
      "stats": ["poison_from_critical_strikes_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你暴擊造成的中毒造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你暴擊造成的中毒造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bleed_damage_+%_vs_maimed_enemies_final": {
      "stats": ["bleed_damage_+%_vs_maimed_enemies_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你對癱瘓敵人造成的流血造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你對癱瘓敵人造成的流血造成 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flask_charges_+%_from_enemies_with_status_ailments": {
      "stats": ["flask_charges_+%_from_enemies_with_status_ailments"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺受元素異常狀態影響的敵人\\n增加 %1%%% 藥劑充能",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "擊殺受元素異常狀態影響的敵人\\n減少 %1%%% 藥劑充能",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "armour_and_evasion_+%_while_fortified": {
      "stats": ["armour_and_evasion_+%_while_fortified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "護體時增加 %1%%% 護甲和閃避",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "護體時減少 %1%%% 護甲和閃避",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_damage_+%_while_fortified": {
      "stats": ["melee_damage_+%_while_fortified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "護體時增加 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "護體時減少 %1%%% 近戰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "desecrate_creates_X_additional_corpses": {
      "stats": ["desecrate_creates_X_additional_corpses"],
      "translations": [
        {
          "matchers": [1],
          "text": "腐化地面製造 1 個額外屍體",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "腐化地面製造 %1% 個額外屍體",
          "formatters": []
        }
      ]
    },
    "damage_+%_if_you_have_consumed_a_corpse_recently": {
      "stats": ["damage_+%_if_you_have_consumed_a_corpse_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內有消耗屍體增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內有消耗屍體減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "attack_and_cast_speed_+%_per_corpse_consumed_recently": {
      "stats": ["attack_and_cast_speed_+%_per_corpse_consumed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期內每消耗 1 具屍體增加 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期內每消耗 1 具屍體減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "permanently_intimidate_enemies_you_hit_on_full_life": {
      "stats": ["permanently_intimidate_enemies_you_hit_on_full_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中滿血敵人將使它們永久受到威嚇",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIntimidate"
            }
          ]
        }
      ]
    },
    "taunted_enemies_damage_+%_final_vs_non_taunt_target": {
      "stats": ["taunted_enemies_damage_+%_final_vs_non_taunt_target"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被你嘲諷的敵人對其他目標造成 %1%%% 更多擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "被你嘲諷的敵人對其他目標造成 %1%%% 更少擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "local_flask_cannot_be_stunned_during_flask_effect": {
      "stats": ["local_flask_cannot_be_stunned_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間不會被擊暈",
          "formatters": []
        }
      ]
    },
    "local_flask_lose_all_charges_on_entering_new_area": {
      "stats": ["local_flask_lose_all_charges_on_entering_new_area"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "進入新區域時失去所有藥劑充能",
          "formatters": []
        }
      ]
    },
    "gain_life_leech_on_kill_permyriad": {
      "stats": ["gain_life_leech_on_kill_permyriad"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內有擊殺 %1%%% 造成傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "poison_on_melee_hit": {
      "stats": ["poison_on_melee_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近戰攻擊擊中造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "chance_to_poison_on_melee_hit_%": {
      "stats": ["chance_to_poison_on_melee_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近戰攻擊命中時 %1%%% 機率造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "近戰攻擊命中造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "life_leech_permyriad_vs_cursed_enemies": {
      "stats": ["life_leech_permyriad_vs_cursed_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對受詛咒的敵人 %1%%% 造成傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "movement_speed_+%_if_enemy_killed_recently": {
      "stats": ["movement_speed_+%_if_enemy_killed_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期內有擊殺增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "若近期內有擊殺減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "weapon_physical_damage_%_to_add_as_each_element": {
      "stats": ["weapon_physical_damage_%_to_add_as_each_element"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得 %1%%% 武器物理傷害的額外每種元素傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_added_as_fire_damage_if_enemy_killed_recently_by_you_or_your_totems": {
      "stats": [
        "physical_damage_%_added_as_fire_damage_if_enemy_killed_recently_by_you_or_your_totems"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若近期內你或你的圖騰有造成擊殺，獲得等同 %1%%% 物理傷害的額外火焰傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "global_critical_strike_multiplier_while_dual_wielding_+": {
      "stats": ["global_critical_strike_multiplier_while_dual_wielding_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "雙持時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "global_critical_strike_chance_while_dual_wielding_+%": {
      "stats": ["global_critical_strike_chance_while_dual_wielding_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_physical_damage_reduction_and_evasion_rating": {
      "stats": ["base_physical_damage_reduction_and_evasion_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 護甲和閃避值",
          "formatters": []
        }
      ]
    },
    "elemental_penetration_%_during_flask_effect": {
      "stats": ["elemental_penetration_%_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "任何藥劑效果持續時間內，傷害穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "additional_physical_damage_reduction_%_during_flask_effect": {
      "stats": ["additional_physical_damage_reduction_%_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在任何藥劑效果持續時間內，減少 %1%%% 額外物理傷害",
          "formatters": []
        }
      ]
    },
    "reflect_damage_taken_+%": {
      "stats": ["reflect_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 受到的反射傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 受到的反射傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "power_charge_on_block_%_chance": {
      "stats": ["power_charge_on_block_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋時有 %1%%% 機率獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "nearby_enemies_chilled_on_block": {
      "stats": ["nearby_enemies_chilled_on_block"],
      "translations": [
        {
          "matchers": [1000],
          "text": "當你格擋時冰緩附近敵人",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextChillNonHit"
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "當你格擋時冰緩附近敵人",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextChillNonHit"
            }
          ]
        }
      ]
    },
    "minimum_added_cold_damage_per_frenzy_charge": {
      "stats": [
        "minimum_added_cold_damage_per_frenzy_charge",
        "maximum_added_cold_damage_per_frenzy_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每顆狂怒球有 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "attack_and_cast_speed_+%_during_flask_effect": {
      "stats": ["attack_and_cast_speed_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果持續時間內，增加 %1%%% 攻擊和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在任何藥劑效果持續時間內，減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minimum_added_fire_damage_if_blocked_recently": {
      "stats": [
        "minimum_added_fire_damage_if_blocked_recently",
        "maximum_added_fire_damage_if_blocked_recently"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "若你近期有格擋，短時間內附加 %1% 至 %2% 火焰傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "stun_threshold_based_on_energy_shield_instead_of_life": {
      "stats": ["stun_threshold_based_on_energy_shield_instead_of_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的暈眩門檻由生命改為以能量護盾作為基礎",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "cannot_leech_life_from_critical_strikes": {
      "stats": ["cannot_leech_life_from_critical_strikes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊無法吸血",
          "formatters": []
        }
      ]
    },
    "%_chance_to_blind_on_critical_strike": {
      "stats": ["%_chance_to_blind_on_critical_strike"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊有 %1%%% 機率致盲敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "bleed_on_melee_critical_strike": {
      "stats": ["bleed_on_melee_critical_strike"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近戰暴擊造成流血效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "map_packs_have_pop_up_traps": {
      "stats": ["map_packs_have_pop_up_traps"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域中有許多衛士陷阱",
          "formatters": []
        }
      ]
    },
    "self_take_no_extra_damage_from_critical_strikes": {
      "stats": ["self_take_no_extra_damage_from_critical_strikes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不會受到暴擊產成的額外暴擊傷害",
          "formatters": []
        }
      ]
    },
    "enemies_you_shock_cast_speed_+%": {
      "stats": ["enemies_you_shock_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被你感電的敵人增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被你感電的敵人减少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enemies_you_shock_movement_speed_+%": {
      "stats": ["enemies_you_shock_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被你感電的敵人增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被你感電的敵人减少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "burning_damage_+%_if_ignited_an_enemy_recently": {
      "stats": ["burning_damage_+%_if_ignited_an_enemy_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期你若有點燃敵人，短時間内增加 %1%%% 燃燒傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期你若有點燃敵人，短時間内減少 %1%%% 燃燒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "recover_%_maximum_life_on_enemy_ignited": {
      "stats": ["recover_%_maximum_life_on_enemy_ignited"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你點燃敵人時回復 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "melee_physical_damage_+%_vs_ignited_enemies": {
      "stats": ["melee_physical_damage_+%_vs_ignited_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對點燃的敵人增加 %1%%% 近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對點燃的敵人減少 %1%%% 近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_for_forking_arrows": {
      "stats": ["critical_strike_chance_+%_for_forking_arrows"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "分裂的箭矢增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "分裂的箭矢减少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arrows_that_pierce_cause_bleeding": {
      "stats": ["arrows_that_pierce_cause_bleeding"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "穿透的箭矢造成流血效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "arrows_that_pierce_chance_to_bleed_25%": {
      "stats": ["arrows_that_pierce_chance_to_bleed_25%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "穿透的箭矢有 50%% 造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "arrows_always_pierce_after_chaining": {
      "stats": ["arrows_always_pierce_after_chaining"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "連鎖後的箭矢穿透所有目標",
          "formatters": []
        }
      ]
    },
    "spells_number_of_additional_projectiles": {
      "stats": ["spells_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "法術發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "法術發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "minion_damage_increases_and_reductions_also_affects_you": {
      "stats": ["minion_damage_increases_and_reductions_also_affects_you"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物傷害的增減同時套用在你身上",
          "formatters": []
        }
      ]
    },
    "projectile_attack_damage_+%_per_200_accuracy": {
      "stats": ["projectile_attack_damage_+%_per_200_accuracy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每200命中值增加 %1%%% 投射物攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每200命中值減少 %1%%% 投射物攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "essence_display_drop_burning_ground_while_moving_fire_damage_per_second": {
      "stats": [
        "essence_display_drop_burning_ground_while_moving_fire_damage_per_second"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動時留下燃燒地面，每秒造成 %1% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "essence_display_elemental_damage_taken_while_not_moving_+%": {
      "stats": ["essence_display_elemental_damage_taken_while_not_moving_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "不移動時受到的元素傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "不移動時受到的元素傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_reduction_rating_%_while_not_moving": {
      "stats": ["physical_damage_reduction_rating_%_while_not_moving"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "非移動狀態時額外獲得 %1%%% 物理減傷",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "非移動狀態時受到 %1$+d%% 更多物理傷害",
          "formatters": []
        }
      ]
    },
    "armour_while_stationary": {
      "stats": ["armour_while_stationary"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "非移動狀態下 %1$+d 護甲值",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_+%_while_moving": {
      "stats": ["physical_damage_taken_+%_while_moving"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "移動時增加 %1%%% 受到的物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "移動時減少 %1%%% 受到的物理傷害",
          "formatters": []
        }
      ]
    },
    "mana_regeneration_rate_+%_while_stationary": {
      "stats": ["mana_regeneration_rate_+%_while_stationary"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "非移動時增加 %1%%% 魔力回復速度",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "非移動時減少 %1%%% 魔力回復速度",
          "formatters": []
        }
      ]
    },
    "projectile_attack_skill_critical_strike_chance_+%": {
      "stats": ["projectile_attack_skill_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物攻擊技能增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "投射物攻擊技能減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_attacks_chance_to_bleed_on_hit_%_if_you_have_beast_minion": {
      "stats": [
        "projectile_attacks_chance_to_bleed_on_hit_%_if_you_have_beast_minion"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有凶猛的召喚物時，投射物攻擊有 %1%%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "projectile_attacks_chance_to_maim_on_hit_%_if_you_have_beast_minion": {
      "stats": [
        "projectile_attacks_chance_to_maim_on_hit_%_if_you_have_beast_minion"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有凶猛的召喚物時，投射物攻擊有 %1%%% 機率擊中時癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "projectile_attacks_chance_to_poison_on_hit_%_if_you_have_beast_minion": {
      "stats": [
        "projectile_attacks_chance_to_poison_on_hit_%_if_you_have_beast_minion"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有凶猛的召喚物時，投射物攻擊有 %1%%% 機率中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "attack_minimum_added_physical_damage_if_you_have_beast_minion": {
      "stats": [
        "attack_minimum_added_physical_damage_if_you_have_beast_minion",
        "attack_maximum_added_physical_damage_if_you_have_beast_minion"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "當你有凶猛的召喚物，攻擊時附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_chaos_damage_if_you_have_beast_minion": {
      "stats": [
        "attack_minimum_added_chaos_damage_if_you_have_beast_minion",
        "attack_maximum_added_chaos_damage_if_you_have_beast_minion"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "當你有凶猛的召喚物，攻擊時附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "attack_and_movement_speed_+%_if_you_have_beast_minion": {
      "stats": ["attack_and_movement_speed_+%_if_you_have_beast_minion"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有凶猛的召喚物，增加 %1%%% 攻擊速度和移動速度",
          "formatters": []
        }
      ]
    },
    "attack_damage_+%_if_other_ring_is_shaper_item": {
      "stats": ["attack_damage_+%_if_other_ring_is_shaper_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若另一個戒指為塑者之物，增加 %1%%% 攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若另一個戒指為塑者之物，減少 %1%%% 攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_if_other_ring_is_elder_item": {
      "stats": ["spell_damage_+%_if_other_ring_is_elder_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若另一個戒指為尊師之物，增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若另一個戒指為尊師之物，減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cannot_be_stunned_by_spells_if_other_ring_is_shaper_item": {
      "stats": ["cannot_be_stunned_by_spells_if_other_ring_is_shaper_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若另一個戒指為塑者之物則無法被法術暈眩",
          "formatters": []
        }
      ]
    },
    "cannot_be_stunned_by_attacks_if_other_ring_is_elder_item": {
      "stats": ["cannot_be_stunned_by_attacks_if_other_ring_is_elder_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若另一個戒指為尊師之物則無法被攻擊暈眩",
          "formatters": []
        }
      ]
    },
    "maximum_siphoning_charges_per_elder_or_shaper_item_equipped": {
      "stats": ["maximum_siphoning_charges_per_elder_or_shaper_item_equipped"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每件裝備中尊師或塑者之物 %1$+d 最大虹吸能量球數量",
          "formatters": []
        }
      ]
    },
    "gain_siphoning_charge_on_skill_use_%_chance": {
      "stats": ["gain_siphoning_charge_on_skill_use_%_chance"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你使用技能時有 %1%%% 機率獲得 1 顆虹吸能量球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你使用技能時獲得 1 顆虹吸能量球",
          "formatters": []
        }
      ]
    },
    "attack_and_spell_minimum_added_physical_damage_per_siphoning_charge": {
      "stats": [
        "attack_and_spell_minimum_added_physical_damage_per_siphoning_charge",
        "attack_and_spell_maximum_added_physical_damage_per_siphoning_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每顆虹吸能量球使攻擊和法術附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "non_chaos_damage_%_to_add_as_chaos_damage_per_siphoning_charge": {
      "stats": [
        "non_chaos_damage_%_to_add_as_chaos_damage_per_siphoning_charge"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆虹吸能量球獲得 %1%%% 非混沌傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "additional_physical_damage_reduction_against_hits_%_per_siphoning_charge": {
      "stats": [
        "additional_physical_damage_reduction_against_hits_%_per_siphoning_charge"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆虹吸能量球使被擊中有 %1%%% 額外物理傷害減免",
          "formatters": []
        }
      ]
    },
    "life_leech_from_any_damage_permyriad_per_siphoning_charge": {
      "stats": ["life_leech_from_any_damage_permyriad_per_siphoning_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆虹吸能量球 %1%%% 的傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_taken_per_minute_per_siphoning_charge_if_have_used_a_skill_recently": {
      "stats": [
        "physical_damage_taken_per_minute_per_siphoning_charge_if_have_used_a_skill_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有使用技能，每秒每顆虹吸能量球承受 %1% 物理傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "recover_%_maximum_life_on_mana_flask_use": {
      "stats": ["recover_%_maximum_life_on_mana_flask_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你使用魔力藥劑時回復 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "non_instant_mana_recovery_from_flasks_also_recovers_life": {
      "stats": ["non_instant_mana_recovery_from_flasks_also_recovers_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "非立即透過藥劑回復魔力也會回復生命",
          "formatters": []
        }
      ]
    },
    "mana_cost_+%_per_200_mana_spent_recently": {
      "stats": ["mana_cost_+%_per_200_mana_spent_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你近期每消耗總 200 魔力時，增加 %1%%% 技能魔力消耗",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "你近期每消耗總 200 魔力時，減少 %1%%% 技能魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "spell_damage_+%_per_200_mana_spent_recently": {
      "stats": ["spell_damage_+%_per_200_mana_spent_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你近期每消耗總 200 魔力時，增加 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "你近期每消耗總 200 魔力時，減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cannot_be_stunned_if_you_have_10_or_more_crab_charges": {
      "stats": ["cannot_be_stunned_if_you_have_10_or_more_crab_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你至少有 10 層蟹將重盾則無法被暈眩",
          "formatters": []
        }
      ]
    },
    "cannot_lose_crab_charges_if_you_have_lost_crab_charges_recently": {
      "stats": [
        "cannot_lose_crab_charges_if_you_have_lost_crab_charges_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有失去蟹將重盾則無法再失去蟹將重盾",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "crab_aspect_crab_barrier_max_+": {
      "stats": ["crab_aspect_crab_barrier_max_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 最大蟹將重盾層數",
          "formatters": []
        }
      ]
    },
    "damage_+%_per_crab_charge": {
      "stats": ["damage_+%_per_crab_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每層蟹將重盾增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "number_of_crab_charges_lost_when_hit": {
      "stats": ["number_of_crab_charges_lost_when_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你被物理傷害擊中時，只會失去 %1% 層蟹將重盾",
          "formatters": []
        }
      ]
    },
    "additional_block_%_while_you_have_at_least_5_crab_charges": {
      "stats": ["additional_block_%_while_you_have_at_least_5_crab_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你至少有 5 層蟹將重盾時有 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "additional_block_%_while_you_have_at_least_10_crab_charges": {
      "stats": ["additional_block_%_while_you_have_at_least_10_crab_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你至少有 10 層蟹將重盾時有 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_max_crab_stacks_when_you_would_gain_a_crab_stack_%": {
      "stats": [
        "chance_to_gain_max_crab_stacks_when_you_would_gain_a_crab_stack_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "你獲得 1 層蟹將重盾時，有 %1%%% 機率\\n獲得你最大層數的蟹將重盾",
          "formatters": []
        }
      ]
    },
    "maximum_void_arrows": {
      "stats": ["maximum_void_arrows"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1% 最大虛空能量球數量",
          "formatters": []
        }
      ]
    },
    "%_chance_to_gain_25%_non_chaos_damage_to_add_as_chaos_damage": {
      "stats": ["%_chance_to_gain_25%_non_chaos_damage_to_add_as_chaos_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的擊中有 %1%%% 機率獲得 25%% 非混沌傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "%_chance_to_gain_50%_non_chaos_damage_to_add_as_chaos_damage": {
      "stats": ["%_chance_to_gain_50%_non_chaos_damage_to_add_as_chaos_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的擊中有 %1%%% 機率獲得 50%% 非混沌傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "%_chance_to_gain_100%_non_chaos_damage_to_add_as_chaos_damage": {
      "stats": [
        "%_chance_to_gain_100%_non_chaos_damage_to_add_as_chaos_damage"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的擊中有 %1%%% 機率獲得 100%% 非混沌傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "additional_critical_strike_chance_permyriad_while_affected_by_cat_aspect": {
      "stats": [
        "additional_critical_strike_chance_permyriad_while_affected_by_cat_aspect"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被傲貓祝福影響時 %1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "%_chance_to_blind_on_critical_strike_while_you_have_cats_stealth": {
      "stats": [
        "%_chance_to_blind_on_critical_strike_while_you_have_cats_stealth"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有傲貓隱身時，暴擊有 %1%%% 機率致盲敵人",
          "formatters": []
        }
      ]
    },
    "resist_all_elements_%_with_200_or_more_strength": {
      "stats": ["resist_all_elements_%_with_200_or_more_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擁有超過 200 點力量時 %1$+d%% 全元素抗性",
          "formatters": []
        }
      ]
    },
    "projectile_attack_damage_+%_with_at_least_200_dex": {
      "stats": ["projectile_attack_damage_+%_with_at_least_200_dex"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你至少有 200 點敏捷時，增加 %1%%% 投射物攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你至少有 200 點敏捷時，減少 %1%%% 投射物攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_with_at_least_200_int": {
      "stats": ["critical_strike_chance_+%_with_at_least_200_int"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你至少有 200 點智慧時，增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你至少有 200 點智慧時，減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_physical_damage_%_to_convert_to_a_random_element": {
      "stats": ["local_physical_damage_%_to_convert_to_a_random_element"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用此武器攻擊時 %1%%% 物理傷害轉化為隨機元素傷害",
          "formatters": []
        }
      ]
    },
    "local_hits_always_inflict_elemental_ailments": {
      "stats": ["local_hits_always_inflict_elemental_ailments"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用此武器擊中必定造成元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "local_hit_damage_+%_vs_ignited_enemies": {
      "stats": ["local_hit_damage_+%_vs_ignited_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用此武器攻擊被點燃的敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用此武器攻擊被點燃的敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_hit_damage_+%_vs_frozen_enemies": {
      "stats": ["local_hit_damage_+%_vs_frozen_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用此武器攻擊被冰凍的敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用此武器攻擊被冰凍的敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_hit_damage_+%_vs_shocked_enemies": {
      "stats": ["local_hit_damage_+%_vs_shocked_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用此武器攻擊被感電的敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "使用此武器攻擊被感電的敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_if_you_have_at_least_500_maximum_energy_shield": {
      "stats": [
        "life_regeneration_per_minute_if_you_have_at_least_500_maximum_energy_shield"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你至少有 500 最大能量護盾，每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_if_you_have_at_least_1000_maximum_energy_shield": {
      "stats": [
        "life_regeneration_per_minute_if_you_have_at_least_1000_maximum_energy_shield"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你至少有 1000 最大能量護盾，每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_if_you_have_at_least_1500_maximum_energy_shield": {
      "stats": [
        "life_regeneration_per_minute_if_you_have_at_least_1500_maximum_energy_shield"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你至少有 1500 最大能量護盾，每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_per_25_rampage_stacks": {
      "stats": ["area_of_effect_+%_per_25_rampage_stacks"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 25 層暴怒擊殺增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 25 層暴怒擊殺減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "add_frenzy_charge_every_50_rampage_stacks": {
      "stats": ["add_frenzy_charge_every_50_rampage_stacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 50 層暴怒擊殺獲得 1 顆狂怒球",
          "formatters": []
        }
      ]
    },
    "X_armour_if_you_have_blocked_recently": {
      "stats": ["X_armour_if_you_have_blocked_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期若你有格擋則 %1$+d 護甲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "X_armour_per_active_totem": {
      "stats": ["X_armour_per_active_totem"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每根活躍圖騰提供 %1$+d 護甲值",
          "formatters": []
        }
      ]
    },
    "accuracy_rating_is_doubled": {
      "stats": ["accuracy_rating_is_doubled"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "命中值加倍",
          "formatters": []
        }
      ]
    },
    "accuracy_rating_+%_if_enemy_not_killed_recently": {
      "stats": ["accuracy_rating_+%_if_enemy_not_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期沒有擊殺，增加 %1%%% 命中值",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期沒有擊殺，減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "accuracy_rating_+%_if_have_crit_in_past_8_seconds": {
      "stats": ["accuracy_rating_+%_if_have_crit_in_past_8_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你過去 8 秒有造成暴擊，增加 %1%%% 命中率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若你過去 8 秒有造成暴擊，減少 %1%%% 命中率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "accuracy_rating_vs_bleeding_enemies": {
      "stats": ["accuracy_rating_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對流血的敵人 %1$+d 命中",
          "formatters": []
        }
      ]
    },
    "accuracy_rating_while_at_maximum_frenzy_charges": {
      "stats": ["accuracy_rating_while_at_maximum_frenzy_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得最大狂怒球時 %1$+d 命中值",
          "formatters": []
        }
      ]
    },
    "additional_block_chance_%_for_you_and_allies_affected_by_your_auras": {
      "stats": [
        "additional_block_chance_%_for_you_and_allies_affected_by_your_auras"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的光環對你和隊友有額外 %1%%% 格擋率",
          "formatters": []
        }
      ]
    },
    "additional_block_%_if_you_have_crit_recently": {
      "stats": ["additional_block_%_if_you_have_crit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期造成暴擊，有 %1%%% 額外格擋率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "additional_block_%_per_endurance_charge": {
      "stats": ["additional_block_%_per_endurance_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆耐力球有 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "additional_block_%_per_hit_you_have_blocked_in_past_10_seconds": {
      "stats": [
        "additional_block_%_per_hit_you_have_blocked_in_past_10_seconds"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "過去 10 秒你每個格擋的攻擊有 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "additional_block_%_while_not_cursed": {
      "stats": ["additional_block_%_while_not_cursed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在沒有被詛咒時有 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "additional_block_%_while_on_consecrated_ground": {
      "stats": ["additional_block_%_while_on_consecrated_ground"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在奉獻地面上時獲得 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "additional_block_%_with_5_or_more_nearby_enemies": {
      "stats": ["additional_block_%_with_5_or_more_nearby_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若附近至少有 5 個敵人，則有 %1%%% 額外格擋率",
          "formatters": []
        }
      ]
    },
    "additional_critical_strike_chance_per_10_shield_maximum_energy_shield_permyriad": {
      "stats": [
        "additional_critical_strike_chance_per_10_shield_maximum_energy_shield_permyriad"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "盾牌上每 10 點最大能量護盾 %1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "additional_critical_strike_chance_permyriad_per_poison_on_enemy_up_to_2%": {
      "stats": [
        "additional_critical_strike_chance_permyriad_per_poison_on_enemy_up_to_2%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每層對敵人造成的中毒，%1$+d%% 暴擊率，至多 +2.0%%，",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "additional_critical_strike_chance_permyriad_while_affected_by_hatred": {
      "stats": [
        "additional_critical_strike_chance_permyriad_while_affected_by_hatred"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被憎恨影響時 %1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "additional_maximum_all_resistances_%_while_poisoned": {
      "stats": ["additional_maximum_all_resistances_%_while_poisoned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當中毒時 %1$+d%% 全部元素抗性",
          "formatters": []
        }
      ]
    },
    "additional_maximum_all_resistances_%_with_no_endurance_charges": {
      "stats": [
        "additional_maximum_all_resistances_%_with_no_endurance_charges"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當身上不存在耐力球時，增加 %1$+d%% 所有屬性的最大抗性",
          "formatters": []
        }
      ]
    },
    "additional_%_chance_to_evade_attacks_if_you_have_taken_a_savage_hit_recently": {
      "stats": [
        "additional_%_chance_to_evade_attacks_if_you_have_taken_a_savage_hit_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期受到殘暴打擊\\n有 %1$+d%% 機率迴避攻擊",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextSavageHit"
            }
          ]
        }
      ]
    },
    "additional_physical_damage_reduction_%_if_not_damaged_by_a_hit_recently": {
      "stats": [
        "additional_physical_damage_reduction_%_if_not_damaged_by_a_hit_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期沒有被擊中傷害，減少 %1%%% 額外物理傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "additional_physical_damage_reduction_%_vs_abyssal_monsters": {
      "stats": ["additional_physical_damage_reduction_%_vs_abyssal_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對深淵怪物獲得 %1%%% 額外物理傷害減免",
          "formatters": []
        }
      ]
    },
    "additional_physical_damage_reduction_%_while_affected_by_determination": {
      "stats": [
        "additional_physical_damage_reduction_%_while_affected_by_determination"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被堅定影響時減少 %1%%% 額外物理傷害",
          "formatters": []
        }
      ]
    },
    "additional_physical_damage_reduction_%_while_moving": {
      "stats": ["additional_physical_damage_reduction_%_while_moving"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "移動時減少 %1%%% 額外物理傷害",
          "formatters": []
        }
      ]
    },
    "additional_spell_block_%_per_power_charge": {
      "stats": ["additional_spell_block_%_per_power_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆曓擊球有額外 %1%%% 機率格擋法術",
          "formatters": []
        }
      ]
    },
    "additional_spell_block_%_while_cursed": {
      "stats": ["additional_spell_block_%_while_cursed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "受詛咒時額外獲得 %1%%% 法術格擋率",
          "formatters": []
        }
      ]
    },
    "additive_cast_speed_modifiers_apply_to_trap_throwing_speed": {
      "stats": ["additive_cast_speed_modifiers_apply_to_trap_throwing_speed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加和減少施放速度同時影響陷阱投擲速度",
          "formatters": []
        }
      ]
    },
    "ailment_damage_+%_per_equipped_elder_item": {
      "stats": ["ailment_damage_+%_per_equipped_elder_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每裝備 1 件尊師之物增加 %1%%% 異常狀態傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每裝備 1 件尊師之物減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "all_resistances_%_per_equipped_corrupted_item": {
      "stats": ["all_resistances_%_per_equipped_corrupted_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每件裝備中已汙染物品 %1$+d%% 全部抗性",
          "formatters": []
        }
      ]
    },
    "always_ignite_while_burning": {
      "stats": ["always_ignite_while_burning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "燃燒時造成點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "always_pierce": {
      "stats": ["always_pierce"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物穿透所有目標",
          "formatters": []
        }
      ]
    },
    "animate_guardian_damage_+%_per_animated_weapon": {
      "stats": ["animate_guardian_damage_+%_per_animated_weapon"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個幻化武器增加 %1%%% 幻化守衛造成傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個幻化武器減少 %1%%% 幻化守衛造成傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "animated_minions_melee_splash": {
      "stats": ["animated_minions_melee_splash"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "幻化召喚物的近戰攻擊對目標周圍造成擴散傷害",
          "formatters": []
        }
      ]
    },
    "apply_covered_in_ash_to_attacker_on_hit_%_vs_rare_or_unique_enemy": {
      "stats": [
        "apply_covered_in_ash_to_attacker_on_hit_%_vs_rare_or_unique_enemy"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你擊中稀有或傳奇敵人時，有 %1%%% 機率使他們餘燼纏身 10 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCoveredInAshNoDuration"
            }
          ]
        }
      ]
    },
    "apply_covered_in_ash_to_attacker_when_hit_%": {
      "stats": ["apply_covered_in_ash_to_attacker_when_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被擊中時有 %1%%% 機率使敵人餘燼纏身",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCoveredInAsh"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "被擊中時使敵人餘燼纏身",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCoveredInAsh"
            }
          ]
        }
      ]
    },
    "arc_damage_+%_per_chain": {
      "stats": ["arc_damage_+%_per_chain"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每次電弧連鎖時增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "arctic_armour_chill_when_hit_duration": {
      "stats": ["arctic_armour_chill_when_hit_duration"],
      "translations": [
        {
          "matchers": [1000],
          "text": "擊中時冰緩敵人 %1$d 秒，緩速 30%%",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [[1001, "#"]],
          "text": "擊中時冰緩敵人 %1$d 秒，緩速 30%%",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_damage_+%_per_12_strength": {
      "stats": ["area_damage_+%_per_12_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 12 點力量增加 %1%%% 範圍傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 12 點力量減少 %1%%% 範圍傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_damage_taken_from_hits_+%": {
      "stats": ["area_damage_taken_from_hits_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加承受 %1%%% 擊中範圍傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少承受 %1%%% 擊中範圍傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_if_have_stunned_an_enemy_recently": {
      "stats": ["area_of_effect_+%_if_have_stunned_an_enemy_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有暈眩敵人，增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有暈眩敵人，減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_if_you_have_blocked_recently": {
      "stats": ["area_of_effect_+%_if_you_have_blocked_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有格擋，增加 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有格擋，減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_per_50_strength": {
      "stats": ["area_of_effect_+%_per_50_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 50 點力量增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 50 點力量減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_per_endurance_charge": {
      "stats": ["area_of_effect_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆耐力球增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆耐力球減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_per_enemy_killed_recently": {
      "stats": ["area_of_effect_+%_per_enemy_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期每個擊殺敵人增加 %1%%% 範圍效果，至多 50%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期每個擊殺敵人減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_while_fortified": {
      "stats": ["area_of_effect_+%_while_fortified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當有護體時增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當有護體時減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_while_you_have_arcane_surge": {
      "stats": ["area_of_effect_+%_while_you_have_arcane_surge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有秘能波動時增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你有秘能波動時減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "area_of_effect_+%_with_500_or_more_strength": {
      "stats": ["area_of_effect_+%_with_500_or_more_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若至少有 500 點力量，增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若至少有 500 點力量，減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "armour_and_evasion_rating_+_while_fortified": {
      "stats": ["armour_and_evasion_rating_+_while_fortified"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你有護體時 %1$+d 護甲和閃避值",
          "formatters": []
        }
      ]
    },
    "armour_increased_by_uncapped_fire_resistance": {
      "stats": ["armour_increased_by_uncapped_fire_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "護甲值將隨著絕對火焰抗性增加",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUncappedResist"
            }
          ]
        }
      ]
    },
    "armour_+_while_affected_by_determination": {
      "stats": ["armour_+_while_affected_by_determination"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被堅定影響時 %1$+d 護甲",
          "formatters": []
        }
      ]
    },
    "armour_+%_if_enemy_not_killed_recently": {
      "stats": ["armour_+%_if_enemy_not_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期沒有擊殺，增加 %1%%% 護甲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期沒有擊殺，減少 %1%%% 護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "armour_+%_while_bleeding": {
      "stats": ["armour_+%_while_bleeding"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "流血時增加 %1%%% 護甲",
          "formatters": []
        }
      ]
    },
    "armour_+%_while_no_energy_shield": {
      "stats": ["armour_+%_while_no_energy_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你沒有能量護盾時增加 %1%%% 全域護甲值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你沒有能量護盾時減少 %1%%% 全域護甲值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "armour_+%_while_stationary": {
      "stats": ["armour_+%_while_stationary"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "靜止時增加 %1%%% 護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "靜止時減少 %1%%% 護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arrow_damage_+%_vs_pierced_targets": {
      "stats": ["arrow_damage_+%_vs_pierced_targets"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "箭矢對穿透的目標增加 %1%%% 擊中和異常狀態傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "箭矢對穿透的目標減少 %1%%% 擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "arrow_damage_+50%_vs_pierced_targets": {
      "stats": ["arrow_damage_+50%_vs_pierced_targets"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "箭矢對穿透的目標增加 50%% 擊中和異常狀態傷害",
          "formatters": []
        }
      ]
    },
    "arrows_pierce_additional_target": {
      "stats": ["arrows_pierce_additional_target"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "箭矢穿透一個額外目標",
          "formatters": []
        }
      ]
    },
    "arrows_that_pierce_also_return": {
      "stats": ["arrows_that_pierce_also_return"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "穿透的箭矢會返回",
          "formatters": []
        }
      ]
    },
    "aspect_of_the_avian_buff_effect_+%": {
      "stats": ["aspect_of_the_avian_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 飛羽祝福效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少%1%%% 飛羽祝福效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "aspect_of_the_avian_grants_avians_might_and_avians_flight_to_nearby_allies": {
      "stats": [
        "aspect_of_the_avian_grants_avians_might_and_avians_flight_to_nearby_allies"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "飛羽祝福使附近友軍也獲得飛羽意志和飛羽飄翔",
          "formatters": []
        }
      ]
    },
    "aspect_of_the_spider_web_count_+": {
      "stats": ["aspect_of_the_spider_web_count_+"],
      "translations": [
        {
          "matchers": [1],
          "text": "毒蛛祝福可以對擊人額外造成 1 次蛛網",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "毒蛛祝福可以對擊人額外造成 %1% 次蛛網",
          "formatters": []
        }
      ]
    },
    "attack_additional_critical_strike_chance_permyriad": {
      "stats": ["attack_additional_critical_strike_chance_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "攻擊有 %1$+d%% 機率造成暴擊",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_dual_wielding": {
      "stats": ["attack_ailment_damage_+%_while_dual_wielding"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙持武器時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "雙持武器時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_holding_shield": {
      "stats": ["attack_ailment_damage_+%_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持盾時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_axe": {
      "stats": ["attack_ailment_damage_+%_while_wielding_axe"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持斧時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持斧時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_bow": {
      "stats": ["attack_ailment_damage_+%_while_wielding_bow"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持弓時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持弓時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_claw": {
      "stats": ["attack_ailment_damage_+%_while_wielding_claw"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持爪時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持爪時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_dagger": {
      "stats": ["attack_ailment_damage_+%_while_wielding_dagger"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持匕首時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持匕首時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_mace": {
      "stats": ["attack_ailment_damage_+%_while_wielding_mace"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持錘時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持錘時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_melee_weapon": {
      "stats": ["attack_ailment_damage_+%_while_wielding_melee_weapon"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持近戰武器時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持近戰武器時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_one_handed_weapon": {
      "stats": ["attack_ailment_damage_+%_while_wielding_one_handed_weapon"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持單手武器時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持單手武器時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_staff": {
      "stats": ["attack_ailment_damage_+%_while_wielding_staff"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持長杖時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持長杖時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_sword": {
      "stats": ["attack_ailment_damage_+%_while_wielding_sword"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持劍時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持劍時攻擊技能減少 %1%%% 異常狀態傷",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_two_handed_weapon": {
      "stats": ["attack_ailment_damage_+%_while_wielding_two_handed_weapon"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持雙手武器時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持雙手武器時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_ailment_damage_+%_while_wielding_wand": {
      "stats": ["attack_ailment_damage_+%_while_wielding_wand"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持法杖時攻擊技能增加 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "持法杖時攻擊技能減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "attack_area_of_effect_+%": {
      "stats": ["attack_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加攻擊技能 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "减少攻擊技能 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_block_%_if_blocked_a_spell_recently": {
      "stats": ["attack_block_%_if_blocked_a_spell_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期若有格擋法術，獲得 %1%%% 格擋率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "attack_cast_movement_speed_+%_for_you_and_allies_affected_by_your_auras": {
      "stats": [
        "attack_cast_movement_speed_+%_for_you_and_allies_affected_by_your_auras"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的光環增加你和隊友 %1%%% 攻擊速度、施放速度和移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你的光環增加你和隊友 %1%%% 攻擊速度、施放速度和移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_cast_movement_speed_+%_if_taken_a_savage_hit_recently": {
      "stats": ["attack_cast_movement_speed_+%_if_taken_a_savage_hit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "如果近期受到殘暴打擊，增加 %1%%% 攻擊速度、施放速度和移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSavageHit"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text":
