syntax = "proto3";
package POGOProtos.Data.Friends;

import "POGOProtos/Data/Player/PlayerPublicProfile.proto";
import "POGOProtos/Data/Friends/FriendshipLevelData.proto";

message LeveledUpFriends {
	repeated .POGOProtos.Data.Player.PlayerPublicProfile friend_profiles = 1;
	repeated .POGOProtos.Data.Friends.FriendshipLevelData friend_milestone_levels = 2;
}
