syntax = "proto3";
package POGOProtos.Inventory.Item;

enum ItemType {
	ITEM_TYPE_NONE = 0;
	ITEM_TYPE_POKEBALL = 1;
	ITEM_TYPE_POTION = 2;
	ITEM_TYPE_REVIVE = 3;
	ITEM_TYPE_MAP = 4;
	ITEM_TYPE_BATTLE = 5;
	ITEM_TYPE_FOOD = 6;
	ITEM_TYPE_CAMERA = 7;
	ITEM_TYPE_DISK = 8;
	ITEM_TYPE_INCUBATOR = 9;
	ITEM_TYPE_INCENSE = 10;
	ITEM_TYPE_XP_BOOST = 11;
	ITEM_TYPE_INVENTORY_UPGRADE = 12;
	ITEM_TYPE_EVOLUTION_REQUIREMENT = 13;
	ITEM_TYPE_MOVE_REROLL = 14;
	ITEM_TYPE_CANDY = 15;
	ITEM_TYPE_RAID_TICKET = 16;
	ITEM_TYPE_STARDUST_BOOST = 17;
	ITEM_TYPE_FRIEND_GIFT_BOX = 18;
	ITEM_TYPE_TEAM_CHANGE = 19;
}