            "如果近期受到殘暴打擊，減少 %1%%% 攻擊速度、施放速度和移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextSavageHit"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "attack_critical_strike_chance_+%_per_200_accuracy_rating": {
      "stats": ["attack_critical_strike_chance_+%_per_200_accuracy_rating"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 200 點命中值增加 %1%%% 攻擊暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 200 點命中值減少 %1%%% 攻擊暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_damage_+1%_per_300_of_min_of_armour_or_evasion": {
      "stats": ["attack_damage_+1%_per_300_of_min_of_armour_or_evasion"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "護甲與閃避值兩者較低的數值每 300 點增加 1%% 攻擊傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_fire_damage_per_10_strength": {
      "stats": [
        "attack_minimum_added_fire_damage_per_10_strength",
        "attack_maximum_added_fire_damage_per_10_strength"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "使用此武器攻擊，每 10 點力量附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "local_minimum_added_fire_damage_vs_bleeding_enemies": {
      "stats": [
        "local_minimum_added_fire_damage_vs_bleeding_enemies",
        "local_maximum_added_fire_damage_vs_bleeding_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "使用此武器攻擊流血的敵人附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_lightning_damage_per_10_int": {
      "stats": [
        "attack_minimum_added_lightning_damage_per_10_int",
        "attack_maximum_added_lightning_damage_per_10_int"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "使用此武器攻擊，每 10 點智慧附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "attack_minimum_added_physical_damage_per_level": {
      "stats": [
        "attack_minimum_added_physical_damage_per_level",
        "attack_maximum_added_physical_damage_per_level"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每個等級為你的攻擊附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "local_minimum_added_physical_damage_vs_ignited_enemies": {
      "stats": [
        "local_minimum_added_physical_damage_vs_ignited_enemies",
        "local_maximum_added_physical_damage_vs_ignited_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "使用此武器攻擊被點燃的敵人附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "attack_speed_+%_if_enemy_killed_recently": {
      "stats": ["attack_speed_+%_if_enemy_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有擊殺，增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期有擊殺，減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "attack_speed_+%_if_have_blocked_recently": {
      "stats": ["attack_speed_+%_if_have_blocked_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有格擋，增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有格擋，減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "attack_speed_+%_if_have_crit_recently": {
      "stats": ["attack_speed_+%_if_have_crit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有造成暴擊，增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有造成暴擊，減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "attack_speed_+%_per_25_dex": {
      "stats": ["attack_speed_+%_per_25_dex"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 25 點敏捷增加 %1%%% 攻擊速度",
          "formatters": []
        }
      ]
    },
    "attacks_bleed_on_hit_while_you_have_cat_stealth": {
      "stats": ["attacks_bleed_on_hit_while_you_have_cat_stealth"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你有傲貓隱身時攻擊造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "attacks_cause_bleeding_vs_cursed_enemies": {
      "stats": ["attacks_cause_bleeding_vs_cursed_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "攻擊擊中受詛咒的敵人時造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "local_chance_bleed_on_hit_%_vs_ignited_enemies": {
      "stats": ["local_chance_bleed_on_hit_%_vs_ignited_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用此武器攻擊被點燃的敵人有 %1%%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "attacks_chance_to_bleed_25%_vs_cursed_enemies": {
      "stats": ["attacks_chance_to_bleed_25%_vs_cursed_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當攻擊擊中被詛咒的敵人時有 25%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "attacks_chance_to_bleed_on_hit_%_vs_taunted_enemies": {
      "stats": ["attacks_chance_to_bleed_on_hit_%_vs_taunted_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊擊中被嘲諷的敵人時有 %1%%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "attacks_chance_to_blind_on_hit_%": {
      "stats": ["attacks_chance_to_blind_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "攻擊擊中時有 %1%%% 機率造成致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "攻擊擊中時造成致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "attacks_chance_to_taunt_on_hit_%": {
      "stats": ["attacks_chance_to_taunt_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "攻擊擊中時有 %1%%% 機率嘲諷敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "攻擊擊中時嘲諷敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            }
          ]
        }
      ]
    },
    "attacks_with_this_weapon_minimum_added_cold_damage_per_10_dexterity": {
      "stats": [
        "attacks_with_this_weapon_minimum_added_cold_damage_per_10_dexterity",
        "attacks_with_this_weapon_maximum_added_cold_damage_per_10_dexterity"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], [1, "#"]],
          "text": "每 10 點敏捷，使用此武器攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "avians_flight_duration_ms_+": {
      "stats": ["avians_flight_duration_ms_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 秒飛羽飄翔持續時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "avians_might_duration_ms_+": {
      "stats": ["avians_might_duration_ms_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 秒飛羽意志持續時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "avoid_ailments_%_from_crit": {
      "stats": ["avoid_ailments_%_from_crit"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 避免被暴擊時獲得異常狀態",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "避免被暴擊時獲得異常狀態",
          "formatters": []
        }
      ]
    },
    "avoid_chained_projectile_%_chance": {
      "stats": ["avoid_chained_projectile_%_chance"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 避免連鎖投射物傷害",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "避免連鎖投射物傷害",
          "formatters": []
        }
      ]
    },
    "avoid_corrupted_blood_%_chance": {
      "stats": ["avoid_corrupted_blood_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 機率避免腐化之血",
          "formatters": []
        }
      ]
    },
    "avoid_elemental_damage_%_per_frenzy_charge": {
      "stats": ["avoid_elemental_damage_%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "被擊中時，每顆狂怒球有 %1%%% 機率免疫元素傷害",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "被擊中時，有狂怒球時有免疫元素傷害",
          "formatters": []
        }
      ]
    },
    "avoid_freeze_and_chill_%_if_you_have_used_a_fire_skill_recently": {
      "stats": [
        "avoid_freeze_and_chill_%_if_you_have_used_a_fire_skill_recently"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "近期你若有使用火焰技能，獲得 %1%%% 機率避免被冰凍或冰緩",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "近期你若有使用火焰技能則無法被冰凍或冰緩",
          "formatters": []
        }
      ]
    },
    "avoid_maim_%_chance": {
      "stats": ["avoid_maim_%_chance"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "%1%%% 機率避免癱瘓",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "你無法被癱瘓",
          "formatters": []
        }
      ]
    },
    "avoid_projectiles_while_phasing_%_chance": {
      "stats": ["avoid_projectiles_while_phasing_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "迷蹤狀態下有 %1%%% 機率躲避投射物",
          "formatters": []
        }
      ]
    },
    "avoid_shock_%_while_chilled": {
      "stats": ["avoid_shock_%_while_chilled"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被冰緩時有 %1%%% 機率避免被感電",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "被冰緩時無法被感電",
          "formatters": []
        }
      ]
    },
    "avoid_stun_35%_per_active_herald": {
      "stats": ["avoid_stun_35%_per_active_herald"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個作用於你的捷光環增加 35%% 機率避免暈眩",
          "formatters": []
        }
      ]
    },
    "ball_lightning_number_of_additional_projectiles": {
      "stats": ["ball_lightning_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "天雷之珠發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "天雷之珠發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "base_ailment_damage_+%": {
      "stats": ["base_ailment_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 異常狀態傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_always_inflict_elemental_ailments_you_are_suffering_from": {
      "stats": [
        "base_always_inflict_elemental_ailments_you_are_suffering_from"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中的所有傷害都會造成你正承受的元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "base_arrows_always_pierce": {
      "stats": ["base_arrows_always_pierce"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "箭矢穿透所有目標",
          "formatters": []
        }
      ]
    },
    "base_avoid_projectiles_%_chance": {
      "stats": ["base_avoid_projectiles_%_chance"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率免疫投射物",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "免疫投射物",
          "formatters": []
        }
      ]
    },
    "base_bleed_duration_+%": {
      "stats": ["base_bleed_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 流血持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 流血持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_cooldown_speed_+%": {
      "stats": ["base_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_deal_no_chaos_damage": {
      "stats": ["base_deal_no_chaos_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法造成混沌傷害",
          "formatters": []
        }
      ]
    },
    "base_immune_to_ignite": {
      "stats": ["base_immune_to_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "免疫點燃",
          "formatters": []
        }
      ]
    },
    "base_immune_to_shock": {
      "stats": ["base_immune_to_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "免疫感電",
          "formatters": []
        }
      ]
    },
    "base_minion_duration_+%": {
      "stats": ["base_minion_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 召喚物持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 召喚物持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "base_physical_damage_%_to_convert_to_cold_while_affected_by_hatred": {
      "stats": [
        "base_physical_damage_%_to_convert_to_cold_while_affected_by_hatred"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被憎恨影響時，%1%%% 的物理傷害轉化為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "base_physical_damage_%_to_convert_to_fire_while_affected_by_anger": {
      "stats": [
        "base_physical_damage_%_to_convert_to_fire_while_affected_by_anger"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被憤怒影響時，%1%%% 的物理傷害轉化為火焰傷害",
          "formatters": []
        }
      ]
    },
    "base_physical_damage_%_to_convert_to_lightning_while_affected_by_wrath": {
      "stats": [
        "base_physical_damage_%_to_convert_to_lightning_while_affected_by_wrath"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被雷霆影響時，%1%%% 的物理傷害轉化為閃電傷害",
          "formatters": []
        }
      ]
    },
    "bear_trap_additional_damage_taken_+%_from_traps_and_mines": {
      "stats": ["bear_trap_additional_damage_taken_+%_from_traps_and_mines"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "被捕熊陷阱影響的敵人，增加承受 %1%%% 來自陷阱或地雷擊中的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text":
            "被捕熊陷阱影響的敵人，減少承受 %1%%% 來自陷阱或地雷擊中的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bear_trap_damage_taken_+%_from_traps_and_mines": {
      "stats": ["bear_trap_damage_taken_+%_from_traps_and_mines"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "被捕熊陷阱影響的敵人，增加承受 %1%%% 來自陷阱或地雷擊中的傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text":
            "被捕熊陷阱影響的敵人，減少承受 %1%%% 來自陷阱或地雷擊中的傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bear_trap_movement_speed_+%_final": {
      "stats": ["bear_trap_movement_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blade_vortex_critical_strike_multiplier_+_per_blade": {
      "stats": ["blade_vortex_critical_strike_multiplier_+_per_blade"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每把飛刃 %1$+d%% 飛刃風暴暴擊加成",
          "formatters": []
        }
      ]
    },
    "bladefall_number_of_volleys": {
      "stats": ["bladefall_number_of_volleys"],
      "translations": [
        {
          "matchers": [1],
          "text": "虛空刀雨有 1 次額外齊射",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "虛空刀雨有 %1% 次額外齊射",
          "formatters": []
        }
      ]
    },
    "bleed_damage_+%_per_endurance_charge": {
      "stats": ["bleed_damage_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆耐力球增加 %1%%% 流血傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆耐力球減少 %1%%% 流血傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bleeding_damage_+%_vs_poisoned_enemies": {
      "stats": ["bleeding_damage_+%_vs_poisoned_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對中毒的敵人增加 %1%%% 流血傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對中毒的敵人減少 %1%%% 流血傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bleeding_reflected_to_self": {
      "stats": ["bleeding_reflected_to_self"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你造成的流血會反射到你身上",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "bleeding_stacks_up_to_x_times": {
      "stats": ["bleeding_stacks_up_to_x_times"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "你可造成敵人流血，至多 %1% 次\\n當敵人移動時你的流血無法造成額外的傷害",
          "formatters": []
        }
      ]
    },
    "blight_hinder_enemy_chaos_damage_taken_+%": {
      "stats": ["blight_hinder_enemy_chaos_damage_taken_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被萎滅緩速的敵人增加 %1%%% 承受混沌傷害",
          "formatters": []
        }
      ]
    },
    "blight_secondary_skill_effect_duration_+%": {
      "stats": ["blight_secondary_skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "萎滅增加 %1%%% 緩速期間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "萎滅減少 %1%%% 緩速期間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blight_skill_area_of_effect_+%_after_1_second_channelling": {
      "stats": ["blight_skill_area_of_effect_+%_after_1_second_channelling"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "萎滅在引導 1 秒後增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "萎滅在引導 1 秒後減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "blind_chilled_enemies_on_hit_%": {
      "stats": ["blind_chilled_enemies_on_hit_%"],
      "translations": [
        {
          "matchers": [100],
          "text": "擊中冰緩的敵人時使其致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "擊中冰緩的敵人時有 %1%%% 機率使其致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "blind_enemies_when_hit_%_chance": {
      "stats": ["blind_enemies_when_hit_%_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當敵人擊中你時，他們有 %1%%% 機率被致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "blind_enemies_when_hit_while_affected_by_grace_%_chance": {
      "stats": ["blind_enemies_when_hit_while_affected_by_grace_%_chance"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "被優雅影響時，有 %1%%% 機率致盲擊中你的敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "被優雅影響時致盲擊中你的敵人",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "blink_and_mirror_arrow_cooldown_speed_+%": {
      "stats": ["blink_and_mirror_arrow_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃現射擊和魅影射擊冷卻回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃現射擊和魅影射擊冷卻回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "block_chance_%_while_holding_shield": {
      "stats": ["block_chance_%_while_holding_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持盾時有 %1%%% 機率格擋",
          "formatters": []
        }
      ]
    },
    "block_%_while_affected_by_determination": {
      "stats": ["block_%_while_affected_by_determination"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被堅定影響時，有 %1%%% 機率格擋",
          "formatters": []
        }
      ]
    },
    "block_spells_chance_%_while_holding_shield": {
      "stats": ["block_spells_chance_%_while_holding_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持盾時有 %1%%% 機率格擋法術",
          "formatters": []
        }
      ]
    },
    "bone_lance_cast_speed_+%": {
      "stats": ["bone_lance_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 屍術矢施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 屍術矢施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "bone_lance_damage_+%": {
      "stats": ["bone_lance_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 屍術矢傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 屍術矢傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "buff_effect_+%_on_low_energy_shield": {
      "stats": ["buff_effect_+%_on_low_energy_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "瀕能量護盾時增加 %1%%% 增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "瀕能量護盾時減少 %1%%% 增益效果",
          "formatters": []
        }
      ]
    },
    "burning_arrow_additional_ignite_stacks": {
      "stats": ["burning_arrow_additional_ignite_stacks"],
      "translations": [
        {
          "matchers": [1],
          "text": "燃燒箭矢對敵人造成額外 1 次點燃",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "燃燒箭矢對敵人造成額外 %1% 次點燃",
          "formatters": []
        }
      ]
    },
    "burning_damage_+%_per_non_shocked_enemy_shocked_recently": {
      "stats": ["burning_damage_+%_per_non_shocked_enemy_shocked_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你近期每次感電非感電的敵人增加 %1%%% 燃燒傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "你近期每次感電非感電的敵人減少 %1%%% 燃燒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cannot_be_chilled_or_frozen_while_ice_golem_summoned": {
      "stats": ["cannot_be_chilled_or_frozen_while_ice_golem_summoned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你有召喚寒冰魔像時不會被冰緩或冰凍",
          "formatters": []
        }
      ]
    },
    "cannot_be_frozen_if_you_have_been_frozen_recently": {
      "stats": ["cannot_be_frozen_if_you_have_been_frozen_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "如果你近期被冰凍，你將不會再被冰凍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cannot_be_frozen_with_dex_higher_than_int": {
      "stats": ["cannot_be_frozen_with_dex_higher_than_int"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若敏捷高於智慧則不會被冰凍",
          "formatters": []
        }
      ]
    },
    "cannot_be_ignited_while_flame_golem_summoned": {
      "stats": ["cannot_be_ignited_while_flame_golem_summoned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你有召喚烈焰魔像時不會被點燃",
          "formatters": []
        }
      ]
    },
    "cannot_be_ignited_with_strength_higher_than_dex": {
      "stats": ["cannot_be_ignited_with_strength_higher_than_dex"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若力量高於敏捷則不會被點燃",
          "formatters": []
        }
      ]
    },
    "cannot_be_inflicted_by_corrupted_blood": {
      "stats": ["cannot_be_inflicted_by_corrupted_blood"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "腐化之血對你沒有影響",
          "formatters": []
        }
      ]
    },
    "cannot_be_shocked_while_lightning_golem_summoned": {
      "stats": ["cannot_be_shocked_while_lightning_golem_summoned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你有召喚閃電魔像時不會被感電",
          "formatters": []
        }
      ]
    },
    "cannot_be_shocked_with_int_higher_than_strength": {
      "stats": ["cannot_be_shocked_with_int_higher_than_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若智慧高於力量則不會被感電",
          "formatters": []
        }
      ]
    },
    "cannot_be_stunned_by_blocked_hits": {
      "stats": ["cannot_be_stunned_by_blocked_hits"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你格擋的攻擊無法暈眩",
          "formatters": []
        }
      ]
    },
    "cannot_be_stunned_if_have_been_stunned_or_blocked_stunning_hit_in_past_2_seconds": {
      "stats": [
        "cannot_be_stunned_if_have_been_stunned_or_blocked_stunning_hit_in_past_2_seconds"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若過去 2 秒你被暈眩或是格擋暈眩一擊，你將無法再被暈眩",
          "formatters": []
        }
      ]
    },
    "cannot_be_stunned_if_have_not_been_hit_recently": {
      "stats": ["cannot_be_stunned_if_have_not_been_hit_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期沒有被擊中則無法被暈眩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cannot_be_stunned_if_you_have_been_stunned_recently": {
      "stats": ["cannot_be_stunned_if_you_have_been_stunned_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "如果你近期被暈眩，你將無法再被暈眩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cannot_be_stunned_if_you_have_blocked_a_stun_recently": {
      "stats": ["cannot_be_stunned_if_you_have_blocked_a_stun_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期有格擋暈眩一擊，你將無法再被暈眩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cannot_be_stunned_while_fortified": {
      "stats": ["cannot_be_stunned_while_fortified"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你有護體時無法被暈眩",
          "formatters": []
        }
      ]
    },
    "cannot_block_spells": {
      "stats": ["cannot_block_spells"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法格擋法術",
          "formatters": []
        }
      ]
    },
    "cannot_cast_spells": {
      "stats": ["cannot_cast_spells"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法施放法術",
          "formatters": []
        }
      ]
    },
    "cannot_recharge_energy_shield": {
      "stats": ["cannot_recharge_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法充能能量護盾",
          "formatters": []
        }
      ]
    },
    "cannot_regenerate_energy_shield": {
      "stats": ["cannot_regenerate_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法自動回復能量護盾",
          "formatters": []
        }
      ]
    },
    "cannot_take_reflected_elemental_damage": {
      "stats": ["cannot_take_reflected_elemental_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不會承受反射的元素傷害",
          "formatters": []
        }
      ]
    },
    "cannot_take_reflected_physical_damage": {
      "stats": ["cannot_take_reflected_physical_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不會承受反射的物理傷害",
          "formatters": []
        }
      ]
    },
    "cannot_taunt_enemies": {
      "stats": ["cannot_taunt_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法嘲諷敵人",
          "formatters": []
        }
      ]
    },
    "cast_linked_spells_on_shocked_enemy_kill_%": {
      "stats": ["cast_linked_spells_on_shocked_enemy_kill_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺感電敵人時有 %1%%% 機率觸發插槽中的法術",
          "formatters": []
        }
      ]
    },
    "cast_speed_+%_during_flask_effect": {
      "stats": ["cast_speed_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果持續時間內，增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在任何藥劑效果持續時間內，減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cast_speed_+%_if_enemy_killed_recently": {
      "stats": ["cast_speed_+%_if_enemy_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有擊殺，增加 %1%%% 施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期有擊殺，減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cast_speed_+%_if_have_crit_recently": {
      "stats": ["cast_speed_+%_if_have_crit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有造成暴擊，增加 %1%%% 施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有造成暴擊，減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cast_speed_+%_if_player_minion_has_been_killed_recently": {
      "stats": ["cast_speed_+%_if_player_minion_has_been_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有召喚物被擊殺，增加 %1%%% 施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有召喚物被擊殺，減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cast_speed_+%_per_corpse_consumed_recently": {
      "stats": ["cast_speed_+%_per_corpse_consumed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期每個消耗的屍體增加 %1%%% 施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期每個消耗的屍體減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cat_aspect_reserves_no_mana": {
      "stats": ["cat_aspect_reserves_no_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傲貓祝福無魔力保留",
          "formatters": []
        }
      ]
    },
    "cats_stealth_duration_ms_+": {
      "stats": ["cats_stealth_duration_ms_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 秒傲貓隱身持續時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds_2dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_block_spells_%_if_damaged_by_a_hit_recently": {
      "stats": ["chance_to_block_spells_%_if_damaged_by_a_hit_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期有被傷害擊中，有 %1%%% 機率格擋法術",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "chance_to_block_spells_%_while_affected_by_discipline": {
      "stats": ["chance_to_block_spells_%_while_affected_by_discipline"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被紀律影響時，有 %1%%% 機率格擋法術",
          "formatters": []
        }
      ]
    },
    "chance_to_deal_double_damage_%": {
      "stats": ["chance_to_deal_double_damage_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 機率造成 2 倍傷害",
          "formatters": []
        }
      ]
    },
    "chance_to_deal_double_damage_%_per_500_strength": {
      "stats": ["chance_to_deal_double_damage_%_per_500_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 500 點力量有 %1%%% 機率造成 2 倍傷害",
          "formatters": []
        }
      ]
    },
    "chance_to_dodge_%_at_max_charged_attack_stacks": {
      "stats": ["chance_to_dodge_%_at_max_charged_attack_stacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當刀鋒亂舞到最大層數時有 %1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "chance_to_dodge_attacks_and_spells_%_while_you_have_energy_shield": {
      "stats": [
        "chance_to_dodge_attacks_and_spells_%_while_you_have_energy_shield"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有能量護盾時有 %1%%% 機率躲避攻擊和法術擊中",
          "formatters": []
        }
      ]
    },
    "chance_to_dodge_attacks_%_while_affected_by_grace": {
      "stats": ["chance_to_dodge_attacks_%_while_affected_by_grace"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被優雅影響時有 %1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "chance_to_dodge_attacks_%_while_off_hand_is_empty": {
      "stats": ["chance_to_dodge_attacks_%_while_off_hand_is_empty"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當沒有裝備副手時有 %1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "chance_to_dodge_spells_%_while_affected_by_haste": {
      "stats": ["chance_to_dodge_spells_%_while_affected_by_haste"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被迅捷影響時有 %1%%% 機率躲避法術擊中",
          "formatters": []
        }
      ]
    },
    "chance_to_evade_attacks_%": {
      "stats": ["chance_to_evade_attacks_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d%% 機率閃避攻擊",
          "formatters": []
        }
      ]
    },
    "chance_to_evade_attacks_%_while_affected_by_grace": {
      "stats": ["chance_to_evade_attacks_%_while_affected_by_grace"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被優雅影響時，%1$+d%% 閃避攻擊機率",
          "formatters": []
        }
      ]
    },
    "chance_to_fortify_on_melee_stun_%": {
      "stats": ["chance_to_fortify_on_melee_stun_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當使用近戰傷害暈眩敵人時，有 %1%%% 機率獲得護體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "chance_to_gain_endurance_charge_on_hit_%_vs_bleeding_enemy": {
      "stats": ["chance_to_gain_endurance_charge_on_hit_%_vs_bleeding_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當擊中流血的敵人時，有 %1%%% 機率獲得 1 顆耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_endurance_charge_when_you_stun_enemy_%": {
      "stats": ["chance_to_gain_endurance_charge_when_you_stun_enemy_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你暈眩敵人時，有 %1%%% 機率獲得 1 顆耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_endurance_charge_when_you_taunt_enemy_%": {
      "stats": ["chance_to_gain_endurance_charge_when_you_taunt_enemy_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你嘲諷敵人時，有 %1%%% 機率獲得 1 顆耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_frenzy_charge_on_block_%": {
      "stats": ["chance_to_gain_frenzy_charge_on_block_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你格擋時有 %1%%% 機率獲得 1 顆狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你格擋時獲得 1 顆狂怒球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_frenzy_charge_on_stun_%": {
      "stats": ["chance_to_gain_frenzy_charge_on_stun_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暈眩敵人時有 %1%%% 機率獲得一顆狂怒球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_onslaught_on_hit_%_vs_rare_or_unique_enemy": {
      "stats": ["chance_to_gain_onslaught_on_hit_%_vs_rare_or_unique_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你擊中稀有或傳奇敵人時，有 %1%%% 機率\\n獲得猛攻 10 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "chance_to_gain_onslaught_on_kill_for_10_seconds_%": {
      "stats": ["chance_to_gain_onslaught_on_kill_for_10_seconds_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率獲得猛攻 10 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時獲得猛攻 10 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "chance_to_gain_power_charge_on_hitting_enemy_affected_by_spiders_web_%": {
      "stats": [
        "chance_to_gain_power_charge_on_hitting_enemy_affected_by_spiders_web_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中被蛛網纏繞的敵人有 %1%%% 機率獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%": {
      "stats": ["chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊中稀有或傳奇敵人時，有 %1%%% 機率獲得 1 顆暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊中稀有或傳奇敵人時，獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "chance_to_gain_random_standard_charge_on_hit_%": {
      "stats": ["chance_to_gain_random_standard_charge_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時有 %1%%% 機率獲得 1 顆暴擊球、狂怒球或耐力球",
          "formatters": []
        }
      ]
    },
    "chance_to_hit_while_blinded_+%_final": {
      "stats": ["chance_to_hit_while_blinded_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當致盲時有 %1%%% 更多機率擊中",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當致盲時有 %1%%% 更少機率擊中",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chance_to_poison_on_hit_%_per_power_charge": {
      "stats": ["chance_to_poison_on_hit_%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球有 %1%%% 機率造成中毒",
          "formatters": []
        }
      ]
    },
    "chance_to_shock_chilled_enemies_%": {
      "stats": ["chance_to_shock_chilled_enemies_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 機率對被冰緩的敵人造成感電",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShock"
            }
          ]
        }
      ]
    },
    "channelled_skill_damage_+%": {
      "stats": ["channelled_skill_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 引導施放技能傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 引導施放技能傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_does_not_bypass_energy_shield_while_not_low_life_or_mana": {
      "stats": [
        "chaos_damage_does_not_bypass_energy_shield_while_not_low_life_or_mana"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "非貧血或貧魔狀態時混沌傷害無法穿透能量護盾",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "additional_chaos_resistance_against_damage_over_time_%": {
      "stats": ["additional_chaos_resistance_against_damage_over_time_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對持續傷害有 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "chaos_damage_resistance_%_per_endurance_charge": {
      "stats": ["chaos_damage_resistance_%_per_endurance_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆耐力球 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "chaos_damage_resistance_is_doubled": {
      "stats": ["chaos_damage_resistance_is_doubled"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "混沌抗性加倍",
          "formatters": []
        }
      ]
    },
    "chaos_damage_resistance_%_per_poison_stack": {
      "stats": ["chaos_damage_resistance_%_per_poison_stack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你身上的每層中毒 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "chaos_damage_resistance_%_while_affected_by_purity_of_elements": {
      "stats": [
        "chaos_damage_resistance_%_while_affected_by_purity_of_elements"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被元素淨化影響時 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "chaos_damage_taken_over_time_+%_while_in_caustic_cloud": {
      "stats": ["chaos_damage_taken_over_time_+%_while_in_caustic_cloud"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在腐蝕毒雲中，增加 %1%%% 承受混沌持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在腐蝕毒雲中，減少 %1%%% 承受混沌持續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chaos_damage_with_attack_skills_+%": {
      "stats": ["chaos_damage_with_attack_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊技能增加 %1%%% 混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "攻擊技能減少 %1%%% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "chaos_resistance_%_for_you_and_allies_affected_by_your_auras": {
      "stats": ["chaos_resistance_%_for_you_and_allies_affected_by_your_auras"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的光環對你和隊友增加 %1$+d%% 混沌抗性",
          "formatters": []
        }
      ]
    },
    "charged_dash_chance_to_dodge_%_if_finished_channelling_recently": {
      "stats": [
        "charged_dash_chance_to_dodge_%_if_finished_channelling_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有完成引導施放雷霆衝鋒，有 %1%%% 機率躲避攻擊擊中",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "charged_dash_movement_speed_+%_final": {
      "stats": ["charged_dash_movement_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雷霆衝鋒有 %1%%% 更多移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "雷霆衝鋒有 %1%%% 更少移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chest_drop_additional_corrupted_item_divination_cards": {
      "stats": ["chest_drop_additional_corrupted_item_divination_cards"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外包含授予腐化道具的命運卡",
          "formatters": []
        }
      ]
    },
    "chest_drop_additional_currency_item_divination_cards": {
      "stats": ["chest_drop_additional_currency_item_divination_cards"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外包含授予通貨的命運卡",
          "formatters": []
        }
      ]
    },
    "chest_drop_additional_divination_cards_from_current_world_area": {
      "stats": [
        "chest_drop_additional_divination_cards_from_current_world_area"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外包含當前區域專屬的命運卡",
          "formatters": []
        }
      ]
    },
    "chest_drop_additional_divination_cards_from_same_set": {
      "stats": ["chest_drop_additional_divination_cards_from_same_set"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外包含相同牌組的命運卡",
          "formatters": []
        }
      ]
    },
    "chest_drop_additional_unique_item_divination_cards": {
      "stats": ["chest_drop_additional_unique_item_divination_cards"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外包含授予傳奇物品的命運卡",
          "formatters": []
        }
      ]
    },
    "chest_number_of_additional_pirate_uniques_to_drop": {
      "stats": ["chest_number_of_additional_pirate_uniques_to_drop"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "額外包含 1 個海盜傳奇物品",
          "formatters": []
        }
      ]
    },
    "chill_and_freeze_duration_+%": {
      "stats": ["chill_and_freeze_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對敵人增加 %1%%% 冰緩和冰凍期間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對敵人減少 %1%%% 冰緩和冰凍期間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_attackers_for_4_seconds_on_block_%_chance": {
      "stats": ["chill_attackers_for_4_seconds_on_block_%_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "格擋時有 %1%%% 機率冰緩攻擊者 4 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChillNonHitNoDuration"
            }
          ]
        }
      ]
    },
    "chill_effect_is_reversed": {
      "stats": ["chill_effect_is_reversed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰緩效果對你是相反的",
          "formatters": []
        }
      ]
    },
    "chill_effect_+%": {
      "stats": ["chill_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰緩效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰緩效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "chill_minimum_slow_%": {
      "stats": ["chill_minimum_slow_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你擊中造成的冰緩至少緩速 %1%%%",
          "formatters": []
        }
      ]
    },
    "chilled_ground_effect_+%": {
      "stats": ["chilled_ground_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 冰緩地面的效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 冰緩地面的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        }
      ]
    },
    "chilled_ground_when_hit_with_attack_%": {
      "stats": ["chilled_ground_when_hit_with_attack_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "遭攻擊擊中時有 %1%%% 機率產生冰緩地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        },
        {
          "matchers": [100],
          "text": "遭攻擊擊中時產生冰緩地面",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChilledGround"
            }
          ]
        }
      ]
    },
    "cleave_fortify_on_hit": {
      "stats": ["cleave_fortify_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "劈砍擊中時獲得護體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "cleave_skill_area_of_effect_+%_per_nearby_enemy": {
      "stats": ["cleave_skill_area_of_effect_+%_per_nearby_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "周圍每一名敵人增加劈砍範圍 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "周圍每一名敵人減少劈砍範圍 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_and_lightning_damage_taken_as_fire_damage_when_hit_%_chance": {
      "stats": [
        "cold_and_lightning_damage_taken_as_fire_damage_when_hit_%_chance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被擊中時 %1%%% 機率將冰冷和閃電傷害轉化成火焰傷害",
          "formatters": []
        }
      ]
    },
    "cold_damage_+%_if_you_have_used_a_fire_skill_recently": {
      "stats": ["cold_damage_+%_if_you_have_used_a_fire_skill_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有使用火焰技能 ，增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有使用火焰技能 ，減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_+%_per_frenzy_charge": {
      "stats": ["cold_damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆狂怒球增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆狂怒球減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_+%_while_affected_by_hatred": {
      "stats": ["cold_damage_+%_while_affected_by_hatred"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被憎恨影響時增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被憎恨影響時減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_+%_while_off_hand_is_empty": {
      "stats": ["cold_damage_+%_while_off_hand_is_empty"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "未裝備副手時，增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "未裝備副手時，減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_damage_taken_+%_if_have_been_hit_recently": {
      "stats": ["cold_damage_taken_+%_if_have_been_hit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期內被擊中\\n增加 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期內被擊中\\n減少 %1%%% 冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "cold_damage_with_attack_skills_+%": {
      "stats": ["cold_damage_with_attack_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊技能增加 %1%%% 冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "攻擊技能減少 %1%%% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "cold_penetration_%_vs_chilled_enemies": {
      "stats": ["cold_penetration_%_vs_chilled_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "傷害穿透冰緩敵人 %1%%% 的冰冷抗性",
          "formatters": []
        }
      ]
    },
    "cold_reflect_damage_taken_+%_while_affected_by_purity_of_ice": {
      "stats": ["cold_reflect_damage_taken_+%_while_affected_by_purity_of_ice"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被冰霜淨化影響時增加 %1%%% 反射冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被冰霜淨化影響時減少 %1%%% 反射冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "cold_skills_chance_to_poison_on_hit_%": {
      "stats": ["cold_skills_chance_to_poison_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰冷技能擊中時有 %1%%% 造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "cold_snap_uses_and_gains_power_charges_instead_of_frenzy": {
      "stats": ["cold_snap_uses_and_gains_power_charges_instead_of_frenzy"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "當敵人死於霜暴的範圍效果時，獲得的為暴擊球而不是狂怒球\\n霜暴無視冷卻時間消耗為暴擊球，而不是狂怒球",
          "formatters": []
        }
      ]
    },
    "corpse_erruption_base_maximum_number_of_geyers": {
      "stats": ["corpse_erruption_base_maximum_number_of_geyers"],
      "translations": [
        {
          "matchers": [1],
          "text": "熔炎送葬同時至多可以有 %1% 個熔炎泉",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "熔炎送葬同時至多可以有 %1% 個熔炎泉",
          "formatters": []
        }
      ]
    },
    "corpse_eruption_cast_speed_+%": {
      "stats": ["corpse_eruption_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加熔炎送葬 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少熔炎送葬 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "corpse_eruption_damage_+%": {
      "stats": ["corpse_eruption_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 熔炎送葬傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 熔炎送葬傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "corpse_warp_cast_speed_+%": {
      "stats": ["corpse_warp_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加屍術傳送 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少屍術傳送 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "corpse_warp_damage_+%": {
      "stats": ["corpse_warp_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 屍術傳送傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 屍術傳送傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "counterattacks_deal_double_damage": {
      "stats": ["counterattacks_deal_double_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的反擊造成 2 倍傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCounterAttack"
            }
          ]
        }
      ]
    },
    "create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy": {
      "stats": ["create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你擊中稀有或傳奇敵人時有 %1%%% 機率製造奉獻地面，持續 8 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecratedGround"
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_vs_shocked_enemies": {
      "stats": ["critical_strike_chance_+%_vs_shocked_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對感電的敵人增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對感電的敵人減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_increased_by_lightning_resistance": {
      "stats": ["critical_strike_chance_increased_by_lightning_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊率隨著閃電抗性增加",
          "formatters": []
        }
      ]
    },
    "critical_strike_chance_increased_by_uncapped_lightning_resistance": {
      "stats": [
        "critical_strike_chance_increased_by_uncapped_lightning_resistance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊率將隨著絕對閃電抗性增加",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUncappedResist"
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_during_any_flask_effect": {
      "stats": ["critical_strike_chance_+%_during_any_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果期間增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在任何藥劑效果期間減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_if_enemy_killed_recently": {
      "stats": ["critical_strike_chance_+%_if_enemy_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有擊殺，增加 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有擊殺，減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_if_have_not_crit_recently": {
      "stats": ["critical_strike_chance_+%_if_have_not_crit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期沒有造成暴擊，增加 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期沒有造成暴擊，減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_while_affected_by_wrath": {
      "stats": ["critical_strike_chance_+%_while_affected_by_wrath"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被雷霆影響時增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被雷霆影響時減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "critical_strike_damage_cannot_be_reflected": {
      "stats": ["critical_strike_damage_cannot_be_reflected"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的暴擊傷害無法被反射",
          "formatters": []
        }
      ]
    },
    "critical_strike_multiplier_+_if_have_dealt_non_crit_recently": {
      "stats": ["critical_strike_multiplier_+_if_have_dealt_non_crit_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期你造成了非暴擊傷害則增加 %1$+d%% 暴擊加成",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_+_during_any_flask_effect": {
      "stats": ["critical_strike_multiplier_+_during_any_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果期間 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "critical_strike_multiplier_+_if_enemy_killed_recently": {
      "stats": ["critical_strike_multiplier_+_if_enemy_killed_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期有擊殺，%1$+d%% 暴擊加成",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_+_if_have_not_dealt_critical_strike_recently": {
      "stats": [
        "critical_strike_multiplier_+_if_have_not_dealt_critical_strike_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期沒有造成暴擊，%1$+d%% 暴擊加成",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_+_if_you_have_blocked_recently": {
      "stats": ["critical_strike_multiplier_+_if_you_have_blocked_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有格擋，%1$+d%% 暴擊加成",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "critical_strike_multiplier_+_while_affected_by_anger": {
      "stats": ["critical_strike_multiplier_+_while_affected_by_anger"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被憤怒影響時 %1$+d%% 暴擊加成",
          "formatters": []
        }
      ]
    },
    "critical_strikes_deal_no_damage": {
      "stats": ["critical_strikes_deal_no_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊無法造成傷害",
          "formatters": []
        }
      ]
    },
    "culling_strike_on_enemies_affected_by_poachers_mark": {
      "stats": ["culling_strike_on_enemies_affected_by_poachers_mark"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "撲殺被盜獵者印記詛咒的敵人",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_level_poachers_mark_bypass_hexproof": {
      "stats": ["curse_on_hit_level_poachers_mark_bypass_hexproof"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中敵人時施放等級 %1% 的盜獵者印記，也可做用於無咒的敵人",
          "formatters": []
        }
      ]
    },
    "curse_on_hit_%_vulnerability": {
      "stats": ["curse_on_hit_%_vulnerability"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率使敵人受到脆弱詛咒",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時使敵人受到脆弱詛咒",
          "formatters": []
        }
      ]
    },
    "curse_with_enfeeble_on_hit_%_against_uncursed_enemies": {
      "stats": ["curse_with_enfeeble_on_hit_%_against_uncursed_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中時有 %1%%% 機率對未受詛咒的敵人施放衰弱詛咒",
          "formatters": []
        }
      ]
    },
    "curses_have_no_effect_on_you_for_4_seconds_every_10_seconds": {
      "stats": ["curses_have_no_effect_on_you_for_4_seconds_every_10_seconds"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 秒中有 4 秒 詛咒無法影響你",
          "formatters": []
        }
      ]
    },
    "damage_penetrates_%_cold_resistance_while_affected_by_herald_of_ice": {
      "stats": [
        "damage_penetrates_%_cold_resistance_while_affected_by_herald_of_ice"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被冰霜之捷影響時傷害穿透 %1%%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "damage_penetrates_%_elemental_resistance_if_enemy_not_killed_recently": {
      "stats": [
        "damage_penetrates_%_elemental_resistance_if_enemy_not_killed_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期沒有擊殺，傷害穿透 %1%%% 元素抗性",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_penetrates_%_fire_resistance_while_affected_by_herald_of_ash": {
