syntax = "proto3";
package POGOProtos.Data.Friends;

import "POGOProtos/Data/PokemonDisplay.proto";

message PlayerFriendDisplay {
	.POGOProtos.Data.PokemonDisplay buddy = 1;
	int32 buddy_display_pokemon_id = 2;
	string buddy_pokemon_nickname = 3;
	.POGOProtos.Data.PokemonDisplay last_pokemon_caught = 4;
	int32 last_pokemon_caught_display_id = 5;
	int64 last_pokemon_caught_timestamp = 6;
	int32 buddy_candy_awarded = 7;
}
