syntax = "proto3";
package POGOProtos.Data.Sfida;

import "POGOProtos/Data/PokemonDisplay.proto";

message SfidaNearbyPokemon {
	int32 pokedex_number = 1;
	bool uncaught = 2;
	.POGOProtos.Data.PokemonDisplay pokemon_display = 3;
}