      "stats": [
        "damage_penetrates_%_fire_resistance_while_affected_by_herald_of_ash"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被灰燼之捷影響時傷害穿透 %1%%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "damage_penetrates_%_lightning_resistance_while_affected_by_herald_of_thunder": {
      "stats": [
        "damage_penetrates_%_lightning_resistance_while_affected_by_herald_of_thunder"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被閃電之捷影響時傷害穿透 %1%%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "damage_+%_for_enemies_you_inflict_spiders_web_upon": {
      "stats": ["damage_+%_for_enemies_you_inflict_spiders_web_upon"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被你蛛網纏繞的敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被你蛛網纏繞的敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_if_enemy_killed_recently": {
      "stats": ["damage_+%_if_enemy_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有擊殺，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有擊殺，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_+%_if_have_crit_in_past_8_seconds": {
      "stats": ["damage_+%_if_have_crit_in_past_8_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你過去 8 秒有造成暴擊增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若你過去 8 秒有造成暴擊減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_if_only_one_enemy_nearby": {
      "stats": ["damage_+%_if_only_one_enemy_nearby"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "附近只有 1 個敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "附近只有 1 個敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_if_you_have_frozen_enemy_recently": {
      "stats": ["damage_+%_if_you_have_frozen_enemy_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期你有使敵人冰凍則增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期你有使敵人冰凍則減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "damage_+%_if_you_have_shocked_recently": {
      "stats": ["damage_+%_if_you_have_shocked_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有感電敵人，增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有感電敵人，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_per_10_dex": {
      "stats": ["damage_+%_per_10_dex"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 點敏捷增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "damage_+%_per_15_dex": {
      "stats": ["damage_+%_per_15_dex"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 15 點敏捷增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "damage_+%_per_15_int": {
      "stats": ["damage_+%_per_15_int"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 15 點智慧增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "damage_+%_per_15_strength": {
      "stats": ["damage_+%_per_15_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 15 點力量增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "damage_+%_per_1%_block_chance": {
      "stats": ["damage_+%_per_1%_block_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 1%% 格擋率增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 1%% 格擋率減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_per_1%_increased_item_found_quantity": {
      "stats": ["damage_+%_per_1%_increased_item_found_quantity"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的物品掉落數量同時影響你的傷害",
          "formatters": []
        }
      ]
    },
    "damage_+%_per_5_of_your_lowest_attribute": {
      "stats": ["damage_+%_per_5_of_your_lowest_attribute"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 5 點你最低的能力值，增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "每 5 點你最低的能力值，減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        }
      ]
    },
    "damage_+%_per_active_golem": {
      "stats": ["damage_+%_per_active_golem"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個召喚的魔像增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個召喚的魔像減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_per_power_charge": {
      "stats": ["damage_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆暴擊球減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_abyssal_monsters": {
      "stats": ["damage_+%_vs_abyssal_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對深淵怪物增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對深淵怪物減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_chilled_enemies": {
      "stats": ["damage_+%_vs_chilled_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中冰緩敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊中冰緩敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_+%_vs_taunted_enemies": {
      "stats": ["damage_+%_vs_taunted_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對被嘲諷的敵人增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對被嘲諷的敵人減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_removed_from_mana_before_life_%_while_affected_by_clarity": {
      "stats": [
        "damage_removed_from_mana_before_life_%_while_affected_by_clarity"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被清晰影響時，生命值所受的 %1%%% 傷害由魔力扣除",
          "formatters": []
        }
      ]
    },
    "damage_taken_+%_for_4_seconds_after_spending_200_mana": {
      "stats": ["damage_taken_+%_for_4_seconds_after_spending_200_mana"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在消耗總 200 魔力後，增加 %1%%% 承受傷害，持續 4 秒",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在消耗總 200 魔力後，減少 %1%%% 承受傷害，持續 4 秒",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "damage_taken_goes_to_mana_over_4_seconds_%_while_affected_by_clarity": {
      "stats": [
        "damage_taken_goes_to_mana_over_4_seconds_%_while_affected_by_clarity"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "被清晰影響時被擊中，%1%%% 承受的傷害轉化為魔力，在 4 秒內回復",
          "formatters": []
        }
      ]
    },
    "damage_taken_+%_if_have_not_been_hit_recently": {
      "stats": ["damage_taken_+%_if_have_not_been_hit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期沒有被擊中，增加 %1%%% 承受傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期沒有被擊中，減少 %1%%% 承受傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "deal_1000_chaos_damage_per_second_for_10_seconds_on_hit": {
      "stats": ["deal_1000_chaos_damage_per_second_for_10_seconds_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你擊中造成腐化，每秒造成 500 混沌傷害，持續 8 秒",
          "formatters": []
        }
      ]
    },
    "deal_chaos_damage_per_second_for_10_seconds_on_hit": {
      "stats": ["deal_chaos_damage_per_second_for_10_seconds_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你擊中造成腐化，每秒造成 %1% 混沌傷害，持續 8 秒",
          "formatters": []
        }
      ]
    },
    "deal_no_elemental_damage": {
      "stats": ["deal_no_elemental_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法造成元素傷害",
          "formatters": []
        }
      ]
    },
    "deal_no_non_elemental_damage": {
      "stats": ["deal_no_non_elemental_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "無法造成非元素傷害",
          "formatters": []
        }
      ]
    },
    "debuff_time_passed_-%_while_affected_by_haste": {
      "stats": ["debuff_time_passed_-%_while_affected_by_haste"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被迅捷影響時，你身上的減益效果消逝速度減慢 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被迅捷影響時，你身上的減益效果消逝速度提高 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "debuff_time_passed_+%": {
      "stats": ["debuff_time_passed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "加速減益效果失效 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減緩減益效果失效 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "defences_from_animated_guardians_items_apply_to_animated_weapon": {
      "stats": [
        "defences_from_animated_guardians_items_apply_to_animated_weapon"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "幻化守衛上附加的防禦道具也套用至幻化武器",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextDefences"
            }
          ]
        }
      ]
    },
    "despair_curse_effect_+%": {
      "stats": ["despair_curse_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 絕望詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 絕望詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "despair_duration_+%": {
      "stats": ["despair_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 絕望持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 絕望持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "discharge_triggered_damage_+%_final": {
      "stats": ["discharge_triggered_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被觸發時 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被觸發時 %1%%% 較少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "display_map_inhabited_by_lunaris_fanatics": {
      "stats": ["display_map_inhabited_by_lunaris_fanatics"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域內有許多月影神信徒",
          "formatters": []
        }
      ]
    },
    "display_map_inhabited_by_solaris_fanatics": {
      "stats": ["display_map_inhabited_by_solaris_fanatics"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域內有許多日耀神信徒",
          "formatters": []
        }
      ]
    },
    "dodge_attacks_and_spell_chance_%_per_500_maximum_mana_up_to_20": {
      "stats": [
        "dodge_attacks_and_spell_chance_%_per_500_maximum_mana_up_to_20"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 500 魔力有 %1%%% 機率躲避攻擊和法術擊中，至多 20%%",
          "formatters": []
        }
      ]
    },
    "dodge_attacks_and_spells_%_chance_if_have_been_hit_recently": {
      "stats": ["dodge_attacks_and_spells_%_chance_if_have_been_hit_recently"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "若你近期有被擊中，\\n有 %1%%% 機率躲避攻擊和法術擊中",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "若你近期有被擊中，\\n躲避所有攻擊和法術擊中",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "dodge_attacks_chance_%_if_you_have_blocked_recently": {
      "stats": ["dodge_attacks_chance_%_if_you_have_blocked_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有格擋，有 %1%%% 機率躲避攻擊擊中",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "dodge_attacks_chance_%_while_moving": {
      "stats": ["dodge_attacks_chance_%_while_moving"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動時有 %1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "dodge_chance_%_while_holding_shield": {
      "stats": ["dodge_chance_%_while_holding_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持盾時有 %1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "dodge_spells_chance_%_while_moving": {
      "stats": ["dodge_spells_chance_%_while_moving"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動時有 %1%%% 機率躲避法術擊中",
          "formatters": []
        }
      ]
    },
    "double_slash_minimum_added_physical_damage_vs_bleeding_enemies": {
      "stats": [
        "double_slash_minimum_added_physical_damage_vs_bleeding_enemies",
        "double_slash_maximum_added_physical_damage_vs_bleeding_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "破空斬對流血的敵人附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "double_strike_chance_to_deal_double_damage_%_vs_bleeding_enemies": {
      "stats": [
        "double_strike_chance_to_deal_double_damage_%_vs_bleeding_enemies"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "雙重打擊對流血的敵人有 %1%%% 機率造成兩倍傷害",
          "formatters": []
        }
      ]
    },
    "dual_strike_main_hand_deals_double_damage_%": {
      "stats": ["dual_strike_main_hand_deals_double_damage_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "雙持打擊時主手武器有 %1%%% 機率造成雙倍傷害",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "雙持打擊時主手武器造成雙倍傷害",
          "formatters": []
        }
      ]
    },
    "dual_strike_melee_splash_with_off_hand_weapon": {
      "stats": ["dual_strike_melee_splash_with_off_hand_weapon"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "雙持打擊時副手武器對周圍敵人造成擴散傷害",
          "formatters": []
        }
      ]
    },
    "elemental_damage_+%_if_cursed_enemy_killed_recently": {
      "stats": ["elemental_damage_+%_if_cursed_enemy_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有擊殺被詛咒的敵人，增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期有擊殺被詛咒的敵人，減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_+%_if_used_a_warcry_recently": {
      "stats": ["elemental_damage_+%_if_used_a_warcry_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期你有使用戰吼，增加 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "elemental_damage_+%_per_12_int": {
      "stats": ["elemental_damage_+%_per_12_int"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 12 點智慧增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 12 點智慧減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_+%_per_12_strength": {
      "stats": ["elemental_damage_+%_per_12_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 12 點力量增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 12 點力量減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_+%_per_power_charge": {
      "stats": ["elemental_damage_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆暴擊球減少 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_taken_from_hits_+%_per_endurance_charge": {
      "stats": ["elemental_damage_taken_from_hits_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆耐力球增加擊中時承受 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆耐力球減少擊中時承受 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_taken_+%_if_not_hit_recently": {
      "stats": ["elemental_damage_taken_+%_if_not_hit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期沒有被擊中，增加 %1%%% 承受元素傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期沒有被擊中，減少 %1%%% 承受元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "elemental_damage_taken_+%_if_you_have_an_endurance_charge": {
      "stats": ["elemental_damage_taken_+%_if_you_have_an_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你有耐力球時增加承受 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你有耐力球時減少承受 %1%%% 元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_taken_+%_per_endurance_charge": {
      "stats": ["elemental_damage_taken_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆耐力球增加 %1%%% 承受元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆耐力球減少 %1%%% 承受元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_taken_+%_while_stationary": {
      "stats": ["elemental_damage_taken_+%_while_stationary"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "靜止時增加 %1%%% 承受元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "靜止時減少 %1%%% 承受元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elemental_damage_with_attack_skills_+%": {
      "stats": ["elemental_damage_with_attack_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊技能增加 %1%%% 元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "攻擊技能減少 %1%%% 元素傷害",
          "formatters": []
        }
      ]
    },
    "elemental_hit_cannot_roll_cold_damage": {
      "stats": ["elemental_hit_cannot_roll_cold_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "元素打擊不能選擇冰冷",
          "formatters": []
        }
      ]
    },
    "elemental_hit_cannot_roll_fire_damage": {
      "stats": ["elemental_hit_cannot_roll_fire_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "元素打擊不能選擇火焰",
          "formatters": []
        }
      ]
    },
    "elemental_hit_cannot_roll_lightning_damage": {
      "stats": ["elemental_hit_cannot_roll_lightning_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "元素打擊不能選擇閃電",
          "formatters": []
        }
      ]
    },
    "elemental_penetration_%_if_you_have_a_power_charge": {
      "stats": ["elemental_penetration_%_if_you_have_a_power_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你有暴擊球時傷害穿透 %1%%% 元素抗性",
          "formatters": []
        }
      ]
    },
    "elemental_reflect_damage_taken_+%_while_affected_by_purity_of_elements": {
      "stats": [
        "elemental_reflect_damage_taken_+%_while_affected_by_purity_of_elements"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被元素淨化影響時增加 %1%%% 反射元素傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被元素淨化影響時減少 %1%%% 反射元素傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elementalist_area_of_effect_+%_for_5_seconds": {
      "stats": ["elementalist_area_of_effect_+%_for_5_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 範圍效果 5 秒",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 範圍效果 5 秒",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "elementalist_elemental_damage_+%_for_5_seconds": {
      "stats": ["elementalist_elemental_damage_+%_for_5_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 元素傷害 5 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecutive"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 元素傷害 5 秒",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextConsecutive"
            }
          ]
        }
      ]
    },
    "elementalist_gain_shaper_of_desolation_every_10_seconds": {
      "stats": ["elementalist_gain_shaper_of_desolation_every_10_seconds"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "每14秒：\\n獲得 4 秒冰緩匯流\\n獲得 4 秒感電匯流\\n獲得 4 秒點燃匯流\\n獲得 2 秒元素匯流",
          "formatters": []
        }
      ]
    },
    "elementalist_ignite_damage_+%_final": {
      "stats": ["elementalist_ignite_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "點燃有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "點燃有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "endurance_charge_on_kill_percent_chance_while_holding_shield": {
      "stats": ["endurance_charge_on_kill_percent_chance_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時有 %1%%% 機率在擊殺時獲得耐力球",
          "formatters": []
        }
      ]
    },
    "endurance_charge_on_melee_stun_damage_+%_final_per_endurance_charge": {
      "stats": [
        "endurance_charge_on_melee_stun_damage_+%_final_per_endurance_charge"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆耐力球造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆耐力球造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "enemies_explode_on_kill": {
      "stats": ["enemies_explode_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你所擊中的敵人死亡時將被毀滅",
          "formatters": []
        }
      ]
    },
    "enemies_taunted_by_you_cannot_evade_attacks": {
      "stats": ["enemies_taunted_by_you_cannot_evade_attacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被你嘲諷的敵人無法閃避攻擊",
          "formatters": []
        }
      ]
    },
    "enemies_that_hit_you_with_attack_recently_attack_speed_+%": {
      "stats": ["enemies_that_hit_you_with_attack_recently_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "敵人近期攻擊有擊中你，增加 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "敵人近期攻擊有擊中你，減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enemy_evasion_+%_if_you_have_hit_them_recently": {
      "stats": ["enemy_evasion_+%_if_you_have_hit_them_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有擊中敵人，增加他們 %1%%% 閃避值",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期有擊中敵人，減少他們 %1%%% 閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "enemy_extra_damage_rolls_when_on_full_life": {
      "stats": ["enemy_extra_damage_rolls_when_on_full_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你滿血時怪物在攻擊你時很幸運",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLucky"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "你滿血時怪物在攻擊你時很不幸",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnlucky"
            }
          ]
        }
      ]
    },
    "energy_shield_delay_-%_while_affected_by_discipline": {
      "stats": ["energy_shield_delay_-%_while_affected_by_discipline"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被紀律影響時，提前 %1%%% 開始回復能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被紀律影響時，延後 %1%%% 開始回復能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_gain_per_target_hit_while_affected_by_discipline": {
      "stats": [
        "energy_shield_gain_per_target_hit_while_affected_by_discipline"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被紀律影響時，每擊中 1 個敵人回復 %1$+d 能量護盾",
          "formatters": []
        }
      ]
    },
    "energy_shield_gain_when_you_hit_enemy_affected_by_spiders_web": {
      "stats": [
        "energy_shield_gain_when_you_hit_enemy_affected_by_spiders_web"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你擊中每個被擊中被蛛網纏繞的敵人獲得 %1% 能量護盾",
          "formatters": []
        }
      ]
    },
    "energy_shield_lost_per_minute_%": {
      "stats": ["energy_shield_lost_per_minute_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒失去 %1%%% 能量護盾",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_per_level": {
      "stats": ["energy_shield_per_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每級 %1$+d 最大能量護盾",
          "formatters": []
        }
      ]
    },
    "energy_shield_+%_per_10_strength": {
      "stats": ["energy_shield_+%_per_10_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 點力量增加 %1%%% 能量護盾",
          "formatters": []
        }
      ]
    },
    "energy_shield_recharge_start_when_stunned": {
      "stats": ["energy_shield_recharge_start_when_stunned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你被暈眩時開始回復能量護盾",
          "formatters": []
        }
      ]
    },
    "energy_shield_recovery_rate_while_affected_by_discipline_+%": {
      "stats": ["energy_shield_recovery_rate_while_affected_by_discipline_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被紀律影響時增加 %1%%% 能量護盾回復率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被紀律影響時減少 %1%%% 能量護盾回復率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_regeneration_rate_per_minute_per_poison_stack": {
      "stats": ["energy_shield_regeneration_rate_per_minute_per_poison_stack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你身上每層中毒，每秒回復 %1% 能量護盾，至多每秒回復 250",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_regeneration_rate_per_minute_%_while_affected_by_discipline": {
      "stats": [
        "energy_shield_regeneration_rate_per_minute_%_while_affected_by_discipline"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被紀律影響時，每秒回復 %1%%% 最大能量護盾",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "energy_shield_regeneration_rate_per_second": {
      "stats": ["energy_shield_regeneration_rate_per_second"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒回復 %1% 能量護盾",
          "formatters": []
        }
      ]
    },
    "ethereal_knives_number_of_additional_projectiles": {
      "stats": ["ethereal_knives_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "虛空匕首額外發射 1 枚投射物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "虛空匕首額外發射 %1% 枚投射物",
          "formatters": []
        }
      ]
    },
    "ethereal_knives_projectile_base_number_of_targets_to_pierce": {
      "stats": ["ethereal_knives_projectile_base_number_of_targets_to_pierce"],
      "translations": [
        {
          "matchers": [1],
          "text": "虛空匕首穿透 1 個額外目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "虛空匕首穿透 %1% 個額外目標",
          "formatters": []
        }
      ]
    },
    "ethereal_knives_projectiles_nova": {
      "stats": ["ethereal_knives_projectiles_nova"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "虛空匕首將以星新方式發射",
          "formatters": []
        }
      ]
    },
    "evasion_+%_per_10_intelligence": {
      "stats": ["evasion_+%_per_10_intelligence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 點智慧增加 %1%%% 閃避值",
          "formatters": []
        }
      ]
    },
    "evasion_rating_increased_by_uncapped_cold_resistance": {
      "stats": ["evasion_rating_increased_by_uncapped_cold_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "閃避值將隨著你的絕對冰冷抗性增加",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUncappedResist"
            }
          ]
        }
      ]
    },
    "evasion_rating_+_while_you_have_tailwind": {
      "stats": ["evasion_rating_+_while_you_have_tailwind"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有流順之風 %1$+d 閃避值",
          "formatters": []
        }
      ]
    },
    "evasion_rating_+%_if_you_have_hit_an_enemy_recently": {
      "stats": ["evasion_rating_+%_if_you_have_hit_an_enemy_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期你有擊中敵人，增加 %1%%% 閃避",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期你有擊中敵人，減少 %1%%% 閃避",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "evasion_rating_+%_while_leeching": {
      "stats": ["evasion_rating_+%_while_leeching"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "偷取時增加 %1%%% 閃避",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "偷取時減少 %1%%% 閃避",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "evasion_rating_+%_while_moving": {
      "stats": ["evasion_rating_+%_while_moving"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "移動時增加 %1%%% 閃避值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "移動時減少 %1%%% 閃避值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "expanding_fire_cone_additional_maximum_number_of_stages": {
      "stats": ["expanding_fire_cone_additional_maximum_number_of_stages"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "燒毀最多有 %1$+d 階段",
          "formatters": []
        }
      ]
    },
    "expanding_fire_cone_area_of_effect_+%": {
      "stats": ["expanding_fire_cone_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "燒毀增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "燒毀減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "extra_damage_taken_from_crit_+%_while_affected_by_determination": {
      "stats": [
        "extra_damage_taken_from_crit_+%_while_affected_by_determination"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被堅定影響時，你增加承受 %1%%% 暴擊的額外傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被堅定影響時，你減少承受 %1%%% 暴擊的額外傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "extra_damage_taken_from_crit_while_no_power_charges_+%": {
      "stats": ["extra_damage_taken_from_crit_while_no_power_charges_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你沒有暴擊球時，你增加承受 %1%%% 暴擊的額外傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你沒有暴擊球時，你減少承受 %1%%% 暴擊的額外傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_beam_cast_speed_+%": {
      "stats": ["fire_beam_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加熾灼奔流 %1%%% 施法速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少熾灼奔流 %1%%% 施法速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_beam_damage_+%": {
      "stats": ["fire_beam_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加熾灼奔流 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少熾灼奔流 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_beam_degen_spread_to_enemies_in_radius_on_kill": {
      "stats": ["fire_beam_degen_spread_to_enemies_in_radius_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "熾灼奔流的負面效果會在目標死亡時擴散至周圍敵人",
          "formatters": []
        }
      ]
    },
    "fire_beam_enemy_fire_resistance_%_at_max_stacks": {
      "stats": ["fire_beam_enemy_fire_resistance_%_at_max_stacks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "熾灼奔流達最大層數時負面效果將附帶 %1$+d%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "fire_beam_enemy_fire_resistance_%_per_stack": {
      "stats": ["fire_beam_enemy_fire_resistance_%_per_stack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "熾灼奔流每層負面效果將附帶 %1$+d%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "fire_beam_length_+%": {
      "stats": ["fire_beam_length_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加熾灼奔流 %1%%% 光束長度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少熾灼奔流 %1%%% 光束長度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_+%_if_you_have_been_hit_recently": {
      "stats": ["fire_damage_+%_if_you_have_been_hit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期你若有被擊中則增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "近期你若有被擊中則減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_+%_if_you_have_used_a_cold_skill_recently": {
      "stats": ["fire_damage_+%_if_you_have_used_a_cold_skill_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有使用冰冷技能，增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有使用冰冷技能，減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_+%_per_20_strength": {
      "stats": ["fire_damage_+%_per_20_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 20 點力量增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 20 點力量減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_+%_per_endurance_charge": {
      "stats": ["fire_damage_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆耐力球增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆耐力球減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_+%_while_affected_by_anger": {
      "stats": ["fire_damage_+%_while_affected_by_anger"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被憤怒影響時增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被憤怒影響時減少 %1%%% 火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_taken_+%_while_moving": {
      "stats": ["fire_damage_taken_+%_while_moving"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "移動時增加 %1%%% 承受火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "移動時減少 %1%%% 承受火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_taken_when_enemy_ignited": {
      "stats": ["fire_damage_taken_when_enemy_ignited"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你點燃敵人時受到 %1% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "fire_damage_with_attack_skills_+%": {
      "stats": ["fire_damage_with_attack_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊技能增加 %1%%% 火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "攻擊技能減少 %1%%% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "fire_penetration_%_if_you_have_blocked_recently": {
      "stats": ["fire_penetration_%_if_you_have_blocked_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期若你有格擋則獲得 %1%%% 火焰穿透",
          "formatters": []
        }
      ]
    },
    "fire_reflect_damage_taken_+%_while_affected_by_purity_of_fire": {
      "stats": [
        "fire_reflect_damage_taken_+%_while_affected_by_purity_of_fire"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被火焰淨化影響時增加 %1%%% 反射火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被火焰淨化影響時減少 %1%%% 反射火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_skills_chance_to_poison_on_hit_%": {
      "stats": ["fire_skills_chance_to_poison_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "火焰技能擊中時有 %1%%% 機率造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "fire_trap_burning_ground_duration_+%": {
      "stats": ["fire_trap_burning_ground_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 火焰陷阱燃燒地面持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 火焰陷阱燃燒地面持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_trap_number_of_additional_traps_to_throw": {
      "stats": ["fire_trap_number_of_additional_traps_to_throw"],
      "translations": [
        {
          "matchers": [1],
          "text": "火焰陷阱投擲至多 1 個額外陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "火焰陷阱投擲至多 %1% 個額外陷阱",
          "formatters": []
        }
      ]
    },
    "flamethrower_tower_trap_cast_speed_+%": {
      "stats": ["flamethrower_tower_trap_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "噴火陷阱增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "噴火陷阱減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flamethrower_tower_trap_cooldown_speed_+%": {
      "stats": ["flamethrower_tower_trap_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "噴火陷阱增加 %1%%% 冷卻時間回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "噴火陷阱減少 %1%%% 冷卻時間回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flamethrower_tower_trap_damage_+%": {
      "stats": ["flamethrower_tower_trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "噴火陷阱增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "噴火陷阱減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flamethrower_tower_trap_duration_+%": {
      "stats": ["flamethrower_tower_trap_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "噴火陷阱增加 %1%%% 技能效果持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "噴火陷阱減少 %1%%% 技能效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flamethrower_tower_trap_number_of_additional_flamethrowers": {
      "stats": ["flamethrower_tower_trap_number_of_additional_flamethrowers"],
      "translations": [
        {
          "matchers": [1],
          "text": "噴火陷阱有 1 道額外火焰",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "噴火陷阱有 %1% 道額外火焰",
          "formatters": []
        }
      ]
    },
    "flamethrower_trap_damage_+%_final_vs_burning_enemies": {
      "stats": ["flamethrower_trap_damage_+%_final_vs_burning_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對燃燒的敵人有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對燃燒的敵人有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flask_life_recovery_+%_while_affected_by_vitality": {
      "stats": ["flask_life_recovery_+%_while_affected_by_vitality"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被活力影響時增加藥劑 %1%%% 生命回復",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被活力影響時減少藥劑 %1%%% 生命回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "flask_recovery_is_instant": {
      "stats": ["flask_recovery_is_instant"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "來自藥劑的生命和魔力立即回復",
          "formatters": []
        }
      ]
    },
    "fortify_duration_+%_per_10_strength": {
      "stats": ["fortify_duration_+%_per_10_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 點力量增加 %1%%% 護體持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 點力量減少 %1%%% 護體持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fortify_effect_on_self_+%_while_stationary": {
      "stats": ["fortify_effect_on_self_+%_while_stationary"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "靜止時增加 %1%%% 你身上的護體效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "靜止時減少 %1%%% 你身上的護體效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fortify_on_hit": {
      "stats": ["fortify_on_hit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時獲得護體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "freezing_pulse_damage_+%_if_enemy_shattered_recently": {
      "stats": ["freezing_pulse_damage_+%_if_enemy_shattered_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期你若粉碎冰凍敵人，冰霜脈衝增加 %1%%% 傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期你若粉碎冰凍敵人，冰霜脈衝減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "freezing_pulse_number_of_additional_projectiles": {
      "stats": ["freezing_pulse_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "冰霜脈衝額外發射 1 顆投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "冰霜脈衝額外發射 %1% 顆投射物",
          "formatters": []
        }
      ]
    },
    "frenzy_charge_on_kill_percent_chance_while_holding_shield": {
      "stats": ["frenzy_charge_on_kill_percent_chance_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時擊殺有 %1%%% 機率獲得狂怒球",
          "formatters": []
        }
      ]
    },
    "frost_blades_melee_damage_penetrates_%_cold_resistance": {
      "stats": ["frost_blades_melee_damage_penetrates_%_cold_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰霜之刃的近戰傷害穿透 %1%%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "frost_bomb_buff_duration_+%": {
      "stats": ["frost_bomb_buff_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "寒霜爆增加 %1%%% 減益效果持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "寒霜爆減少 %1%%% 減益效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "frostbolt_number_of_additional_projectiles": {
      "stats": ["frostbolt_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "寒冰彈額外發射 %1% 枚投射物",
          "formatters": []
        }
      ]
    },
    "frostbolt_projectile_acceleration": {
      "stats": ["frostbolt_projectile_acceleration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "寒冰彈每秒增加 %1%%% 投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "寒冰彈每秒減少 %1%%% 投射物速度",
          "formatters": []
        }
      ]
    },
    "gain_1_rare_monster_mod_on_kill_for_10_seconds_%_chance": {
      "stats": ["gain_1_rare_monster_mod_on_kill_for_10_seconds_%_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你擊殺稀有怪物時，有 %1%%% 機率獲得它其中 1 個屬性 10 秒",
          "formatters": []
        }
      ]
    },
    "gain_X_frenzy_charges_after_spending_200_mana": {
      "stats": ["gain_X_frenzy_charges_after_spending_200_mana"],
      "translations": [
        {
          "matchers": [1],
          "text": "消耗總 200 魔力後獲得 1 顆狂怒球",
          "formatters": []
        },
        {
          "matchers": [[1, "#"]],
          "text": "消耗總 200 魔力後獲得 %1% 顆狂怒球",
          "formatters": []
        }
      ]
    },
    "gain_X_life_on_stun": {
      "stats": ["gain_X_life_on_stun"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "暈眩敵人時獲得 %1% 生命",
          "formatters": []
        }
      ]
    },
    "gain_X_power_charges_on_using_a_warcry": {
      "stats": ["gain_X_power_charges_on_using_a_warcry"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你使用戰吼時，獲得 %1% 顆曓擊球",
          "formatters": []
        }
      ]
    },
    "gain_accuracy_rating_equal_to_strength": {
      "stats": ["gain_accuracy_rating_equal_to_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等同於你力量點的命中值",
          "formatters": []
        }
      ]
    },
    "gain_adrenaline_for_X_seconds_on_low_life_unless_you_have_adrenaline": {
      "stats": [
        "gain_adrenaline_for_X_seconds_on_low_life_unless_you_have_adrenaline"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你沒有腎上腺素到達貧血時\\n獲得腎上腺素 %1% 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAdrenaline"
            }
          ]
        }
      ]
    },
    "gain_arcane_surge_on_spell_hit_by_you_or_your_totems": {
      "stats": ["gain_arcane_surge_on_spell_hit_by_you_or_your_totems"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你或你的圖騰使用法術擊中敵人時獲得秘能波動",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextArcaneSurge"
            }
          ]
        }
      ]
    },
    "gain_armour_equal_to_mana_reserved": {
      "stats": ["gain_armour_equal_to_mana_reserved"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等同於你魔力保留的護甲值",
          "formatters": []
        }
      ]
    },
    "gain_critical_strike_chance_%_for_2_seconds_when_you_spend_800_mana": {
      "stats": [
        "gain_critical_strike_chance_%_for_2_seconds_when_you_spend_800_mana"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你總共消耗 800 點魔力時，獲得 2 秒 %1$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_debilitating_presence_ms_on_kill_vs_rare_or_unique_enemy": {
      "stats": [
        "gain_debilitating_presence_ms_on_kill_vs_rare_or_unique_enemy"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你擊殺稀有或傳奇敵人時，獲得衰退之像 10 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDebilitatingPresence"
            }
          ]
        }
      ]
    },
    "gain_endurance_charge_per_second_if_have_been_hit_recently": {
      "stats": ["gain_endurance_charge_per_second_if_have_been_hit_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期被擊中，每秒獲得 1 顆耐力球",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "gain_endurance_charge_%_chance_when_you_lose_fortify": {
      "stats": ["gain_endurance_charge_%_chance_when_you_lose_fortify"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你失去護體時，有 %1%%% 機率獲得 1 顆耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你失去護體時，獲得 1 顆耐力球",
          "formatters": []
        }
      ]
    },
    "gain_frenzy_charge_on_hit_while_bleeding": {
      "stats": ["gain_frenzy_charge_on_hit_while_bleeding"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "流血狀態下擊中敵人獲得 1 顆狂怒球",
          "formatters": []
        }
      ]
    },
    "gain_frenzy_charge_on_hitting_rare_or_unique_enemy_%": {
      "stats": ["gain_frenzy_charge_on_hitting_rare_or_unique_enemy_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中稀有或傳奇敵人時有 %1%%% 機率獲得一顆狂怒球",
          "formatters": []
        }
      ]
    },
    "gain_frenzy_charge_on_kill_vs_enemies_with_5+_poisons_%": {
      "stats": ["gain_frenzy_charge_on_kill_vs_enemies_with_5+_poisons_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺中 5 層毒以上的敵人時，有 %1%%% 機率獲得一顆狂怒球",
          "formatters": []
        }
      ]
    },
    "gain_her_embrace_for_x_ms_on_enemy_ignited": {
      "stats": ["gain_her_embrace_for_x_ms_on_enemy_ignited"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你點燃敵人時，獲得 %1% 秒女神的擁抱",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextHerEmbrace"
            }
          ]
        }
      ]
    },
    "gain_maximum_frenzy_and_power_charges_when_you_gain_cats_stealth": {
      "stats": [
        "gain_maximum_frenzy_and_power_charges_when_you_gain_cats_stealth"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你獲得傲貓隱身時獲得你最大上限數量的狂怒球和暴擊球",
          "formatters": []
        }
      ]
    },
    "gain_maximum_power_charges_on_power_charge_gained_%_chance": {
      "stats": ["gain_maximum_power_charges_on_power_charge_gained_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "如果你獲得暴擊球，有 %1%%% 機率獲得最大上限暴擊球",
          "formatters": []
        }
      ]
    },
    "gain_onslaught_for_3_seconds_%_chance_when_hit": {
      "stats": ["gain_onslaught_for_3_seconds_%_chance_when_hit"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "遭擊中時有 %1%%% 機率獲得 3 秒猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [100],
          "text": "遭擊中時有獲得 3 秒猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "gain_onslaught_ms_on_using_a_warcry": {
      "stats": ["gain_onslaught_ms_on_using_a_warcry"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你使用戰吼時獲得猛攻 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "gain_onslaught_on_kill_ms_while_affected_by_haste": {
      "stats": ["gain_onslaught_on_kill_ms_while_affected_by_haste"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被迅捷影響時，你擊殺時獲得 %1% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "gain_onslaught_while_at_maximum_endurance_charges": {
      "stats": ["gain_onslaught_while_at_maximum_endurance_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "達到最大耐力球數量時獲得猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "gain_onslaught_while_not_on_low_mana": {
      "stats": ["gain_onslaught_while_not_on_low_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "非貧魔狀態時獲得猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "gain_onslaught_while_on_low_life": {
      "stats": ["gain_onslaught_while_on_low_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你貧血時獲得猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "gain_onslaught_while_you_have_fortify": {
      "stats": ["gain_onslaught_while_you_have_fortify"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "護體狀態下獲得猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "gain_%_life_when_spirit_charge_expires_or_consumed": {
      "stats": ["gain_%_life_when_spirit_charge_expires_or_consumed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當靈體能量求失效或被消耗時，回復 %1%%% 生命",
          "formatters": []
        }
      ]
    },
    "gain_%_total_phys_damage_prevented_in_the_past_10_sec_as_life_regen_per_sec": {
      "stats": [
        "gain_%_total_phys_damage_prevented_in_the_past_10_sec_as_life_regen_per_sec"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "過去 10 秒阻止擊中的 %1%%% 總物理傷害會每秒回復生命",
          "formatters": [
            {
              "id": "deciseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_phasing_if_enemy_killed_recently": {
      "stats": ["gain_phasing_if_enemy_killed_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有擊殺，短時間内獲得迷蹤狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "gain_phasing_while_affected_by_haste": {
      "stats": ["gain_phasing_while_affected_by_haste"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被迅捷影響時你獲得迷蹤效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPhasing"
            }
          ]
        }
      ]
    },
    "gain_phasing_while_you_have_cats_stealth": {
      "stats": ["gain_phasing_while_you_have_cats_stealth"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有傲貓隱身時獲得迷蹤狀態",
          "formatters": []
        }
      ]
    },
    "gain_power_charge_on_kill_vs_enemies_with_less_than_5_poisons_%": {
      "stats": [
        "gain_power_charge_on_kill_vs_enemies_with_less_than_5_poisons_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺少於 5 層中毒的敵人時，有 %1%%% 機率獲得一顆暴擊球",
          "formatters": []
        }
      ]
    },
    "gain_power_charge_on_vaal_skill_use_%": {
      "stats": ["gain_power_charge_on_vaal_skill_use_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你使用瓦爾技能時，有 %1%%% 機率獲得 1 顆暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你使用瓦爾技能時，獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "gain_random_charge_on_block": {
      "stats": ["gain_random_charge_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你格擋時，獲得 1 顆耐力球、狂怒球或暴擊球",
          "formatters": []
        }
      ]
    },
    "gain_random_charge_per_second_while_stationary": {
      "stats": ["gain_random_charge_per_second_while_stationary"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你靜止時，每秒獲得 1 顆狂怒球、耐力球或暴擊球",
          "formatters": []
        }
      ]
    },
    "gain_soul_eater_for_x_ms_on_vaal_skill_use": {
      "stats": ["gain_soul_eater_for_x_ms_on_vaal_skill_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你使用瓦爾技能時獲得噬魂者 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_spirit_charge_on_kill_%_chance": {
      "stats": ["gain_spirit_charge_on_kill_%_chance"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊殺時有 %1%%% 機率獲得 1 顆靈體能量球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊殺時獲得 1 顆靈體能量球",
          "formatters": []
        }
      ]
    },
    "gain_vaal_pact_if_you_have_crit_recently": {
      "stats": ["gain_vaal_pact_if_you_have_crit_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有造成暴擊，你會獲得瓦爾冥約",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneVaalPact"
            }
          ]
        }
      ]
    },
    "gain_vaal_soul_on_hit_cooldown_ms": {
      "stats": ["gain_vaal_soul_on_hit_cooldown_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "命中時獲得瓦爾之靈\\n每 %1% 秒獲得 1 個瓦爾之靈",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "glacial_cascade_number_of_additional_bursts": {
      "stats": ["glacial_cascade_number_of_additional_bursts"],
      "translations": [
        {
          "matchers": [1],
          "text": "冰川之刺額外爆炸一次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "冰川之刺額外爆炸 %1% 次",
          "formatters": []
        }
      ]
    },
    "glacial_hammer_melee_splash_with_cold_damage": {
      "stats": ["glacial_hammer_melee_splash_with_cold_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰霜之錘對周圍敵人造成冰冷擴散傷害",
          "formatters": []
        }
      ]
    },
    "glacial_hammer_physical_damage_%_to_convert_to_cold": {
      "stats": ["glacial_hammer_physical_damage_%_to_convert_to_cold"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰霜之錘 %1%%% 的物理傷害轉換為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "global_attack_speed_+%_per_level": {
      "stats": ["global_attack_speed_+%_per_level"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個等級增加 %1%%% 全域攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個等級減少 %1%%% 全域攻擊速度",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_chance_to_blind_on_hit_%_vs_bleeding_enemies": {
      "stats": ["global_chance_to_blind_on_hit_%_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血敵人攻擊時有 %1%%% 致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "global_critical_strike_chance_+%_vs_chilled_enemies": {
      "stats": ["global_critical_strike_chance_+%_vs_chilled_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對冰緩的敵人增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對冰緩的敵人減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_evasion_rating_+_while_moving": {
      "stats": ["global_evasion_rating_+_while_moving"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動時 %1$+d 全域閃避值",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_cold_damage_vs_chilled_or_frozen_enemies": {
      "stats": [
        "global_minimum_added_cold_damage_vs_chilled_or_frozen_enemies",
        "global_maximum_added_cold_damage_vs_chilled_or_frozen_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對冰緩或冰凍的敵人附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_fire_damage_vs_ignited_enemies": {
      "stats": [
        "global_minimum_added_fire_damage_vs_ignited_enemies",
        "global_maximum_added_fire_damage_vs_ignited_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對點燃的敵人附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_lightning_damage_vs_ignited_enemies": {
      "stats": [
        "global_minimum_added_lightning_damage_vs_ignited_enemies",
