syntax = "proto3";
package POGOProtos.Map.Fort;

import "POGOProtos/Map/Fort/GymEvent.proto";

message GymDisplay {
	repeated .POGOProtos.Map.Fort.GymEvent gym_event = 1;
	int32 total_gym_cp = 2;
	double lowest_pokemon_motivation = 3;
	int32 slots_available = 4;
	int64 occupied_millis = 5;
}