        "global_maximum_added_lightning_damage_vs_ignited_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對點燃的敵人攻擊時附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_lightning_damage_vs_shocked_enemies": {
      "stats": [
        "global_minimum_added_lightning_damage_vs_shocked_enemies",
        "global_maximum_added_lightning_damage_vs_shocked_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對感電的敵人附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "global_minimum_added_physical_damage_vs_bleeding_enemies": {
      "stats": [
        "global_minimum_added_physical_damage_vs_bleeding_enemies",
        "global_maximum_added_physical_damage_vs_bleeding_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對流血的敵人附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "global_physical_damage_reduction_rating_while_moving": {
      "stats": ["global_physical_damage_reduction_rating_while_moving"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動時 %1$+d 全域護甲",
          "formatters": []
        }
      ]
    },
    "golem_attack_and_cast_speed_+%": {
      "stats": ["golem_attack_and_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔像增加 %1%%% 攻擊和施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔像減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_buff_effect_+%": {
      "stats": ["golem_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔像的增益效果增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔像的增益效果減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_buff_effect_+%_per_summoned_golem": {
      "stats": ["golem_buff_effect_+%_per_summoned_golem"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個召喚的魔像增加 %1%%% 你的魔像提供的增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個召喚的魔像減少 %1%%% 你的魔像提供的增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_life_regeneration_per_minute_%": {
      "stats": ["golem_life_regeneration_per_minute_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "魔像每秒回復 %1%%% 最大生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_maximum_life_+%": {
      "stats": ["golem_maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加魔像 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少魔像 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "golem_physical_damage_reduction_rating": {
      "stats": ["golem_physical_damage_reduction_rating"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "魔像有 %1$+d 護甲值",
          "formatters": []
        }
      ]
    },
    "golems_larger_aggro_radius": {
      "stats": ["golems_larger_aggro_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的魔像更加兇狠",
          "formatters": []
        }
      ]
    },
    "grant_animated_minion_melee_splash_damage_+%_final_for_splash": {
      "stats": [
        "grant_animated_minion_melee_splash_damage_+%_final_for_splash"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": " 幻化召喚物的近戰攻擊對附近目標造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "幻化召喚物的近戰攻擊對附近目標造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "grant_tailwind_to_nearby_allies_if_used_skill_recently": {
      "stats": ["grant_tailwind_to_nearby_allies_if_used_skill_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有使用技能，你和附近友軍獲得流順之風",
          "formatters": []
        }
      ]
    },
    "gratuitous_violence_bleeding_damage_+%_final": {
      "stats": ["gratuitous_violence_bleeding_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "流血有 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "流血有 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ground_slam_chance_to_gain_endurance_charge_%_on_stun": {
      "stats": ["ground_slam_chance_to_gain_endurance_charge_%_on_stun"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "裂地之擊在暈眩敵人時有 %1%%% 機率獲得耐力球",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "裂地之擊在暈眩敵人時獲得耐力球",
          "formatters": []
        }
      ]
    },
    "ground_tar_when_hit_%_chance": {
      "stats": ["ground_tar_when_hit_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中時有 %1%%% 機率散佈焦油",
          "formatters": []
        }
      ]
    },
    "herald_effect_on_self_+%": {
      "stats": ["herald_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加你身上捷光環 %1%%% 效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少你身上捷光環 %1%%% 效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_mana_reservation_override_45%": {
      "stats": ["herald_mana_reservation_override_45%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "捷光環技能魔力保留維持 45%%",
          "formatters": []
        }
      ]
    },
    "herald_of_ash_burning_damage_+%_final": {
      "stats": ["herald_of_ash_burning_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多燃燒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少燃燒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_ash_spell_fire_damage_+%_final": {
      "stats": ["herald_of_ash_spell_fire_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多火焰法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少火焰法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_of_thunder_buff_effect_+%": {
      "stats": ["herald_of_thunder_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 閃電之捷的增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 閃電之捷的增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "herald_skills_mana_reservation_+%": {
      "stats": ["herald_skills_mana_reservation_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 捷光環魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 捷光環魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hierophant_mana_reservation_+%_final": {
      "stats": ["hierophant_mana_reservation_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1%%% 更多技能魔力保留",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "%1%%% 更少技能魔力保留",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hinder_effect_on_self_+%": {
      "stats": ["hinder_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對你增加 %1%%% 緩速效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對你減少 %1%%% 緩速效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hit_and_ailment_damage_+%_vs_bleeding_enemies": {
      "stats": ["hit_and_ailment_damage_+%_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血敵人增加 %1%%% 擊中和異常狀態傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對流血敵人減少 %1%%% 擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hit_and_ailment_damage_+%_vs_blinded_enemies": {
      "stats": ["hit_and_ailment_damage_+%_vs_blinded_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對致盲的敵人增加 %1%%% 擊中和異常狀態傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對致盲的敵人減少 %1%%% 擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hit_and_ailment_damage_+%_vs_enemies_affected_by_at_least_3_spiders_webs": {
      "stats": [
        "hit_and_ailment_damage_+%_vs_enemies_affected_by_at_least_3_spiders_webs"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對被蛛網纏繞 3 層的敵人增加 %1%%% 擊中和異常狀態傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對被蛛網纏繞 3 層的敵人減少 %1%%% 擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "hits_cannot_be_evaded_vs_blinded_enemies": {
      "stats": ["hits_cannot_be_evaded_vs_blinded_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被致盲的敵人無法閃避你的攻擊",
          "formatters": []
        }
      ]
    },
    "hits_ignore_enemy_fire_resistance_while_you_are_ignited": {
      "stats": ["hits_ignore_enemy_fire_resistance_while_you_are_ignited"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你被點燃時，攻擊無視怪物敵人的火焰傷性",
          "formatters": []
        }
      ]
    },
    "ice_shot_additional_pierce_per_10_old": {
      "stats": ["ice_shot_additional_pierce_per_10_old"],
      "translations": [
        {
          "matchers": [[10, 19]],
          "text": "冰霜射擊額外穿透一個目標",
          "formatters": []
        },
        {
          "matchers": [[20, "#"]],
          "text": "冰霜射擊額外穿透 %1% 個目標",
          "formatters": [
            {
              "id": "divide_by_ten_0dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_shot_pierce_+": {
      "stats": ["ice_shot_pierce_+"],
      "translations": [
        {
          "matchers": [1],
          "text": "冰霜射擊穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "冰霜射擊穿透 %1% 個額外目標",
          "formatters": []
        }
      ]
    },
    "ice_siphon_trap_chill_effect_+%": {
      "stats": ["ice_siphon_trap_chill_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "虹吸陷阱增加 %1%%% 冰緩效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "虹吸陷阱減少 %1%%% 冰緩效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_siphon_trap_damage_+%": {
      "stats": ["ice_siphon_trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "虹吸陷阱增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "虹吸陷阱減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_siphon_trap_damage_taken_+%_per_beam": {
      "stats": ["ice_siphon_trap_damage_taken_+%_per_beam"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "虹吸陷阱的其他每個射線對你增加承受 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "虹吸陷阱的其他每個射線對你減少承受 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_siphon_trap_duration_+%": {
      "stats": ["ice_siphon_trap_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "虹吸陷阱增加 %1%%% 技能效果持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "虹吸陷阱減少 %1%%% 技能效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ice_trap_cold_resistance_penetration_%": {
      "stats": ["ice_trap_cold_resistance_penetration_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "冰凍陷阱傷害穿透 %1%%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "ignite_damage_+%_vs_chilled_enemies": {
      "stats": ["ignite_damage_+%_vs_chilled_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對冰緩的敵人增加 %1%%% 點燃傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對冰緩的敵人減少 %1%%% 點燃傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignite_duration_-%": {
      "stats": ["ignite_duration_-%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "減少 %1%%% 點燃時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "增加 %1%%% 點燃時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "ignores_enemy_cold_resistance": {
      "stats": ["ignores_enemy_cold_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中無視敵人冰冷抗性",
          "formatters": []
        }
      ]
    },
    "ignores_enemy_fire_resistance": {
      "stats": ["ignores_enemy_fire_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中無視敵人火焰抗性",
          "formatters": []
        }
      ]
    },
    "ignores_enemy_lightning_resistance": {
      "stats": ["ignores_enemy_lightning_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊中無視敵人閃電抗性",
          "formatters": []
        }
      ]
    },
    "immune_to_burning_shocks_and_chilled_ground": {
      "stats": ["immune_to_burning_shocks_and_chilled_ground"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "免疫燃燒、感電、冰緩地面",
          "formatters": []
        }
      ]
    },
    "immune_to_elemental_ailments_while_on_consecrated_ground": {
      "stats": ["immune_to_elemental_ailments_while_on_consecrated_ground"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "站在奉獻地面時免疫元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "immune_to_elemental_ailments_while_you_have_arcane_surge": {
      "stats": ["immune_to_elemental_ailments_while_you_have_arcane_surge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有秘能波動時免疫元素異常狀態",
          "formatters": []
        }
      ]
    },
    "immune_to_freeze_and_chill_while_ignited": {
      "stats": ["immune_to_freeze_and_chill_while_ignited"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被點燃時免疫冰凍和冰緩",
          "formatters": []
        }
      ]
    },
    "immune_to_freeze_while_affected_by_purity_of_ice": {
      "stats": ["immune_to_freeze_while_affected_by_purity_of_ice"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被冰霜淨化影響時免疫冰凍",
          "formatters": []
        }
      ]
    },
    "immune_to_ignite_while_affected_by_purity_of_fire": {
      "stats": ["immune_to_ignite_while_affected_by_purity_of_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被火焰淨化影響時免疫點燃",
          "formatters": []
        }
      ]
    },
    "immune_to_shock_while_affected_by_purity_of_lightning": {
      "stats": ["immune_to_shock_while_affected_by_purity_of_lightning"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被閃電淨化影響時免疫感電",
          "formatters": []
        }
      ]
    },
    "infernal_blow_explosion_damage_%_of_total_per_stack": {
      "stats": ["infernal_blow_explosion_damage_%_of_total_per_stack"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "每個減益效果使煉獄之擊的大爆炸造成 1 次額外 %1%%% 的基礎攻擊傷害",
          "formatters": []
        }
      ]
    },
    "infernal_blow_infernal_blow_explosion_damage_%_of_total_per_stack": {
      "stats": [
        "infernal_blow_infernal_blow_explosion_damage_%_of_total_per_stack"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "煉獄之擊減益效果造成每個充能 1 次額外 %1%%% 的傷害",
          "formatters": []
        }
      ]
    },
    "item_found_quantity_+%_per_chest_opened_recently": {
      "stats": ["item_found_quantity_+%_per_chest_opened_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期每打開一個箱子增加 %1%%% 物品掉落數量",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期每打開一個箱子減少 %1%%% 物品掉落數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "item_found_rarity_+1%_per_X_rampage_stacks": {
      "stats": ["item_found_rarity_+1%_per_X_rampage_stacks"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 %1% 暴怒擊殺增加 1%% 物品稀有度",
          "formatters": []
        }
      ]
    },
    "kills_count_twice_for_rampage_%": {
      "stats": ["kills_count_twice_for_rampage_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "擊殺有 %1%%% 機率計算兩次暴怒效果",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "擊殺計算兩次暴怒效果",
          "formatters": []
        }
      ]
    },
    "labyrinth_darkshrine_boss_room_traps_are_disabled": {
      "stats": ["labyrinth_darkshrine_boss_room_traps_are_disabled"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "昇華試煉帝王迷宮陷阱已經失效",
          "formatters": []
        }
      ]
    },
    "labyrinth_darkshrine_divine_font_grants_one_additional_enchantment_use_to_player_x": {
      "stats": [
        "labyrinth_darkshrine_divine_font_grants_one_additional_enchantment_use_to_player_x"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你能額外使用一次神聖之泉",
          "formatters": []
        }
      ]
    },
    "labyrinth_darkshrine_izaro_dropped_unique_items_+": {
      "stats": ["labyrinth_darkshrine_izaro_dropped_unique_items_+"],
      "translations": [
        {
          "matchers": [1],
          "text": "伊澤洛死亡時額外掉落一個傳奇物品",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "伊澤洛死亡時額外掉落 %1% 個傳奇物品",
          "formatters": []
        }
      ]
    },
    "labyrinth_darkshrine_izaro_drops_x_additional_treasure_keys": {
      "stats": ["labyrinth_darkshrine_izaro_drops_x_additional_treasure_keys"],
      "translations": [
        {
          "matchers": [1],
          "text": "伊澤洛死亡時額外掉落一把古銅鑰匙",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "伊澤洛死亡時額外掉落 %1% 把古銅鑰",
          "formatters": []
        }
      ]
    },
    "labyrinth_darkshrine_players_damage_taken_from_labyrinth_traps_+%": {
      "stats": [
        "labyrinth_darkshrine_players_damage_taken_from_labyrinth_traps_+%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "增加 %1%%% 被帝王迷宮陷阱擊中傷害\\n對玩家增加 %1%%% 帝王迷宮陷阱持續傷害效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text":
            "減少 %1%%% 被帝王迷宮陷阱擊中傷害\\n對玩家減少 %1%%% 帝王迷宮陷阱持續傷害效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "labyrinth_darkshrine_players_have_shrine_row_x_effect_for_this_labyrinth": {
      "stats": [
        "labyrinth_darkshrine_players_have_shrine_row_x_effect_for_this_labyrinth"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "在帝王迷宮的玩家將受到迅速神殿影響",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "在帝王迷宮的玩家將受到雷霆神殿影響",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "在帝王迷宮的玩家將受到霜寒神殿影響",
          "formatters": []
        },
        {
          "matchers": [4],
          "text": "在帝王迷宮的玩家將受到燃燒神殿影響",
          "formatters": []
        },
        {
          "matchers": [5],
          "text": "在帝王迷宮的玩家將受到靜電神殿影響",
          "formatters": []
        },
        {
          "matchers": [6],
          "text": "在帝王迷宮的玩家將受到鑽石神殿影響",
          "formatters": []
        },
        {
          "matchers": [7],
          "text": "在帝王迷宮的玩家將受到狂擊神殿影響",
          "formatters": []
        },
        {
          "matchers": [8],
          "text": "在帝王迷宮的玩家將受到荊棘神殿影響",
          "formatters": []
        },
        {
          "matchers": [9],
          "text": "在帝王迷宮的玩家將受到回復神殿影響",
          "formatters": []
        },
        {
          "matchers": [10],
          "text": "在帝王迷宮的玩家將受到威猛神殿影響",
          "formatters": []
        },
        {
          "matchers": [11],
          "text": "在帝王迷宮的玩家將受到無畏神殿影響",
          "formatters": []
        },
        {
          "matchers": [12],
          "text": "在帝王迷宮的玩家將受到抗性神殿影響",
          "formatters": []
        },
        {
          "matchers": [13],
          "text": "在帝王迷宮的玩家將受到聖潔神殿影響",
          "formatters": []
        },
        {
          "matchers": [14],
          "text": "在帝王迷宮的玩家將受到回響神殿影響",
          "formatters": []
        },
        {
          "matchers": [15],
          "text": "在帝王迷宮的玩家將受到邪法神殿影響",
          "formatters": []
        },
        {
          "matchers": [16],
          "text": "在帝王迷宮的玩家將受到骷髏神殿影響",
          "formatters": []
        },
        {
          "matchers": [17],
          "text": "在帝王迷宮的玩家將受到迷霧神殿影響",
          "formatters": []
        }
      ]
    },
    "leech_energy_shield_instead_of_life": {
      "stats": ["leech_energy_shield_instead_of_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "生命偷取套用至能量護盾",
          "formatters": []
        }
      ]
    },
    "life_and_energy_shield_recovery_rate_+%_if_stopped_taking_damage_over_time_recently": {
      "stats": [
        "life_and_energy_shield_recovery_rate_+%_if_stopped_taking_damage_over_time_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期沒再受到持續傷害，增加 %1%%% 生命和能量護盾回復",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期沒再受到持續傷害，減少 %1%%% 生命和能量護盾回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "life_and_mana_leech_from_attack_damage_permyriad_if_killed_recently": {
      "stats": [
        "life_and_mana_leech_from_attack_damage_permyriad_if_killed_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有擊殺，%1%%% 攻擊傷害偷取生命和魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "life_flasks_gain_X_charges_every_3_seconds_if_you_have_not_used_a_life_flask_recently": {
      "stats": [
        "life_flasks_gain_X_charges_every_3_seconds_if_you_have_not_used_a_life_flask_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期沒使用生命藥劑，生命藥劑每 3 秒獲得 %1% 充能",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "life_gain_per_target_hit_while_affected_by_vitality": {
      "stats": ["life_gain_per_target_hit_while_affected_by_vitality"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被活力影響時，擊中每個敵人回復 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "life_gain_per_target_if_have_used_a_vaal_skill_recently": {
      "stats": ["life_gain_per_target_if_have_used_a_vaal_skill_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有使用瓦爾技能，擊中每個敵人回復 %1% 生命",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "life_leech_applies_to_energy_shield_on_full_life": {
      "stats": ["life_leech_applies_to_energy_shield_on_full_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "生命全滿時，生命偷取套用至能量護盾",
          "formatters": []
        }
      ]
    },
    "life_leech_from_any_damage_permyriad_while_affected_by_vitality": {
      "stats": [
        "life_leech_from_any_damage_permyriad_while_affected_by_vitality"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被活力影響時，%1%%% 的傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_leech_from_attack_damage_permyriad_per_frenzy_charge": {
      "stats": ["life_leech_from_attack_damage_permyriad_per_frenzy_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆狂怒球，%1%%% 攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_attack_damage_permyriad_vs_maimed_enemies": {
      "stats": ["life_leech_from_attack_damage_permyriad_vs_maimed_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊癱瘓的敵人時，偷取等同攻擊傷害 %1%%% 的生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_attack_damage_permyriad_vs_taunted_enemies": {
      "stats": ["life_leech_from_attack_damage_permyriad_vs_taunted_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊受嘲諷的敵人時，偷取等同攻擊傷害 %1%%% 的生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_fire_damage_permyriad_while_affected_by_anger": {
      "stats": [
        "life_leech_from_fire_damage_permyriad_while_affected_by_anger"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被憤怒影響時，%1%%% 火焰的傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_leech_from_fire_damage_while_ignited_permyriad": {
      "stats": ["life_leech_from_fire_damage_while_ignited_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被點燃時 %1%%% 火焰傷害吸取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_from_spell_damage_permyriad_while_you_have_arcane_surge": {
      "stats": [
        "life_leech_from_spell_damage_permyriad_while_you_have_arcane_surge"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有秘能波動時，%1%%% 法術傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_leech_permyriad_vs_poisoned_enemies": {
      "stats": ["life_leech_permyriad_vs_poisoned_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "偷取等同對中毒敵人所造成傷害 %1%%% 的生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "life_leech_speed_is_doubled": {
      "stats": ["life_leech_speed_is_doubled"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒生命偷取加倍",
          "formatters": []
        }
      ]
    },
    "life_per_level": {
      "stats": ["life_per_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每級 %1$+d 最大生命",
          "formatters": []
        }
      ]
    },
    "life_recovery_+%_from_flasks_while_on_low_life": {
      "stats": ["life_recovery_+%_from_flasks_while_on_low_life"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "貧血時使用藥劑增加 %1%%% 生命回復",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "貧血時使用藥劑減少 %1%%% 生命回復",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLowLife"
            }
          ]
        }
      ]
    },
    "life_recovery_rate_+%_while_affected_by_vitality": {
      "stats": ["life_recovery_rate_+%_while_affected_by_vitality"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被活力影響時，增加 %1%%% 生命回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被活力影響時，減少 %1%%% 生命回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_per_active_buff": {
      "stats": ["life_regeneration_per_minute_per_active_buff"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "身上作用中的每個增益效果每秒回復 %1% 最大生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_while_affected_by_vitality": {
      "stats": ["life_regeneration_per_minute_while_affected_by_vitality"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被活力影響時，每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_while_ignited": {
      "stats": ["life_regeneration_per_minute_while_ignited"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被點燃時，每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_while_moving": {
      "stats": ["life_regeneration_per_minute_while_moving"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動時每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_per_minute_while_you_have_avians_flight": {
      "stats": ["life_regeneration_per_minute_while_you_have_avians_flight"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有飛羽飄翔時，每秒回復 %1% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_if_have_been_hit_recently": {
      "stats": [
        "life_regeneration_rate_per_minute_%_if_have_been_hit_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期被擊中每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_if_have_taken_fire_damage_from_a_hit_recently": {
      "stats": [
        "life_regeneration_rate_per_minute_%_if_have_taken_fire_damage_from_a_hit_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有被火焰傷害擊中，每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_per_500_maximum_energy_shield": {
      "stats": [
        "life_regeneration_rate_per_minute_%_per_500_maximum_energy_shield"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 500 能量護盾每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_per_mine_detonated_recently_up_to_20%": {
      "stats": [
        "life_regeneration_rate_per_minute_%_per_mine_detonated_recently_up_to_20%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期你每個爆炸的地雷，每秒回復 %1%%% 生命，至多 20%%",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_per_trap_triggered_recently_up_to_20%": {
      "stats": [
        "life_regeneration_rate_per_minute_%_per_trap_triggered_recently_up_to_20%"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期你每個被觸發的陷阱，每秒回復 %1%%% 生命，至多 20%%",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_while_moving": {
      "stats": ["life_regeneration_rate_per_minute_%_while_moving"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動時每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "life_regeneration_rate_per_minute_%_with_400_or_more_strength": {
      "stats": [
        "life_regeneration_rate_per_minute_%_with_400_or_more_strength"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你有至少 400 點力量，每秒回復 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "light_radius_increases_apply_to_accuracy": {
      "stats": ["light_radius_increases_apply_to_accuracy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加和減少照亮範圍同時套用至命中",
          "formatters": []
        }
      ]
    },
    "light_radius_increases_apply_to_area_of_effect": {
      "stats": ["light_radius_increases_apply_to_area_of_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加和減少照亮範圍同時套用至範圍效果",
          "formatters": []
        }
      ]
    },
    "lightning_damage_+%_while_affected_by_wrath": {
      "stats": ["lightning_damage_+%_while_affected_by_wrath"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被雷霆影響時，增加 %1%%% 閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被雷霆影響時，減少 %1%%% 閃電傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_damage_with_attack_skills_+%": {
      "stats": ["lightning_damage_with_attack_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊技能增加 %1%%% 閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "攻擊技能減少 %1%%% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "lightning_reflect_damage_taken_+%_while_affected_by_purity_of_lightning": {
      "stats": [
        "lightning_reflect_damage_taken_+%_while_affected_by_purity_of_lightning"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被閃電淨化影響時，增加 %1%%% 反射承受閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被閃電淨化影響時，減少 %1%%% 反射承受閃電傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_skills_chance_to_poison_on_hit_%": {
      "stats": ["lightning_skills_chance_to_poison_on_hit_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "閃電技能擊中有 %1%%% 機率造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "lightning_tendrils_skill_area_of_effect_+%_per_enemy_hit": {
      "stats": ["lightning_tendrils_skill_area_of_effect_+%_per_enemy_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "電能釋放每擊中一個敵人增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "電能釋放每擊中一個敵人減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_tower_trap_additional_number_of_beams": {
      "stats": ["lightning_tower_trap_additional_number_of_beams"],
      "translations": [
        {
          "matchers": [1],
          "text": "鋒雷陷阱落雷至 1 個額外區域",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "鋒雷陷阱落雷至 %1% 個額外區域",
          "formatters": []
        }
      ]
    },
    "lightning_tower_trap_cast_speed_+%": {
      "stats": ["lightning_tower_trap_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "鋒雷陷阱增加 %1%%% 施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "鋒雷陷阱減少 %1%%% 施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_tower_trap_cooldown_speed_+%": {
      "stats": ["lightning_tower_trap_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "鋒雷陷阱增加 %1%%% 冷卻時間回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "鋒雷陷阱減少 %1%%% 冷卻時間回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_tower_trap_damage_+%": {
      "stats": ["lightning_tower_trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "鋒雷陷阱增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "鋒雷陷阱減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_tower_trap_duration_+%": {
      "stats": ["lightning_tower_trap_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "鋒雷陷阱增加 %1%%% 技能效果持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "鋒雷陷阱減少 %1%%% 技能效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "lightning_trap_lightning_resistance_penetration_%": {
      "stats": ["lightning_trap_lightning_resistance_penetration_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "鋒雷陷阱傷害穿透 %1%%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "lightning_trap_shock_effect_+%": {
      "stats": ["lightning_trap_shock_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 鋒雷陷阱感電效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 鋒雷陷阱感電效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_attack_cast_movement_speed_+%_during_flask_effect": {
      "stats": ["local_attack_cast_movement_speed_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果持續時間內，增加 %1%%% 攻擊、施放和移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "藥劑效果持續時間內，減少 %1%%% 攻擊、施放和移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_attack_cast_movement_speed_+%_per_second_during_flask_effect": {
      "stats": [
        "local_attack_cast_movement_speed_+%_per_second_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果持續時間內，每秒增加 %1%%% 攻擊、施放和移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "藥劑效果持續時間內，每秒減少 %1%%% 攻擊、施放和移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_attacks_intimidate_on_hit_for_4_seconds_with_melee_abyss_jewel_socketed": {
      "stats": [
        "local_attacks_intimidate_on_hit_for_4_seconds_with_melee_abyss_jewel_socketed"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裝備殺戮之眼珠寶時，攻擊擊中時威嚇敵人 4 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIntimidate"
            }
          ]
        }
      ]
    },
    "local_attacks_maim_on_hit_for_4_seconds_with_ranged_abyss_jewel_socketed": {
      "stats": [
        "local_attacks_maim_on_hit_for_4_seconds_with_ranged_abyss_jewel_socketed"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裝備勘查之眼珠寶時，攻擊擊中時癱瘓敵人 4 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "local_bleed_on_critical_strike_chance_%": {
      "stats": ["local_bleed_on_critical_strike_chance_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "暴擊時有 %1%%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "暴擊時造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "local_can_only_socket_corrupted_gems": {
      "stats": ["local_can_only_socket_corrupted_gems"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此物品只能插入腐化技能寶石",
          "formatters": []
        }
      ]
    },
    "local_chance_to_bleed_on_crit_50%": {
      "stats": ["local_chance_to_bleed_on_crit_50%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "暴擊時有 50%% 機率造成流血",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "local_chance_to_poison_on_hit_%_during_flask_effect": {
      "stats": ["local_chance_to_poison_on_hit_%_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果持續時間內有 %1%%% 機率造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "local_chill_on_hit_ms_if_in_off_hand": {
      "stats": ["local_chill_on_hit_ms_if_in_off_hand"],
      "translations": [
        {
          "matchers": [1000],
          "text": "若此武器裝備在副手，此武器擊中敵人時造成冰緩 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextChillNonHitNoDuration"
            }
          ]
        },
        {
          "matchers": [[1, "#"]],
          "text": "若此武器裝備在副手，此武器擊中敵人時造成冰緩 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextChillNonHitNoDuration"
            }
          ]
        }
      ]
    },
    "local_crits_have_culling_strike": {
      "stats": ["local_crits_have_culling_strike"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用此武器暴擊時有撲殺效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "local_culling_strike_if_crit_recently": {
      "stats": ["local_culling_strike_if_crit_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有造成暴擊，使用此武器擊中時有撲殺效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "local_culling_strike_vs_bleeding_enemies": {
      "stats": ["local_culling_strike_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用此武器擊中流血的敵人時有撲殺效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCullingStrike"
            }
          ]
        }
      ]
    },
    "local_display_every_10_seconds_physical_damage_%_to_add_as_fire_for_3_seconds": {
      "stats": [
        "local_display_every_10_seconds_physical_damage_%_to_add_as_fire_for_3_seconds"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 秒，獲得 %1%%% 物理傷害的額外火焰傷害 3 秒",
          "formatters": []
        }
      ]
    },
    "local_display_gain_power_charge_on_spending_mana": {
      "stats": ["local_display_gain_power_charge_on_spending_mana"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "總消耗 200 點魔力時獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "local_display_grant_void_arrow_every_x_ms": {
      "stats": ["local_display_grant_void_arrow_every_x_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "每秒獲得 1 顆虛空能量球",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "每 %1% 秒獲得 1 顆虛空能量球",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_movement_speed_+%_for_you_and_nearby_allies": {
      "stats": ["local_display_movement_speed_+%_for_you_and_nearby_allies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你和周圍友軍增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你和周圍友軍減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_display_nearby_enemies_are_intimidated": {
      "stats": ["local_display_nearby_enemies_are_intimidated"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "周圍的敵人受到威嚇",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIntimidate"
            }
          ]
        }
      ]
    },
    "local_evasion_rating_and_energy_shield": {
      "stats": ["local_evasion_rating_and_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 閃避值和能量護盾",
          "formatters": []
        }
      ]
    },
    "local_flask_area_of_effect_+%_during_flask_effect": {
      "stats": ["local_flask_area_of_effect_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果期間增加 %1%%% 效果範圍",
          "formatters": []
        }
      ]
    },
    "local_flask_gain_x_vaal_souls_on_use": {
      "stats": ["local_flask_gain_x_vaal_souls_on_use"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "使用時獲得 %1% 瓦爾靈魂",
          "formatters": []
        }
      ]
    },
    "local_flask_no_mana_recovery_during_effect": {
      "stats": ["local_flask_no_mana_recovery_during_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "效果期間無法獲得魔力",
          "formatters": []
        }
      ]
    },
    "local_flask_number_of_additional_projectiles_during_flask_effect": {
      "stats": [
        "local_flask_number_of_additional_projectiles_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "藥劑效果持續時間內，技能發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "藥劑效果持續時間內，技能發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "local_flask_vaal_souls_gained_per_minute_during_effect": {
      "stats": ["local_flask_vaal_souls_gained_per_minute_during_effect"],
      "translations": [
        {
          "matchers": [["#", 60]],
          "text": "每秒效果期間獲得 %1% 瓦爾靈魂",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [[61, "#"]],
          "text": "每秒效果期間獲得 %1% 瓦爾靈魂",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_hits_with_this_weapon_always_hit_if_have_blocked_recently": {
      "stats": [
        "local_hits_with_this_weapon_always_hit_if_have_blocked_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有格擋，此武器擊中無法被閃避",
          "formatters": []
        }
      ]
    },
    "local_item_stats_are_doubled_in_breach": {
      "stats": ["local_item_stats_are_doubled_in_breach"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裂痕中此道具屬性有雙倍效果",
          "formatters": []
        }
      ]
    },
    "local_life_gain_per_target_vs_blinded_enemies": {
      "stats": ["local_life_gain_per_target_vs_blinded_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此武器擊中每個致盲敵人回復 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "local_life_gain_per_target_while_leeching": {
      "stats": ["local_life_gain_per_target_while_leeching"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你在偷取時使用此武器擊中每個敵人回復 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "local_maim_on_hit_%": {
      "stats": ["local_maim_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "local_no_critical_strike_multiplier_during_flask_effect": {
      "stats": ["local_no_critical_strike_multiplier_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在藥劑效果持續時間內，你的暴擊無法造成額外暴擊傷害",
          "formatters": []
        }
      ]
    },
    "local_poison_duration_+%_during_flask_effect": {
      "stats": ["local_poison_duration_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果持續時間內，增加 %1%%% 你造成的中毒持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "藥劑效果持續時間內，減少 %1%%% 你造成的中毒持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_poison_on_critical_strike_chance_%": {
      "stats": ["local_poison_on_critical_strike_chance_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "暴擊時有 %1%%% 機率造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "暴擊時造成中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "local_poison_on_hit_%": {
      "stats": ["local_poison_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "擊中時有 %1%%% 機率使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "擊中時使敵人中毒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "local_unique_cast_socketed_cold_skills_on_melee_critical_strike": {
      "stats": [
        "local_unique_cast_socketed_cold_skills_on_melee_critical_strike"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近戰暴擊時觸發插槽中的冰冷法術",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_damage_over_time_+%_during_flask_effect": {
      "stats": ["local_unique_flask_damage_over_time_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果期間增加 %1%%% 持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "藥劑效果期間減少 %1%%% 持續傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_elemental_damage_taken_+%_of_lowest_uncapped_resistance_type": {
      "stats": [
        "local_unique_flask_elemental_damage_taken_+%_of_lowest_uncapped_resistance_type"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "藥劑效果期間，你絕對抗性最低的屬性，你所受到該屬性的傷害增加 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUncappedResist"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text":
            "藥劑效果期間，你絕對抗性最低的屬性，你所受到該屬性的傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextUncappedResist"
            }
          ]
        }
      ]
    },
    "local_unique_flask_elemental_penetration_%_of_highest_uncapped_resistance_type": {
      "stats": [
        "local_unique_flask_elemental_penetration_%_of_highest_uncapped_resistance_type"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "藥劑效果期間，你絕對抗性最高的屬性，你所造成該屬性的傷害穿透 %1%%% 該抗性",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUncappedResist"
            }
          ]
        }
      ]
    },
    "local_unique_flask_nearby_enemies_cursed_with_level_x_despair_during_flask_effect": {
      "stats": [
        "local_unique_flask_nearby_enemies_cursed_with_level_x_despair_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果持續時內獲得等級 %1% 的絕望詛咒光環",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_vaal_skill_damage_+%_during_flask_effect": {
      "stats": ["local_unique_flask_vaal_skill_damage_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "瓦爾技能增加 %1%%% 傷害持續效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "瓦爾技能減少 %1%%% 傷害持續效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_flask_vaal_skill_damage_+%_final_during_flask_effect": {
      "stats": [
        "local_unique_flask_vaal_skill_damage_+%_final_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "瓦爾技能造成 %1%%% 更多傷害持續效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "瓦爾技能造成 %1%%% 更少傷害持續效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_flask_vaal_skill_does_not_apply_soul_gain_prevention_during_flask_effect": {
      "stats": [
        "local_unique_flask_vaal_skill_does_not_apply_soul_gain_prevention_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "瓦爾技能使用持續時間效果不會作用於停止靈魂獲得",
          "formatters": []
        }
      ]
    },
    "local_unique_flask_vaal_skill_soul_cost_+%_during_flask_effect": {
      "stats": [
        "local_unique_flask_vaal_skill_soul_cost_+%_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "瓦爾技能增加 %1%%% 靈魂消耗持續時間效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "瓦爾技能減少 %1%%% 靈魂消耗持續時間效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_flask_vaal_skill_soul_gain_preventation_duration_+%_during_flask_effect": {
      "stats": [
        "local_unique_flask_vaal_skill_soul_gain_preventation_duration_+%_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "瓦爾技能使用持續時間效果增加 %1%%% 停止獲得靈魂持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "瓦爾技能使用持續時間效果減少 %1%%% 停止獲得靈魂持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_blight_hinder_duration_+%_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_blight_hinder_duration_+%_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點智力時，萎滅增加 %1%%% 緩速時間",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_blight_hinder_enemy_chaos_damage_taken_+%_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_blight_hinder_enemy_chaos_damage_taken_+%_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "若範圍內含 40 點智力，被萎滅緩速的敵人增加 %1%%% 承受混沌傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_blight_skill_area_of_effect_+%_after_1_second_channelling_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_blight_skill_area_of_effect_+%_after_1_second_channelling_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若周圍內含 40 點智力，萎滅引導 1 秒後增加 %1%%% 範圍",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_cold_and_lightning_resistance_to_melee_damage": {
      "stats": [
        "local_unique_jewel_cold_and_lightning_resistance_to_melee_damage"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內的冰冷與閃電抗性轉換為增加近戰傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_cold_resistance_also_grants_dodge_chance_scaled_%": {
      "stats": [
        "local_unique_jewel_cold_resistance_also_grants_dodge_chance_scaled_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "範圍內的冰冷抗性或全元素抗性\\n同時獲得等同 %1%%% 其數值的躲避攻擊機率",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_cold_resistance_also_grants_frenzy_charge_on_kill_chance": {
      "stats": [
        "local_unique_jewel_cold_resistance_also_grants_frenzy_charge_on_kill_chance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "範圍內的冰冷抗性或全元素抗性\\n同時提供等同其數值的擊殺時獲得一顆狂怒球機率",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_cold_snap_uses_gains_power_charges_instead_of_frenzy_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_cold_snap_uses_gains_power_charges_instead_of_frenzy_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "若範圍內含 40 點智慧，敵人死於霜暴的範圍效果獲得暴擊球，而不是狂怒球\\n若範圍內含 40 點智慧，霜暴無視冷卻時間消耗暴擊球，而不是狂怒球",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_dual_strike_main_hand_deals_double_damage_%_with_40_dex_in_radius": {
      "stats": [
        "local_unique_jewel_dual_strike_main_hand_deals_double_damage_%_with_40_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text":
            "若範圍內含 40 敏捷，\\n雙持打擊時主手武器有 %1%%% 機率造成雙倍傷害",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "若範圍內含 40 敏捷，\\n雙持打擊時主手武器造成雙倍傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_dual_strike_melee_splash_with_off_hand_weapon_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_dual_strike_melee_splash_with_off_hand_weapon_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text":
            "若範圍內含 40 敏捷，\\n雙持打擊時副手武器對周圍敵人造成擴散傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_elemental_hit_cannot_roll_cold_damage_with_40_int_+_str_in_radius": {
      "stats": [
        "local_unique_jewel_elemental_hit_cannot_roll_cold_damage_with_40_int_+_str_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點力量和智慧，元素打擊不能選擇冰冷",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_elemental_hit_cannot_roll_fire_damage_with_40_int_+_dex_in_radius": {
      "stats": [
        "local_unique_jewel_elemental_hit_cannot_roll_fire_damage_with_40_int_+_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點智慧和敏捷，元素打擊不能選擇火焰",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_elemental_hit_cannot_roll_lightning_damage_with_40_dex_+_str_in_radius": {
      "stats": [
        "local_unique_jewel_elemental_hit_cannot_roll_lightning_damage_with_40_dex_+_str_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點敏捷和力量，元素打擊不能選擇閃電",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_fire_and_cold_resistance_to_spell_damage": {
      "stats": ["local_unique_jewel_fire_and_cold_resistance_to_spell_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內的火焰和冰冷抗性轉換為增加法術傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_fire_and_lightning_resistance_to_projectile_attack_damage": {
      "stats": [
        "local_unique_jewel_fire_and_lightning_resistance_to_projectile_attack_damage"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內的火焰和閃電抗性轉換為增加投射物攻擊傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_fire_resistance_also_grants_block_chance_scaled_%": {
      "stats": [
        "local_unique_jewel_fire_resistance_also_grants_block_chance_scaled_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "範圍內的火焰抗性或全元素抗性\\n同時提供等同 %1%%% 其數值的格擋機率",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_fire_resistance_also_grants_endurance_charge_on_kill_chance": {
      "stats": [
        "local_unique_jewel_fire_resistance_also_grants_endurance_charge_on_kill_chance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "範圍內的火焰抗性或全元素抗性\\n同時提供等同其數值的擊殺時獲得一顆耐力球機率",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_fire_trap_number_of_additional_traps_to_throw_with_40_dex_in_radius": {
      "stats": [
        "local_unique_jewel_fire_trap_number_of_additional_traps_to_throw_with_40_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點敏捷，火焰陷阱投擲至多 1 個額外陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點敏捷，火焰陷阱投擲至多 %1% 個額外陷阱",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_frost_blades_melee_damage_penetrates_%_cold_resistance_with_40_dex_in_radius": {
      "stats": [
        "local_unique_jewel_frost_blades_melee_damage_penetrates_%_cold_resistance_with_40_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "若範圍內含 40 點敏捷，冰霜之刃造成\\n的近戰傷害穿透 %1%%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_frost_blades_projectile_speed_+%_with_40_dex_in_radius": {
      "stats": [
        "local_unique_jewel_frost_blades_projectile_speed_+%_with_40_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 敏捷，增加 %1%%% 冰霜之刃的投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若範圍內含 40 敏捷，減少 %1%%% 冰霜之刃的投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_frostbolt_additional_projectiles_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_frostbolt_additional_projectiles_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點智力，寒冰彈額外發射 1 枚投射物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點智力，寒冰彈額外發射 %1% 枚投射物",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_frostbolt_projectile_acceleration_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_frostbolt_projectile_acceleration_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 點智力，\\n寒冰彈每秒增加 %1%%% 投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若範圍內含 40 點智力，\\n寒冰彈每秒減少 %1%%% 投射物速度",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_glacial_cascade_number_of_additional_bursts_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_glacial_cascade_number_of_additional_bursts_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點智力，冰川之刺可以額外爆炸一次",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "若範圍內含 40 點智力，冰川之刺可以額外爆炸 %1% 次",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_glacial_cascade_physical_damage_%_to_convert_to_cold_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_glacial_cascade_physical_damage_%_to_convert_to_cold_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "若範圍內含 40 點智慧，%1%%% 冰川之刺的物理傷害轉化為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_ice_shot_additional_pierce_per_10_old_with_40_dex_in_radius": {
      "stats": [
        "local_unique_jewel_ice_shot_additional_pierce_per_10_old_with_40_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [[10, 19]],
          "text": "若範圍內含 40 點敏捷，冰霜射擊穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[20, "#"]],
          "text": "若範圍內含 40 點敏捷，冰霜射擊穿透 %1% 個額外目標",
          "formatters": [
            {
              "id": "divide_by_ten_0dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_ice_shot_explosion_skill_area_of_effect_+%_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_ice_shot_explosion_skill_area_of_effect_+%_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點敏捷，冰霜射擊增加 %1%%% 範圍",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_ice_shot_pierce_+_with_40_dex_in_radius": {
      "stats": ["local_unique_jewel_ice_shot_pierce_+_with_40_dex_in_radius"],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點敏捷，冰霜射擊額外穿透一個目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "若範圍內含 40 點敏捷，冰霜射擊額外穿透 %1% 個目標",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_lightning_resistance_also_grants_block_spells_chance_scaled_%": {
      "stats": [
        "local_unique_jewel_lightning_resistance_also_grants_block_spells_chance_scaled_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "範圍內的閃電抗性或全元素抗性\\n同時提供等同 %1%%% 其數值的法術格擋機率",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_lightning_resistance_also_grants_power_charge_on_kill_chance": {
      "stats": [
        "local_unique_jewel_lightning_resistance_also_grants_power_charge_on_kill_chance"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "範圍內的閃電抗性或全元素抗性\\n同時提供等同其數值的擊殺時獲得一顆暴擊球機率",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_lightning_tendrils_skill_area_of_effect_+%_per_enemy_hit_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_lightning_tendrils_skill_area_of_effect_+%_per_enemy_hit_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點智力，電能釋放擊中每位敵人增加 %1%%% 範圍",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_magma_orb_additional_projectiles_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_magma_orb_additional_projectiles_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點智力，熔岩之核額外發射 1 枚投射物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點智力，熔岩之核額外發射 %1% 枚投射物",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_magma_orb_skill_area_of_effect_+%_per_bounce_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_magma_orb_skill_area_of_effect_+%_per_bounce_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若範圍內含 40 點智力，\\n熔岩之核每次連鎖增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若範圍內含 40 點智力，\\n熔岩之核每次連鎖減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_molten_strike_number_of_additional_projectiles_with_50_str_in_radius": {
      "stats": [
        "local_unique_jewel_molten_strike_number_of_additional_projectiles_with_50_str_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點力量，熔岩之擊額外發射 1 枚投射物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點力量，熔岩之擊額外發射 %1% 枚投射物",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_molten_strike_skill_area_of_effect_+%_with_50_str_in_radius": {
      "stats": [
        "local_unique_jewel_molten_strike_skill_area_of_effect_+%_with_50_str_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點力量，熔岩之擊增加 %1%%% 範圍",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_non_keystone_passive_in_radius_effect_+%": {
      "stats": ["local_unique_jewel_non_keystone_passive_in_radius_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 範圍內非關鍵天賦的效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 範圍內非關鍵天賦的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "local_unique_jewel_notable_passive_in_radius_does_nothing": {
      "stats": ["local_unique_jewel_notable_passive_in_radius_does_nothing"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "範圍內的強力天賦沒有效果",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_shrapnel_shot_cone_%_chance_to_deal_double_damage_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_shrapnel_shot_cone_%_chance_to_deal_double_damage_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text":
            "若範圍內含 40 點敏捷，流星射擊的錐形範圍有 %1%%% 機率造成雙倍傷害",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "若範圍內含 40 點敏捷，流星射擊的錐形範圍造成雙倍傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_spark_number_of_additional_projectiles_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_spark_number_of_additional_projectiles_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若範圍內含 40 點智力，電球發射一個額外投射物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點智力，電球發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_spark_projectiles_nova_with_40_int_in_radius": {
      "stats": [
        "local_unique_jewel_spark_projectiles_nova_with_40_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點智力，電球以新星的方式發射",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_spectral_throw_gain_vaal_soul_for_vaal_st_on_hit_%_with_40_dex_in_radius": {
      "stats": [
        "local_unique_jewel_spectral_throw_gain_vaal_soul_for_vaal_st_on_hit_%_with_40_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "若範圍內含 40 點敏捷，靈體投擲擊中時有 %1%%% 機率給瓦爾．靈體投擲 1 個瓦爾靈魂",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_spectres_gain_soul_eater_on_kill_%_chance_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_spectres_gain_soul_eater_on_kill_%_chance_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "若範圍內含 40 點智力，喚醒幽魂擊殺時有 %1%%% 機率獲得 30 秒的噬魂者效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSoulEater"
            }
          ]
        }
      ]
    },
    "local_unique_jewel_split_arrow_projectiles_fire_in_parallel_x_dist_with_40_dex_in_radius": {
      "stats": [
        "local_unique_jewel_split_arrow_projectiles_fire_in_parallel_x_dist_with_40_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點敏捷，分裂箭矢發射以平行方式發射",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_viper_strike_chance_to_gain_unholy_might_%_on_hit_per_poison_stack_on_enemy_with_50_dex_in_radius": {
      "stats": [
        "local_unique_jewel_viper_strike_chance_to_gain_unholy_might_%_on_hit_per_poison_stack_on_enemy_with_50_dex_in_radius"
      ],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text":
            "若範圍內含 40 點敏捷，毒蛇打擊每次造成中毒時有 %1%%% 機率獲得 4 秒不潔之力",
          "formatters": []
        },
        {
          "matchers": [100],
          "text":
            "若範圍內含 40 點敏捷，毒蛇打擊每次造成中毒時獲得 4 秒不潔之力",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_zombie_slam_cooldown_speed_+%_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_zombie_slam_cooldown_speed_+%_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "若範圍內含 40 點智力，\\n復甦的殭屍重擊攻擊增加 %1%%% 冷卻回復速度",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_zombie_slam_damage_+%_with_50_int_in_radius": {
      "stats": [
        "local_unique_jewel_zombie_slam_damage_+%_with_50_int_in_radius"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若範圍內含 40 點智力，\\n復甦殭屍的重擊攻擊增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "local_unique_soul_ripper_flask_cannot_gain_flask_charges_during_flask_effect": {
      "stats": [
        "local_unique_soul_ripper_flask_cannot_gain_flask_charges_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在任何碎魂者藥劑效果期間不會獲得充能",
          "formatters": []
        }
      ]
    },
    "lose_all_charges_on_starting_movement": {
      "stats": ["lose_all_charges_on_starting_movement"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你移動時失去所有狂怒球、耐力球和暴擊球",
          "formatters": []
        }
      ]
    },
    "magic_monster_dropped_item_rarity_+%": {
      "stats": ["magic_monster_dropped_item_rarity_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 魔法怪物擊殺時掉落物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 魔法怪物擊殺時掉落物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "magma_orb_number_of_additional_projectiles": {
      "stats": ["magma_orb_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "熔岩之核發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "熔岩之核發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "magma_orb_skill_area_of_effect_+%_per_bounce": {
      "stats": ["magma_orb_skill_area_of_effect_+%_per_bounce"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "熔岩之核每次連鎖增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "熔岩之核每次連鎖減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maim_effect_+%": {
      "stats": ["maim_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 癱瘓效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 癱瘓效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maim_on_hit_%": {
      "stats": ["maim_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "攻擊擊中時有 %1%%% 機率造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "攻擊擊中時造成癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "mana_cost_+%_for_trap_and_mine_skills": {
      "stats": ["mana_cost_+%_for_trap_and_mine_skills"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加放置地雷或投擲陷阱 %1%%% 的技能魔力消耗",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少放置地雷或投擲陷阱 %1%%% 的技能魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_degeneration_per_minute": {
      "stats": ["mana_degeneration_per_minute"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒失去 %1% 魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_degeneration_per_minute_%": {
      "stats": ["mana_degeneration_per_minute_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒失去 %1%%% 最大魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_gained_on_spell_hit": {
      "stats": ["mana_gained_on_spell_hit"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的法術擊中的每個敵人 %1$+d 魔力",
          "formatters": []
        }
      ]
    },
    "mana_leech_from_attack_damage_permyriad_per_power_charge": {
      "stats": ["mana_leech_from_attack_damage_permyriad_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你的每顆暴擊球皆提供攻擊傷害 %1%%% 的魔力偷取",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_leech_from_lightning_damage_permyriad_while_affected_by_wrath": {
      "stats": [
        "mana_leech_from_lightning_damage_permyriad_while_affected_by_wrath"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被雷霆影響時，%1%%% 閃電傷害偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_leech_permyriad_vs_frozen_enemies": {
      "stats": ["mana_leech_permyriad_vs_frozen_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對冰凍敵人所造成傷害 %1%%% 偷取魔力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextManaLeech"
            }
          ]
        }
      ]
    },
    "mana_per_level": {
      "stats": ["mana_per_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每級 %1$+d 最大魔力",
          "formatters": []
        }
      ]
    },
    "mana_%_gained_on_block": {
      "stats": ["mana_%_gained_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋回復 %1%%% 最大魔力",
          "formatters": []
        }
      ]
    },
    "mana_recharge_rate_per_minute_with_all_corrupted_equipped_items": {
      "stats": [
        "mana_recharge_rate_per_minute_with_all_corrupted_equipped_items"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "所有裝備中物品皆為已汙染時每秒回復 %1% 魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextEquippedItems"
            }
          ]
        }
      ]
    },
    "mana_recovery_rate_+%_while_affected_by_clarity": {
      "stats": ["mana_recovery_rate_+%_while_affected_by_clarity"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被清晰影響時，增加 %1%%% 魔力回復率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被清晰影響時，減少 %1%%% 魔力回復率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_per_minute_if_used_movement_skill_recently": {
      "stats": [
        "mana_regeneration_rate_per_minute_if_used_movement_skill_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有使用位移技能，每秒回復 %1% 魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_per_minute_per_power_charge": {
      "stats": ["mana_regeneration_rate_per_minute_per_power_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆暴擊球每秒回復 %1% 魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_per_minute_%_per_active_totem": {
      "stats": ["mana_regeneration_rate_per_minute_%_per_active_totem"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個圖騰每秒回復你 %1%%% 魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_per_minute_while_you_have_avians_flight": {
      "stats": [
        "mana_regeneration_rate_per_minute_while_you_have_avians_flight"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有飛羽飄翔每秒回復 %1% 魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "mana_regeneration_rate_+%_while_moving": {
      "stats": ["mana_regeneration_rate_+%_while_moving"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "移動時增加 %1%%% 魔力回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "移動時減少 %1%%% 魔力回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "manifest_dancing_dervish_number_of_additional_copies": {
      "stats": ["manifest_dancing_dervish_number_of_additional_copies"],
      "translations": [
        {
          "matchers": [1],
          "text": "幻化狂舞德爾維希同時會幻化 1 個複製狂舞德爾維希",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "幻化狂舞德爾維希同時會幻化 %1% 個複製狂舞德爾維希",
          "formatters": []
        }
      ]
    },
    "map_area_contains_arcanists_strongbox": {
      "stats": ["map_area_contains_arcanists_strongbox"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個奧術師的保險箱",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_ambush": {
      "stats": ["map_area_contains_avatar_of_ambush"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含伏擊化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_anarchy": {
      "stats": ["map_area_contains_avatar_of_anarchy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含混亂化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_beyond": {
      "stats": ["map_area_contains_avatar_of_beyond"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含超越化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_bloodlines": {
      "stats": ["map_area_contains_avatar_of_bloodlines"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含血族化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_breach": {
      "stats": ["map_area_contains_avatar_of_breach"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含裂痕化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_domination": {
      "stats": ["map_area_contains_avatar_of_domination"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含支配化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_essence": {
      "stats": ["map_area_contains_avatar_of_essence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含精髓化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_invasion": {
      "stats": ["map_area_contains_avatar_of_invasion"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含侵略化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_nemesis": {
      "stats": ["map_area_contains_avatar_of_nemesis"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含復仇化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_onslaught": {
      "stats": ["map_area_contains_avatar_of_onslaught"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含猛攻化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_perandus": {
      "stats": ["map_area_contains_avatar_of_perandus"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含普蘭德斯化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_prophecy": {
      "stats": ["map_area_contains_avatar_of_prophecy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含預言化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_rampage": {
      "stats": ["map_area_contains_avatar_of_rampage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含暴怒化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_talisman": {
      "stats": ["map_area_contains_avatar_of_talisman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含魔符化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_tempest": {
      "stats": ["map_area_contains_avatar_of_tempest"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含風暴化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_torment": {
      "stats": ["map_area_contains_avatar_of_torment"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含苦痛化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_avatar_of_warbands": {
      "stats": ["map_area_contains_avatar_of_warbands"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含軍團化身",
          "formatters": []
        }
      ]
    },
    "map_area_contains_cartographers_strongbox": {
      "stats": ["map_area_contains_cartographers_strongbox"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個製圖師的保險箱",
          "formatters": []
        }
      ]
    },
    "map_area_contains_currency_chest": {
      "stats": ["map_area_contains_currency_chest"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個普蘭德斯藏寶箱",
          "formatters": []
        }
      ]
    },
    "map_area_contains_gemcutters_strongbox": {
      "stats": ["map_area_contains_gemcutters_strongbox"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個珠寶匠的保險箱",
          "formatters": []
        }
      ]
    },
    "map_area_contains_grandmaster_ally": {
      "stats": ["map_area_contains_grandmaster_ally"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域包含一位友軍元帥",
          "formatters": []
        }
      ]
    },
    "map_area_contains_jewellery_chest": {
      "stats": ["map_area_contains_jewellery_chest"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個普蘭德斯珠寶箱",
          "formatters": []
        }
      ]
    },
    "map_area_contains_map_chest": {
      "stats": ["map_area_contains_map_chest"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個普蘭德斯藏書箱",
          "formatters": []
        }
      ]
    },
    "map_area_contains_perandus_coin_chest": {
      "stats": ["map_area_contains_perandus_coin_chest"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個普蘭德斯藏金盒",
          "formatters": []
        }
      ]
    },
    "map_area_contains_tormented_embezzler": {
      "stats": ["map_area_contains_tormented_embezzler"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含罪魂：盜用者",
          "formatters": []
        }
      ]
    },
    "map_area_contains_tormented_seditionist": {
      "stats": ["map_area_contains_tormented_seditionist"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含罪魂：煽動者",
          "formatters": []
        }
      ]
    },
    "map_area_contains_tormented_vaal_cultist": {
      "stats": ["map_area_contains_tormented_vaal_cultist"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含罪魂：瓦爾信徒",
          "formatters": []
        }
      ]
    },
    "map_area_contains_unique_item_chest": {
      "stats": ["map_area_contains_unique_item_chest"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個普蘭德斯密封箱",
          "formatters": []
        }
      ]
    },
    "map_area_contains_unique_strongbox": {
      "stats": ["map_area_contains_unique_strongbox"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個傳奇保險箱",
          "formatters": []
        }
      ]
    },
    "map_area_contains_x_additional_clusters_of_beacon_barrels": {
      "stats": ["map_area_contains_x_additional_clusters_of_beacon_barrels"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有額外 %1% 組神秘木桶",
          "formatters": []
        }
      ]
    },
    "map_area_contains_x_additional_clusters_of_bloodworm_barrels": {
      "stats": ["map_area_contains_x_additional_clusters_of_bloodworm_barrels"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有額外 %1% 組神秘木桶",
          "formatters": []
        }
      ]
    },
    "map_area_contains_x_additional_clusters_of_explosive_barrels": {
      "stats": ["map_area_contains_x_additional_clusters_of_explosive_barrels"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有額外 %1% 組神秘木桶",
          "formatters": []
        }
      ]
    },
    "map_area_contains_x_additional_clusters_of_explosive_eggs": {
      "stats": ["map_area_contains_x_additional_clusters_of_explosive_eggs"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域內長滿腐蝕性的植物",
          "formatters": []
        }
      ]
    },
    "map_area_contains_x_additional_clusters_of_parasite_barrels": {
      "stats": ["map_area_contains_x_additional_clusters_of_parasite_barrels"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有額外 %1% 組神秘木桶",
          "formatters": []
        }
      ]
    },
    "map_area_contains_x_additional_clusters_of_volatile_barrels": {
      "stats": ["map_area_contains_x_additional_clusters_of_volatile_barrels"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有額外 %1% 組神秘木桶",
          "formatters": []
        }
      ]
    },
    "map_area_contains_x_additional_clusters_of_wealthy_barrels": {
      "stats": ["map_area_contains_x_additional_clusters_of_wealthy_barrels"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有額外 %1% 組神秘木桶",
          "formatters": []
        }
      ]
    },
    "map_bloodline_packs_drop_x_additional_currency_items": {
      "stats": ["map_bloodline_packs_drop_x_additional_currency_items"],
      "translations": [
        {
          "matchers": [1],
          "text": "擊殺血族怪群掉落額外 1 個通貨物品",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "擊殺血族怪群掉落額外 %1% 個通貨物品",
          "formatters": []
        }
      ]
    },
    "map_bloodline_packs_drop_x_additional_rare_items": {
      "stats": ["map_bloodline_packs_drop_x_additional_rare_items"],
      "translations": [
        {
          "matchers": [1],
          "text": "擊殺血族怪群掉落額外 1 個稀有物品",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "擊殺血族怪群掉落額外 %1% 個稀有物品",
          "formatters": []
        }
      ]
    },
    "map_boss_accompanied_by_bodyguards": {
      "stats": ["map_boss_accompanied_by_bodyguards"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目伴隨著護衛",
          "formatters": []
        }
      ]
    },
    "map_boss_dropped_item_quantity_+%": {
      "stats": ["map_boss_dropped_item_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 傳奇頭目物品掉落數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 傳奇頭目物品掉落數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_boss_dropped_unique_items_+": {
      "stats": ["map_boss_dropped_unique_items_+"],
      "translations": [
        {
          "matchers": [1],
          "text": "傳奇頭目掉落額外 %1% 件傳奇物品",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "傳奇頭目掉落額外 %1% 件傳奇物品",
          "formatters": []
        }
      ]
    },
    "map_boss_drops_corrupted_items": {
      "stats": ["map_boss_drops_corrupted_items"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目所掉落的物品已汙染",
          "formatters": []
        }
      ]
    },
    "map_boss_drops_x_additional_vaal_items": {
      "stats": ["map_boss_drops_x_additional_vaal_items"],
      "translations": [
        {
          "matchers": [1],
          "text": "已汙染地圖中傳奇頭目額外掉落一個瓦爾物品",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "已汙染地圖中傳奇頭目額外掉落 %1% 個瓦爾物品",
          "formatters": []
        }
      ]
    },
    "map_breach_has_boss": {
      "stats": ["map_breach_has_boss"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個裂痕包含一位裂痕領主",
          "formatters": []
        }
      ]
    },
    "map_breach_has_large_chest": {
      "stats": ["map_breach_has_large_chest"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裂痕包含一位領主的抑制",
          "formatters": []
        }
      ]
    },
    "map_breach_monster_quantity_+%": {
      "stats": ["map_breach_monster_quantity_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "裂痕增加 %1%%% 怪物密度",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_breaches": {
      "stats": ["map_contains_additional_breaches"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含額外 1 個裂痕",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含額外 %1% 個裂痕",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_chrysalis_talisman": {
      "stats": ["map_contains_additional_chrysalis_talisman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域額外包含 1 個蟲蛹魔符",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_clutching_talisman": {
      "stats": ["map_contains_additional_clutching_talisman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域額外包含 1 個咒箍魔符",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_fangjaw_talisman": {
      "stats": ["map_contains_additional_fangjaw_talisman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域額外包含 1 個齒鯊魔符",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_mandible_talisman": {
      "stats": ["map_contains_additional_mandible_talisman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域額外包含 1 個巨顎魔符",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_packs_of_chaos_monsters": {
      "stats": ["map_contains_additional_packs_of_chaos_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有造成混沌傷害的額外怪物群",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_packs_of_cold_monsters": {
      "stats": ["map_contains_additional_packs_of_cold_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有造成冰冷傷害的額外怪物群",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_packs_of_fire_monsters": {
      "stats": ["map_contains_additional_packs_of_fire_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有造成火焰傷害的額外怪物群",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_packs_of_lightning_monsters": {
      "stats": ["map_contains_additional_packs_of_lightning_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有造成閃電傷害的額外怪物群",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_packs_of_physical_monsters": {
      "stats": ["map_contains_additional_packs_of_physical_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有造成物理傷害的額外怪物群",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_three_rat_talisman": {
      "stats": ["map_contains_additional_three_rat_talisman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域額外包含 1 個三鼠魔符",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_unique_talisman": {
      "stats": ["map_contains_additional_unique_talisman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域額外包含 1 個傳奇魔符",
          "formatters": []
        }
      ]
    },
    "map_contains_additional_writhing_talisman": {
      "stats": ["map_contains_additional_writhing_talisman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域額外包含 1 個狂癲魔符",
          "formatters": []
        }
      ]
    },
    "map_contains_chayula_breach": {
      "stats": ["map_contains_chayula_breach"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 個夏烏拉裂痕",
          "formatters": []
        }
      ]
    },
    "map_contains_corrupted_strongbox": {
      "stats": ["map_contains_corrupted_strongbox"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域中 1 個保險箱受到汙染",
          "formatters": []
        }
      ]
    },
    "map_contains_creeping_agony": {
      "stats": ["map_contains_creeping_agony"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有蔓延苦痛",
          "formatters": []
        }
      ]
    },
    "map_contains_keepers_of_the_trove_bloodline_pack": {
      "stats": ["map_contains_keepers_of_the_trove_bloodline_pack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含珍寶護衛血族怪物",
          "formatters": []
        }
      ]
    },
    "map_contains_master": {
      "stats": ["map_contains_master"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域有一位大師",
          "formatters": []
        }
      ]
    },
    "map_contains_nevalis_monkey": {
      "stats": ["map_contains_nevalis_monkey"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含雅瑪小白",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含慷慨的雅瑪小白",
          "formatters": []
        }
      ]
    },
    "map_contains_perandus_boss": {
      "stats": ["map_contains_perandus_boss"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域中至少 1 個普蘭德斯保險箱受到傳奇怪物的保護",
          "formatters": []
        }
      ]
    },
    "map_contains_talisman_boss_with_higher_tier": {
      "stats": ["map_contains_talisman_boss_with_higher_tier"],
      "translations": [
        {
          "matchers": [2],
          "text": "區域包含一個受 2 階魔符附身的稀有怪物",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "區域包含一個受 3 階魔符附身的傳奇怪物",
          "formatters": []
        }
      ]
    },
    "map_contains_three_magic_packs_with_attack_cast_and_movement_speed_+%": {
      "stats": [
        "map_contains_three_magic_packs_with_attack_cast_and_movement_speed_+%",
        "map_contains_three_magic_packs_with_item_quantity_of_dropped_items_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"], [1, "#"]],
          "text":
            "區域含有 3 群魔法怪物，\\n他們將增加 %1%%% 攻擊、施法、移動速度，並且掉落 %2%%% 更多物品",
          "formatters": []
        },
        {
          "matchers": [["#", -1], ["#", -1]],
          "text":
            "區域含有 3 群魔法怪物，\\n他們將減少 %1%%% 攻擊、施法、移動速度，並且掉落 %2%%% 較少物品",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "negate",
              "arg": 2
            }
          ]
        }
      ]
    },
    "map_contains_uul_netol_breach": {
      "stats": ["map_contains_uul_netol_breach"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含烏爾尼多裂痕",
          "formatters": []
        }
      ]
    },
    "map_contains_wealthy_pack": {
      "stats": ["map_contains_wealthy_pack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 1 群富裕的魔法怪物",
          "formatters": []
        }
      ]
    },
    "map_contains_x_additional_animated_weapon_packs": {
      "stats": ["map_contains_x_additional_animated_weapon_packs"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含 %1%%% 個額外幻化武器怪物群",
          "formatters": []
        }
      ]
    },
    "map_contains_x_additional_healing_packs": {
      "stats": ["map_contains_x_additional_healing_packs"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有會補血的額外怪物",
          "formatters": []
        }
      ]
    },
    "map_contains_x_additional_magic_packs": {
      "stats": ["map_contains_x_additional_magic_packs"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有額外魔法怪物",
          "formatters": []
        }
      ]
    },
    "map_contains_x_additional_normal_packs": {
      "stats": ["map_contains_x_additional_normal_packs"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有額外普通怪物",
          "formatters": []
        }
      ]
    },
    "map_contains_x_additional_packs_on_their_own_team": {
      "stats": ["map_contains_x_additional_packs_on_their_own_team"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域包含許多背叛者",
          "formatters": []
        }
      ]
    },
    "map_contains_x_additional_packs_that_convert_on_death": {
      "stats": ["map_contains_x_additional_packs_that_convert_on_death"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有擊殺時轉變的額外怪物",
          "formatters": []
        }
      ]
    },
    "map_contains_x_additional_packs_with_mirrored_rare_monsters": {
      "stats": ["map_contains_x_additional_packs_with_mirrored_rare_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有已複製的稀有怪物群",
          "formatters": []
        }
      ]
    },
    "map_contains_x_additional_poison_packs": {
      "stats": ["map_contains_x_additional_poison_packs"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域額外含有劇毒怪物",
          "formatters": []
        }
      ]
    },
    "map_contains_x_additional_rare_packs": {
      "stats": ["map_contains_x_additional_rare_packs"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有額外稀有怪物",
          "formatters": []
        }
      ]
    },
    "map_contains_x_fewer_portals": {
      "stats": ["map_contains_x_fewer_portals"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "減少 %1% 個傳送門",
          "formatters": []
        }
      ]
    },
    "map_area_contains_x_rare_monsters_with_inner_treasure": {
      "stats": ["map_area_contains_x_rare_monsters_with_inner_treasure"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含額外 1 個珍寶之魂稀有怪物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "區域包含額外 %1% 個珍寶之魂稀有怪物",
          "formatters": []
        }
      ]
    },
    "map_damage_+%_per_poison_stack": {
      "stats": ["map_damage_+%_per_poison_stack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家身上每個中毒效果增加 %1%%% 玩家造成傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家身上每個中毒效果減少 %1%%% 玩家造成傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_damage_+%_of_type_inflicted_by_current_ground_effect_you_are_on": {
      "stats": [
        "map_damage_+%_of_type_inflicted_by_current_ground_effect_you_are_on"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家立於元素地面時，增加 %1%%% 對應元素傷害",
          "formatters": []
        }
      ]
    },
    "map_damage_taken_+%_from_beyond_monsters": {
      "stats": ["map_damage_taken_+%_from_beyond_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "區域中玩家受到超越怪物的傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "區域中玩家受到超越怪物的傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_damage_taken_while_stationary_+%": {
      "stats": ["map_damage_taken_while_stationary_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家非移動狀態下所受傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家非移動狀態下所受傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_damage_while_stationary_+%": {
      "stats": ["map_damage_while_stationary_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家非移動狀態下造成傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家非移動狀態下造成傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_fishy_effect_0": {
      "stats": [
        "map_fishy_effect_0",
        "map_fishy_effect_1",
        "map_fishy_effect_2",
        "map_fishy_effect_3"
      ],
      "translations": [
        {
          "matchers": ["#", [1, 20], [0, 99], [1, "#"]],
          "text": "此區域吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [1, 20], [100, "#"], [1, "#"]],
          "text": "此區域總是吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [1, 20], [0, 99], ["#", -1]],
          "text": "此區域令人反感",
          "formatters": []
        },
        {
          "matchers": ["#", [1, 20], [100, "#"], ["#", -1]],
          "text": "此區域總是令人反感",
          "formatters": []
        },
        {
          "matchers": ["#", [21, 40], [0, 99], [1, "#"]],
          "text": "此區域非常吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [21, 40], [100, "#"], [1, "#"]],
          "text": "此區域總是非常吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [21, 40], [0, 99], ["#", -1]],
          "text": "此區域非常令人反感",
          "formatters": []
        },
        {
          "matchers": ["#", [21, 40], [100, "#"], ["#", -1]],
          "text": "此區域總是非常令人反感",
          "formatters": []
        },
        {
          "matchers": ["#", [41, 60], [0, 99], [1, "#"]],
          "text": "此區域極度吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [41, 60], [100, "#"], [1, "#"]],
          "text": "此區域總是極度吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [41, 60], [0, 99], ["#", -1]],
          "text": "此區域極度令人反感",
          "formatters": []
        },
        {
          "matchers": ["#", [41, 60], [100, "#"], ["#", -1]],
          "text": "此區域總是極度令人反感",
          "formatters": []
        },
        {
          "matchers": ["#", [61, 80], [0, 99], [1, "#"]],
          "text": "此區域難以置信的極度吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [61, 80], [100, "#"], [1, "#"]],
          "text": "此區域總是難以置信的極度吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [61, 80], [0, 99], ["#", -1]],
          "text": "此區域難以置信的極度令人反感",
          "formatters": []
        },
        {
          "matchers": ["#", [61, 80], [100, "#"], ["#", -1]],
          "text": "此區域總是難以置信的極度令人反感",
          "formatters": []
        },
        {
          "matchers": ["#", [81, 100], [0, 99], [1, "#"]],
          "text": "此區域絕對難以置信的極度吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [81, 100], [100, "#"], [1, "#"]],
          "text": "此區域總是絕對難以置信的極度吸引人",
          "formatters": []
        },
        {
          "matchers": ["#", [81, 100], [0, 99], ["#", -1]],
          "text": "此區域絕對難以置信的極度令人反感",
          "formatters": []
        },
        {
          "matchers": ["#", [81, 100], [100, "#"], ["#", -1]],
          "text": "此區域總是絕對難以置信的極度令人反感",
          "formatters": []
        }
      ]
    },
    "map_display_strongbox_monsters_are_enraged": {
      "stats": ["map_display_strongbox_monsters_are_enraged"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "保險箱的怪物受到激怒",
          "formatters": []
        }
      ]
    },
    "map_player_dodge_chance_%_during_shrine_effect": {
      "stats": ["map_player_dodge_chance_%_during_shrine_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家在神殿效果下獲得 %1%%% 機率躲避攻擊擊中",
          "formatters": []
        }
      ]
    },
    "map_equipment_drops_identified": {
      "stats": ["map_equipment_drops_identified"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域掉落物品皆已鑑定",
          "formatters": []
        }
      ]
    },
    "map_essence_monsters_are_corrupted": {
      "stats": ["map_essence_monsters_are_corrupted"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域尋獲的精髓已被腐化",
          "formatters": []
        }
      ]
    },
    "map_essence_monsters_have_additional_essences": {
      "stats": ["map_essence_monsters_have_additional_essences"],
      "translations": [
        {
          "matchers": [1],
          "text": "精髓怪物額外持有 1 個精髓",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "精髓怪物額外持有 %1% 個精髓",
          "formatters": []
        }
      ]
    },
    "map_essence_monsters_higher_tier": {
      "stats": ["map_essence_monsters_higher_tier"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域所尋獲的精髓將為高階精髓",
          "formatters": []
        }
      ]
    },
    "map_extra_monoliths": {
      "stats": ["map_extra_monoliths"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含額外 1 個精髓",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含額外 %1% 個精髓",
          "formatters": []
        }
      ]
    },
    "map_first_invasion_boss_killed_drops_x_additional_currency": {
      "stats": ["map_first_invasion_boss_killed_drops_x_additional_currency"],
      "translations": [
        {
          "matchers": [1],
          "text": "擊殺的第一個侵略頭目掉落額外 1 個通貨物品",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "擊殺的第一個侵略頭目掉落額外 %1% 個通貨物品",
          "formatters": []
        }
      ]
    },
    "map_first_strongbox_contains_x_additional_rare_monsters": {
      "stats": ["map_first_strongbox_contains_x_additional_rare_monsters"],
      "translations": [
        {
          "matchers": [1],
          "text": "開啟的第一個保險箱額外受到 1 個稀有怪物的保護",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "開啟的第一個保險箱額外受到 %1% 個稀有怪物的保護",
          "formatters": []
        }
      ]
    },
    "map_first_unique_beyond_boss_slain_drops_x_beyond_uniques": {
      "stats": ["map_first_unique_beyond_boss_slain_drops_x_beyond_uniques"],
      "translations": [
        {
          "matchers": [1],
          "text": "擊殺的第一個超越頭目額外掉落 1 個超越傳奇物品",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "擊殺的第一個超越頭目額外掉落 %1% 個超越傳奇物品",
          "formatters": []
        }
      ]
    },
    "map_flask_charges_recovered_per_3_seconds_%": {
      "stats": ["map_flask_charges_recovered_per_3_seconds_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 3 秒回復 %1% 藥劑充能",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_gain_onslaught_for_x_ms_on_killing_rare_monster": {
      "stats": ["map_gain_onslaught_for_x_ms_on_killing_rare_monster"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家擊殺稀有敵人時獲得猛攻 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "map_ground_haste_action_speed_+%": {
      "stats": ["map_ground_haste_action_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有激流",
          "formatters": []
        }
      ]
    },
    "map_has_monoliths": {
      "stats": ["map_has_monoliths"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域有受精髓禁錮的怪物",
          "formatters": []
        }
      ]
    },
    "map_has_x%_quality": {
      "stats": ["map_has_x%_quality"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "地圖有 %1%%% 品質",
          "formatters": []
        }
      ]
    },
    "map_imprisoned_monsters_action_speed_+%": {
      "stats": ["map_imprisoned_monsters_action_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受精髓禁錮的怪物增加 %1%%% 攻擊、施法、移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "受精髓禁錮的怪物減少 %1%%% 攻擊、施法、移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_imprisoned_monsters_damage_+%": {
      "stats": ["map_imprisoned_monsters_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受精髓禁錮的怪物增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "受精髓禁錮的怪物減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_imprisoned_monsters_damage_taken_+%": {
      "stats": ["map_imprisoned_monsters_damage_taken_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "受精髓禁錮的怪物承受傷害增加 %1%%%",
          "formatters": []
        }
      ]
    },
    "map_invasion_bosses_are_twinned": {
      "stats": ["map_invasion_bosses_are_twinned"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "侵略頭目成雙出現",
          "formatters": []
        }
      ]
    },
    "map_invasion_bosses_drop_x_additional_vaal_orbs": {
      "stats": ["map_invasion_bosses_drop_x_additional_vaal_orbs"],
      "translations": [
        {
          "matchers": [1],
          "text": "侵略頭目額外掉落 1 個瓦爾寶珠",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "侵略頭目額外掉落 %1% 個瓦爾寶珠",
          "formatters": []
        }
      ]
    },
    "map_invasion_bosses_dropped_items_are_fully_linked": {
      "stats": ["map_invasion_bosses_dropped_items_are_fully_linked"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "侵略頭目所掉落的物品為最大連線",
          "formatters": []
        }
      ]
    },
    "map_invasion_bosses_dropped_items_have_x_additional_sockets": {
      "stats": ["map_invasion_bosses_dropped_items_have_x_additional_sockets"],
      "translations": [
        {
          "matchers": [1],
          "text": "侵略頭目掉落的物品有額外 1 個插槽",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "侵略頭目掉落的物品有額外 %1% 個插槽",
          "formatters": []
        }
      ]
    },
    "map_invasion_monsters_guarded_by_x_magic_packs": {
      "stats": ["map_invasion_monsters_guarded_by_x_magic_packs"],
      "translations": [
        {
          "matchers": [1],
          "text": "侵略頭目被 1 群魔法怪物守護著",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "侵略頭目被 %1% 群魔法怪物守護著",
          "formatters": []
        }
      ]
    },
    "map_item_drop_quality_also_applies_to_map_item_drop_rarity": {
      "stats": ["map_item_drop_quality_also_applies_to_map_item_drop_rarity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "該地圖的品質加成將同時套用在掉落物品稀有度上",
          "formatters": []
        }
      ]
    },
    "map_item_found_rarity_+%_per_15_rampage_stacks": {
      "stats": ["map_item_found_rarity_+%_per_15_rampage_stacks"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家每 15 暴怒層數增加 %1%%% 物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家每 15 暴怒層數減少 %1%%% 物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_item_level_override": {
      "stats": ["map_item_level_override"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物等級：%1%",
          "formatters": []
        }
      ]
    },
    "map_item_quantity_from_monsters_that_drop_silver_coin_+%": {
      "stats": ["map_item_quantity_from_monsters_that_drop_silver_coin_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "持有銀幣的怪物更加顯眼並增加 %1%%% 掉落物品數量",
          "formatters": []
        }
      ]
    },
    "map_items_drop_corrupted_%": {
      "stats": ["map_items_drop_corrupted_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域掉落物品有 %1%%% 機率為已腐化物品",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_area_contains_x_additional_leaguestones": {
      "stats": ["map_leaguestone_area_contains_x_additional_leaguestones"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含額外 1 個聯盟石",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "區域包含額外 %1% 個聯盟石",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_beyond_monster_item_quantity_and_rarity_+%_final": {
      "stats": [
        "map_leaguestone_beyond_monster_item_quantity_and_rarity_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "超越怪物增加 %1%%% 物品掉落數量和物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "超越怪物減少 %1%%% 物品掉落數量和物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_leaguestone_contains_warband_leader": {
      "stats": ["map_leaguestone_contains_warband_leader"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域受到軍團首領的控制",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_explicit_warband_type_override": {
      "stats": ["map_leaguestone_explicit_warband_type_override"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域被紅刃軍團守衛著",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "區域被啞風軍團守衛著",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "區域被布琳洛特軍團守衛著",
          "formatters": []
        },
        {
          "matchers": [4],
          "text": "區域被混沌軍團守衛著",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_imprisoned_monsters_item_quantity_+%_final": {
      "stats": ["map_leaguestone_imprisoned_monsters_item_quantity_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "受精髓禁錮的怪物有 %1%%% 更多物品掉落數量",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_imprisoned_monsters_item_rarity_+%_final": {
      "stats": ["map_leaguestone_imprisoned_monsters_item_rarity_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "受精髓禁錮的怪物增加 %1%%% 掉落物品稀有度",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_invasion_boss_item_quantity_and_rarity_+%_final": {
      "stats": [
        "map_leaguestone_invasion_boss_item_quantity_and_rarity_+%_final"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "侵略頭目有 %1%%% 更多物品掉落數量和物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "侵略頭目有 %1%%% 較少物品掉落數量和物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_leaguestone_monolith_contains_essence_type": {
      "stats": ["map_leaguestone_monolith_contains_essence_type"],
      "translations": [
        {
          "matchers": [21],
          "text": "區域包含 1 個浮誇精髓",
          "formatters": []
        },
        {
          "matchers": [22],
          "text": "區域包含 1 個錯亂精髓",
          "formatters": []
        },
        {
          "matchers": [23],
          "text": "區域包含 1 個極恐精髓",
          "formatters": []
        },
        {
          "matchers": [24],
          "text": "區域包含 1 個譫妄精髓",
          "formatters": []
        },
        {
          "matchers": [25],
          "text": "區域包含 1 個被汙染的器皿",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_breaches": {
      "stats": ["map_leaguestone_override_base_num_breaches"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 個裂痕",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含 %1% 個裂痕",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_invasion_bosses": {
      "stats": ["map_leaguestone_override_base_num_invasion_bosses"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域含有 1 個侵略頭目",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域含有 %1% 個侵略頭目",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_monoliths": {
      "stats": ["map_leaguestone_override_base_num_monoliths"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 個受精髓禁錮的怪物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含 %1% 個受精髓禁錮的怪物",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_perandus_chests": {
      "stats": ["map_leaguestone_override_base_num_perandus_chests"],
      "translations": [
        {
          "matchers": [1],
          "text": "此區域包含 1 個普蘭德斯保險箱",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "此區域包含 %1% 個普蘭德斯保險箱",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_prophecy_coins": {
      "stats": ["map_leaguestone_override_base_num_prophecy_coins"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 枚銀幣",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含 %1% 枚銀幣",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_rogue_exiles": {
      "stats": ["map_leaguestone_override_base_num_rogue_exiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 位盜賊流亡者",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含 %1% 位盜賊流亡者",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_shrines": {
      "stats": ["map_leaguestone_override_base_num_shrines"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 座神殿",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含 %1% 座神殿",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_strongboxes": {
      "stats": ["map_leaguestone_override_base_num_strongboxes"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 個保險箱",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含 %1% 個保險箱",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_talismans": {
      "stats": ["map_leaguestone_override_base_num_talismans"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 個受魔符附身的怪物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含 %1% 個受魔符附身的怪物",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_tormented_spirits": {
      "stats": ["map_leaguestone_override_base_num_tormented_spirits"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 個罪魂",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含 %1% 個罪魂",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_override_base_num_warband_packs": {
      "stats": ["map_leaguestone_override_base_num_warband_packs"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含至少 1 個軍團",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含至少 %1% 個軍團",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_perandus_chests_have_item_quantity_+%_final": {
      "stats": ["map_leaguestone_perandus_chests_have_item_quantity_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "普蘭德斯保險箱有 %1%%% 更多物品掉落數量",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_perandus_chests_have_item_rarity_+%_final": {
      "stats": ["map_leaguestone_perandus_chests_have_item_rarity_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "普蘭德斯保險箱有 %1%%% 更多物品稀有度",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_rogue_exiles_dropped_item_rarity_+%_final": {
      "stats": ["map_leaguestone_rogue_exiles_dropped_item_rarity_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "盜賊流亡者有 %1%%% 更多掉落物品稀有度",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_shrine_monster_rarity_override": {
      "stats": ["map_leaguestone_shrine_monster_rarity_override"],
      "translations": [
        {
          "matchers": [1],
          "text": "下個區域神殿受到魔法怪物的守護",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "下個區域神殿受到一些稀有怪物的守護",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_shrine_override_type": {
      "stats": ["map_leaguestone_shrine_override_type"],
      "translations": [
        {
          "matchers": [1],
          "text": "下個區域包含至少 1 座迅速神殿",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "下個區域包含至少 1 座回響神殿",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "下個區域包含至少 1 座聖潔神殿",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_strongboxes_rarity_override": {
      "stats": ["map_leaguestone_strongboxes_rarity_override"],
      "translations": [
        {
          "matchers": [1],
          "text": "保險箱皆為魔法",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "保險箱皆為稀有",
          "formatters": []
        }
      ]
    },
    "map_strongboxes_vaal_orb_drop_chance_%": {
      "stats": ["map_strongboxes_vaal_orb_drop_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "保險箱有 %1%%% 機率額外含有 1 顆瓦爾寶珠",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_warbands_packs_have_item_quantity_+%_final": {
      "stats": ["map_leaguestone_warbands_packs_have_item_quantity_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "軍團有 %1%%% 更多物品掉落數量",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_warbands_packs_have_item_rarity_+%_final": {
      "stats": ["map_leaguestone_warbands_packs_have_item_rarity_+%_final"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "軍團有 %1%%% 更多掉落物品稀有度",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_x_monsters_spawn_abaxoth": {
      "stats": ["map_leaguestone_x_monsters_spawn_abaxoth"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域中 1 個怪物將會在死亡後召喚阿巴薩斯",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "區域中 %1% 個怪物將會在死亡後召喚阿巴薩斯",
          "formatters": []
        }
      ]
    },
    "map_leaguestone_x_monsters_spawn_random_beyond_boss": {
      "stats": ["map_leaguestone_x_monsters_spawn_random_beyond_boss"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域中 1 個怪物將會在死亡後召喚超越頭目",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "區域中 %1% 個怪物將會在死亡後召喚超越頭目",
          "formatters": []
        }
      ]
    },
    "map_leaguestones_currency_items_drop_when_first_reaching_x_rampage_stacks": {
      "stats": [
        "map_leaguestones_currency_items_drop_when_first_reaching_x_rampage_stacks"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家首次達到 %1% 層暴怒時掉落 6 個通貨物品",
          "formatters": []
        }
      ]
    },
    "map_leaguestones_spawn_powerful_monster_when_reaching_x_rampage_stacks": {
      "stats": [
        "map_leaguestones_spawn_powerful_monster_when_reaching_x_rampage_stacks"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域中玩家首次達到 %1% 層暴怒時召喚出強大的怪物",
          "formatters": []
        }
      ]
    },
    "map_magic_items_drop_as_normal": {
      "stats": ["map_magic_items_drop_as_normal"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "隨機掉落的魔法物品被普通物品替代",
          "formatters": []
        }
      ]
    },
    "map_magic_monsters_are_maimed": {
      "stats": ["map_magic_monsters_are_maimed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "魔法怪物被癱瘓",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMaim"
            }
          ]
        }
      ]
    },
    "map_magic_monsters_damage_taken_+%": {
      "stats": ["map_magic_monsters_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "魔法怪物增加 %1%%% 承受傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "魔法怪物減少 %1%%% 承受傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_magic_pack_size_+%": {
      "stats": ["map_magic_pack_size_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 魔法怪物群大小",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 魔法怪物群大小",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_mini_monolith_monsters_are_magic": {
      "stats": ["map_mini_monolith_monsters_are_magic"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "受精髓禁錮的怪物周圍為魔法怪物",
          "formatters": []
        }
      ]
    },
    "map_mission_id": {
      "stats": ["map_mission_id"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域含有哈庫",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "區域含有托菈",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "區域含有卡塔莉娜",
          "formatters": []
        },
        {
          "matchers": [4],
          "text": "區域含有瓦甘",
          "formatters": []
        },
        {
          "matchers": [5],
          "text": "區域含有艾爾雷恩",
          "formatters": []
        },
        {
          "matchers": [6],
          "text": "區域含有瓦西里",
          "formatters": []
        },
        {
          "matchers": [7],
          "text": "區域含有札娜",
          "formatters": []
        }
      ]
    },
    "map_monster_and_player_onslaught_effect_+%": {
      "stats": ["map_monster_and_player_onslaught_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家與怪物所受到的猛攻效果增加 %1%%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家與怪物所受到的猛攻效果減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "map_monster_attack_cast_and_movement_speed_+%": {
      "stats": ["map_monster_attack_cast_and_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "怪物增加 %1%%% 攻擊、施放、移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "怪物減少 %1%%% 攻擊、施放、移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monster_beyond_portal_chance_+%": {
      "stats": ["map_monster_beyond_portal_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "怪物增加 %1%%% 產生超越傳送門的機率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "怪物減少 %1%%% 產生超越傳送門的機率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monster_curse_effect_on_self_+%": {
      "stats": ["map_monster_curse_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 怪物所受詛咒效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 怪物所受詛咒效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monster_damage_taken_+%_while_possessed": {
      "stats": ["map_monster_damage_taken_+%_while_possessed"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "受罪魂附身的怪物增加承受傷害 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "受罪魂附身的怪物減少承受傷害 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monster_slain_experience_+%": {
      "stats": ["map_monster_slain_experience_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "怪物增加 %1%%% 經驗值獎勵",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "怪物減少 %1%%% 經驗值獎勵",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monsters_accuracy_rating_+%": {
      "stats": ["map_monsters_accuracy_rating_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "怪物增加 %1%%% 命中值",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "怪物減少 %1%%% 命中值",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monsters_add_endurance_charge_on_hit_%": {
      "stats": ["map_monsters_add_endurance_charge_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "怪物擊中時有 %1%%% 機率獲得 1 顆耐力球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "怪物擊中時獲得 1 顆耐力球",
          "formatters": []
        }
      ]
    },
    "map_monsters_add_frenzy_charge_on_hit_%": {
      "stats": ["map_monsters_add_frenzy_charge_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "怪物擊中時有 %1%%% 機率獲得 1 顆狂怒球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "怪物擊中時獲得 1 顆狂怒球",
          "formatters": []
        }
      ]
    },
    "map_monsters_add_power_charge_on_hit_%": {
      "stats": ["map_monsters_add_power_charge_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "怪物擊中時有 %1%%% 機率獲得 1 顆暴擊球",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "怪物擊中時獲得 1 顆暴擊球",
          "formatters": []
        }
      ]
    },
    "map_monsters_additional_chaos_resistance": {
      "stats": ["map_monsters_additional_chaos_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "+%1%%% 怪物的混沌抗性",
          "formatters": []
        }
      ]
    },
    "map_monsters_additional_elemental_resistance": {
      "stats": ["map_monsters_additional_elemental_resistance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "+%1%%% 怪物的元素抗性",
          "formatters": []
        }
      ]
    },
    "map_monsters_always_ignite": {
      "stats": ["map_monsters_always_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物傷害必定造成點燃",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIgnite"
            }
          ]
        }
      ]
    },
    "map_monsters_are_converted_on_kill": {
      "stats": ["map_monsters_are_converted_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物擊殺後將復活成為友軍",
          "formatters": []
        }
      ]
    },
    "map_monsters_avoid_poison_blind_bleed_%": {
      "stats": ["map_monsters_avoid_poison_blind_bleed_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物有 %1%%% 機率免疫中毒、致盲和流血",
          "formatters": []
        }
      ]
    },
    "map_monsters_cannot_be_taunted": {
      "stats": ["map_monsters_cannot_be_taunted"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物不能被嘲諷",
          "formatters": []
        }
      ]
    },
    "map_monsters_curse_effect_on_self_+%_final": {
      "stats": ["map_monsters_curse_effect_on_self_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對怪物的詛咒有 %1%%% 更多效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對怪物的詛咒有 %1%%% 較少效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_monsters_movement_speed_cannot_be_reduced_below_base": {
      "stats": ["map_monsters_movement_speed_cannot_be_reduced_below_base"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物的移動速度不會降至基礎速度以下",
          "formatters": []
        }
      ]
    },
    "map_monsters_near_shrines_are_chilled": {
      "stats": ["map_monsters_near_shrines_are_chilled"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "神殿周圍的怪物受到冰緩",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextChillNonHitNoDuration"
            }
          ]
        }
      ]
    },
    "map_monsters_%_chance_to_inflict_status_ailments": {
      "stats": ["map_monsters_%_chance_to_inflict_status_ailments"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "怪物擊中時有 %1%%% 機率造成元素異常狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "map_monsters_spawned_with_talisman_drop_additional_rare_items": {
      "stats": [
        "map_monsters_spawned_with_talisman_drop_additional_rare_items"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "起初就受魔符附身的怪物將會掉落額外 1 個稀有物品",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "起初就受魔符附身的怪物將會掉落額外 %1% 個稀有物品",
          "formatters": []
        }
      ]
    },
    "map_monsters_steal_charges": {
      "stats": ["map_monsters_steal_charges"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "怪物擊中時有 %1%%% 機率偷取暴擊、狂怒和耐力球",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "怪物擊中時偷取暴擊、狂怒和耐力球",
          "formatters": []
        }
      ]
    },
    "map_monsters_that_drop_silver_coin_drop_x_additional_silver_coins": {
      "stats": [
        "map_monsters_that_drop_silver_coin_drop_x_additional_silver_coins"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "持有銀幣的怪物額外掉落 1 枚銀幣",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "持有銀幣的怪物額外掉落 %1% 枚銀幣",
          "formatters": []
        }
      ]
    },
    "map_monsters_with_silver_coins_drop_x_additional_currency_items": {
      "stats": [
        "map_monsters_with_silver_coins_drop_x_additional_currency_items"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "持有銀幣的怪物額外掉落 1 個通貨物品",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "持有銀幣的怪物額外掉落 %1% 個通貨物品",
          "formatters": []
        }
      ]
    },
    "map_monsters_with_silver_coins_drop_x_additional_rare_items": {
      "stats": ["map_monsters_with_silver_coins_drop_x_additional_rare_items"],
      "translations": [
        {
          "matchers": [1],
          "text": "持有銀幣的怪物額外掉落 1 個稀有物品",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "持有銀幣的怪物額外掉落 %1% 個稀有物品",
          "formatters": []
        }
      ]
    },
    "map_movement_velocity_+%_per_poison_stack": {
      "stats": ["map_movement_velocity_+%_per_poison_stack"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每個中毒效果增加玩家 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每個中毒效果減少玩家 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_nemesis_dropped_items_+": {
      "stats": ["map_nemesis_dropped_items_+"],
      "translations": [
        {
          "matchers": [1],
          "text": "擁有復仇屬性的怪物掉落額外 %1% 件物品",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "擁有復仇屬性的怪物掉落額外 %1% 件物品",
          "formatters": []
        }
      ]
    },
    "map_next_area_contains_x_additional_bearers_of_the_guardian_packs": {
      "stats": [
        "map_next_area_contains_x_additional_bearers_of_the_guardian_packs"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 個衛者之責血族群",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "區域包含 %1% 個衛者之責血族群",
          "formatters": []
        }
      ]
    },
    "map_next_area_contains_x_additional_voidspawn_of_abaxoth_packs": {
      "stats": [
        "map_next_area_contains_x_additional_voidspawn_of_abaxoth_packs"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 個阿巴薩斯之子血族群",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "區域包含 %1% 個阿巴薩斯之子血族群",
          "formatters": []
        }
      ]
    },
    "map_no_uniques_drop_randomly": {
      "stats": ["map_no_uniques_drop_randomly"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "隨機掉落的物品不會是傳奇物品",
          "formatters": []
        }
      ]
    },
    "map_non_unique_monster_life_regeneration_rate_per_minute_%": {
      "stats": ["map_non_unique_monster_life_regeneration_rate_per_minute_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域非傳奇怪物每秒回復 %1%%% 最大生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_normal_items_drop_as_magic": {
      "stats": ["map_normal_items_drop_as_magic"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "隨機掉落的普通物品被魔法物品替代",
          "formatters": []
        }
      ]
    },
    "map_num_extra_abysses": {
      "stats": ["map_num_extra_abysses"],
      "translations": [
        {
          "matchers": [1],
          "text": "此區域含 1 個額外深淵",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "此區域含 %1% 個額外深淵",
          "formatters": []
        }
      ]
    },
    "map_num_extra_harbingers": {
      "stats": ["map_num_extra_harbingers"],
      "translations": [
        {
          "matchers": [1],
          "text": "此區域含一個額外神諭",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "此區域含 %1% 個額外神諭",
          "formatters": []
        }
      ]
    },
    "map_number_of_additional_mods": {
      "stats": ["map_number_of_additional_mods"],
      "translations": [
        {
          "matchers": [1],
          "text": "此地圖擁有額外 %1% 個隨機屬性",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "此地圖擁有額外 %1% 個隨機屬性",
          "formatters": []
        }
      ]
    },
    "map_number_of_additional_silver_coin_drops": {
      "stats": ["map_number_of_additional_silver_coin_drops"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含 1 個持有銀幣的怪物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含 %1% 個持有銀幣的怪物",
          "formatters": []
        }
      ]
    },
    "map_on_complete_drop_x_additional_maps": {
      "stats": ["map_on_complete_drop_x_additional_maps"],
      "translations": [
        {
          "matchers": [1],
          "text": "完成此區域額外掉落 1 張地圖",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "完成此區域額外掉落 %1% 張地圖",
          "formatters": []
        }
      ]
    },
    "map_packs_are_abomination_monsters": {
      "stats": ["map_packs_are_abomination_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域含有大量被創造生物",
          "formatters": []
        }
      ]
    },
    "map_packs_are_blackguards": {
      "stats": ["map_packs_are_blackguards"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域裡有許多烏旗守衛",
          "formatters": []
        }
      ]
    },
    "map_packs_are_ghosts": {
      "stats": ["map_packs_are_ghosts"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域內有許多鬼魂",
          "formatters": []
        }
      ]
    },
    "map_packs_are_kitava": {
      "stats": ["map_packs_are_kitava"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域內有許多奇塔弗的信徒",
          "formatters": []
        }
      ]
    },
    "map_packs_are_lunaris": {
      "stats": ["map_packs_are_lunaris"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域內有許多月影神信徒",
          "formatters": []
        }
      ]
    },
    "map_packs_are_solaris": {
      "stats": ["map_packs_are_solaris"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域內有許多日耀神信徒",
          "formatters": []
        }
      ]
    },
    "map_packs_are_spiders": {
      "stats": ["map_packs_are_spiders"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域裡有許多蜘蛛",
          "formatters": []
        }
      ]
    },
    "map_packs_are_vaal": {
      "stats": ["map_packs_are_vaal"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域裡有許多瓦爾人",
          "formatters": []
        }
      ]
    },
    "map_perandus_guards_are_rare": {
      "stats": ["map_perandus_guards_are_rare"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "普蘭德斯保險箱受到額外稀有怪物守護",
          "formatters": []
        }
      ]
    },
    "map_perandus_monsters_drop_perandus_coin_stack_%": {
      "stats": ["map_perandus_monsters_drop_perandus_coin_stack_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "普蘭德斯怪物有 %1%%% 機率掉落普蘭德斯硬幣",
          "formatters": []
        }
      ]
    },
    "map_player_attack_cast_and_movement_speed_+%_during_onslaught": {
      "stats": [
        "map_player_attack_cast_and_movement_speed_+%_during_onslaught"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家在猛攻效果下增加 %1%%% 攻擊、施放、移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家在猛攻效果下減少 %1%%% 攻擊、施放、移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "map_player_charges_gained_+%": {
      "stats": ["map_player_charges_gained_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家獲得的藥劑充能增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家獲得的藥劑充能減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_player_curse_effect_on_self_+%": {
      "stats": ["map_player_curse_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家所受到的詛咒效果增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家所受到的詛咒效果減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_player_damage_+%_vs_breach_monsters": {
      "stats": ["map_player_damage_+%_vs_breach_monsters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家對裂痕怪物擊中增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "map_player_damage_taken_+%_vs_breach_monsters": {
      "stats": ["map_player_damage_taken_+%_vs_breach_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "裂痕怪物對玩家所造成傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "裂痕怪物對玩家所造成減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_player_damage_taken_+%_while_rampaging": {
      "stats": ["map_player_damage_taken_+%_while_rampaging"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家持有至少 50 暴怒層數時承受傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家持有至少 50 暴怒層數時承受傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_player_flask_recovery_is_instant": {
      "stats": ["map_player_flask_recovery_is_instant"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家透過藥劑立刻回復生命和魔力",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_conductivity": {
      "stats": ["map_player_has_level_X_conductivity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到導電詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_flammability": {
      "stats": ["map_player_has_level_X_flammability"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到易燃詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_frostbite": {
      "stats": ["map_player_has_level_X_frostbite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到凍傷詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_projectile_weakness": {
      "stats": ["map_player_has_level_X_projectile_weakness"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到投射物要害詛咒影響",
          "formatters": []
        }
      ]
    },
    "map_player_has_level_X_silence": {
      "stats": ["map_player_has_level_X_silence"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家受到沉默詛咒影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSilence"
            }
          ]
        }
      ]
    },
    "map_player_has_random_level_X_curse_every_10_seconds": {
      "stats": ["map_player_has_random_level_X_curse_every_10_seconds"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家每 10 秒隨機獲得 1 個詛咒",
          "formatters": []
        }
      ]
    },
    "map_player_life_and_es_recovery_speed_+%_final": {
      "stats": ["map_player_life_and_es_recovery_speed_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家有 %1%%% 更多生命和能量護盾回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家有 %1%%% 較少生命和能量護盾回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_player_life_regeneration_rate_per_minute_%_per_25_rampage_stacks": {
      "stats": [
        "map_player_life_regeneration_rate_per_minute_%_per_25_rampage_stacks"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家每 25 層暴怒，秒回復 %1%%% 最大生命值",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_player_movement_velocity_+%": {
      "stats": ["map_player_movement_velocity_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家增加 %1%%% 移動速度",
          "formatters": []
        }
      ]
    },
    "map_player_onslaught_on_kill_%": {
      "stats": ["map_player_onslaught_on_kill_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "玩家擊殺時有 %1%%% 機率獲得 4 秒猛攻效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        },
        {
          "matchers": [100],
          "text": "玩家擊殺時獲得 4 秒猛攻效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "map_player_shrine_effect_duration_+%": {
      "stats": ["map_player_shrine_effect_duration_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "神殿持續時間增加 %1%%%",
          "formatters": []
        }
      ]
    },
    "map_players_additional_spell_dodge_%": {
      "stats": ["map_players_additional_spell_dodge_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家有 %1%%% 機率躲避法術擊中",
          "formatters": []
        }
      ]
    },
    "map_players_and_monsters_chaos_damage_taken_+%": {
      "stats": ["map_players_and_monsters_chaos_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家與怪物增加 %1%%% 所受混沌傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家與怪物減少 %1%%% 所受混沌傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_and_monsters_cold_damage_taken_+%": {
      "stats": ["map_players_and_monsters_cold_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家與怪物增加 %1%%% 所受冰冷傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家與怪物減少 %1%%% 所受冰冷傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_and_monsters_critical_strike_chance_+%": {
      "stats": ["map_players_and_monsters_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "怪物和玩家增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "怪物和玩家减少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_and_monsters_curses_are_reflected": {
      "stats": ["map_players_and_monsters_curses_are_reflected"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家與怪物的詛咒將會遭到反射",
          "formatters": []
        }
      ]
    },
    "map_players_and_monsters_damage_+%_per_curse": {
      "stats": ["map_players_and_monsters_damage_+%_per_curse"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "怪物和玩家身上的每個詛咒將為他們增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "怪物和玩家身上的每個詛咒將為他們減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_and_monsters_damage_taken_+%_while_stationary": {
      "stats": ["map_players_and_monsters_damage_taken_+%_while_stationary"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家與怪物不移動時增加 %1%%% 所受傷害",
          "formatters": []
        }
      ]
    },
    "map_players_and_monsters_fire_damage_taken_+%": {
      "stats": ["map_players_and_monsters_fire_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家與怪物增加 %1%%% 所受火焰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家與怪物減少 %1%%% 所受火焰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_and_monsters_have_onslaught_if_hit_recently": {
      "stats": ["map_players_and_monsters_have_onslaught_if_hit_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若近期玩家或怪物有被擊中，他將獲得猛攻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "map_players_and_monsters_have_resolute_technique": {
      "stats": ["map_players_and_monsters_have_resolute_technique"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家與怪物擁有堅毅之心",
          "formatters": []
        }
      ]
    },
    "map_players_and_monsters_lightning_damage_taken_+%": {
      "stats": ["map_players_and_monsters_lightning_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家與怪物增加 %1%%% 所受閃電傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家與怪物減少 %1%%% 所受閃電傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_and_monsters_movement_speed_+%": {
      "stats": ["map_players_and_monsters_movement_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加玩家和怪物 %1%%% 移動速度",
          "formatters": []
        }
      ]
    },
    "map_players_and_monsters_physical_damage_taken_+%": {
      "stats": ["map_players_and_monsters_physical_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家與怪物增加 %1%%% 所受物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家與怪物減少 %1%%% 所受物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_are_poisoned_while_moving_chaos_damage_per_second": {
      "stats": [
        "map_players_are_poisoned_while_moving_chaos_damage_per_second"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家移動時受中毒影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "map_players_armour_+%_final": {
      "stats": ["map_players_armour_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家有 %1%%% 更多護甲",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家有 %1%%% 較少護甲",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_block_chance_+%": {
      "stats": ["map_players_block_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家增加 %1%%% 格擋率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家減少 %1%%% 格擋率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_players_cannot_gain_endurance_charges": {
      "stats": ["map_players_cannot_gain_endurance_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家無法獲得耐力球",
          "formatters": []
        }
      ]
    },
    "map_players_cannot_gain_frenzy_charges": {
      "stats": ["map_players_cannot_gain_frenzy_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家無法獲得狂怒球",
          "formatters": []
        }
      ]
    },
    "map_players_cannot_gain_power_charges": {
      "stats": ["map_players_cannot_gain_power_charges"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家無法獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "map_players_cannot_take_reflected_damage": {
      "stats": ["map_players_cannot_take_reflected_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家無法受到反射傷害",
          "formatters": []
        }
      ]
    },
    "map_players_extra_dodge_rolls": {
      "stats": ["map_players_extra_dodge_rolls"],
      "translations": [
        {
          "matchers": [1],
          "text": "玩家在躲避時很幸運",
          "formatters": []
        },
        {
          "matchers": [-1],
          "text": "玩家在躲避時很不幸",
          "formatters": []
        }
      ]
    },
    "map_players_gain_1_rare_monster_mods_on_kill_for_20_seconds_%": {
      "stats": [
        "map_players_gain_1_rare_monster_mods_on_kill_for_20_seconds_%"
      ],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "玩家擊殺稀有怪物時有 %1%%% 機率獲得該怪物 1 項屬性 20 秒",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "玩家擊殺稀有怪物時獲得該怪物 1 項屬性 20 秒",
          "formatters": []
        }
      ]
    },
    "map_players_gain_onslaught_after_opening_a_strongbox_ms": {
      "stats": ["map_players_gain_onslaught_after_opening_a_strongbox_ms"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家打開保險箱時獲得 %1% 秒猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "map_players_gain_onslaught_during_flask_effect": {
      "stats": ["map_players_gain_onslaught_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家在藥劑效果下獲得猛攻",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextOnslaught"
            }
          ]
        }
      ]
    },
    "map_players_gain_rare_monster_mods_on_kill_%_chance": {
      "stats": ["map_players_gain_rare_monster_mods_on_kill_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家擊殺稀有怪物時有 %1%%% 機率獲得該怪物屬性 20 秒",
          "formatters": []
        }
      ]
    },
    "map_players_have_point_blank": {
      "stats": ["map_players_have_point_blank"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家有零點射擊",
          "formatters": []
        }
      ]
    },
    "map_players_movement_skills_cooldown_speed_+%": {
      "stats": ["map_players_movement_skills_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家的移動速度增加 %1%%% 冷卻回復速度",
          "formatters": []
        }
      ]
    },
    "map_players_movement_speed_+%": {
      "stats": ["map_players_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家減少 %1%%% 移動速度",
          "formatters": []
        }
      ]
    },
    "map_players_no_regeneration_including_es": {
      "stats": ["map_players_no_regeneration_including_es"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "玩家無法回復生命、魔力和能量護盾",
          "formatters": []
        }
      ]
    },
    "map_players_skill_area_of_effect_+%_final": {
      "stats": ["map_players_skill_area_of_effect_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "玩家有 %1%%% 更多的範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "玩家有 %1%%% 較少的範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_portals_do_not_expire": {
      "stats": ["map_portals_do_not_expire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳送門不會關閉",
          "formatters": []
        }
      ]
    },
    "map_rampage_time_+%": {
      "stats": ["map_rampage_time_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暴怒持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暴怒持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_random_unique_monster_is_possessed": {
      "stats": ["map_random_unique_monster_is_possessed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若區域含有任何傳奇怪物，其中 1 個將會受到附身",
          "formatters": []
        }
      ]
    },
    "map_rare_breach_monster_additional_breach_ring_drop_chance_%": {
      "stats": ["map_rare_breach_monster_additional_breach_ring_drop_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域的稀有裂痕怪物有 %1%%% 機率掉落裂痕戒指",
          "formatters": []
        }
      ]
    },
    "map_rare_breach_monsters_drop_additional_shards": {
      "stats": ["map_rare_breach_monsters_drop_additional_shards"],
      "translations": [
        {
          "matchers": [1],
          "text": "稀有裂痕怪物會額外掉落 1 個裂片",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "稀有裂痕怪物會額外掉落 %1% 個裂片",
          "formatters": []
        }
      ]
    },
    "map_rare_monsters_are_hindered": {
      "stats": ["map_rare_monsters_are_hindered"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "稀有怪受到緩速，增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextHinder"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "稀有怪受到緩速，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextHinder"
            }
          ]
        }
      ]
    },
    "map_rare_monsters_drop_rare_prismatic_ring_on_death_%": {
      "stats": ["map_rare_monsters_drop_rare_prismatic_ring_on_death_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "稀有怪物有 %1%%% 機率掉落 1 個稀有三相戒指",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "稀有怪物會掉落 1 個稀有三相戒指",
          "formatters": []
        }
      ]
    },
    "map_rare_monsters_drop_x_additional_rare_items": {
      "stats": ["map_rare_monsters_drop_x_additional_rare_items"],
      "translations": [
        {
          "matchers": [1],
          "text": "稀有怪物額外掉落 1 個稀有物品",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "稀有怪物額外掉落 %1% 個稀有物品",
          "formatters": []
        }
      ]
    },
    "map_rare_monsters_have_inner_treasure": {
      "stats": ["map_rare_monsters_have_inner_treasure"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "稀有怪物額外獲得珍寶之魂屬性",
          "formatters": []
        }
      ]
    },
    "map_rogue_exile_attack_cast_and_movement_speed_+%": {
      "stats": ["map_rogue_exile_attack_cast_and_movement_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "盜賊流亡者增加 %1%%% 攻擊、施放、移動速度",
          "formatters": []
        }
      ]
    },
    "map_rogue_exile_drop_skill_gem_with_quality": {
      "stats": ["map_rogue_exile_drop_skill_gem_with_quality"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "盜賊流亡者將掉落附有品質的技能寶石",
          "formatters": []
        }
      ]
    },
    "map_rogue_exiles_are_doubled": {
      "stats": ["map_rogue_exiles_are_doubled"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "盜賊流亡者成對出現",
          "formatters": []
        }
      ]
    },
    "map_rogue_exiles_damage_+%": {
      "stats": ["map_rogue_exiles_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "盜賊流亡者所造成傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "盜賊流亡者所造成傷害減少 %1%%%",
          "formatters": []
        }
      ]
    },
    "map_rogue_exiles_drop_additional_currency_items_with_quality": {
      "stats": ["map_rogue_exiles_drop_additional_currency_items_with_quality"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "盜賊流亡者額外掉落 %1% 通貨物品",
          "formatters": []
        }
      ]
    },
    "map_rogue_exiles_drop_x_additional_jewels": {
      "stats": ["map_rogue_exiles_drop_x_additional_jewels"],
      "translations": [
        {
          "matchers": [1],
          "text": "盜賊流亡者額外掉落 1 顆珠寶",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "盜賊流亡者額外掉落 %1% 顆珠寶",
          "formatters": []
        }
      ]
    },
    "map_rogue_exiles_dropped_items_are_corrupted": {
      "stats": ["map_rogue_exiles_dropped_items_are_corrupted"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "盜賊流亡者所掉落的物品受到汙染",
          "formatters": []
        }
      ]
    },
    "map_rogue_exiles_dropped_items_are_duplicated": {
      "stats": ["map_rogue_exiles_dropped_items_are_duplicated"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "盜賊流亡者所掉落的物品為已複製",
          "formatters": []
        }
      ]
    },
    "map_rogue_exiles_dropped_items_are_fully_linked": {
      "stats": ["map_rogue_exiles_dropped_items_are_fully_linked"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "盜賊流亡者所掉落的物品為最大連線",
          "formatters": []
        }
      ]
    },
    "map_rogue_exiles_maximum_life_+%": {
      "stats": ["map_rogue_exiles_maximum_life_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "盜賊流亡者生命增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "盜賊流亡者生命減少 %1%%%",
          "formatters": []
        }
      ]
    },
    "map_shrines_drop_x_currency_items_on_activation": {
      "stats": ["map_shrines_drop_x_currency_items_on_activation"],
      "translations": [
        {
          "matchers": [1],
          "text": "神殿使用後將掉落 1 個通貨物品",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "神殿使用後將掉落 %1% 個通貨物品",
          "formatters": []
        }
      ]
    },
    "map_shrines_grant_a_random_additional_effect": {
      "stats": ["map_shrines_grant_a_random_additional_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域神殿將隨機提供額外 1 個神殿效果",
          "formatters": []
        }
      ]
    },
    "map_spawn_abysses": {
      "stats": ["map_spawn_abysses"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域可能有深淵",
          "formatters": []
        }
      ]
    },
    "map_spawn_bestiary_encounters": {
      "stats": ["map_spawn_bestiary_encounters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域可以獸獵",
          "formatters": []
        }
      ]
    },
    "map_spawn_beyond_boss_when_beyond_boss_slain_%": {
      "stats": ["map_spawn_beyond_boss_when_beyond_boss_slain_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "超越頭目死後有 %1%%% 機率召喚超越頭目",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "超越頭目死後召喚超越頭目",
          "formatters": []
        }
      ]
    },
    "map_spawn_cadiro_%_chance": {
      "stats": ["map_spawn_cadiro_%_chance"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "此區域有 %1%%% 機率包含卡迪羅普蘭德斯",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "此區域包含卡迪羅普蘭德斯",
          "formatters": []
        }
      ]
    },
    "map_spawn_extra_perandus_chests": {
      "stats": ["map_spawn_extra_perandus_chests"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域包含額外 1 個普蘭德斯保險箱",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "區域包含額外 %1% 個普蘭德斯保險箱",
          "formatters": []
        }
      ]
    },
    "map_spawn_incursion_encounters": {
      "stats": ["map_spawn_incursion_encounters"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域有短暫的穿越任務",
          "formatters": []
        }
      ]
    },
    "map_storm_area_of_effect_+%": {
      "stats": ["map_storm_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "風暴效果增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "風暴效果減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_strongbox_items_dropped_are_mirrored": {
      "stats": ["map_strongbox_items_dropped_are_mirrored"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "保險箱內含複製物品",
          "formatters": []
        }
      ]
    },
    "map_strongbox_monsters_attack_speed_+%": {
      "stats": ["map_strongbox_monsters_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "保險箱的怪物受到激怒效果影響",
          "formatters": []
        }
      ]
    },
    "map_strongbox_monsters_item_quantity_+%": {
      "stats": ["map_strongbox_monsters_item_quantity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "保險箱怪物增加 %1%%% 掉落物品數量",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "保險箱怪物減少 %1%%% 掉落物品數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_strongboxes_are_corrupted": {
      "stats": ["map_strongboxes_are_corrupted"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域內的保險箱已被腐化",
          "formatters": []
        }
      ]
    },
    "map_strongboxes_drop_x_additional_rare_items": {
      "stats": ["map_strongboxes_drop_x_additional_rare_items"],
      "translations": [
        {
          "matchers": [1],
          "text": "保險箱額外包含 1 個稀有物品",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "保險箱額外包含 %1% 個稀有物品",
          "formatters": []
        }
      ]
    },
    "map_strongboxes_minimum_rarity": {
      "stats": ["map_strongboxes_minimum_rarity"],
      "translations": [
        {
          "matchers": [1],
          "text": "區域內的保險箱最低稀有度為魔法等級",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "區域內的保險箱最低稀有度為稀有等級",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "區域內的保險箱最低稀有度為傳奇等級",
          "formatters": []
        }
      ]
    },
    "map_talismans_dropped_as_rare": {
      "stats": ["map_talismans_dropped_as_rare"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "此區域尋獲的魔符為稀有魔符",
          "formatters": []
        }
      ]
    },
    "map_talismans_higher_tier": {
      "stats": ["map_talismans_higher_tier"],
      "translations": [
        {
          "matchers": [1],
          "text": "此區域尋獲的魔符將會高 1 階級",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "此區域尋獲的魔符將會高 %1% 階級",
          "formatters": []
        }
      ]
    },
    "map_tempest_area_of_effect_+%_visible": {
      "stats": ["map_tempest_area_of_effect_+%_visible"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "風暴效果增加 %1%%% 範圍",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "風暴效果減少 %1%%% 範圍",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_tempest_frequency_+%": {
      "stats": ["map_tempest_frequency_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "區域的風暴頻率增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "區域的風暴頻率減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_tormented_spirits_drop_x_additional_rare_items": {
      "stats": ["map_tormented_spirits_drop_x_additional_rare_items"],
      "translations": [
        {
          "matchers": [1],
          "text": "罪魂額外掉落 1 件物品",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "罪魂額外掉落 %1% 件物品",
          "formatters": []
        }
      ]
    },
    "map_tormented_spirits_duration_+%": {
      "stats": ["map_tormented_spirits_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "罪魂增加 %1%%% 持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "罪魂減少 %1%%% 持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_tormented_spirits_movement_speed_+%": {
      "stats": ["map_tormented_spirits_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "罪魂增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "罪魂減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "map_unique_boss_drops_divination_cards": {
      "stats": ["map_unique_boss_drops_divination_cards"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目掉落命運卡",
          "formatters": []
        }
      ]
    },
    "map_unique_monsters_drop_corrupted_items": {
      "stats": ["map_unique_monsters_drop_corrupted_items"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "傳奇頭目掉落腐化物品",
          "formatters": []
        }
      ]
    },
    "map_warbands_packs_have_additional_elites": {
      "stats": ["map_warbands_packs_have_additional_elites"],
      "translations": [
        {
          "matchers": [1],
          "text": "此區域的軍團將會額外包含 1 位精英",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "此區域的軍團將會額外包含 %1% 位精英",
          "formatters": []
        }
      ]
    },
    "map_warbands_packs_have_additional_grunts": {
      "stats": ["map_warbands_packs_have_additional_grunts"],
      "translations": [
        {
          "matchers": [1],
          "text": "此區域的軍團將會額外包含 1 位嘍囉",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "此區域的軍團將會額外包含 %1% 位嘍囉",
          "formatters": []
        }
      ]
    },
    "map_warbands_packs_have_additional_supports": {
      "stats": ["map_warbands_packs_have_additional_supports"],
      "translations": [
        {
          "matchers": [1],
          "text": "此區域的軍團將會額外包含 1 位輔助者",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "此區域的軍團將會額外包含 %1% 位輔助者",
          "formatters": []
        }
      ]
    },
    "maximum_added_lightning_damage_per_10_int": {
      "stats": ["maximum_added_lightning_damage_per_10_int"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 點智慧附加 %1% 最大閃電傷害",
          "formatters": []
        }
      ]
    },
    "maximum_es_+%_per_equipped_corrupted_item": {
      "stats": ["maximum_es_+%_per_equipped_corrupted_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每件裝備中已汙染物品增加 %1%%% 最大能量護盾",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每件裝備中已汙染物品減少 %1%%% 最大能量護盾",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_life_+%_per_equipped_corrupted_item": {
      "stats": ["maximum_life_+%_per_equipped_corrupted_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每件裝備中已汙染物品增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每件裝備中已汙染物品減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_life_leech_rate_%_per_minute_is_doubled": {
      "stats": ["maximum_life_leech_rate_%_per_minute_is_doubled"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最大生命偷取率加倍",
          "formatters": []
        }
      ]
    },
    "maximum_life_per_10_dexterity": {
      "stats": ["maximum_life_per_10_dexterity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 點敏捷增加 %1$+d 最大生命",
          "formatters": []
        }
      ]
    },
    "maximum_life_per_2%_increased_item_found_rarity": {
      "stats": ["maximum_life_per_2%_increased_item_found_rarity"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 2%% 物品掉落稀有度 %1$+d 生命",
          "formatters": []
        }
      ]
    },
    "maximum_life_per_equipped_elder_item": {
      "stats": ["maximum_life_per_equipped_elder_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每件尊師之物 %1$+d 最大生命",
          "formatters": []
        }
      ]
    },
    "maximum_life_%_to_add_as_maximum_armour": {
      "stats": ["maximum_life_%_to_add_as_maximum_armour"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等同 %1%%% 最大生命值的額外護甲",
          "formatters": []
        }
      ]
    },
    "maximum_life_%_to_add_as_maximum_energy_shield": {
      "stats": ["maximum_life_%_to_add_as_maximum_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得等同 %1%%% 最大生命值的額外能量護盾",
          "formatters": []
        }
      ]
    },
    "maximum_life_%_to_convert_to_maximum_energy_shield": {
      "stats": ["maximum_life_%_to_convert_to_maximum_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 最大生命值轉換為能量護盾",
          "formatters": []
        }
      ]
    },
    "maximum_life_+%_per_abyssal_jewel_affecting_you": {
      "stats": ["maximum_life_+%_per_abyssal_jewel_affecting_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆裝備中的深淵珠寶增加 %1%%% 最大生命",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆裝備中的深淵珠寶減少 %1%%% 最大生命",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_mana_%_to_add_to_energy_shield_while_affected_by_clarity": {
      "stats": [
        "maximum_mana_%_to_add_to_energy_shield_while_affected_by_clarity"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被清晰的影響時，獲得等同於 %1%%% 最大魔力的額外最大能量護盾",
          "formatters": []
        }
      ]
    },
    "maximum_mana_+%_per_abyssal_jewel_affecting_you": {
      "stats": ["maximum_mana_+%_per_abyssal_jewel_affecting_you"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆裝備中的深淵珠寶增加 %1%%% 最大魔力",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆裝備中的深淵珠寶減少 %1%%% 最大魔力",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "maximum_spirit_charges_per_abyss_jewel_equipped": {
      "stats": ["maximum_spirit_charges_per_abyss_jewel_equipped"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆你身上的深淵珠寶 %1$+d 最大靈體能量球數量",
          "formatters": []
        }
      ]
    },
    "melee_damage_+%_during_flask_effect": {
      "stats": ["melee_damage_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "藥劑效果持續時間內增加 %1%%% 近戰傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "藥劑效果持續時間內減少 %1%%% 近戰傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_movement_skill_chance_to_fortify_on_hit_%": {
      "stats": ["melee_movement_skill_chance_to_fortify_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近戰位移技能擊中時有 %1%%% 機率獲得護體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFortify"
            }
          ]
        }
      ]
    },
    "melee_physical_damage_+%_per_10_dexterity": {
      "stats": ["melee_physical_damage_+%_per_10_dexterity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 10 點敏捷增加 %1%%% 近戰物理傷害",
          "formatters": []
        }
      ]
    },
    "melee_physical_damage_+%_per_10_strength_while_fortified": {
      "stats": ["melee_physical_damage_+%_per_10_strength_while_fortified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "有護體效果時，每 10 點力量增加 %1%%% 近戰物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "有護體效果時，每 10 點力量減少 %1%%% 近戰物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_skills_area_of_effect_+%": {
      "stats": ["melee_skills_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近戰技能增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "近戰技能減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "melee_weapon_range_+_if_you_have_killed_recently": {
      "stats": ["melee_weapon_range_+_if_you_have_killed_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期你有擊殺 %1$+d 近戰武器攻擊距離",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "melee_weapon_range_+_while_at_maximum_frenzy_charges": {
      "stats": ["melee_weapon_range_+_while_at_maximum_frenzy_charges"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當獲得最大狂怒球時 %1$+d 近戰武器攻擊距離",
          "formatters": []
        }
      ]
    },
    "melee_weapon_range_+_while_fortified": {
      "stats": ["melee_weapon_range_+_while_fortified"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "有護體效果時 %1$+d 近戰武器攻擊距離",
          "formatters": []
        }
      ]
    },
    "minimum_added_chaos_damage_per_spiders_web_on_enemy": {
      "stats": [
        "minimum_added_chaos_damage_per_spiders_web_on_enemy",
        "maximum_added_chaos_damage_per_spiders_web_on_enemy"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "敵人身上每個蛛網附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_chaos_damage_vs_enemies_with_5+_poisons": {
      "stats": [
        "minimum_added_chaos_damage_vs_enemies_with_5+_poisons",
        "maximum_added_chaos_damage_vs_enemies_with_5+_poisons"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text":
            "使用此武器攻擊中毒 5 層以上的敵人\\n附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_cold_damage_to_attacks_per_10_dexterity": {
      "stats": [
        "minimum_added_cold_damage_to_attacks_per_10_dexterity",
        "maximum_added_cold_damage_to_attacks_per_10_dexterity"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每 10 點敏捷攻擊附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_cold_damage_vs_chilled_enemies": {
      "stats": [
        "minimum_added_cold_damage_vs_chilled_enemies",
        "maximum_added_cold_damage_vs_chilled_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對冰緩敵人附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_cold_damage_while_affected_by_hatred": {
      "stats": [
        "minimum_added_cold_damage_while_affected_by_hatred",
        "maximum_added_cold_damage_while_affected_by_hatred"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "被憎恨影響時附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_cold_damage_while_you_have_avians_might": {
      "stats": [
        "minimum_added_cold_damage_while_you_have_avians_might",
        "maximum_added_cold_damage_while_you_have_avians_might"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "當你有飛羽意志附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_fire_damage_to_attacks_per_10_strength": {
      "stats": [
        "minimum_added_fire_damage_to_attacks_per_10_strength",
        "maximum_added_fire_damage_to_attacks_per_10_strength"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每 10 點力量攻擊附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_fire_damage_to_hits_vs_blinded_enemies": {
      "stats": [
        "minimum_added_fire_damage_to_hits_vs_blinded_enemies",
        "maximum_added_fire_damage_to_hits_vs_blinded_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "用此武器擊中被致盲的敵人附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_lightning_damage_per_shocked_enemy_killed_recently": {
      "stats": [
        "minimum_added_lightning_damage_per_shocked_enemy_killed_recently",
        "maximum_added_lightning_damage_per_shocked_enemy_killed_recently"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "近期內每擊殺一個感電怪物獲得 %1% 至 %2% 附加閃電傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "minimum_added_lightning_damage_to_attacks_per_10_intelligence": {
      "stats": [
        "minimum_added_lightning_damage_to_attacks_per_10_intelligence",
        "maximum_added_lightning_damage_to_attacks_per_10_intelligence"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每 10 點智慧攻擊附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_lightning_damage_to_spells_per_power_charge": {
      "stats": [
        "minimum_added_lightning_damage_to_spells_per_power_charge",
        "maximum_added_lightning_damage_to_spells_per_power_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每顆暴擊球使法術附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_lightning_damage_while_you_have_avians_might": {
      "stats": [
        "minimum_added_lightning_damage_while_you_have_avians_might",
        "maximum_added_lightning_damage_while_you_have_avians_might"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "當你有飛羽意志附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_physical_damage_per_endurance_charge": {
      "stats": [
        "minimum_added_physical_damage_per_endurance_charge",
        "maximum_added_physical_damage_per_endurance_charge"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "每顆耐力球附加 %1% 至 %2% 物理傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_spell_cold_damage_while_no_life_is_reserved": {
      "stats": [
        "minimum_added_spell_cold_damage_while_no_life_is_reserved",
        "maximum_added_spell_cold_damage_while_no_life_is_reserved"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "當沒有生命保留時法術附加 %1% 至 %2% 冰冷傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_spell_fire_damage_while_no_life_is_reserved": {
      "stats": [
        "minimum_added_spell_fire_damage_while_no_life_is_reserved",
        "maximum_added_spell_fire_damage_while_no_life_is_reserved"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "當沒有生命保留時法術附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "minimum_added_spell_lightning_damage_while_no_life_is_reserved": {
      "stats": [
        "minimum_added_spell_lightning_damage_while_no_life_is_reserved",
        "maximum_added_spell_lightning_damage_while_no_life_is_reserved"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "當沒有生命保留時法術附加 %1% 至 %2% 閃電傷害",
          "formatters": []
        }
      ]
    },
    "minion_attack_and_cast_speed_+%_if_you_or_minions_have_killed_enemy_recently": {
      "stats": [
        "minion_attack_and_cast_speed_+%_if_you_or_minions_have_killed_enemy_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期你或你的召喚物有擊殺，召喚物增加 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期你或你的召喚物有擊殺，召喚物減少 %1%%% 攻擊和施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "minion_attack_speed_+%_per_50_dex": {
      "stats": ["minion_attack_speed_+%_per_50_dex"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 50 點敏捷，增加召喚物 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 50 點敏捷，減少召喚物 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_attacks_chance_to_blind_on_hit_%": {
      "stats": ["minion_attacks_chance_to_blind_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "攻擊擊中時召喚物有 %1%%% 機率造成致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "攻擊擊中時召喚物造成致盲",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBlind"
            }
          ]
        }
      ]
    },
    "minion_attacks_chance_to_taunt_on_hit_%": {
      "stats": ["minion_attacks_chance_to_taunt_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "攻擊擊中時召喚物有 %1%%% 機率造成嘲諷",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "攻擊擊中時召喚物造成嘲諷",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextTaunt"
            }
          ]
        }
      ]
    },
    "minion_damage_+%_if_enemy_hit_recently": {
      "stats": ["minion_damage_+%_if_enemy_hit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有擊中目標，短時間內增加 %1%%% 召喚物傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期有擊中目標，短時間內減少 %1%%% 召喚物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "minion_damage_+%_if_have_used_a_minion_skill_recently": {
      "stats": ["minion_damage_+%_if_have_used_a_minion_skill_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有使用召喚物技能，增加 %1%%% 召喚物傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期有使用召喚物技能，減少 %1%%% 召喚物傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "minion_damage_+%_vs_abyssal_monsters": {
      "stats": ["minion_damage_+%_vs_abyssal_monsters"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物對深淵怪物增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物對深淵怪物減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_elemental_resistance_30%": {
      "stats": ["minion_elemental_resistance_30%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物 +30%% 全元素抗性",
          "formatters": []
        }
      ]
    },
    "minion_grants_rampage_kill_to_parent_on_hitting_unique_enemy_%": {
      "stats": [
        "minion_grants_rampage_kill_to_parent_on_hitting_unique_enemy_%"
      ],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當召喚物擊中傳奇敵人時，有 %1%%% 機率獲得 1 層暴怒",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當召喚物擊中傳奇敵人時獲得 1 層暴怒",
          "formatters": []
        }
      ]
    },
    "minion_life_leech_permyriad_vs_poisoned_enemies": {
      "stats": ["minion_life_leech_permyriad_vs_poisoned_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物對中毒敵人造成的 %1%%% 傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        }
      ]
    },
    "minion_life_regeneration_rate_per_second": {
      "stats": ["minion_life_regeneration_rate_per_second"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物每秒回復 %1% 生命",
          "formatters": []
        }
      ]
    },
    "minion_movement_speed_+%_per_50_dex": {
      "stats": ["minion_movement_speed_+%_per_50_dex"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 50 點敏捷，增加召喚物 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 50 點敏捷，減少召喚物 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_skill_mana_cost_+%": {
      "stats": ["minion_skill_mana_cost_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "召喚物技能增加 %1%%% 魔力消耗",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "召喚物技能減少 %1%%% 魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "minion_spells_chance_to_hinder_on_hit_%": {
      "stats": ["minion_spells_chance_to_hinder_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text":
            "召喚物使用法術擊中敵人時，有 %1%%% 機率降低敵人 30%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextHinder"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "召喚物使用法術擊中敵人時，降低敵人 30%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextHinder"
            }
          ]
        }
      ]
    },
    "minions_cannot_taunt_enemies": {
      "stats": ["minions_cannot_taunt_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物無法嘲諷敵人",
          "formatters": []
        }
      ]
    },
    "minions_gain_your_strength": {
      "stats": ["minions_gain_your_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你一半的力量被加到你的召喚物上",
          "formatters": []
        }
      ]
    },
    "minions_hits_can_only_kill_ignited_enemies": {
      "stats": ["minions_hits_can_only_kill_ignited_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚物擊中只能擊殺點燃敵人",
          "formatters": []
        }
      ]
    },
    "minions_recover_%_maximum_life_on_killing_poisoned_enemy": {
      "stats": ["minions_recover_%_maximum_life_on_killing_poisoned_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺中毒敵人時召喚物回復 %1%%% 最大生命",
          "formatters": []
        }
      ]
    },
    "movement_attack_skills_attack_speed_+%": {
      "stats": ["movement_attack_skills_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "位移攻擊技能增加 %1%%% 攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "位移攻擊技能減少 %1%%% 攻擊速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_skills_cooldown_speed_+%_while_affected_by_haste": {
      "stats": ["movement_skills_cooldown_speed_+%_while_affected_by_haste"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被迅捷影響時，增加 %1%%% 移動技能冷卻速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被迅捷影響時，減少 %1%%% 移動技能冷卻速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_skills_deal_no_physical_damage": {
      "stats": ["movement_skills_deal_no_physical_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "位移技能無法造成物理傷害",
          "formatters": []
        }
      ]
    },
    "movement_speed_+%_if_placed_trap_or_mine_recently": {
      "stats": ["movement_speed_+%_if_placed_trap_or_mine_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期有放置地雷或投擲陷阱，增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若近期有放置地雷或投擲陷阱，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "movement_speed_+%_if_have_not_taken_damage_recently": {
      "stats": ["movement_speed_+%_if_have_not_taken_damage_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期沒受到傷害，增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期沒受到傷害，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "movement_speed_+%_if_have_used_a_vaal_skill_recently": {
      "stats": ["movement_speed_+%_if_have_used_a_vaal_skill_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期有使用瓦爾技能增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期有使用瓦爾技能減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "movement_speed_+%_per_chest_opened_recently": {
      "stats": ["movement_speed_+%_per_chest_opened_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期每打開一個箱子增加 %1%%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期每打開一個箱子減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "movement_speed_+%_per_nearby_enemy": {
      "stats": ["movement_speed_+%_per_nearby_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "身邊每個敵人增加 %1%%% 移動速度，至多 8%%",
          "formatters": []
        }
      ]
    },
    "movement_speed_+%_while_affected_by_grace": {
      "stats": ["movement_speed_+%_while_affected_by_grace"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被優雅影響時，增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被優雅影響時，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_speed_+%_while_bleeding": {
      "stats": ["movement_speed_+%_while_bleeding"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "流血時增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "流血時減少 %1%%% 移動速度",
          "formatters": []
        }
      ]
    },
    "movement_speed_+%_while_on_burning_chilled_shocked_ground": {
      "stats": ["movement_speed_+%_while_on_burning_chilled_shocked_ground"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在燃燒、冰緩、感電地面上時增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在燃燒、冰緩、感電地面上時减少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_speed_+%_while_on_burning_ground": {
      "stats": ["movement_speed_+%_while_on_burning_ground"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在燃燒地面上時增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在燃燒地面上時減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_speed_+%_while_you_have_cats_stealth": {
      "stats": ["movement_speed_+%_while_you_have_cats_stealth"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有傲貓隱身時，增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你有傲貓隱身時，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "movement_speed_+%_while_you_have_energy_shield": {
      "stats": ["movement_speed_+%_while_you_have_energy_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有能量護盾時，增加 %1%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你有能量護盾時，減少 %1%%% 移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "no_extra_bleed_damage_while_target_is_moving": {
      "stats": ["no_extra_bleed_damage_while_target_is_moving"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當敵人移動時，你的流血無法造成無外傷害",
          "formatters": []
        }
      ]
    },
    "non_chaos_damage_to_add_as_chaos_damage_%": {
      "stats": ["non_chaos_damage_to_add_as_chaos_damage_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "獲得 %1%%% 非混沌傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "non_critical_strikes_deal_no_damage": {
      "stats": ["non_critical_strikes_deal_no_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "非暴擊無法造成傷害",
          "formatters": []
        }
      ]
    },
    "non_damaging_ailment_effect_+%": {
      "stats": ["non_damaging_ailment_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對敵人增加 %1%%% 非傷害型異常狀態的效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextNonDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "對敵人減少 %1%%% 非傷害型異常狀態的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextNonDamagingAilments"
            }
          ]
        }
      ]
    },
    "non_damaging_ailment_effect_+%_per_equipped_elder_item": {
      "stats": ["non_damaging_ailment_effect_+%_per_equipped_elder_item"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每件裝備中的尊師之物，增加 %1%%% 非傷害型異常狀態效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每件裝備中的尊師之物，減少 %1%%% 非傷害型異常狀態效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "non_piercing_projectiles_critical_strike_chance_+%": {
      "stats": ["non_piercing_projectiles_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物對沒有穿透的目標增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "投射物對沒有穿透的目標減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "normal_monster_dropped_item_quantity_+%": {
      "stats": ["normal_monster_dropped_item_quantity_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 普通怪物擊殺時物品掉落數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 普通怪物擊殺時物品掉落數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "number_of_additional_arrows_while_main_hand_accuracy_is_3000_or_more": {
      "stats": [
        "number_of_additional_arrows_while_main_hand_accuracy_is_3000_or_more"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "當主手武器命中率至少 3000 點時，弓發射 1 個額外箭矢",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "當主手武器命中率至少 3000 點時，弓發射 %1% 個額外箭矢",
          "formatters": []
        }
      ]
    },
    "number_of_additional_ignites_allowed": {
      "stats": ["number_of_additional_ignites_allowed"],
      "translations": [
        {
          "matchers": [1],
          "text": "你可以對敵人造成額外 1 個點燃效果",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "你可以對敵人造成額外 %1% 個點燃效果",
          "formatters": []
        }
      ]
    },
    "number_of_additional_projectiles_if_you_have_been_hit_recently": {
      "stats": [
        "number_of_additional_projectiles_if_you_have_been_hit_recently"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若你近期有被擊中，技能發射 1 個額外投射物",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [[2, "#"]],
          "text": "若你近期有被擊中，技能發射 %1% 個額外投射物",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "number_of_additional_projectiles_if_you_have_used_movement_skill_recently": {
      "stats": [
        "number_of_additional_projectiles_if_you_have_used_movement_skill_recently"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "若你近期有使用位移技能，技能發射 1 個額外投射物",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [[2, "#"]],
          "text": "若你近期有使用位移技能，技能發射 %1% 個額外投射物",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "number_of_additional_traps_to_throw": {
      "stats": ["number_of_additional_traps_to_throw"],
      "translations": [
        {
          "matchers": [1],
          "text": "投擲陷阱的技能額外投擲 1 個陷阱",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "投擲陷阱的技能額外投擲 %1% 個陷阱",
          "formatters": []
        }
      ]
    },
    "number_of_animated_weapons_allowed": {
      "stats": ["number_of_animated_weapons_allowed"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "最多可同時擁有 %1$+d 個幻化武器",
          "formatters": []
        }
      ]
    },
    "number_of_endurance_charges_to_gain_every_4_seconds_while_stationary": {
      "stats": [
        "number_of_endurance_charges_to_gain_every_4_seconds_while_stationary"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "當靜止時每 4 秒獲得 1 顆耐力球",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "當靜止時每 4 秒獲得 %1% 顆耐力球",
          "formatters": []
        }
      ]
    },
    "number_of_golems_allowed_with_3_primordial_jewels": {
      "stats": ["number_of_golems_allowed_with_3_primordial_jewels"],
      "translations": [
        {
          "matchers": [1],
          "text": "若你有 3 顆先祖寶珠, 你將能夠同時召喚額外 1 個魔像",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "若你有 3 顆先祖寶珠, 你將能夠同時召喚額外 %1% 個魔像",
          "formatters": []
        }
      ]
    },
    "number_of_skeletons_allowed_per_2_old": {
      "stats": ["number_of_skeletons_allowed_per_2_old"],
      "translations": [
        {
          "matchers": [[2, "#"]],
          "text": "%1$+d 最大骷髏數量",
          "formatters": [
            {
              "id": "divide_by_two_0dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "number_of_zombies_allowed_+1_per_X_strength": {
      "stats": ["number_of_zombies_allowed_+1_per_X_strength"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 %1% 點力量額外增加 1 個殭屍上限",
          "formatters": []
        }
      ]
    },
    "onslaught_duration_+%": {
      "stats": ["onslaught_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 猛攻持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 猛攻持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "orb_of_storms_cast_speed_+%": {
      "stats": ["orb_of_storms_cast_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 風暴漩渦施放速度",
          "formatters": []
        }
      ]
    },
    "override_maximum_damage_resistance_%": {
      "stats": ["override_maximum_damage_resistance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的最大抗性為 %1%%%",
          "formatters": []
        }
      ]
    },
    "perandus_double_number_of_coins_found": {
      "stats": ["perandus_double_number_of_coins_found"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "區域掉落的普蘭德斯金幣為兩倍",
          "formatters": []
        }
      ]
    },
    "%_chance_to_gain_random_charge_on_trap_triggered_by_an_enemy": {
      "stats": ["%_chance_to_gain_random_charge_on_trap_triggered_by_an_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "當你的陷阱被敵人觸發時，\\n有 %1%%% 機率獲得 1 科耐力、狂怒或暴擊球",
          "formatters": []
        }
      ]
    },
    "%_maximum_es_and_life_taken_as_fire_damage_per_minute_per_level_while_in_her_embrace": {
      "stats": [
        "%_maximum_es_and_life_taken_as_fire_damage_per_minute_per_level_while_in_her_embrace"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "當有女神擁抱時，每等級每秒受到 %1%%% 你的總最大生命和能量護盾的火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "%_number_of_raging_spirits_allowed": {
      "stats": ["%_number_of_raging_spirits_allowed"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 最大召喚憤怒狂靈數量",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 最大召喚憤怒狂靈數量",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "permanently_intimidate_enemy_on_block": {
      "stats": ["permanently_intimidate_enemy_on_block"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "格擋後對敵人造成威嚇",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextIntimidate"
            }
          ]
        }
      ]
    },
    "phys_cascade_trap_cooldown_speed_+%": {
      "stats": ["phys_cascade_trap_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "地裂陷阱增加 %1%%% 冷卻時間回復速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "地裂陷阱減少 %1%%% 冷卻時間回復速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "phys_cascade_trap_damage_+%": {
      "stats": ["phys_cascade_trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "地裂陷阱增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "地裂陷阱減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "phys_cascade_trap_duration_+%": {
      "stats": ["phys_cascade_trap_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "地裂陷阱增加 %1%%% 技能效果持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "地裂陷阱減少 %1%%% 技能效果持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "phys_cascade_trap_number_of_additional_cascades": {
      "stats": ["phys_cascade_trap_number_of_additional_cascades"],
      "translations": [
        {
          "matchers": [1],
          "text": "地裂陷阱釋放 1 道額外衝擊波",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "地裂陷阱釋放 %1% 道額外衝擊波",
          "formatters": []
        }
      ]
    },
    "physical_damage_over_time_taken_+%_while_moving": {
      "stats": ["physical_damage_over_time_taken_+%_while_moving"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "移動時承受的物理持續傷害增加 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "移動時承受的物理持續傷害減少 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_%_to_add_as_chaos_vs_poisoned_enemies": {
      "stats": ["physical_damage_%_to_add_as_chaos_vs_poisoned_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對中毒的敵人有 %1%%% 物理傷害的\\n額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_to_add_as_fire_damage_while_affected_by_anger": {
      "stats": [
        "physical_damage_%_to_add_as_fire_damage_while_affected_by_anger"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被憤怒影響時，獲得 %1%%% 物理傷害的額外火焰傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_%_to_add_as_fire_if_have_crit_recently": {
      "stats": ["physical_damage_%_to_add_as_fire_if_have_crit_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有造成暴擊，獲得 %1%%% 物理傷害的額外火焰傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "physical_damage_%_to_add_as_lightning_damage_while_affected_by_wrath": {
      "stats": [
        "physical_damage_%_to_add_as_lightning_damage_while_affected_by_wrath"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被雷霆影響時，獲得 %1%%% 物理傷害的額外閃電傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_reduction_%_per_hit_you_have_taken_recently": {
      "stats": ["physical_damage_reduction_%_per_hit_you_have_taken_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期減少 %1%%% 每下承受的物理傷害，最多傷害的 5%%",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "physical_damage_reduction_rating_per_endurance_charge": {
      "stats": ["physical_damage_reduction_rating_per_endurance_charge"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每顆耐力球 %1$+d 護甲",
          "formatters": []
        }
      ]
    },
    "physical_damage_reduction_%_if_only_one_enemy_nearby": {
      "stats": ["physical_damage_reduction_%_if_only_one_enemy_nearby"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若附近只有一個敵人\\n則有 %1%%% 額外物理減傷",
          "formatters": []
        }
      ]
    },
    "physical_damage_reduction_%_per_nearby_enemy": {
      "stats": ["physical_damage_reduction_%_per_nearby_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "身邊每個敵人減少 %1%%% 物理傷害, 最多 8%%",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_%_as_cold_while_affected_by_purity_of_elements": {
      "stats": [
        "physical_damage_taken_%_as_cold_while_affected_by_purity_of_elements"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被元素淨化影響時，%1%%% 承受的擊中物理傷害視為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_%_as_cold_while_affected_by_purity_of_ice": {
      "stats": [
        "physical_damage_taken_%_as_cold_while_affected_by_purity_of_ice"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被冰霜淨化影響時，%1%%% 承受的擊中物理傷害視為冰冷傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_%_as_fire_while_affected_by_purity_of_elements": {
      "stats": [
        "physical_damage_taken_%_as_fire_while_affected_by_purity_of_elements"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被元素淨化影響時，%1%%% 承受的物理傷害視為火焰傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_%_as_fire_while_affected_by_purity_of_fire": {
      "stats": [
        "physical_damage_taken_%_as_fire_while_affected_by_purity_of_fire"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被火焰淨化影響時，%1%%% 承受的物理傷害視為火焰傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_%_as_lightning_while_affected_by_purity_of_elements": {
      "stats": [
        "physical_damage_taken_%_as_lightning_while_affected_by_purity_of_elements"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被元素淨化影響時，%1%%% 承受的物理傷害視為閃電害",
          "formatters": []
        }
      ]
    },
    "physical_damage_taken_%_as_lightning_while_affected_by_purity_of_lightning": {
      "stats": [
        "physical_damage_taken_%_as_lightning_while_affected_by_purity_of_lightning"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被閃電淨化影響時，%1%%% 承受的物理傷害視為閃電傷害",
          "formatters": []
        }
      ]
    },
    "physical_damage_with_attack_skills_+%": {
      "stats": ["physical_damage_with_attack_skills_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "攻擊技能增加 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "攻擊技能減少 %1%%% 物理傷害",
          "formatters": []
        }
      ]
    },
    "piercing_projectiles_critical_strike_chance_+%": {
      "stats": ["piercing_projectiles_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物對穿透的目標增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "投射物對穿透的目標減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_damage_+%_per_frenzy_charge": {
      "stats": ["poison_damage_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆狂怒球增加 %1%%% 中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆狂怒球減少 %1%%% 中毒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_damage_+%_per_power_charge": {
      "stats": ["poison_damage_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球增加 %1%%% 中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆暴擊球減少 %1%%% 中毒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_damage_+%_vs_bleeding_enemies": {
      "stats": ["poison_damage_+%_vs_bleeding_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "對流血的敵人增加 %1%%% 中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "對流血的敵人減少 %1%%% 中毒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_damage_+%_with_over_300_dexterity": {
      "stats": ["poison_damage_+%_with_over_300_dexterity"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你至少有 300 點敏捷，增加 %1%%% 中毒傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若你至少有 300 點敏捷，減少 %1%%% 中毒傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_duration_+%_per_poison_applied_recently": {
      "stats": ["poison_duration_+%_per_poison_applied_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期每次造成中毒增加 %1%%% 中毒持續時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期每次造成中毒減少 %1%%% 中毒持續時間",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "poison_duration_+%_per_power_charge": {
      "stats": ["poison_duration_+%_per_power_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆暴擊球增加 %1%%% 中毒期間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆暴擊球減少 %1%%% 中毒期間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_duration_+%_with_over_150_intelligence": {
      "stats": ["poison_duration_+%_with_over_150_intelligence"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你至少有 150 點智力，增加 %1%%% 中毒期間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "若你至少有 150 點智力，減少 %1%%% 中毒期間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "poison_reflected_to_self": {
      "stats": ["poison_reflected_to_self"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你造成的中毒反射到你身上",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextPoison"
            }
          ]
        }
      ]
    },
    "poison_time_passed_+%": {
      "stats": ["poison_time_passed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你身上的中毒消逝速度提高 %1%%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "你身上的中毒消逝速度減慢 %1%%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "power_charge_on_kill_percent_chance_while_holding_shield": {
      "stats": ["power_charge_on_kill_percent_chance_while_holding_shield"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "持盾時擊殺有 %1%%% 機率獲得暴擊球",
          "formatters": []
        }
      ]
    },
    "power_siphon_number_of_additional_projectiles": {
      "stats": ["power_siphon_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "力量抽取發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "力量抽取發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "prevent_projectile_chaining_%_chance": {
      "stats": ["prevent_projectile_chaining_%_chance"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率避免投射物連鎖到你",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "避免投射物連鎖到你",
          "formatters": []
        }
      ]
    },
    "primordial_jewel_count": {
      "stats": ["primordial_jewel_count"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "先祖",
          "formatters": []
        }
      ]
    },
    "projectile_attack_damage_+%_during_flask_effect": {
      "stats": ["projectile_attack_damage_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果持續時間內，增加 %1%%% 投射物攻擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在任何藥劑效果持續時間內，減少 %1%%% 投射物攻擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_damage_%_for_each_remaining_chain": {
      "stats": ["projectile_damage_%_for_each_remaining_chain"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "投射物每個剩餘的連鎖造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "投射物每個剩餘的連鎖造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectile_damage_+%_per_chain": {
      "stats": ["projectile_damage_+%_per_chain"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物每次連鎖增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "projectile_damage_+%_per_pierced_enemy": {
      "stats": ["projectile_damage_+%_per_pierced_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物每穿透 1 個敵人增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "projectile_non_chaos_damage_to_add_as_chaos_damage_%_per_chain": {
      "stats": [
        "projectile_non_chaos_damage_to_add_as_chaos_damage_%_per_chain"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個連鎖投射物獲得 %1%%% 非混沌傷害的額外混沌傷害",
          "formatters": []
        }
      ]
    },
    "projectiles_always_pierce_you": {
      "stats": ["projectiles_always_pierce_you"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "敵人的投射物穿透你",
          "formatters": []
        }
      ]
    },
    "projectiles_pierce_1_additional_target_per_10_stat_value": {
      "stats": ["projectiles_pierce_1_additional_target_per_10_stat_value"],
      "translations": [
        {
          "matchers": [[10, 19]],
          "text": "投射物穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[20, "#"]],
          "text": "投射物穿透 %1% 個額外目標",
          "formatters": [
            {
              "id": "divide_by_ten_0dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectiles_pierce_1_additional_target_per_15_stat_value": {
      "stats": ["projectiles_pierce_1_additional_target_per_15_stat_value"],
      "translations": [
        {
          "matchers": [[15, 24]],
          "text": "投射物穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[25, "#"]],
          "text": "投射物穿透 %1% 個額外目標",
          "formatters": [
            {
              "id": "divide_by_fifteen_0dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "projectiles_pierce_all_nearby_targets": {
      "stats": ["projectiles_pierce_all_nearby_targets"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物穿透所有附近目標",
          "formatters": []
        }
      ]
    },
    "projectiles_pierce_while_phasing": {
      "stats": ["projectiles_pierce_while_phasing"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你在迷蹤效果時投射物穿透所有目標",
          "formatters": []
        }
      ]
    },
    "projectiles_pierce_x_additional_targets_while_you_have_phasing": {
      "stats": [
        "projectiles_pierce_x_additional_targets_while_you_have_phasing"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "你在迷蹤效果時，投射物穿透一個額外目標",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "你在迷蹤效果時，投射物穿透 %1% 個額外目標",
          "formatters": []
        }
      ]
    },
    "quiver_projectiles_pierce_1_additional_target": {
      "stats": ["quiver_projectiles_pierce_1_additional_target"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物穿透一個額外目標",
          "formatters": []
        }
      ]
    },
    "quiver_projectiles_pierce_2_additional_targets": {
      "stats": ["quiver_projectiles_pierce_2_additional_targets"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物穿透兩個額外目標",
          "formatters": []
        }
      ]
    },
    "quiver_projectiles_pierce_3_additional_targets": {
      "stats": ["quiver_projectiles_pierce_3_additional_targets"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物穿透三個額外目標",
          "formatters": []
        }
      ]
    },
    "maximum_rage": {
      "stats": ["maximum_rage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "%1$+d 最大盛怒上限",
          "formatters": []
        }
      ]
    },
    "rage_effects_doubled": {
      "stats": ["rage_effects_doubled"],
      "translations": [
        {
          "matchers": [1],
          "text": "從盛怒獲得的效果加倍",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRage"
            }
          ]
        }
      ]
    },
    "gain_rage_on_kill": {
      "stats": ["gain_rage_on_kill"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你擊殺 1 個敵人時獲得 %1% 層盛怒",
          "formatters": []
        }
      ]
    },
    "gain_rage_on_hitting_rare_unique_enemy_%": {
      "stats": ["gain_rage_on_hitting_rare_unique_enemy_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊中稀有或傳奇敵人時，有 %1%%% 機率獲得 1 層盛怒",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊中稀有或傳奇敵人時獲得 1 層盛怒",
          "formatters": []
        }
      ]
    },
    "gain_rage_when_you_use_a_warcry": {
      "stats": ["gain_rage_when_you_use_a_warcry"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你使用戰吼時獲得 %1% 層盛怒",
          "formatters": []
        }
      ]
    },
    "cannot_be_stunned_with_25_rage": {
      "stats": ["cannot_be_stunned_with_25_rage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你至少有 25 層盛怒時無法被暈眩",
          "formatters": []
        }
      ]
    },
    "raging_spirits_always_ignite": {
      "stats": ["raging_spirits_always_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "憤怒狂靈擊中時造成點燃",
          "formatters": []
        }
      ]
    },
    "raging_spirits_refresh_duration_when_they_kill_ignited_enemy": {
      "stats": ["raging_spirits_refresh_duration_when_they_kill_ignited_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "憤怒狂靈擊殺點燃的敵人時刷新他們的持續時間",
          "formatters": []
        }
      ]
    },
    "rain_of_arrows_additional_sequence_chance_%": {
      "stats": ["rain_of_arrows_additional_sequence_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "箭雨有 %1%%% 機率發射 1 次額外連續箭矢",
          "formatters": []
        }
      ]
    },
    "rain_of_arrows_rain_of_arrows_additional_sequence_chance_%": {
      "stats": ["rain_of_arrows_rain_of_arrows_additional_sequence_chance_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "箭雨有 %1%%% 機率發射 1 次額外連續箭矢",
          "formatters": []
        }
      ]
    },
    "raise_spectre_mana_cost_+%": {
      "stats": ["raise_spectre_mana_cost_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 喚醒幽魂的魔力消耗",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 喚醒幽魂的魔力消耗",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "random_curse_on_hit_%_against_uncursed_enemies": {
      "stats": ["random_curse_on_hit_%_against_uncursed_enemies"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊中時有 %1%%% 機率對未受詛咒的敵人施放隨機詛咒",
          "formatters": []
        }
      ]
    },
    "receive_bleeding_chance_%_when_hit_by_attack": {
      "stats": ["receive_bleeding_chance_%_when_hit_by_attack"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被攻擊擊中時有 %1%%% 機率進入流血狀態",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextBleeding"
            }
          ]
        }
      ]
    },
    "recover_10%_mana_on_skill_use_%_chance_while_affected_by_clarity": {
      "stats": [
        "recover_10%_mana_on_skill_use_%_chance_while_affected_by_clarity"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被清晰影響下使用技能時，有 %1%%% 機率回復 10%% 最大魔力",
          "formatters": []
        }
      ]
    },
    "recover_X_life_on_enemy_ignited": {
      "stats": ["recover_X_life_on_enemy_ignited"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "點燃一個敵人回復 %1% 生命",
          "formatters": []
        }
      ]
    },
    "recover_X_mana_on_killing_frozen_enemy": {
      "stats": ["recover_X_mana_on_killing_frozen_enemy"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "擊殺一個冰凍敵人 %1$+d 魔力",
          "formatters": []
        }
      ]
    },
    "recover_permyriad_maximum_life_per_poison_on_enemy_on_kill": {
      "stats": ["recover_permyriad_maximum_life_per_poison_on_enemy_on_kill"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每個你擊殺的中毒敵人回復 %1%%% 你的最大生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "reduce_enemy_cold_resistance_%_while_affected_by_hatred": {
      "stats": ["reduce_enemy_cold_resistance_%_while_affected_by_hatred"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被憎恨影響時，傷害穿透 %1%%% 冰冷抗性",
          "formatters": []
        }
      ]
    },
    "reduce_enemy_fire_resistance_%_vs_blinded_enemies": {
      "stats": ["reduce_enemy_fire_resistance_%_vs_blinded_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "對致盲的敵人傷害穿透 %1%%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "reduce_enemy_fire_resistance_%_while_affected_by_anger": {
      "stats": ["reduce_enemy_fire_resistance_%_while_affected_by_anger"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被憤怒影響時，傷害穿透 %1%%% 火焰抗性",
          "formatters": []
        }
      ]
    },
    "reduce_enemy_lightning_resistance_%_while_affected_by_wrath": {
      "stats": ["reduce_enemy_lightning_resistance_%_while_affected_by_wrath"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被雷霆影響時，傷害穿透 %1%%% 閃電抗性",
          "formatters": []
        }
      ]
    },
    "reflect_chill_and_freeze_%_chance": {
      "stats": ["reflect_chill_and_freeze_%_chance"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "%1%%% 機率反射敵人冰緩和冰凍狀態",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "反射冰緩和冰凍狀態",
          "formatters": []
        }
      ]
    },
    "reflect_shocks": {
      "stats": ["reflect_shocks"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "反射感電狀態",
          "formatters": []
        }
      ]
    },
    "reflect_shocks_to_enemies_in_radius": {
      "stats": ["reflect_shocks_to_enemies_in_radius"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "反射感電狀態將同時對周圍敵人產生效果",
          "formatters": []
        }
      ]
    },
    "reflected_physical_damage_taken_+%_while_affected_by_determination": {
      "stats": [
        "reflected_physical_damage_taken_+%_while_affected_by_determination"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被堅定影響時，增加 %1%%% 反射承受物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被堅定影響時，減少 %1%%% 反射承受物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "remove_ailments_and_burning_on_gaining_adrenaline": {
      "stats": ["remove_ailments_and_burning_on_gaining_adrenaline"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你獲得腎上腺素時，移除鎖有異常狀態和燃燒",
          "formatters": []
        }
      ]
    },
    "base_remove_elemental_ailments_from_you_when_you_inflict_them": {
      "stats": [
        "base_remove_elemental_ailments_from_you_when_you_inflict_them"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你造成的元素異常狀態將會從你身上移除",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "remove_bleeding_on_warcry": {
      "stats": ["remove_bleeding_on_warcry"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你使用戰吼時移除流血",
          "formatters": []
        }
      ]
    },
    "remove_chill_and_freeze_on_flask_use": {
      "stats": ["remove_chill_and_freeze_on_flask_use"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用藥劑時移除冰緩和冰凍",
          "formatters": []
        }
      ]
    },
    "remove_ignite_and_burning_on_flask_use": {
      "stats": ["remove_ignite_and_burning_on_flask_use"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用藥劑時移除點燃和燃燒",
          "formatters": []
        }
      ]
    },
    "remove_random_ailment_on_flask_use_if_all_equipped_items_are_elder": {
      "stats": [
        "remove_random_ailment_on_flask_use_if_all_equipped_items_are_elder"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若裝備中物品皆為尊師之物，使用藥劑時移除 1 個異常狀態",
          "formatters": []
        }
      ]
    },
    "remove_shock_on_flask_use": {
      "stats": ["remove_shock_on_flask_use"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "使用藥劑時移除感電",
          "formatters": []
        }
      ]
    },
    "resist_all_%_for_enemies_you_inflict_spiders_web_upon": {
      "stats": ["resist_all_%_for_enemies_you_inflict_spiders_web_upon"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被你蛛網纏繞的敵人 %1$+d%% 全部抗性",
          "formatters": []
        }
      ]
    },
    "self_physical_damage_on_movement_skill_use": {
      "stats": ["self_physical_damage_on_movement_skill_use"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你使用位移技能時受到 %1% 物理傷害",
          "formatters": []
        }
      ]
    },
    "self_take_no_extra_damage_from_critical_strikes_if_have_been_crit_recently": {
      "stats": [
        "self_take_no_extra_damage_from_critical_strikes_if_have_been_crit_recently"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若近期受到暴擊傷害，則不再受到暴擊的額外傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "self_take_no_extra_damage_from_critical_strikes_if_only_one_nearby_enemy": {
      "stats": [
        "self_take_no_extra_damage_from_critical_strikes_if_only_one_nearby_enemy"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當附近只有 1 個敵人時，你不會承受暴擊的額外傷害",
          "formatters": []
        }
      ]
    },
    "shock_attackers_for_4_seconds_on_block_%_chance": {
      "stats": ["shock_attackers_for_4_seconds_on_block_%_chance"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "格檔時有 %1%%% 機率感電攻擊者 4 秒",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextShockNonHitNoDuration"
            }
          ]
        }
      ]
    },
    "shock_effect_+%": {
      "stats": ["shock_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 感電效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 感電效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shock_minimum_damage_taken_increase_%": {
      "stats": ["shock_minimum_damage_taken_increase_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "你造成的感電一定會增加至少 %1%%% 的承受傷害",
          "formatters": []
        }
      ]
    },
    "shocked_effect_on_self_+%": {
      "stats": ["shocked_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 你身上的感電效果",
          "formatters": []
        },
        {
          "matchers": [[-99, -1]],
          "text": "減少 %1%%% 你身上的感電效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shocked_enemies_explode_for_%_life_as_lightning_damage": {
      "stats": ["shocked_enemies_explode_for_%_life_as_lightning_damage"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "你擊殺感電的敵人爆炸造成等同於 %1%%% 敵人最大生命的閃電傷害\\n爆炸無法造成感電",
          "formatters": []
        }
      ]
    },
    "shocked_ground_base_magnitude_override": {
      "stats": ["shocked_ground_base_magnitude_override"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "感電地面增加 %1%%% 承受傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "感電地面減少 %1%%% 承受傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shrapnel_shot_cone_%_chance_to_deal_double_damage": {
      "stats": ["shrapnel_shot_cone_%_chance_to_deal_double_damage"],
      "translations": [
        {
          "matchers": [1],
          "text": "流星射擊的錐形範圍造成雙倍傷害",
          "formatters": []
        }
      ]
    },
    "shrapnel_trap_area_of_effect_+%": {
      "stats": ["shrapnel_trap_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "爆裂陷阱增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "爆裂陷阱減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shrapnel_trap_damage_+%": {
      "stats": ["shrapnel_trap_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "爆烈陷阱增加 %1%%% 傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "爆烈陷阱減少 %1%%% 傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "shrapnel_trap_number_of_additional_secondary_explosions": {
      "stats": ["shrapnel_trap_number_of_additional_secondary_explosions"],
      "translations": [
        {
          "matchers": [1],
          "text": "爆烈陷阱造成 1 次額外小爆炸",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "爆烈陷阱造成 %1% 次額外小爆炸",
          "formatters": []
        }
      ]
    },
    "skeletal_chains_area_of_effect_+%": {
      "stats": ["skeletal_chains_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暗夜血契範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暗夜血契範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skeletal_chains_cast_speed_+%": {
      "stats": ["skeletal_chains_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 暗夜血契施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 暗夜血契施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skeleton_attack_speed_+%": {
      "stats": ["skeleton_attack_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 骷髏攻擊速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 骷髏攻擊速",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skeleton_cast_speed_+%": {
      "stats": ["skeleton_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 骷髏施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 骷髏施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skeleton_movement_speed_+%": {
      "stats": ["skeleton_movement_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 骷髏移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 骷髏移動",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "skill_can_own_mirage_archers": {
      "stats": ["skill_can_own_mirage_archers"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "同時至多可以召喚 1 個幻影射手",
          "formatters": []
        }
      ]
    },
    "skill_mana_cost_+_while_affected_by_clarity": {
      "stats": ["skill_mana_cost_+_while_affected_by_clarity"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被清晰影響時，%1$+d 技能的總魔力消耗",
          "formatters": []
        }
      ]
    },
    "spark_number_of_additional_projectiles": {
      "stats": ["spark_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "電球發射一個額外投射物",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "電球發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "spark_projectiles_nova": {
      "stats": ["spark_projectiles_nova"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "電球以新星的方式發射",
          "formatters": []
        }
      ]
    },
    "spark_skill_effect_duration_+%": {
      "stats": ["spark_skill_effect_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 電球持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 電球持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spectral_shield_throw_damage_+%": {
      "stats": ["spectral_shield_throw_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 盾靈投擲傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 盾靈投擲傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spectral_shield_throw_num_of_additional_projectiles": {
      "stats": ["spectral_shield_throw_num_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "盾靈投擲發射 1 個額外碎片投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "盾靈投擲發射 %1% 個額外碎片投射物",
          "formatters": []
        }
      ]
    },
    "spectral_shield_throw_projectile_speed_+%": {
      "stats": ["spectral_shield_throw_projectile_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 盾靈投擲投射物速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 盾靈投擲投射物速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spectral_shield_throw_secondary_projectiles_pierce": {
      "stats": ["spectral_shield_throw_secondary_projectiles_pierce"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "碎片投射物穿透所有目標",
          "formatters": []
        }
      ]
    },
    "spectral_throw_gain_vaal_soul_for_vaal_spectral_throw_on_hit_%": {
      "stats": [
        "spectral_throw_gain_vaal_soul_for_vaal_spectral_throw_on_hit_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "靈體投擲擊中時有 %1%%% 機率給瓦爾．靈體投擲 1 個瓦爾靈魂",
          "formatters": []
        }
      ]
    },
    "spectre_maximum_life_+": {
      "stats": ["spectre_maximum_life_+"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1$+d 幽魂最大生命",
          "formatters": []
        }
      ]
    },
    "spectres_critical_strike_chance_+%": {
      "stats": ["spectres_critical_strike_chance_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幽魂增加 %1%%% 暴擊率",
          "formatters": []
        }
      ]
    },
    "spectres_gain_soul_eater_for_30_seconds_on_kill_%_chance": {
      "stats": ["spectres_gain_soul_eater_for_30_seconds_on_kill_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "幽魂擊殺時 %1%%% 機率幽魂獲得 30 秒噬魂者效果",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextSoulEater"
            }
          ]
        }
      ]
    },
    "spectres_have_base_duration_ms": {
      "stats": ["spectres_have_base_duration_ms"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幽魂有基礎持續時間 %1% 秒\\n幽魂無法跨越地區",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_additional_critical_strike_chance_permyriad": {
      "stats": ["spell_additional_critical_strike_chance_permyriad"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "法術 %1$+d%% 曓擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_and_attack_minimum_added_chaos_damage_during_flask_effect": {
      "stats": [
        "spell_and_attack_minimum_added_chaos_damage_during_flask_effect",
        "spell_and_attack_maximum_added_chaos_damage_during_flask_effect"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text":
            "在任何藥劑效果持續時間內，法術和攻擊附加 %1% 至 %2% 混沌傷害",
          "formatters": []
        }
      ]
    },
    "spell_block_%_if_blocked_an_attack_recently": {
      "stats": ["spell_block_%_if_blocked_an_attack_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "近期你若有格擋攻擊，獲得 %1%%% 法術格擋率",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "spell_damage_+%_if_have_crit_recently": {
      "stats": ["spell_damage_+%_if_have_crit_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "若你近期造成暴擊，增加 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "若你近期造成暴擊，減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "spell_damage_+%_during_flask_effect": {
      "stats": ["spell_damage_+%_during_flask_effect"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "在任何藥劑效果持續時間內，增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "在任何藥劑效果持續時間內，減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_per_10_strength": {
      "stats": ["spell_damage_+%_per_10_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 10 點力量增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 10 點力量減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_per_16_dex": {
      "stats": ["spell_damage_+%_per_16_dex"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 16 點敏捷增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 16 點敏捷減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_per_16_int": {
      "stats": ["spell_damage_+%_per_16_int"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 16 點智慧增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 16 點智慧減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_per_16_strength": {
      "stats": ["spell_damage_+%_per_16_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 16 點力量增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 16 點力量減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_while_shocked": {
      "stats": ["spell_damage_+%_while_shocked"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "感電時增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "感電時減少 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_damage_+%_while_you_have_arcane_surge": {
      "stats": ["spell_damage_+%_while_you_have_arcane_surge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有秘能波動時增加 %1%%% 法術傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你有秘能波動時增加 %1%%% 法術傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spell_skills_deal_no_damage": {
      "stats": ["spell_skills_deal_no_damage"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "法術技能無法造成傷害",
          "formatters": []
        }
      ]
    },
    "spells_chance_to_hinder_on_hit_%": {
      "stats": ["spells_chance_to_hinder_on_hit_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "法術擊中敵人時有 %1%%% 機率減少敵人 30%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextHinder"
            }
          ]
        },
        {
          "matchers": [[100, "#"]],
          "text": "法術擊中敵人時減少敵人 30%% 移動速度",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextHinder"
            }
          ]
        }
      ]
    },
    "spider_aspect_debuff_duration_+%": {
      "stats": ["spider_aspect_debuff_duration_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加毒蛛祝福 %1%%% 持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少毒蛛祝福 %1%%% 持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spider_aspect_skill_area_of_effect_+%": {
      "stats": ["spider_aspect_skill_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 毒蛛祝福的範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 毒蛛祝福的範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "spider_aspect_web_interval_ms_override": {
      "stats": ["spider_aspect_web_interval_ms_override"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "毒蛛祝福現在每 %1% 秒造成蛛網和緩速",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "split_arrow_projectiles_fire_in_parallel_x_dist": {
      "stats": ["split_arrow_projectiles_fire_in_parallel_x_dist"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "分裂箭矢以平行方式發射",
          "formatters": []
        }
      ]
    },
    "storm_burst_area_of_effect_+%": {
      "stats": ["storm_burst_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 風爆範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 風爆範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "storm_burst_avoid_interruption_while_casting_%": {
      "stats": ["storm_burst_avoid_interruption_while_casting_%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當施放風爆時有 %1%%% 機率避免因暈眩而中止施放",
          "formatters": []
        }
      ]
    },
    "storm_burst_number_of_additional_projectiles": {
      "stats": ["storm_burst_number_of_additional_projectiles"],
      "translations": [
        {
          "matchers": [1],
          "text": "天雷之珠發射 1 個額外投射物",
          "formatters": []
        },
        {
          "matchers": [[2, "#"]],
          "text": "天雷之珠發射 %1% 個額外投射物",
          "formatters": []
        }
      ]
    },
    "strength_damage_bonus_grants_melee_physical_damage_+3%_per_10_strength_instead": {
      "stats": [
        "strength_damage_bonus_grants_melee_physical_damage_+3%_per_10_strength_instead"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "力量的傷害加成改為每 10 點力量增加 3%% 近戰物理攻擊",
          "formatters": []
        }
      ]
    },
    "stun_duration_+%_per_15_strength": {
      "stats": ["stun_duration_+%_per_15_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每 15 點力量增加 %1%%% 暈眩持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每 15 點力量減少 %1%%% 暈眩持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "stun_duration_+%_per_endurance_charge": {
      "stats": ["stun_duration_+%_per_endurance_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆耐力球增加敵人 %1%%% 暈眩持續時間",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆耐力球減少敵人 %1%%% 暈眩持續時間",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "stun_threshold_reduction_+%_with_500_or_more_strength": {
      "stats": ["stun_threshold_reduction_+%_with_500_or_more_strength"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你至少有 500 點力量，減少敵人 %1%%% 暈眩門檻",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextStunThreshold"
            }
          ]
        }
      ]
    },
    "summon_skeletons_additional_warrior_skeleton_one_twentieth_chance": {
      "stats": [
        "summon_skeletons_additional_warrior_skeleton_one_twentieth_chance"
      ],
      "translations": [
        {
          "matchers": [1],
          "text": "召喚骷髏有 20%% 機率額外召喚一個骷髏戰士",
          "formatters": []
        },
        {
          "matchers": [2],
          "text": "召喚骷髏有 40%% 機率額外召喚一個骷髏戰士",
          "formatters": []
        },
        {
          "matchers": [3],
          "text": "召喚骷髏有 60%% 機率額外召喚一個骷髏戰士",
          "formatters": []
        },
        {
          "matchers": [4],
          "text": "召喚骷髏有 80%% 機率額外召喚一個骷髏戰士",
          "formatters": []
        },
        {
          "matchers": [[5, "#"]],
          "text": "召喚骷髏額外召喚一個骷髏戰士",
          "formatters": []
        }
      ]
    },
    "summon_skeletons_additional_warrior_skeleton_%_chance": {
      "stats": ["summon_skeletons_additional_warrior_skeleton_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚骷髏有 %1%%% 機率額外召喚一個骷髏戰士",
          "formatters": []
        }
      ]
    },
    "summon_skeletons_cooldown_modifier_ms": {
      "stats": ["summon_skeletons_cooldown_modifier_ms"],
      "translations": [
        {
          "matchers": [1000],
          "text": "%1$+d 秒召喚骷髏冷卻時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        },
        {
          "matchers": ["#"],
          "text": "%1$+d 秒召喚骷髏冷卻時間",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "summoned_skeletons_cover_in_ash_on_hit_%": {
      "stats": ["summoned_skeletons_cover_in_ash_on_hit_%"],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text": "召喚骷髏擊中敵人時有 %1%%% 機率使敵人餘燼纏身",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCoveredInAsh"
            }
          ]
        },
        {
          "matchers": [100],
          "text": "召喚骷髏擊中敵人時使敵人餘燼纏身",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextCoveredInAsh"
            }
          ]
        }
      ]
    },
    "summoned_skeletons_fire_damage_%_of_maximum_life_taken_per_minute": {
      "stats": [
        "summoned_skeletons_fire_damage_%_of_maximum_life_taken_per_minute"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚骷髏每秒承受 %1%%% 他們最大生命的火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "summoned_skeletons_hits_cant_be_evaded": {
      "stats": ["summoned_skeletons_hits_cant_be_evaded"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚骷髏的攻擊無法被閃避",
          "formatters": []
        }
      ]
    },
    "support_maimed_enemies_physical_damage_taken_+%": {
      "stats": ["support_maimed_enemies_physical_damage_taken_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "被你癱瘓的敵人增加承受 %1%%% 物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "被你癱瘓的敵人減少承受 %1%%% 物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "global_minimum_added_fire_damage_vs_burning_enemies": {
      "stats": [
        "global_minimum_added_fire_damage_vs_burning_enemies",
        "global_maximum_added_fire_damage_vs_burning_enemies"
      ],
      "translations": [
        {
          "matchers": ["#", "#"],
          "text": "對點燃的敵人附加 %1% 至 %2% 火焰傷害",
          "formatters": []
        }
      ]
    },
    "support_mirage_archer_base_duration": {
      "stats": ["support_mirage_archer_base_duration"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "幻影射手持續 %1% 秒",
          "formatters": [
            {
              "id": "milliseconds_to_seconds",
              "arg": 1
            }
          ]
        }
      ]
    },
    "tailwind_effect_on_self_+%": {
      "stats": ["tailwind_effect_on_self_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 你身上流順之風的效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 你身上流順之風的效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "tailwind_effect_on_self_+%_for_each_skill_used_recently": {
      "stats": ["tailwind_effect_on_self_+%_for_each_skill_used_recently"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text":
            "近期每個你使用的技能增加 %1%%% 流順之風對你的效果，至多 100%%",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text":
            "近期每個你使用的技能減少 %1%%% 流順之風對你的效果，至多 100%%",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "take_half_area_damage_from_hit_%_chance": {
      "stats": ["take_half_area_damage_from_hit_%_chance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "%1%%% 機率承受 50%% 較少範圍傷害",
          "formatters": []
        }
      ]
    },
    "talisman_implicit_projectiles_pierce_1_additional_target_per_10": {
      "stats": [
        "talisman_implicit_projectiles_pierce_1_additional_target_per_10"
      ],
      "translations": [
        {
          "matchers": [[20, 35]],
          "text": "投射物穿透 %1% 個額外目標",
          "formatters": [
            {
              "id": "divide_by_ten_0dp",
              "arg": 1
            }
          ]
        },
        {
          "matchers": [[50, 75]],
          "text": "投射物穿透 %1% 個額外目標",
          "formatters": [
            {
              "id": "divide_by_twenty_then_double_0dp",
              "arg": 1
            }
          ]
        }
      ]
    },
    "tectonic_slam_area_of_effect_+%": {
      "stats": ["tectonic_slam_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 破體之擊範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 破體之擊範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "tectonic_slam_chance_to_not_consume_endurance_charge_%": {
      "stats": ["tectonic_slam_chance_to_not_consume_endurance_charge_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "有 %1%%% 機率破體之擊不消耗耐力球",
          "formatters": []
        }
      ]
    },
    "tectonic_slam_damage_+%": {
      "stats": ["tectonic_slam_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 破體之擊傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 破體之擊傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "thaumaturgy_rotation_active": {
      "stats": ["thaumaturgy_rotation_active"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 6 秒依序獲得瑪拉凱之耐力、瑪拉凱之狂怒和瑪拉凱之暴擊",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextMalachaisEndurance"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextMalachaisFrenzy"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextMalachaisPower"
            }
          ]
        }
      ]
    },
    "thrown_shield_secondary_projectile_damage_+%_final": {
      "stats": ["thrown_shield_secondary_projectile_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "碎片投射物造成 %1%%% 更多傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "碎片投射物造成 %1%%% 更少傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "totem_maximum_energy_shield": {
      "stats": ["totem_maximum_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的圖騰有 %1$+d 最大能量護盾",
          "formatters": []
        }
      ]
    },
    "trap_and_mine_damage_+%_if_armed_for_4_seconds": {
      "stats": ["trap_and_mine_damage_+%_if_armed_for_4_seconds"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "近期沒有裝置過的陷阱，增加 %1%%% 擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        },
        {
          "matchers": [["#", -1]],
          "text": "近期沒有裝置過的陷阱，減少 %1%%% 擊中和異常狀態傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "trap_throwing_speed_+%_per_frenzy_charge": {
      "stats": ["trap_throwing_speed_+%_per_frenzy_charge"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "每顆狂怒球增加 %1%%% 陷阱投擲速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "每顆狂怒球減少 %1%%% 陷阱投擲速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trickster_damage_over_time_+%_final": {
      "stats": ["trickster_damage_over_time_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "造成 %1%%% 更多持續傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "造成 %1%%% 更少持續傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "trigger_on_kill_vs_frozen_enemy_%": {
      "stats": ["trigger_on_kill_vs_frozen_enemy_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你擊殺冰凍的擊人時，有 %1%%% 機率觸發此技能",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你擊殺冰凍的擊人時觸發此技能",
          "formatters": []
        }
      ]
    },
    "trigger_socketed_spell_on_attack_%": {
      "stats": ["trigger_socketed_spell_on_attack_%"],
      "translations": [
        {
          "matchers": [[1, 99]],
          "text": "當你攻擊時有 %1%%% 機率觸發插槽中的法術",
          "formatters": []
        },
        {
          "matchers": [[100, "#"]],
          "text": "當你攻擊時觸發插槽中的法術",
          "formatters": []
        }
      ]
    },
    "unaffected_by_burning_ground": {
      "stats": ["unaffected_by_burning_ground"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不被燃燒地面影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_burning_ground_while_affected_by_purity_of_fire": {
      "stats": [
        "unaffected_by_burning_ground_while_affected_by_purity_of_fire"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在受到火焰淨化影響時，不被燃燒地面影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_chilled_ground": {
      "stats": ["unaffected_by_chilled_ground"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不被冰緩地面影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_chilled_ground_while_affected_by_purity_of_ice": {
      "stats": ["unaffected_by_chilled_ground_while_affected_by_purity_of_ice"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在受到冰霜淨化影響時，不被冰緩地面影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_conductivity_while_affected_by_purity_of_lightning": {
      "stats": [
        "unaffected_by_conductivity_while_affected_by_purity_of_lightning"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在受到閃電淨化影響時，不被導電影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_desecrated_ground": {
      "stats": ["unaffected_by_desecrated_ground"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不被腐蝕地面影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_elemental_weakness_while_affected_by_purity_of_elements": {
      "stats": [
        "unaffected_by_elemental_weakness_while_affected_by_purity_of_elements"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在受到元素淨化影響時，不被元素要害影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_enfeeble_while_affected_by_grace": {
      "stats": ["unaffected_by_enfeeble_while_affected_by_grace"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在受到優雅影響時，不被衰弱影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_flammability_while_affected_by_purity_of_fire": {
      "stats": ["unaffected_by_flammability_while_affected_by_purity_of_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在受到火焰淨化影響時，不被易燃影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_frostbite_while_affected_by_purity_of_ice": {
      "stats": ["unaffected_by_frostbite_while_affected_by_purity_of_ice"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在受到冰霜淨化影響時，不被凍傷影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_ignite": {
      "stats": ["unaffected_by_ignite"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不被點燃影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_shock": {
      "stats": ["unaffected_by_shock"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不被感電影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_shocked_ground": {
      "stats": ["unaffected_by_shocked_ground"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不被感電地面影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_shocked_ground_while_affected_by_purity_of_lightning": {
      "stats": [
        "unaffected_by_shocked_ground_while_affected_by_purity_of_lightning"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在受到閃電淨化影響時，不被感電地面影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_temporal_chains": {
      "stats": ["unaffected_by_temporal_chains"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "不被時空鎖鏈影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_temporal_chains_while_affected_by_haste": {
      "stats": ["unaffected_by_temporal_chains_while_affected_by_haste"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "被迅捷影響時，不被時空鎖鏈影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unaffected_by_vulnerability_while_affected_by_determination": {
      "stats": ["unaffected_by_vulnerability_while_affected_by_determination"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "在受到堅定影響時，不被脆弱影響",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextUnaffectedBy"
            }
          ]
        }
      ]
    },
    "unearth_additional_corpse_level": {
      "stats": ["unearth_additional_corpse_level"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "屍術矢製造等級 %1$+d 的屍體",
          "formatters": []
        }
      ]
    },
    "local_unique_jewel_melee_skills_area_of_effect_+%_with_passive_tree_connected_to_marauder_start": {
      "stats": [
        "local_unique_jewel_melee_skills_area_of_effect_+%_with_passive_tree_connected_to_marauder_start",
        "local_unique_jewel_life_leech_from_attack_damage_permyriad_with_passive_tree_connected_to_duelist_start",
        "local_unique_jewel_movement_speed_+%_with_passive_tree_connected_to_ranger_start",
        "local_unique_jewel_additional_critical_strike_chance_permyriad_with_passive_tree_connected_to_shadow_start",
        "local_unique_jewel_mana_regeneration_rate_per_minute_%_with_passive_tree_connected_to_witch_start",
        "local_unique_jewel_elemental_penetration_%_with_passive_tree_connected_to_templar_start",
        "local_unique_jewel_additional_all_attributes_with_passive_tree_connected_to_scion_start"
      ],
      "translations": [
        {
          "matchers": ["#", 0, 0, 0, 0, 0, 0],
          "text":
            "當你天賦樹和野蠻人起始點相連，你獲得:\\n近戰技能增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [0, "#", 0, 0, 0, 0, 0],
          "text":
            "當你天賦樹和決鬥者起始點相連，你獲得:\\n%2%%% 攻擊傷害偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 2
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            }
          ]
        },
        {
          "matchers": [0, 0, "#", 0, 0, 0, 0],
          "text": "當你天賦樹和遊俠起始點相連，你獲得:\\n增加 %3%%% 移動速度",
          "formatters": []
        },
        {
          "matchers": [0, 0, 0, "#", 0, 0, 0],
          "text": "當你天賦樹和暗影刺客起始點相連，你獲得:\\n%4$+d%% 暴擊率",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 4
            }
          ]
        },
        {
          "matchers": [0, 0, 0, 0, "#", 0, 0],
          "text":
            "當你天賦樹和女巫起始點相連，你獲得:\\n每秒回復 %5%%% 最大魔力",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 5
            }
          ]
        },
        {
          "matchers": [0, 0, 0, 0, 0, "#", 0],
          "text":
            "當你天賦樹和聖堂武僧起始點相連，你獲得:\\n傷害穿透 %6%%% 元素抗性",
          "formatters": []
        },
        {
          "matchers": [0, 0, 0, 0, 0, 0, "#"],
          "text": "當你天賦樹和貴族起始點相連，你獲得:\\n%7$+d 全能力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        },
        {
          "matchers": ["#", "#", "#", "#", "#", "#", "#"],
          "text":
            "當你天賦樹和職業起始點相連，你獲得:\\n野蠻人:近戰技能增加 %1%%% 範圍效果\\n決鬥者:%2%%% 攻擊傷害偷取生命\\n遊俠:增加 %3%%% 移動速度\\n暗影刺客:%4$+d%% 暴擊率\\n女巫:每秒回復 %5%%% 最大魔\\n聖堂武僧:傷害穿透 %6%%% 元素抗性\\n貴族:%7$+d 全能力",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 2
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextLifeLeech"
            },
            {
              "id": "divide_by_one_hundred",
              "arg": 4
            },
            {
              "id": "per_minute_to_per_second",
              "arg": 5
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextAttributes"
            }
          ]
        }
      ]
    },
    "unique_monster_dropped_item_rarity_+%": {
      "stats": ["unique_monster_dropped_item_rarity_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "擊殺傳奇敵人增加 %1%%% 掉落物品稀有度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "擊殺傳奇敵人減少 %1%%% 掉落物品稀有度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vaal_skill_soul_cost_+%": {
      "stats": ["vaal_skill_soul_cost_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "增加 %1%%% 瓦爾技能靈魂消耗量",
          "formatters": []
        }
      ]
    },
    "viper_strike_chance_to_gain_unholy_might_%_on_hit_per_poison_stack_on_enemy": {
      "stats": [
        "viper_strike_chance_to_gain_unholy_might_%_on_hit_per_poison_stack_on_enemy"
      ],
      "translations": [
        {
          "matchers": [["#", 99]],
          "text":
            "範圍內若配置 40 點敏捷，毒蛇打擊擊中時有 %1%%% 機率獲得 4 秒不潔之力",
          "formatters": []
        },
        {
          "matchers": [100],
          "text": "範圍內若配置 40 點敏捷，毒蛇打擊擊中時獲得 4 秒不潔之力",
          "formatters": []
        }
      ]
    },
    "volatile_dead_base_number_of_corpses_to_consume": {
      "stats": ["volatile_dead_base_number_of_corpses_to_consume"],
      "translations": [
        {
          "matchers": [1],
          "text": "致命之息摧毀至少 %1% 個額外屍體",
          "formatters": []
        },
        {
          "matchers": ["#"],
          "text": "致命之息摧毀至少 %1% 個額外屍體",
          "formatters": []
        }
      ]
    },
    "volatile_dead_cast_speed_+%": {
      "stats": ["volatile_dead_cast_speed_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 致命之息施放速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 致命之息施放速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "volatile_dead_consume_additional_corpse": {
      "stats": ["volatile_dead_consume_additional_corpse"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "致命之息摧毀至多 1 個額外屍體",
          "formatters": []
        }
      ]
    },
    "volatile_dead_damage_+%": {
      "stats": ["volatile_dead_damage_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 致命之息傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 致命之息傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "vortex_area_of_effect_+%_when_cast_on_frostbolt": {
      "stats": ["vortex_area_of_effect_+%_when_cast_on_frostbolt"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當漩渦被寒冰彈施放時增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當漩渦被寒冰彈施放時減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "warcries_knock_back_enemies": {
      "stats": ["warcries_knock_back_enemies"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "戰吼技能擊退範圍內敵人",
          "formatters": []
        }
      ]
    },
    "warcry_buff_effect_+%": {
      "stats": ["warcry_buff_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "增加 %1%%% 戰吼的增益效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "減少 %1%%% 戰吼的增益效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "while_stationary_gain_additional_physical_damage_reduction_%": {
      "stats": ["while_stationary_gain_additional_physical_damage_reduction_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "靜止時，每秒獲得 %1%%% 額外物理減傷，最多 8%%",
          "formatters": []
        }
      ]
    },
    "while_stationary_gain_life_regeneration_rate_per_minute_%": {
      "stats": ["while_stationary_gain_life_regeneration_rate_per_minute_%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "靜止時，每秒獲得 %1%%% 每秒生命回復，最多 2%%",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "you_and_allies_additional_block_%_if_have_attacked_recently": {
      "stats": ["you_and_allies_additional_block_%_if_have_attacked_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有攻擊，你\\n和附近友軍有 %1%%% 機率格擋攻擊",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "you_and_allies_additional_spell_block_%_if_cast_spell_recently": {
      "stats": [
        "you_and_allies_additional_spell_block_%_if_cast_spell_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有使用法術，你\\n和附近友軍有 %1%%% 機率格擋法術",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "you_and_nearby_allies_life_regeneration_rate_per_minute_%_if_corpse_consumed_recently": {
      "stats": [
        "you_and_nearby_allies_life_regeneration_rate_per_minute_%_if_corpse_consumed_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有消耗屍體，你和附近的隊友每秒回復 %1%%% 最大生命",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "you_and_totem_life_regeneration_rate_per_minute_%_per_active_totem": {
      "stats": [
        "you_and_totem_life_regeneration_rate_per_minute_%_per_active_totem"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每秒每個圖騰回復你和你的圖騰 %1%%% 生命",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "you_cannot_be_hindered": {
      "stats": ["you_cannot_be_hindered"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你無法被緩速",
          "formatters": []
        }
      ]
    },
    "you_cannot_have_non_animated_minions": {
      "stats": ["you_cannot_have_non_animated_minions"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你無法獲得非幻化的召喚物",
          "formatters": []
        }
      ]
    },
    "you_count_as_low_life_while_not_on_full_life": {
      "stats": ["you_count_as_low_life_while_not_on_full_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你沒有滿血時視為貧血",
          "formatters": []
        }
      ]
    },
    "you_have_no_armour_or_energy_shield": {
      "stats": ["you_have_no_armour_or_energy_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你沒有護甲或能量護盾",
          "formatters": []
        }
      ]
    },
    "your_spells_are_disabled": {
      "stats": ["your_spells_are_disabled"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "你的法術被禁用了",
          "formatters": []
        }
      ]
    },
    "cold_damage_taken_per_minute_per_frenzy_charge_while_moving": {
      "stats": ["cold_damage_taken_per_minute_per_frenzy_charge_while_moving"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移動時每秒每顆狂怒球受到 %1% 冰冷傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "fire_damage_taken_per_minute_per_endurance_charge_if_you_have_been_hit_recently": {
      "stats": [
        "fire_damage_taken_per_minute_per_endurance_charge_if_you_have_been_hit_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有被擊中，每秒每顆耐力球承受 %1% 火焰傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "lightning_damage_taken_per_minute_per_power_charge_if_have_crit_recently": {
      "stats": [
        "lightning_damage_taken_per_minute_per_power_charge_if_have_crit_recently"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有造成暴擊\\n每秒每顆暴擊球承受 %1% 閃電傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "zombie_caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%": {
      "stats": [
        "zombie_caustic_cloud_on_death_maximum_life_per_minute_to_deal_as_chaos_damage_%"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text":
            "你的殭屍復甦死亡時噴散腐蝕毒雲，每秒造成 %1%%% 他們最大生命的混沌傷害",
          "formatters": [
            {
              "id": "per_minute_to_per_second",
              "arg": 1
            }
          ]
        }
      ]
    },
    "zombie_damage_leeched_as_life_to_you_permyriad_if_over_1000_strength": {
      "stats": [
        "zombie_damage_leeched_as_life_to_you_permyriad_if_over_1000_strength"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當力量超過 1000 時，召喚殭屍所造成傷害的 %1%%% 為你偷取生命",
          "formatters": [
            {
              "id": "divide_by_one_hundred",
              "arg": 1
            }
          ]
        }
      ]
    },
    "zombie_physical_damage_+%_final": {
      "stats": ["zombie_physical_damage_+%_final"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "殭屍造成 %1%%% 更多物理傷害",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "殭屍造成 %1%%% 較少物理傷害",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "zombie_slam_area_of_effect_+%": {
      "stats": ["zombie_slam_area_of_effect_+%"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "復甦的殭屍的重擊增加 %1%%% 範圍效果",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "復甦的殭屍的重擊減少 %1%%% 範圍效果",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "zombie_slam_cooldown_speed_+%": {
      "stats": ["zombie_slam_cooldown_speed_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "復甦的殭屍重擊攻擊增加 %1%%% 冷卻回復速度",
          "formatters": []
        }
      ]
    },
    "zombie_slam_damage_+%": {
      "stats": ["zombie_slam_damage_+%"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "復甦的殭屍重擊攻擊增加 %1%%% 傷害",
          "formatters": []
        }
      ]
    },
    "keystone_acrobatics": {
      "stats": ["keystone_acrobatics"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移形換影",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneAcrobatics"
            }
          ]
        }
      ]
    },
    "keystone_ailment_crit": {
      "stats": ["keystone_ailment_crit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "絕對受難",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystonePerfectAgony"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextDamagingAilments"
            }
          ]
        }
      ]
    },
    "keystone_ancestral_bond": {
      "stats": ["keystone_ancestral_bond"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "先祖魂約",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneAncestralBond"
            }
          ]
        }
      ]
    },
    "keystone_avatar_of_fire": {
      "stats": ["keystone_avatar_of_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "火之化身",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneAvatarOfFire"
            }
          ]
        }
      ]
    },
    "keystone_blood_magic": {
      "stats": ["keystone_blood_magic"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "祭血術",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneBloodMagic"
            }
          ]
        }
      ]
    },
    "keystone_chaos_inoculation": {
      "stats": ["keystone_chaos_inoculation"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "異靈之體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneChaosInoculation"
            }
          ]
        }
      ]
    },
    "keystone_conduit": {
      "stats": ["keystone_conduit"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "能量連結",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneConduit"
            }
          ]
        }
      ]
    },
    "keystone_crimson_dance": {
      "stats": ["keystone_crimson_dance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "緋紅舞蹈",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneCrimsonDance"
            }
          ]
        }
      ]
    },
    "keystone_eldritch_battery": {
      "stats": ["keystone_eldritch_battery"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "異能魔力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneEldritchBattery"
            }
          ]
        }
      ]
    },
    "keystone_elemental_equilibrium": {
      "stats": ["keystone_elemental_equilibrium"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "元素之相",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneElementalEquilibrium"
            }
          ]
        }
      ]
    },
    "keystone_elemental_overload": {
      "stats": ["keystone_elemental_overload"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "元素超載",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneElementalOverload"
            }
          ]
        }
      ]
    },
    "keystone_ghost_reaver": {
      "stats": ["keystone_ghost_reaver"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "靈能護體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneGhostReaver"
            }
          ]
        }
      ]
    },
    "keystone_iron_reflexes": {
      "stats": ["keystone_iron_reflexes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "鋼鐵反射",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneIronReflexes"
            }
          ]
        }
      ]
    },
    "keystone_mana_shield": {
      "stats": ["keystone_mana_shield"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "心靈昇華",
          "formatters": []
        }
      ]
    },
    "keystone_minion_instability": {
      "stats": ["keystone_minion_instability"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "復仇之靈",
          "formatters": []
        }
      ]
    },
    "keystone_pain_attunement": {
      "stats": ["keystone_pain_attunement"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "苦痛靈曲",
          "formatters": []
        }
      ]
    },
    "keystone_phase_acrobatics": {
      "stats": ["keystone_phase_acrobatics"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "移靈換影",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystonePhaseAcrobatics"
            }
          ]
        }
      ]
    },
    "keystone_point_blank": {
      "stats": ["keystone_point_blank"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "零點射擊",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystonePointBlank"
            }
          ]
        }
      ]
    },
    "keystone_projectile_evasion": {
      "stats": ["keystone_projectile_evasion"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "投射物閃避",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneProjectileEvasion"
            }
          ]
        }
      ]
    },
    "regenerate_energy_shield_instead_of_life": {
      "stats": ["regenerate_energy_shield_instead_of_life"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "狂熱誓言",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneZealotsOath"
            }
          ]
        }
      ]
    },
    "keystone_shared_suffering": {
      "stats": ["keystone_shared_suffering"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "苦難共磨",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneSharedSuffering"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextElementalStatusAilments"
            }
          ]
        }
      ]
    },
    "keystone_strong_bowman": {
      "stats": ["keystone_strong_bowman"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "堅鐵之力",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneIronGrip"
            }
          ]
        }
      ]
    },
    "keystone_unwavering_stance": {
      "stats": ["keystone_unwavering_stance"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "烈士意志",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneUnwaveringStance"
            }
          ]
        }
      ]
    },
    "keystone_vaal_pact": {
      "stats": ["keystone_vaal_pact"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "瓦爾冥約",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneVaalPact"
            }
          ]
        }
      ]
    },
    "keystone_vampirism": {
      "stats": ["keystone_vampirism"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "瓦爾冥約",
          "formatters": []
        }
      ]
    },
    "player_far_shot": {
      "stats": ["player_far_shot"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "狙擊",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFarShot"
            }
          ]
        }
      ]
    },
    "resolute_technique": {
      "stats": ["resolute_technique"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "堅毅之心",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneResoluteTechnique"
            }
          ]
        }
      ]
    },
    "summoned_skeletons_have_avatar_of_fire": {
      "stats": ["summoned_skeletons_have_avatar_of_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "召喚有火之化身的骷髏",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneAvatarOfFire"
            }
          ]
        }
      ]
    },
    "gain_crimson_dance_if_have_dealt_critical_strike_recently": {
      "stats": ["gain_crimson_dance_if_have_dealt_critical_strike_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期有造成暴擊則獲得緋紅舞蹈",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneCrimsonDance"
            }
          ]
        }
      ]
    },
    "gain_crimson_dance_while_you_have_cat_stealth": {
      "stats": ["gain_crimson_dance_while_you_have_cat_stealth"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有傲貓隱身時獲得緋紅舞蹈",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneCrimsonDance"
            }
          ]
        }
      ]
    },
    "avatar_of_fire_rotation_active": {
      "stats": ["avatar_of_fire_rotation_active"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 8 秒獲得 4 秒的火之化身",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneAvatarOfFire"
            }
          ]
        }
      ]
    },
    "elemental_overload_rotation_active": {
      "stats": ["elemental_overload_rotation_active"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 16 秒獲得 8 秒的元素超載",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneElementalOverload"
            }
          ]
        }
      ]
    },
    "gain_iron_reflexes_while_stationary": {
      "stats": ["gain_iron_reflexes_while_stationary"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "靜止時獲得霸體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneIronReflexes"
            }
          ]
        }
      ]
    },
    "local_grant_perfect_agony_during_flask_effect": {
      "stats": ["local_grant_perfect_agony_during_flask_effect"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "藥劑效果持續時間內獲得絕對受難",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystonePerfectAgony"
            }
          ]
        }
      ]
    },
    "iron_reflexes_rotation_active": {
      "stats": ["iron_reflexes_rotation_active"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "每 16 秒獲得 8 秒的霸體",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneIronReflexes"
            }
          ]
        }
      ]
    },
    "you_have_zealots_oath_if_you_havent_been_hit_recently": {
      "stats": ["you_have_zealots_oath_if_you_havent_been_hit_recently"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "若你近期沒有被擊中，你會有狂熱誓言",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneZealotsOath"
            },
            {
              "id": "reminderstring",
              "arg": "ReminderTextRecently"
            }
          ]
        }
      ]
    },
    "critical_strike_chance_+%_while_you_have_avatar_of_fire": {
      "stats": ["critical_strike_chance_+%_while_you_have_avatar_of_fire"],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你有火之化身時，增加 %1%%% 暴擊率",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你有火之化身時，減少 %1%%% 暴擊率",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "physical_damage_%_to_convert_to_fire_while_you_have_avatar_of_fire": {
      "stats": [
        "physical_damage_%_to_convert_to_fire_while_you_have_avatar_of_fire"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有火之化身時，%1%%% 的物理傷害轉化為火焰傷害",
          "formatters": []
        }
      ]
    },
    "unique_bow_arborix_close_range_bow_damage_+%_final_while_have_iron_reflexes": {
      "stats": [
        "unique_bow_arborix_close_range_bow_damage_+%_final_while_have_iron_reflexes"
      ],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你有霸體時近距離使用弓擊中有 %1%%% 更多傷害",
          "formatters": []
        }
      ]
    },
    "armour_while_you_do_not_have_avatar_of_fire": {
      "stats": ["armour_while_you_do_not_have_avatar_of_fire"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你沒有火之化身時 %1$+d 護甲",
          "formatters": []
        }
      ]
    },
    "attack_cast_and_movement_speed_+%_while_do_not_have_iron_reflexes": {
      "stats": [
        "attack_cast_and_movement_speed_+%_while_do_not_have_iron_reflexes"
      ],
      "translations": [
        {
          "matchers": [[1, "#"]],
          "text": "當你沒有霸體時，增加 %1%%% 攻擊、施放和移動速度",
          "formatters": []
        },
        {
          "matchers": [["#", -1]],
          "text": "當你沒有霸體時，減少 %1%%% 攻擊、施放和移動速度",
          "formatters": [
            {
              "id": "negate",
              "arg": 1
            }
          ]
        }
      ]
    },
    "gain_player_far_shot_while_do_not_have_iron_reflexes": {
      "stats": ["gain_player_far_shot_while_do_not_have_iron_reflexes"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你沒有霸體時獲得狙擊",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextFarShot"
            }
          ]
        }
      ]
    },
    "gain_resolute_technique_while_do_not_have_elemental_overload": {
      "stats": ["gain_resolute_technique_while_do_not_have_elemental_overload"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "當你沒有元素超載時獲得堅毅之心",
          "formatters": [
            {
              "id": "reminderstring",
              "arg": "ReminderTextKeystoneResoluteTechnique"
            }
          ]
        }
      ]
    },
    "blood_footprints_from_item": {
      "stats": ["blood_footprints_from_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "瘀血爪印",
          "formatters": []
        }
      ]
    },
    "celestial_footprints_from_item": {
      "stats": ["celestial_footprints_from_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "絢麗眾星",
          "formatters": []
        }
      ]
    },
    "demigod_footprints_from_item": {
      "stats": ["demigod_footprints_from_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "半神爪印",
          "formatters": []
        }
      ]
    },
    "extra_gore": {
      "stats": ["extra_gore"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "更多鮮血",
          "formatters": []
        }
      ]
    },
    "goat_footprints_from_item": {
      "stats": ["goat_footprints_from_item"],
      "translations": [
        {
          "matchers": ["#"],
          "text": "燃燒蹄印",
          "formatters": []
        }
      ]
    }
  }
}
